2936 lines
35 KiB
Plaintext
Executable File
2936 lines
35 KiB
Plaintext
Executable File
_
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2023-09-28
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ze_stargate_escape_v8
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;; prevent delaying at the end
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;; move stargate teleport location a bit further
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;; increase water trap damage to prevent delaying
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ze_escape_horizon_c1v2
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;; roof for spawn to prevent knifing
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;; fix nuke evading spots
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ze_random_v9
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- small changes to mitigate issue with missing prop_physics
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ze_tloz_celestia_a4
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;; don't set low hp to zombies at spawn
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;; stage 2 - make bombs on boss more dangerous
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;; zm stage - prevent spawn camping
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;; stage 2 - don't break zm cage if boss was killed in time
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- fixed stage 4 boss hp scaling
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- changed stage2 boss hp scaling per player 100>125
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ze_source_ware_b1_8
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;; mog - fix zm shortcut opening early
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;; wave - fix zombies from being permaslowed by wave
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;; wave - fix lifeguard
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ze_the_parish_c5m1
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- updated stripper with a new one from mapper
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2023-09-29
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- fixed syntax/formatting errors in various configs that I've sent before
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2023-09-30
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ze_jungleescape_b3_6
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;; stage 3 - add zm mode
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2023-10-01
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ze_jungleescape_b3_6
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- added afk teleport for stage 3
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;; remove invalid prop_physics
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;; stage 1 - prevent zombies from getting out of elevator shaft early
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;; stage 2 - fix winning score
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;; stage 3 - block unfair spot
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2023-10-02
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ze_indiana_jones_iv_v2_4
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;; stage 2 - afk teleport
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;; stage 3 - increase door blocking damage
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;; stage 3 - fix xtrem detection of zombies inside boss area, only kill humans on detection
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;; stage 3 - fix second afk teleport
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;; stage 3 - scale boss hp properly
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;; stage 3 - trigger door relay only once
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2023-10-04
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ze_random_v9
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- changed icecap secret fruits from prop_physics to prop_dynamic_override as a temp fix
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- increased chance of random events on classic for Halloween duration
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2023-10-08
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ze_ztastic_v2
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;; prevent players from getting stuck in hovercraft
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;; increase nuke damage
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;; increase trap damage
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ze_jungleescape_b3_6
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;; stage 2 - disable boss attacks on death
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;; stage 1 - spawn afk teleport
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ze_random_v9
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;; teleport players who got stuck in shortcut
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2023-10-10
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cs_office
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;; added props to Side Yard (request from jenz)
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ze_tloz_celestia_a4
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- increased boss hp scaling on stage 3 (125>150)
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;; stage 3 - disable boss attacks on death
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;; stage 4 - increase energy balls hp
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2023-10-11
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zm_cbble_b3
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; 2nd way to get to the 'MOO-box' - replaced prop with a missing model to a different one
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ze_infiltration_final_v4l_004
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;; disable 'Loop moving sound' on tram ride
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ze_dangerous_waters_v1a
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;; prevent zombies from evading teleport on 2nd hold
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ze_mario_tower_v4
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;; prevent players from blocking last elevators
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2023-10-12
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ze_moon_base_v1
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- delayed last afk teleport by 30 seconds
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ze_tkara_v1
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;; fix issue with players getting stuck in doorways
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2023-10-16
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ze_indiana_jones_iv_v2_4
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;; alternative nuke
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;; stage 1,2 - convert nuke into teleport to prevent client crashing
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;; convert ct fail nuke into teleport to prevent possible client crashing
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;; fix output spam
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2023-10-17
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ze_destruction_of_exorath_re3
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;; possible fix to client 'crashing'
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2023-10-20
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ze_random_map_v3_7
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;; boat - increase nuke damage
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;; boat - keep nuke enabled
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;; boat - remove unnecessary trigger
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;; islande - fix trigger origin
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;; islande - added prop to indicate a ladder
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;; islande - block shortcut
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;; islande ending - increase nuke damage
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;; islande ending - increase crush damage, enable nuke to prevent delaying
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;; islande ending - remove m4a1 on 'crushing ending', break cage
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;; islande ending - nuke zombies if ct with a car dies
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2023-10-22
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ze_zombierig_v4_3
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;; players can't block doors
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ze_resonance_cascade_v3
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;; prevent ct's from delaying in test chamber
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ze_random_map_v3_7
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;; islande ending - set zm hp and nuke respawned zm's
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;; islande ending - trigger buttons only once
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ze_jungleescape_b3_6
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;; prevent players from blocking doors
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ze_games_v2_2a
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;; modify nuke to prevent bots from delaying
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ze_infected_tramway_v3_3
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;; increase nuke damage
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2023-10-24
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ze_river_escape_v3_fix
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;; prevent ct's from delaying on top of a helicopter
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2023-10-30
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ze_indiana_jones_iv_v2_4
