stripper-configs/maps/changelog

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2023-09-28
ze_stargate_escape_v8
;; prevent delaying at the end
;; move stargate teleport location a bit further
;; increase water trap damage to prevent delaying
ze_escape_horizon_c1v2
;; roof for spawn to prevent knifing
;; fix nuke evading spots
ze_random_v9
- small changes to mitigate issue with missing prop_physics
ze_tloz_celestia_a4
;; don't set low hp to zombies at spawn
;; stage 2 - make bombs on boss more dangerous
;; zm stage - prevent spawn camping
;; stage 2 - don't break zm cage if boss was killed in time
- fixed stage 4 boss hp scaling
- changed stage2 boss hp scaling per player 100>125
ze_source_ware_b1_8
;; mog - fix zm shortcut opening early
;; wave - fix zombies from being permaslowed by wave
;; wave - fix lifeguard
ze_the_parish_c5m1
- updated stripper with a new one from mapper
2023-09-29
- fixed syntax/formatting errors in various configs that I've sent before
2023-09-30
ze_jungleescape_b3_6
;; stage 3 - add zm mode
2023-10-01
ze_jungleescape_b3_6
- added afk teleport for stage 3
;; remove invalid prop_physics
;; stage 1 - prevent zombies from getting out of elevator shaft early
;; stage 2 - fix winning score
;; stage 3 - block unfair spot
2023-10-02
ze_indiana_jones_iv_v2_4
;; stage 2 - afk teleport
;; stage 3 - increase door blocking damage
;; stage 3 - fix xtrem detection of zombies inside boss area, only kill humans on detection
;; stage 3 - fix second afk teleport
;; stage 3 - scale boss hp properly
;; stage 3 - trigger door relay only once
2023-10-04
ze_random_v9
- changed icecap secret fruits from prop_physics to prop_dynamic_override as a temp fix
- increased chance of random events on classic for Halloween duration
2023-10-08
ze_ztastic_v2
;; prevent players from getting stuck in hovercraft
;; increase nuke damage
;; increase trap damage
ze_jungleescape_b3_6
;; stage 2 - disable boss attacks on death
;; stage 1 - spawn afk teleport
ze_random_v9
;; teleport players who got stuck in shortcut
2023-10-10
cs_office
;; added props to Side Yard (request from jenz)
ze_tloz_celestia_a4
- increased boss hp scaling on stage 3 (125>150)
;; stage 3 - disable boss attacks on death
;; stage 4 - increase energy balls hp
2023-10-11
zm_cbble_b3
; 2nd way to get to the 'MOO-box' - replaced prop with a missing model to a different one
ze_infiltration_final_v4l_004
;; disable 'Loop moving sound' on tram ride
ze_dangerous_waters_v1a
;; prevent zombies from evading teleport on 2nd hold
ze_mario_tower_v4
;; prevent players from blocking last elevators
2023-10-12
ze_moon_base_v1
- delayed last afk teleport by 30 seconds
ze_tkara_v1
;; fix issue with players getting stuck in doorways
2023-10-16
ze_indiana_jones_iv_v2_4
;; alternative nuke
;; stage 1,2 - convert nuke into teleport to prevent client crashing
;; convert ct fail nuke into teleport to prevent possible client crashing
;; fix output spam
2023-10-17
ze_destruction_of_exorath_re3
;; possible fix to client 'crashing'
2023-10-20
ze_random_map_v3_7
;; boat - increase nuke damage
;; boat - keep nuke enabled
;; boat - remove unnecessary trigger
;; islande - fix trigger origin
;; islande - added prop to indicate a ladder
;; islande - block shortcut
;; islande ending - increase nuke damage
;; islande ending - increase crush damage, enable nuke to prevent delaying
;; islande ending - remove m4a1 on 'crushing ending', break cage
;; islande ending - nuke zombies if ct with a car dies
2023-10-22
ze_zombierig_v4_3
;; players can't block doors
