This commit is contained in:
xen 2022-06-15 21:00:48 +02:00
parent 70cbfb7f32
commit 68c12e0304
143 changed files with 33074 additions and 593 deletions

50
ze_2012_fix2.cfg Normal file
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@ -0,0 +1,50 @@
;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
; fix no nuke near the breaking fence
;-------------------------------------
add:
{
"model" "*132"
"targetname" "offcliffpush"
"StartDisabled" "1"
"speed" "500"
"spawnflags" "1"
"pushdir" "0 0 0"
"origin" "-7560 -11596 134"
"alternateticksfix" "0"
"classname" "trigger_push"
}
;-------------------------
; fix go above end bunker
;-------------------------
add:
{
"model" "*233"
"targetname" "hurtmap"
"target" "beginark"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "-8070 -10486 624"
"classname" "trigger_teleport"
}
;-----------------
; fix nuke damage
;-----------------
modify:
{
match:
{
"targetname" "hurtmap"
"classname" "trigger_hurt"
}
replace:
{
"damage" "500000"
}
}

38
ze_30_seconds__b21.cfg Normal file
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@ -0,0 +1,38 @@
;
;++++++++++++++++++++++++++changed the low gravity trigger to a cleaner one++++++++++++++++++++++++++
;
filter:
{
"origin" "-4824 2152 -688"
"classname" "trigger_gravity"
}
filter:
{
"origin" "-3432 2416 -688"
"classname" "trigger_gravity"
}
filter:
{
"origin" "-6216 2416 -688"
"classname" "trigger_gravity"
}
modify:
{
match:
{
"origin" "-4824 2416 -688"
"classname" "trigger_gravity"
}
replace:
{
"classname" "trigger_multiple"
"wait" "0"
"spawnflags" "1"
}
insert:
{
"OnStartTouch" "!activator,AddOutput,gravity 0.2,0,-1"
"OnEndTouch" "!activator,AddOutput,gravity 1,0,-1"
}
}

93
ze_8bit_v5b.cfg Normal file
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@ -0,0 +1,93 @@
add:
{
"origin" "-2013 -15834 -47"
"targetname" "TheCurrentLevelPlugin"
"min" "1"
"max" "7"
"startvalue" "1"
"classname" "math_counter"
}
modify:
{
match:
{
"classname" "func_breakable"
"OnBreak" "Map_WinCounter,SetValue,1,0.01,1"
}
insert:
{
"OnBreak" "TheCurrentLevelPlugin,SetValue,1,0,1"
}
}
modify:
{
match:
{
"classname" "func_breakable"
"OnBreak" "Map_WinCounter,SetValue,2,0.01,1"
}
insert:
{
"OnBreak" "TheCurrentLevelPlugin,SetValue,2,0,1"
}
}
modify:
{
match:
{
"classname" "func_breakable"
"OnBreak" "Map_WinCounter,SetValue,3,0.01,1"
}
insert:
{
"OnBreak" "TheCurrentLevelPlugin,SetValue,3,0,1"
}
}
modify:
{
match:
{
"classname" "func_breakable"
"OnBreak" "Map_WinCounter,SetValue,4,0.01,1"
}
insert:
{
"OnBreak" "TheCurrentLevelPlugin,SetValue,4,0,1"
}
}
modify:
{
match:
{
"classname" "func_breakable"
"OnBreak" "Map_WinCounter,SetValue,5,0.01,1"
}
insert:
{
"OnBreak" "TheCurrentLevelPlugin,SetValue,5,0,1"
}
}
modify:
{
match:
{
"classname" "func_breakable"
"OnBreak" "Map_WinCounter,SetValue,6,0.01,1"
}
insert:
{
"OnBreak" "TheCurrentLevelPlugin,SetValue,6,0,1"
}
}
modify:
{
match:
{
"classname" "func_breakable"
"OnBreak" "Map_WinCounter,SetValue,7,0.01,1"
}
insert:
{
"OnBreak" "TheCurrentLevelPlugin,SetValue,7,0,1"
}
}

14
ze_SCP_v2.cfg Normal file
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@ -0,0 +1,14 @@
;---------------------------------------
;fix doors in gas room
;---------------------------------------
modify:
{
match:
{
"targetname" "r_button_6"
}
replace:
{
"wait" "2"
}
}

View File

@ -59,3 +59,150 @@ modify:
"spawnflags" "515"
}
}
;Disable all shadows. Fix crash maybe
modify:
{
match:
{
"classname" "func_door"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_button"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_breakable"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_brush"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_tracktrain"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_illusionary"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_physbox_multiplayer"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_wall_toggle"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_tanktrain"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_rotating"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_movelinear"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_physbox"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}

View File

@ -1,10 +1,9 @@
add:
{
"origin" "2828 -539 53"
"targetname" "TheCurrentLevelPlugin"
"min" "1"
"max" "3"
"max" "4"
"startvalue" "1"
"classname" "math_counter"
}
@ -44,7 +43,18 @@ modify:
"OnStartTouch" "TheCurrentLevelPlugin,SetValue,3,0,1"
}
}
modify:
{
match:
{
"classname" "trigger_once"
"hammerid" "5287716"
}
insert:
{
"OnStartTouch" "TheCurrentLevelPlugin,SetValue,4,0,1"
}
}
;---------------------------------------------------------------------------
;STRIPPER CFG BY NEON - http://steamcommunity.com/profiles/76561198024759747
;---------------------------------------------------------------------------
@ -68,4 +78,56 @@ modify:
"OnStartTouch" "matpred1,Add,35,0,-1"
"OnStartTouch" "matpred2,Add,65,0,-1"
}
}
}
; OTHER FIXES by that nerd
;
; ++++++++++++++++++++++++FIX POSSIBLE PRED HP GLITCH++++++++++++++++++++++++
;
modify:
{
match:
{
"classname" "trigger_multiple"
"targetname" "tku2"
}
replace:
{
"StartDisabled" "1"
"classname" "trigger_once"
}
}
modify:
{
match:
{
"classname" "trigger_once"
"targetname" "sr"
}
insert:
{
"OnStartTouch" "tku2,Enable,,11,-1"
}
}
;
; ++++++++++++++++++++++++FIX TP SAFESPOT AT SPAWN++++++++++++++++++++++++
;
modify:
{
match:
{
"classname" "trigger_teleport"
"origin" "2762.5 -2420 -920"
}
replace:
{
"origin" "2762.5 -2420 -536"
}
delete:
{
"filtername" "Zombi Alien1"
}
}

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@ -0,0 +1,327 @@
add:
{
"origin" "-896 192 320"
"targetname" "TheCurrentLevelPlugin"
"min" "1"
"max" "3"
"startvalue" "1"
"classname" "math_counter"
}
modify:
{
match:
{
"targetname" "Chapter1Relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1"
}
}
modify:
{
match:
{
"targetname" "Chapter2Relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1"
}
}
modify:
{
match:
{
"targetname" "Chapter3Relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1"
}
}
;-----------------------
;-----MARATHON MODE-----
;-----------------------
modify:
{
match:
{
"classname" "logic_auto"
}
insert:
{
"OnMapSpawn" "Console,Command,mp_roundtime 30,0,-1"
}
delete:
{
"OnMapSpawn" "Chapter2Relay,Trigger,,1.5,-1"
"OnMapSpawn" "Chapter3Relay,Trigger,,1.5,-1"
}
}
filter:
{
"classname" "trigger_multiple"
"targetname" "Chapter1ZombieEndingChecker"
}
filter:
{
"classname" "trigger_multiple"
"targetname" "Chapter2ZombieEndingChecker"
}
filter:
{
"classname" "logic_relay"
"targetname" "LevelUpChapter1Relay"
}
filter:
{
"classname" "logic_relay"
"targetname" "LevelUpChapter2Relay"
}
filter:
{
"classname" "trigger_hurt"
"targetname" "Chapter1Nuke"
}
filter:
{
"classname" "trigger_hurt"
"targetname" "Chapter2Nuke"
}
filter:
{
"classname" "info_particle_system"
"targetname" "Chapter1EndExplosion"
}
filter:
{
"classname" "prop_dynamic_override"
"targetname" "C4Model"
}
filter:
{
"classname" "info_particle_system"
"targetname" "C4Explosion"
}
filter:
{
"classname" "env_sprite"
"targetname" "C4Sprite"
}
filter:
{
"classname" "logic_case"
"targetname" "C4Decoder"
}
filter:
{
"classname" "math_counter"
"targetname" "C4Counter"
}
filter:
{
"classname" "logic_timer"
"targetname" "C4Timer"
}
filter:
{
"classname" "ambient_generic"
"targetname" "C4Beep"
}
filter:
{
"classname" "ambient_generic"
"targetname" "C4Boom"
}
filter:
{
"classname" "ambient_generic"
"targetname" "C4Boom2"
}
filter:
{
"classname" "ambient_generic"
"targetname" "C4Noise"
}
modify:
{
match:
{
"classname" "func_door"
"targetname" "Chapter1FinalElevator"
}
delete:
{
"OnOpen" "CCEffectsEnergyLoad,FireUser1,,8.5,1"
"OnOpen" "CCEffectsHighContrast,FireUser1,,8.5,1"
"OnOpen" "Explosion,PlaySound,,8.5,1"
}
insert:
{
"OnFullyOpen" "Chapter2Relay,Enable,,0,1"
"OnFullyOpen" "Chapter2Relay,Trigger,,2,1"
}
}
add:
{
"model" "*135"
"classname" "trigger_teleport"
"targetname" "teleport_ch1_to_ch2_marathon"
"origin" "11008 7200 2928"
"spawnflags" "1"
"StartDisabled" "1"
"target" "Chapter2SpawnDestination"
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Chapter2Relay"
}
delete:
{
"OnTrigger" "Console,Command,exec antartika/ch2,0,-1"
"OnTrigger" "Console,Command,exec antartika/ch2_overwrite,1,-1"
"OnTrigger" "Chapter2SpawnTeleport,Enable,,0,-1"
}
insert:
{
"OnTrigger" "Chapter2SpawnTeleport,Enable,,10,-1"
"OnTrigger" "teleport_ch1_to_ch2_marathon,Enable,,10,-1"
"OnTrigger" "Chapter1Song3,Volume,0,0,-1"
}
}
modify:
{
match:
{
"classname" "func_door"
"targetname" "FinalChapter2Door"
}
delete:
{
"OnFullyOpen" "Console,Command,say ** We need to hold! We'll place charges on this bridge for it to blow up! **,4,-1"
"OnFullyOpen" "Console,Command,say ** The bomb is being planted! Don't let them past the middle of the bridge! *,12,-1"
}
insert:
{
"OnFullyOpen" "Chapter3Relay,Enable,,0,1"
"OnFullyOpen" "Chapter3Relay,Trigger,,25,1"
"OnFullyOpen" "Chapter2Song3,Volume,0,20,1"
}
}
add:
{
"model" "*135"
"classname" "trigger_teleport"
"targetname" "teleport_ch2_to_ch3_marathon"
"origin" "5888 8224 4600"
"spawnflags" "1"
"StartDisabled" "1"
"target" "CliffBTeleport"
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Chapter3Relay"
}
delete:
{
"OnTrigger" "Console,Command,exec antartika/ch3,0,-1"
"OnTrigger" "Console,Command,exec antartika/ch3_overwrite,1,-1"
}
insert:
{
"OnTrigger" "teleport_ch2_to_ch3_marathon,Enable,,0,-1"
}
}
modify:
{
match:
{
"classname" "path_track"
"targetname" "HeliTrack30"
}
insert:
{
"OnPass" "Console,Command,say ** YOU COMPLETED MARATHON MODE IN BLIZZARD MODE **,2,-1"
}
}
;-----------------------
;-----BLIZZARD MODE-----
;-----------------------
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "DecodeCvarsRelay"
}
delete:
{
"OnTrigger" "Setting1,Disable,,2,-1"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Chapter1Relay"
}
insert:
{
"OnTrigger" "BlizardModeRelay,Trigger,,0,-1"
}
delete:
{
"OnTrigger" "Console,Command,exec antartika/ch1,0,-1"
"OnTrigger" "Console,Command,exec antartika/ch1_overwrite,1,-1"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "BlizardModeRelay"
}
delete:
{
"OnTrigger" "Console,Command,exec antartika/blizard,6,-1"
"OnTrigger" "Console,Command,exec antartika/blizard_overwrite,6.2,-1"
}
insert:
{
"OnTrigger" "Console,Command,zr_respawn 1,3,-1"
"OnTrigger" "Console,Command,zr_respawn_delay 3,3,-1"
"OnTrigger" "Console,Command,zr_respawn_team_zombie 1,3,-1"
"OnTrigger" "Console,Command,zr_respawn_team_zombie_world 1,3,-1"
"OnTrigger" "Console,Command,zr_class_modify zombies health 4 1,3,-1"
"OnTrigger" "Console,Command,zr_class_modify zombies speed 1.05 1,3,-1"
"OnTrigger" "Console,Command,zr_class_modify zombies knockback 0.8 1,3,-1"
}
}

View File

@ -0,0 +1,328 @@
add:
{
"origin" "-896 192 320"
"targetname" "TheCurrentLevelPlugin"
"min" "1"
"max" "3"
"startvalue" "1"
"classname" "math_counter"
}
modify:
{
match:
{
"targetname" "Chapter1Relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1"
}
}
modify:
{
match:
{
"targetname" "Chapter2Relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1"
}
}
modify:
{
match:
{
"targetname" "Chapter3Relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1"
}
}
;-----------------------
;-----MARATHON MODE-----
;-----------------------
modify:
{
match:
{
"classname" "logic_auto"
}
insert:
{
"OnMapSpawn" "Console,Command,mp_roundtime 30,0,-1"
}
delete:
{
"OnMapSpawn" "Chapter2Relay,Trigger,,1.5,-1"
"OnMapSpawn" "Chapter3Relay,Trigger,,1.5,-1"
}
}
filter:
{
"classname" "trigger_multiple"
"targetname" "Chapter1ZombieEndingChecker"
}
filter:
{
"classname" "trigger_multiple"
"targetname" "Chapter2ZombieEndingChecker"
}
filter:
{
"classname" "logic_relay"
"targetname" "LevelUpChapter1Relay"
}
filter:
{
"classname" "logic_relay"
"targetname" "LevelUpChapter2Relay"
}
filter:
{
"classname" "trigger_hurt"
"targetname" "Chapter1Nuke"
}
filter:
{
"classname" "trigger_hurt"
"targetname" "Chapter2Nuke"
}
filter:
{
"classname" "info_particle_system"
"targetname" "Chapter1EndExplosion"
}
filter:
{
"classname" "prop_dynamic_override"
"targetname" "C4Model"
}
filter:
{
"classname" "info_particle_system"
"targetname" "C4Explosion"
}
filter:
{
"classname" "env_sprite"
"targetname" "C4Sprite"
}
filter:
{
"classname" "logic_case"
"targetname" "C4Decoder"
}
filter:
{
"classname" "math_counter"
"targetname" "C4Counter"
}
filter:
{
"classname" "logic_timer"
"targetname" "C4Timer"
}
filter:
{
"classname" "ambient_generic"
"targetname" "C4Beep"
}
filter:
{
"classname" "ambient_generic"
"targetname" "C4Boom"
}
filter:
{
"classname" "ambient_generic"
"targetname" "C4Boom2"
}
filter:
{
"classname" "ambient_generic"
"targetname" "C4Noise"
}
modify:
{
match:
{
"classname" "func_door"
"targetname" "Chapter1FinalElevator"
}
delete:
{
"OnOpen" "CCEffectsEnergyLoad,FireUser1,,8.5,1"
"OnOpen" "CCEffectsHighContrast,FireUser1,,8.5,1"
"OnOpen" "Explosion,PlaySound,,8.5,1"
}
insert:
{
"OnFullyOpen" "Chapter2Relay,Enable,,0,1"
"OnFullyOpen" "Chapter2Relay,Trigger,,2,1"
}
}
add:
{
"model" "*135"
"classname" "trigger_teleport"
"targetname" "teleport_ch1_to_ch2_marathon"
"origin" "11008 7200 2928"
"spawnflags" "1"
"StartDisabled" "1"
"target" "Chapter2SpawnDestination"
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Chapter2Relay"
}
delete:
{
"OnTrigger" "Console,Command,exec antartika/ch2,0,-1"
"OnTrigger" "Console,Command,exec antartika/ch2_overwrite,1,-1"
"OnTrigger" "Chapter2SpawnTeleport,Enable,,0,-1"
}
insert:
{
"OnTrigger" "Chapter2SpawnTeleport,Enable,,10,-1"
"OnTrigger" "teleport_ch1_to_ch2_marathon,Enable,,10,-1"
"OnTrigger" "Chapter1Song3,Volume,0,0,-1"
}
}
modify:
{
match:
{
"classname" "func_door"
"targetname" "FinalChapter2Door"
}
delete:
{
"OnFullyOpen" "Console,Command,say ** We need to hold! We'll place charges on this bridge for it to blow up! **,4,-1"
"OnFullyOpen" "Console,Command,say ** The bomb is being planted! Don't let them past the middle of the bridge! *,12,-1"
}
insert:
{
"OnFullyOpen" "Chapter3Relay,Enable,,0,1"
"OnFullyOpen" "Chapter3Relay,Trigger,,25,1"
"OnFullyOpen" "Chapter2Song3,Volume,0,20,1"
}
}
add:
{
"model" "*135"
"classname" "trigger_teleport"
"targetname" "teleport_ch2_to_ch3_marathon"
"origin" "5888 8224 4600"
"spawnflags" "1"
"StartDisabled" "1"
"target" "CliffBTeleport"
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Chapter3Relay"
}
delete:
{
"OnTrigger" "Console,Command,exec antartika/ch3,0,-1"
"OnTrigger" "Console,Command,exec antartika/ch3_overwrite,1,-1"
"OnTrigger" "CliffBTeleport,AddOutput,origin 6928 9768 4532,0,-1"
}
insert:
{
"OnTrigger" "teleport_ch2_to_ch3_marathon,Enable,,0,-1"
}
}
modify:
{
match:
{
"classname" "path_track"
"targetname" "HeliTrack30"
}
insert:
{
"OnPass" "Console,Command,say ** YOU COMPLETED MARATHON MODE IN BLIZZARD MODE **,2,-1"
}
}
;-----------------------
;-----BLIZZARD MODE-----
;-----------------------
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "DecodeCvarsRelay"
}
delete:
{
"OnTrigger" "Setting1,Disable,,2,-1"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Chapter1Relay"
}
insert:
{
"OnTrigger" "BlizardModeRelay,Trigger,,0,-1"
}
delete:
{
"OnTrigger" "Console,Command,exec antartika/ch1,0,-1"
"OnTrigger" "Console,Command,exec antartika/ch1_overwrite,1,-1"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "BlizardModeRelay"
}
delete:
{
"OnTrigger" "Console,Command,exec antartika/blizard,6,-1"
"OnTrigger" "Console,Command,exec antartika/blizard_overwrite,6.2,-1"
}
insert:
{
"OnTrigger" "Console,Command,zr_respawn 1,3,-1"
"OnTrigger" "Console,Command,zr_respawn_delay 3,3,-1"
"OnTrigger" "Console,Command,zr_respawn_team_zombie 1,3,-1"
"OnTrigger" "Console,Command,zr_respawn_team_zombie_world 1,3,-1"
"OnTrigger" "Console,Command,zr_class_modify zombies health 4 1,3,-1"
"OnTrigger" "Console,Command,zr_class_modify zombies speed 1.05 1,3,-1"
"OnTrigger" "Console,Command,zr_class_modify zombies knockback 0.8 1,3,-1"
}
}