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;; stage 3 - fix boss afk teleport
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;; stage 1 - prevent players from getting stuck in traincart
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ze_gameshow_v1_2
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;; stage 2 - additional fence on last hold
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2023-11-01
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ze_random_map_v3_7
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;; islande ending - nuke zombies if ct with a car dies, prevent delaying
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2023-11-03
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ze_minecraft_adventure_v1_2c
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;; stage 4 - fix afk teleport glitch spot
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2023-11-08
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ze_castlevania_v1_3
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;; stage 5 - prevent softlock from last elevator being blocked by weapon/item and not reaching ending trigger
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ze_resonance_cascade_v3
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;; fix ct delaying spot
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ze_volcano_escape_v4
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;; fix nuke evading spot
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ze_rollermine_factory_2010
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;; fix fall teleport
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2023-11-12
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ze_naruto_v2_6e
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;; fix afk teleports
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;; add playerclip in last room
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;; fix naruto skin
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;; reset player gravity on spawn
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;; bikes give gravity on first pickup only, nerf speed a little
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2023-11-13
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ze_rtcw_ominous_rumors_v1
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;; skip EASY difficulty
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ze_prototype_v2
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;; stage 1 - bosshp push only for humans
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;; stage 2 - decrease speed of final zm push
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ze_rooftop_runaway1_v4
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;; playerclip to prevent boosted zombies falling under the map
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;; fix nuke evading spot
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ze_illya_b4
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;; stage 3 - players can't block elevator
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;; stage 3 - fix afk teleport origin
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;; stage 3 - block cave skip, playerclips for last elevator
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;; stage 4 - fix crane collision model
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2023-11-16
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ze_parking_v3_1
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;; fix afk teleport glitch spot
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ze_tloz_stone_tower_temple_v1
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;; stage 1 - delay spawn teleport
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2023-11-17
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ze_doom3_v1
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;; stage 1 - fix afk teleport glitch spots
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;; stage 2,3 - fix afk teleport glitch spots
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;; stage 3 - disable zm push after bossfight a bit later
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2023-11-30
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ze_indiana_jones_v4a_004
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- removed 'dynamic' shortcut delay
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ze_indiana_jones_iv_v2_4
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;; balance music volume
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;; stage 1 - fix ending trigger origin
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;; reset targetname on spawn
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2023-12-04
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ze_puta
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;; fix afk teleport/nuke evading spots
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ze_random_v9
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- reverted back ending trigger on Interstellar Escape
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2023-12-09
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ze_source_ware_b1_8
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;; wave - fix lifeguard
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2023-12-10
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ze_rtcw_ominous_rumors_v1
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;; skip EASY difficulty
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2023-12-11
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ze_random_map_v3_7
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;; boat - change heli trigger
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;; boat - delay spawn teleport
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;; boat - change heli path origin
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;; boat - increase water damage
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;; islande - fix trigger origin
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2023-12-13
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ze_flying_world_v2
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;; prevent players from early triggering last hold
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2023-12-15
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ze_ice_hold_b2
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;; prevent vending machines from being stuck in tram
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;; slightly correct tram's path_track origin
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;; unlock nuke button on first tram arrival
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ze_icecap_escape_v3
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;; tram 'balancing' (complaint from Greece)
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2023-12-16
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ze_icecap_escape_v5
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;; tram 'balancing' (complaint from Greece)
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2023-12-17
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ze_tloz_stone_tower_temple_v1
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;; stage 1 - fix final door timing
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;; 'easter egg' after winning both stages
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ze_jungleescape_b3_6
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;; fix spawnpoint origin
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;; stage 2 - bossfight afk teleport
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2023-12-18
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ze_games_v2_2a
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;; obstacle - lock from rotation
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;; minigames can be played only once
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;; drop - reset player gravity
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ze_random_v9
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- small syntax error
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2023-12-19
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ze_icecap_escape_v3
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- more 'tram' stuff
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2023-12-21
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ze_icecap_escape_v3
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- 'tram' stuff
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2023-12-23
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ze_nostromo_v1_0f
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;; delay afk teleport
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;; fix buttons
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ze_biohazard3_nemesis_b5_2s
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;; fix zspawn/ztele glitch
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2023-12-24
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ze_random_escape_b7_3
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;; zombie murder - prevent zombies getting stuck on grenade box, remove nade box on final attack
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;; deathrun - fix fire origin
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;; zomeal - delay POD teleport
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;; classic (test) - reduce stage duration
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ze_icecap_escape_v5
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- 'tram' stuff
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ze_parkers_pit_b8
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;; stage 5 - fix bossfight zm teleport
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2023-12-25
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ze_greencity_v1_1
