_ 2023-09-28 ze_stargate_escape_v8 ;; prevent delaying at the end ;; move stargate teleport location a bit further ;; increase water trap damage to prevent delaying ze_escape_horizon_c1v2 ;; roof for spawn to prevent knifing ;; fix nuke evading spots ze_random_v9 - small changes to mitigate issue with missing prop_physics ze_tloz_celestia_a4 ;; don't set low hp to zombies at spawn ;; stage 2 - make bombs on boss more dangerous ;; zm stage - prevent spawn camping ;; stage 2 - don't break zm cage if boss was killed in time - fixed stage 4 boss hp scaling - changed stage2 boss hp scaling per player 100>125 ze_source_ware_b1_8 ;; mog - fix zm shortcut opening early ;; wave - fix zombies from being permaslowed by wave ;; wave - fix lifeguard ze_the_parish_c5m1 - updated stripper with a new one from mapper 2023-09-29 - fixed syntax/formatting errors in various configs that I've sent before 2023-09-30 ze_jungleescape_b3_6 ;; stage 3 - add zm mode 2023-10-01 ze_jungleescape_b3_6 - added afk teleport for stage 3 ;; remove invalid prop_physics ;; stage 1 - prevent zombies from getting out of elevator shaft early ;; stage 2 - fix winning score ;; stage 3 - block unfair spot 2023-10-02 ze_indiana_jones_iv_v2_4 ;; stage 2 - afk teleport ;; stage 3 - increase door blocking damage ;; stage 3 - fix xtrem detection of zombies inside boss area, only kill humans on detection ;; stage 3 - fix second afk teleport ;; stage 3 - scale boss hp properly ;; stage 3 - trigger door relay only once 2023-10-04 ze_random_v9 - changed icecap secret fruits from prop_physics to prop_dynamic_override as a temp fix - increased chance of random events on classic for Halloween duration 2023-10-08 ze_ztastic_v2 ;; prevent players from getting stuck in hovercraft ;; increase nuke damage ;; increase trap damage ze_jungleescape_b3_6 ;; stage 2 - disable boss attacks on death ;; stage 1 - spawn afk teleport ze_random_v9 ;; teleport players who got stuck in shortcut 2023-10-10 cs_office ;; added props to Side Yard (request from jenz) ze_tloz_celestia_a4 - increased boss hp scaling on stage 3 (125>150) ;; stage 3 - disable boss attacks on death ;; stage 4 - increase energy balls hp 2023-10-11 zm_cbble_b3 ; 2nd way to get to the 'MOO-box' - replaced prop with a missing model to a different one ze_infiltration_final_v4l_004 ;; disable 'Loop moving sound' on tram ride ze_dangerous_waters_v1a ;; prevent zombies from evading teleport on 2nd hold ze_mario_tower_v4 ;; prevent players from blocking last elevators 2023-10-12 ze_moon_base_v1 - delayed last afk teleport by 30 seconds ze_tkara_v1 ;; fix issue with players getting stuck in doorways 2023-10-16 ze_indiana_jones_iv_v2_4 ;; alternative nuke ;; stage 1,2 - convert nuke into teleport to prevent client crashing ;; convert ct fail nuke into teleport to prevent possible client crashing ;; fix output spam 2023-10-17 ze_destruction_of_exorath_re3 ;; possible fix to client 'crashing' 2023-10-20 ze_random_map_v3_7 ;; boat - increase nuke damage ;; boat - keep nuke enabled ;; boat - remove unnecessary trigger ;; islande - fix trigger origin ;; islande - added prop to indicate a ladder ;; islande - block shortcut ;; islande ending - increase