View File

@ -0,0 +1,269 @@
add:
{
"origin" "-896 192 320"
"targetname" "TheCurrentLevelPlugin"
"min" "1"
"max" "3"
"startvalue" "1"
"classname" "math_counter"
}
modify:
{
match:
{
"targetname" "Chapter1Relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1"
}
}
modify:
{
match:
{
"targetname" "Chapter2Relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1"
}
}
modify:
{
match:
{
"targetname" "Chapter3Relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1"
}
}
;-----------------------
;-----MARATHON MODE-----
;-----------------------
modify:
{
match:
{
"classname" "logic_auto"
}
insert:
{
"OnMapSpawn" "Console,Command,mp_roundtime 30,0,-1"
}
delete:
{
"OnMapSpawn" "Chapter2Relay,Trigger,,1.5,-1"
"OnMapSpawn" "Chapter3Relay,Trigger,,1.5,-1"
}
}
filter:
{
"classname" "trigger_multiple"
"targetname" "Chapter1ZombieEndingChecker"
}
filter:
{
"classname" "trigger_multiple"
"targetname" "Chapter2ZombieEndingChecker"
}
filter:
{
"classname" "logic_relay"
"targetname" "LevelUpChapter1Relay"
}
filter:
{
"classname" "logic_relay"
"targetname" "LevelUpChapter2Relay"
}
filter:
{
"classname" "trigger_hurt"
"targetname" "Chapter1Nuke"
}
filter:
{
"classname" "trigger_hurt"
"targetname" "Chapter2Nuke"
}
filter:
{
"classname" "info_particle_system"
"targetname" "Chapter1EndExplosion"
}
filter:
{
"classname" "prop_dynamic_override"
"targetname" "C4Model"
}
filter:
{
"classname" "info_particle_system"
"targetname" "C4Explosion"
}
filter:
{
"classname" "env_sprite"
"targetname" "C4Sprite"
}
filter:
{
"classname" "logic_case"
"targetname" "C4Decoder"
}
filter:
{
"classname" "math_counter"
"targetname" "C4Counter"
}
filter:
{
"classname" "logic_timer"
"targetname" "C4Timer"
}
filter:
{
"classname" "ambient_generic"
"targetname" "C4Beep"
}
filter:
{
"classname" "ambient_generic"
"targetname" "C4Boom"
}
filter:
{
"classname" "ambient_generic"
"targetname" "C4Boom2"
}
filter:
{
"classname" "ambient_generic"
"targetname" "C4Noise"
}
modify:
{
match:
{
"classname" "func_door"
"targetname" "Chapter1FinalElevator"
}
delete:
{
"OnOpen" "CCEffectsEnergyLoad,FireUser1,,8.5,1"
"OnOpen" "CCEffectsHighContrast,FireUser1,,8.5,1"
"OnOpen" "Explosion,PlaySound,,8.5,1"
}
insert:
{
"OnFullyOpen" "Chapter2Relay,Enable,,0,1"
"OnFullyOpen" "Chapter2Relay,Trigger,,2,1"
}
}
add:
{
"model" "*135"
"classname" "trigger_teleport"
"targetname" "teleport_ch1_to_ch2_marathon"
"origin" "11008 7200 2928"
"spawnflags" "1"
"StartDisabled" "1"
"target" "Chapter2SpawnDestination"
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Chapter2Relay"
}
delete:
{
"OnTrigger" "Console,Command,exec antartika/ch2,0,-1"
"OnTrigger" "Console,Command,exec antartika/ch2_overwrite,1,-1"
"OnTrigger" "Chapter2SpawnTeleport,Enable,,0,-1"
}
insert:
{
"OnTrigger" "Chapter2SpawnTeleport,Enable,,10,-1"
"OnTrigger" "teleport_ch1_to_ch2_marathon,Enable,,10,-1"
"OnTrigger" "Chapter1Song3,Volume,0,0,-1"
}
}
modify:
{
match:
{
"classname" "func_door"
"targetname" "FinalChapter2Door"
}
delete:
{
"OnFullyOpen" "Console,Command,say ** We need to hold! We'll place charges on this bridge for it to blow up! **,4,-1"
"OnFullyOpen" "Console,Command,say ** The bomb is being planted! Don't let them past the middle of the bridge! *,12,-1"
}
insert:
{
"OnFullyOpen" "Chapter3Relay,Enable,,0,1"
"OnFullyOpen" "Chapter3Relay,Trigger,,25,1"
"OnFullyOpen" "Chapter2Song3,Volume,0,20,1"
}
}
add:
{
"model" "*135"
"classname" "trigger_teleport"
"targetname" "teleport_ch2_to_ch3_marathon"
"origin" "5888 8224 4600"
"spawnflags" "1"
"StartDisabled" "1"
"target" "CliffBTeleport"
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Chapter3Relay"
}
delete:
{
"OnTrigger" "Console,Command,exec antartika/ch3,0,-1"
"OnTrigger" "Console,Command,exec antartika/ch3_overwrite,1,-1"
"OnTrigger" "CliffBTeleport,AddOutput,origin 6928 9768 4532,0,-1"
}
insert:
{
"OnTrigger" "teleport_ch2_to_ch3_marathon,Enable,,0,-1"
}
}
modify:
{
match:
{
"classname" "path_track"
"targetname" "HeliTrack30"
}
insert:
{
"OnPass" "Console,Command,say ** YOU COMPLETED MARATHON MODE **,2,-1"
}
}

57
ze_aperturescience_ob.cfg Normal file
View File

@ -0,0 +1,57 @@
; Fix controllable elevators
modify:
{
match:
{
"targetname" "elevator_1"
}
replace:
{
"spawnflags" "530"
}
}
modify:
{
match:
{
"targetname" "elevator_2"
}
replace:
{
"spawnflags" "530"
}
}
modify:
{
match:
{
"targetname" "Platform 1"
}
replace:
{
"spawnflags" "530"
}
}
modify:
{
match:
{
"targetname" "Platform 3"
}
replace:
{
"spawnflags" "530"
}
}
; No AFK killer
filter:
{
"targetname" "Afk killer"
}

View File

@ -22,7 +22,7 @@ modify:
modify:
{
match:
{
{
"origin" "-3652 8416 -308"
"classname" "trigger_once"
}
@ -45,7 +45,7 @@ modify:
modify:
{
match:
{
{
"origin" "-2588 8416 -308"
"classname" "trigger_once"
}
@ -111,7 +111,7 @@ add:
modify:
{
match:
{
{
"origin" "-2894.5 14956 -1334.5"
"classname" "trigger_once"
}
@ -143,7 +143,7 @@ modify:
modify:
{
match:
{
{
"origin" "-2891.5 14400.5 -1334.5"
"classname" "trigger_once"
}
@ -226,9 +226,9 @@ add:
;; "OnStartTouch" "weapon_strip,StripWeaponsAndSuit,,0,-1"
;; "OnEndTouch" "weapon_p90,Use,,0.1,-1"
"OnStartTouch" "global_5points,ApplyScore,,0.1,-1"
"OnStartTouch" "point_servercommand_1,Command,say [Unloze] A player reached the first container and received 5points for that!,0,-1"
"OnStartTouch" "point_servercommand_1,Command,say [UNLOZE] A player reached the first container and received 5points for that!,0,-1"
}
add:
{
"model" "*1"
@ -241,7 +241,7 @@ add:
;; "OnStartTouch" "weapon_strip,StripWeaponsAndSuit,,0,-1"
;; "OnEndTouch" "weapon_p90,Use,,0.1,-1"
"OnStartTouch" "global_5points,ApplyScore,,0.1,-1"
"OnStartTouch" "point_servercommand_1,Command,say [Unloze] A player reached the second container and received 5points for that!,0,-1"
"OnStartTouch" "point_servercommand_1,Command,say [UNLOZE] A player reached the second container and received 5points for that!,0,-1"
}
add:
@ -256,9 +256,9 @@ add:
;; "OnStartTouch" "weapon_strip,StripWeaponsAndSuit,,0,-1"
;; "OnEndTouch" "weapon_p90,Use,,0.1,-1"
"OnStartTouch" "global_20points,ApplyScore,,0.1,-1"
"OnStartTouch" "point_servercommand_1,Command,say [Unloze] A player reached the third container and received 20points for that!,0,-1"
}
"OnStartTouch" "point_servercommand_1,Command,say [UNLOZE] A player reached the third container and received 20points for that!,0,-1"
}
add:
{
@ -272,9 +272,9 @@ add:
;; "OnStartTouch" "weapon_strip,StripWeaponsAndSuit,,0,-1"
;; "OnEndTouch" "weapon_p90,Use,,0.1,-1"
"OnStartTouch" "global_20points,ApplyScore,,0.1,-1"
"OnStartTouch" "point_servercommand_1,Command,say [Unloze] A player reached the fourth container and received 20points for that!,0,-1"
}
"OnStartTouch" "point_servercommand_1,Command,say [UNLOZE] A player reached the fourth container and received 20points for that!,0,-1"
}
add:

20
ze_azathoth_v1_css.cfg Normal file
View File

@ -0,0 +1,20 @@
;---------------------------------------
;Change Boss HP Scale
;---------------------------------------
modify:
{
match:
{
"targetname" "eyeboss_health_scale"
}
delete:
{
"OnStartTouch" "BossCounter2,add,25,0,-1"
"OnStartTouch" "BossCounter1,add,25,0,-1"
}
insert:
{
"OnStartTouch" "BossCounter2,add,55,0,-1"
"OnStartTouch" "BossCounter1,add,55,0,-1"
}
}

View File

@ -73,4 +73,31 @@ modify:
"max" "999999"
"startvalue" "120"
}
}
;-------------------------------------------------------------
;Fix teleport avoid spot at the edge of the toilet on stage 1
;-------------------------------------------------------------
add:
{
"targetname" "level_1_teleport_kolemhajzlu"
"classname" "trigger_teleport"
"StartDisabled" "0"
"target" "level_2_port_podhajzlem"
"spawnflags" "1"
"origin" "-800 7712 -2336"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -160 -160 -160,0.1,1"
"OnUser1" "!self,AddOutput,maxs 160 160 160,0.1,1"
}
modify:
{
match:
{
"classname" "logic_auto"
"hammerid" "150432"
}
insert:
{
"OnMapSpawn" "level_1_teleport_kolemhajzlu,FireUser1,,0,-1"
}
}

View File

@ -0,0 +1,100 @@
;ze_bhop_facility_final_1
modify:
{
match:
{
"targetname" "Item_wind_weapon"
"classname" "weapon_elite"
}
delete:
{
"OnPlayerPickup" "Item_wind_button,Unlock,,0,-1"
}
modify:
{
match:
{
"targetname" "Item_cage_weapon"
"classname" "weapon_elite"
}
delete:
{
"OnPlayerPickup" "Item_cage_button,Unlock,,0,-1"
"OnPlayerPickup" "CTF_serverCommand,Command,say ** Earth has been picked **,0,-1"
}
modify:
{
match:
{
"origin" "-424 -92 120"
"hammerid" "44740"
"classname" "logic_auto"
}
delete:
{
"OnMapSpawn" "server_command,Command,mp_roundtime 5,0,-1"
}
insert:
{
"OnMapSpawn" "server_command,Command,mp_roundtime 17,0,-1"
}
}
modify:
{
match:
{
"targetname" "logic_relay_lvl5"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "to_3_43,Enable,,0,-1"
}
delete:
{
"OnTrigger" "Item_no_bhop_template_maker,ForceSpawn,,0,1"
}
}
modify:
{
match:
{
"targetname" "logic_relay_lvl4"
"classname" "logic_relay"
}
delete:
{
"OnTrigger" "Item_no_bhop_template_maker,ForceSpawn,,0,1"
}
}
modify:
{
match:
{
"targetname" "logic_relay_lvl2"
"classname" "logic_relay"
}
delete:
{
"OnTrigger" "Item_no_bhop_template_maker,ForceSpawn,,0,1"
}
}
modify:
{
match:
{
"targetname" "logic_relay_lvl1"
"classname" "logic_relay"
}
delete:
{
"OnTrigger" "Item_no_bhop_template_maker,ForceSpawn,,0,1"
}
}
filter:
{
"targetname" "Item_no_bhop_template_maker"
"classname" "env_entity_maker"
"origin" "2368 624 104"
}

View File

@ -97,3 +97,17 @@ modify:
"filtername" "filter_no_item_and_human"
}
}
;No telehop on 1999 stage last hold
modify:
{
match:
{
"classname" "trigger_multiple"
"targetname" "columbia_end_trigger"
}
insert:
{
"OnStartTouch" "!activator,AddOutput,absvelocity 0 0 0,0,-1"
}
}

View File

@ -0,0 +1,48 @@
modify:
{
match:
{
"targetname" "spawn_tram1"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"targetname" "helicopter1"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"targetname" "helicopter_rotor1"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"targetname" "helicopter_rotor2"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}

View File

@ -0,0 +1,18 @@
;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;FIX ZM TP LVL2
;-----------------
modify:
{
match:
{
"targetname" "Stage2_Gate_Bridge_Extra"
"classname" "func_door_rotating"
}
insert:
{
"OnFullyOpen" "Stage2_Boss_Zombie_Tp,Kill,,0,1"
}
}

42
ze_chandrila_v025a.cfg Normal file
View File

@ -0,0 +1,42 @@
modify:
{
match:
{
"classname" "logic_auto"
"hammerid" "6044"
}
insert:
{
"OnMapSpawn" "trigger_unfuckery,FireUser1,,1,1"
}
}
add:
{
"targetname" "trigger_unfuckery"
"wait" "1.0"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "2960 2904 3832"
"classname" "trigger_multiple"
"OnEndTouch" "!activator,SetDamageFilter,,0,-1"
"OnEndTouch" "!activator,SetDamageFilter,,25.5,-1"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -256 -256 -256,0.1,1"
"OnUser1" "!self,AddOutput,maxs 256 256 256,0.1,1"
}
add:
{
"targetname" "trigger_unfuckery"
"wait" "1.0"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "2368 3400 3160"
"classname" "trigger_multiple"
"OnEndTouch" "!activator,SetDamageFilter,,0,-1"
"OnEndTouch" "!activator,SetDamageFilter,,25.5,-1"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -256 -256 -256,0.1,1"
"OnUser1" "!self,AddOutput,maxs 256 256 256,0.1,1"
}

View File

@ -20,4 +20,4 @@ modify:
"OnFalse" "TheCurrentLevelPlugin,SetValue,1,0,1"
"OnTrue" "TheCurrentLevelPlugin,SetValue,2,0,1"
}
}
}

View File

@ -0,0 +1,152 @@
add:
{
"origin" "-12484 6612 -1164"
"targetname" "TheCurrentLevelPlugin"
"min" "1"
"max" "2"
"startvalue" "1"
"classname" "math_counter"
}
modify:
{
match:
{
"targetname" "SwitchSpawns"
"classname" "logic_branch"
}
insert:
{
"OnFalse" "TheCurrentLevelPlugin,SetValue,1,0,1"
"OnTrue" "TheCurrentLevelPlugin,SetValue,2,0,1"
}
}
;-----------------------
;-----MARATHON MODE-----
;-----------------------
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "AutoMap"
}
delete:
{
"OnSpawn" "Console,Command,mp_roundtime 15,0,-1"
"OnSpawn" "SecondStageStuff,Trigger,,1,1"
}
insert:
{
"OnSpawn" "Console,Command,mp_roundtime 25,0,-1"
}
}
filter:
{
"classname" "logic_relay"
"targetname" "ElevatorStuff"
}
filter:
{
"classname" "logic_relay"
"targetname" "ChangeLevelFirstStage"
}
filter:
{
"classname" "trigger_hurt"
"targetname" "FirstLevelNuke"
}
modify:
{
match:
{
"classname" "logic_timer"
"targetname" "Autonuke"
}
replace:
{
"RefireTime" "1380"
}
}
modify:
{
match:
{
"classname" "func_door"
"targetname" "ToElevatorOutOfPowerStation"
}
delete:
{
"OnFullyOpen" "LevelEndSafetyWall,Toggle,,0,1"
}
}
add:
{
"model" "*70"
"classname" "trigger_teleport"
"targetname" "teleport_elevator_marathon"
"origin" "3584 8704 512"
"spawnflags" "1"
"StartDisabled" "1"
"target" "destination_elevator_marathon"
}
modify:
{
match:
{
"classname" "func_door"
"targetname" "UndergroundElevator"
}
insert:
{
"OnFullyOpen" "SecondStageStuff,Enable,,0,1"
"OnFullyOpen" "SecondStageStuff,Trigger,,2,1"
"OnFullyOpen" "teleport_elevator_marathon,Enable,,5,1"
"OnOpen" "MusicIntoGiganticCavern,Volume,0,7,1"
}
delete:
{
"OnUser1" "FirstStageStuff,Disable,,0,-1"
}
}
add:
{
"classname" "info_teleport_destination"
"targetname" "destination_elevator_marathon"
"angles" "0 270 0"
"origin" "5088 8208 2244"
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "ChangeLevelSecondStage"
}
insert:
{
"OnTrigger" "Console,Command,say ** YOU COMPLETED MARATHON MODE **,1,1"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "SecondStageStuff"
}
insert:
{
"OnTrigger" "Console,Command,say ** Part 2 starts now **,0,1"
}
}