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;; fix early nuke on normal and extreme
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2023-12-29
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ze_resonance_cascade_v3
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;; elevator doors are unblockable
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ze_abandoned_project_v1_2
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;; stage 3 - fix afk teleport glitch spot
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;; stage 3 - ending balance
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ze_parkers_pit_b8
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;; stage 5 - prevent zombies from infecting humans on bossfight
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2023-12-30
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ze_sewer_escape_2012_b1
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- afk teleport balancing
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2024-01-01
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ze_antartika_b2
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;; players can't block doors
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ze_fast_escape_fix
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;; prevent spawn camping
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2024-01-02
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ze_jungle_escape_v1_2
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;; stage 1 - fix bosshp trigger origin
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- disable bhop only on stage 2
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2024-01-04
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ze_illya_b4
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;; stage 5 - fix nuke
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ze_random_escape_b7_3
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;; volcano alter - fix ct teleport origin
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2024-02-03
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ze_strange_escape_b3
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;; stage 1 - fix fall teleport glitch
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ze_source_ware_b1_8
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;; wave - fix first trigger
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2024-02-04
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ze_sewer_escape_2012_b1
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;; prevent zombies from getting pushed by a train
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ze_nibui_a3_2
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;; temporary music workaround
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2024-02-05
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ze_atix_apocalypse_v1a
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;; truck - only zombies can destroy the truck
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;; truck - kill humans/zombies on top of a truck
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2024-02-06
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ze_megaman_a6
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;; fix castle elevator
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2024-02-07
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ze_silent_hill_2_illusion_kn1
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;; true ending - disable collisions of elevator button
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2024-02-10
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ze_atix_apocalypse_v1a
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;; fix nuke glitch spot
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ze_paper_escaper_v7_1
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;; stage 1 - fix early trigger with penis gun
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2024-02-18
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ze_sst_b2_1
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;; fix humans getting knifed through dropship floor
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ze_purgatorium_b1fix
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;; fix last afk teleport
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2024-02-19
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ze_ten_keys_b2fix
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;; stage 2 - players can't block elevator
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ze_snowcrash_escape_vfixed1
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;; spawn afk teleport
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2024-02-21
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ze_inboxed_v1_5
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;; start with normal difficulty
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- small edit of spawn shortcut stripper
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2024-02-22
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ze_ancient_wrath_v1_fix2
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;; stage 2 - prevent players from blocking trains
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2024-02-23
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ze_chronus_a1s
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;; fix shortcut on first hold
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ze_atix_helicopter_i3d_c1
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;; final nuke to prevent delays
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ze_abandoned_project_v1_2
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;; stage 3 - fix hoverboat pathing
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2024-02-24
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ze_random_escape_b7_3
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;; zomeal - fix zombie "knockback"
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ze_atix_panic_b3t
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;; fix nuke glitch spot
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2024-02-26
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ze_survivors_b5
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;; cold mountain - fix winning score
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ze_biohazard2_sewer_v4c
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;; unlock button on tram stop
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ze_noir_b1
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;; autonuke warning
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ze_antartika_b2
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;; stage 2 - fix issue with zombies respawning after nuke
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2024-02-29
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- removed tram events on ze_icecap_escape_v3/5
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2024-03-01
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ze_jungleescape_b3_6
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;; stage 2 - close hangar door on afk teleport
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ze_tloz_celestia_a4
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;; increase roundtime
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ze_crashbandicoot_v1fix
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;; stage 3 - fix elevator zm teleport
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ze_naruto_v2_6e
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;; start with normal difficulty
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;; stage 3 - fix zombie spawn on last hold
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2024-03-03
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ze_icecap_escape_v3
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;; red container antidelay
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2024-03-04
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ze_random_v9
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- couch escape music fix
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2024-03-09
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ze_survivors_b5
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;; reduce number of stages from 9 to 7 (skip Mountain Low and Building Easy)
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2024-03-11
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ze_games_v2_2a
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;; castle defense - no user control for catapult
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2024-03-12
|
|
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ze_illya_b4
|
|
|
|
;; stage 5 - players can't block elevators
|
|
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|
|
2024-03-17
|
|
|
|
ze_boatescape6_remix_fix2.cfg
|
|
|
|
;; increase nuke damage
|
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|
2024-03-18
|
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|
ze_jurassicpark_v2_10_ob
|
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;; increase nuke damage
|
|
|
|
|
|
2024-03-24
|
|
|
|
ze_random_map_v3_7
|
|
|
|
;; possible crash fix?
|
|
|
|
ze_boat_escape_jenz_v4_5
|
|
|
|
;; possible crash fix?
|
|
|
|
|
|
2024-03-27
|
|
|
|
ze_shaun_of_the_dead_b3
|
|
|
|
;; fix boat softlock
|
|
|
|
|
|
2024-03-31
|
|
|
|
ze_games_v2_2a
|
|
|
|
;; trap - fix side ladder
|
|
|
|
ze_sc_turtles_v5fix
|
|
|
|
;; fix nuke glitch spot
|
|
|
|
ze_mkzk_scarab_v4
|
|
|
|
;; sector 13 - fix fall trigger
|
|
;; sector 13 - block shortcut
|
|
|
|
|
|
2024-04-02
|
|
|
|
ze_elevator_escape
|
|
|
|
;; fix nuke glitch spots
|
|
;; keep nuke enabled
|
|
|
|
|
|
2024-04-06
|
|
|
|
ze_trainescape_final
|
|
|
|
;; increase nuke damage
|
|
|
|
ze_2012_b3b
|
|
|
|
;; increase nuke damage
|
|
;; players can't block doors
|
|
|
|
ze_icecap_escape_act2_b3s_fix
|
|
|
|
;; fix nuke damage
|
|
|
|
|
|
2024-04-12
|
|
|
|
ze_venice_escape_b2
|
|
|
|
;; secret nuke crash possible fix