ze_resonance_cascade_v3
;; prevent ct's from delaying in test chamber
ze_random_map_v3_7
;; islande ending - set zm hp and nuke respawned zm's
;; islande ending - trigger buttons only once
ze_jungleescape_b3_6
;; prevent players from blocking doors
ze_games_v2_2a
;; modify nuke to prevent bots from delaying
ze_infected_tramway_v3_3
;; increase nuke damage
2023-10-24
ze_river_escape_v3_fix
;; prevent ct's from delaying on top of a helicopter
2023-10-30
ze_indiana_jones_iv_v2_4
;; stage 3 - fix boss afk teleport
;; stage 1 - prevent players from getting stuck in traincart
ze_gameshow_v1_2
;; stage 2 - additional fence on last hold
2023-11-01
ze_random_map_v3_7
;; islande ending - nuke zombies if ct with a car dies, prevent delaying
2023-11-03
ze_minecraft_adventure_v1_2c
;; stage 4 - fix afk teleport glitch spot
2023-11-08
ze_castlevania_v1_3
;; stage 5 - prevent softlock from last elevator being blocked by weapon/item and not reaching ending trigger
ze_resonance_cascade_v3
;; fix ct delaying spot
ze_volcano_escape_v4
;; fix nuke evading spot
ze_rollermine_factory_2010
;; fix fall teleport
2023-11-12
ze_naruto_v2_6e
;; fix afk teleports
;; add playerclip in last room
;; fix naruto skin
;; reset player gravity on spawn
;; bikes give gravity on first pickup only, nerf speed a little
2023-11-13
ze_rtcw_ominous_rumors_v1
;; skip EASY difficulty
ze_prototype_v2
;; stage 1 - bosshp push only for humans
;; stage 2 - decrease speed of final zm push
ze_rooftop_runaway1_v4
;; playerclip to prevent boosted zombies falling under the map
;; fix nuke evading spot
ze_illya_b4
;; stage 3 - players can't block elevator
;; stage 3 - fix afk teleport origin
;; stage 3 - block cave skip, playerclips for last elevator
;; stage 4 - fix crane collision model
2023-11-16
ze_parking_v3_1
;; fix afk teleport glitch spot
ze_tloz_stone_tower_temple_v1
;; stage 1 - delay spawn teleport
2023-11-17
ze_doom3_v1
;; stage 1 - fix afk teleport glitch spots
;; stage 2,3 - fix afk teleport glitch spots
;; stage 3 - disable zm push after bossfight a bit later
2023-11-30
ze_indiana_jones_v4a_004
- removed 'dynamic' shortcut delay
ze_indiana_jones_iv_v2_4
;; balance music volume
;; stage 1 - fix ending trigger origin
;; reset targetname on spawn
2023-12-04
ze_puta
;; fix afk teleport/nuke evading spots
ze_random_v9
- reverted back ending trigger on Interstellar Escape
2023-12-09
ze_source_ware_b1_8
;; wave - fix lifeguard
2023-12-10
ze_rtcw_ominous_rumors_v1
;; skip EASY difficulty
2023-12-11
ze_random_map_v3_7
;; boat - change heli trigger
;; boat - delay spawn teleport
;; boat - change heli path origin
;; boat - increase water damage
;; islande - fix trigger origin
2023-12-13
ze_flying_world_v2
;; prevent players from early triggering last hold
2023-12-15
ze_ice_hold_b2
;; prevent vending machines from being stuck in tram
;; slightly correct tram's path_track origin
;; unlock nuke button on first tram arrival
ze_icecap_escape_v3
;; tram 'balancing' (complaint from Greece)
2023-12-16
ze_icecap_escape_v5
;; tram 'balancing' (complaint from Greece)
2023-12-17
ze_tloz_stone_tower_temple_v1
;; stage 1 - fix final door timing
;; 'easter egg' after winning both stages
ze_jungleescape_b3_6
;; fix spawnpoint origin
;; stage 2 - bossfight afk teleport
2023-12-18
ze_games_v2_2a
;; obstacle - lock from rotation
;; minigames can be played only once
;; drop - reset player gravity
ze_random_v9
- small syntax error
2023-12-19
ze_icecap_escape_v3
- more 'tram' stuff
2023-12-21
ze_icecap_escape_v3
- 'tram' stuff
2023-12-23
ze_nostromo_v1_0f