nuke damage ;; islande ending - increase crush damage, enable nuke to prevent delaying ;; islande ending - remove m4a1 on 'crushing ending', break cage ;; islande ending - nuke zombies if ct with a car dies 2023-10-22 ze_zombierig_v4_3 ;; players can't block doors ze_resonance_cascade_v3 ;; prevent ct's from delaying in test chamber ze_random_map_v3_7 ;; islande ending - set zm hp and nuke respawned zm's ;; islande ending - trigger buttons only once ze_jungleescape_b3_6 ;; prevent players from blocking doors ze_games_v2_2a ;; modify nuke to prevent bots from delaying ze_infected_tramway_v3_3 ;; increase nuke damage 2023-10-24 ze_river_escape_v3_fix ;; prevent ct's from delaying on top of a helicopter 2023-10-30 ze_indiana_jones_iv_v2_4 ;; stage 3 - fix boss afk teleport ;; stage 1 - prevent players from getting stuck in traincart ze_gameshow_v1_2 ;; stage 2 - additional fence on last hold 2023-11-01 ze_random_map_v3_7 ;; islande ending - nuke zombies if ct with a car dies, prevent delaying 2023-11-03 ze_minecraft_adventure_v1_2c ;; stage 4 - fix afk teleport glitch spot 2023-11-08 ze_castlevania_v1_3 ;; stage 5 - prevent softlock from last elevator being blocked by weapon/item and not reaching ending trigger ze_resonance_cascade_v3 ;; fix ct delaying spot ze_volcano_escape_v4 ;; fix nuke evading spot ze_rollermine_factory_2010 ;; fix fall teleport 2023-11-12 ze_naruto_v2_6e ;; fix afk teleports ;; add playerclip in last room ;; fix naruto skin ;; reset player gravity on spawn ;; bikes give gravity on first pickup only, nerf speed a little 2023-11-13 ze_rtcw_ominous_rumors_v1 ;; skip EASY difficulty ze_prototype_v2 ;; stage 1 - bosshp push only for humans ;; stage 2 - decrease speed of final zm push ze_rooftop_runaway1_v4 ;; playerclip to prevent boosted zombies falling under the map ;; fix nuke evading spot ze_illya_b4 ;; stage 3 - players can't block elevator ;; stage 3 - fix afk teleport origin ;; stage 3 - block cave skip, playerclips for last elevator ;; stage 4 - fix crane collision model 2023-11-16 ze_parking_v3_1 ;; fix afk teleport glitch spot ze_tloz_stone_tower_temple_v1 ;; stage 1 - delay spawn teleport 2023-11-17 ze_doom3_v1 ;; stage 1 - fix afk teleport glitch spots ;; stage 2,3 - fix afk teleport glitch spots ;; stage 3 - disable zm push after bossfight a bit later 2023-11-30 ze_indiana_jones_v4a_004 - removed 'dynamic' shortcut delay ze_indiana_jones_iv_v2_4 ;; balance music volume ;; stage 1 - fix ending trigger origin ;; reset targetname on spawn 2023-12-04 ze_puta ;; fix afk teleport/nuke evading spots ze_random_v9 - reverted back ending trigger on Interstellar Escape 2023-12-09 ze_source_ware_b1_8 ;; wave - fix lifeguard 2023-12-10 ze_rtcw_ominous_rumors_v1 ;; skip EASY difficulty 2023-12-11 ze_random_map_v3_7 ;; boat - change heli trigger ;; boat - delay spawn teleport ;; boat - change heli path origin ;; boat - increase water damage ;; islande - fix trigger origin 2023-12-13 ze_flying_world_v2 ;; prevent players from early triggering last hold 2023-12-15 ze_ice_hold_b2 ;; prevent vending machines from being stuck in tram ;; slightly correct tram's path_track origin ;; unlock nuke button on first tram arrival