923
ze_collab_ware_a3.cfg Normal file
View File

@ -0,0 +1,923 @@
;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;INCREASE ROUND TIME
;----------------------
modify:
{
match:
{
"targetname" "Map_Start"
"classname" "logic_relay"
}
delete:
{
"OnUser1" "Server,Command,mp_roundtime 12,0,1"
}
insert:
{
"OnSpawn" "Server,Command,mp_roundtime 12,0,1"
}
}
;-------------------------------------
;VANYA TELEPORTATION NOT SPLITTING UP
;-------------------------------------
modify:
{
match:
{
"targetname" "Map_Vanya_TP_Case_T"
"classname" "logic_case"
}
delete:
{
"OnCase01" "vanya_teleport_zombies_b,Teleport,,0,-1"
}
insert:
{
"OnCase02" "vanya_teleport_zombies_b,Teleport,,0,-1"
}
}
modify:
{
match:
{
"targetname" "Map_Vanya_TP_Case_CT"
"classname" "logic_case"
}
delete:
{
"OnCase01" "vanya_teleport_humans_b,Teleport,,0,-1"
}
insert:
{
"OnCase02" "vanya_teleport_humans_b,Teleport,,0,-1"
}
}
modify:
{
match:
{
"targetname" "Map_Vanya_TP_Relay_T"
"classname" "logic_relay"
}
delete:
{
"OnTrigger" "Map_Vanya_TP_Case_T,PickRandom,,0,-1"
}
insert:
{
"OnTrigger" "Map_Vanya_TP_Case_T,PickRandomShuffle,,0,-1"
}
}
modify:
{
match:
{
"targetname" "Map_Vanya_TP_Relay_CT"
"classname" "logic_relay"
}
delete:
{
"OnTrigger" "Map_Vanya_TP_Case_CT,PickRandom,,0,-1"
}
insert:
{
"OnTrigger" "Map_Vanya_TP_Case_CT,PickRandomShuffle,,0,-1"
}
}
;----------------------
;ROSS HOUSE MOVELINEAR
;----------------------
modify:
{
match:
{
"targetname" "ross_teleport_end_ct"
"classname" "trigger_teleport"
}
replace:
{
"spawnflags" "1"
}
}
;-----------------
;BERKE FIX END TP
;-----------------
add:
{
"model" "*79"
"targetname" "berke1teleport1"
"target" "Spawn_Dest_T"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-4768 11768 5600"
"filtername" "Filter_T"
"classname" "trigger_teleport"
}
;-----------------
;MOG RAISE SKYBOX
;-----------------
modify:
{
match:
{
"targetname" "zombiepanic_3dskybox_model"
"classname" "prop_dynamic"
"origin" "317.38 -191.539 1103.48"
}
replace:
{
"origin" "317 -191 1124.5"
}
}
;----------------
;WARPED FIX PUSH
;----------------
modify:
{
match:
{
"targetname" "library_push_left"
"classname" "trigger_push"
;"speed" "400"
}
replace:
{
"speed" "600"
}
}
;-------------------
;BERKE REDUCE HOLDS
;-------------------
modify:
{
match:
{
"targetname" "berke1once1"
"classname" "trigger_once"
}
delete:
{
"OnTrigger" "Server,Command,say ***First grate door is opening in 45 seconds.***,0,1"
"OnTrigger" "Server,Command,say ***First grate door is opening in 30 seconds.***,15,1"
"OnTrigger" "Server,Command,say ***First grate door is opening in 15 seconds.***,30,1"
"OnTrigger" "Server,Command,say ***First grate door is opening.***,45,1"
"OnTrigger" "berke1door1,Open,,45,1"
"OnTrigger" "berke1once2,Enable,,45,1"
}
insert:
{
"OnTrigger" "Server,Command,say ***First grate door is opening in 20 seconds.***,0,1"
"OnTrigger" "Server,Command,say ***First grate door is opening in 10 seconds.***,10,1"
"OnTrigger" "Server,Command,say ***First grate door is opening.***,20,1"
"OnTrigger" "berke1door1,Open,,20,1"
"OnTrigger" "berke1once2,Enable,,20,1"
}
}
modify:
{
match:
{
"targetname" "berke1once2"
"classname" "trigger_once"
}
delete:
{
"OnTrigger" "Server,Command,say ***Second grate door is opening in 30 seconds.***,0,1"
"OnTrigger" "Server,Command,say ***Second grate door is opening in 15 seconds.***,15,1"
"OnTrigger" "Server,Command,say ***Second grate door is opening.***,30,1"
"OnTrigger" "berke1door5,Open,,30,1"
"OnTrigger" "berke1breakable1,Break,,40,1"
"OnTrigger" "Server,Command,say ***First zombie shortcut is open.***,40,1"
"OnTrigger" "berke1once3,Enable,,30,1"
"OnTrigger" "berke1wall1,Kill,,30,1"
}
insert:
{
"OnTrigger" "Server,Command,say ***Second grate door is opening in 25 seconds.***,0,1"
"OnTrigger" "Server,Command,say ***Second grate door is opening in 10 seconds.***,15,1"
"OnTrigger" "Server,Command,say ***Second grate door is opening.***,25,1"
"OnTrigger" "berke1door5,Open,,25,1"
"OnTrigger" "berke1wall1,Kill,,25,1"
"OnTrigger" "berke1once3,Enable,,25,1"
"OnTrigger" "berke1breakable1,Break,,35,1"
"OnTrigger" "Server,Command,say ***First zombie shortcut is open.***,35,1"
}
}
modify:
{
match:
{
"targetname" "berke1once3"
"classname" "trigger_once"
}
delete:
{
"OnTrigger" "Server,Command,say ***Triple grate door is opening in 30 seconds.***,0,1"
"OnTrigger" "Server,Command,say ***Triple grate door is opening in 15 seconds.***,15,1"
"OnTrigger" "Server,Command,say ***Triple grate door is opening.***,30,1"
"OnTrigger" "berke1door9,Open,,30,1"
"OnTrigger" "berke1once4,Enable,,30,1"
}
insert:
{
"OnTrigger" "Server,Command,say ***Triple grate door is opening in 20 seconds.***,0,1"
"OnTrigger" "Server,Command,say ***Triple grate door is opening in 10 seconds.***,10,1"
"OnTrigger" "Server,Command,say ***Triple grate door is opening.***,20,1"
"OnTrigger" "berke1door9,Open,,20,1"
"OnTrigger" "berke1once4,Enable,,20,1"
}
}
modify:
{
match:
{
"targetname" "berke1once4"
"classname" "trigger_once"
}
delete:
{
"OnTrigger" "Server,Command,say ***Trollge wall will break in 30 seconds.***,0,1"
"OnTrigger" "Server,Command,say ***Trollge wall will break in 15 seconds.***,15,1"
"OnTrigger" "Server,Command,say ***Trollge wall is broken.***,30,1"
"OnTrigger" "berke1breakable2,Break,,30,1"
"OnTrigger" "berke1wall2,Kill,,30,1"
"OnTrigger" "berke1once5,Enable,,30,1"
"OnTrigger" "Server,Command,say ***Second zombie shortcut is open.***,40,1"
"OnTrigger" "berke1breakable3,Break,,40,1"
"OnTrigger" "berke1wall3,Kill,,40,1"
}
insert:
{
"OnTrigger" "Server,Command,say ***Trollge wall will break in 25 seconds.***,0,1"
"OnTrigger" "Server,Command,say ***Trollge wall will break in 15 seconds.***,10,1"
"OnTrigger" "Server,Command,say ***Trollge wall is broken.***,25,1"
"OnTrigger" "berke1breakable2,Break,,25,1"
"OnTrigger" "berke1wall2,Kill,,25,1"
"OnTrigger" "berke1once5,Enable,,25,1"
"OnTrigger" "Server,Command,say ***Second zombie shortcut is open.***,35,1"
"OnTrigger" "berke1breakable3,Break,,35,1"
"OnTrigger" "berke1wall3,Kill,,35,1"
}
}
modify:
{
match:
{
"targetname" "berke1once5"
"classname" "trigger_once"
}
delete:
{
"OnTrigger" "Server,Command,say ***Bunker door is closing in 45 seconds.***,0,1"
"OnTrigger" "Server,Command,say ***Bunker door is closing in 30 seconds.***,15,1"
"OnTrigger" "Server,Command,say ***Bunker door is closing in 15 seconds.***,30,1"
"OnTrigger" "Server,Command,say ***Bunker door is closing.***,45,1"
"OnTrigger" "berke1door10,Close,,45,1"
"OnTrigger" "Spawn_Tele_CT,Disable,,47,1"
"OnTrigger" "Spawn_Tele_T,Disable,,47,1"
"OnTrigger" "Music_Berke,Volume,0,50,1"
"OnTrigger" "Server,Command,say ***Poof!***,50,1"
"OnTrigger" "!self,Kill,,50,1"
"OnTrigger" "berke1sound1,StopSound,,50,1"
"OnTrigger" "berke1teleport1,Enable,,50,1"
"OnTrigger" "berke1*,Kill,,51,1"
}
insert:
{
"OnTrigger" "Server,Command,say ***Bunker door is closing in 30 seconds.***,0,1"
"OnTrigger" "Server,Command,say ***Bunker door is closing in 15 seconds.***,15,1"
"OnTrigger" "Server,Command,say ***Bunker door is closing.***,30,1"
"OnTrigger" "berke1door10,Close,,30,1"
"OnTrigger" "Spawn_Tele_CT,Disable,,32,1"
"OnTrigger" "Spawn_Tele_T,Disable,,32,1"
"OnTrigger" "Music_Berke,Volume,0,35,1"
"OnTrigger" "Server,Command,say ***Poof!***,35,1"
"OnTrigger" "!self,Kill,,35,1"
"OnTrigger" "berke1sound1,StopSound,,35,1"
"OnTrigger" "berke1teleport1,Enable,,35,1"
"OnTrigger" "berke1*,Kill,,36,1"
}
}
;-----------------------
;JOUEURNUL RAISE SKYBOX
;-----------------------
modify:
{
match:
{
"targetname" "skybox_joueurnul"
"classname" "func_breakable"
"origin" "1088 -320 -208.61"
}
replace:
{
"origin" "1100 -320 -265"
}
}
;-------------------
;FERELOZ RAISE DEST
;-------------------
modify:
{
match:
{
"targetname" "fereloz_t_dest2"
"classname" "info_teleport_destination"
"origin" "12992 5152 11520"
}
replace:
{
"origin" "12992 5152 11536"
}
}
;---------------------------
;FERELOZ REDUCE HURT DAMAGE
;---------------------------
modify:
{
match:
{
"targetname" "fereloz_lavahurt"
"classname" "trigger_hurt"
;"damage" "180"
}
replace:
{
"damage" "130"
}
}
;--------------------------
;FERELOZ LASER WRONG NAMES
;--------------------------
modify:
{
match:
{
"targetname" "laser2"
"classname" "env_beam"
}
replace:
{
"targetname" "fereloz_laser2"
"LightningStart" "fereloz_laser2"
}
}
modify:
{
match:
{
"targetname" "laser4"
"classname" "env_beam"
}
replace:
{
"targetname" "fereloz_laser4"
"LightningStart" "fereloz_laser4"
}
}
;------------------------------------
;FERELOZ PLATFORM, MOVE LESS FURTHER
;------------------------------------
modify:
{
match:
{
"targetname" "fereloz_platform1"
"classname" "func_movelinear"
"origin" "13504 4264 11518"
}
replace:
{
"origin" "13456 4264 11518"
"movedistance" "800"
}
}
modify:
{
match:
{
"targetname" "fereloz_platform2"
"classname" "func_movelinear"
"origin" "12448 4504 11518"
}
replace:
{
"origin" "12528 4504 11518"
"movedistance" "800"
}
}
modify:
{
match:
{
"targetname" "fereloz_platform3"
"classname" "func_movelinear"
"origin" "13504 4704 11528"
}
replace:
{
"origin" "13456 4704 11528"
"movedistance" "800"
}
}
;-------------------------------
;GSBANY REMOVE EXTRA SPAWNPOINT
;-------------------------------
filter:
{
"origin" "4804 -4928 656"
"angles" "0 0 0"
"classname" "info_player_terrorist"
}
add:
{
"origin" "15488 -704 -1279"
"angles" "0 270 0"
"classname" "info_player_terrorist"
}
;-----------------------
;ADD MORE SPAWN BUTTONS
;-----------------------
filter:
{
"targetname" "Spawn_Button3"
"classname" "func_button"
}
add:
{
"model" "*5"
"wait" "-1"
"unlocked_sound" "0"
"unlocked_sentence" "0"
"targetname" "Spawn_Button3"
"speed" "5"
"spawnflags" "3073"
"sounds" "3"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "15744 -1248 -1260"
"movedir" "0 0 0"
"locked_sound" "0"
"locked_sentence" "0"
"lip" "0"
"health" "0"
"disablereceiveshadows" "0"
"classname" "func_button"
"OnPressed" "Spawn_AntiDelay,Disable,,0,1"
"OnPressed" "Spawn_Button4,Unlock,,45,1"
"OnPressed" "Spawn_Heal,Enable,,0,1"
"OnPressed" "Spawn_AntiDelay,Enable,,45,1"
"OnPressed" "Spawn_AntiDelay,FireUser1,,45,1"
"OnPressed" "!self,Color,255 0 0,45,1"
"OnPressed" "Level_Case,PickRandomShuffle,,5,1"
"OnPressed" "Server,Command,say ***Good Luck!!***,1,1"
"OnPressed" "Server,Command,say ***Teleporting to next map!***,0,1"
}
add:
{
"model" "*6"
"wait" "-1"
"unlocked_sound" "0"
"unlocked_sentence" "0"
"targetname" "Spawn_Button4"
"speed" "5"
"spawnflags" "3073"
"sounds" "3"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "15680 -1248 -1260"
"movedir" "0 0 0"
"locked_sound" "0"
"locked_sentence" "0"
"lip" "0"
"health" "0"
"disablereceiveshadows" "0"
"classname" "func_button"
"OnPressed" "Spawn_Tele_Win_CT,Enable,,5,1"
"OnPressed" "Spawn_End_Hurt,Enable,,10,1"
"OnPressed" "Server,Command,say ***Actually no. There is no final map yet ***,1,1"
"OnPressed" "Server,Command,say ***Teleporting to FINAL MAP!***,0,1"
"OnPressed" "Spawn_Heal,Enable,,0,1"
"OnPressed" "Spawn_AntiDelay,Disable,,0,1"
"OnPressed" "Server,Command,say ***This project was rushed in less than a week***,2,1"
"OnPressed" "Server,Command,say ***Stay tuned for more update***,3,1"
}
;--------------------------
;JOUEURNUL STOP ALL MUSICS
;--------------------------
modify:
{
match:
{
"targetname" "yume_once4"
"classname" "trigger_once"
}
insert:
{
"OnTrigger" "yume_music_*,Volume,0,21,1"
}
}
;------------------------------------
;ROSS - MAKE IT EASIER TO GO ON ROOF
;------------------------------------
add:
{
"origin" "-9532 -9440 -8432"
"targetname" "ross_some_prop"
"StartDisabled" "0"
"spawnflags" "0"
"solid" "2"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"modelscale" "1.0"
"model" "models/props/de_nuke/crate_extrasmall.mdl"
"MinAnimTime" "5"
"MaxAnimTime" "10"
"fadescale" "1"
"fademindist" "-1"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"DisableBoneFollowers" "0"
"angles" "0 0 0"
"classname" "prop_dynamic"
}
;add:
;{
; "classname" "prop_dynamic"
; "origin" "-9532 -9440 -8408"
; "angles" "0 0 0"
; "model" "models/props/de_nuke/crate_extrasmall.mdl"
; "disablereceiveshadows" "1"
; "disableshadows" "1"
; "solid" "2"
; "rendermode" "0"
;}
;-------------------
;ROSS - LONGER HOLD
;-------------------
modify:
{
match:
{
"targetname" "ross_button_silo"
"classname" "func_button"
}
delete:
{
"OnPressed" "!self,Lock,,0,1"
"OnPressed" "Server,Command,say Door Opens in 10 Seconds!,0,1"
"OnPressed" "ross_spark1,SparkOnce,,1,1"
"OnPressed" "ross_spark2,SparkOnce,,2,1"
"OnPressed" "ross_spark3,SparkOnce,,3,1"
"OnPressed" "ross_spark4,SparkOnce,,4,1"
"OnPressed" "ross_spark5,SparkOnce,,5,1"
"OnPressed" "ross_spark6,SparkOnce,,6,1"
"OnPressed" "ross_spark7,SparkOnce,,7,1"
"OnPressed" "ross_spark8,SparkOnce,,8,1"
"OnPressed" "ross_spark9,SparkOnce,,9,1"
"OnPressed" "ross_spark10,SparkOnce,,10,1"
"OnPressed" "ross_door_wood,Open,,10,0"
}
insert:
{
"OnPressed" "!self,Lock,,0,1"
"OnPressed" "Server,Command,say Door Opens in 20 Seconds!,0,1"
"OnPressed" "ross_spark1,SparkOnce,,2,1"
"OnPressed" "ross_spark2,SparkOnce,,4,1"
"OnPressed" "ross_spark3,SparkOnce,,6,1"
"OnPressed" "ross_spark4,SparkOnce,,8,1"
"OnPressed" "Server,Command,say Door Opens in 10 Seconds!,10,1"
"OnPressed" "ross_spark5,SparkOnce,,10,1"
"OnPressed" "ross_spark6,SparkOnce,,12,1"
"OnPressed" "ross_spark7,SparkOnce,,14,1"
"OnPressed" "ross_spark8,SparkOnce,,16,1"
"OnPressed" "ross_spark9,SparkOnce,,18,1"
"OnPressed" "ross_spark10,SparkOnce,,20,1"
"OnPressed" "ross_door_wood,Open,,20,0"
}
}
;----------------------------
;VANYA - RESET ZOMBIES SPEED
;----------------------------
modify:
{
match:
{
"targetname" "Vanya_end_teleport_all"
"classname" "trigger_teleport"
}
insert:
{
"OnStartTouch" "SpeedMod,ModifySpeed,1,0,-1"
}
}
;-----------------------------------
;JOUEURNUL ENABLE TRIGGER WITH DOOR
;-----------------------------------
modify:
{
match:
{
"targetname" "yume_once1"
"classname" "trigger_once"
}
delete:
{
"OnTrigger" "yume_teleport1,Enable,,11,1"
}
insert:
{
"OnTrigger" "yume_teleport1,Enable,,10.2,1"
}
}
modify:
{
match:
{
"targetname" "yume_once4"
"classname" "trigger_once"
}
delete:
{
"OnTrigger" "yume_teleport4,Enable,,21,1"
}
insert:
{
"OnTrigger" "yume_teleport4,Enable,,20.2,1"
}
}
;-------------------------
;MOG SPRITES FIX
;-------------------------
modify:
{
match:
{
"targetname" "zombiepanic_survivordead_sprite"
"classname" "env_sprite"
"model" "zombiepanic/survivors/survivordead.vmt"
;"spawnflags" "2"
}
replace:
{
;"model" "sprites/autoaim_1a.vmt"
;"scale" "1"
"spawnflags" "0"
;"rendermode" "9"
}
}
;modify:
;{
; match:
; {
; "targetname" "zombiepanic_survivordead_relay"
; "classname" "logic_relay"
; }
; delete:
; {
; "OnSpawn" "zombiepanic_survivordead_sprite,AddOutput,texframeindex 7,0.32,-1"
; "OnSpawn" "zombiepanic_survivordead_sprite,AddOutput,texframeindex 6,0.28,-1"
; "OnSpawn" "zombiepanic_survivordead_sprite,AddOutput,texframeindex 5,0.24,-1"
; "OnSpawn" "zombiepanic_survivordead_sprite,AddOutput,texframeindex 4,0.2,-1"
; "OnSpawn" "zombiepanic_survivordead_sprite,AddOutput,texframeindex 3,0.16,-1"
; "OnSpawn" "zombiepanic_survivordead_sprite,AddOutput,texframeindex 2,0.12,-1"
; "OnSpawn" "zombiepanic_survivordead_sprite,AddOutput,texframeindex 1,0.08,-1"
; "OnSpawn" "zombiepanic_survivordead_sprite,AddOutput,texframeindex 0,0.04,-1"
; "OnSpawn" "zombiepanic_survivordead_sprite,AddOutput,texframeindex 8,0.36,-1"
; "OnSpawn" "zombiepanic_survivordead_sprite,AddOutput,texframeindex 9,0.4,-1"
; "OnSpawn" "zombiepanic_survivordead_sprite,AddOutput,texframeindex 10,0.44,-1"
; "OnSpawn" "zombiepanic_survivordead_sprite,AddOutput,texframeindex 11,0.48,-1"
; "OnSpawn" "zombiepanic_survivordead_sprite,AddOutput,texframeindex 12,0.52,-1"
; "OnSpawn" "zombiepanic_survivordead_sprite,AddOutput,texframeindex 13,0.56,-1"
; }
; insert:
; {
; "OnSpawn" "zombiepanic_survivordead_sprite,SetScale,1.4,0.04,-1"
; "OnSpawn" "zombiepanic_survivordead_sprite,SetScale,1.8,0.08,-1"
; "OnSpawn" "zombiepanic_survivordead_sprite,SetScale,2.2,0.12,-1"
; "OnSpawn" "zombiepanic_survivordead_sprite,SetScale,2.6,0.16,-1"
; "OnSpawn" "zombiepanic_survivordead_sprite,SetScale,3,0.2,-1"
; "OnSpawn" "zombiepanic_survivordead_sprite,SetScale,3.4,0.24,-1"
; "OnSpawn" "zombiepanic_survivordead_sprite,SetScale,3.8,0.28,-1"
; "OnSpawn" "zombiepanic_survivordead_sprite,SetScale,4.2,0.32,-1"
; "OnSpawn" "zombiepanic_survivordead_sprite,SetScale,4.6,0.36,-1"
; "OnSpawn" "zombiepanic_survivordead_sprite,SetScale,5,0.4,-1"
; "OnSpawn" "zombiepanic_survivordead_sprite,SetScale,5.4,0.44,-1"
; "OnSpawn" "zombiepanic_survivordead_sprite,SetScale,5.8,0.48,-1"
; "OnSpawn" "zombiepanic_survivordead_sprite,SetScale,6.2,0.52,-1"
; "OnSpawn" "zombiepanic_survivordead_sprite,SetScale,6.6,0.56,-1"
; }
;}
modify:
{
match:
{
"targetname" "zombiepanic_exitdoor_sprite"
"classname" "env_sprite"
"model" "zombiepanic/survivors/exitdoor.vmt"
;"spawnflags" "2"
}
replace:
{
;"model" "sprites/640_train.vmt"
;"model" "decals/decal_signroute006a.vmt"
"spawnflags" "0"
;"rendermode" "9"
}
}
;--------------------
;MOG FENCE NO FILTER
;--------------------
modify:
{
match:
{
"targetname" "zombiepanic_zombie_shortcut"
"classname" "func_breakable"
"origin" "-206 -12686 12992"
}
delete:
{
"damagefilter" "filter_t"
}
}
modify:
{
match:
{
"targetname" "zombiepanic_zombie_shortcut"
"classname" "func_breakable"
"origin" "-206 -12854 12992"
}
delete:
{
"damagefilter" "filter_t"
}
}
;-------------------------------
;PASAS FIX WRONG FILTER BOSS HP
;-------------------------------
modify:
{
match:
{
"targetname" "pasasroom_boss_hpadd"
"classname" "trigger_once"
}
replace:
{
"filtername" "Filter_CT"
}
}
;--------------------------
;PASAS BOUNDING BOX ISLAND
;--------------------------
modify:
{
match:
{
; 1 to 6
;"targetname" "pasasroom_island1"
"model" "models/props_pasasroom/island_256x256.mdl"
"classname" "prop_dynamic_override"
}
replace:
{
"solid" "2"
}
}
;-----------------------------
;MOG MAKE TP ONLY ENABLE
; AFTER ONE PERSON ENTER DOOR
;-----------------------------
modify:
{
match:
{
"targetname" "zombiepanic_neighborssaved_counter"
"classname" "math_counter"
}
delete:
{
"OnHitMax" "zombiepanic_exitdoor_maker,ForceSpawnAtEntityOrigin,!activator,0,1"
"OnHitMax" "zombiepanic_neighborsleft_timer,Disable,,1,1"
"OnHitMax" "zombiepanic_timelimit_relay,Disable,,0,1"
"OnHitMax" "zombiepanic_teleport_end_all,Enable,,14,1"
"OnHitMax" "Server,Command,say > Exit is open ! 12 seconds to escape ! <,1,1"
"OnHitMax" "zombiepanic_teleport_end_ct,Enable,,13,1"
"OnHitMax" "server,Command,say > All neighbors are saved...You win ! <,0,1"
"OnHitMax" "Spawn_Tele_CT,Disable,,0,1"
"OnHitMax" "Spawn_Tele_T,Disable,,0,1"
"OnHitMax" "zombiepanic_3dskybox_model,Kill,,15,1"
}
insert:
{
"OnHitMax" "zombiepanic_exitdoor_maker,ForceSpawnAtEntityOrigin,!activator,0,1"
"OnHitMax" "zombiepanic_timelimit_relay,Disable,,0,1"
"OnHitMax" "zombiepanic_neighborsleft_timer,Disable,,1,1"
"OnHitMax" "server,Command,say > All neighbors are saved...You win ! <,0,1"
"OnHitMax" "Server,Command,say > Exit is open ! Escape quick ! <,1,1"
"OnHitMax" "zombiepanic_teleport_end_all,Enable,,30,1"
"OnUser1" "Spawn_Tele_CT,Disable,,0,1"
"OnUser1" "Spawn_Tele_T,Disable,,0,1"
"OnUser1" "Server,Command,say > Someone escaped ! 12 seconds left ! <,0,1"
"OnUser1" "zombiepanic_teleport_end_ct,Enable,,12,1"
"OnUser1" "zombiepanic_teleport_end_all,Enable,,13,1"
"OnUser1" "zombiepanic_3dskybox_model,Kill,,14,1"
}
}
modify:
{
match:
{
"targetname" "zombiepanic_exitdoor_teleport"
"classname" "trigger_teleport"
}
insert:
{
"OnStartTouch" "zombiepanic_neighborssaved_counter,FireUser1,,0,1"
}
}

