diff --git a/ze_abandoned_project_v1_2.cfg b/ze_abandoned_project_v1_2.cfg index a1fe479..192a378 100644 --- a/ze_abandoned_project_v1_2.cfg +++ b/ze_abandoned_project_v1_2.cfg @@ -44,3 +44,18 @@ modify: "OnStartTouch" "TheCurrentLevelPlugin,SetValue,3,0,1" } } + +;Helicopter not controllable anymore by players (stages 1 & 2 ending) + +modify: +{ + match: + { + "classname" "func_tracktrain" + "targetname" "hydra_track" + } + replace: + { + "spawnflags" "515" + } +} diff --git a/ze_cyberderp_v1_4.cfg b/ze_cyberderp_v1_4.cfg index 1322f6f..36f0078 100644 --- a/ze_cyberderp_v1_4.cfg +++ b/ze_cyberderp_v1_4.cfg @@ -1,29 +1,3 @@ -modify: -{ - match: - { - "classname" "func_physbox_multiplayer" - } - replace: - { - "disableshadows" "1" - "disablereceiveshadows" "1" - } -} - -modify: -{ - match: - { - "classname" "func_physbox" - } - replace: - { - "disableshadows" "1" - "disablereceiveshadows" "1" - } -} - modify: { match: @@ -32,11 +6,22 @@ modify: } replace: { - "disableshadows" "1" - "disablereceiveshadows" "1" + "disablereceiveshadows" "1" + "disableshadows" "1" + } +} +modify: +{ + match: + { + "classname" "func_button" + } + replace: + { + "disablereceiveshadows" "1" + "disableshadows" "1" } } - modify: { match: @@ -45,11 +30,10 @@ modify: } replace: { - "disableshadows" "1" - "disablereceiveshadows" "1" + "disablereceiveshadows" "1" + "disableshadows" "1" } } - modify: { match: @@ -58,11 +42,10 @@ modify: } replace: { - "disableshadows" "1" - "disablereceiveshadows" "1" + "disablereceiveshadows" "1" + "disableshadows" "1" } } - modify: { match: @@ -71,37 +54,10 @@ modify: } replace: { - "disableshadows" "1" - "disablereceiveshadows" "1" + "disablereceiveshadows" "1" + "disableshadows" "1" } } - -modify: -{ - match: - { - "classname" "func_rotating" - } - replace: - { - "disableshadows" "1" - "disablereceiveshadows" "1" - } -} - -modify: -{ - match: - { - "classname" "func_wall_toggle" - } - replace: - { - "disableshadows" "1" - "disablereceiveshadows" "1" - } -} - modify: { match: @@ -110,7 +66,79 @@ modify: } replace: { - "disableshadows" "1" - "disablereceiveshadows" "1" + "disablereceiveshadows" "1" + "disableshadows" "1" + } +} +modify: +{ + match: + { + "classname" "func_physbox_multiplayer" + } + replace: + { + "disablereceiveshadows" "1" + "disableshadows" "1" + } +} +modify: +{ + match: + { + "classname" "func_wall_toggle" + } + replace: + { + "disablereceiveshadows" "1" + "disableshadows" "1" + } +} +modify: +{ + match: + { + "classname" "func_tanktrain" + } + replace: + { + "disablereceiveshadows" "1" + "disableshadows" "1" + } +} +modify: +{ + match: + { + "classname" "func_rotating" + } + replace: + { + "disablereceiveshadows" "1" + "disableshadows" "1" + } +} +modify: +{ + match: + { + "classname" "func_movelinear" + } + replace: + { + "disablereceiveshadows" "1" + "disableshadows" "1" + } +} +modify: +{ + match: + { + "classname" "func_physbox" + } + replace: + { + "disablereceiveshadows" "1" + "disableshadows" "1" } } \ No newline at end of file diff --git a/ze_dangerous_waters_v1a.cfg b/ze_dangerous_waters_v1a.cfg index a0c079f..4d8cec8 100644 --- a/ze_dangerous_waters_v1a.cfg +++ b/ze_dangerous_waters_v1a.cfg @@ -1,3 +1,19 @@ +; remove no fall damage for event + +;filter: +;{ +; "origin" "-710 396 96.18" +; "classname" "trigger_multiple" +; "hammerid" "377815" +;} +;filter: +;{ +; "origin" "788 394 96.18" +; "classname" "trigger_multiple" +; "hammerid" "377779" +;} + + ;-------------------------------------------------------------------- ;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ ;-------------------------------------------------------------------- diff --git a/ze_deadcore_s6.cfg b/ze_deadcore_s6.cfg deleted file mode 100644 index 9947f59..0000000 --- a/ze_deadcore_s6.cfg +++ /dev/null @@ -1,39 +0,0 @@ -; Don't lagcomp the kill triggers inside the moving cubes on A (1073741824[anti-lag comp] + 1[client]) -modify: -{ - match: - { - "classname" "trigger_hurt" - "targetname" "/a_boss_bhurt.*/" - } - replace: - { - "spawnflags" "1073741825" - } -} - -; Fix teleport to cage at the end of D -modify: -{ - match: - { - "classname" "trigger_teleport" - "targetname" "escape_finalteleport" - } - replace: - { - "target" "escape_finaldes" - } -} -modify: -{ - match: - { - "classname" "info_teleport_destination" - "targetname" "des6" - } - replace: - { - "targetname" "escape_finaldes" - } -} \ No newline at end of file diff --git a/ze_deadcore_s7.cfg b/ze_deadcore_s7.cfg new file mode 100644 index 0000000..edb2754 --- /dev/null +++ b/ze_deadcore_s7.cfg @@ -0,0 +1,13 @@ +; Don't lagcomp the kill triggers inside the moving cubes on A (1073741824[anti-lag comp] + 1[client]) +modify: +{ + match: + { + "classname" "trigger_hurt" + "targetname" "/a_boss_bhurt.*/" + } + replace: + { + "spawnflags" "1073741825" + } +} diff --git a/ze_dreamin_v2_3s.cfg b/ze_dreamin_v2_3s.cfg index ce75c87..4789457 100644 --- a/ze_dreamin_v2_3s.cfg +++ b/ze_dreamin_v2_3s.cfg @@ -48,24 +48,3 @@ modify: "OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1" } } - -;------------------------ -;Fix bug score on stage 2 -;------------------------ - -modify: -{ - match: - { - "classname" "trigger_once" - "targetname" "score_trigger" - } - replace: - { - "classname" "trigger_multiple" - } - insert: - { - "wait" "0" - } -} diff --git a/ze_eternal_journey_v1_3h.cfg b/ze_eternal_journey_v1_3h.cfg new file mode 100644 index 0000000..7a646d1 --- /dev/null +++ b/ze_eternal_journey_v1_3h.cfg @@ -0,0 +1,110 @@ +;--------------------------------- +;Add math_counter for stagedisplay +;--------------------------------- + +add: +{ + "origin" "-15627 -13484 546" + "targetname" "TheCurrentLevelPlugin" + "min" "0" + "max" "8" + "startvalue" "0" + "classname" "math_counter" +} + +modify: +{ + match: + { + "targetname" "level_relay_0" + "classname" "logic_relay" + } + insert: + { + "OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1" + } +} +modify: +{ + match: + { + "targetname" "level_relay_1" + "classname" "logic_relay" + } + insert: + { + "OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1" + } +} +modify: +{ + match: + { + "targetname" "level_relay_2" + "classname" "logic_relay" + } + insert: + { + "OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1" + } +} +modify: +{ + match: + { + "targetname" "level_relay_3" + "classname" "logic_relay" + } + insert: + { + "OnTrigger" "TheCurrentLevelPlugin,SetValue,4,0,1" + } +} +modify: +{ + match: + { + "targetname" "level_relay_4" + "classname" "logic_relay" + } + insert: + { + "OnTrigger" "TheCurrentLevelPlugin,SetValue,5,0,1" + } +} +modify: +{ + match: + { + "targetname" "level_relay_5" + "classname" "logic_relay" + } + insert: + { + "OnTrigger" "TheCurrentLevelPlugin,SetValue,6,0,1" + } +} +modify: +{ + match: + { + "targetname" "level_relay_6" + "classname" "logic_relay" + } + insert: + { + "OnTrigger" "TheCurrentLevelPlugin,SetValue,7,0,1" + } +} +modify: +{ + match: + { + "targetname" "level_relay_7" + "classname" "logic_relay" + } + insert: + { + "OnTrigger" "TheCurrentLevelPlugin,SetValue,8,0,1" + } +} diff --git a/ze_ffxiv_wanderers_palace_v5_2f.cfg b/ze_ffxiv_wanderers_palace_v5_2f.cfg index 45222b1..6c9bd05 100644 --- a/ze_ffxiv_wanderers_palace_v5_2f.cfg +++ b/ze_ffxiv_wanderers_palace_v5_2f.cfg @@ -625,7 +625,7 @@ modify: } insert: { - "OnHurtPlayer" "Garland_HP_Counter,Subtract,18,0,-1" + "OnHurtPlayer" "Garland_HP_Counter,Subtract,24,0,-1" } } diff --git a/ze_frostdrake_tower_v1s.cfg b/ze_frostdrake_tower_v1s.cfg index 322518f..d6e1777 100644 --- a/ze_frostdrake_tower_v1s.cfg +++ b/ze_frostdrake_tower_v1s.cfg @@ -46,4 +46,4 @@ modify: { "OnTrigger" "point_servercommand,Command,say ***Ladder opening in 10s!!***,0,1" } -} \ No newline at end of file +} diff --git a/ze_grand_boat_escape_v1_9.cfg b/ze_grand_boat_escape_v1_9.cfg new file mode 100644 index 0000000..fd94098 --- /dev/null +++ b/ze_grand_boat_escape_v1_9.cfg @@ -0,0 +1,18 @@ +;-------------------------------------------------------------------- +;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ +;-------------------------------------------------------------------- +;INCREASE NUKE DAMAGE +;--------------------- + +modify: +{ + match: + { + "targetname" "death_end" + "classname" "trigger_hurt" + } + replace: + { + "damage" "9999999" + } +} diff --git a/ze_halloween_house_b4s.cfg b/ze_halloween_house_b4s.cfg index c15db79..c2005ea 100644 --- a/ze_halloween_house_b4s.cfg +++ b/ze_halloween_house_b4s.cfg @@ -20,4 +20,19 @@ filter: filter: { "classname" "env_soundscape_triggerable" -} \ No newline at end of file +} + +;Fix glitch tp at first door +modify: +{ + match: + { + "classname" "trigger_teleport" + "targetname" "SpawnTeleport" + "origin" "-2688 -1740 -4996" + } + replace: + { + "origin" "-2688 -1727 -4996" + } +} diff --git a/ze_holmes_escape_pf_2014c.cfg b/ze_holmes_escape_pf_2014c.cfg index d5d916a..e9e027a 100644 --- a/ze_holmes_escape_pf_2014c.cfg +++ b/ze_holmes_escape_pf_2014c.cfg @@ -42,3 +42,22 @@ modify: "OnTrue" "hub_prologue_falltele2,AddOutput,angles 0 90 0,0,1" } } + +;Delay ZM cage opening in the cave + +modify: +{ + match: + { + "classname" "trigger_teleport" + "hammerid" "#208979" + } + delete: + { + "OnStartTouch" "cave_zombiecagebreak,Break,,11,1" + } + insert: + { + "OnStartTouch" "cave_zombiecagebreak,Break,,16,1" + } +} diff --git a/ze_jungle_escape_v1_2.cfg b/ze_jungle_escape_v1_2.cfg index d45e4ed..6f2f9d4 100644 --- a/ze_jungle_escape_v1_2.cfg +++ b/ze_jungle_escape_v1_2.cfg @@ -2,47 +2,47 @@ \\FIX ICE MATERIA LOCATION\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -add: -{ - "targetname" "temp_ice" - "classname" "point_template" - "origin" "-1464.51 3691 1118" - "spawnflags" "2" - "Template01" "item_2_elite" - "Template02" "item_2_button" - "Template03" "item_2_sprite" - "Template04" "item_2_ambient" - "Template05" "filter_item_2" - "Template06" "item_2_relay" - "Template07" "item_2_maker" - "Template08" "item_2_game_text" -} -modify: -{ - match: - { - "targetname" "item_2_case_lvl3" - "classname" "logic_case" - } - delete: - { - "OnCase01" "item_2_elite,AddOutput,origin 4470 -7403 -186,0,-1" - "OnCase02" "item_2_elite,AddOutput,origin 4468 -6397 -269,0,-1" - "OnCase03" "item_2_elite,AddOutput,origin 2801 -7283 -546,0,-1" - "OnCase04" "item_2_elite,AddOutput,origin 2887 -6491 -79,0,-1" - } - insert: - { - "OnCase01" "temp_ice,AddOutput,origin 3957 -7375 -439,0,1" - "OnCase02" "temp_ice,AddOutput,origin 4468 -6397 -269,0,1" - "OnCase03" "temp_ice,AddOutput,origin 2801 -7283 -546,0,1" - "OnCase04" "temp_ice,AddOutput,origin 2887 -6491 -79,0,1" - "OnCase01" "temp_ice,ForceSpawn,,0.03,1" - "OnCase02" "temp_ice,ForceSpawn,,0.03,1" - "OnCase03" "temp_ice,ForceSpawn,,0.03,1" - "OnCase04" "temp_ice,ForceSpawn,,0.03,1" - } -} +// add: +// { +// "targetname" "temp_ice" +// "classname" "point_template" +// "origin" "-1464.51 3691 1118" +// "spawnflags" "2" +// "Template01" "item_2_elite" +// "Template02" "item_2_button" +// "Template03" "item_2_sprite" +// "Template04" "item_2_ambient" +// "Template05" "filter_item_2" +// "Template06" "item_2_relay" +// "Template07" "item_2_maker" +// "Template08" "item_2_game_text" +// } +// modify: +// { +// match: +// { +// "targetname" "item_2_case_lvl3" +// "classname" "logic_case" +// } +// delete: +// { +// "OnCase01" "item_2_elite,AddOutput,origin 4470 -7403 -186,0,-1" +// "OnCase02" "item_2_elite,AddOutput,origin 4468 -6397 -269,0,-1" +// "OnCase03" "item_2_elite,AddOutput,origin 2801 -7283 -546,0,-1" +// "OnCase04" "item_2_elite,AddOutput,origin 2887 -6491 -79,0,-1" +// } +// insert: +// { +// "OnCase01" "temp_ice,AddOutput,origin 3957 -7375 -439,0,1" +// "OnCase02" "temp_ice,AddOutput,origin 4468 -6397 -269,0,1" +// "OnCase03" "temp_ice,AddOutput,origin 2801 -7283 -546,0,1" +// "OnCase04" "temp_ice,AddOutput,origin 2887 -6491 -79,0,1" +// "OnCase01" "temp_ice,ForceSpawn,,0.03,1" +// "OnCase02" "temp_ice,ForceSpawn,,0.03,1" +// "OnCase03" "temp_ice,ForceSpawn,,0.03,1" +// "OnCase04" "temp_ice,ForceSpawn,,0.03,1" +// } +// } \\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\FIX SHORTCUT AT THE SLIDE\\ @@ -173,3 +173,22 @@ add: "disableshadows" "1" "rendermode" "10" } + +;Disable bhop + +modify: +{ + match: + { + "classname" "logic_auto" + "hammerid" "9594" + } + delete: + { + "OnMapSpawn" "console,Command,sv_enablebunnyhopping 1,0,-1" + } + insert: + { + "OnMapSpawn" "console,Command,sv_enablebunnyhopping 0,0,-1" + } +} diff --git a/ze_kitchen_v2s.cfg b/ze_kitchen_v2s.cfg new file mode 100644 index 0000000..095ae8c --- /dev/null +++ b/ze_kitchen_v2s.cfg @@ -0,0 +1,50 @@ +;--------------------------------- +;Add math_counter for stagedisplay +;--------------------------------- + +add: +{ + "origin" "-1752 -3112 3536" + "targetname" "TheCurrentLevelPlugin" + "min" "0" + "max" "3" + "startvalue" "0" + "classname" "math_counter" +} + +modify: +{ + match: + { + "targetname" "saving_relay1" + "classname" "logic_relay" + } + insert: + { + "OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1" + } +} +modify: +{ + match: + { + "targetname" "saving_relay2" + "classname" "logic_relay" + } + insert: + { + "OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1" + } +} +modify: +{ + match: + { + "targetname" "saving_relay3" + "classname" "logic_relay" + } + insert: + { + "OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1" + } +} diff --git a/ze_knife_fun_fix.cfg b/ze_knife_fun_fix.cfg index ce825cf..b2efb21 100644 --- a/ze_knife_fun_fix.cfg +++ b/ze_knife_fun_fix.cfg @@ -26,7 +26,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: { @@ -37,7 +37,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: { @@ -48,7 +48,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: { @@ -74,7 +74,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -86,7 +86,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -98,7 +98,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -110,7 +110,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -122,7 +122,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -134,7 +134,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -146,7 +146,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -158,7 +158,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -170,7 +170,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -182,7 +182,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -194,7 +194,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -206,7 +206,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -218,7 +218,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -230,7 +230,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -242,7 +242,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -254,7 +254,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -266,7 +266,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -278,7 +278,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -290,7 +290,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -302,7 +302,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -314,7 +314,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -326,7 +326,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -338,7 +338,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -350,7 +350,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -362,7 +362,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -374,7 +374,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -386,7 +386,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -398,7 +398,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -410,7 +410,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -422,7 +422,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -434,7 +434,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -446,7 +446,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -458,7 +458,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -470,7 +470,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -482,7 +482,7 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } add: @@ -494,5 +494,5 @@ add: "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" - "rendermode" "10" + "rendermode" "0" } diff --git a/ze_licciana_escape_v2.cfg b/ze_licciana_escape_v2.cfg index 994bc51..efb85be 100644 --- a/ze_licciana_escape_v2.cfg +++ b/ze_licciana_escape_v2.cfg @@ -1,50 +1,33 @@ ;-------------------------------------------------------------------- ;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ ;-------------------------------------------------------------------- -;FIX NUKE GLITCH -;----------------- +;FIX NUKE GLITCH +;---------------- -add: +; Just breaking rocks is easier i guess + +modify: { - "model" "*7" - "origin" "-1564 200 -1828" - "spawnflags" "1" - "nodmgforce" "0" - "damagemodel" "0" - "damagetype" "65536" - "damagecap" "2000000" - "damage" "100000" - "StartDisabled" "1" - "targetname" "nuke" - "classname" "trigger_hurt" + match: + { + "targetname" "roundrock1_trigger" + "classname" "trigger_once" + } + insert: + { + "OnStartTouch" "roundrock1,Break,,45,-1" + } } -add: +modify: { - "model" "*7" - "origin" "-1564 88 -1828" - "spawnflags" "1" - "nodmgforce" "0" - "damagemodel" "0" - "damagetype" "65536" - "damagecap" "2000000" - "damage" "100000" - "StartDisabled" "1" - "targetname" "nuke" - "classname" "trigger_hurt" -} - -add: -{ - "model" "*7" - "origin" "-1564 -120 -1828" - "spawnflags" "1" - "nodmgforce" "0" - "damagemodel" "0" - "damagetype" "65536" - "damagecap" "2000000" - "damage" "100000" - "StartDisabled" "1" - "targetname" "nuke" - "classname" "trigger_hurt" + match: + { + "targetname" "roundrock2_trigger" + "classname" "trigger_once" + } + insert: + { + "OnStartTouch" "roundrock2,Break,,30,-1" + } } diff --git a/ze_madara_temple_v1.cfg b/ze_madara_temple_v1.cfg new file mode 100644 index 0000000..ba330c1 --- /dev/null +++ b/ze_madara_temple_v1.cfg @@ -0,0 +1,34 @@ +;--------------------- +;FIX TELEPORT MISSING +;--------------------- + +add: +{ + "model" "*92" + "targetname" "9_teleport" + "target" "third_part_dest" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "-2200 -864 -8688" + "classname" "trigger_teleport" +} +add: +{ + "model" "*92" + "targetname" "9_teleport" + "target" "third_part_dest" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "792 -7456 -8688" + "classname" "trigger_teleport" +} +add: +{ + "model" "*92" + "targetname" "9_teleport" + "target" "third_part_dest" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "792 -8800 -8688" + "classname" "trigger_teleport" +} diff --git a/ze_madara_temple_v1fix.cfg b/ze_madara_temple_v1fix.cfg new file mode 100644 index 0000000..8957adb --- /dev/null +++ b/ze_madara_temple_v1fix.cfg @@ -0,0 +1,12 @@ +modify: +{ + match: + { + "targetname" "end_teleport" + "classname" "trigger_teleport" + } + replace: + { + "spawnflags" "1" + } +} \ No newline at end of file diff --git a/ze_mindtree_v1_6s.cfg b/ze_mindtree_v1_6s.cfg new file mode 100644 index 0000000..198fb57 --- /dev/null +++ b/ze_mindtree_v1_6s.cfg @@ -0,0 +1,24 @@ +;Nerf Towers HP + +modify: +{ + match: + { + "classname" "trigger_multiple" + "targetname" "counter_trigger" + } + delete: + { + "OnStartTouch" "b1,AddHealth,400,0,-1" + "OnStartTouch" "b2,AddHealth,400,0,-1" + "OnStartTouch" "b3,AddHealth,400,0,-1" + "OnStartTouch" "b4,AddHealth,400,0,-1" + } + insert: + { + "OnStartTouch" "b1,AddHealth,300,0,-1" + "OnStartTouch" "b2,AddHealth,300,0,-1" + "OnStartTouch" "b3,AddHealth,300,0,-1" + "OnStartTouch" "b4,AddHealth,300,0,-1" + } +} diff --git a/ze_paper_escaper_v7_1.cfg b/ze_paper_escaper_v7_1.cfg index 109ba80..e418b98 100644 --- a/ze_paper_escaper_v7_1.cfg +++ b/ze_paper_escaper_v7_1.cfg @@ -97,4 +97,17 @@ modify: { "OnSpawn" "Console,Command,sv_enablebunnyhopping 0,0,-1" } -} \ No newline at end of file +} + +modify: +{ + match: + { + "classname" "trigger_hurt" + "targetname" "NukeExtreme" + } + replace: + { + "damage" "10000" + } +} diff --git a/ze_paranoid_ultimate_v10_4.cfg b/ze_paranoid_ultimate_v10_4.cfg index 6e7b0ba..7fce259 100644 --- a/ze_paranoid_ultimate_v10_4.cfg +++ b/ze_paranoid_ultimate_v10_4.cfg @@ -452,236 +452,236 @@ modify: ;------------------------- ; ITEM: MINIGUN ;------------------------- - -filter: -{ - "model" "*582" - "hammerid" "393405" - "classname" "trigger_multiple" -} -filter: -{ - "model" "*583" - "hammerid" "393423" - "classname" "trigger_multiple" -} -filter: -{ - "hammerid" "354501" - "classname" "logic_compare" - "targetname" "minigun_c" -} -filter: -{ - "hammerid" "393443" - "classname" "logic_relay" - "targetname" "miniguninicio" -} -filter: -{ - "hammerid" "393417" - "classname" "logic_timer" - "targetname" "minigunfuegorep" -} -filter: -{ - "hammerid" "393419" - "classname" "logic_timer" - "targetname" "minigundisparar" -} -filter: -{ - "hammerid" "393426" - "classname" "logic_timer" - "targetname" "minigunloopsound" -} -filter: -{ - "hammerid" "393441" - "classname" "logic_timer" - "targetname" "minigunenfriar" -} -filter: -{ - "hammerid" "393421" - "classname" "math_counter" - "targetname" "minigunlogica" -} -filter: -{ - "hammerid" "393428" - "classname" "math_counter" - "targetname" "minigunmunicion" -} -filter: -{ - "hammerid" "393430" - "classname" "math_counter" - "targetname" "minialar2" -} -filter: -{ - "hammerid" "393435" - "classname" "math_counter" - "targetname" "minigunbestial" -} -filter: -{ - "hammerid" "393437" - "classname" "math_counter" - "targetname" "minigunbestial2" -} -filter: -{ - "hammerid" "393439" - "classname" "math_counter" - "targetname" "minigunfbestialfin" -} - -add: -{ - "classname" "logic_timer" - "targetname" "minigun_timer" - "refiretime" "0.75" - "OnTimer" "minigun_counter,Subtract,2,0,-1" -} -add: -{ - "classname" "math_counter" - "targetname" "minigun_counter" - "max" "10" - "OnHitMax" "minigun_timer,Kill,,0,1" - "OnHitMax" "minigun_button,Kill,,0,1" - "OnHitMax" "minigun_counter,Kill,,0,1" - "OnHitMax" "minigun_relay_windup,Kill,,0,1" - "OnHitMax" "minigun_relay_winddown,Kill,,0,1" - "OnHitMax" "minigun_relay_overheat,Kill,,0,1" - "OnHitMax" "minigun_compare_start,Kill,,0,1" - "OnHitMax" "minigun_compare_shoot,Kill,,0,1" - "OnHitMax" "minigun_compare_overheat,Kill,,0,1" - "OnHitMax" "byeMinigun,PlaySound,,0,1" - "OnHitMax" "sonido_explosion,PlaySound,,3,1" - "OnHitMax" "explosion_awesomante,Start,,3,1" - "OnHitMax" "minigunrodillo,Kill,,3,1" - "OnHitMax" "finmini,Explode,,3,1" - "OnHitMax" "activarDamage,Disable,,0,1" - "OnHitMax" "disparo_minigun,Stop,,0,1" - "OnHitMax" "disparo_minigun2,Stop,,0,1" - "OnHitMax" "minigunshake,StopShake,,0,1" - "OnHitMax" "minisoundloop,Volume,0,0,-1" - "OnHitMax" "cargando,StopSpark,,0,1" - "OutValue" "minigun_compare_start,SetValueCompare,,0,-1" - "OutValue" "minigun_compare_shoot,SetValueCompare,,0,-1" - "OutValue" "minigun_compare_overheat,SetValueCompare,,0,-1" -} -add: -{ - "classname" "logic_compare" - "targetname" "minigun_compare_start" - "comparevalue" "2" - "OnGreaterThan" "minigunrodillo,Start,,0,-1" - "OnGreaterThan" "minigun_relay_windup,Trigger,,0,-1" - "OnGreaterThan" "minigun_relay_winddown,Enable,,0,-1" - "OnLessThan" "minigunrodillo,Stop,,0,-1" - "OnLessThan" "minigun_relay_windup,Enable,,0,-1" - "OnLessThan" "minigun_relay_winddown,Trigger,,0,-1" -} -add: -{ - "classname" "logic_relay" - "targetname" "minigun_relay_windup" - "startdisabled" "0" - "OnTrigger" "minisoundcomienzo,PlaySound,,0,-1" - "OnTrigger" "!self,Disable,,0,-1" -} -add: -{ - "classname" "logic_relay" - "targetname" "minigun_relay_winddown" - "startdisabled" "0" - "OnTrigger" "minisoundfinal,PlaySound,,0,-1" - "OnTrigger" "!self,Disable,,0,-1" -} -add: -{ - "classname" "logic_compare" - "targetname" "minigun_compare_shoot" - "comparevalue" "5" - "OnGreaterThan" "activarDamage,Enable,,0,-1" - "OnGreaterThan" "disparo_minigun,Start,,0,-1" - "OnGreaterThan" "disparo_minigun2,Start,,0,-1" - "OnGreaterThan" "minigunshake,StartShake,,0,-1" - "OnGreaterThan" "minisoundloop,Volume,10,0,-1" - "OnLessThan" "activarDamage,Disable,,0,-1" - "OnLessThan" "disparo_minigun,Stop,,0,-1" - "OnLessThan" "disparo_minigun2,Stop,,0,-1" - "OnLessThan" "minigunshake,StopShake,,0,-1" - "OnLessThan" "minisoundloop,Volume,0,0,-1" -} -add: -{ - "classname" "logic_compare" - "targetname" "minigun_compare_overheat" - "comparevalue" "8" - "OnGreaterThan" "minigun_relay_overheat,Trigger,,0,-1" - "OnGreaterThan" "cargando,StartSpark,,0,-1" - "OnLessThan" "minigun_relay_overheat,Enable,,0,-1" - "OnLessThan" "cargando,StopSpark,,0,-1" -} -add: -{ - "classname" "logic_relay" - "targetname" "minigun_relay_overheat" - "startdisabled" "0" - "OnTrigger" "minialar3,PlaySound,,0,-1" - "OnTrigger" "!self,Disable,,0,-1" -} - -modify: -{ - match: - { - "model" "*577" - "hammerid" "385302" - "classname" "func_physbox_multiplayer" - } - delete: - { - "OnPlayerUse" "minigun_c,Compare,,0,-1" - } - insert: - { - "targetname" "minigun_button" - "OnPlayerUse" "minigun_counter,Add,1,0,-1" - } -} -modify: -{ - match: - { - "hammerid" "354499" - "classname" "env_spark" - "targetname" "cargando" - } - insert: - { - "OnSpark" "prueba2,Ignite,,0,-1" - } -} -modify: -{ - match: - { - "hammerid" "354495" - "classname" "env_entity_igniter" - "targetname" "prueba2" - } - replace: - { - "lifetime" "1" - } -} - +; +;filter: +;{ +; "model" "*582" +; "hammerid" "393405" +; "classname" "trigger_multiple" +;} +;filter: +;{ +; "model" "*583" +; "hammerid" "393423" +; "classname" "trigger_multiple" +;} +;filter: +;{ +; "hammerid" "354501" +; "classname" "logic_compare" +; "targetname" "minigun_c" +;} +;filter: +;{ +; "hammerid" "393443" +; "classname" "logic_relay" +; "targetname" "miniguninicio" +;} +;filter: +;{ +; "hammerid" "393417" +; "classname" "logic_timer" +; "targetname" "minigunfuegorep" +;} +;filter: +;{ +; "hammerid" "393419" +; "classname" "logic_timer" +; "targetname" "minigundisparar" +;} +;filter: +;{ +; "hammerid" "393426" +; "classname" "logic_timer" +; "targetname" "minigunloopsound" +;} +;filter: +;{ +; "hammerid" "393441" +; "classname" "logic_timer" +; "targetname" "minigunenfriar" +;} +;filter: +;{ +; "hammerid" "393421" +; "classname" "math_counter" +; "targetname" "minigunlogica" +;} +;filter: +;{ +; "hammerid" "393428" +; "classname" "math_counter" +; "targetname" "minigunmunicion" +;} +;filter: +;{ +; "hammerid" "393430" +; "classname" "math_counter" +; "targetname" "minialar2" +;} +;filter: +;{ +; "hammerid" "393435" +; "classname" "math_counter" +; "targetname" "minigunbestial" +;} +;filter: +;{ +; "hammerid" "393437" +; "classname" "math_counter" +; "targetname" "minigunbestial2" +;} +;filter: +;{ +; "hammerid" "393439" +; "classname" "math_counter" +; "targetname" "minigunfbestialfin" +;} +; +;add: +;{ +; "classname" "logic_timer" +; "targetname" "minigun_timer" +; "refiretime" "0.75" +; "OnTimer" "minigun_counter,Subtract,2,0,-1" +;} +;add: +;{ +; "classname" "math_counter" +; "targetname" "minigun_counter" +; "max" "10" +; "OnHitMax" "minigun_timer,Kill,,0,1" +; "OnHitMax" "minigun_button,Kill,,0,1" +; "OnHitMax" "minigun_counter,Kill,,0,1" +; "OnHitMax" "minigun_relay_windup,Kill,,0,1" +; "OnHitMax" "minigun_relay_winddown,Kill,,0,1" +; "OnHitMax" "minigun_relay_overheat,Kill,,0,1" +; "OnHitMax" "minigun_compare_start,Kill,,0,1" +; "OnHitMax" "minigun_compare_shoot,Kill,,0,1" +; "OnHitMax" "minigun_compare_overheat,Kill,,0,1" +; "OnHitMax" "byeMinigun,PlaySound,,0,1" +; "OnHitMax" "sonido_explosion,PlaySound,,3,1" +; "OnHitMax" "explosion_awesomante,Start,,3,1" +; "OnHitMax" "minigunrodillo,Kill,,3,1" +; "OnHitMax" "finmini,Explode,,3,1" +; "OnHitMax" "activarDamage,Disable,,0,1" +; "OnHitMax" "disparo_minigun,Stop,,0,1" +; "OnHitMax" "disparo_minigun2,Stop,,0,1" +; "OnHitMax" "minigunshake,StopShake,,0,1" +; "OnHitMax" "minisoundloop,Volume,0,0,-1" +; "OnHitMax" "cargando,StopSpark,,0,1" +; "OutValue" "minigun_compare_start,SetValueCompare,,0,-1" +; "OutValue" "minigun_compare_shoot,SetValueCompare,,0,-1" +; "OutValue" "minigun_compare_overheat,SetValueCompare,,0,-1" +;} +;add: +;{ +; "classname" "logic_compare" +; "targetname" "minigun_compare_start" +; "comparevalue" "2" +; "OnGreaterThan" "minigunrodillo,Start,,0,-1" +; "OnGreaterThan" "minigun_relay_windup,Trigger,,0,-1" +; "OnGreaterThan" "minigun_relay_winddown,Enable,,0,-1" +; "OnLessThan" "minigunrodillo,Stop,,0,-1" +; "OnLessThan" "minigun_relay_windup,Enable,,0,-1" +; "OnLessThan" "minigun_relay_winddown,Trigger,,0,-1" +;} +;add: +;{ +; "classname" "logic_relay" +; "targetname" "minigun_relay_windup" +; "startdisabled" "0" +; "OnTrigger" "minisoundcomienzo,PlaySound,,0,-1" +; "OnTrigger" "!self,Disable,,0,-1" +;} +;add: +;{ +; "classname" "logic_relay" +; "targetname" "minigun_relay_winddown" +; "startdisabled" "0" +; "OnTrigger" "minisoundfinal,PlaySound,,0,-1" +; "OnTrigger" "!self,Disable,,0,-1" +;} +;add: +;{ +; "classname" "logic_compare" +; "targetname" "minigun_compare_shoot" +; "comparevalue" "5" +; "OnGreaterThan" "activarDamage,Enable,,0,-1" +; "OnGreaterThan" "disparo_minigun,Start,,0,-1" +; "OnGreaterThan" "disparo_minigun2,Start,,0,-1" +; "OnGreaterThan" "minigunshake,StartShake,,0,-1" +; "OnGreaterThan" "minisoundloop,Volume,10,0,-1" +; "OnLessThan" "activarDamage,Disable,,0,-1" +; "OnLessThan" "disparo_minigun,Stop,,0,-1" +; "OnLessThan" "disparo_minigun2,Stop,,0,-1" +; "OnLessThan" "minigunshake,StopShake,,0,-1" +; "OnLessThan" "minisoundloop,Volume,0,0,-1" +;} +;add: +;{ +; "classname" "logic_compare" +; "targetname" "minigun_compare_overheat" +; "comparevalue" "8" +; "OnGreaterThan" "minigun_relay_overheat,Trigger,,0,-1" +; "OnGreaterThan" "cargando,StartSpark,,0,-1" +; "OnLessThan" "minigun_relay_overheat,Enable,,0,-1" +; "OnLessThan" "cargando,StopSpark,,0,-1" +;} +;add: +;{ +; "classname" "logic_relay" +; "targetname" "minigun_relay_overheat" +; "startdisabled" "0" +; "OnTrigger" "minialar3,PlaySound,,0,-1" +; "OnTrigger" "!self,Disable,,0,-1" +;} +; +;modify: +;{ +; match: +; { +; "model" "*577" +; "hammerid" "385302" +; "classname" "func_physbox_multiplayer" +; } +; delete: +; { +; "OnPlayerUse" "minigun_c,Compare,,0,-1" +; } +; insert: +; { +; "targetname" "minigun_button" +; "OnPlayerUse" "minigun_counter,Add,1,0,-1" +; } +;} +;modify: +;{ +; match: +; { +; "hammerid" "354499" +; "classname" "env_spark" +; "targetname" "cargando" +; } +; insert: +; { +; "OnSpark" "prueba2,Ignite,,0,-1" +; } +;} +;modify: +;{ +; match: +; { +; "hammerid" "354495" +; "classname" "env_entity_igniter" +; "targetname" "prueba2" +; } +; replace: +; { +; "lifetime" "1" +; } +;} +; ;------------------------- ; ITEM: ANNIHILATOR/DESTROYER ;------------------------- diff --git a/ze_paycheck_b1.cfg b/ze_paycheck_b1.cfg new file mode 100644 index 0000000..256cdbe --- /dev/null +++ b/ze_paycheck_b1.cfg @@ -0,0 +1,33 @@ +;-------------------------------------------------------------------- +;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ +;-------------------------------------------------------------------- +;ADD SAFE NUKE +;-------------- + +modify: +{ + match: + { + "targetname" "foodt" + "classname" "trigger_once" + } + insert: + { + "OnStartTouch" "just_a_safe_hurt_all,Enable,,2,1" + } +} + +add: +{ + "model" "*9" + "targetname" "just_a_safe_hurt_all" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "5504 -1664 -640" + "nodmgforce" "0" + "damagetype" "65536" + "damagemodel" "0" + "damagecap" "999999" + "damage" "99999" + "classname" "trigger_hurt" +} diff --git a/ze_pkmn_adventure_v9s_fix.cfg b/ze_pkmn_adventure_v9s_fix.cfg index 8a2c7b4..0b315d5 100644 --- a/ze_pkmn_adventure_v9s_fix.cfg +++ b/ze_pkmn_adventure_v9s_fix.cfg @@ -23,7 +23,7 @@ modify: } insert: { - "OnBreak" "kirlia_shockwave,kill,0,-1" + "OnBreak" "kirlia_shockwave,Kill,,0,-1" } } modify: @@ -35,6 +35,57 @@ modify: } insert: { - "OnBreak" "crobat_toxic_attack,kill,0,-1" + "OnBreak" "crobat_toxic_attack,Kill,,0,-1" } -} \ No newline at end of file +} + +;Buff Laser Boss HP Stage 4 +modify: +{ + match: + { + "classname" "trigger_multiple" + "hammerid" "437195" + } + delete: + { + "OnStartTouch" "weavilefinalhp,Add,50,0,-1" + } + insert: + { + "OnStartTouch" "weavilefinalhp,Add,100,0,-1" + } +} + +;Fix Stage 3 Groudon's Roar that can happen after Groudon's death +modify: +{ + match: + { + "classname" "func_breakable" + "targetname" "Groudon" + } + insert: + { + "OnBreak" "groudon_roar_relay,CancelPending,,0,1" + "OnBreak" "groudon_roar_relay,Disable,,0,1" + } +} + +;Fix Judgement Hurt after Arceus' death +modify: +{ + match: + { + "classname" "func_breakable" + "targetname" "Arceus" + } + delete: + { + "OnBreak" "Arceus_Judgement_Hurt,Disable,,0,-1" + } + insert: + { + "OnBreak" "Arceus_Judgement_Hurt,Kill,,0,-1" + } +} diff --git a/ze_random_v9.cfg b/ze_random_v9.cfg index 82b6af2..1e8870a 100644 --- a/ze_random_v9.cfg +++ b/ze_random_v9.cfg @@ -16,6 +16,57 @@ filter: "classname" "func_brush" } +;---------------------------------- +;ZombieMurder - Cant Delay on boss +;---------------------------------- + +add: +{ + "model" "*296" + "targetname" "SHIT_BOSSHURT_NODELAY" + "StartDisabled" "0" + "spawnflags" "1" + "parentname" "FBO" + "origin" "15808 15232 -15632" + "nodmgforce" "0" + "filtername" "FilterC" + "damagetype" "256" + "damagemodel" "0" + "damagecap" "20" + "damage" "100000" + "classname" "trigger_hurt" +} + +modify: +{ + match: + { + "targetname" "S4" + "classname" "func_button" + } + insert: + { + "OnPressed" "SHIT_BOSSHURT_NODELAY,Kill,,0,1" + } +} + +;--------------------------------- +;Interstellar Door Kill Automatic +;--------------------------------- + +modify: +{ + match: + { + "targetname" "Cargo" + "classname" "func_breakable" + } + insert: + { + "OnBreak" "TrainDoor,Kill,,20,1" + } +} + ;--------------------------------- ;Interstellar Escape Shortcut Fix ;--------------------------------- @@ -49,6 +100,22 @@ add: "classname" "trigger_teleport" } +; Ladder they can reach and infect ct + +add: +{ + "classname" "prop_dynamic" + "targetname" "Train_Noglitch" + "origin" "4724 11400 -180" + "angles" "0 0 0" + "model" "models/props_lab/blastdoor001c.mdl" + "disablereceiveshadows" "1" + "disableshadows" "1" + "solid" "6" + "rendermode" "10" +} + + ;---------------------------------- ;Interstellar Escape Shortcut2 Fix ;---------------------------------- @@ -141,9 +208,9 @@ modify: } } -;---------------------- -;Night City Real Fix ? -;---------------------- +;-------------------- +;Night City Real Fix +;-------------------- modify: { @@ -698,6 +765,51 @@ modify: } } +;------------------------- +;C4 Button - Zombies Only +;------------------------- + +add: +{ + "origin" "15210 12272 15408" + "targetname" "C4Filter" + "Negated" "0" + "filterteam" "2" + "classname" "filter_activator_team" + "hammerid" "812826" + "OnPass" "c4,Kill,,25,1" + "OnPass" "C4B,Kill,,25,1" + "OnPass" "com,Command,say ***C4 set to go off in 25secs!***,0,1" + "OnPass" "SE,Explode,,25,1" + "OnPass" "C4X,Break,,25,1" +} + +modify: +{ + match: + { + "classname" "func_button" + "hammerid" "114752" + "origin" "15176 12312 15388" + } + replace: + { + "wait" "1" + } + delete: + { + "OnPressed" "com,Command,say ***C4 set to go off in 20secs!***,0,1" + "OnPressed" "SE,Explode,,25,1" + "OnPressed" "C4X,Break,,25,1" + } + insert: + { + "OnPressed" "C4Filter,TestActivator,,0,-1" + } +} + + + ;------------------------------------------ ;Slender - Spawn on players (like in b7.3) ;------------------------------------------ @@ -735,6 +847,40 @@ filter: "classname" "logic_case" } +; Oops, I also deleted the final room slender + +add: +{ + "origin" "13696 -15232 -16255.2" + "StartDisabled" "0" + "spawnflags" "0" + "solid" "6" + "skin" "0" + "SetBodyGroup" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255 200" + "renderamt" "255" + "RandomAnimation" "0" + "pressuredelay" "0" + "PerformanceMode" "0" + "model" "models/3d/slender/slender.mdl" + "mindxlevel" "0" + "MinAnimTime" "5" + "maxdxlevel" "0" + "MaxAnimTime" "10" + "fadescale" "1" + "fademindist" "-1" + "fademaxdist" "0" + "ExplodeRadius" "0" + "ExplodeDamage" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "DisableBoneFollowers" "0" + "angles" "0 270 0" + "classname" "prop_dynamic" +} + ; Add the new slender add: @@ -1133,22 +1279,74 @@ add: ;STRIPPER CFG BY BotoX ;-------------------------------------------------------------------- ;Fail Nade: Add "512: Damage Activates" to spawnflags -;---------------------------------------------------- +;----------------------------------------------------- -modify: +; Add a filter for hegrenade projectile + +add: { - match: - { - "origin" "16088 -15456 14944" - "targetname" "FilterV" - "classname" "filter_activator_team" - "hammerid" "1362142" - } - insert: - { - "OnPass" "V,Lock,,0,1" - } + "targetname" "IDONTKNOW_HEGRENADE_FILTER" + "filterclass" "hegrenade_projectile" + "Negated" "Allow entities that match criteria" + "origin" "16088 -15456 14944" + "classname" "filter_activator_class" } + +; Add a filter that check if ct or hegrenade is activator + +add: +{ + "targetname" "IDONTKNOW_FAILNADE_FILTER1" + "origin" "16088 -15456 14944" + "Filter01" "IDONTKNOW_HEGRENADE_FILTER" + "Filter02" "FilterV" + "filtertype" "1" + "classname" "filter_multi" + "OnPass" "vB,Break,,0,1" + "OnPass" "VP,EnableMotion,,0,1" + "OnPass" "V,Lock,,0,1" +} +add: +{ + "targetname" "IDONTKNOW_FAILNADE_FILTER2" + "origin" "16088 -15456 14944" + "Filter01" "IDONTKNOW_HEGRENADE_FILTER" + "Filter02" "FilterV" + "filtertype" "1" + "classname" "filter_multi" + "OnPass" "VB2,Break,,0,1" + "OnPass" "V2,Lock,,0,1" +} + +; modify: +; { +; match: +; { +; "origin" "16088 -15456 14944" +; "targetname" "FilterV" +; "classname" "filter_activator_team" +; "hammerid" "1362142" +; } +; insert: +; { +; "OnPass" "V,Lock,,0,1" +; } +; } +; modify: +; { +; match: +; { +; "origin" "16064 -15456 14944" +; "targetname" "FilterV2" +; "classname" "filter_activator_team" +; "hammerid" "1362165" +; } +; insert: +; { +; "OnPass" "V2,Lock,,0,1" +; } +; } + modify: { match: @@ -1163,28 +1361,18 @@ modify: "spawnflags" "3585" "wait" "0.02" } + delete: + { + "OnPressed" "FilterV,TestActivator,,0,-1" + } insert: { - "damagefilter" "FilterCT" - "OnPressed" "FilterV,TestActivator,,0,1" + "damagefilter" "IDONTKNOW_FAILNADE_FILTER1" + "OnPressed" "IDONTKNOW_FAILNADE_FILTER1,TestActivator,,0,-1" } } -modify: -{ - match: - { - "origin" "16064 -15456 14944" - "targetname" "FilterV2" - "classname" "filter_activator_team" - "hammerid" "1362165" - } - insert: - { - "OnPass" "V2,Lock,,0,1" - } -} modify: { match: @@ -1199,121 +1387,21 @@ modify: "spawnflags" "3585" "wait" "0.02" } - insert: - { - "damagefilter" "FilterCT" - "OnPressed" "FilterV2,TestActivator,,0,1" - } -} - -;------------------------- -;C4 Button - Zombies Only -;------------------------- - -add: -{ - "origin" "15210 12272 15408" - "targetname" "C4Filter" - "Negated" "0" - "filterteam" "2" - "classname" "filter_activator_team" - "hammerid" "812826" - "OnPass" "c4,Kill,,25,1" - "OnPass" "C4B,Kill,,25,1" - "OnPass" "com,Command,say ***C4 set to go off in 25secs!***,0,1" - "OnPass" "SE,Explode,,25,1" - "OnPass" "C4X,Break,,25,1" -} - -modify: -{ - match: - { - "classname" "func_button" - "hammerid" "114752" - "origin" "15176 12312 15388" - } - replace: - { - "wait" "1" - } delete: { - "OnPressed" "com,Command,say ***C4 set to go off in 20secs!***,0,1" - "OnPressed" "SE,Explode,,25,1" - "OnPressed" "C4X,Break,,25,1" + "OnPressed" "FilterV2,TestActivator,,0,-1" } insert: { - "OnPressed" "C4Filter,TestActivator,,0,-1" + "damagefilter" "IDONTKNOW_FAILNADE_FILTER2" + "OnPressed" "IDONTKNOW_FAILNADE_FILTER2,TestActivator,,0,-1" } } +;-------------------------------------------- +;Fail Nade: Zombie Teleport - Lower Z origin +;-------------------------------------------- - -; elevator stage first door only breakable by ZM -modify: -{ - match: - { - "classname" "func_breakable" - "hammerid" "139580" - "origin" "-15920 -12176 -15744" - } - insert: - { - "damagefilter" "FilterT" - } -} - -; elevator stage glass CT side higher HP -modify: -{ - match: - { - "classname" "func_breakable" - "parentname" "Elevator" - "health" "700" - } - modify: - { - "health" "1500" - } -} - -; elevator stage zombie door higher hp and break automatically -modify: -{ - match: - { - "classname" "func_breakable" - "hammerid" "160750" - "origin" "-16016 -14320 -12288" - } - insert: - { - "targetname" "ElevatorZMDoor" - } - modify: - { - "health" "1000" - } -} -modify: -{ - match: - { - "classname" "func_breakable" - "hammerid" "152907" - "origin" "-15376 -14448 -12288" - } - insert: - { - "OnBreak" "ElevatorZMDoor,Break,,3,1" - } -} - -; failnade stage T teleport lower Z add: { "origin" "15520 -15520 14882" @@ -1339,7 +1427,10 @@ modify: } } -; failnade stage CT teleport to one side +;--------------------------------------- +;Fail Nade: CT Teleport - Only One Side +;--------------------------------------- + modify: { match: @@ -1374,3 +1465,74 @@ modify: "OnStartTouch" "com,Command,say ***Hint: Shoot or nade the other button!