add: { "origin" "5325.2 -712.196 -4647" "targetname" "TheCurrentLevelPlugin" "min" "1" "max" "3" "startvalue" "1" "classname" "math_counter" } modify: { match: { "targetname" "faciltriggeractivador" "classname" "trigger_multiple" } insert: { "OnStartTouch" "TheCurrentLevelPlugin,SetValue,1,0,1" } } modify: { match: { "targetname" "normaltriggeractivador" "classname" "trigger_multiple" } insert: { "OnStartTouch" "TheCurrentLevelPlugin,SetValue,2,0,1" } } modify: { match: { "targetname" "dificiltriggeractivador" "classname" "trigger_multiple" } insert: { "OnStartTouch" "TheCurrentLevelPlugin,SetValue,3,0,1" } } ;Helicopter not controllable anymore by players (stages 1 & 2 ending) modify: { match: { "classname" "func_tracktrain" "targetname" "hydra_track" } replace: { "spawnflags" "515" } } ;Disable all shadows. Fix crash maybe modify: { match: { "classname" "func_door" } replace: { "disablereceiveshadows" "1" "disableshadows" "1" } } modify: { match: { "classname" "func_button" } replace: { "disablereceiveshadows" "1" "disableshadows" "1" } } modify: { match: { "classname" "func_breakable" } replace: { "disablereceiveshadows" "1" "disableshadows" "1" } } modify: { match: { "classname" "func_brush" } replace: { "disablereceiveshadows" "1" "disableshadows" "1" } } modify: { match: { "classname" "func_tracktrain" } replace: { "disablereceiveshadows" "1" "disableshadows" "1" } } modify: { match: { "classname" "func_illusionary" } replace: { "disablereceiveshadows" "1" "disableshadows" "1" } } modify: { match: { "classname" "func_physbox_multiplayer" } replace: { "disablereceiveshadows" "1" "disableshadows" "1" } } modify: { match: { "classname" "func_wall_toggle" } replace: { "disablereceiveshadows" "1" "disableshadows" "1" } } modify: { match: { "classname" "func_tanktrain" } replace: { "disablereceiveshadows" "1" "disableshadows" "1" } } modify: { match: { "classname" "func_rotating" } replace: { "disablereceiveshadows" "1" "disableshadows" "1" } } modify: { match: { "classname" "func_movelinear" } replace: { "disablereceiveshadows" "1" "disableshadows" "1" } } modify: { match: { "classname" "func_physbox" } replace: { "disablereceiveshadows" "1" "disableshadows" "1" } } ;; _ ;; stage 3 - fix afk teleport glitch spot add: { "targetname" "tele_explosion" "target" "tele_agua" "StartDisabled" "1" "spawnflags" "1" "origin" "7784.5 -3520.5 932.5" "classname" "trigger_teleport" "OnUser1" "!self,AddOutput,solid 2,0,1" "OnUser1" "!self,AddOutput,mins -387.5 -980.5 -211.5,0.1,1" "OnUser1" "!self,AddOutput,maxs 387.5 980.5 211.5,0.1,1" } modify: { match: { "classname" "logic_auto" "hammerid" "4561" } insert: { "OnMapSpawn" "tele_explosion,FireUser1,,0,-1" } } ;; stage 3 - ending balance modify: { match: { "targetname" "tele_explosion" "classname" "trigger_teleport" } replace: { "target" "tele_agua" } } modify: { match: { "targetname" "boton_ascensor_extremo" "classname" "func_button" } insert: { "OnPressed" "tele_ascensor_tri_2,ClearParent,,13,1" } } modify: { match: { "targetname" "ascensorfinal_3" "classname" "path_track" } delete: { "OnPass" "tele_ascensor_tri_2,ClearParent,,0,-1" } } modify: { match: { "targetname" "ascensorfinal_4" "classname" "path_track" } delete: { "OnPass" "tele_ascensor_tri_2,Kill,,14,-1" } } ;; stage 3 - fix hoverboat pathing filter: { "targetname" "/hover_((12)|(14)|(32)|(34)|(33)|(21)|(25)|(16)|(24)|(26)|(30))/" "classname" "path_track" } modify: { match: { "targetname" "hover_20" "classname" "path_track" } replace: { "origin" "9718 524 -2646" "target" "hover_15" } } modify: { match: { "targetname" "hover_15" "classname" "path_track" } replace: { "origin" "9387 211 -2642" "target" "hover_22" } } modify: { match: { "targetname" "hover_22" "classname" "path_track" } replace: { "origin" "9656 -209 -2642" } } ;; stage 3 - increase boss hp modify: { match: { "targetname" "trigger_boss_activar" "classname" "trigger_multiple" } delete: { "OnStartTouch" "vidajefe,Add,80,0,-1" } insert: { "OnStartTouch" "vidajefe,Add,100,0,-1" } }