18
ze_collab_ware_a5.cfg Normal file
View File

@ -0,0 +1,18 @@
;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;VANYA DONT TURN OFF BHOP
;-------------------------
modify:
{
match:
{
"targetname" "vanya_trigger_end"
"classname" "trigger_multiple"
}
delete:
{
"OnStartTouch" "Server,FireUser1,,0,1"
}
}

22
ze_collab_ware_a5_1.cfg Normal file
View File

@ -0,0 +1,22 @@
;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;CEANIDE PREVENT CAMPING OF CT AT START
;---------------------------------------
modify:
{
match:
{
"targetname" "ww_welcome"
"classname" "trigger_once"
}
delete:
{
"OnTrigger" "ww_anticamp_zm,Enable,,30,1"
}
insert:
{
"OnTrigger" "ww_anticamp_zm,Enable,,45,1"
}
}

View File

@ -0,0 +1,85 @@
;++++++++++++++++++++
; walkable brush bridge doesnt reset on new round
;++++++++++++++++++++
modify:
{
match:
{
"classname" "logic_auto"
"hammerid" "957"
}
insert:
{
"OnMapSpawn" "brush,Disable,,1,-1"
}
}
;++++++++++++++++++++
; give more time for cts, getting trimmed cause of tp
;++++++++++++++++++++
modify:
{
match:
{
"origin" "81 5959 -4039"
"classname" "func_button"
}
delete:
{
"OnPressed" "tlvl1,Enable,,0,-1"
}
insert:
{
"OnPressed" "tlvl1,Enable,,15,-1"
}
}
modify:
{
match:
{
"origin" "-1385 4634 -3735"
"classname" "func_button"
}
delete:
{
"OnPressed" "tlvl2,Enable,,0,-1"
}
insert:
{
"OnPressed" "tlvl2,Enable,,15,-1"
}
}
modify:
{
match:
{
"origin" "577 5344 -3010"
"classname" "func_button"
}
delete:
{
"OnPressed" "tlvl3,Enable,,0,-1"
}
insert:
{
"OnPressed" "tlvl3,Enable,,5,-1"
}
}
modify:
{
match:
{
"origin" "-513 4609 -450"
"classname" "func_button"
}
delete:
{
"OnPressed" "tlvl6,Enable,,0,-1"
}
insert:
{
"OnPressed" "tlvl6,Enable,,5,-1"
}
}

View File

@ -50,3 +50,5 @@ modify:
"OnGreaterThan" "TheCurrentLevelPlugin,SetValue,6,0,1"
}
}

View File

@ -142,6 +142,43 @@ modify:
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "prop_dynamic"
}
replace:
{
"disableshadows" "1"
"disablereceiveshadows" "1"
}
}
modify:
{
match:
{
"classname" "prop_physics"
}
replace:
{
"disableshadows" "1"
"disablereceiveshadows" "1"
}
}
modify:
{
match:
{
"classname" "prop_physics_multiplayer"
}
replace:
{
"disableshadows" "1"
"disablereceiveshadows" "1"
}
}
;Increase roundtime
modify:

192
ze_cyberia_css.cfg Normal file
View File

@ -0,0 +1,192 @@
; fix modify speed on laser gun
modify:
{
match:
{
"targetname" "u_projectile_hurt_1"
"classname" "trigger_hurt"
}
insert:
{
"OnHurtPlayer" "speed,ModifySpeed,1,0.5,-1"
}
}
;fix npc
modify:
{
match:
{
"targetname" "xyz_trooper_thrust1"
"classname" "phys_thruster"
}
replace:
{
"force" "4000"
}
}
modify:
{
match:
{
"targetname" "xyz_trooper_thrust2"
"classname" "phys_thruster"
}
replace:
{
"force" "800"
}
}
; fix stage 1 ending message / kill zm trigger
modify:
{
match:
{
"targetname" "s1_door07"
"classname" "func_door"
}
delete:
{
"OnFullyClosed" "s1_end_nuke,Enable,,126,1"
}
}
modify:
{
match:
{
"targetname" "s1_human_win_once"
"classname" "trigger_once"
}
insert:
{
"OnStartTouch" "s1_end_nuke,Enable,,1.5,1"
}
}
; modify origin of last path track elevator
modify:
{
match:
{
"targetname" "s2_path3"
"classname" "path_track"
}
replace:
{
"origin" "-4768 -480 -288"
}
}
; stage 2 zombie push wrong direction
modify:
{
match:
{
"targetname" "s2_steam_push_zombies"
"classname" "trigger_push"
}
replace:
{
"pushdir" "0 180 0"
}
}
; stage 2 zm cage break bit later
modify:
{
match:
{
"targetname" "st2_once_break"
"classname" "trigger_once"
}
delete:
{
"OnStartTouch" "s2_return_break,Break,,5,-1"
}
insert:
{
"OnStartTouch" "s2_return_break,Break,,8,1"
}
}
; stage 2 ending exit club nerf
modify:
{
match:
{
"targetname" "st2_but_club_ent"
"classname" "func_button"
}
delete:
{
"OnPressed" "CMD,Command,say *** GALAXY NIGHT CLUB DOOR OPENS IN 30 SECONDS ***,0,1"
"OnPressed" "s2_door_nightclub_ent,Open,,30,1"
"OnPressed" "s2_break_door_return,Break,,30,1"
"OnPressed" "CMD,Command,say *** FIND BUNKER BUTTON ***,30,1"
}
replace:
{
"OnPressed" "CMD,Command,say *** GALAXY NIGHT CLUB DOOR OPENS IN 20 SECONDS ***,0,1"
"OnPressed" "s2_door_nightclub_ent,Open,,20,1"
"OnPressed" "s2_break_door_return,Break,,20,1"
"OnPressed" "CMD,Command,say *** FIND BUNKER BUTTON ***,20,1"
}
}
; Plasma cannon rework and fix
modify:
{
match:
{
"targetname" "z_explosion_hurt"
"classname" "trigger_hurt"
}
insert:
{
"OnStartTouch" "speed,ModifySpeed,0.7,0,-1"
"OnStartTouch" "speed,ModifySpeed,1,1.5,-1"
}
}
; cat launcher onpickedup wrong message
modify:
{
match:
{
"targetname" "cat_launcher_holder_1"
"classname" "weapon_elite"
}
delete:
{
"OnPlayerPickup" "CMD,Command,say ***PLAYER PICKED UP CAT LAUNCHER ***,0,1"
}
insert:
{
"OnPlayerPickup" "CMD,Command,say ***PLAYER PICKED UP PLASMA CANNON ***,0,1"
}
}
; Fix club door touch opens
modify:
{
match:
{
"targetname" "s2_door_club_2"
"classname" "func_door"
}
replace:
{
"spawnflags" "0"
}
}

368
ze_cyberia_css1.cfg Normal file
View File

@ -0,0 +1,368 @@
; fix modify speed on laser gun
modify:
{
match:
{
"targetname" "u_projectile_hurt_1"
"classname" "trigger_hurt"
}
insert:
{
"OnHurtPlayer" "speed,ModifySpeed,1,0.5,-1"
}
}
;fix npc
modify:
{
match:
{
"targetname" "xyz_trooper_thrust1"
"classname" "phys_thruster"
}
replace:
{
"force" "4000"
}
}
modify:
{
match:
{
"targetname" "xyz_trooper_thrust2"
"classname" "phys_thruster"
}
replace:
{
"force" "800"
}
}
; fix stage 1 ending message / kill zm trigger
modify:
{
match:
{
"targetname" "s1_door07"
"classname" "func_door"
}
delete:
{
"OnFullyClosed" "s1_end_nuke,Enable,,126,1"
}
}
modify:
{
match:
{
"targetname" "s1_human_win_once"
"classname" "trigger_once"
}
insert:
{
"OnStartTouch" "s1_end_nuke,Enable,,1.5,1"
}
}
; modify origin of last path track elevator
modify:
{
match:
{
"targetname" "s2_path3"
"classname" "path_track"
}
replace:
{
"origin" "-4768 -480 -288"
}
}
; stage 2 zombie push wrong direction
modify:
{
match:
{
"targetname" "s2_steam_push_zombies"
"classname" "trigger_push"
}
replace:
{
"pushdir" "0 180 0"
}
}
; stage 2 zm cage break bit later
modify:
{
match:
{
"targetname" "st2_once_break"
"classname" "trigger_once"
}
delete:
{
"OnStartTouch" "s2_return_break,Break,,5,-1"
}
insert:
{
"OnStartTouch" "s2_return_break,Break,,8,1"
}
}
; stage 2 ending exit club nerf
modify:
{
match:
{
"targetname" "st2_but_club_ent"
"classname" "func_button"
}
delete:
{
"OnPressed" "CMD,Command,say *** GALAXY NIGHT CLUB DOOR OPENS IN 30 SECONDS ***,0,1"
"OnPressed" "s2_door_nightclub_ent,Open,,30,1"
"OnPressed" "s2_break_door_return,Break,,30,1"
"OnPressed" "CMD,Command,say *** FIND BUNKER BUTTON ***,30,1"
}
insert:
{
"OnPressed" "CMD,Command,say *** GALAXY NIGHT CLUB DOOR OPENS IN 20 SECONDS ***,0,1"
"OnPressed" "s2_door_nightclub_ent,Open,,20,1"
"OnPressed" "s2_break_door_return,Break,,20,1"
"OnPressed" "CMD,Command,say *** FIND BUNKER BUTTON ***,20,1"
}
}
; Plasma cannon rework and fix
modify:
{
match:
{
"targetname" "z_explosion_hurt"
"classname" "trigger_hurt"
}
insert:
{
"OnStartTouch" "speed,ModifySpeed,0.7,0,-1"
"OnStartTouch" "speed,ModifySpeed,1,1.5,-1"
}
}
; cat launcher onpickedup wrong message
modify:
{
match:
{
"targetname" "cat_launcher_holder_1"
"classname" "weapon_elite"
}
delete:
{
"OnPlayerPickup" "CMD,Command,say ***PLAYER PICKED UP PLASMA CANON ***,0,1"
}
insert:
{
"OnPlayerPickup" "CMD,Command,say *** PLAYER PICKED UP CAT LAUNCHER ***,0,1"
}
}
; Fix club door touch opens
modify:
{
match:
{
"targetname" "s2_door_club_2"
"classname" "func_door"
}
replace:
{
"spawnflags" "0"
}
}
; bhop is the key but its to hard for us
modify:
{
match:
{
"hammerid" "125366"
"classname" "logic_auto"
}
delete:
{
"OnMapSpawn" "cmd,Command,sv_airaccelerate 20,0,-1"
}
insert:
{
"OnMapSpawn" "cmd,Command,sv_airaccelerate 16,0,-1"
}
}
; Fix unblockable tracktrain making players passing through. Changing speed aswell
modify:
{
match:
{
"targetname" "s2_tracktrain_ele"
"classname" "func_tracktrain"
}
replace:
{
"spawnflags" "18"
"startspeed" "70"
}
}
; Delaying teleport before elevator so players can overdefend
modify:
{
match:
{
"targetname" "s2_counter_start"
"classname" "math_counter"
}
delete:
{
"OnHitMax" "s2_tp02,Enable,,48,1"
"OnHitMax" "s2_door_01_a,Close,,45,1"
"OnHitMax" "s2_door_01_b,Close,,45,1"
"OnHitMax" "s2_door_01_c,Close,,45,1"
"OnHitMax" "s2_door_01_d,Close,,45,1"
}
insert:
{
"OnHitMax" "s2_tp02,Enable,,54,1"
"OnHitMax" "s2_door_01_a,Close,,50,1"
"OnHitMax" "s2_door_01_b,Close,,50,1"
"OnHitMax" "s2_door_01_c,Close,,50,1"
"OnHitMax" "s2_door_01_d,Close,,50,1"
}
}
; Fix bomb elevator blockable
modify:
{
match:
{
"targetname" "stage2_bomb_elevator"
"classname" "func_movelinear"
}
replace:
{
"blockdamage" "99999"
}
}
; Modify door speed making it easier on the way back
modify:
{
match:
{
"targetname" "s2_door_club_2"
"classname" "func_door"
}
replace:
{
"speed" "30"
}
}
; stage 1 teleport delay making the split easier
modify:
{
match:
{
"targetname" "s1_button04"
"classname" "func_button"
}
delete:
{
"OnPressed" "s1_door05,Close,,36,1"
"OnPressed" "s1_tpbig_room,Enable,,38,1"
}
insert:
{
"OnPressed" "s1_door05,Close,,43,1"
"OnPressed" "s1_tpbig_room,Enable,,45,1"
}
}
; Adding messages through the map
modify:
{
match:
{
"targetname" "klm_but"
"classname" "func_button"
}
insert:
{
"OnPressed" "cmd,Command,say *** 15 SECONDS LEFT ***,20,1"
"OnPressed" "cmd,Command,say *** 5 SECONDS LEFT ***,30,1"
}
}
; sewer exit + delay tp to allow overdefending
modify:
{
match:
{
"targetname" "s2_once_city_door"
"classname" "trigger_once"
}
delete:
{
"OnStartTouch" "s2_city_door01,Close,,27,1"
"OnStartTouch" "s2_tp06,Enable,,29,1"
}
insert:
{
"OnStartTouch" "CMD,Command,say *** PRESS THE RED CONSOLE NEAR THE CLUB ***,15,1"
"OnStartTouch" "CMD,Command,say *** KEEP DEFENDING THE STAIRS UNTIL BOTH DOORS OPENS ***,16,1"
"OnStartTouch" "s2_city_door01,Close,,33,1"
"OnStartTouch" "s2_tp06,Enable,,35,1"
}
}
; plasma cannon particle origin and sound fix
modify:
{
match:
{
"targetname" "plasma_canon_particle_1"
"classname" "info_particle_system"
}
replace:
{
"origin" "-1704 -1448 52"
}
}
{
match:
{
"targetname" "plasma_canon_s_1"
"classname" "ambient_generic"
}
replace:
{
"message" "ambient/energy/weld2.wav"
}
}

View File

@ -61,3 +61,21 @@ add:
"OnTrigger" "ambient_03,PlaySound,,39,1"
"OnTrigger" "nuke_04,Enable,,40,1"
}
;---------------------
;INCREASE NUKE DAMAGE
;---------------------
modify:
{
match:
{
"targetname" "nuke_04"
"classname" "trigger_hurt"
;"damage" "5000"
}
replace:
{
"damage" "500000"
}
}

View File

@ -28,4 +28,27 @@ modify:
"OnStartTouch" "zm_chick1relay*,Kill,,30,1"
"OnStartTouch" "zm_chick1s*,Kill,,30,1"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "stage3_relay"
}
insert:
{
"OnTrigger" "console,Command,zr_class_modify humans no_fall_damage no,0.04,1"
}
}
modify:
{
match:
{
"classname" "logic_auto"
}
insert:
{
"OnNewGame" "console,Command,zr_class_modify humans no_fall_damage yes,0.02,1"
}
}

View File

@ -90,4 +90,56 @@ modify:
"dmg" "50"
"spawnflags" "18"
}
}
}
;
;
; Fix randomstage final teleport not working which should now also trigger nuke
;
;
modify:
{
match:
{
"classname" "math_counter"
"targetname" "randomcounter"
}
delete:
{
"OnHitMax" "randommodetp,Enable,,20,-1"
"OnHitMax" "randommodetp,AddOutput,target randomwin,0,-1"
}
insert:
{
"OnHitMax" "randommodetp,Enable,,20.04,-1"
"OnHitMax" "randommodetp,AddOutput,target randomwin,20.02,-1"
}
}
;
;
; Fix the rare issue where the randompicker picks the same room twice (which teleports the humans into the ZMs) by teleporting the ZMs away
;
;
modify
{
match:
{
"targetname" "randomtimer"
"classname" "logic_timer"
}
delete:
{
"OnTimer" "randommodetp,Enable,,0.05,-1"
"OnTimer" "randommodetp,Disable,,0.07,-1"
"OnTimer" "randomcase,PickRandom,,0,-1"
}
insert:
{
"OnTimer" "randommodetpzm,AddOutput,target level2bosszm,0,-1"
"OnTimer" "randommodetpzm,Enable,,0.02,-1"
"OnTimer" "randommodetpzm,Disable,,0.04,-1"
"OnTimer" "randomcase,PickRandom,,0.06,-1"
"OnTimer" "randommodetp,Enable,,0.08,-1"
"OnTimer" "randommodetp,Disable,,0.10,-1"
}
}

119
ze_djinn_a1.cfg Normal file
View File

@ -0,0 +1,119 @@
; add buyzone
add:
{
"model" "*134"
"targetname" "buyzone_ct"
"TeamNum" "3"
"origin" "1040 -14528 -5728"
"classname" "func_buyzone"
}
add:
{
"model" "*134"
"targetname" "buyzone_t"
"TeamNum" "2"
"origin" "1040 -14528 -5728"
"classname" "func_buyzone"
}
modify:
{
match:
{
"classname" "logic_auto"
"hammerid" "1644"
}
insert:
{
"OnMapSpawn" "buyzone_ct,AddOutput,origin 1040 -14528 -5728,0,1"
"OnMapSpawn" "buyzone_t,AddOutput,origin 1040 -14528 -5728,0,1"
}
}
; modify max health on heal
modify:
{
match:
{
"targetname" "human_heal_hurt"
"classname" "trigger_hurt"
}
delete:
{
"OnStartTouch" "!activator,AddOutput,max_health 170,0,-1"
}
insert:
{
"OnStartTouch" "!activator,AddOutput,max_health 200,0,-1"
}
}
; fix stacking entities
modify:
{
match:
{
"targetname" "pads_door1"
"classname" "func_door"
}
insert:
{
"OnFullyOpen" "pads_hurt,Kill,,0,-1"
}
}
modify:
{
match:
{
"targetname" "pads_door1"
"classname" "func_door"
}
replace:
{
"lip" "1620"
}
}
modify:
{
match:
{
"targetname" "abxz_relay"
"classname" "logic_relay"
}
insert:
{
"OnSpawn" "abxz_case,Kill,,0.4,-1"
}
}
modify:
{
match:
{
"targetname" "phase3_att11"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "phase3_timer_ball,RefireTime,0.3,13,-1"
}
}
modify:
{
match:
{
"targetname" "abxz_door1"
"classname" "func_door"
}
replace:
{
"lip" "1800"
}
}