|
|
|
|
ze_stargate_escape_v8
|
|
|
|
;; fix nuke glitch spot
|
|
;; no user control on truck
|
|
|
|
ze_sg1_missions_v2_1
|
|
|
|
;; abydos - fix early c4 trigger
|
|
|
|
ze_frostdrake_tower_v1s
|
|
|
|
;; fix zm teleport glitch spot
|
|
|
|
|
|
2024-04-14
|
|
|
|
ze_tloz_stone_tower_temple_v1
|
|
|
|
;; music volume
|
|
|
|
|
|
2024-04-16
|
|
|
|
ze_ocean_base_escape_v4
|
|
|
|
;; level system
|
|
|
|
ze_rollermine_factory_2010
|
|
|
|
;; increase nuke damage
|
|
|
|
|
|
2024-04-20
|
|
|
|
ze_scp_v4
|
|
|
|
;; scp_049 - balancing (ModifySpeed 2 > 1.25)
|
|
|
|
ze_ouroboros_v2
|
|
|
|
;; additional zm push on loop reset
|
|
|
|
|
|
2024-04-21
|
|
|
|
ze_scp_v4
|
|
|
|
;; fix item spawn
|
|
|
|
|
|
2024-04-22
|
|
|
|
ze_ouroboros_v3
|
|
|
|
;; prevent zm's from camping ct teleport
|
|
|
|
ze_scp_v4
|
|
|
|
;; give ct's a chance to survive scp-173 on stairs
|
|
|
|
|
|
2024-04-23
|
|
|
|
ze_dark_souls_ptd_v0_4
|
|
|
|
;; restart round on warmup
|
|
|
|
ze_strange_escape_b3
|
|
|
|
;; increase nuke damage
|
|
|
|
|
|
2024-04-24
|
|
|
|
ze_games_v2_2a
|
|
|
|
;; trap - fix trap boxes
|
|
|
|
ze_paradise_v1
|
|
|
|
;; fix invisible props
|
|
|
|
ze_ouroboros_v3
|
|
|
|
;; prevent zm's from camping ct teleport
|
|
|
|
|
|
2024-04-29
|
|
|
|
ze_saw_final
|
|
|
|
;; don't nuke zombies outside
|
|
|
|
ze_indiana_jones_v4a_004
|
|
|
|
- nuke damage
|
|
|
|
|
|
2024-04-30
|
|
|
|
ze_santassination_css2
|
|
|
|
;; act 1 - prevent players from getting stuck in elevator door and failing the round
|
|
;; act 3 - players can't block elevator gate
|
|
|
|
|
|
2024-05-01
|
|
|
|
ze_lotr_mount_doom_v4_2
|
|
|
|
;; fix rocks skip at the top of Mount Doom
|
|
|
|
|
|
2024-05-07
|
|
|
|
ze_mohgwyn_v1
|
|
|
|
;; fix ztele/zspawn glitch
|
|
|
|
ze_pirates_port_royal_v5_4s2
|
|
|
|
- additional trigger_teleport for glitch spot on stage 5
|
|
|
|
cs_office
|
|
|
|
;; teleport to skybox
|
|
|
|
|
|
2024-05-09
|
|
|
|
cs_office
|
|
|
|
- skybox stuff
|
|
|
|
|
|
2024-05-10
|
|
|
|
ze_arctic_escape_c1_fix3
|
|
|
|
;; the oil rig is out of barrels
|
|
|
|
ze_gibletz_establishment_b6
|
|
|
|
;; fix afk killer
|
|
|
|
|
|
2024-05-11
|
|
|
|
ze_death_star_escape_v4_3
|
|
|
|
;; reward for delivering crates to the shuttle
|
|
|
|
|
|
2024-05-13
|
|
|
|
ze_biohazard_v2b_004
|
|
|
|
;; possible fix for heli/item crash
|
|
|
|
|
|
2024-05-16
|
|
|
|
ze_tloz_celestia_a4
|
|
|
|
;; stage 4 - make fish boss more active
|
|
|
|
|
|
2024-05-20
|
|
|
|
ze_deepice_v8
|
|
|
|
;; possible crash fix
|
|
|
|
ze_infiltration_final_v4l_004
|
|
|
|
;; possible crash fix
|
|
|
|
|
|
2024-05-24
|
|
|
|
ze_warped_v1_1
|
|
|
|
;; remove invalid spawnpoints
|
|
;; fix teleport
|
|
|
|
ze_random_escape_b7_3
|
|
|
|
;; deathrun - fix glitch spot
|
|
|
|
|
|
2024-06-04
|
|
|
|
ze_zombierig_v4_3
|
|
|
|
;; normal - fix music
|
|
|
|
ze_warped_v1_1
|
|
|
|
;; fix doors
|
|
;; afk teleport
|
|
|
|
ze_deepice_v8
|
|
|
|
;; fix roundtime
|
|
;; playerclips
|
|
|
|
|
|
2024-06-05
|
|
|
|
ze_warped_v1_1
|
|
|
|
;; fix roundtime
|
|
|
|
ze_the_parish_m1_v1
|
|
|
|
- updated stripper
|
|
|
|
|
|
2024-06-06
|
|
|
|
ze_indiana_jones_iv_v2_4
|
|
|
|
;; fix push item
|
|
;; stage 1 - fix afk teleport
|
|
;; reduce infection time
|
|
|
|
|
|
2024-06-07
|
|
|
|
ze_warped_v1_1
|
|
|
|
;; fix teleport boosting
|
|
;; downtown - ct fall trigger
|
|
|
|
|
|
2024-06-08
|
|
|
|
ze_indiana_jones_iv_v2_4
|
|
|
|
;; stage 3 - fix afk teleport
|
|
|
|
|
|
2024-06-10
|
|
|
|
ze_chicken_ranch_v2_1s
|
|
|
|
;; stage 2 - sped up heli, so zombies can't infect under it
|
|
;; stage 2 - delay nuke, zm check
|
|
|
|
|
|
2024-06-13
|
|
|
|
ze_cursed_ruins_v2s
|
|
|
|
;; help players that got stuck at spikes
|
|
;; speed up heli
|
|
|
|
ze_exchange_innovation_v1bs
|
|
|
|
;; fix boats
|
|
|
|
ze_prototype_v2
|
|
|
|
;; stage 3 - last boss hp scaling rework
|
|
|
|
|
|
2024-06-16
|
|
|
|
ze_gods_wrath_v3_8b
|
|
|
|
;; fix teleport angles
|
|
|
|
ze_infested-industry_v2_b10
|
|
|
|
;; stage 2,3 - lock valve after door is opened
|
|
|
|
|
|
2024-06-23
|
|
|
|
ze_hidden_temple_v2_5d
|
|
|
|
;; restart round on warmup
|
|
|
|
ze_project_alcaria_v1_5s
|
|
|
|
;; restart round on warmup
|
|
|
|
|
|
2024-06-29
|
|
|
|
ze_resonance_cascade_v3
|
|
|
|
;; fix ichthyosaur ending nuke
|
|
|
|
|
|
2024-07-06
|
|
|
|
ze_scp_v3
|
|
|
|
;; possible softlock fix
|
|
|
|
|
|
2024-07-07
|
|
|
|
ze_einstein_v7_css1
|
|
|
|
;; fix afk teleport
|
|
|
|
ze_warped_v1_1
|
|
|
|
;; outpost zm push
|
|
;; directions
|
|
|
|
|
|
2024-07-08
|
|
|
|
ze_illya_b4
|
|
|
|
;; stage 4 - split players on spawn
|
|
;; stage 5 - boss arena rework
|
|
|
|
|
|
2024-07-09
|
|
|
|
ze_motanuminc_ob
|
|
|
|
;; afk teleport instead of killer
|
|
;; fix afk teleport
|
|
;; fix knife stripper
|
|
|
|
ze_parking_v3_1
|
|
|
|
;; reduce warmup duration
|
|
|
|
|
|
2024-07-10
|
|
|
|
ze_river_escape_v3_fix
|
|
|
|
;; fix sealed door
|
|
|
|
|
|
2024-07-11
|
|
|
|
ze_deltarune_ch1_b1
|
|
|
|
;; fix afk teleport
|
|
|
|
ze_random_escape_b7_3
|
|
|
|
;; (experimental) sonic - remove holds
|
|
|
|
|
|
2024-07-15
|
|
|
|
ze_prototype_v2
|
|
|
|
;; zm - fix nuke glitch spot
|
|
|
|
ze_2012_b3b
|
|
|
|
;; filter zm bars
|
|
|
|
ze_sc_turtles_v5fix
|
|
|
|
;; afk teleport
|
|
|
|
ze_floating_rocks_survival_v3
|
|
|
|
;; block vents
|
|
|
|
|
|
2024-07-17
|
|
|
|
ze_solstice_redux_b1
|
|
|
|
;; fix fall trigger
|
|
;; block shortcut
|
|
;; fix nuke glitch spot
|
|
|
|
|
|
2024-07-19
|
|
|
|
ze_zombierig_v4_3
|
|
|
|
;; extreme - fix music
|
|
|
|
|
|
2024-07-21
|
|
|
|
ze_temple_raider_b4
|
|
|
|
;; restart round on warmup
|
|
;; enable "bomb rush" mode after winning the map
|
|
|
|
ze_parking_v3_1
|
|
|
|
;; restart round on warmup
|
|
|
|
ze_illya_b4
|
|
|
|
;; stage 1,2,3,5 - fix zombie checker
|
|
|
|
|
|
2024-07-29
|
|
|
|
ze_saw_final
|
|
|
|
;; players can't block doors
|
|
|
|
|
|
2024-08-01
|
|
|
|
ze_sit_caelum_paradisus_b7s
|
|
|
|
;; fix spawn nuke
|
|
|
|
|
|
|
|
2024-08-03
|
|
|
|
ze_luigismanison_fix2
|
|
|
|
;; afk teleport rework
|
|
;; additional tower teleport
|
|
;; fix push triggers
|
|
;; fix nuke
|
|
|
|
ze_negative_legacy_xf4s
|
|
|
|
;; players can't block elevator
|
|
|
|
|
|
2024-08-04
|
|
|
|
ze_showdown_v7_dfix
|
|
|
|
;; increase nuke damage
|
|
|
|
|
|
2024-08-12
|
|
|
|
ze_biohazard2_rpd_v4e_004
|
|
|
|
;; possibly fix rocket launcher playercrash
|
|
;; keep rocket launcher constrained
|
|
|
|
ze_halo_v1_3
|
|
|
|
;; fix vehicles
|
|
;; prevent ct from delaying on spawn
|
|
|
|
|
|
2024-08-14
|
|
|
|
ze_voodoo_islands_v4_007
|
|
|
|
;; increase nuke damage
|
|
|
|
|
|
2024-09-17
|
|
|
|
ze_oot_shadowtemple_b10s
|
|
|
|
;; teleport boss back if he fell down during ship bossfight
|
|
|
|
ze_deepice_v8
|
|
|
|
;; add ladder for train
|
|
|
|
|
|
2024-09-22
|
|
|
|
ze_barrage_v1
|
|
|
|
;; longer first holds
|
|
|
|
|
|
2024-09-24
|
|
|
|
ze_boat_escape_jenz_v4_5
|
|
|
|
;; fix gamemodes
|
|
|
|
|
|
2024-10-11
|
|
|
|
ze_atix_apocalypse_v1a
|
|
|
|
;; fix flamethrower
|
|
;; train/sewers - block zombies more effectively
|
|
|
|
|
|
2024-10-13
|
|
|
|
ze_bioshock_v7_1
|
|
|
|
;; stage 4 - fix trigger
|
|
;; stage 1999 - fix falling tower
|
|
|
|
ze_abandoned_project_v1_2
|
|
|
|
;; stage 3 - increase boss hp
|
|
|
|
ze_greencity_v1_1
|
|
|
|
;; increase nuke damage
|
|
|
|
|
|
2024-10-16
|
|
|
|
ze_pitchblack_v5
|
|
|
|
;; fix nuke
|
|
;; afk teleport
|
|
|
|
ze_corrup_r1
|
|
|
|
;; other - fix afk teleport
|
|
|
|
ze_winter_wasteland_zi3
|
|
|
|
;; increase roundtime
|
|
;; fix fence collisions
|
|
;; fix afk teleport
|
|
|
|
|
|
2024-10-18
|
|
|
|
ze_surf_facility_v3_pre2
|
|
|
|
;; disable bhop or lower aa on last hold (instead of infinite ammo)
|
|
;; shorten afk killer
|
|
|
|
|
|
2024-10-19
|
|
|
|
ze_potc_v3_4fix
|
|
|
|
;; temp fix for water push on 100 tick
|
|
|
|
|
|
2024-10-20
|
|
|
|
ze_stardust_battleground_v1
|
|
|
|
;; fix nuke
|
|
|
|
bhop_monster_jam
|
|
|
|
; fix nuke
|
|
|
|
ze_bowser_in_the_fire_sea_v1e
|
|
|
|
;; stage 4 - fix shortcuts
|
|
|
|
|
|
2024-10-21
|
|
|
|
ze_planeshifter_a3
|
|
|
|
;; stage 3 - possible playercrash fix (and animations for a "new" boss model)
|
|
|
|
|
|
2024-10-23
|
|
|
|
ze_aperturescience_ob
|
|
|
|
;; increase nuke damage
|
|
;; prevent early debris movement
|
|
|
|
ze_haunted_lab_escape_v2c
|
|
|
|
;; disable afk killer
|
|
;; afk teleport
|
|
|
|
|
|
2024-10-25
|
|
|
|
ze_stardust_battleground_v1
|
|
|
|
;; fix playerequip
|
|
|
|
ze_obj_npst_zi4_t
|
|
|
|
- fix iszaar's stripper (missing checkpoints)
|
|
;; fix zspawn/ztele
|
|
|
|
|
|
2024-10-26
|
|
|
|
ze_rizomata_s2_1
|
|
|
|
;; fix playerequip
|
|
|
|
ze_planeshifter_a3
|
|
|
|
;; reset gravity on spawn
|
|
|
|
|
|
2024-11-10
|
|
|
|
ze_rooftop_runaway2_v5
|
|
|
|
;; connect 4
|
|
|
|
|
|
|
|
2024-11-12
|
|
|
|
ze_rooftop_runaway2_v5
|
|
|
|
;; remove duplicate train
|
|
|
|
ze_motanuminc_ob
|
|
|
|
;; fix nuke origin
|
|
|
|
|
|
|
|
2024-11-13
|
|
|
|
ze_night_cinema_v1
|
|
|
|
- add stripper fix
|
|
|
|
|
|
2024-11-15
|
|
|
|
ze_paradise_v1
|
|
|
|
;; increase nuke damage
|
|
|
|
ze_atix_apocalypse_v1a
|
|
|
|
;; extra mode messages
|
|
|
|
ze_gods_wrath_v3_8b
|
|
|
|
;; fix afk teleport
|
|
|
|
ze_parkers_pit_b8
|
|
|
|
;; increase nuke damage
|
|
;; increase roundtime
|
|
;; stage 5 - nuke zombies after bossfight
|
|
;; stage 2 - fix nuke glitchspot
|
|
|
|
|
|
2024-11-17
|
|
|
|
ze_artika_base_v1_2s
|
|
|
|
;; fix playercrash
|
|
;; fix afk teleport on boat ending
|
|
|
|
ze_antartika_b2
|
|
|
|
;; stage 3 - fix heli movement
|
|
|
|
ze_scp_v4
|
|
|
|
;; fix scp-173 on stairs and slopes
|
|
|
|
|
|
2024-11-27
|
|
|
|
ze_corrup_r1
|
|
|
|
;; other - fix teleport boost
|
|
|
|
|
|
2024-11-29
|
|
|
|
ze_floating_rocks_survival_v3
|
|
|
|
;; make holds shorter
|
|
|
|
|
|
2024-12-03
|
|
|
|
ze_metro2033_v1_fix
|
|
|
|
;; disable bhop
|
|
;; fix medkit
|
|
;; fix afk teleport
|
|
;; prevent door from being blocked by ct's
|
|
;; open door by a timer if triggerer delaying/ztele'd/suicided
|
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2024-12-06
|
|
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|
ze_best_korea_css3
|
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|
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;; stage 2 - entity lag mitigation?