***,56,1" } } + +;------------------------------------------- +;Elevator - First door only breakable by ZM +;------------------------------------------- + +modify: +{ + match: + { + "classname" "func_breakable" + "hammerid" "139580" + "origin" "-15920 -12176 -15744" + } + insert: + { + "damagefilter" "FilterT" + } +} + +;----------------------------------- +;Elevator - Glass CT Side Higher HP +;----------------------------------- + +modify: +{ + match: + { + "classname" "func_breakable" + "parentname" "Elevator" + "health" "700" + } + modify: + { + "health" "1500" + } +} + +;--------------------------------------------------------- +;Elevator - Zombie door higher hp and break automatically +;--------------------------------------------------------- + +modify: +{ + match: + { + "classname" "func_breakable" + "hammerid" "160750" + "origin" "-16016 -14320 -12288" + } + insert: + { + "targetname" "ElevatorZMDoor" + } + modify: + { + "health" "1000" + } +} +modify: +{ + match: + { + "classname" "func_breakable" + "hammerid" "152907" + "origin" "-15376 -14448 -12288" + } + insert: + { + "OnBreak" "ElevatorZMDoor,Break,,3,1" + } +} diff --git a/ze_random_v9_event.cfg b/ze_random_v9_event.cfg new file mode 100644 index 0000000..99b4b80 --- /dev/null +++ b/ze_random_v9_event.cfg @@ -0,0 +1,1896 @@ +;-------------------------------------------------------------------- +;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ +;-------------------------------------------------------------------- +;Remove Invalid Spawnpoint +;-------------------------- + +filter: +{ + "origin" "15776 -16272 -15712" + "classname" "info_player_terrorist" +} + +filter: +{ + "origin" "15776 -16272 -15696" + "classname" "func_brush" +} + +;---------------------------------- +;ZombieMurder - Cant Delay on boss +;---------------------------------- + +add: +{ + "model" "*296" + "targetname" "SHIT_BOSSHURT_NODELAY" + "StartDisabled" "0" + "spawnflags" "1" + "parentname" "FBO" + "origin" "15808 15232 -15632" + "nodmgforce" "0" + "filtername" "FilterC" + "damagetype" "256" + "damagemodel" "0" + "damagecap" "20" + "damage" "100000" + "classname" "trigger_hurt" +} + +modify: +{ + match: + { + "targetname" "S4" + "classname" "func_button" + } + insert: + { + "OnPressed" "SHIT_BOSSHURT_NODELAY,Kill,,0,1" + } +} + +;--------------------------------- +;Interstellar Door Kill Automatic +;--------------------------------- + +modify: +{ + match: + { + "targetname" "Cargo" + "classname" "func_breakable" + } + insert: + { + "OnBreak" "TrainDoor,Kill,,20,1" + } +} + +;--------------------------------- +;Interstellar Escape Shortcut Fix +;--------------------------------- + +modify: +{ + match: + { + "classname" "func_breakable" + "targetname" "LadB" + "origin" "4717 11568 -80" + } + replace: + { + "origin" "4717 11567 -80" + } + insert: + { + "OnBreak" "Train_Noglitch,Kill,,0,1" + } +} + +add: +{ + "model" "*124" + "target" "ZomCarT" + "targetname" "Train_Noglitch" + "StartDisabled" "0" + "spawnflags" "1" + "origin" "4728 11599 -96" + "classname" "trigger_teleport" +} + +; Ladder they can reach and infect ct + +add: +{ + "classname" "prop_dynamic" + "targetname" "Train_Noglitch" + "origin" "4724 11400 -180" + "angles" "0 0 0" + "model" "models/props_lab/blastdoor001c.mdl" + "disablereceiveshadows" "1" + "disableshadows" "1" + "solid" "6" + "rendermode" "10" +} + +;---------------------------------- +;Interstellar Escape Shortcut2 Fix +;---------------------------------- + +add: +{ + "model" "*141" + "targetname" "ZomCarT2" + "target" "ZomCarT" + "StartDisabled" "0" + "spawnflags" "1" + "parentname" "ZomCar" + "origin" "2734 11280 -170" + "classname" "trigger_teleport" +} +add: +{ + "model" "*141" + "targetname" "ZomCarT2" + "target" "ZomCarT" + "StartDisabled" "0" + "spawnflags" "1" + "parentname" "ZomCar" + "origin" "2734 11248 -170" + "classname" "trigger_teleport" +} + +;------------------------------- +;Interstellar Escape No Camping +;------------------------------- + +add: +{ + "targetname" "InterstellarClip" + "model" "*168" + "vrad_brush_cast_shadows" "0" + "StartDisabled" "0" + "spawnflags" "2" + "Solidity" "0" + "solidbsp" "0" + "rendermode" "10" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "origin" "2192 11464 64" + "invert_exclusion" "0" + "InputFilter" "0" + "disableshadows" "1" + "disablereceiveshadows" "1" + "classname" "func_brush" +} +add: +{ + "angles" "0 90 0" + "targetname" "InterstellarClip" + "model" "*168" + "vrad_brush_cast_shadows" "0" + "StartDisabled" "0" + "spawnflags" "2" + "Solidity" "0" + "solidbsp" "0" + "rendermode" "10" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "origin" "2376 11616 64" + "invert_exclusion" "0" + "InputFilter" "0" + "disableshadows" "1" + "disablereceiveshadows" "1" + "classname" "func_brush" +} + +;------------------------------------ +;Interstellar Fix Train End position +;------------------------------------ + +modify: +{ + match: + { + "targetname" "Zcp4" + "origin" "10717 11264 -136" + "classname" "path_track" + + } + replace: + { + "origin" "10616 11264 -136" + } +} + +;-------------------- +;Night City Real Fix +;-------------------- + +modify: +{ + match: + { + "classname" "func_illusionary" + } + replace: + { + "disableshadows" "1" + "disablereceiveshadows" "1" + } +} + +modify: +{ + match: + { + "parentname" "LS" + "model" "models/props/de_nuke/lifepreserver.mdl" + "classname" "prop_dynamic_override" + } + replace: + { + "disableshadows" "1" + "disablereceiveshadows" "1" + } +} +modify: +{ + match: + { + "parentname" "FL" + "model" "models/props/cs_assault/forklift.mdl" + "classname" "prop_dynamic_override" + } + replace: + { + "disableshadows" "1" + "disablereceiveshadows" "1" + } +} +modify: +{ + match: + { + "parentname" "VM" + "model" "models/props/cs_office/vending_machine.mdl" + "classname" "prop_dynamic_override" + } + replace: + { + "disableshadows" "1" + "disablereceiveshadows" "1" + } +} +modify: +{ + match: + { + "parentname" "PT" + "model" "models/props/de_dust/palm_tree_head_skybox.mdl" + "classname" "prop_dynamic_override" + } + replace: + { + "disableshadows" "1" + "disablereceiveshadows" "1" + } +} +modify: +{ + match: + { + "parentname" "bush" + "model" "models/props/de_inferno/bushgreenbig.mdl" + "classname" "prop_dynamic_override" + } + replace: + { + "disableshadows" "1" + "disablereceiveshadows" "1" + } +} +modify: +{ + match: + { + "parentname" "Box" + "model" "models/props/de_nuke/crate_small.mdl" + "classname" "prop_dynamic_override" + } + replace: + { + "disableshadows" "1" + "disablereceiveshadows" "1" + } +} + +;------------------------------- +;Night City Elevator Collisions +;------------------------------- + +modify: +{ + match: + { + "targetname" "Elevator" + "origin" "-16177 -14576 -15733" + "classname" "func_tracktrain" + } + replace: + { + "spawnflags" "667" ;-> Unsolid + } +} + +add: +{ + "model" "*46" + "targetname" "Elevator_Collisions" + "parentname" "Elevator" + "spawnobject" "0" + "spawnflags" "0" + "rendermode" "10" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "propdata" "0" + "pressuredelay" "0" + "physdamagescale" "1.0" + "PerformanceMode" "0" + "origin" "-16177 -14576 -15733" + "nodamageforces" "0" + "minhealthdmg" "0" + "material" "0" + "health" "0" + "gibdir" "0 0 0" + "explosion" "0" + "ExplodeRadius" "0" + "explodemagnitude" "0" + "ExplodeDamage" "0" + "disableshadows" "1" + "disablereceiveshadows" "1" + "classname" "func_breakable" +} + +;---------------------------- +;Nightcity No Glitch Camping +;---------------------------- + +add: +{ + "targetname" "NightCityClip" + "model" "*168" + "vrad_brush_cast_shadows" "0" + "StartDisabled" "0" + "spawnflags" "2" + "Solidity" "0" + "solidbsp" "0" + "rendermode" "10" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "origin" "-14864 -14576 -12480" + "invert_exclusion" "0" + "InputFilter" "0" + "disableshadows" "1" + "disablereceiveshadows" "1" + "classname" "func_brush" +} +add: +{ + "targetname" "NightCityClip" + "model" "*168" + "vrad_brush_cast_shadows" "0" + "StartDisabled" "0" + "spawnflags" "2" + "Solidity" "0" + "solidbsp" "0" + "rendermode" "10" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "origin" "-14864 -14320 -12480" + "invert_exclusion" "0" + "InputFilter" "0" + "disableshadows" "1" + "disablereceiveshadows" "1" + "classname" "func_brush" +} +add: +{ + "targetname" "NightCityClip" + "model" "*167" + "vrad_brush_cast_shadows" "0" + "StartDisabled" "0" + "spawnflags" "2" + "Solidity" "0" + "solidbsp" "0" + "rendermode" "10" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "origin" "-14896 -14488 -12480" + "invert_exclusion" "0" + "InputFilter" "0" + "disableshadows" "1" + "disablereceiveshadows" "1" + "classname" "func_brush" +} + +add: +{ + "model" "*303" + "targetname" "AntiCampNightCity" + "target" "TargetSpawnT" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "-384 -15296 -10896" + "classname" "trigger_teleport" +} +modify: +{ + match: + { + "origin" "15392 -15296 -10896" + "classname" "trigger_teleport" + "hammerid" "172784" + } + insert: + { + "OnStartTouch" "AntiCampNightCity,Enable,,15,1" + } +} + +;-------------------------------------- +;Night City Fix Crash (Old WorkAround) +;-------------------------------------- + +;add: +;{ +; "model" "*113" +; "StartDisabled" "0" +; "spawnflags" "1" +; "origin" "-14968 -14448 -12362" +; "target" "TargetSpawn" +; "filtername" "FilterC" +; "classname" "trigger_teleport" +; "hammerid" "648347" +;} + +;add: +;{ +; "model" "*113" +; "StartDisabled" "0" +; "spawnflags" "1" +; "origin" "-14968 -14448 -12361" +; "target" "TargetSpawnT" +; "filtername" "FilterT" +; "classname" "trigger_teleport" +; "hammerid" "648347" +;} + +;modify: +;{ +; match: +; { +; "targetname" "GP1" +; "classname" "path_track" +; } +; delete: +; { +; "OnPass" "CITT,Disable,,15,1" +; "OnPass" "CIT,Disable,,15,1" +; } +; insert: +; { +; "OnPass" "CITT,Disable,,0.00,1" +; "OnPass" "CIT,Disable,,0.00,1" +; "OnPass" "InBetween,Unlock,,3.00,1" +; } +;} + +;modify: +;{ +; match: +; { +; "targetname" "BT" +; "classname" "trigger_teleport" +; } +; replace: +; { +; "target" "TargetSpawnT" +; } +;} + +;---------------------------- +;Couch Escape - No Soft Lock +;---------------------------- + +modify: +{ + match: + { + "origin" "16256 -16256 -15928" + "classname" "logic_auto" + "hammerid" "812830" + } + insert: + { + "OnMapSpawn" "CouchFixBrush,Enable,,0,-1" + "OnMapSpawn" "CouchFixBrush2,Enable,,0,-1" + } +} + +add: +{ + "model" "*316" + "vrad_brush_cast_shadows" "0" + "StartDisabled" "0" + "spawnflags" "2" + "Solidity" "0" + "solidbsp" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "origin" "12736 -12536 16146" + "invert_exclusion" "0" + "InputFilter" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_brush" +} +add: +{ + "model" "*316" + "vrad_brush_cast_shadows" "0" + "StartDisabled" "0" + "spawnflags" "2" + "Solidity" "0" + "solidbsp" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "origin" "12672 -12416 16202" + "invert_exclusion" "0" + "InputFilter" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_brush" +} + +;++++++++++ +;First Box +;++++++++++ + +add: +{ + "targetname" "CouchFixBrush" + "model" "*316" + "vrad_brush_cast_shadows" "0" + "StartDisabled" "0" + "spawnflags" "2" + "Solidity" "0" + "solidbsp" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "origin" "12640 -12096 16106" + "invert_exclusion" "0" + "InputFilter" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_brush" +} +add: +{ + "targetname" "CouchFixBrush" + "model" "*316" + "vrad_brush_cast_shadows" "0" + "StartDisabled" "0" + "spawnflags" "2" + "Solidity" "0" + "solidbsp" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "origin" "12736 -12096 16106" + "invert_exclusion" "0" + "InputFilter" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_brush" +} +add: +{ + "targetname" "CouchFixBrush" + "model" "*316" + "vrad_brush_cast_shadows" "0" + "StartDisabled" "0" + "spawnflags" "2" + "Solidity" "0" + "solidbsp" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "origin" "12816 -12032 16226" + "invert_exclusion" "0" + "InputFilter" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_brush" +} +add: +{ + "targetname" "CouchFixBrush" + "model" "*316" + "vrad_brush_cast_shadows" "0" + "StartDisabled" "0" + "spawnflags" "2" + "Solidity" "0" + "solidbsp" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "origin" "12560 -12032 16226" + "invert_exclusion" "0" + "InputFilter" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_brush" +} +add: +{ + "targetname" "CouchFixBrush" + "model" "*316" + "vrad_brush_cast_shadows" "0" + "StartDisabled" "0" + "spawnflags" "2" + "Solidity" "0" + "solidbsp" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "origin" "12736 -12032 16194" + "invert_exclusion" "0" + "InputFilter" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_brush" +} +add: +{ + "targetname" "CouchFixBrush" + "model" "*316" + "vrad_brush_cast_shadows" "0" + "StartDisabled" "0" + "spawnflags" "2" + "Solidity" "0" + "solidbsp" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "origin" "12608 -12032 16194" + "invert_exclusion" "0" + "InputFilter" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_brush" +} + +modify: +{ + match: + { + "origin" "12672 -12088 16032" + "classname" "func_physbox" + "hammerid" "1030495" + } + insert: + { + "OnBreak" "CouchFixBrush,Disable,,0,-1" + } +} + +;+++++++++++ +;Second Box +;+++++++++++ + +add: +{ + "angles" "0 90 0" + "targetname" "CouchFixBrush2" + "model" "*316" + "vrad_brush_cast_shadows" "0" + "StartDisabled" "0" + "spawnflags" "2" + "Solidity" "0" + "solidbsp" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "origin" "12640 -12704 16146" + "invert_exclusion" "0" + "InputFilter" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_brush" +} +add: +{ + "targetname" "CouchFixBrush2" + "model" "*316" + "vrad_brush_cast_shadows" "0" + "StartDisabled" "0" + "spawnflags" "2" + "Solidity" "0" + "solidbsp" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "origin" "12736 -12536 16146" + "invert_exclusion" "0" + "InputFilter" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "classname" "func_brush" +} + +modify: +{ + match: + { + "origin" "12576 -12608 15944" + "classname" "func_physbox" + "hammerid" "1034252" + } + insert: + { + "OnBreak" "CouchFixBrush2,Disable,,0,-1" + } +} + +;------------------------- +;C4 Button - Zombies Only +;------------------------- + +add: +{ + "origin" "15210 12272 15408" + "targetname" "C4Filter" + "Negated" "0" + "filterteam" "2" + "classname" "filter_activator_team" + "hammerid" "812826" + "OnPass" "c4,Kill,,25,1" + "OnPass" "C4B,Kill,,25,1" + "OnPass" "com,Command,say ***C4 set to go off in 25secs!***,0,1" + "OnPass" "SE,Explode,,25,1" + "OnPass" "C4X,Break,,25,1" +} + +modify: +{ + match: + { + "classname" "func_button" + "hammerid" "114752" + "origin" "15176 12312 15388" + } + replace: + { + "wait" "1" + } + delete: + { + "OnPressed" "com,Command,say ***C4 set to go off in 20secs!***,0,1" + "OnPressed" "SE,Explode,,25,1" + "OnPressed" "C4X,Break,,25,1" + } + insert: + { + "OnPressed" "C4Filter,TestActivator,,0,-1" + } +} + +;------------------------------------------ +;Slender - Spawn on players (like in b7.3) +;------------------------------------------ + +; "model" "*390" = Slender Hurt +; "model" "*28" = Trigger Around the whole area + +; Remove all current slenderman entities + +filter: +{ + "model" "models/3d/slender/slender.mdl" + "DisableBoneFollowers" "0" + "classname" "prop_dynamic" +} +filter +{ + "targetname" "/SlenderHurt.*/" + "classname" "trigger_hurt" +} +filter +{ + "targetname" "/SlenderTemp.*/" + "classname" "point_template" +} + +filter: +{ + "parentname" "Sman" + "classname" "trigger_hurt" +} +filter: +{ + "targetname" "SlenderCase" + "classname" "logic_case" +} + +; Oops, I also deleted the final room slender + +add: +{ + "origin" "13696 -15232 -16255.2" + "StartDisabled" "0" + "spawnflags" "0" + "solid" "6" + "skin" "0" + "SetBodyGroup" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255 200" + "renderamt" "255" + "RandomAnimation" "0" + "pressuredelay" "0" + "PerformanceMode" "0" + "model" "models/3d/slender/slender.mdl" + "mindxlevel" "0" + "MinAnimTime" "5" + "maxdxlevel" "0" + "MaxAnimTime" "10" + "fadescale" "1" + "fademindist" "-1" + "fademaxdist" "0" + "ExplodeRadius" "0" + "ExplodeDamage" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "DisableBoneFollowers" "0" + "angles" "0 270 0" + "classname" "prop_dynamic" +} + +; Add the new slender + +add: +{ + "origin" "-10160 9564 -16032" + "Template03" "CoolSlenderRelay" + "Template02" "CoolSlenderModel" + "Template01" "CoolSlenderHurt" + "targetname" "CoolSlenderTemplate" + "spawnflags" "0" + "classname" "point_template" +} + +add: +{ + "origin" "-10160 9564 -16096" + "targetname" "CoolSlenderRelay" + "classname" "logic_relay" + "OnSpawn" "CoolSlenderHurt,Kill,,5,1" + "OnSpawn" "CoolSlenderRelay,Kill,,0,1" + "OnSpawn" "CoolSlenderModel,Kill,,5,1" +} +add: +{ + "origin" "-10160 9564 -16096" + "targetname" "CoolSlenderModel" + "StartDisabled" "0" + "spawnflags" "0" + "solid" "0" + "skin" "0" + "SetBodyGroup" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "116 96 196 200" + "renderamt" "255" + "RandomAnimation" "0" + "pressuredelay" "0" + "PerformanceMode" "0" + "model" "models/3d/slender/slender.mdl" + "mindxlevel" "0" + "MinAnimTime" "5" + "maxdxlevel" "0" + "MaxAnimTime" "10" + "fadescale" "1" + "fademindist" "-1" + "fademaxdist" "0" + "ExplodeRadius" "0" + "ExplodeDamage" "0" + "disableshadows" "0" + "disablereceiveshadows" "0" + "DisableBoneFollowers" "1" + "angles" "0 90 0" + "classname" "prop_dynamic" +} +add: +{ + "model" "*390" + "targetname" "CoolSlenderHurt" + "StartDisabled" "0" + "spawnflags" "1" + "parentname" "CoolSlenderModel" + "origin" "-10160 9568 -16048" + "nodmgforce" "0" + "filtername" "FilterC" + "damagetype" "64" + "damagemodel" "0" + "damagecap" "20" + "damage" "100000" + "classname" "trigger_hurt" +} + +add: +{ + "origin" "-10160 9564 -16096" + "targetname" "OpenField_Maker" + "spawnflags" "0" + "PostSpawnInheritAngles" "0" + "PostSpawnDirectionVariance" "0.15" + "PostSpawnDirection" "0 0 0" + "EntityTemplate" "CoolSlenderTemplate" + "angles" "0 0 0" + "classname" "env_entity_maker" +} +add: +{ + "model" "*28" + "wait" "8" + "targetname" "OpenField_Maker_Trigger" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "-10160 10160 -15856" + "filtername" "FilterC" + "classname" "trigger_multiple" + "OnTrigger" "OpenField_Maker,SetParent,!activator,0,-1" + "OnTrigger" "OpenField_Maker,SetParentAttachment,primary,0.05,-1" + "OnTrigger" "OpenField_Maker,ClearParent,,0.1,-1" + "OnTrigger" "OpenField_Maker,AddOutput,angles 0 0 0,0.15,-1" + "OnTrigger" "OpenField_Maker,ForceSpawn,,1,-1" +} + +modify: +{ + match: + { + "origin" "-10160 10160 -15856" + "classname" "trigger_once" + "hammerid" "18641" + } + delete: + { + "OnStartTouch" "SlenderCase,Kill,,90,1" + "OnStartTouch" "SlenderCase,PickRandomShuffle,,0,1" + "OnStartTouch" "Sman,Kill,,3,1" + "OnStartTouch" "SlenderTemp15,Kill,,90,1" + "OnStartTouch" "SlenderTemp14,Kill,,90,1" + "OnStartTouch" "SlenderTemp13,Kill,,90,1" + "OnStartTouch" "SlenderTemp12,Kill,,90,1" + "OnStartTouch" "SlenderTemp11,Kill,,90,1" + "OnStartTouch" "SlenderTemp10,Kill,,90,1" + "OnStartTouch" "SlenderTemp9,Kill,,90,1" + "OnStartTouch" "SlenderTemp8,Kill,,90,1" + "OnStartTouch" "SlenderTemp7,Kill,,90,1" + "OnStartTouch" "SlenderTemp6,Kill,,90,1" + "OnStartTouch" "SlenderTemp5,Kill,,90,1" + "OnStartTouch" "SlenderTemp4,Kill,,90,1" + "OnStartTouch" "SlenderTemp3,Kill,,90,1" + "OnStartTouch" "SlenderTemp2,Kill,,90,1" + "OnStartTouch" "SlenderTemp1,Kill,,90,1" + "OnStartTouch" "SlenderTemp,Kill,,90,1" + } + insert: + { + "OnStartTouch" "CoolSlenderTemplate,ForceSpawn,,0,1" + "OnStartTouch" "CoolSlenderModel*,Kill,,3,1" + "OnStartTouch" "OpenField_Maker_Trigger,Enable,,10,1" + "OnStartTouch" "OpenField_*,Kill,,90,1" + "OnStartTouch" "CoolSlender*,Kill,,90,1" + } +} + +;-------------------------------------------------------------------- +;STRIPPER CFG BY SOFT SERVE +;-------------------------------------------------------------------- +;Fail Nade Add Props +;-------------------- + +add: +{ + "origin" "15512 -15520 14944" + "solid" "6" + "skin" "0" + "SetBodyGroup" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "RandomAnimation" "0" + "pressuredelay" "0" + "PerformanceMode" "0" + "model" "models/props/de_train/biohazardtank_dm_03.mdl" + "mindxlevel" "0" + "MinAnimTime" "5" + "maxdxlevel" "0" + "MaxAnimTime" "10" + "health" "0" + "fadescale" "1" + "fademindist" "-1" + "fademaxdist" "0" + "ExplodeRadius" "0" + "ExplodeDamage" "0" + "disableshadows" "1" + "disablereceiveshadows" "0" + "DisableBoneFollowers" "1" + "angles" "-90 0 0" + "classname" "prop_dynamic_override" +} + +add: +{ + "origin" "15440 -15520 14944" + "solid" "6" + "skin" "0" + "SetBodyGroup" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "RandomAnimation" "0" + "pressuredelay" "0" + "PerformanceMode" "0" + "model" "models/props/de_train/biohazardtank_dm_03.mdl" + "mindxlevel" "0" + "MinAnimTime" "5" + "maxdxlevel" "0" + "MaxAnimTime" "10" + "health" "0" + "fadescale" "1" + "fademindist" "-1" + "fademaxdist" "0" + "ExplodeRadius" "0" + "ExplodeDamage" "0" + "disableshadows" "1" + "disablereceiveshadows" "0" + "DisableBoneFollowers" "1" + "angles" "-90 0 0" + "classname" "prop_dynamic_override" +} + +add: +{ + "origin" "15368 -15520 14944" + "solid" "6" + "skin" "0" + "SetBodyGroup" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "RandomAnimation" "0" + "pressuredelay" "0" + "PerformanceMode" "0" + "model" "models/props/de_train/biohazardtank_dm_03.mdl" + "mindxlevel" "0" + "MinAnimTime" "5" + "maxdxlevel" "0" + "MaxAnimTime" "10" + "health" "0" + "fadescale" "1" + "fademindist" "-1" + "fademaxdist" "0" + "ExplodeRadius" "0" + "ExplodeDamage" "0" + "disableshadows" "1" + "disablereceiveshadows" "0" + "DisableBoneFollowers" "1" + "angles" "-90 0 0" + "classname" "prop_dynamic_override" +} + +add: +{ + "origin" "15296 -15520 14944" + "solid" "6" + "skin" "0" + "SetBodyGroup" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "RandomAnimation" "0" + "pressuredelay" "0" + "PerformanceMode" "0" + "model" "models/props/de_train/biohazardtank_dm_03.mdl" + "mindxlevel" "0" + "MinAnimTime" "5" + "maxdxlevel" "0" + "MaxAnimTime" "10" + "health" "0" + "fadescale" "1" + "fademindist" "-1" + "fademaxdist" "0" + "ExplodeRadius" "0" + "ExplodeDamage" "0" + "disableshadows" "1" + "disablereceiveshadows" "0" + "DisableBoneFollowers" "1" + "angles" "-90 