451
ze_djinn_v1.cfg Normal file
View File

@ -0,0 +1,451 @@
; 13/12/2021
; modify wrong npc spot
modify:
{
match:
{
"targetname" "s1_npc_spawn_new"
"classname" "logic_relay"
}
delete:
{
"OnTrigger" "maker_bvn,ForceSpawnAtEntityOrigin,!caller,0,1"
}
}
; fix wrong filter on trigger
modify:
{
match:
{
"targetname" "s1_once_zm_extratp"
"classname" "trigger_once"
}
insert:
{
"filtername" "filter_zombies"
}
}
; tornado push fix
modify:
{
match:
{
"targetname" "ksdk_push"
"classname" "trigger_push"
}
replace:
{
"pushdir" "0 0 0"
}
}
; item loc position fix
modify:
{
match:
{
"targetname" "s1_item_loc4"
"classname" "logic_relay"
}
replace:
{
"origin" "-78 2446 -6048"
}
}
; fix platform not killing
modify:
{
match:
{
"targetname" "s1_movelinear_triggerplat"
"classname" "func_movelinear"
}
replace:
{
"blockdamage" "99999"
}
}
; 15/12/2021
; bossfight update
modify:
{
match:
{
"targetname" "pads_door1"
"classname" "func_door"
}
replace:
{
"lip" "1900"
"speed" "310"
}
}
modify:
{
match:
{
"targetname" "phase3_attack_case"
"classname" "logic_case"
}
insert:
{
"OnCase16" "phase3_att16,Trigger,,0,-1"
}
}
modify:
{
match:
{
"targetname" "phase3_att1"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "phase3_ballbeam_maker*,FireUser2,,1.4,-1"
"OnTrigger" "phase3_ballbeam_maker*,FireUser2,,1.6,-1"
"OnTrigger" "phase3_ballbeam_maker*,FireUser2,,1.8,-1"
"OnTrigger" "phase3_ballbeam_maker*,FireUser2,,2,-1"
"OnTrigger" "phase3_ballbeam_maker*,FireUser2,,3.2,-1"
"OnTrigger" "phase3_ballbeam_maker*,FireUser2,,3.4,-1"
"OnTrigger" "phase3_ballbeam_maker*,FireUser2,,3.6,-1"
"OnTrigger" "phase3_ballbeam_maker*,FireUser2,,3.8,-1"
"OnTrigger" "phase3_ballbeam_maker*,FireUser2,,4,-1"
"OnTrigger" "phase3_ballbeam_maker*,FireUser2,,4.2,-1"
}
}
modify:
{
match:
{
"targetname" "phase3_att1"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "template_nvb,ForceSpawn,,3,-1"
"OnTrigger" "template_nvb,ForceSpawn,,6.02,-1"
}
}
modify:
{
match:
{
"targetname" "phase3_att4"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "template_nvb,ForceSpawn,,2,-1"
"OnTrigger" "template_nvb,ForceSpawn,,5.02,-1"
"OnTrigger" "phase3_timer_dodge,Enable,,6,-1"
"OnTrigger" "phase3_timer_dodge,Disable,,12.5,-1"
}
}
modify:
{
match:
{
"targetname" "phase3_att7"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "phase3_redbeam_maker,ForceSpawn,,11.5,-1"
"OnTrigger" "template_nvb,ForceSpawn,,14,-1"
}
}
modify:
{
match:
{
"targetname" "phase3_att10"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "phase3_maker_beam,ForceSpawn,,3,-1"
"OnTrigger" "phase3_maker_beam,ForceSpawn,,7,-1"
"OnTrigger" "phase3_maker_beam,ForceSpawn,,10,-1"
"OnTrigger" "template_nvb,ForceSpawn,,9,-1"
"OnTrigger" "template_nvb,ForceSpawn,,12.02,-1"
}
}
modify:
{
match:
{
"targetname" "phase3_att12"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "template_nvb,ForceSpawn,,2,-1"
"OnTrigger" "phase3_ballbeam_maker1,FireUser3,,2,-1"
"OnTrigger" "phase3_ballbeam_maker2,FireUser3,,2,-1"
"OnTrigger" "phase3_ballbeam_maker3,FireUser3,,2,-1"
"OnTrigger" "phase3_ballbeam_maker4,FireUser3,,2,-1"
"OnTrigger" "phase3_rez_case,PickRandomShuffle,,3.04,-1"
"OnTrigger" "phase3_rez_case,PickRandomShuffle,,3.06,-1"
"OnTrigger" "phase3_rez_case,PickRandomShuffle,,3.08,-1"
"OnTrigger" "phase3_rez_case,PickRandomShuffle,,3.10,-1"
"OnTrigger" "template_nvb,ForceSpawn,,5,-1"
"OnTrigger" "phase3_ballbeam_maker5,FireUser3,,7,-1"
"OnTrigger" "phase3_ballbeam_maker6,FireUser3,,7,-1"
"OnTrigger" "phase3_ballbeam_maker7,FireUser3,,7,-1"
"OnTrigger" "phase3_ballbeam_maker8,FireUser3,,7,-1"
"OnTrigger" "phase3_rez_case,PickRandomShuffle,,6.5,-1"
"OnTrigger" "phase3_rez_case,PickRandomShuffle,,6.52,-1"
"OnTrigger" "phase3_rez_case,PickRandomShuffle,,6.54,-1"
"OnTrigger" "phase3_rez_case,PickRandomShuffle,,6.56,-1"
}
}
modify:
{
match:
{
"targetname" "phase3_att15"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "template_nvb,ForceSpawn,,1.5,-1"
"OnTrigger" "phase3_rez_case,PickRandomShuffle,,3.02,-1"
"OnTrigger" "phase3_rez_case,PickRandomShuffle,,3.04,-1"
"OnTrigger" "phase3_rez_case,PickRandomShuffle,,3.06,-1"
"OnTrigger" "phase3_rez_case,PickRandomShuffle,,3.08,-1"
"OnTrigger" "template_nvb,ForceSpawn,,5,-1"
"OnTrigger" "phase3_rez_case,PickRandomShuffle,,6.02,-1"
"OnTrigger" "phase3_rez_case,PickRandomShuffle,,6.04,-1"
"OnTrigger" "phase3_rez_case,PickRandomShuffle,,6.06,-1"
"OnTrigger" "phase3_rez_case,PickRandomShuffle,,6.08,-1"
"OnTrigger" "template_nvb,ForceSpawn,,8,-1"
}
}
modify:
{
match:
{
"targetname" "phase3_att11"
"classname" "logic_relay"
}
delete:
{
"OnTrigger" "phase3_timer_ball,RefireTime,0.25,13,-1"
}
insert:
{
"OnTrigger" "phase3_timer_ball,RefireTime,0.4,13,-1"
}
}
modify:
{
match:
{
"targetname" "phase3_att14"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "phase3_maker_beam,ForceSpawn,,2,-1"
"OnTrigger" "phase3_maker_beam,ForceSpawn,,3.5,-1"
"OnTrigger" "phase3_maker_beam,ForceSpawn,,5,-1"
"OnTrigger" "template_nvb,ForceSpawn,,9,-1"
}
}
modify:
{
match:
{
"targetname" "stack_hurt"
"classname" "trigger_hurt"
}
replace:
{
"damage" "15"
}
}
modify:
{
match:
{
"targetname" "try_door"
"classname" "func_door"
}
replace:
{
"speed" "625"
"lip" "1700"
}
}
modify:
{
match:
{
"targetname" "phase3_timer_dodge"
"classname" "logic_timer"
}
replace:
{
"RefireTime" "0.05"
}
}
modify:
{
match:
{
"targetname" "phase3_trigger_gravity_arenazm"
"classname" "trigger_multiple"
}
delete:
{
"OnStartTouch" "speed,ModifySpeed,0.65,0,-1"
"OnStartTouch" "!activator,AddOutput,gravity 0.3,0,-1"
}
insert:
{
"OnStartTouch" "speed,ModifySpeed,0.75,0,-1"
"OnStartTouch" "!activator,AddOutput,gravity 0.25,0,-1"
}
}
modify:
{
match:
{
"targetname" "human_heal_temp"
"classname" "point_template"
}
delete:
{
"Template03" "human_heal_relay"
}
}
modify:
{
match:
{
"targetname" "human_heal_itemtemp"
"classname" "point_template"
}
insert:
{
"Template06" "human_heal_relay"
}
}
; 17/12/2021
; Fix zm attack teleport
modify:
{
match:
{
"targetname" "phase3_att6"
"classname" "logic_relay"
}
delete:
{
"OnTrigger" "s1_tp_zmreset_attack,Disable,,16.5,-1"
}
insert:
{
"OnTrigger" "s1_tp_zmreset_attack,Disable,,42,-1"
}
}
modify:
{
match:
{
"targetname" "phase3_death_relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "s1_tp_zm_bossattack,kill,,0,-1"
}
}
; change pyramid health
modify:
{
match:
{
"targetname" "redsq_break"
"classname" "func_breakable"
}
replace:
{
"health" "450"
}
}
; heal faster
modify:
{
match:
{
"targetname" "human_heal_hurt"
"classname" "trigger_hurt"
}
replace:
{
"damage" "-40"
}
}
; change npc loc
modify:
{
match:
{
"targetname" "s1_npc_spawn4"
"classname" "logic_relay"
}
replace:
{
"origin" "-714 -938 -3660"
}
}
modify:
{
match:
{
"targetname" "s1_once_npcnew"
"classname" "trigger_once"
}
delete:
{
"OnStartTouch" "s1_npc_spawn_new2,Trigger,,0,1"
}
insert:
{
"OnStartTouch" "s1_npc_spawn_new2,Trigger,,1,1"
}
}

19
ze_doom3_v1.cfg Normal file
View File

@ -0,0 +1,19 @@
;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;FIX NO KNOCKBACK SKELETON AFTER DEATH
;--------------------------------------
add:
{
"model" "*12"
"targetname" "game_playerdie"
"origin" "0 0 0"
"StartDisabled" "1"
"spawnflags" "0"
"InputFilter" "14"
"classname" "trigger_brush"
"OnUse" "!activator,SetdamageFilter,,0.02,-1"
"OnUse" "!activator,AddOutput,rendermode 0,0.02,-1"
}

View File

@ -52,4 +52,32 @@ modify:
{
"OnStartTouch" "st3_hp,Add,600,0,-1" // v2 had 500
}
}
;fuck you henry
modify:
{
match:
{
"classname" "trigger_push"
"targetname" "final_slow_push"
}
insert:
{
"OnStartTouch" "cmd,Command,sv_airaccelerate 15,0,1"
"OnStartTouch" "cmd,Command,sv_accelerate 8,0,1"
}
}
modify:
{
match:
{
"classname" "logic_auto"
}
insert:
{
"OnMapSpawn" "cmd,Command,sv_airaccelerate 9.6,0,1"
"OnMapSpawn" "cmd,Command,sv_accelerate 5,0,1"
}
}

78
ze_egyptian_trip_v1_1.cfg Normal file
View File

@ -0,0 +1,78 @@
modify:
{
match:
{
"targetname" "Noctali_Boss_Break"
"classname" "func_physbox_multiplayer"
}
replace:
{
"health" "9999999"
}
}
modify:
{
match:
{
"classname" "weapon_elite"
"targetname" "pyramid_gravity_elite"
}
insert:
{
"hammerid" "10000"
}
}
modify:
{
match:
{
"classname" "func_button"
"targetname" "pyramid_gravity_button"
}
insert:
{
"hammerid" "10001"
}
}
modify:
{
match:
{
"classname" "weapon_elite"
"targetname" "heal_elite"
}
insert:
{
"hammerid" "10002"
}
}
modify:
{
match:
{
"classname" "func_button"
"targetname" "heal_button"
}
insert:
{
"hammerid" "10003"
}
}
modify:
{
match:
{
"targetname" "pyramid_gravity_trigger"
"classname" "trigger_multiple"
}
delete:
{
"OnTrigger" "player_speedmod,ModifySpeed,1.1,7,-1"
"OnTrigger" "player_speedmod,ModifySpeed,0.2,0.01,-1"
}
insert:
{
"OnStartTouch" "player_speedmod,ModifySpeed,1.0,7,-1"
"OnStartTouch" "player_speedmod,ModifySpeed,0.2,0.01,-1"
}
}

View File

@ -0,0 +1,426 @@
;ze_element_fire_v1
add:
{
"model" "*200"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "200"
"spawnflags" "1"
"pushdir" "0 158.5 0"
"parentname" "1Tornado_Physbox"
"origin" "7101.94 7479.32 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
"OnStartTouch" "!activator,IgniteLifetime,2,0,-1"
}
add:
{
"model" "*201"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "90"
"spawnflags" "1"
"pushdir" "0 19 0"
"parentname" "1Tornado_Physbox"
"origin" "6434.94 7160.8 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*202"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "90"
"spawnflags" "1"
"pushdir" "0 71.5 0"
"parentname" "1Tornado_Physbox"
"origin" "6673.94 6921.8 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*203"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "90"
"spawnflags" "1"
"pushdir" "0 114.5 0"
"parentname" "1Tornado_Physbox"
"origin" "7401.94 6921.8 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*204"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "90"
"spawnflags" "1"
"pushdir" "0 158.5 0"
"parentname" "1Tornado_Physbox"
"origin" "7640.93 7160.8 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*205"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "90"
"spawnflags" "1"
"pushdir" "0 202.5 0"
"parentname" "1Tornado_Physbox"
"origin" "7640.94 7888.8 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*206"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "90"
"spawnflags" "1"
"pushdir" "0 246.5 0"
"parentname" "1Tornado_Physbox"
"origin" "7401.94 8127.79 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*207"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "90"
"spawnflags" "1"
"pushdir" "0 292.5 0"
"parentname" "1Tornado_Physbox"
"origin" "6673.94 8127.79 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*208"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "90"
"spawnflags" "1"
"pushdir" "0 339 0"
"parentname" "1Tornado_Physbox"
"origin" "6434.94 7888.8 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*209"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "110"
"spawnflags" "1"
"pushdir" "0 114.5 0"
"parentname" "1Tornado_Physbox"
"origin" "7128.94 7351.3 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*210"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "110"
"spawnflags" "1"
"pushdir" "0 71.5 0"
"parentname" "1Tornado_Physbox"
"origin" "6946.94 7351.3 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*211"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "110"
"spawnflags" "1"
"pushdir" "0 19 0"
"parentname" "1Tornado_Physbox"
"origin" "6864.44 7433.8 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*212"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "110"
"spawnflags" "1"
"pushdir" "0 339 0"
"parentname" "1Tornado_Physbox"
"origin" "6864.44 7615.8 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*213"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "110"
"spawnflags" "1"
"pushdir" "0 292.5 0"
"parentname" "1Tornado_Physbox"
"origin" "6946.94 7698.3 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*214"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "110"
"spawnflags" "1"
"pushdir" "0 246.5 0"
"parentname" "1Tornado_Physbox"
"origin" "7128.94 7698.3 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*215"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "110"
"spawnflags" "1"
"pushdir" "0 202.5 0"
"parentname" "1Tornado_Physbox"
"origin" "7211.44 7615.8 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*216"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "110"
"spawnflags" "1"
"pushdir" "0 158.5 0"
"parentname" "1Tornado_Physbox"
"origin" "7211.44 7433.8 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*217"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "200"
"spawnflags" "1"
"pushdir" "0 114.5 0"
"parentname" "1Tornado_Physbox"
"origin" "7083.44 7460.82 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
"OnStartTouch" "!activator,IgniteLifetime,2,0,-1"
}
add:
{
"model" "*218"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "200"
"spawnflags" "1"
"pushdir" "0 71.5 0"
"parentname" "1Tornado_Physbox"
"origin" "6992.44 7460.82 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
"OnStartTouch" "!activator,IgniteLifetime,2,0,-1"
}
add:
{
"model" "*219"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "200"
"spawnflags" "1"
"pushdir" "0 19 0"
"parentname" "1Tornado_Physbox"
"origin" "6973.94 7479.32 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
"OnStartTouch" "!activator,IgniteLifetime,2,0,-1"
}
add:
{
"model" "*220"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "200"
"spawnflags" "1"
"pushdir" "0 339 0"
"parentname" "1Tornado_Physbox"
"origin" "6973.94 7570.32 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
"OnStartTouch" "!activator,IgniteLifetime,2,0,-1"
}
add:
{
"model" "*221"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "200"
"spawnflags" "1"
"pushdir" "0 292.5 0"
"parentname" "1Tornado_Physbox"
"origin" "6992.44 7588.82 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
"OnStartTouch" "!activator,IgniteLifetime,2,0,-1"
}
add:
{
"model" "*222"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "200"
"spawnflags" "1"
"pushdir" "0 246.5 0"
"parentname" "1Tornado_Physbox"
"origin" "7083.44 7588.82 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
"OnStartTouch" "!activator,IgniteLifetime,2,0,-1"
}
add:
{
"model" "*223"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "200"
"spawnflags" "1"
"pushdir" "0 202.5 0"
"parentname" "1Tornado_Physbox"
"origin" "7101.94 7570.32 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
"OnStartTouch" "!activator,IgniteLifetime,2,0,-1"
}
modify:
{
match:
{
"classname" "func_movelinear"
"targetname" "move_fire_1"
"origin" "1024 14152 -1594"
"model" "*42"
"hammerid" "366570"
}
replace:
{
"speed" "350"
}
}
modify:
{
match:
{
"targetname" "fm_1_maker"
"classname" "env_entity_maker"
}
delete:
{
"OnEntitySpawned" "fm_room_2_3,Open,,2,1"
}
insert:
{
"OnEntitySpawned" "fm_room_2_3,Open,,4,1"
}
}
modify:
{
match:
{
"classname" "func_movelinear"
"targetname" "fm_room_2_3"
"origin" "5432 7540 943.5"
"model" "*149"
"hammerid" "1384474"
}
replace:
{
"speed" "15"
}
}
modify:
{
match:
{
"targetname" "fm_1_maker"
"classname" "env_entity_maker"
}
delete:
{
"OnEntitySpawned" "fm_room_2_3,Open,,2,1"
}
insert:
{
"OnEntitySpawned" "fm_room_2_3,Open,,4,1"
}
}
modify:
{
match:
{
"targetname" "temp_tp_boss_zm"
"classname" "point_template"
}
delete:
{
"OnEntitySpawned" "tp_zm_boss_attack_back,Enable,,10,-1"
"OnEntitySpawned" "tp_zm_boss_attack_back,Kill,,10.5,-1"
}
insert:
{
"OnEntitySpawned" "tp_zm_boss_attack_back,Enable,,15,-1"
"OnEntitySpawned" "tp_zm_boss_attack_back,Kill,,15.5,-1"
}
}