ze_icecap_escape_v3 ;; tram 'balancing' (complaint from Greece) 2023-12-16 ze_icecap_escape_v5 ;; tram 'balancing' (complaint from Greece) 2023-12-17 ze_tloz_stone_tower_temple_v1 ;; stage 1 - fix final door timing ;; 'easter egg' after winning both stages ze_jungleescape_b3_6 ;; fix spawnpoint origin ;; stage 2 - bossfight afk teleport 2023-12-18 ze_games_v2_2a ;; obstacle - lock from rotation ;; minigames can be played only once ;; drop - reset player gravity ze_random_v9 - small syntax error 2023-12-19 ze_icecap_escape_v3 - more 'tram' stuff 2023-12-21 ze_icecap_escape_v3 - 'tram' stuff 2023-12-23 ze_nostromo_v1_0f ;; delay afk teleport ;; fix buttons ze_biohazard3_nemesis_b5_2s ;; fix zspawn/ztele glitch 2023-12-24 ze_random_escape_b7_3 ;; zombie murder - prevent zombies getting stuck on grenade box, remove nade box on final attack ;; deathrun - fix fire origin ;; zomeal - delay POD teleport ;; classic (test) - reduce stage duration ze_icecap_escape_v5 - 'tram' stuff ze_parkers_pit_b8 ;; stage 5 - fix bossfight zm teleport 2023-12-25 ze_greencity_v1_1 ;; fix early nuke on normal and extreme 2023-12-29 ze_resonance_cascade_v3 ;; elevator doors are unblockable ze_abandoned_project_v1_2 ;; stage 3 - fix afk teleport glitch spot ;; stage 3 - ending balance ze_parkers_pit_b8 ;; stage 5 - prevent zombies from infecting humans on bossfight 2023-12-30 ze_sewer_escape_2012_b1 - afk teleport balancing 2024-01-01 ze_antartika_b2 ;; players can't block doors ze_fast_escape_fix ;; prevent spawn camping 2024-01-02 ze_jungle_escape_v1_2 ;; stage 1 - fix bosshp trigger origin - disable bhop only on stage 2 2024-01-04 ze_illya_b4 ;; stage 5 - fix nuke ze_random_escape_b7_3 ;; volcano alter - fix ct teleport origin 2024-02-03 ze_strange_escape_b3 ;; stage 1 - fix fall teleport glitch ze_source_ware_b1_8 ;; wave - fix first trigger 2024-02-04 ze_sewer_escape_2012_b1 ;; prevent zombies from getting pushed by a train ze_nibui_a3_2 ;; temporary music workaround 2024-02-05 ze_atix_apocalypse_v1a ;; truck - only zombies can destroy the truck ;; truck - kill humans/zombies on top of a truck 2024-02-06 ze_megaman_a6 ;; fix castle elevator 2024-02-07 ze_silent_hill_2_illusion_kn1 ;; true ending - disable collisions of elevator button 2024-02-10 ze_atix_apocalypse_v1a ;; fix nuke glitch spot ze_paper_escaper_v7_1 ;; stage 1 - fix early trigger with penis gun 2024-02-18 ze_sst_b2_1 ;; fix humans getting knifed through dropship floor ze_purgatorium_b1fix ;; fix last afk teleport 2024-02-19 ze_ten_keys_b2fix ;; stage 2 - players can't block elevator ze_snowcrash_escape_vfixed1 ;; spawn afk teleport 2024-02-21 ze_inboxed_v1_5 ;; start with normal difficulty - small edit of spawn shortcut stripper 2024-02-22 ze_ancient_wrath_v1_fix2 ;; stage 2 - prevent players from blocking trains 2024-02-23 ze_chronus_a1s ;; fix shortcut on first hold ze_atix_helicopter_i3d_c1 ;; final nuke to prevent delays ze_abandoned_project_v1_2 ;; stage 3 - fix hoverboat pathing 2024-02-24 ze_random_escape_b7_3 ;; zomeal - fix zombie "knockback" ze_atix_panic_b3t ;; fix nuke glitch spot 2024-02-26 ze_survivors_b5 ;; cold mountain - fix winning score ze_biohazard2_sewer_v4c ;; unlock button