|
|
;; fix npc death animation
|
|
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|
ze_rooftop_runaway_xmas_v1
|
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|
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;; fix nuke
|
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|
2024-12-10
|
|
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ze_italy_town_v3
|
|
|
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;; increase nuke damage
|
|
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|
|
2024-12-12
|
|
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ze_sorrento_xmas_v4
|
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|
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;; ice skating
|
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|
|
2024-12-13
|
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ze_games_v2_2a
|
|
|
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;; (test) skip obstacle on start and let players choose 3 minigames
|
|
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|
2024-12-14
|
|
|
|
ze_yuki_base_v3
|
|
|
|
;; stage 3 - fix bosshp
|
|
;; stage 3 - fix fall triggers
|
|
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|
|
2024-12-18
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|
ze_games_v2_2a
|
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|
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;; conveyor - make platforms 5% higher
|
|
;; conveyor - give humans time to get on the platforms
|
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|
2024-12-28
|
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|
ze_icecap_escape_act2_b3s_fix
|
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|
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;; disable vehicles after nuke
|
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|
2024-12-30
|
|
|
|
ze_best_korea_css3
|
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|
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;; stage 3 - entity lag
|
|
|
|
ze_halo_v1_3
|
|
|
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;; fix zm teleport before boss
|
|
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|
|
|
2025-01-01
|
|
|
|
ze_tloz_celestia_a4
|
|
|
|
;; fix playerequip
|
|
|
|
ze_winter_bash_v3_b3
|
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|
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;; reset cvars on round start
|
|
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|
|
2025-01-07
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|
ze_paradise_v1
|
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|
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;; vehicles are drivable (again)
|
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|
2025-01-19
|
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|
|
ze_castlevania_v1_3
|
|
|
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;; possibly fix "event skipping" (early triggers)
|
|
|
|
ze_abandoned_project_v1_2
|
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|
|
;; stage 1,2 - prevent zombies from infecting humans from under hydra
|
|
|
|
ze_prototype_v2
|
|
|
|
;; disable truck user control
|
|
|
|
ze_lotr_mount_doom_v4_2
|
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|
|
;; fix fps drop inside Mount Doom
|
|
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|
|
2025-01-20
|
|
|
|
ze_naruto_v2_6e
|
|
|
|
;; hard, extreme - fix last holds
|
|
;; extreme - fix boss hp scaling
|
|
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|
|
2025-01-26
|
|
|
|
ze_mario_tower_v4.cfg
|
|
|
|
- fixed too aggressive first afk teleport
|
|
|
|
ze_alien_vs_predator_v5
|
|
|
|
;; change push item logic for entwatch
|
|
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|
|
2025-01-27
|
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|
|
ze_honkai_impact_3rd_cyberpunk_city_css2
|
|
|
|
;; fix bosshp scaling
|
|
|
|
|
|
2025-01-28
|
|
|
|
ze_mirrors_edge_reborn_v4_3
|
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|
|
;; fix unlimited ammo sound
|
|
|
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|
|
2025-01-30
|
|
|
|
ze_tloz_celestia_a4
|
|
|
|
;; stage 2,3 - rename breakables for bosshp
|
|
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|
|
|
2025-02-01
|
|
|
|
ze_bowser_in_the_fire_sea_v1e
|
|
|
|
;; insane - fix afk teleport
|
|
|
|
ze_random_map_v3_7
|
|
|
|
;; boat - fix boat origin
|
|
|
|
|
|
2025-02-06
|
|
|
|
ze_aperturescience_ob
|
|
|
|
;; energy ball antistuck
|
|
|
|
ze_eruption_escape_fix
|
|
|
|
;; music volume
|
|
|
|
ze_silent_hill_2_illusion_kn1
|
|
|
|
;; elevators anti-knife
|
|
|
|
ze_indiana_jones_iv_v2_4
|
|
|
|
;; fix item filter
|
|
|
|
|
|
2025-02-07
|
|
|
|
ze_indiana_jones_iv_v2_4
|
|
|
|
;; stage 2 - fix truck telehop
|
|
|
|
|
|
2025-02-25
|
|
|
|
ze_biohazard_manor_v4a_004
|
|
|
|
;; music volume
|
|
|
|
ze_games_v2_2a
|
|
|
|
;; fix last frogger button
|
|
|
|
ze_timesplitters_v1_2
|
|
|
|
;; fix weapon strippers
|
|
|
|
ze_biohazard_v2b_004
|
|
|
|
;; music volume
|
|
|
|
|
|
2025-03-02
|
|
|
|
ze_potc_iv_v6_1
|
|
|
|
;; possible playercrash fix
|
|
|
|
ze_surf_facility_v2_3
|
|
|
|
;; lower afk killer duration
|
|
|
|
ze_biohazard2_sewer_v4c
|
|
|
|
;; music volume
|
|
|
|
|
|
2025-03-17
|
|
|
|
ze_venice_escape_b2
|
|
|
|
;; prevent players getting stuck with escape vehicles
|
|
|
|
|
|
2025-03-22
|
|
|
|
ze_sky_temles_v2as
|
|
|
|
;; possible playercrash fix
|
|
|
|
ze_parkers_pit_b8
|
|
|
|
;; stage 5 - remove ammo replenish on bossfight
|
|
|
|
|
|
2025-03-23
|
|
|
|
ze_motanuminc_ob
|
|
|
|
;; disable user control for elevator
|
|
|
|
|
|
|
|
2025-03-24
|
|
|
|
ze_avalanche_reboot_beta7
|
|
|
|
;; restart round on warmup
|
|
|
|
ze_gibletz_establishment_b6
|
|
|
|
;; fix teleport angles
|
|
|
|
ze_firewall_laboratory_part1_3
|
|
|
|
;; afk teleport
|
|
|
|
ze_halo_poa
|
|
|
|
;; afk teleport
|
|
|
|
|
|
2025-03-26
|
|
|
|
ze_tloz_celestia_a4
|
|
|
|
;; stage 4 - fall trigger for ct's instead of teleport
|
|
|
|
ze_naruto_shippuden_legends_v1
|
|
|
|
- updated stripper to fix 3
|
|
|
|
|
|
2025-03-27
|
|
|
|
ze_metro2033_v1_fix
|
|
|
|
;; extra holds with extra teleports
|
|
|
|
|
|
2025-03-28
|
|
|
|
ze_30_seconds__b21
|
|
|
|
;; afk teleport
|
|
|
|
ze_ztastic_v2
|
|
|
|
;; afk teleport
|
|
;; extra props on last defence
|
|
|
|
|
|
2025-03-31
|
|
|
|
ze_castlevania_64_v1_3_b2
|
|
|
|
;; stage 2 - fix crow key not falling down
|
|
|
|
|
|
2025-04-03
|
|
|
|
ze_obj_npst_zi4_t
|
|
|
|
;; fix last afk/zm teleports
|
|
|
|
ze_escape_horizon_c1v2
|
|
|
|
;; remove rocks to unstuck players
|
|
|
|
|
|
2025-04-05
|
|
|
|
ze_honkai_impact_3rd_cyberpunk_city_css2
|
|
|
|
;; crush doorhugers
|
|
|
|
|
|
2025-04-06
|
|
|
|
ze_rush_b_s1
|
|
|
|
;; fix afktele glitchspot
|
|
|
|
ze_minecraft_universe_v1_5s
|
|
|
|
;; restart on warmup
|
|
|
|
ze_greencity_v1_1
|
|
|
|
;; fix heli movement
|
|
|
|
|
|
2025-04-08
|
|
|
|
ze_bathroom_v2_5s
|
|
|
|
;; fix hold messages
|
|
;; stage 2 - fix toilet roll trap
|
|
|
|
|
|
2025-04-12
|
|
|
|
ze_flying_world_v2
|
|
|
|
;; fix playercrash
|
|
|
|
|
|
2025-04-13
|
|
|
|
ze_underground_escape__final
|
|
|
|
;; afk teleport
|
|
|
|
|
|
2025-04-14
|
|
|
|
ze_abandoned_project_v1_2
|
|
|
|
;; stage 3 - extra prop before bossfight
|
|
|
|
|
|
2025-04-15
|
|
|
|
ze_moon_base_v1
|
|
|
|
;; (filter (now?) useless volume triggers) - not anymore
|
|
|
|
|
|
2025-04-19
|
|
|
|
ze_roblox_christmas_v1_3
|
|
|
|
;; restard round on warmup
|
|
|
|
ze_inboxed_v1_5
|
|
|
|
;; keep shortcut but delay the trigger
|
|
|
|
|
|
2025-04-21
|
|
|
|
;; restart round on warmup
|
|
|
|
|
|
2025-04-22
|
|
|
|
ze_aztec_temple_v3c
|
|
|
|
;; fix trail grenade
|
|
|
|
|
|
2025-04-25
|
|
|
|
ze_abandoned_project_v1_2
|
|
|
|
;; stage 3 - hovercraft balancing
|
|
|
|
|
|
2025-04-29
|
|
|
|
ze_ny_marathon_v4_1
|
|
|
|
;; disable bhop
|
|
|
|
|
|
2025-05-04
|
|
|
|
ze_surf_vortex_v1_9s
|
|
|
|
;; fix ultimate weapon
|
|
|
|
|
|
2025-05-07
|
|
|
|
ze_survivors_b5
|
|
|
|
;; cold mountain - possibly fix double damage for some ct's
|
|
|
|
|
|
2025-05-17
|
|
|
|
ze_surf_vortex_v1_9s
|
|
|
|
;; afk teleport rework
|
|
|
|
ze_sele_s2
|
|
|
|
;; stage 2 - fix afk teleport
|
|
;; stage 2 - split zombies on afk teleport
|
|
|
|
|
|
2025-06-01
|
|
|
|
ze_indiana_jones_iv_v2_4
|
|
|
|
;; stage 2 - small ramp for ct's truck
|
|
|
|
ze_surf_vortex_v1_9s
|
|
|
|
;; playerclip
|
|
|
|
|
|
2025-06-04
|
|
|
|
ze_random_v9
|
|
|
|
;; increase mass of default couch
|
|
|
|
|
|
2025-06-05
|
|
|
|
ze_antartika_b2
|
|
|
|
;; stage 1 - unstuck players from elevator
|
|
|
|
|
|
2025-06-12
|
|
|
|
ze_sky_athletic_v5_final
|
|
|
|
;; music volume
|
|
|
|
|
|
2025-06-14
|
|
|
|
ze_fast_escape
|
|
|
|
;; delay nuke
|
|
|
|
ze_abandoned_project_v1_2
|
|
|
|
;; stage 1,2 - smooth hydra's movement
|
|
|
|
ze_space_stationob_fix
|
|
|
|
;; fix cvar
|
|
|
|
ze_2012_b3b
|
|
|
|
;; fix cvar
|
|
|
|
ze_coastline_assault_v1_0
|
|
|
|
- fix ztele glitch
|
|
|
|
ze_bioshock_v7_1
|
|
|
|
;; stage 2 - last door should kill players
|
|
|
|
|
|
2025-06-15
|
|
|
|
ze_tilex_ultimate_v2_14s
|
|
|
|
;; music volume
|
|
|
|
|
|
2025-06-20
|
|
|
|
ze_iamlegend_b2
|
|
|
|
;; afk teleport
|
|
;; fix nuke origin
|
|
|
|
|
|
2025-06-21
|
|
|
|
ze_roof_adventure_v5s
|
|
|
|
;; extra1 - teleport items out of spawn
|
|
|
|
|
|
2025-06-25
|
|
|
|
ze_indiana_jones_v4a_004
|
|
|
|
;; music volume
|
|
|
|
ze_skill_escape_v09s
|
|
|
|
;; gate volume
|
|
|
|
ze_metro2033_v1_fix
|
|
|
|
;; music volume
|
|
;; fix item visibility?