425
ze_element_fire_v1.cfg Normal file
View File

@ -0,0 +1,425 @@
;ze_element_fire_v1
add:
{
"model" "*200"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "200"
"spawnflags" "1"
"pushdir" "0 158.5 0"
"parentname" "1Tornado_Physbox"
"origin" "7101.94 7479.32 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
"OnStartTouch" "!activator,IgniteLifetime,2,0,-1"
}
add:
{
"model" "*201"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "90"
"spawnflags" "1"
"pushdir" "0 19 0"
"parentname" "1Tornado_Physbox"
"origin" "6525.94 7160.82 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*202"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "90"
"spawnflags" "1"
"pushdir" "0 71.5 0"
"parentname" "1Tornado_Physbox"
"origin" "6673.94 7012.82 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*203"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "90"
"spawnflags" "1"
"pushdir" "0 114.5 0"
"parentname" "1Tornado_Physbox"
"origin" "7401.94 7012.82 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*204"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "90"
"spawnflags" "1"
"pushdir" "0 158.5 0"
"parentname" "1Tornado_Physbox"
"origin" "7549.94 7160.82 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*205"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "90"
"spawnflags" "1"
"pushdir" "0 202.5 0"
"parentname" "1Tornado_Physbox"
"origin" "7549.94 7888.82 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*206"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "90"
"spawnflags" "1"
"pushdir" "0 246.5 0"
"parentname" "1Tornado_Physbox"
"origin" "7401.94 8036.82 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*207"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "90"
"spawnflags" "1"
"pushdir" "0 292.5 0"
"parentname" "1Tornado_Physbox"
"origin" "6673.94 8036.82 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*208"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "90"
"spawnflags" "1"
"pushdir" "0 339 0"
"parentname" "1Tornado_Physbox"
"origin" "6525.94 7888.82 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*209"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "110"
"spawnflags" "1"
"pushdir" "0 114.5 0"
"parentname" "1Tornado_Physbox"
"origin" "7128.94 7396.82 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*210"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "110"
"spawnflags" "1"
"pushdir" "0 71.5 0"
"parentname" "1Tornado_Physbox"
"origin" "6946.94 7396.82 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*211"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "110"
"spawnflags" "1"
"pushdir" "0 19 0"
"parentname" "1Tornado_Physbox"
"origin" "6909.94 7433.82 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*212"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "110"
"spawnflags" "1"
"pushdir" "0 339 0"
"parentname" "1Tornado_Physbox"
"origin" "6909.94 7615.82 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*213"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "110"
"spawnflags" "1"
"pushdir" "0 292.5 0"
"parentname" "1Tornado_Physbox"
"origin" "6946.94 7652.82 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*214"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "110"
"spawnflags" "1"
"pushdir" "0 246.5 0"
"parentname" "1Tornado_Physbox"
"origin" "7128.94 7652.82 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*215"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "110"
"spawnflags" "1"
"pushdir" "0 202.5 0"
"parentname" "1Tornado_Physbox"
"origin" "7165.94 7615.82 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*216"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "110"
"spawnflags" "1"
"pushdir" "0 158.5 0"
"parentname" "1Tornado_Physbox"
"origin" "7165.94 7433.82 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*217"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "200"
"spawnflags" "1"
"pushdir" "0 114.5 0"
"parentname" "1Tornado_Physbox"
"origin" "7083.44 7460.82 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
"OnStartTouch" "!activator,IgniteLifetime,2,0,-1"
}
add:
{
"model" "*218"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "200"
"spawnflags" "1"
"pushdir" "0 71.5 0"
"parentname" "1Tornado_Physbox"
"origin" "6992.44 7460.82 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
"OnStartTouch" "!activator,IgniteLifetime,2,0,-1"
}
add:
{
"model" "*219"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "200"
"spawnflags" "1"
"pushdir" "0 19 0"
"parentname" "1Tornado_Physbox"
"origin" "6973.94 7479.32 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
"OnStartTouch" "!activator,IgniteLifetime,2,0,-1"
}
add:
{
"model" "*220"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "200"
"spawnflags" "1"
"pushdir" "0 339 0"
"parentname" "1Tornado_Physbox"
"origin" "6973.94 7570.32 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
"OnStartTouch" "!activator,IgniteLifetime,2,0,-1"
}
add:
{
"model" "*221"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "200"
"spawnflags" "1"
"pushdir" "0 292.5 0"
"parentname" "1Tornado_Physbox"
"origin" "6992.44 7588.82 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
"OnStartTouch" "!activator,IgniteLifetime,2,0,-1"
}
add:
{
"model" "*222"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "200"
"spawnflags" "1"
"pushdir" "0 246.5 0"
"parentname" "1Tornado_Physbox"
"origin" "7083.44 7588.82 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
"OnStartTouch" "!activator,IgniteLifetime,2,0,-1"
}
add:
{
"model" "*223"
"targetname" "1Tornado_Trigger_Push"
"StartDisabled" "0"
"speed" "200"
"spawnflags" "1"
"pushdir" "0 202.5 0"
"parentname" "1Tornado_Physbox"
"origin" "7101.94 7570.32 1362"
"filtername" "Filter_T"
"alternateticksfix" "0"
"classname" "trigger_push"
"OnStartTouch" "!activator,IgniteLifetime,2,0,-1"
}
modify:
{
match:
{
"classname" "func_movelinear"
"targetname" "move_fire_1"
"origin" "1024 14152 -1594"
"model" "*42"
"hammerid" "366570"
}
replace:
{
"speed" "350"
}
}
modify:
{
match:
{
"targetname" "fm_1_maker"
"classname" "env_entity_maker"
}
delete:
{
"OnEntitySpawned" "fm_room_2_3,Open,,2,1"
}
insert:
{
"OnEntitySpawned" "fm_room_2_3,Open,,4,1"
}
}
modify:
{
match:
{
"classname" "func_movelinear"
"targetname" "fm_room_2_3"
"origin" "5432 7540 943.5"
"model" "*149"
"hammerid" "1384474"
}
replace:
{
"speed" "15"
}
}
modify:
{
match:
{
"targetname" "fm_1_maker"
"classname" "env_entity_maker"
}
delete:
{
"OnEntitySpawned" "fm_room_2_3,Open,,2,1"
}
insert:
{
"OnEntitySpawned" "fm_room_2_3,Open,,4,1"
}
}
modify:
{
match:
{
"targetname" "temp_tp_boss_zm"
"classname" "point_template"
}
delete:
{
"OnEntitySpawned" "tp_zm_boss_attack_back,Enable,,10,-1"
"OnEntitySpawned" "tp_zm_boss_attack_back,Kill,,10.5,-1"
}
insert:
{
"OnEntitySpawned" "tp_zm_boss_attack_back,Enable,,15,-1"
"OnEntitySpawned" "tp_zm_boss_attack_back,Kill,,15.5,-1"
}
}

View File

@ -1,12 +1,63 @@
;
;
; Fix nuke safespots, first place is a seperate trigger I had to make, the second one is already done but for some reason it's not enabled by the final button
;
;
add:
{
"targetname" "nuclear_bomb"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-2624 -384 1152"
"damage" "20000"
"damagecap" "20"
"damagemodel" "0"
"damagetype" "0"
"classname" "trigger_hurt"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -128 -128 -128,0.1,1"
"OnUser1" "!self,AddOutput,maxs 128 128 128,0.1,1"
}
add:
{
"targetname" "nuclear_bomb"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-2624 320 1152"
"damage" "20000"
"damagecap" "20"
"damagemodel" "0"
"damagetype" "0"
"classname" "trigger_hurt"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -128 -128 -128,0.1,1"
"OnUser1" "!self,AddOutput,maxs 128 128 128,0.1,1"
}
modify:
{
match:
{
match:
{
"classname" "func_button"
"origin" "1143.93 -69.82 3119.5"
"classname" "logic_auto"
"hammerid" "7997"
}
insert:
{
"OnMapSpawn" "nuclear_bomb,FireUser1,,0,-1"
}
}
modify:
{
match:
{
"classname" "func_button"
"targetname" "start_destruct"
}
insert:
{
"OnPressed" "afk_killer,Enable,,60,1"
}
delete:
{
"OnPressed" "nuclear_bomb,Disable,,61,1"
"OnPressed" "nuclear_bomb,Disable,,61,1"
}
}
}

View File

@ -0,0 +1,58 @@
;------------------
; Event 13/03/2021
; Random Weapon
;------------------
add:
{
"origin" "0 0 0"
"targetname" "Stripper_EventCasper_Case"
"classname" "logic_case"
"OnCase01" "point_servercommand,Command,zr_unrestrict m3,0,1"
"OnCase02" "point_servercommand,Command,zr_unrestrict xm1014,0,1"
"OnCase03" "point_servercommand,Command,zr_unrestrict mac10,0,1"
"OnCase04" "point_servercommand,Command,zr_unrestrict tmp,0,1"
"OnCase05" "point_servercommand,Command,zr_unrestrict mp5navy,0,1"
"OnCase06" "point_servercommand,Command,zr_unrestrict ump45,0,1"
"OnCase07" "point_servercommand,Command,zr_unrestrict p90,0,1"
"OnCase08" "point_servercommand,Command,zr_unrestrict galil,0,1"
"OnCase09" "point_servercommand,Command,zr_unrestrict famas,0,1"
"OnCase10" "point_servercommand,Command,zr_unrestrict ak47,0,1"
"OnCase11" "point_servercommand,Command,zr_unrestrict m4a1,0,1"
"OnCase12" "point_servercommand,Command,zr_unrestrict sg552,0,1"
"OnCase13" "point_servercommand,Command,zr_unrestrict aug,0,1"
"OnCase14" "point_servercommand,Command,zr_unrestrict m249,0,1"
"OnCase15" "point_servercommand,Command,zr_unrestrict sg550,0,1"
"OnCase16" "point_servercommand,Command,zr_unrestrict g3sg1,0,1"
"OnCase01" "point_servercommand,Command,say ** The weapon this round is M3 **,0.05,1"
"OnCase02" "point_servercommand,Command,say ** The weapon this round is XM1014 **,0.05,1"
"OnCase03" "point_servercommand,Command,say ** The weapon this round is Mac10 **,0.05,1"
"OnCase04" "point_servercommand,Command,say ** The weapon this round is TMP **,0.05,1"
"OnCase05" "point_servercommand,Command,say ** The weapon this round is MP5Navy **,0.05,1"
"OnCase06" "point_servercommand,Command,say ** The weapon this round is UMP45 **,0.05,1"
"OnCase07" "point_servercommand,Command,say ** The weapon this round is P90 **,0.05,1"
"OnCase08" "point_servercommand,Command,say ** The weapon this round is Galil **,0.05,1"
"OnCase09" "point_servercommand,Command,say ** The weapon this round is Famas **,0.05,1"
"OnCase10" "point_servercommand,Command,say ** The weapon this round is AK47 **,0.05,1"
"OnCase11" "point_servercommand,Command,say ** The weapon this round is M4A1 **,0.05,1"
"OnCase12" "point_servercommand,Command,say ** The weapon this round is SG552 **,0.05,1"
"OnCase13" "point_servercommand,Command,say ** The weapon this round is AUG **,0.05,1"
"OnCase14" "point_servercommand,Command,say ** The weapon this round is M249 **,0.05,1"
"OnCase15" "point_servercommand,Command,say ** The weapon this round is SG550 **,0.05,1"
"OnCase16" "point_servercommand,Command,say ** The weapon this round is G3SG1 **,0.05,1"
}
add:
{
"origin" "0 0 0"
"targetname" "Stripper_EventCasper_Relay"
"spawnflags" "0"
"classname" "logic_relay"
"OnSpawn" "point_servercommand,Command,zr_restrict shotgun,0,1"
"OnSpawn" "point_servercommand,Command,zr_restrict smg,0,1"
"OnSpawn" "point_servercommand,Command,zr_restrict rifle,0,1"
"OnSpawn" "point_servercommand,Command,zr_restrict m249,0,1"
"OnSpawn" "point_servercommand,Command,zr_restrict sniper,0,1"
"OnSpawn" "point_servercommand,Command,say ** Selecting a random weapon this round... ***,0.5,1"
"OnSpawn" "Stripper_EventCasper_Case,PickRandom,,1.5,1"
}

View File

@ -1,3 +1,6 @@
; Afk teleport stuff
add:
{
"targetname" "spawn_afk"
@ -58,4 +61,20 @@ modify:
"OnPressed" "spawn_afk,AddOutput,origin -5894 -9212 1340,30,1"
"OnPressed" "spawn_afk,AddOutput,angles 0 0 0,30,1"
}
}
}
; Delete chopper cause of crash?
filter:
{
"targetname" "HeliPhysbox_1"
}
filter:
{
"attach1" "HeliPhysbox_1"
}
filter:
{
"parentname" "HeliPhysbox_1"
}

View File

@ -75,3 +75,96 @@ add:
"StartDisabled" "0"
"classname" "trigger_teleport"
}
;--------------------------
;FIX STAGE 3 TP GLITCH END
;--------------------------
; Original tp is at -10304 -3840 1088
; Adding 3 below
add:
{
"model" "*261"
"targetname" "stage_2_endtele"
"target" "stage_2_end"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-10304 -3840 448"
"classname" "trigger_teleport"
}
add:
{
"model" "*261"
"targetname" "stage_2_endtele"
"target" "stage_2_end"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-10304 -3840 -192"
"classname" "trigger_teleport"
}
add:
{
"model" "*261"
"targetname" "stage_2_endtele"
"target" "stage_2_end"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-10304 -3840 -832"
"classname" "trigger_teleport"
}
;----------------------------------------------
;PREVENTS WALL SKIPS /STAGE 2 BEFORE THE BOSS/
;----------------------------------------------
add:
{
"model" "*331"
"wait" "1"
"targetname" "break_wall"
"StartDisabled" "0"
"spawnflags" "1"
"filtername" "blockade_filter"
"origin" "8032 -6136 144"
"classname" "trigger_multiple"
"OnStartTouch" "blockade*,Break,,0,-1"
}
;----------------------------
;FIX STAGE 2 NUKE GLITCH END
;----------------------------
; Original hurt is at 12256 -8960 -224
; Adding 2 below
add:
{
"model" "*541"
"targetname" "stage_3_nuke"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "12256 -8960 -1248"
"nodmgforce" "0"
"damagetype" "0"
"damagemodel" "0"
"damagecap" "999999"
"damage" "999999"
"classname" "trigger_hurt"
}
add:
{
"model" "*541"
"targetname" "stage_3_nuke"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "12256 -8960 -2272"
"nodmgforce" "0"
"damagetype" "0"
"damagemodel" "0"
"damagecap" "999999"
"damage" "999999"
"classname" "trigger_hurt"
}

1113
ze_ffvii_boku_no_pico_v1.cfg Normal file

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File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,128 @@
; __ __ ____ _____ _____ ________ __
; | \/ |/ __ \| __ \_ _| ____\ \ / /
; | \ / | | | | | | || | | |__ \ \_/ /
; | |\/| | | | | | | || | | __| \ /
; | | | | |__| | |__| || |_| | | |
; |_| |_|\____/|_____/_____|_| |_|
Stripper by Małgo 10.02.2021
;---------------------------------------
;balance zombie sephiroth
;---------------------------------------
modify:
{
match:
{
"targetname" "zombieden_teleport_004"
"classname" "trigger_teleport"
}
delete:
{
"OnEndTouch" "skin_sephiroth_counter,Add,75,0,-1"
}
insert:
{
"OnEndTouch" "skin_sephiroth_counter,Add,58,0,-1"
}
}
modify:
{
match:
{
"targetname" "sephiroth_laser_attackanimcase"
"classname" "logic_case"
}
delete:
{
"OnCase01" "speed,ModifySpeed,0.8,2,-1"
"OnCase01" "speed,ModifySpeed,0.5,0.02,-1"
"OnCase02" "speed,ModifySpeed,0.8,2,-1"
"OnCase02" "speed,ModifySpeed,0.5,0.02,-1"
"OnCase03" "speed,ModifySpeed,0.8,2,-1"
"OnCase03" "speed,ModifySpeed,0.5,0.02,-1"
"OnCase04" "speed,ModifySpeed,0.8,2,-1"
"OnCase04" "speed,ModifySpeed,0.5,0.02,-1"
"OnCase05" "speed,ModifySpeed,0.8,2,-1"
"OnCase05" "speed,ModifySpeed,0.5,0.02,-1"
"OnCase06" "speed,ModifySpeed,0.8,2,-1"
"OnCase06" "speed,ModifySpeed,0.5,0.02,-1"
"OnCase07" "speed,ModifySpeed,0.8,2,-1"
"OnCase07" "speed,ModifySpeed,0.5,0.02,-1"
"OnCase08" "speed,ModifySpeed,0.8,2,-1"
"OnCase08" "speed,ModifySpeed,0.5,0.02,-1"
"OnCase09" "speed,ModifySpeed,0.8,2,-1"
"OnCase09" "speed,ModifySpeed,0.5,0.02,-1"
}
}
;---------------------------------------
;balance genesis hp
;---------------------------------------
modify:
{
match:
{
"targetname" "Sephiroth_Final_HP_Counter"
"classname" "trigger_multiple"
}
delete:
{
"OnStartTouch" "Csomo_Genesis_Final_Breakable,AddHealth,90,0,-1"
}
insert:
{
"OnStartTouch" "Csomo_Genesis_Final_Breakable,AddHealth,120,0,-1"
}
}
;---------------------------------------
;balance cosmo boss
;---------------------------------------
modify:
{
match:
{
"targetname" "Ifrit_Thrust_Forward"
"classname" "phys_thruster"
}
replace:
{
"force" "1750"
}
}
;---------------------------------------
;balance hellz first tp
;---------------------------------------
modify:
{
match:
{
"targetname" "hellz_once"
"classname" "trigger_once"
"hammerid" "2143786"
}
delete:
{
"OnTrigger" "teleport_001,Enable,,20,1"
"OnTrigger" "!self,Kill,,20.05,1"
}
insert:
{
"OnTrigger" "teleport_001,Enable,,30,1"
"OnTrigger" "!self,Kill,,30.05,1"
}
}
modify:
{
match:
{
"classname" "logic_auto"
"hammerid" "2140954"
}
delete:
{
"OnNewGame" "cmd,Command,say **Map Status: No Stripper!**,0,-1"
}
insert:
{
"OnNewGame" "cmd,Command,say **Map Status: Stripper #1 Enable!**,0,-1"
}
}

View File

@ -92,3 +92,60 @@ modify:
"OnTrigger" "TheCurrentLevelPlugin,SetValue,7,0,1"
}
}
;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;FIX POINTS - END OF LEVELS
;---------------------------
modify:
{
match:
{
"targetname" "/lvl[1-5]_Win_Bonus/" ; This match the trigger 1 to 5
"classname" "trigger_multiple"
}
replace:
{
"classname" "trigger_once"
}
}
;Fix teleport glitch stage 4 boss
add:
{
"model" "*113"
"classname" "trigger_teleport"
"origin" "6784 397 4070.5"
"spawnflags" "1"
"StartDisabled" "1"
"target" "lvl4_Cage"
"targetname" "antiglitch_lvl4"
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Chuchulainn_Start_Relay"
}
insert:
{
"OnTrigger" "antiglitch_lvl4,Enable,,13,-1"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Chuchulainn_Killed_Relay"
}
insert:
{
"OnTrigger" "antiglitch_lvl4,Disable,,0,-1"
}
}