on tram stop ze_noir_b1 ;; autonuke warning ze_antartika_b2 ;; stage 2 - fix issue with zombies respawning after nuke 2024-02-29 - removed tram events on ze_icecap_escape_v3/5 2024-03-01 ze_jungleescape_b3_6 ;; stage 2 - close hangar door on afk teleport ze_tloz_celestia_a4 ;; increase roundtime ze_crashbandicoot_v1fix ;; stage 3 - fix elevator zm teleport ze_naruto_v2_6e ;; start with normal difficulty ;; stage 3 - fix zombie spawn on last hold 2024-03-03 ze_icecap_escape_v3 ;; red container antidelay 2024-03-04 ze_random_v9 - couch escape music fix 2024-03-09 ze_survivors_b5 ;; reduce number of stages from 9 to 7 (skip Mountain Low and Building Easy) 2024-03-11 ze_games_v2_2a ;; castle defense - no user control for catapult 2024-03-12 ze_illya_b4 ;; stage 5 - players can't block elevators 2024-03-17 ze_boatescape6_remix_fix2.cfg ;; increase nuke damage 2024-03-18 ze_jurassicpark_v2_10_ob ;; increase nuke damage 2024-03-24 ze_random_map_v3_7 ;; possible crash fix? ze_boat_escape_jenz_v4_5 ;; possible crash fix? 2024-03-27 ze_shaun_of_the_dead_b3 ;; fix boat softlock 2024-03-31 ze_games_v2_2a ;; trap - fix side ladder ze_sc_turtles_v5fix ;; fix nuke glitch spot ze_mkzk_scarab_v4 ;; sector 13 - fix fall trigger ;; sector 13 - block shortcut 2024-04-02 ze_elevator_escape ;; fix nuke glitch spots ;; keep nuke enabled 2024-04-06 ze_trainescape_final ;; increase nuke damage ze_2012_b3b ;; increase nuke damage ;; players can't block doors ze_icecap_escape_act2_b3s_fix ;; fix nuke damage 2024-04-12 ze_venice_escape_b2 ;; secret nuke crash possible fix ze_stargate_escape_v8 ;; fix nuke glitch spot ;; no user control on truck ze_sg1_missions_v2_1 ;; abydos - fix early c4 trigger ze_frostdrake_tower_v1s ;; fix zm teleport glitch spot 2024-04-14 ze_tloz_stone_tower_temple_v1 ;; music volume 2024-04-16 ze_ocean_base_escape_v4 ;; level system ze_rollermine_factory_2010 ;; increase nuke damage 2024-04-20 ze_scp_v4 ;; scp_049 - balancing (ModifySpeed 2 > 1.25) ze_ouroboros_v2 ;; additional zm push on loop reset 2024-04-21 ze_scp_v4 ;; fix item spawn 2024-04-22 ze_ouroboros_v3 ;; prevent zm's from camping ct teleport ze_scp_v4 ;; give ct's a chance to survive scp-173 on stairs 2024-04-23 ze_dark_souls_ptd_v0_4 ;; restart round on warmup ze_strange_escape_b3 ;; increase nuke damage 2024-04-24 ze_games_v2_2a ;; trap - fix trap boxes ze_paradise_v1 ;; fix invisible props ze_ouroboros_v3 ;; prevent zm's from camping ct teleport 2024-04-29 ze_saw_final ;; don't nuke zombies outside ze_indiana_jones_v4a_004 - nuke damage 2024-04-30 ze_santassination_css2 ;; act 1 - prevent players from getting stuck in elevator door and failing the round ;; act 3 - players can't block elevator gate 2024-05-01 ze_lotr_mount_doom_v4_2 ;; fix rocks skip at the top of Mount Doom 2024-05-07 ze_mohgwyn_v1 ;; fix ztele/zspawn glitch ze_pirates_port_royal_v5_4s2 - additional trigger_teleport for glitch spot on stage 5 cs_office ;; teleport to skybox 2024-05-09 cs_office - skybox stuff 2024-05-10 ze_arctic_escape_c1_fix3 ;; the oil rig is out of barrels ze_gibletz_establishment_b6 ;; fix afk killer 2024-05-11 ze_death_star_escape_v4_3 ;; reward for delivering crates to the shuttle 