0 0" + "classname" "prop_dynamic_override" +} + +add: +{ + "origin" "15528 -15520 14944" + "solid" "6" + "skin" "0" + "SetBodyGroup" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "RandomAnimation" "0" + "pressuredelay" "0" + "PerformanceMode" "0" + "model" "models/props/de_train/biohazardtank_dm_03.mdl" + "mindxlevel" "0" + "MinAnimTime" "5" + "maxdxlevel" "0" + "MaxAnimTime" "10" + "health" "0" + "fadescale" "1" + "fademindist" "-1" + "fademaxdist" "0" + "ExplodeRadius" "0" + "ExplodeDamage" "0" + "disableshadows" "1" + "disablereceiveshadows" "0" + "DisableBoneFollowers" "1" + "angles" "-90 180 0" + "classname" "prop_dynamic_override" +} + +add: +{ + "origin" "15600 -15520 14944" + "solid" "6" + "skin" "0" + "SetBodyGroup" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "RandomAnimation" "0" + "pressuredelay" "0" + "PerformanceMode" "0" + "model" "models/props/de_train/biohazardtank_dm_03.mdl" + "mindxlevel" "0" + "MinAnimTime" "5" + "maxdxlevel" "0" + "MaxAnimTime" "10" + "health" "0" + "fadescale" "1" + "fademindist" "-1" + "fademaxdist" "0" + "ExplodeRadius" "0" + "ExplodeDamage" "0" + "disableshadows" "1" + "disablereceiveshadows" "0" + "DisableBoneFollowers" "1" + "angles" "-90 180 0" + "classname" "prop_dynamic_override" +} + +add: +{ + "origin" "15672 -15520 14944" + "solid" "6" + "skin" "0" + "SetBodyGroup" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "RandomAnimation" "0" + "pressuredelay" "0" + "PerformanceMode" "0" + "model" "models/props/de_train/biohazardtank_dm_03.mdl" + "mindxlevel" "0" + "MinAnimTime" "5" + "maxdxlevel" "0" + "MaxAnimTime" "10" + "health" "0" + "fadescale" "1" + "fademindist" "-1" + "fademaxdist" "0" + "ExplodeRadius" "0" + "ExplodeDamage" "0" + "disableshadows" "1" + "disablereceiveshadows" "0" + "DisableBoneFollowers" "1" + "angles" "-90 180 0" + "classname" "prop_dynamic_override" +} + +add: +{ + "origin" "15744 -15520 14944" + "solid" "6" + "skin" "0" + "SetBodyGroup" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "RandomAnimation" "0" + "pressuredelay" "0" + "PerformanceMode" "0" + "model" "models/props/de_train/biohazardtank_dm_03.mdl" + "mindxlevel" "0" + "MinAnimTime" "5" + "maxdxlevel" "0" + "MaxAnimTime" "10" + "health" "0" + "fadescale" "1" + "fademindist" "-1" + "fademaxdist" "0" + "ExplodeRadius" "0" + "ExplodeDamage" "0" + "disableshadows" "1" + "disablereceiveshadows" "0" + "DisableBoneFollowers" "1" + "angles" "-90 180 0" + "classname" "prop_dynamic_override" +} + +;-------------------------------------------------------------------- +;STRIPPER CFG BY BotoX +;-------------------------------------------------------------------- +;Fail Nade: Add "512: Damage Activates" to spawnflags +;----------------------------------------------------- + +; Add a filter for hegrenade projectile + +add: +{ + "targetname" "IDONTKNOW_HEGRENADE_FILTER" + "filterclass" "hegrenade_projectile" + "Negated" "Allow entities that match criteria" + "origin" "16088 -15456 14944" + "classname" "filter_activator_class" +} + +; Add a filter that check if ct or hegrenade is activator + +add: +{ + "targetname" "IDONTKNOW_FAILNADE_FILTER1" + "origin" "16088 -15456 14944" + "Filter01" "IDONTKNOW_HEGRENADE_FILTER" + "Filter02" "FilterV" + "filtertype" "1" + "classname" "filter_multi" + "OnPass" "vB,Break,,0,1" + "OnPass" "VP,EnableMotion,,0,1" + "OnPass" "V,Lock,,0,1" +} +add: +{ + "targetname" "IDONTKNOW_FAILNADE_FILTER2" + "origin" "16088 -15456 14944" + "Filter01" "IDONTKNOW_HEGRENADE_FILTER" + "Filter02" "FilterV" + "filtertype" "1" + "classname" "filter_multi" + "OnPass" "VB2,Break,,0,1" + "OnPass" "V2,Lock,,0,1" +} + +; modify: +; { +; match: +; { +; "origin" "16088 -15456 14944" +; "targetname" "FilterV" +; "classname" "filter_activator_team" +; "hammerid" "1362142" +; } +; insert: +; { +; "OnPass" "V,Lock,,0,1" +; } +; } +; modify: +; { +; match: +; { +; "origin" "16064 -15456 14944" +; "targetname" "FilterV2" +; "classname" "filter_activator_team" +; "hammerid" "1362165" +; } +; insert: +; { +; "OnPass" "V2,Lock,,0,1" +; } +; } + +modify: +{ + match: + { + "classname" "func_button" + "targetname" "V" + "origin" "16144 -15456 14990.3" + "hammerid" "1052061" + } + replace: + { + "spawnflags" "3585" + "wait" "0.02" + } + delete: + { + "OnPressed" "FilterV,TestActivator,,0,-1" + } + insert: + { + "damagefilter" "IDONTKNOW_FAILNADE_FILTER1" + "OnPressed" "IDONTKNOW_FAILNADE_FILTER1,TestActivator,,0,-1" + } +} + + +modify: +{ + match: + { + "classname" "func_button" + "targetname" "V2" + "origin" "14896 -15584 14990.3" + "hammerid" "1052357" + } + replace: + { + "spawnflags" "3585" + "wait" "0.02" + } + delete: + { + "OnPressed" "FilterV2,TestActivator,,0,-1" + } + insert: + { + "damagefilter" "IDONTKNOW_FAILNADE_FILTER2" + "OnPressed" "IDONTKNOW_FAILNADE_FILTER2,TestActivator,,0,-1" + } +} + +;-------------------------------------------- +;Fail Nade: Zombie Teleport - Lower Z origin +;-------------------------------------------- + +add: +{ + "origin" "15520 -15520 14882" + "targetname" "NadeTargetT" + "spawnflags" "0" + "angles" "0 0 0" + "classname" "info_target" + "hammerid" "426619" +} +modify: +{ + match: + { + "targetname" "NATT" + "target" "NadeTarget" + "origin" "15776 -15776 -15808" + "classname" "trigger_teleport" + "hammerid" "401617" + } + replace: + { + "target" "NadeTargetT" + } +} + +;--------------------------------------- +;Fail Nade: CT Teleport - Only One Side +;--------------------------------------- + +modify: +{ + match: + { + "origin" "15520 -15520 14932" + "targetname" "NadeTarget" + "classname" "info_target" + "hammerid" "426619" + } + replace: + { + "origin" "16142 -15520 15000" + "angles" "10 180 0" + } +} +modify: +{ + match: + { + "origin" "15520 -15520 14936" + "classname" "trigger_once" + "hammerid" "97323" + } + delete: + { + "OnStartTouch" "com,Command,say ***Split up on each side and keep the zombies in the center until the valves on both sides are unlocked!*** ,3,1" + "OnStartTouch" "com,Command,say ***Split up!*** ,4,1" + } + insert: + { + "OnStartTouch" "com,Command,say ***Hold one side and keep the zombies away! When the valves are unlocked shoot or nade the other side!*** ,3,1" + "OnStartTouch" "com,Command,say ***Hint: Shoot or nade the other button!***,56,1" + } +} + +;------------------------------------------- +;Elevator - First door only breakable by ZM +;------------------------------------------- + +modify: +{ + match: + { + "classname" "func_breakable" + "hammerid" "139580" + "origin" "-15920 -12176 -15744" + } + insert: + { + "damagefilter" "FilterT" + } +} + +;----------------------------------- +;Elevator - Glass CT Side Higher HP +;----------------------------------- + +modify: +{ + match: + { + "classname" "func_breakable" + "parentname" "Elevator" + "health" "700" + } + modify: + { + "health" "1500" + } +} + +;--------------------------------------------------------- +;Elevator - Zombie door higher hp and break automatically +;--------------------------------------------------------- + +modify: +{ + match: + { + "classname" "func_breakable" + "hammerid" "160750" + "origin" "-16016 -14320 -12288" + } + insert: + { + "targetname" "ElevatorZMDoor" + } + modify: + { + "health" "1000" + } +} +modify: +{ + match: + { + "classname" "func_breakable" + "hammerid" "152907" + "origin" "-15376 -14448 -12288" + } + insert: + { + "OnBreak" "ElevatorZMDoor,Break,,3,1" + } +} + +;-------------------------------------------------------------------- +;STRIPPER CFG BY MOLTARD +;PART FOR THE "EXTREME RANDOM" EVENT (9 stages) +;-------------------------------------------------------------------- + +;----------------------- +;Map - 30 minutes round +;----------------------- + +modify: +{ + match: + { + "classname" "logic_auto" + "hammerid" "812830" + } + delete: + { + "OnMapSpawn" "Com,Command,mp_roundtime 9,0,-1" + } + insert: + { + "OnMapSpawn" "Com,Command,mp_roundtime 30,0,-1" + } +} + +;---------------------------------------------------- +;Train - Fixing Completly the shortcut (above train) +;---------------------------------------------------- + +add: +{ + "model" "*200" + "targetname" "ZomCarT2" + "target" "ZomCarT" + "StartDisabled" "0" + "spawnflags" "1" + "parentname" "ZomCar" + "origin" "2496 11168 -40" + "classname" "trigger_teleport" + "OnUser1" "!self,Kill,,0,1" +} + +modify: +{ + match: + { + "targetname" "Zcp1" + "classname" "path_track" + } + insert: + { + "OnPass" "ZomCarT2,FireUser1,,0,1" + } +} + + +;------------------------------------------------ +;Deathrun - Fixing the bug of waiting at the end +;------------------------------------------------ + +modify: +{ + match: + { + "origin" "16208 -9472 -15872" + "classname" "trigger_once" + } + insert: + { + "OnStartTouch" "DRH*,Enable,,20,1" + "OnStartTouch" "DRH*,AddOutput,damage 200,25,1" + } +} + +;---------------------------------- +;System - Play all levels in a row +;---------------------------------- + +add: +{ + "origin" 15780 -16240 -15920" + "targetname" "PickLevelRelay" + "classname" "logic_relay" + "OnTrigger" "Safe,Enable,,0,-1" + "OnTrigger" "Delay,Disable,,0,-1" + "OnTrigger" "com,Command,say ***Teleporting to next map!***,0,-1" + "OnTrigger" "com,Command,say ***Good Luck!!***,1,-1" + "OnTrigger" "Case,PickRandomShuffle,,5,-1" + "OnTrigger" "Delay,Enable,,15,-1" +} +add: +{ + "origin" 15780 -16240 -15920" + "targetname" "PickEndLevelRelay" + "classname" "logic_relay" + "OnTrigger" "Safe,Enable,,0,1" + "OnTrigger" "Delay,Disable,,0,1" + "OnTrigger" "com,Command,say ***Teleporting to FINAL MAP!***,0,1" + "OnTrigger" "com,Command,say ***Good Luck!!