View File

@ -0,0 +1,520 @@
; __ __ ____ _____ _____ ________ __
; | \/ |/ __ \| __ \_ _| ____\ \ / /
; | \ / | | | | | | || | | |__ \ \_/ /
; | |\/| | | | | | | || | | __| \ /
; | | | | |__| | |__| || |_| | | |
; |_| |_|\____/|_____/_____|_| |_|
; Stripper by Małgo 17.06.2021
;---------------------------------------
;Fix bahamut push particles
;---------------------------------------
modify:
{
match:
{
"targetname" "Stage-1_BossAttackPushParticle"
"classname" "info_particle_system"
}
replace:
{
"effect_name" "custom_particle_389"
}
}
;---------------------------------------
;Fix bahamut ultimate electro particle
;---------------------------------------
modify:
{
match:
{
"targetname" "Stage-1_BossAttackElectro2Particle"
"classname" "info_particle_system"
}
replace:
{
"effect_name" "custom_particle_394"
}
}
;---------------------------------------
;Nerf bahamut middle electro
;---------------------------------------
{
match:
{
"targetname" "Stage-1_BossAttackLittleElectroHurt"
"classname" "trigger_hurt"
}
replace:
{
"damage" "30"
}
}
;---------------------------------------
;Fix bahamut escape hp bar
;---------------------------------------
modify:
{
match:
{
"targetname" "Stage-1_BossFailRelay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "Stage-1_BossHPSprite,Kill,,180,-1"
}
}
;---------------------------------------
;Fix shield
;---------------------------------------
modify:
{
match:
{
"targetname" "Item_Shield_Counter"
"classname" "math_counter"
}
delete:
{
"OnHitMax" "Item_Shield_Spawner,Kill,,0,-1"
"OnHitMax" "!self,Kill,,0.05,-1"
}
insert:
{
"OnHitMax" "Item_Shield_Spawner,Kill,,1,-1"
"OnHitMax" "!self,Kill,,1.05,-1"
}
}
;---------------------------------------
;Delete Bergan phase 1 fire attack
;---------------------------------------
modify:
{
match:
{
"targetname" "Stage3_BossCase"
"classname" "logic_case"
}
delete:
{
"OnCase02" "cmd,Command,say **Bergan has summoned Fire Nova Ability!**,0,-1"
"OnCase02" "Stage3_BossAttackPersonalFireTrigger,Enable,,0.35,-1"
"OnCase02" "Stage3_BossAttackPersonalFireTrigger,Enable,,0.7,-1"
"OnCase02" "Stage3_BossAttackPersonalFireTrigger,Enable,,1.05,-1"
}
}
;---------------------------------------
;Delete special zombie items from map
;---------------------------------------
modify:
{
match:
{
"targetname" "Stage3"
"classname" "logic_relay"
}
delete:
{
"OnTrigger" "Stage4_Special_Z_Items_Case_001,ForceSpawn,,0,-1"
"OnTrigger" "Stage4_Special_Z_Items_Case_002,ForceSpawn,,0,-1"
}
}
modify:
{
match:
{
"targetname" "Stage4"
"classname" "logic_relay"
}
delete:
{
"OnTrigger" "Stage4_Special_Z_Items_Case*,ForceSpawn,,3,-1"
}
}
;---------------------------------------
;Delete stage 4 laser floor killer
;---------------------------------------
modify:
{
match:
{
"targetname" "Stage4_laser_Trigger"
"classname" "trigger_once"
}
delete:
{
"OnTrigger" "Stage4_Floor_Case,PickRandom,,1,1"
}
}
;---------------------------------------
;A little less hp exodus lasers
;---------------------------------------
modify:
{
match:
{
"targetname" "Stage-1_laser_HP_Add"
"classname" "trigger_hurt"
}
delete:
{
"OnStartTouch" "Stage-1_Laser_HP_Counter,Add,70,0,-1"
}
insert:
{
"OnStartTouch" "Stage-1_Laser_HP_Counter,Add,60,0,-1"
}
}
;---------------------------------------
;A little less hp bergan lasers
;---------------------------------------
modify:
{
match:
{
"targetname" "Stage4_laser_HP_Add"
"classname" "trigger_hurt"
}
delete:
{
"OnStartTouch" "Stage4_Laser_HP_Counter,Add,67,0,-1"
}
insert:
{
"OnStartTouch" "Stage4_Laser_HP_Counter,Add,58,0,-1"
}
}
;---------------------------------------
;Fix angles bahamut after die
;---------------------------------------
modify:
{
match:
{
"targetname" "Event_Bahamut_Model"
"classname" "prop_dynamic"
}
delete:
{
"OnUser2" "Event_Bahamut_model,AddOutput,angles 90 0 0,1.6,-1"
}
insert:
{
"OnUser2" "Event_Bahamut_model,AddOutput,angles 71 180 0,1.6,-1"
}
}
;---------------------------------------
;Faster trigger second defend spot
;---------------------------------------
modify:
{
match:
{
"targetname" "Spawn_Right_Doors_Onc2"
"classname" "trigger_once"
}
delete:
{
"OnTrigger" "Spawn_Right_Wall1,Kill,,25,1"
"OnTrigger" "Spawn_Right_Wall1Particle,Kill,,25,1"
"OnTrigger" "Event_Cactus_Breakable,FireUser1,,25,1"
}
insert:
{
"OnTrigger" "Spawn_Right_Wall1,Kill,,15,1"
"OnTrigger" "Spawn_Right_Wall1Particle,Kill,,15,1"
"OnTrigger" "Event_Cactus_Breakable,FireUser1,,15,1"
}
}
modify:
{
match:
{
"targetname" "Spawn_Left_Doors_Onc2"
"classname" "trigger_once"
}
delete:
{
"OnTrigger" "Spawn_Left_Wall1,Kill,,25,1"
"OnTrigger" "Spawn_Left_Wall1Particle,Kill,,25,1"
"OnTrigger" "Event_Cactus_Breakable,FireUser1,,25,1"
}
insert:
{
"OnTrigger" "Spawn_Left_Wall1,Kill,,15,1"
"OnTrigger" "Spawn_Left_Wall1Particle,Kill,,15,1"
"OnTrigger" "Event_Cactus_Breakable,FireUser1,,15,1"
}
}
;---------------------------------------
;Fix shit chaos blade push
;---------------------------------------
modify:
{
match:
{
"targetname" "Weapon_Chaos_Blade_Big_Hurt1"
"classname" "trigger_multiple"
}
delete:
{
"OnStartTouch" "!activator,AddOutput,BaseVelocity 0 0 300,0,-1"
}
insert:
{
"OnStartTouch" "!activator,AddOutput,BaseVelocity 0 0 350,0,-1"
"OnUser1" "!self,Enable,,0,-1"
"OnUser1" "!self,Disable,,0.04,-1"
"OnUser1" "!self,FireUser1,,0.08,-1"
}
}
modify:
{
match:
{
"targetname" "Item_Chaos_Blade_Filter"
"classname" "filter_activator_name"
}
insert:
{
"OnPass" "Weapon_Chaos_Blade_Big_Hurt1,FireUser1,,0.10,1"
}
}
;---------------------------------------
;Little more bomb boss hp and faster attacks
;---------------------------------------
modify:
{
match:
{
"targetname" "Stage0_Boss_HPmulti"
"classname" "trigger_multiple"
}
delete:
{
"OnStartTouch" "Stage0_BossGetHP,Add,28,0,-1"
}
insert:
{
"OnStartTouch" "Stage0_BossGetHP,Add,40,0,-1"
}
}
modify:
{
match:
{
"targetname" "Solid_Paper_Attack_Timer"
"classname" "logic_timer"
}
replace:
{
"RefireTime" "12"
}
}
;---------------------------------------
;Little more exodus boss hp and faster attacks
;---------------------------------------
modify:
{
match:
{
"targetname" "Stage1_Boss_HPmulti"
"classname" "trigger_multiple"
}
delete:
{
"OnStartTouch" "Stage1_BossGetHP,Add,45,0,-1"
}
insert:
{
"OnStartTouch" "Stage1_BossGetHP,Add,65,0,-1"
}
}
modify:
{
match:
{
"targetname" "Stage1_BossTimer"
"classname" "logic_timer"
}
replace:
{
"RefireTime" "7"
}
}
;---------------------------------------
;Little faster attacks bahamut and boost attacks
;---------------------------------------
modify:
{
match:
{
"targetname" "Stage-1_BossTimer"
"classname" "logic_timer"
}
replace:
{
"RefireTime" "11"
}
}
modify:
{
match:
{
"targetname" "Stage-1_BossAttackElectroHurt"
"classname" "trigger_hurt"
}
replace:
{
"damage" "35"
}
}
modify:
{
match:
{
"targetname" "Stage-1_BossAttackElectro2Hurt"
"classname" "trigger_hurt"
}
replace:
{
"damage" "35"
}
}
;---------------------------------------
;Bergan phase 1 more hp
;---------------------------------------
modify:
{
match:
{
"targetname" "Stage3_Boss_HPmulti"
"classname" "trigger_multiple"
}
delete:
{
"OnStartTouch" "Stage3_BossGetHP,Add,80,0,-1"
}
insert:
{
"OnStartTouch" "Stage3_BossGetHP,Add,65,0,-1"
}
}
;---------------------------------------
;Bergan phase 2 more hp and bigger dmg
;---------------------------------------
modify:
{
match:
{
"targetname" "Stage4_Boss_HPmulti"
"classname" "trigger_multiple"
}
delete:
{
"OnStartTouch" "Stage4_BossGetHP,Add,50,0,-1"
}
insert:
{
"OnStartTouch" "Stage4_BossGetHP,Add,75,0,-1"
}
}
modify:
{
match:
{
"targetname" "Bergan2_Hurt"
"classname" "trigger_hurt"
}
replace:
{
"damage" "55"
}
}
modify:
{
match:
{
"targetname" "Stage4_BossAttackVampireTrigger"
"classname" "trigger_hurt"
}
replace:
{
"damage" "45"
}
}
modify:
{
match:
{
"targetname" "Stage4_BossAttackMoveFireTrigger"
"classname" "trigger_hurt"
}
replace:
{
"damage" "25"
}
}
modify:
{
match:
{
"targetname" "Stage4_BossAttackMoveThunderTrigger"
"classname" "trigger_hurt"
}
replace:
{
"damage" "28"
}
}
;---------------------------------------
;Set up crouch exodus laser
;---------------------------------------
modify:
{
match:
{
"targetname" "Stage-1_BossLaser_Spawn_003"
"classname" "env_entity_maker"
}
replace:
{
"origin" "-8002 -14868 -2873"
}
}
;---------------------------------------
;Fix heal lvl 4
;---------------------------------------
modify:
{
match:
{
"targetname" "Item_Heal_Trigger_4"
"classname" "trigger_hurt"
}
insert:
{
"OnEndTouch" "!activator,SetDamageFilter,,0,-1"
}
}
;---------------------------------------
;Map Status
;---------------------------------------
modify:
{
match:
{
"classname" "logic_auto"
"hammerid" "7356973"
}
delete:
{
"OnNewGame" "cmd,Command,say **Map Status: No Stripper!**,0,-1"
}
insert:
{
"OnNewGame" "cmd,Command,say **Map Status: Stripper #4 enable!**,0,-1"
}
}

View File

@ -0,0 +1,122 @@
; __ __ ____ _____ _____ ________ __
; | \/ |/ __ \| __ \_ _| ____\ \ / /
; | \ / | | | | | | || | | |__ \ \_/ /
; | |\/| | | | | | | || | | __| \ /
; | | | | |__| | |__| || |_| | | |
; |_| |_|\____/|_____/_____|_| |_|
; Stripper by Małgo 04.09.2021
;---------------------------------------
;Nerf bomb boss
;---------------------------------------
modify:
{
match:
{
"targetname" "Stage0_Boss_HPmulti"
"classname" "trigger_multiple"
}
delete:
{
"OnStartTouch" "Stage0_BossGetHP,Add,38,0,-1"
}
insert:
{
"OnStartTouch" "Stage0_BossGetHP,Add,24,0,-1"
}
}
modify:
{
match:
{
"targetname" "Stage0_FireAngonHurt"
"classname" "trigger_hurt"
}
replace:
{
"damage" "16"
}
}
modify:
{
match:
{
"targetname" "Stage0_Personal_Fire_Hurt"
"classname" "trigger_hurt"
}
replace:
{
"damage" "25"
}
}
;---------------------------------------
;Fix broken attacks
;---------------------------------------
modify:
{
match:
{
"targetname" "Stage4_BossCase"
"classname" "logic_case"
}
delete:
{
"Case02" "cmd,Command,say **Bergan has summoned Fire Nova Ability!**,0,-1"
"Case02" "Stage3_BossAttackPersonalFireTrigger,Enable,,0.35,-1"
"Case02" "Stage3_BossAttackPersonalFireTrigger,Enable,,0.7,-1"
"Case02" "Stage3_BossAttackPersonalFireTrigger,Enable,,1.05,-1"
"Case06" "cmd,Command,say **Bergan has summoned Ice Spikes Ability!**,0,-1"
"Case06" "Stage3_BossAttackPersonalBlizzardTrigger,Enable,,0.5,-1"
"Case06" "Stage3_BossAttackPersonalBlizzardTrigger,Enable,,1,-1"
"Case06" "Stage3_BossAttackPersonalBlizzardTrigger,Enable,,1.5,-1"
"Case14" "cmd,Command,say **Bergan begins to channel DEATH AND DOOM into the area! DON'T STAY ON THE MIDDLE!**,0,-1"
"Case14" "Stage3_BossAttackDoomRelay,PickRandom,,0,-1"
}
}
modify:
{
match:
{
"targetname" "Stage3_BossCase"
"classname" "logic_case"
}
delete:
{
"Case02" "cmd,Command,say **Bergan has summoned Fire Nova Ability!**,0,-1"
"Case02" "Stage3_BossAttackPersonalFireTrigger,Enable,,0.35,-1"
"Case02" "Stage3_BossAttackPersonalFireTrigger,Enable,,0.7,-1"
"Case06" "cmd,Command,say **Bergan has summoned Ice Spikes Ability!**,0,-1"
"Case06" "Stage3_BossAttackPersonalBlizzardTrigger,Enable,,0.5,-1"
"Case06" "Stage3_BossAttackPersonalBlizzardTrigger,Enable,,4,-1"
}
}
modify:
{
match:
{
"targetname" "Stage4_Boss2Case"
"classname" "logic_case"
}
delete:
{
"OnCase13" "cmd,Command,say **Bergan has summoned Revenge Blast Ability!**,0,-1"
"OnCase13" "Stage4_BossAttackPersonalFireTrigger,Enable,,0,-1"
"OnCase13" "Stage4_BossAttackPersonalFireTrigger,Disable,,3.05,-1"
}
}
modify:
{
match:
{
"classname" "logic_auto"
"hammerid" "7356973"
}
delete:
{
"OnNewGame" "cmd,Command,say **Map Status: No Stripper!**,0,-1"
}
insert:
{
"OnNewGame" "cmd,Command,say **Map Status: Stripper #2 Enable!**,0,-1"
}
}

View File

@ -83,31 +83,3 @@ modify:
"OnStartTouch" "Cmd,Command,sv_enablebunnyhopping 1,0,1"
}
}
;Event kicker
;Items level 1
filter:
{
"classname" "filter_activator_name"
"targetname" "Filter_Upgrade_0"
}
filter:
{
"classname" "filter_activator_name"
"targetname" "Filter_Upgrade_1"
}
filter:
{
"classname" "filter_activator_name"
"targetname" "Filter_Upgrade_2"
}
filter:
{
"classname" "filter_activator_name"
"targetname" "Filter_Upgrade_3"
}
filter:
{
"classname" "filter_activator_name"
"targetname" "Filter_Upgrade_4"
}

View File

@ -682,4 +682,59 @@ modify:
{
"OnUser1" "!self,AddOutput,targetname Item_Wind_Effect_lvl3,0,-1"
}
}
}
;Enable bhop
modify:
{
match:
{
"classname" "point_servercommand"
"targetname" "cmd"
}
delete:
{
"OnUser1" "!self,Command,sv_enablebunnyhopping 0,0,1"
"OnUser1" "!self,Command,sv_airaccelerate 100,0,1"
}
insert:
{
"OnUser1" "!self,Command,sv_enablebunnyhopping 1,0,1"
"OnUser1" "!self,Command,sv_airaccelerate 16,0,1"
}
}
;Disable bhop on lasers stage 4
modify:
{
match:
{
"classname" "trigger_push"
"hammerid" "34206"
}
insert:
{
"OnStartTouch" "cmd,Command,sv_enablebunnyhopping 0,0,1"
}
}
;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;FIX POINTS - END OF LEVELS
;---------------------------
modify:
{
match:
{
"targetname" "/Stage_[1-5]_Win_Bonus/" ; This match the trigger 1 to 5
"classname" "trigger_multiple"
}
replace:
{
"classname" "trigger_once"
}
}

View File

@ -3,7 +3,7 @@ add:
{
"model" "*267"
"wait" "1"
"wait" "0.5"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "-6640 -9712 -512"

View File

@ -383,8 +383,104 @@ add:
"model" "*308"
"StartDisabled" "1"
"spawnflags" "4097"
"filtername" "ct_filter"
"wait" "1"
"classname" "trigger_multiple"
"OnStartTouch" "!activator,AddOutput,gravity -0.5,0,-1"
"OnEndTouch" "!activator,AddOutput,gravity 1,0,-1"
}
;--------------------------------
;----------enable bhop-----------
;--------------------------------
modify:
{
match:
{
"classname" "logic_auto"
}
delete:
{
"OnMapSpawn" "servercommand,Command,sv_enablebunnyhopping 0,0,-1"
}
}
;-----------------------------------------------------
;-------fix stage2 glitching on the side pillar-------
;-----------------------------------------------------
add:
{
"classname" "trigger_hurt"
"targetname" "hurt_on_stage2"
"origin" "-3648 10176 2176"
"damage" "500"
"damagecap" "1000"
"damagemodel" "0"
"damagetype" "0"
"nodmgforce" "0"
"spawnflags" "1"
"StartDisabled" "1"
}
;--------------------------------------------------
;-------------fix stage4 tp avoid spot-------------
;--------------------------------------------------
add:
{
"targetname" "afk_tele_8_extra"
"target" "bahamut_zombie_telepoint"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-5120 -6336 -5120"
"classname" "trigger_teleport"
}
modify:
{
match:
{
"classname" "logic_auto"
"hammerid" "15616"
}
insert:
{
"OnMapSpawn" "hurt_on_stage2,AddOutput,solid 2,0.5,1"
"OnMapSpawn" "hurt_on_stage2,AddOutput,mins -512 -512 -1216,1,1"
"OnMapSpawn" "hurt_on_stage2,AddOutput,maxs 512 512 1216,1,1"
"OnMapSpawn" "afk_tele_8_extra,AddOutput,solid 2,0.5,1"
"OnMapSpawn" "afk_tele_8_extra,AddOutput,mins -1024 -1024 -256,1,1"
"OnMapSpawn" "afk_tele_8_extra,AddOutput,maxs 1024 1024 256,1,1"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "finish_relay"
}
insert:
{
"OnTrigger" "hurt_on_stage2,Enable,,45,1"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "bahamut_win_relay"
}
insert:
{
"OnTrigger" "afk_tele_8_extra,Disable,,0,-1"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "bahamut_appear_relay"
}
insert:
{
"OnTrigger" "afk_tele_8_extra,Enable,,5,-1"
}
}

View File

@ -0,0 +1,390 @@
add:
{
"origin" "-1007 -12403 -5495"
"targetname" "TheCurrentLevelPlugin"
"min" "1"
"max" "5"
"startvalue" "1"
"classname" "math_counter"
}
modify:
{
match:
{
"targetname" "stage_1_trigger"
"classname" "trigger_once"
}
insert:
{
"OnStartTouch" "TheCurrentLevelPlugin,SetValue,1,0,1"
}
}
modify:
{
match:
{
"targetname" "stage_2_trigger"
"classname" "trigger_once"
}
insert:
{
"OnStartTouch" "TheCurrentLevelPlugin,SetValue,2,0,1"
}
}
modify:
{
match:
{
"targetname" "stage_3_trigger"
"classname" "trigger_once"
}
insert:
{
"OnStartTouch" "TheCurrentLevelPlugin,SetValue,3,0,1"
}
}
modify:
{
match:
{
"targetname" "stage_4_trigger"
"classname" "trigger_once"
}
insert:
{
"OnStartTouch" "TheCurrentLevelPlugin,SetValue,4,0,1"
}
}
modify:
{
match:
{
"targetname" "stage_5_trigger"
"classname" "trigger_once"
}
insert:
{
"OnStartTouch" "TheCurrentLevelPlugin,SetValue,5,0,1"
}
}
;-----------
; MAP FIXES
;-----------
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "steam_judge_4_hurt"
"origin" "6916.57 4107.2 3064.5"
"model" "*61"
"hammerid" "309250"
}
replace:
{
"damage" "70"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "steam_judge_5_hurt"
"origin" "6899 2677 3064.5"
"model" "*63"
"hammerid" "309685"
}
replace:
{
"damage" "70"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "lv4_last_laser_c_hurt"
"origin" "-1311.29 -10455 -4263"
"model" "*77"
"hammerid" "269925"
}
replace:
{
"OnStartTouch" "lv3_nael_hp,Subtract,30,0,-1"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "lv4_last_laser_b_hurt"
"origin" "-1311.29 -10453 -4305"
"model" "*79"
"hammerid" "269931"
}
replace:
{
"OnStartTouch" "lv3_nael_hp,Subtract,30,0,-1"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "lv4_last_laser_a_hurt"
"origin" "-1311.29 -10457 -4330"
"model" "*81"
"hammerid" "269937"
}
replace:
{
"OnStartTouch" "lv3_nael_hp,Subtract,30,0,-1"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "akh_morn_hurt"
"origin" "6937.49 2819.51 3217"
"model" "*86"
"hammerid" "247303"
}
replace:
{
"damage" "50"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "dalamud_shadow_flare_hurt"
"origin" "6937.5 2728.5 3092"
"model" "*87"
"hammerid" "247313"
}
replace:
{
"origin" "6937.5 2728.5 3084"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "steam_judge_1_hurt"
"origin" "8282 2646 3057.5"
"model" "*91"
"hammerid" "248517"
}
replace:
{
"damage" "70"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "steam_judge_2_hurt"
"origin" "6912.18 1366.04 3064.5"
"model" "*94"
"hammerid" "248599"
}
replace:
{
"damage" "70"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "steam_judge_3_hurt"
"origin" "5485.9 2664 3064.5"
"model" "*97"
"hammerid" "248878"
}
replace:
{
"damage" "70"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "lv3_last_laser_a_hurt"
"origin" "-1307.29 -10645 -4330"
"model" "*134"
"hammerid" "193618"
}
replace:
{
"OnStartTouch" "lv3_nael_hp,Subtract,30,0,-1"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "lv3_last_laser_b_hurt"
"origin" "-1307.29 -10641 -4305"
"model" "*135"
"hammerid" "193725"
}
replace:
{
"OnStartTouch" "lv3_nael_hp,Subtract,30,0,-1"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "lv3_last_laser_c_hurt"
"origin" "-1307.29 -10643 -4263"
"model" "*137"
"hammerid" "193767"
}
replace:
{
"OnStartTouch" "lv3_nael_hp,Subtract,30,0,-1"
}
}
modify:
{
match:
{
"classname" "trigger_multiple"
"targetname" "lv3_nael_hp_counter"
"origin" "-3239 -6405 -3628.91"
"model" "*141"
"hammerid" "193856"
}
replace:
{
"OnStartTouch" "lv3_nael_hp,Add,55,0,-1"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "akh_morn_hurt"
"origin" "-3163.5 4407.5 -10262.9"
"model" "*187"
"hammerid" "178584"
}
replace:
{
"damage" "50"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "finish_relay"
"origin" "-3534.71 10083 3607"
"hammerid" "102362"
}
delete:
{
"OnTrigger" "servercommand,Command,say ***HARD CLEAR***,54,-1"
"OnTrigger" "servercommand,Command,say ***Texture Support by fujione***,56,-1"
"OnTrigger" "servercommand,Command,say ***Map made by Altima***,58,-1"
"OnTrigger" "ffxiv_clear,PlaySound,,61,-1"
"OnTrigger" "fade2,Fade,,60,-1"
"OnTrigger" "map_bgm_6,StopSound,,61,-1"
"OnTrigger" "servercommand,Command,say ***Next Level Extreme***,60,-1"
"OnTrigger" "stage_1_brush,Enable,,60,-1"
"OnTrigger" "stage_2_brush,Enable,,60,-1"
"OnTrigger" "stage_3_brush,Disable,,60,-1"
"OnTrigger" "nuke_2,Enable,,61,-1"
"OnTrigger" "stage_4_brush,Enable,,60,-1"
}
insert:
{
"OnTrigger" "servercommand,Command,say ***HARD CLEAR***,64,-1"
"OnTrigger" "servercommand,Command,say ***Texture Support by fujione***,66,-1"
"OnTrigger" "servercommand,Command,say ***Map made by Altima***,68,-1"
"OnTrigger" "ffxiv_clear,PlaySound,,71,-1"
"OnTrigger" "fade2,Fade,,70,-1"
"OnTrigger" "map_bgm_6,StopSound,,71,-1"
"OnTrigger" "servercommand,Command,say ***Next Level Extreme***,70,-1"
"OnTrigger" "stage_1_brush,Enable,,70,-1"
"OnTrigger" "stage_2_brush,Enable,,70,-1"
"OnTrigger" "stage_3_brush,Disable,,70,-1"
"OnTrigger" "nuke_2,Enable,,71,-1"
"OnTrigger" "stage_4_brush,Enable,,70,-1"
"OnTrigger" "gravity,Enable,,46,-1"
"OnTrigger" "gravity,Disable,,70,-1"
"OnTrigger" "lv2_last_laser_case,PickRandom,,54,-1"
"OnTrigger" "lv2_last_laser_case,PickRandom,,55,-1"
"OnTrigger" "lv2_last_laser_case,PickRandom,,56,-1"
"OnTrigger" "lv2_last_laser_case,PickRandom,,57,-1"
"OnTrigger" "lv2_last_laser_case,PickRandom,,58,-1"
"OnTrigger" "lv2_last_laser_case,PickRandom,,59,-1"
"OnTrigger" "lv2_last_laser_case,PickRandom,,60,-1"
"OnTrigger" "lv2_last_laser_case,PickRandom,,53,-1"
}
}
modify:
{
match:
{
"classname" "logic_case"
"targetname" "behe_king_case"
"origin" "-3593 9562 2876.08"
"hammerid" "98642"
}
insert:
{
"OnCase04" "cart_case,PickRandom,,0,-1"
}
}
modify:
{
match:
{
"classname" "trigger_teleport"
"targetname" "1st_tele"
"origin" "7275 -12298 -4527"
"hammerid" "200468"
}
insert:
{
"OnStartTouch" "!activator,AddOutput,gravity 1,0,-1"
"OnEndTouch" "!activator,AddOutput,gravity 1,0,-1"
}
}
add:
{
"targetname" "gravity"
"origin" "-3649.5 10152.5 2153"
"model" "*308"
"StartDisabled" "1"
"spawnflags" "4097"
"wait" "1"
"classname" "trigger_multiple"
"OnStartTouch" "!activator,AddOutput,gravity -0.5,0,-1"
"OnEndTouch" "!activator,AddOutput,gravity 1,0,-1"
}