;; delay afk teleport
;; fix buttons
ze_biohazard3_nemesis_b5_2s
;; fix zspawn/ztele glitch
2023-12-24
ze_random_escape_b7_3
;; zombie murder - prevent zombies getting stuck on grenade box, remove nade box on final attack
;; deathrun - fix fire origin
;; zomeal - delay POD teleport
;; classic (test) - reduce stage duration
ze_icecap_escape_v5
- 'tram' stuff
ze_parkers_pit_b8
;; stage 5 - fix bossfight zm teleport
2023-12-25
ze_greencity_v1_1
;; fix early nuke on normal and extreme
2023-12-29
ze_resonance_cascade_v3
;; elevator doors are unblockable
ze_abandoned_project_v1_2
;; stage 3 - fix afk teleport glitch spot
;; stage 3 - ending balance
ze_parkers_pit_b8
;; stage 5 - prevent zombies from infecting humans on bossfight
2023-12-30
ze_sewer_escape_2012_b1
- afk teleport balancing
2024-01-01
ze_antartika_b2
;; players can't block doors
ze_fast_escape_fix
;; prevent spawn camping
2024-01-02
ze_jungle_escape_v1_2
;; stage 1 - fix bosshp trigger origin
- disable bhop only on stage 2
2024-01-04
ze_illya_b4
;; stage 5 - fix nuke
ze_random_escape_b7_3
;; volcano alter - fix ct teleport origin
2024-02-03
ze_strange_escape_b3
;; stage 1 - fix fall teleport glitch
ze_source_ware_b1_8
;; wave - fix first trigger
2024-02-04
ze_sewer_escape_2012_b1
;; prevent zombies from getting pushed by a train
ze_nibui_a3_2
;; temporary music workaround
2024-02-05
ze_atix_apocalypse_v1a
;; truck - only zombies can destroy the truck
;; truck - kill humans/zombies on top of a truck
2024-02-06
ze_megaman_a6
;; fix castle elevator
2024-02-07
ze_silent_hill_2_illusion_kn1
;; true ending - disable collisions of elevator button
2024-02-10
ze_atix_apocalypse_v1a
;; fix nuke glitch spot
ze_paper_escaper_v7_1
;; stage 1 - fix early trigger with penis gun
2024-02-18
ze_sst_b2_1
;; fix humans getting knifed through dropship floor
ze_purgatorium_b1fix
;; fix last afk teleport
2024-02-19
ze_ten_keys_b2fix
;; stage 2 - players can't block elevator
ze_snowcrash_escape_vfixed1
;; spawn afk teleport
2024-02-21
ze_inboxed_v1_5
;; start with normal difficulty
- small edit of spawn shortcut stripper
2024-02-22
ze_ancient_wrath_v1_fix2
;; stage 2 - prevent players from blocking trains
2024-02-23
ze_chronus_a1s
;; fix shortcut on first hold
ze_atix_helicopter_i3d_c1
;; final nuke to prevent delays
ze_abandoned_project_v1_2
;; stage 3 - fix hoverboat pathing
2024-02-24
ze_random_escape_b7_3
;; zomeal - fix zombie "knockback"
ze_atix_panic_b3t
;; fix nuke glitch spot
2024-02-26
ze_survivors_b5
;; cold mountain - fix winning score
ze_biohazard2_sewer_v4c
;; unlock button on tram stop
ze_noir_b1
;; autonuke warning
ze_antartika_b2
;; stage 2 - fix issue with zombies respawning after nuke
2024-02-29
- removed tram events on ze_icecap_escape_v3/5
2024-03-01
ze_jungleescape_b3_6
;; stage 2 - close hangar door on afk teleport
ze_tloz_celestia_a4
;; increase roundtime
ze_crashbandicoot_v1fix
;; stage 3 - fix elevator zm teleport
ze_naruto_v2_6e
;; start with normal difficulty
;; stage 3 - fix zombie spawn on last hold
2024-03-03
ze_icecap_escape_v3
;; red container antidelay
2024-03-04
ze_random_v9
- couch escape music fix
2024-03-09
ze_survivors_b5
;; reduce number of stages from 9 to 7 (skip Mountain Low and Building Easy)
2024-03-11
ze_games_v2_2a
;; castle defense - no user control for catapult
2024-03-12
ze_illya_b4
;; stage 5 - players can't block elevators
2024-03-17
ze_boatescape6_remix_fix2.cfg
;; increase nuke damage
2024-03-18
ze_jurassicpark_v2_10_ob
;; increase nuke damage
2024-03-24
ze_random_map_v3_7
;; possible crash fix?