2024-05-13 ze_biohazard_v2b_004 ;; possible fix for heli/item crash 2024-05-16 ze_tloz_celestia_a4 ;; stage 4 - make fish boss more active 2024-05-20 ze_deepice_v8 ;; possible crash fix ze_infiltration_final_v4l_004 ;; possible crash fix 2024-05-24 ze_warped_v1_1 ;; remove invalid spawnpoints ;; fix teleport ze_random_escape_b7_3 ;; deathrun - fix glitch spot 2024-06-04 ze_zombierig_v4_3 ;; normal - fix music ze_warped_v1_1 ;; fix doors ;; afk teleport ze_deepice_v8 ;; fix roundtime ;; playerclips 2024-06-05 ze_warped_v1_1 ;; fix roundtime ze_the_parish_m1_v1 - updated stripper 2024-06-06 ze_indiana_jones_iv_v2_4 ;; fix push item ;; stage 1 - fix afk teleport ;; reduce infection time 2024-06-07 ze_warped_v1_1 ;; fix teleport boosting ;; downtown - ct fall trigger 2024-06-08 ze_indiana_jones_iv_v2_4 ;; stage 3 - fix afk teleport 2024-06-10 ze_chicken_ranch_v2_1s ;; stage 2 - sped up heli, so zombies can't infect under it ;; stage 2 - delay nuke, zm check 2024-06-13 ze_cursed_ruins_v2s ;; help players that got stuck at spikes ;; speed up heli ze_exchange_innovation_v1bs ;; fix boats ze_prototype_v2 ;; stage 3 - last boss hp scaling rework 2024-06-16 ze_gods_wrath_v3_8b ;; fix teleport angles ze_infested-industry_v2_b10 ;; stage 2,3 - lock valve after door is opened 2024-06-23 ze_hidden_temple_v2_5d ;; restart round on warmup ze_project_alcaria_v1_5s ;; restart round on warmup 2024-06-29 ze_resonance_cascade_v3 ;; fix ichthyosaur ending nuke 2024-07-06 ze_scp_v3 ;; possible softlock fix 2024-07-07 ze_einstein_v7_css1 ;; fix afk teleport ze_warped_v1_1 ;; outpost zm push ;; directions 2024-07-08 ze_illya_b4 ;; stage 4 - split players on spawn ;; stage 5 - boss arena rework 2024-07-09 ze_motanuminc_ob ;; afk teleport instead of killer ;; fix afk teleport ;; fix knife stripper ze_parking_v3_1 ;; reduce warmup duration 2024-07-10 ze_river_escape_v3_fix ;; fix sealed door 2024-07-11 ze_deltarune_ch1_b1 ;; fix afk teleport ze_random_escape_b7_3 ;; (experimental) sonic - remove holds 2024-07-15 ze_prototype_v2 ;; zm - fix nuke glitch spot ze_2012_b3b ;; filter zm bars ze_sc_turtles_v5fix ;; afk teleport ze_floating_rocks_survival_v3 ;; block vents 2024-07-17 ze_solstice_redux_b1 ;; fix fall trigger ;; block shortcut ;; fix nuke glitch spot 2024-07-19 ze_zombierig_v4_3 ;; extreme - fix music 2024-07-21 ze_temple_raider_b4 ;; restart round on warmup ;; enable "bomb rush" mode after winning the map ze_parking_v3_1 ;; restart round on warmup ze_illya_b4 ;; stage 1,2,3,5 - fix zombie checker 2024-07-29 ze_saw_final ;; players can't block doors 2024-08-01 ze_sit_caelum_paradisus_b7s ;; fix spawn nuke 2024-08-03 ze_luigismanison_fix2 ;; afk teleport rework ;; additional tower teleport ;; fix push triggers ;; fix nuke ze_negative_legacy_xf4s ;; players can't block elevator 2024-08-04 ze_showdown_v7_dfix ;; increase nuke damage 2024-08-12 ze_biohazard2_rpd_v4e_004 ;; possibly fix rocket launcher playercrash ;; keep rocket launcher constrained ze_halo_v1_3 ;; fix vehicles ;; prevent ct from delaying on spawn 2024-08-14 ze_voodoo_islands_v4_007 ;; increase nuke damage 2024-09-17 ze_oot_shadowtemple_b10s ;; teleport boss back if he fell down during ship