|
|
|
|
|
|
2025-06-29
|
|
|
|
ze_surf_saltfish_css2
|
|
|
|
;; music volume
|
|
|
|
ze_parkers_pit_b8
|
|
|
|
;; possible playercrash fix
|
|
;; fix doors
|
|
|
|
|
|
2025-07-01
|
|
|
|
ze_castlevania_v1_3
|
|
|
|
;; stage 5 - fix spider web
|
|
|
|
|
|
2025-07-02
|
|
|
|
ze_firewall_laboratory_part1_3
|
|
|
|
;; fix nuke
|
|
|
|
ze_voodoo_islands_v8_5
|
|
|
|
;; music volume
|
|
;; increase nuke damage
|
|
|
|
ze_voodoo_islands_v4_007
|
|
|
|
;; music volume
|
|
|
|
|
|
2025-07-03
|
|
|
|
ze_lotr_mines_of_moria_v6_3testfix
|
|
|
|
;; music volume
|
|
|
|
ze_random_v9/10/b7
|
|
|
|
;; music volume
|
|
|
|
|
|
2025-07-05
|
|
|
|
ze_2012_b3b
|
|
ze_atix_helicopter_i3d_c1
|
|
ze_castle_escape_a2
|
|
ze_derpescape_itstime
|
|
ze_amkoescape_v1337
|
|
ze_azathoth_v1_css
|
|
ze_colorlicouspilar_fix
|
|
ze_discount_v1_2
|
|
ze_assassins_creed_v1
|
|
ze_aztec_temple_v3c
|
|
ze_dangerous_waters_v1a
|
|
ze_squidzer_final_v3_a
|
|
ze_dreamin_v2_3s
|
|
ze_dreamin_v3_1_css
|
|
ze_elevator_escape
|
|
ze_eschaton_a2_1
|
|
ze_evernight_a3_4_css2
|
|
ze_forestbunkers_v2_fix
|
|
ze_get_to_the_chopper_undead_6
|
|
ze_gibletz_establishment_b6
|
|
ze_gods_wrath_v3_8b
|
|
ze_greencity_v1_1
|
|
ze_grey_b2_4
|
|
ze_halo_poa
|
|
ze_halo_v1_3
|
|
ze_hidden_temple_v2_5d
|
|
ze_hobbit_escape_b2
|
|
ze_hypernova_v2fix
|
|
ze_immortal_flame_v1_2
|
|
ze_infested-industry_v2_b10
|
|
ze_infiltration_final_css2
|
|
ze_isla_nublar_v3
|
|
ze_jjba_v5fsv
|
|
|
|
;; music volume
|
|
|
|
|
|
2025-07-07
|
|
|
|
ze_onahole_v3_3_3_3s
|
|
ze_snowcrash_escape_vfixed1
|
|
ze_survivors_b5
|
|
ze_opti_variety_missions_p1
|
|
ze_solstice_redux_b1
|
|
ze_temple_v2_1
|
|
ze_pkmn_adventure_v8_6s_fix2
|
|
ze_something_ordinary_v4rf2
|
|
ze_ten_keys_b2fix
|
|
ze_polyglot
|
|
ze_sst_b2_1
|
|
ze_the_last_chapter_v1_5_css
|
|
ze_potc_iv_v6_1
|
|
ze_sst_v2_b2
|
|
ze_thelostworld_redux_101jj
|
|
ze_purgatorium_b1fix
|
|
ze_standart_map_final_fix3
|
|
ze_timesplitters_v1_2
|
|
ze_raccoon_facility_v6b
|
|
ze_strange_escape_b3
|
|
ze_titanic_cqd_v2_fixed
|
|
ze_random_map_v3_7
|
|
ze_surf_cherry_blossom_v4_1
|
|
ze_tloz_celestia_a4
|
|
ze_ratescape_v5_4css2
|
|
ze_surf_daybreak_v1_1
|
|
ze_tropico_escape_gs1
|
|
ze_re4_castle_a3
|
|
ze_surf_hp_v1_2_s2
|
|
ze_vile_sewers_a3
|
|
ze_resonance_cascade_v3
|
|
ze_surf_sahok_t5_9
|
|
ze_voodoo_islands_winter
|
|
ze_road_to_miami_v1
|
|
ze_surf_sparks_v3_f4
|
|
ze_warped_v1_1
|
|
ze_sg1_missions_v2_1
|
|
ze_surface_a1
|
|
ze_xiii_winslow_bank_v2_2fix
|
|
ze_biohazard2_rpd_v4e_004
|
|
ze_liljimmy_v1
|
|
ze_lotr_mount_doom_v4_2
|
|
ze_inboxed_v1_5
|
|
ze_lilmeaty_v3_9
|
|
ze_mario_tower_v4
|
|
ze_jungleescape_b3_6
|
|
ze_little_trip_v2
|
|
ze_mohgwyn_v1
|
|
ze_jurassic_park_story_v1
|
|
ze_lotr_helms_deep_v5
|
|
ze_notredame_v1_3
|
|
ze_jurassicpark_winter_v2
|
|
ze_lotr_laketown_v3_3_css
|
|
ze_ocean_base_escape_v4
|
|
ze_laboratory_escape_v2_4c_final
|
|
ze_lotr_minas_tiret_v4_1
|
|
ze_light_retribution_v1s
|
|
ze_lotr_mount_doom_v3
|
|
|
|
;; music volume
|
|
|
|
|
|
2025-07-13
|
|
|
|
ze_destruction_of_exorath_re3
|
|
|
|
;; fix pelican movement
|
|
|
|
ze_saw_final
|
|
ze_abandoned_project_v1_2
|
|
ze_forgotten_facility
|
|
ze_nostromo_v1_0f
|
|
|
|
;; music volume
|
|
|
|
ze_eternal_grove_v3_css
|
|
|
|
;; restart round on warmup
|
|
|
|
|
|
2025-07-19
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ze_venice_escape_b2
|
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ze_jurassicpark_c1v4
|
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;; music volume
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ze_abandoned_project_v1_2
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;; stage 1,2 - fix invalid human victory
|
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2025-07-20
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ze_snowcrash_escape_vfixed1
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;; fix heli path
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ze_castlevania_v1_3
|
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;; stage 6 - fix unfair zombie ladder shortcut
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ze_re4_castle_a3
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;; fix afk tele
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2025-07-22
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ze_thriller_escape_b6
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;; music volume
|
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;; just to be safe
|
|
;; optimizations
|
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2025-07-23
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ze_firewall_laboratory_part2_3
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;; spawn tele
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ze_aperturescience_ob
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;; spawn tele
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ze_flying_word_v2
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;; zm push
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ze_onepiece_loguetown_legends_v1
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;; zm items anti-spin? (from tesv stripper)
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2025-07-26
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ze_metro2033_v1_fix
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;; start with snow particle disabled
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;; longer warmup
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ze_aperturescience_ob
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;; fall tele
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ze_naruto_shippuden_legends_v2
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;; stage 3 - fix colorcorrection after laser part
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ze_castle_crashers_v1_1
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;; restart round on warmup
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ze_random_v10_fix
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;; tp zm from nadebox after bossfight
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ze_yuki_base_v3_fix
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;; music volume
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ze_rtcw_ominous_rumors_v1
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;; stage 2 - fix fall tele glitch
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ze_snowy_skyscraper_v1
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;; music volume
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ze_necromanteion_v3_1s_fix
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;; music volume
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2025-08-03
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ze_gameshow_v1_2