ze_boat_escape_jenz_v4_5
;; possible crash fix?
2024-03-27
ze_shaun_of_the_dead_b3
;; fix boat softlock
2024-03-31
ze_games_v2_2a
;; trap - fix side ladder
ze_sc_turtles_v5fix
;; fix nuke glitch spot
ze_mkzk_scarab_v4
;; sector 13 - fix fall trigger
;; sector 13 - block shortcut
2024-04-02
ze_elevator_escape
;; fix nuke glitch spots
;; keep nuke enabled
2024-04-06
ze_trainescape_final
;; increase nuke damage
ze_2012_b3b
;; increase nuke damage
;; players can't block doors
ze_icecap_escape_act2_b3s_fix
;; fix nuke damage
2024-04-12
ze_venice_escape_b2
;; secret nuke crash possible fix
ze_stargate_escape_v8
;; fix nuke glitch spot
;; no user control on truck
ze_sg1_missions_v2_1
;; abydos - fix early c4 trigger
ze_frostdrake_tower_v1s
;; fix zm teleport glitch spot
2024-04-14
ze_tloz_stone_tower_temple_v1
;; music volume
2024-04-16
ze_ocean_base_escape_v4
;; level system
ze_rollermine_factory_2010
;; increase nuke damage
2024-04-20
ze_scp_v4
;; scp_049 - balancing (ModifySpeed 2 > 1.25)
ze_ouroboros_v2
;; additional zm push on loop reset
2024-04-21
ze_scp_v4
;; fix item spawn
2024-04-22
ze_ouroboros_v3
;; prevent zm's from camping ct teleport
ze_scp_v4
;; give ct's a chance to survive scp-173 on stairs
2024-04-23
ze_dark_souls_ptd_v0_4
;; restart round on warmup
ze_strange_escape_b3
;; increase nuke damage
2024-04-24
ze_games_v2_2a
;; trap - fix trap boxes
ze_paradise_v1
;; fix invisible props
ze_ouroboros_v3
;; prevent zm's from camping ct teleport
2024-04-29
ze_saw_final
;; don't nuke zombies outside
ze_indiana_jones_v4a_004
- nuke damage
2024-04-30
ze_santassination_css2
;; act 1 - prevent players from getting stuck in elevator door and failing the round
;; act 3 - players can't block elevator gate
2024-05-01
ze_lotr_mount_doom_v4_2
;; fix rocks skip at the top of Mount Doom
2024-05-07
ze_mohgwyn_v1
;; fix ztele/zspawn glitch
ze_pirates_port_royal_v5_4s2
- additional trigger_teleport for glitch spot on stage 5
cs_office
;; teleport to skybox
2024-05-09
cs_office
- skybox stuff
2024-05-10
ze_arctic_escape_c1_fix3
;; the oil rig is out of barrels
ze_gibletz_establishment_b6
;; fix afk killer
2024-05-11
ze_death_star_escape_v4_3
;; reward for delivering crates to the shuttle
2024-05-13
ze_biohazard_v2b_004
;; possible fix for heli/item crash
2024-05-16
ze_tloz_celestia_a4
;; stage 4 - make fish boss more active
2024-05-20
ze_deepice_v8
;; possible crash fix
ze_infiltration_final_v4l_004
;; possible crash fix
2024-05-24
ze_warped_v1_1
;; remove invalid spawnpoints
;; fix teleport
ze_random_escape_b7_3
;; deathrun - fix glitch spot
2024-06-04
ze_zombierig_v4_3
;; normal - fix music
ze_warped_v1_1
;; fix doors
;; afk teleport
ze_deepice_v8
;; fix roundtime
;; playerclips
2024-06-05
ze_warped_v1_1
;; fix roundtime
ze_the_parish_m1_v1
- updated stripper
2024-06-06
ze_indiana_jones_iv_v2_4
;; fix push item
