stripper-configs/maps/ze_8bit_v5b.cfg

157 lines
2.3 KiB
INI

add:
{
"origin" "-2013 -15834 -47"
"targetname" "TheCurrentLevelPlugin"
"min" "1"
"max" "7"
"startvalue" "1"
"classname" "math_counter"
}
modify:
{
match:
{
"classname" "func_breakable"
"OnBreak" "Map_WinCounter,SetValue,1,0.01,1"
}
insert:
{
"OnBreak" "TheCurrentLevelPlugin,SetValue,1,0,1"
}
}
modify:
{
match:
{
"classname" "func_breakable"
"OnBreak" "Map_WinCounter,SetValue,2,0.01,1"
}
insert:
{
"OnBreak" "TheCurrentLevelPlugin,SetValue,2,0,1"
}
}
modify:
{
match:
{
"classname" "func_breakable"
"OnBreak" "Map_WinCounter,SetValue,3,0.01,1"
}
insert:
{
"OnBreak" "TheCurrentLevelPlugin,SetValue,3,0,1"
}
}
modify:
{
match:
{
"classname" "func_breakable"
"OnBreak" "Map_WinCounter,SetValue,4,0.01,1"
}
insert:
{
"OnBreak" "TheCurrentLevelPlugin,SetValue,4,0,1"
}
}
modify:
{
match:
{
"classname" "func_breakable"
"OnBreak" "Map_WinCounter,SetValue,5,0.01,1"
}
insert:
{
"OnBreak" "TheCurrentLevelPlugin,SetValue,5,0,1"
}
}
modify:
{
match:
{
"classname" "func_breakable"
"OnBreak" "Map_WinCounter,SetValue,6,0.01,1"
}
insert:
{
"OnBreak" "TheCurrentLevelPlugin,SetValue,6,0,1"
}
}
modify:
{
match:
{
"classname" "func_breakable"
"OnBreak" "Map_WinCounter,SetValue,7,0.01,1"
}
insert:
{
"OnBreak" "TheCurrentLevelPlugin,SetValue,7,0,1"
}
}
;Sent by Alcolo
;Fix zombies tp on stage 1 ending
modify:
{
match:
{
"classname" "trigger_teleport"
"targetname" "Trigger_teleport_lava_5"
}
replace:
{
"target" "TeleportD_12"
}
}
;Moltard
;Fix people standing on boss box
add:
{
"model" "*257"
"targetname" "Boss_box_5_hurt"
"StartDisabled" "1"
"spawnflags" "1"
"parentname" "Boss_box_5"
"origin" "-4642 -10126 275"
"nodmgforce" "0"
"damagetype" "1"
"damagemodel" "0"
"damagecap" "100"
"damage" "999999"
"classname" "trigger_hurt"
}
add:
{
"model" "*257"
"targetname" "Boss_box_5_hurt"
"StartDisabled" "1"
"spawnflags" "1"
"parentname" "Boss_box_5"
"origin" "-4626 -10126 275"
"nodmgforce" "0"
"damagetype" "1"
"damagemodel" "0"
"damagecap" "100"
"damage" "999999"
"classname" "trigger_hurt"
}
; Enable it 5 sec after boss can be damaged so they think they can actually glitch
modify:
{
match:
{
"targetname" "Trigger_once_26"
"classname" "trigger_once"
}
insert:
{
"OnTrigger" "Boss_box_5_hurt,Enable,,55,1"
}
}