bossfight ze_deepice_v8 ;; add ladder for train 2024-09-22 ze_barrage_v1 ;; longer first holds 2024-09-24 ze_boat_escape_jenz_v4_5 ;; fix gamemodes 2024-10-11 ze_atix_apocalypse_v1a ;; fix flamethrower ;; train/sewers - block zombies more effectively 2024-10-13 ze_bioshock_v7_1 ;; stage 4 - fix trigger ;; stage 1999 - fix falling tower ze_abandoned_project_v1_2 ;; stage 3 - increase boss hp ze_greencity_v1_1 ;; increase nuke damage 2024-10-16 ze_pitchblack_v5 ;; fix nuke ;; afk teleport ze_corrup_r1 ;; other - fix afk teleport ze_winter_wasteland_zi3 ;; increase roundtime ;; fix fence collisions ;; fix afk teleport 2024-10-18 ze_surf_facility_v3_pre2 ;; disable bhop or lower aa on last hold (instead of infinite ammo) ;; shorten afk killer 2024-10-19 ze_potc_v3_4fix ;; temp fix for water push on 100 tick 2024-10-20 ze_stardust_battleground_v1 ;; fix nuke bhop_monster_jam ; fix nuke ze_bowser_in_the_fire_sea_v1e ;; stage 4 - fix shortcuts 2024-10-21 ze_planeshifter_a3 ;; stage 3 - possible playercrash fix (and animations for a "new" boss model) 2024-10-23 ze_aperturescience_ob ;; increase nuke damage ;; prevent early debris movement ze_haunted_lab_escape_v2c ;; disable afk killer ;; afk teleport 2024-10-25 ze_stardust_battleground_v1 ;; fix playerequip ze_obj_npst_zi4_t - fix iszaar's stripper (missing checkpoints) ;; fix zspawn/ztele 2024-10-26 ze_rizomata_s2_1 ;; fix playerequip ze_planeshifter_a3 ;; reset gravity on spawn 2024-11-10 ze_rooftop_runaway2_v5 ;; connect 4 2024-11-12 ze_rooftop_runaway2_v5 ;; remove duplicate train ze_motanuminc_ob ;; fix nuke origin 2024-11-13 ze_night_cinema_v1 - add stripper fix 2024-11-15 ze_paradise_v1 ;; increase nuke damage ze_atix_apocalypse_v1a ;; extra mode messages ze_gods_wrath_v3_8b ;; fix afk teleport ze_parkers_pit_b8 ;; increase nuke damage ;; increase roundtime ;; stage 5 - nuke zombies after bossfight ;; stage 2 - fix nuke glitchspot 2024-11-17 ze_artika_base_v1_2s ;; fix playercrash ;; fix afk teleport on boat ending ze_antartika_b2 ;; stage 3 - fix heli movement ze_scp_v4 ;; fix scp-173 on stairs and slopes 2024-11-27 ze_corrup_r1 ;; other - fix teleport boost 2024-11-29 ze_floating_rocks_survival_v3 ;; make holds shorter 2024-12-03 ze_metro2033_v1_fix ;; disable bhop ;; fix medkit ;; fix afk teleport ;; prevent door from being blocked by ct's ;; open door by a timer if triggerer delaying/ztele'd/suicided 2024-12-06 ze_best_korea_css3 ;; stage 2 - entity lag mitigation? ;; fix npc death animation ze_rooftop_runaway_xmas_v1 ;; fix nuke 2024-12-10 ze_italy_town_v3 ;; increase nuke damage 2024-12-12 ze_sorrento_xmas_v4 ;; ice skating 2024-12-13 ze_games_v2_2a ;; (test) skip obstacle on start and let players choose 3 minigames 2024-12-14 ze_yuki_base_v3 ;; stage 3 - fix bosshp ;; stage 3 - fix fall triggers 2024-12-18 ze_games_v2_2a ;; conveyor - make platforms 5% higher ;; conveyor - give humans time to get on the platforms 2024-12-28 ze_icecap_escape_act2_b3s_fix ;; disable vehicles after nuke 2024-12-30 ze_best_korea_css3 ;; stage 3 - entity lag ze_halo_v1_3 ;; fix zm teleport before boss 2025-01-01 ze_tloz_celestia_a4 ;; fix playerequip ze_winter_bash_v3_b3 ;; reset cvars on round start