;; stage 1 - fix afk teleport
;; reduce infection time
2024-06-07
ze_warped_v1_1
;; fix teleport boosting
;; downtown - ct fall trigger
2024-06-08
ze_indiana_jones_iv_v2_4
;; stage 3 - fix afk teleport
2024-06-10
ze_chicken_ranch_v2_1s
;; stage 2 - sped up heli, so zombies can't infect under it
;; stage 2 - delay nuke, zm check
2024-06-13
ze_cursed_ruins_v2s
;; help players that got stuck at spikes
;; speed up heli
ze_exchange_innovation_v1bs
;; fix boats
ze_prototype_v2
;; stage 3 - last boss hp scaling rework
2024-06-16
ze_gods_wrath_v3_8b
;; fix teleport angles
ze_infested-industry_v2_b10
;; stage 2,3 - lock valve after door is opened
2024-06-23
ze_hidden_temple_v2_5d
;; restart round on warmup
ze_project_alcaria_v1_5s
;; restart round on warmup
2024-06-29
ze_resonance_cascade_v3
;; fix ichthyosaur ending nuke
2024-07-06
ze_scp_v3
;; possible softlock fix
2024-07-07
ze_einstein_v7_css1
;; fix afk teleport
ze_warped_v1_1
;; outpost zm push
;; directions
2024-07-08
ze_illya_b4
;; stage 4 - split players on spawn
;; stage 5 - boss arena rework
2024-07-09
ze_motanuminc_ob
;; afk teleport instead of killer
;; fix afk teleport
;; fix knife stripper
ze_parking_v3_1
;; reduce warmup duration
2024-07-10
ze_river_escape_v3_fix
;; fix sealed door
2024-07-11
ze_deltarune_ch1_b1
;; fix afk teleport
ze_random_escape_b7_3
;; (experimental) sonic - remove holds
2024-07-15
ze_prototype_v2
;; zm - fix nuke glitch spot
ze_2012_b3b
;; filter zm bars
ze_sc_turtles_v5fix
;; afk teleport
ze_floating_rocks_survival_v3
;; block vents
2024-07-17
ze_solstice_redux_b1
;; fix fall trigger
;; block shortcut
;; fix nuke glitch spot
2024-07-19
ze_zombierig_v4_3
;; extreme - fix music
2024-07-21
ze_temple_raider_b4
;; restart round on warmup
;; enable "bomb rush" mode after winning the map
ze_parking_v3_1
;; restart round on warmup
ze_illya_b4
;; stage 1,2,3,5 - fix zombie checker
2024-07-29
ze_saw_final
;; players can't block doors
2024-08-01
ze_sit_caelum_paradisus_b7s
;; fix spawn nuke
2024-08-03
ze_luigismanison_fix2
;; afk teleport rework
;; additional tower teleport
;; fix push triggers
;; fix nuke
ze_negative_legacy_xf4s
;; players can't block elevator
2024-08-04
ze_showdown_v7_dfix
;; increase nuke damage
2024-08-12
ze_biohazard2_rpd_v4e_004
;; possibly fix rocket launcher playercrash
;; keep rocket launcher constrained
ze_halo_v1_3
;; fix vehicles
;; prevent ct from delaying on spawn
2024-08-14
ze_voodoo_islands_v4_007
;; increase nuke damage
2024-09-17
ze_oot_shadowtemple_b10s
;; teleport boss back if he fell down during ship bossfight
ze_deepice_v8
;; add ladder for train
2024-09-22
ze_barrage_v1
;; longer first holds
2024-09-24
ze_boat_escape_jenz_v4_5
;; fix gamemodes
2024-10-11
ze_atix_apocalypse_v1a
;; fix flamethrower
;; train/sewers - block zombies more effectively
2024-10-13
ze_bioshock_v7_1
;; stage 4 - fix trigger
;; stage 1999 - fix falling tower