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;; boss stage - fix damage filter
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ze_greencity_v1_1
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;; fix boats movement
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ze_firewall_laboratory_part1_3
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;; music volume
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ze_thriller_escape_b6
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;; unstuck players
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ze_escape_the_eye_remix_finb
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;; hp for motherzombie
|
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;; filter secret tele
|
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;; music volume
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ze_lotr_helms_deep_v5
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;; disable torch glow after explosion
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2025-08-13
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ze_random_v10_fix
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;; kill nadecrate on final attack
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ze_rizomata_s2_1
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;; stage 1 - fix shortcut
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2025-08-15
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ze_randomizer_c1s4
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;; music volume
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2025-08-16
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ze_illya_b4
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|
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;; stage 2 - tram antistuck
|
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ze_skill_escape_v09s
|
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|
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;; fix surf skip
|
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;; fix func_rotating angles
|
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ze_castlevania_v1_3
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|
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;; stage 4 - fix rocks skip
|
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2025-08-17
|
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ze_bathroom_v2_5s
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|
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;; stage 1 - fix sponge getting stuck on mouse trap
|
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ze_random_v10_fix
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;; classic - fix zombie teleport
|
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ze_voodoo_islands_v4_007
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;; rotating crates antistuck
|
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2025-08-18
|
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ze_random_v9
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|
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;; apply score for triggering the switches
|
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ze_sorrento_xmas_v4
|
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;; increase ice damage
|
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2025-08-20
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ze_games_v2_2a
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;; trap - split ct's on both sides
|
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ze_oot_shadowtemple_b10
|
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;; music volume
|
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ze_abandoned_project_v1_2
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|
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;; stage 2 - possible valve fix
|
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ze_indiana_jones_iv_v2_4
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|
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;; stage 3 - help humans on water part
|
|
;; stage 3 - fix torch
|
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;; stage 2 - delay the trigger
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2025-08-26
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|
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ze_dev_r4a
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|
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;; stage 1 - disable lasers if boss was killed to quickly
|
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ze_corrup_r1
|
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;; other - gate volume
|
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ze_escape_the_eye_v3
|
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|
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;; music volume
|
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|
2025-08-31
|
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|
ze_minecraft_v1_1a
|
|
|
|
;; music volume
|
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|
ze_industrial_dejavu_v3_3_1
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|
|
;; fix zm item strippers
|
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|
|
2025-09-01
|
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|
|
ze_games_v2_2a
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|
|
;; drop - end on 50/50 ratio
|
|
;; faster autopick
|
|
;; remove broken message
|
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|
2025-09-06
|
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|
|
ze_ouroboros_v3
|
|
ze_stalker_ultimate_v2_3
|
|
ze_death_star_escape_v4_3
|
|
|
|
;; music volume
|
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|
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|
|
2025-09-13
|
|
|
|
lanif_epacseniart_ez
|
|
|
|
;; fix nuke
|
|
|
|
ze_gibletz_establishment_b6
|
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|
|
;; remove pushes
|
|
|
|
ze_paranoid_rezurrection_v11_9
|
|
|
|
;; music volume
|
|
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|
|
2025-09-18
|
|
|
|
ze_rtcw_ominous_rumors_v1
|
|
|
|
;; npc rework
|
|
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|
|
2025-09-21
|
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|
|
ze_gameshow_v1_2
|
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|
|
;; city - delay afk tele
|
|
|
|
ze_castle_bridge_v1_4_s2
|
|
|
|
;; music volume
|
|
|
|
|
|
2025-09-23
|
|
|
|
ze_project_alcaria_v1_5s
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|
|
|
;; stage 2 - close elevator doors simultaneously
|
|
;; stage 3 - move zm teleport origin
|
|
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|
|
2025-09-27
|
|
|
|
ze_thriller_escape_b6
|
|
|
|
;; zm teleport