***,1,1" + "OnTrigger" "ZMTeleportt,Enable,,5,1" + "OnTrigger" "ZMTeleport,Enable,,5,1" +} + +; "model" "*210" = inbetwen +; "model" "*211" = inbetwen2 +; "model" "*212" = inbetwen3 + +filter: +{ + "targetname" "InBetween" + "classname" "func_button" + "hammerid" "942350" +} +filter: +{ + "targetname" "InBetween2" + "classname" "func_button" + "hammerid" "942424" +} +filter: +{ + "targetname" "InBetween3" + "classname" "func_button" + "hammerid" "942428" +} + +add: +{ + "model" "*210" + "wait" "-1" + "unlocked_sound" "0" + "unlocked_sentence" "0" + "targetname" "InBetween" + "speed" "5" + "spawnflags" "3073" + "sounds" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "origin" "16032 -16239.5 -15916" + "movedir" "0 0 0" + "locked_sound" "0" + "locked_sentence" "0" + "lip" "0" + "health" "0" + "disablereceiveshadows" "0" + "classname" "func_button" + "OnPressed" "PickLevelRelay,Trigger,,0,1" + "OnPressed" "InBetween2,Unlock,,30,-1" + "OnPressed" "!self,Kill,,30,1" +} +add: +{ + "model" "*210" + "wait" "-1" + "unlocked_sound" "0" + "unlocked_sentence" "0" + "targetname" "InBetween2" + "speed" "5" + "spawnflags" "3073" + "sounds" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "origin" "15968 -16239.5 -15916" + "movedir" "0 0 0" + "locked_sound" "0" + "locked_sentence" "0" + "lip" "0" + "health" "0" + "disablereceiveshadows" "0" + "classname" "func_button" + "OnPressed" "PickLevelRelay,Trigger,,0,1" + "OnPressed" "InBetween3,Unlock,,30,-1" + "OnPressed" "!self,Kill,,30,1" +} +add: +{ + "model" "*210" + "wait" "-1" + "unlocked_sound" "0" + "unlocked_sentence" "0" + "targetname" "InBetween3" + "speed" "5" + "spawnflags" "3073" + "sounds" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "origin" "15904 -16239.5 -15916" + "movedir" "0 0 0" + "locked_sound" "0" + "locked_sentence" "0" + "lip" "0" + "health" "0" + "disablereceiveshadows" "0" + "classname" "func_button" + "OnPressed" "PickLevelRelay,Trigger,,0,1" + "OnPressed" "InBetween4,Unlock,,30,-1" + "OnPressed" "!self,Kill,,30,1" +} +add: +{ + "model" "*210" + "wait" "-1" + "unlocked_sound" "0" + "unlocked_sentence" "0" + "targetname" "InBetween4" + "speed" "5" + "spawnflags" "3073" + "sounds" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "origin" "15840 -16239.5 -15916" + "movedir" "0 0 0" + "locked_sound" "0" + "locked_sentence" "0" + "lip" "0" + "health" "0" + "disablereceiveshadows" "0" + "classname" "func_button" + "OnPressed" "PickLevelRelay,Trigger,,0,1" + "OnPressed" "InBetween5,Unlock,,30,-1" + "OnPressed" "!self,Kill,,30,1" +} +add: +{ + "model" "*211" + "wait" "-1" + "unlocked_sound" "0" + "unlocked_sentence" "0" + "targetname" "InBetween5" + "speed" "5" + "spawnflags" "3073" + "sounds" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "origin" "15776 -16239.5 -15916" + "movedir" "0 0 0" + "locked_sound" "0" + "locked_sentence" "0" + "lip" "0" + "health" "0" + "disablereceiveshadows" "0" + "classname" "func_button" + "OnPressed" "PickLevelRelay,Trigger,,0,1" + "OnPressed" "InBetween6,Unlock,,30,-1" + "OnPressed" "!self,Kill,,30,1" +} +add: +{ + "model" "*211" + "wait" "-1" + "unlocked_sound" "0" + "unlocked_sentence" "0" + "targetname" "InBetween6" + "speed" "5" + "spawnflags" "3073" + "sounds" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "origin" "15712 -16239.5 -15916" + "movedir" "0 0 0" + "locked_sound" "0" + "locked_sentence" "0" + "lip" "0" + "health" "0" + "disablereceiveshadows" "0" + "classname" "func_button" + "OnPressed" "PickLevelRelay,Trigger,,0,1" + "OnPressed" "InBetween7,Unlock,,30,-1" + "OnPressed" "!self,Kill,,30,1" +} +add: +{ + "model" "*211" + "wait" "-1" + "unlocked_sound" "0" + "unlocked_sentence" "0" + "targetname" "InBetween7" + "speed" "5" + "spawnflags" "3073" + "sounds" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "origin" "15648 -16239.5 -15916" + "movedir" "0 0 0" + "locked_sound" "0" + "locked_sentence" "0" + "lip" "0" + "health" "0" + "disablereceiveshadows" "0" + "classname" "func_button" + "OnPressed" "PickLevelRelay,Trigger,,0,1" + "OnPressed" "InBetween8,Unlock,,30,-1" + "OnPressed" "!self,Kill,,30,1" +} +add: +{ + "model" "*211" + "wait" "-1" + "unlocked_sound" "0" + "unlocked_sentence" "0" + "targetname" "InBetween8" + "speed" "5" + "spawnflags" "3073" + "sounds" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "origin" "15584 -16239.5 -15916" + "movedir" "0 0 0" + "locked_sound" "0" + "locked_sentence" "0" + "lip" "0" + "health" "0" + "disablereceiveshadows" "0" + "classname" "func_button" + "OnPressed" "PickLevelRelay,Trigger,,0,1" + "OnPressed" "InBetween9,Unlock,,30,-1" + "OnPressed" "!self,Kill,,30,1" +} +add: +{ + "model" "*212" + "wait" "-1" + "unlocked_sound" "0" + "unlocked_sentence" "0" + "targetname" "InBetween9" + "speed" "5" + "spawnflags" "3073" + "sounds" "0" + "rendermode" "0" + "renderfx" "0" + "rendercolor" "255 255 255" + "renderamt" "255" + "origin" "15520 -16239.5 -15916" + "movedir" "0 0 0" + "locked_sound" "0" + "locked_sentence" "0" + "lip" "0" + "health" "0" + "disablereceiveshadows" "0" + "classname" "func_button" + "OnPressed" "PickEndLevelRelay,Trigger,,0,1" + "OnPressed" "!self,Kill,,30,1" +} diff --git a/ze_s_a_m_a40_css3.cfg b/ze_s_a_m_a40_css3.cfg new file mode 100644 index 0000000..0fc36b7 --- /dev/null +++ b/ze_s_a_m_a40_css3.cfg @@ -0,0 +1,27 @@ +;Disable bhop during boss stage 4 + +modify: +{ + match: + { + "classname" "logic_relay" + "targetname" "lvl4_boss_start" + } + insert: + { + "OnTrigger" "cmd,Command,sv_enablebunnyhopping 0,0,1" + } +} + +modify: +{ + match: + { + "classname" "logic_relay" + "targetname" "lvl4_boss_dead" + } + insert: + { + "OnTrigger" "cmd,Command,sv_enablebunnyhopping 1,0,1" + } +} diff --git a/ze_shroomforest3_b6_2.cfg b/ze_shroomforest3_b6_2.cfg index f32d058..3894d0b 100644 --- a/ze_shroomforest3_b6_2.cfg +++ b/ze_shroomforest3_b6_2.cfg @@ -36,7 +36,7 @@ add: ;------------------ ;EXT3: POKEMON GUN -;------------------- +;------------------ modify: { @@ -99,6 +99,24 @@ modify: } } + +;-------------------- +;EXT3: POKEBALL ITEM +;-------------------- + +modify: +{ + match: + { + "targetname" "Item_Pokeball_Pistol" + "classname" "weapon_elite" + } + delete: + { + "OnPlayerPickup" "Player_Pokeball,AddOutput,targetname Player_None,0,-1" + } +} + ;----------------------- ;EXT3: BATTERIES HEALTH ;----------------------- @@ -520,3 +538,101 @@ modify: } } +;---------------------------- +;MINES: UPGRADE TO 9 MINES ! +;---------------------------- + +modify: +{ + match: + { + "targetname" "Item_Mines_Counter" + "classname" "math_counter" + "max" "6" + } + replace: + { + "max" "9" + } + delete: + { + "OnHitMax" "Server,Command,say >> ALL 6 MINES USED <<,0,-1" + } + insert: + { + "OnHitMax" "Server,Command,say >> ALL 9 MINES USED <<,0,-1" + } +} + +modify: +{ + match: + { + "targetname" "Item_Mines_Pistol" + "classname" "weapon_elite" + } + delete: + { + "OnPlayerPickup" "Server,Command,say >> PLAYER HAS PICKED UP 6 MINES <<,0,1" + } + insert: + { + "OnPlayerPickup" "Server,Command,say >> PLAYER HAS PICKED UP 9 MINES <<,0,1" + } +} + + +;----------------------------------- +;Satan: Mines attack - Instant Kill +;----------------------------------- + +modify: +{ + match: + { + "targetname" "Attack_Mines_Exp" + "classname" "env_explosion" + "spawnflags" "0" + } + replace: + { + "spawnflags" "1" + } +} + +modify: +{ + match: + { + "targetname" "Attack_Mines_Trigger" + "classname" "trigger_once" + } + delete: + { + "OnStartTouch" "!activator,Ignitelifetime,4,0,1" + } + insert: + { + "OnStartTouch" "!activator,SetHealth,0,0,1" + } +} + +;------------------------------- +;Satan Laser: Can rotate longer +;------------------------------- + +modify: +{ + match: + { + "targetname" "Satan_Laser_Timer" + "classname" "logic_timer" + "LowerRandomBound" "2" + "UpperRandomBound" "3" + } + replace: + { + "LowerRandomBound" "2.5" + "UpperRandomBound" "3.5" + } +} diff --git a/ze_stone_pit_v2_b5.cfg b/ze_stone_pit_v2_b5.cfg new file mode 100644 index 0000000..c37ba1a --- /dev/null +++ b/ze_stone_pit_v2_b5.cfg @@ -0,0 +1,14 @@ +;Platform stage 2 not controllable anymore by players + +modify: +{ + match: + { + "classname" "func_tanktrain" + "targetname" "func_tanktrain_stoni_v3_v1" + } + replace: + { + "spawnflags" "2" + } +} diff --git a/ze_sunkentemple_v3_1s.cfg b/ze_sunkentemple_v3_1s.cfg new file mode 100644 index 0000000..9556d02 --- /dev/null +++ b/ze_sunkentemple_v3_1s.cfg @@ -0,0 +1,14 @@ +;Make Heal's trigger higher to heal teammates around + +modify: +{ + match: + { + "classname" "trigger_hurt" + "targetname" "Heal_Gun_Trigger" + } + replace: + { + "origin" "844 5614.99 808.01" + } +} diff --git a/ze_surf_bona_s2.cfg b/ze_surf_bona_s2.cfg index 3f4f03f..3b769b6 100644 --- a/ze_surf_bona_s2.cfg +++ b/ze_surf_bona_s2.cfg @@ -1,3 +1,4 @@ +; Filter the trigger in the 2nd last surf modify: { match: @@ -11,6 +12,7 @@ modify: } } +; Lock the zm speed item right before laser boss and close the rear wall faster modify: { match: @@ -35,6 +37,7 @@ modify: } } +; Kill boss hp counter when it dies for BossHP modify: { match: @@ -46,4 +49,31 @@ modify: { "OnHitMin" "!self,Kill,,0,1" } -} \ No newline at end of file +} + +; Move the crouch lasers down 4 units +modify: +{ + match: + { + "classname" "func_movelinear" + "targetname" "boss_laser_up" + } + replace: + { + "origin" "-5474.55 -9375 -5772" + } +} + +modify: +{ + match: + { + "classname" "trigger_hurt" + "targetname" "boss_laser_up_hurt" + } + replace: + { + "origin" "-5478 -9528 -5772" + } +} diff --git a/ze_v0u0v_b2.cfg b/ze_v0u0v_b2.cfg index 521f4d1..98a7f0e 100644 --- a/ze_v0u0v_b2.cfg +++ b/ze_v0u0v_b2.cfg @@ -1,82 +1,14 @@ -add: -{ - "origin" "-12536 -9270 991" - "targetname" "TheCurrentLevelPlugin" - "min" "1" - "max" "6" - "startvalue" "1" - "classname" "math_counter" -} +;Fix ZM teleport bug at boss stages 1 and 4 modify: { match: { - "targetname" "lvl1_map_relay" - "classname" "logic_relay" + "classname" "trigger_multiple" + "targetname" "s14boss_trigger" } - insert: + delete: { - "OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1" - } -} -modify: -{ - match: - { - "targetname" "lvl2_map_relay" - "classname" "logic_relay" - } - insert: - { - "OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1" - } -} -modify: -{ - match: - { - "targetname" "lvl3_map_relay" - "classname" "logic_relay" - } - insert: - { - "OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1" - } -} -modify: -{ - match: - { - "targetname" "lvl4_map_relay" - "classname" "logic_relay" - } - insert: - { - "OnTrigger" "TheCurrentLevelPlugin,SetValue,4,0,1" - } -} -modify: -{ - match: - { - "targetname" "lvl5_map_relay" - "classname" "logic_relay" - } - insert: - { - "OnTrigger" "TheCurrentLevelPlugin,SetValue,5,0,1" - } -} -modify: -{ - match: - { - "targetname" "lvl6_map_relay" - "classname" "logic_relay" - } - insert: - { - "OnTrigger" "TheCurrentLevelPlugin,SetValue,6,0,1" + "OnStartTouch" "s1tele_2_1,AddOutput,origin 3415 -4168 -1195,20.5,1" } } diff --git a/ze_venice_escape_b2.cfg b/ze_venice_escape_b2.cfg new file mode 100644 index 0000000..886774b --- /dev/null +++ b/ze_venice_escape_b2.cfg @@ -0,0 +1,20 @@ +;-------------------------------------------------------------------- +;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ +;-------------------------------------------------------------------- +;MORE DAMAGE NUKE +;------------------ + +modify: +{ + match: + { + "targetname" "nuke" + "classname" "trigger_hurt" + } + replace: + { + "damage" "99999" + } +} + +