ze_abandoned_project_v1_2
;; stage 3 - increase boss hp
ze_greencity_v1_1
;; increase nuke damage
2024-10-16
ze_pitchblack_v5
;; fix nuke
;; afk teleport
ze_corrup_r1
;; other - fix afk teleport
ze_winter_wasteland_zi3
;; increase roundtime
;; fix fence collisions
;; fix afk teleport
2024-10-18
ze_surf_facility_v3_pre2
;; disable bhop or lower aa on last hold (instead of infinite ammo)
;; shorten afk killer
2024-10-19
ze_potc_v3_4fix
;; temp fix for water push on 100 tick
2024-10-20
ze_stardust_battleground_v1
;; fix nuke
bhop_monster_jam
; fix nuke
ze_bowser_in_the_fire_sea_v1e
;; stage 4 - fix shortcuts
2024-10-21
ze_planeshifter_a3
;; stage 3 - possible playercrash fix (and animations for a "new" boss model)
2024-10-23
ze_aperturescience_ob
;; increase nuke damage
;; prevent early debris movement
ze_haunted_lab_escape_v2c
;; disable afk killer
;; afk teleport
2024-10-25
ze_stardust_battleground_v1
;; fix playerequip
ze_obj_npst_zi4_t
- fix iszaar's stripper (missing checkpoints)
;; fix zspawn/ztele
2024-10-26
ze_rizomata_s2_1
;; fix playerequip
ze_planeshifter_a3
;; reset gravity on spawn
2024-11-10
ze_rooftop_runaway2_v5
;; connect 4
2024-11-12
ze_rooftop_runaway2_v5
;; remove duplicate train
ze_motanuminc_ob
;; fix nuke origin
2024-11-13
ze_night_cinema_v1
- add stripper fix
2024-11-15
ze_paradise_v1
;; increase nuke damage
ze_atix_apocalypse_v1a
;; extra mode messages
ze_gods_wrath_v3_8b
;; fix afk teleport
ze_parkers_pit_b8
;; increase nuke damage
;; increase roundtime
;; stage 5 - nuke zombies after bossfight
;; stage 2 - fix nuke glitchspot
2024-11-17
ze_artika_base_v1_2s
;; fix playercrash
;; fix afk teleport on boat ending
ze_antartika_b2
;; stage 3 - fix heli movement
ze_scp_v4
;; fix scp-173 on stairs and slopes
2024-11-27
ze_corrup_r1
;; other - fix teleport boost
2024-11-29
ze_floating_rocks_survival_v3
;; make holds shorter
2024-12-03
ze_metro2033_v1_fix
;; disable bhop
;; fix medkit
;; fix afk teleport
;; prevent door from being blocked by ct's
;; open door by a timer if triggerer delaying/ztele'd/suicided
2024-12-06
ze_best_korea_css3
;; stage 2 - entity lag mitigation?
;; fix npc death animation
ze_rooftop_runaway_xmas_v1
;; fix nuke
2024-12-10
ze_italy_town_v3
;; increase nuke damage
2024-12-12
ze_sorrento_xmas_v4
;; ice skating
2024-12-13
ze_games_v2_2a
;; (test) skip obstacle on start and let players choose 3 minigames
2024-12-14
ze_yuki_base_v3
;; stage 3 - fix bosshp
;; stage 3 - fix fall triggers
2024-12-18
ze_games_v2_2a
;; conveyor - make platforms 5% higher
;; conveyor - give humans time to get on the platforms
2024-12-28
ze_icecap_escape_act2_b3s_fix
;; disable vehicles after nuke
2024-12-30
ze_best_korea_css3
;; stage 3 - entity lag
ze_halo_v1_3
;; fix zm teleport before boss
2025-01-01
ze_tloz_celestia_a4
;; fix playerequip
ze_winter_bash_v3_b3
;; reset cvars on round start