|
|
|
|
ze_fapescape_v1_2
|
|
|
|
;; stage 3 - fix bossfight telehop
|
|
|
|
ze_slender_escape_b4
|
|
|
|
;; music volume
|
|
|
|
|
|
2025-10-01
|
|
|
|
ze_obj_void_v1c_css
|
|
|
|
;; music volume
|
|
|
|
|
|
2025-10-02
|
|
|
|
ze_city_hunt_b1
|
|
|
|
;; disable respawn after nuke
|
|
|
|
|
|
2025-10-03
|
|
|
|
ze_obj_void_v1c_css
|
|
|
|
;; fix roundtime
|
|
;; fix zm pushback
|
|
;; fix early zm shortcut
|
|
|
|
ze_doom3_v1
|
|
|
|
;; stage 2 - detect zm after the door is closed
|
|
|
|
ze_dev_r4a
|
|
|
|
;; stage 3 - fix invisible crouch laser on bossfight
|
|
|
|
|
|
2025-10-05
|
|
|
|
ze_castlevania_64_v1_3_b2
|
|
|
|
;; effects volume
|
|
|
|
|
|
2025-10-06
|
|
|
|
ze_tyranny_v5fix
|
|
|
|
;; bossfight optimizations
|
|
|
|
|
|
2025-10-07
|
|
|
|
ze_surf_vortex_v1_9s
|
|
|
|
;; fix telehop
|
|
|
|
ze_atix_panic_b3t_halloween_v1
|
|
|
|
;; music volume
|
|
|
|
ze_starwars_v2fix
|
|
|
|
;; music volume
|
|
|
|
ze_mirrors_edge_reborn_v4_3
|
|
|
|
;; fix spawn telehop
|
|
|
|
ze_ffxii_feywood_b3_1
|
|
|
|
;; restart round on warmup
|
|
|
|
ze_ancient_wrath_v1_fix2
|
|
|
|
;; stage 4 - fix weapon stripper
|
|
;; stage 2 - fix falling props
|
|
|
|
ze_lotr_helms_deep_v5
|
|
|
|
;; last section balance fixes
|
|
|
|
ze_random_escape_b7_3
|
|
|
|
;; sonic - faster ending teleport
|
|
;; icecap - shorter last hold
|
|
|
|
ze_castlevania_v1_3
|
|
|
|
;; stage 2 - disable holyfive after bossfight
|
|
|
|
|
|
2025-10-10
|
|
|
|
ze_obj_void_v1c_css
|
|
|
|
;; fix zm buttons
|
|
|
|
ze_illya_b4
|
|
|
|
;; stage 1-3,5 - fix nuke
|
|
|
|
|
|
2025-10-11
|
|
|
|
ze_jurassicpark_escape_v1
|
|
|
|
;; music volume
|
|
;; heli antistuck
|
|
|
|
ze_surf_outside_s3
|
|
|
|
;; lower aa at zm hold
|
|
|
|
ze_breakable_v1_8
|
|
|
|
;; increase zm boxes hp
|
|
|
|
ze_paradise_v1
|
|
|
|
;; delay playerclip breaking
|
|
|
|
|
|
2025-10-13
|
|
|
|
ze_survivors_b5
|
|
|
|
;; cold mountain - prevent early heli trigger
|
|
|
|
|
|
2025-10-15
|
|
|
|
ze_typical_american_week_v2_1
|
|
|
|
;; fix performance
|
|
|
|
ze_atix_panic_b3t_halloween_v1
|
|
|
|
;; fix nuke
|
|
|
|
ze_indiana_jones_v4a_004
|
|
|
|
;; fix tele angles
|
|
|
|
ze_epic_end_v4_3
|
|
|
|
;; music volume
|
|
|
|
ze_surf_sphinx_stronghold_a8
|
|
|
|
;; music volume
|
|
|
|
ze_lotr_mount_doom_v3
|
|
ze_lotr_mount_doom_v4_2
|
|
|
|
;; ending balance fixes
|
|
|
|
ze_surf_vortex_v1_9s
|
|
ze_surf_cherry_blossom_v4_1
|
|
ze_surf_bona_s2
|
|
ze_surf_gyps_v1_3s
|
|
|
|
;; disable aa at holds
|
|
|
|
ze_melancholic_summer_c2
|
|
|
|
;; make map playable
|
|
|
|
|
|
2025-10-18
|
|
|
|
ze_ancient_wrath_v3_d
|
|
|
|
;; restart round on warmup
|
|
|
|
ze_tloz_celestia_a4
|
|
|
|
;; stage 2 - fix tele issue
|
|
|
|
ze_surf_shonyudo_v1_1s
|
|
ze_surf_hp_v1_2_s2
|
|
ze_surf_sahok_t5_9
|
|
ze_surf_saltfish_css2
|
|
|
|
;; disable aa at holds
|
|
|
|
|
|
2025-10-19
|
|
|
|
ze_trainescape_final
|
|
|
|
;; disable railtrack push
|
|
|
|
|
|
2025-10-31
|
|
|
|
ze_epic_end_v4_3
|
|
|
|
;; lock completed stages
|
|
|
|
|
|
2025-11-07
|
|
|
|
ze_sewage_processing_b7b
|
|
|
|
;; fix doors
|
|
;; fix nuke
|
|
|
|
ze_flying_world_v2
|
|
|
|
;; unstuck players
|
|
|
|
ze_escape_the_eye_remix_finb
|
|
|
|
;; cut hold times
|
|
|
|
|
|
2025-11-12
|
|
|
|
ze_doom_v1_1
|
|
|
|
;; fix berserk
|
|
|
|
ze_bathroom_v2_5s
|
|
|
|
;; stage 2 - players can't block soap
|
|
|
|
|
|
2025-11-29
|
|
|
|
ze_get_to_the_chopper_undead_6
|
|
|
|
;; fix chopper
|
|
;; fix zm platform
|
|
;; fix nuke
|
|
|
|
|
|
2025-12-09
|
|
|
|
ze_biohazard2_rpd_v4e_004
|
|
|
|
;; simple "edging issue" fix
|
|
|
|
|
|
2025-12-20
|
|
|
|
ze_avalanche_reboot_beta7
|
|
|
|
;; stage 3 - fix heli
|
|
|
|
ze_surf_gypt_v1_3s
|
|
|
|
;; fix stuck spot
|
|
|
|
ze_epic_end_v4_3
|
|
|
|
;; mountain - delay meteor spawn
|
|
|
|
ze_sewer_escape_2012_b1
|
|
|
|
;; delay train planks
|
|
|
|
ze_rocket_escape_r1
|
|
|
|
;; unstuck players
|
|
|
|
ze_motanuminc_ob
|
|
|
|
;; music volume
|
|
|
|
|
|
2025-12-21
|
|
|
|
ze_bathroom_v2_5s
|
|
|
|
;; stage 1 - ladder issue
|
|
|
|
ze_pirates_port_royal_v3_6
|
|
|
|
;; fix zm barbossa spinning/boosting?
|
|
|
|
|
|
2025-12-23
|
|
|
|
ze_pokemon_adventure_v1_1s
|
|
|
|
;; fix ammo
|
|
|
|
ze_portal_story_v3_2
|
|
|
|
;; small helpers for humans during ending
|
|
|
|
2025-12-25
|
|
|
|
ze_industrial_dejavu_v3_3_1
|
|
|
|
;; fix heli lag
|
|
|
|
|
|
2025-12-26
|
|
|
|
ze_sc_turtles_v5fix
|
|
|
|
;; increase nuke damage
|
|
|
|
ze_laboratory_escape_v2_4c_final
|
|
|
|
;; stage 1 - fix elevator
|
|
|
|
ze_roof_adventure_v5s
|
|
|
|
;; remove modelindex input
|
|
;; unstuck players
|
|
|
|
|
|
2025-12-27
|
|
|
|
ze_assassins_creed_v1
|
|
|
|
;; fix leap of faith origin
|
|
|
|
ze_666_crazy_escape_v2_css2f
|
|
|
|
;; music volume
|
|
|
|
ze_resonance_cascade_v3
|
|
|
|
;; real kleiner model
|
|
|
|
ze_saw_final
|
|
|
|
;; fix stuck spot
|
|
|
|
ze_parkour_fix
|
|
|
|
;; fix stuck spot
|
|
|
|
|
|
2025-12-28
|
|
|
|
ze_random_v10_fix
|
|
|
|
;; couch, city - deduct points for shooting breakables
|
|
|
|
ze_ravenholm_v05fix
|
|
|
|
;; music volume
|
|
|
|
ze_rooftop_runaway1_v4
|
|
ze_rooftop_runaway_xmas_v1
|
|
|
|
;; fence clip
|
|
|
|
|
|
2026-01-04
|
|
|
|
ze_voodoo_islands_winter
|
|
|
|
;; rotating crates antistuck
|
|
|
|
ze_potc_v3_4fix
|
|
|
|
;; fix cave push
|
|
|
|
ze_tesv_skyrim_v4fix
|
|
|
|
;; fix performance?
|
|
|
|
ze_jurassicpark_escape_v1
|
|
|
|
;; truck antistuck
|
|
|
|
|
|
2026-01-12
|
|
|
|
ze_valkvang_s1
|
|
|
|
;; fix winning points
|
|
|
|
|
|
2026-01-14
|
|
|
|
ze_jurassicpark_escape_v1
|
|
|
|
;; fix nuke
|
|
|
|
ze_rooftop_autism_runaway_v1_1
|
|
|
|
;; fix early zm teleport
|
|
|
|
|
|
2026-01-16
|
|
|
|
ze_night_cinema_css_final
|
|
|
|
;; restart round on warmup
|
|
;; fix multiple trigger_hurt
|
|
|
|
ze_death_star_escape_v4_3
|
|
|
|
;; apply gravity on afk tele
|
|
|
|
ze_blueshift_a3
|
|
|
|
;; fix shortcut
|
|
|
|
ze_dnd_hydra_a2fix
|
|
|
|
;; fix doors
|
|
|
|
|
|
2026-01-17
|
|
|
|
ze_bioshock_v7_1
|
|
|
|
;; stage 4 - increase elevator damage
|
|
|
|
|
|
2026-01-18
|
|
|
|
ze_atix_helicopter_i3d_c1
|
|
|
|
;; unstuck players
|
|
|
|
ze_random_v10_fix
|
|
|
|
;; apply score for triggering last switches
|
|
|
|
|
|
2026-01-30
|
|
|
|
ze_pkmn_adventure_v8_6s_fix2
|
|
|
|
;; stage 3 - fix tele orientation
|
|
|
|
ze_licciana_xmas_v1
|
|
|
|
;; destroy boulders
|
|
|
|
ze_random_escape_b7_3
|
|
|
|
;; sonic - absvelocity instead of basevelocity
|
|
|
|
ze_escape_stroggos_b4
|
|
|
|
;; fix fall trigger
|
|
;; disable forklift button
|
|
|
|
ze_river_escape_unlozev2
|
|
|
|
;; safety precautions
|
|
;; increase nuke damage
|
|
|
|
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2026-01-31
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ze_halo_v1_3
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;; fix boosting issue
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;; fix bossfight
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