View File

@ -959,4 +959,18 @@ modify:
{
"message" "#dakotec/map/music/ffxiv/ultimate_ref_rain.mp3"
}
}
}
;Raises the height of the trigger_hurt at spawn so that you can't stay in the water and dodge lazers
modify:
{
match:
{
"targetname" "Spawn_Fallen_Hurt_2"
}
replace:
{
"origin" "-11264 440 -536"
}
}

334
ze_games_v2_2a._cfg Normal file
View File

@ -0,0 +1,334 @@
;-------------------------------------------------------------------------------
;Changes:
; - Adds logic_case's to choose game modes randomly
; - Fixes the safe spot on frogger, so humans get teleported after the first tp
;-------------------------------------------------------------------------------
;-----------------------------------------------
;Logic_case fix
;-----------------------------------------------
filter:
{
"origin" "-44.2389 377.47 9"
"targetname" "gamepick_autoselect_timer"
"classname" "logic_timer"
"hammerid" "203717"
}
add:
{
"classname" "logic_timer"
"origin" "-384 192 0"
"RefireTime" "10"
"spawnflags" "0"
"StartDisabled" "1"
"targetname" "gamepick_autoselect_timer"
"OnTimer" "gamepick_autoselect_run_*,Trigger,,0,-1"
}
;------------------------------------------
;Adds logic_cases for each difficulties
;------------------------------------------
add:
{
"classname" "logic_case"
"targetname" "ratio_easy_case"
"origin" "-406 104 7.99999"
"OnCase01" "dance_relay_easy,Trigger,,0.01,-1"
"OnCase02" "mitd_relay_easy,Trigger,,0.01,-1"
"OnCase03" "gamepick_autoselect_run_easy,Trigger,,0.01,-1"
"OnCase04" "frogger_relay,Trigger,,0.01,-1"
"OnCase05" "skyfall_relay,Trigger,,0.01,-1"
"OnCase06" "dance_relay_easy,Trigger,,0.01,-1"
"OnCase01" "dance_relay_easy,Enable,,0,-1"
"OnCase02" "mitd_relay_easy,Enable,,0,-1"
"OnCase03" "gamepick_autoselect_run_easy,Enable,,0,-1"
"OnCase04" "frogger_relay,Enable,,0,-1"
"OnCase05" "skyfall_relay,Enable,,0,-1"
"OnCase06" "dance_relay_easy,Enable,,0,-1"
}
add:
{
"classname" "logic_case"
"targetname" "ratio_normal_case"
"origin" "-426 104 8"
"OnCase01" "castle_relay_normal,Trigger,,0.01,-1"
"OnCase02" "dance_relay_normal,Trigger,,0.01,-1"
"OnCase03" "waterfall_relay_normal,Trigger,,0.01,-1"
"OnCase04" "race_relay_normal,Trigger,,0.01,-1"
"OnCase05" "mitd_relay_normal,Trigger,,0.01,-1"
"OnCase06" "gamepick_autoselect_run_normal,Trigger,,0.01,-1"
"OnCase07" "frogger_relay,Trigger,,0.01,-1"
"OnCase08" "lowgrav_relay,Trigger,,0.01,-1"
"OnCase01" "castle_relay_normal,Enable,,0,-1"
"OnCase02" "dance_relay_normal,Enable,,0,-1"
"OnCase03" "waterfall_relay_normal,Enable,,0,-1"
"OnCase04" "race_relay_normal,Enable,,0,-1"
"OnCase05" "mitd_relay_normal,Enable,,0,-1"
"OnCase06" "gamepick_autoselect_run_normal,Enable,,0,-1"
"OnCase07" "frogger_relay,Enable,,0,-1"
"OnCase08" "lowgrav_relay,Enable,,0,-1"
}
add:
{
"classname" "logic_case"
"targetname" "ratio_extreme_case"
"origin" "-466 104 8"
"OnCase01" "castle_relay_extreme,Trigger,,0.01,-1"
"OnCase02" "deathrun_relay_extreme,Trigger,,0.01,-1"
"OnCase03" "race_relay_extreme,Trigger,,0.01,-1"
"OnCase04" "gamepick_autoselect_run_extreme,Trigger,,0.01,-1"
"OnCase05" "waterfall_relay_extreme,Trigger,,0.01,-1"
"OnCase06" "trap_relay_extreme,Trigger,,0.01,-1"
"OnCase01" "castle_relay_extreme,Enable,,0,-1"
"OnCase02" "deathrun_relay_extreme,Enable,,0,-1"
"OnCase03" "race_relay_extreme,Enable,,0,-1"
"OnCase04" "gamepick_autoselect_run_extreme,Enable,,0,-1"
"OnCase05" "waterfall_relay_extreme,Enable,,0,-1"
"OnCase06" "trap_relay_extreme,Enable,,0,-1"
}
add:
"classname" "logic_case"
"targetname" "ratio_hard_case"
"origin" "-446 104 8"
"OnCase01" "race_relay_hard,Trigger,,0.01,-1"
"OnCase02" "waterfall_relay_hard,Trigger,,0.01,-1"
"OnCase03" "trap_relay_hard,Trigger,,0.01,-1"
"OnCase04" "deathrun_relay_hard,Trigger,,0.01,-1"
"OnCase05" "castle_relay_hard,Trigger,,0.01,-1"
"OnCase06" "gamepick_autoselect_run_hard,Trigger,,0.01,-1"
"OnCase07" "frogger_relay,Trigger,,0.01,-1"
"OnCase08" "lowgrav_relay,Trigger,,0.01,-1"
"OnCase09" "skyfall_relay,Trigger,,0.01,-1"
"OnCase01" "race_relay_hard,Enable,,0,-1"
"OnCase02" "waterfall_relay_hard,Enable,,0,-1"
"OnCase03" "trap_relay_hard,Enable,,0,-1"
"OnCase04" "deathrun_relay_hard,Enable,,0,-1"
"OnCase05" "castle_relay_hard,Enable,,0,-1"
"OnCase06" "gamepick_autoselect_run_hard,Enable,,0,-1"
"OnCase07" "frogger_relay,Enable,,0,-1"
"OnCase08" "lowgrav_relay,Enable,,0,-1"
"OnCase09" "skyfall_relay,Enable,,0,-1"
}
;-------------------------------
;Changes the mode picking system
;-------------------------------
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "ratio_hard_relay"
"origin" "-446.729 82.0793 9"
}
delete:
{
"OnTrigger" "gamepick_door_deathrun,Open,,0,-1"
"OnTrigger" "gamepick_door_frogger,Open,,0,-1"
"OnTrigger" "gamepick_door_lowgravity,Open,,0,-1"
"OnTrigger" "gamepick_door_trap,Open,,0,-1"
"OnTrigger" "gamepick_door_slingshot,Open,,0,-1"
"OnTrigger" "gamepick_door_castle,Open,,0,-1"
"OnTrigger" "gamepick_door_obstacle,Open,,0,-1"
"OnTrigger" "race_relay_normal,Disable,,0,-1"
"OnTrigger" "race_relay_hard,Enable,,0,-1"
"OnTrigger" "waterfall_relay_extreme,Disable,,0,-1"
"OnTrigger" "waterfall_relay_normal,Disable,,0,-1"
"OnTrigger" "waterfall_relay_hard,Enable,,0,-1"
"OnTrigger" "trap_relay_hard,Enable,,0,-1"
"OnTrigger" "trap_relay_extreme,Disable,,0,-1"
"OnTrigger" "deathrun_relay_hard,Enable,,0,-1"
"OnTrigger" "deathrun_relay_extreme,Disable,,0,-1"
"OnTrigger" "castle_relay_extreme,Disable,,0,-1"
"OnTrigger" "castle_relay_hard,Enable,,0,-1"
"OnTrigger" "castle_relay_normal,Disable,,0,-1"
"OnTrigger" "gamepick_autoselect_run_normal,Disable,,0,-1"
"OnTrigger" "gamepick_autoselect_run_hard,Enable,,0,-1"
"OnTrigger" "race_relay_extreme,Disable,,0,-1"
}
insert:
{
"OnTrigger" "ratio_hard_case,PickRandom,,7,-1"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "ratio_easy_relay"
"origin" "-405.753 81.5675 9"
}
delete:
{
"OnTrigger" "gamepick_door_drop,Open,,0,-1"
"OnTrigger" "gamepick_door_frogger,Open,,0,-1"
"OnTrigger" "gamepick_door_mitd,Open,,0,-1"
"OnTrigger" "gamepick_door_conveyor,Open,,0,-1"
"OnTrigger" "gamepick_autoselect_run_easy,Enable,,0,-1"
"OnTrigger" "gamepick_autoselect_run_normal,Disable,,0,-1"
"OnTrigger" "mitd_relay_easy,Enable,,0,-1"
"OnTrigger" "mitd_relay_normal,Disable,,0,-1"
"OnTrigger" "dance_relay_easy,Enable,,0,-1"
"OnTrigger" "dance_relay_normal,Disable,,0,-1"
}
insert:
{
"OnTrigger" "ratio_easy_case,PickRandom,,7,-1"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "ratio_normal_relay"
"origin" "-431.193 81.4993 9"
}
delete:
{
"OnTrigger" "gamepick_door_drop,Open,,0,-1"
"OnTrigger" "gamepick_door_frogger,Open,,0,-1"
"OnTrigger" "gamepick_door_lowgravity,Open,,0,-1"
"OnTrigger" "gamepick_door_mitd,Open,,0,-1"
"OnTrigger" "gamepick_door_slingshot,Open,,0,-1"
"OnTrigger" "gamepick_door_castle,Open,,0,-1"
"OnTrigger" "gamepick_door_obstacle,Open,,0,-1"
"OnTrigger" "gamepick_door_conveyor,Open,,0,-1"
"OnTrigger" "race_relay_hard,Disable,,0,-1"
"OnTrigger" "race_relay_normal,Enable,,0,-1"
"OnTrigger" "waterfall_relay_hard,Disable,,0,-1"
"OnTrigger" "waterfall_relay_normal,Enable,,0,-1"
"OnTrigger" "waterfall_relay_extreme,Disable,,0,-1"
"OnTrigger" "castle_relay_normal,Enable,,0,-1"
"OnTrigger" "castle_relay_hard,Disable,,0,-1"
"OnTrigger" "castle_relay_extreme,Disable,,0,-1"
"OnTrigger" "race_relay_extreme,Disable,,0,-1"
"OnTrigger" "mitd_relay_normal,Enable,,0,-1"
"OnTrigger" "mitd_relay_easy,Disable,,0,-1"
"OnTrigger" "mitd_finish_easy_relay,Disable,,0,-1"
"OnTrigger" "dance_relay_normal,Enable,,0,-1"
"OnTrigger" "dance_relay_easy,Disable,,0,-1"
"OnTrigger" "dance_finish_easy_relay,Disable,,0,-1"
}
insert:
{
"OnTrigger" "ratio_normal_case,PickRandom,,7,-1"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "ratio_extreme_relay"
"origin" "-464.762 82.6429 9.00001"
}
delete:
{
"OnTrigger" "gamepick_door_deathrun,Open,,0,-1"
"OnTrigger" "gamepick_door_trap,Open,,0,-1"
"OnTrigger" "gamepick_door_slingshot,Open,,0,-1"
"OnTrigger" "gamepick_door_castle,Open,,0,-1"
"OnTrigger" "waterfall_relay_extreme,Enable,,0,-1"
"OnTrigger" "waterfall_relay_normal,Disable,,0,-1"
"OnTrigger" "waterfall_relay_hard,Disable,,0,-1"
"OnTrigger" "trap_relay_extreme,Enable,,0,-1"
"OnTrigger" "trap_relay_hard,Disable,,0,-1"
"OnTrigger" "deathrun_relay_extreme,Enable,,0,-1"
"OnTrigger" "deathrun_relay_hard,Disable,,0,-1"
"OnTrigger" "castle_relay_extreme,Enable,,0,-1"
"OnTrigger" "castle_relay_hard,Disable,,0,-1"
"OnTrigger" "castle_relay_normal,Disable,,0,-1"
"OnTrigger" "gamepick_autoselect_run_normal,Disable,,0,-1"
"OnTrigger" "gamepick_autoselect_run_extreme,Enable,,0,-1"
"OnTrigger" "gamepick_door_obstacle,Open,,0,-1"
"OnTrigger" "race_relay_normal,Disable,,0,-1"
"OnTrigger" "race_relay_extreme,Enable,,0,-1"
"OnTrigger" "race_relay_hard,Disable,,0,-1"
}
insert:
{
"OnTrigger" "ratio_extreme_case,PickRandom,,7,-1"
}
}
;--------------------------
;Adds teleports on Frogger
;--------------------------
add:
{
"model" "*198"
"UseLandmarkAngles" "1"
"targetname" "frogger_tele_ct_start"
"target" "frogger_middleexit_zombie_tele_destination"
"StartDisabled" "1"
"spawnflags" "4097"
"origin" "-4112 2336 -3408"
"filtername" "filter_ct"
"classname" "trigger_teleport"
}
add:
{
"model" "*199"
"UseLandmarkAngles" "1"
"targetname" "frogger_tele_ct_start"
"target" "frogger_middleexit_zombie_tele_destination"
"StartDisabled" "1"
"spawnflags" "4097"
"origin" "-3616 2472 -3416"
"filtername" "filter_ct"
"classname" "trigger_teleport"
}
add:
{
"origin" "-56.1511 339.932 1"
"targetname" "RandomPickStages"
"Case04" "Easy"
"Case03" "Normal"
"Case02" "Hard"
"Case01" "Extreme"
"classname" "logic_case"
"OnCase01" "gamepick_autoselect_run_extreme,Trigger,,0,1"
"OnCase04" "gamepick_autoselect_run_easy,Trigger,,0,1"
"OnCase03" "gamepick_autoselect_run_normal,Trigger,,0,1"
"OnCase02" "gamepick_autoselect_run_hard,Trigger,,0,1"
}
modify:
{
match:
{
"targetname" "gamepick_autoselect_timer"
}
replace:
{
"RefireTime" "10"
}
}
modify:
{
match:
{
"targetname" "gamepick_autoselect_start"
}
delete:
{
"OnTrigger" "cmd,Command,say -=[ Autopick in 1 minute ]=-,3,-1"
}
insert:
{
"OnTrigger" "cmd,Command,say -=[ Autopick in 10 seconds ]=-,3,-1"
"OnTrigger" "RandomPickStages,PickRandomShuffle,,0.1,-1"
}
}

View File

@ -0,0 +1,180 @@
modify:
{
match:
{
"classname" "func_door"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_button"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_breakable"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_brush"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_tracktrain"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_illusionary"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_physbox_multiplayer"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_wall_toggle"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_tanktrain"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_rotating"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_movelinear"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_physbox"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "prop_dynamic"
}
replace:
{
"disableshadows" "1"
"disablereceiveshadows" "1"
}
}
modify:
{
match:
{
"classname" "prop_physics"
}
replace:
{
"disableshadows" "1"
"disablereceiveshadows" "1"
}
}
modify:
{
match:
{
"classname" "prop_physics_multiplayer"
}
replace:
{
"disableshadows" "1"
"disablereceiveshadows" "1"
}
}

View File

@ -16,3 +16,85 @@ modify:
"damage" "9999999"
}
}
;;people on top of the air balloon won't get stuck in the skybox
modify:
{
match:
{
"targetname" "b4"
"hammerid" "36573"
}
replace:
{
"origin" "14944 -2976 224"
}
}
modify:
{
match:
{
"targetname" "b5"
"hammerid" "36582"
}
replace:
{
"origin" "15040 -2968 292"
}
}
;;creates a ladder so the top can be reached at the very end
add:
{
"model" "*109"
"origin" "15698 -2662 376"
"vrad_brush_cast_shadows" "0"
"StartDisabled" "0"
"spawnflags" "2"
"Solidity" "0"
"solidbsp" "0"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"angles" "10 -90 0"
"renderamt" "255"
"invert_exclusion" "0"
"InputFilter" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"targetname" "ladder"
"classname" "func_brush"
}
add:
{
"origin" "15699 -2674 373"
"spawnflags" "8"
"skin" "0"
"physicsmode" "2"
"shadowcastdist" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"pressuredelay" "0"
"physdamagescale" "0"
"PerformanceMode" "0"
"nodamageforces" "0"
"model" "models/props/cs_militia/ladderwood.mdl"
"mindxlevel" "0"
"maxdxlevel" "0"
"inertiaScale" "1.0"
"forcetoenablemotion" "0"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"Damagetype" "0"
"damagetoenablemotion" "0"
"angles" "0 90 0"
"classname" "prop_physics_multiplayer"
}

View File

@ -44,3 +44,489 @@ modify:
"OnStartTouch" "TheCurrentLevelPlugin,SetValue,4,0,1"
}
}
;----------------------------------------------------
;Some extra stuff for a new rtv mode or something ?
;I dunno it's in csgo and was ported into css
;----------------------------------------------------
; put the music file to `cstrike\download\sound\music\fys\grau\yooh_seraphim_fix.mp3`
;
;================================
; TRIGGER LEVEL
;================================
modify:
{
match:
{
"classname" "logic_auto"
}
insert:
{
"OnMapSpawn" "sc,Command,sv_accelerate 5,0,-1"
}
}
modify:
{
match:
{
"targetname" "admin_rtv"
"classname" "func_button"
}
insert:
{
"OnPressed" "worldspawn,FireUser1,,0,-1"
"OnPressed" "worldspawn,AddOutput,OnUser1 lvl_counter:SetValue:1:0.00:1,0.03,-1"
}
}
modify:
{
match:
{
"targetname" "rtv_trigger"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "worldspawn,FireUser1,,126.9,-1"
"OnTrigger" "worldspawn,AddOutput,OnUser1 lvl_counter:SetValue:2:0.00:1,127,-1"
}
}
modify:
{
match:
{
"targetname" "trigger_rtv_physbox"
"classname" "trigger_once"
}
delete:
{
"OnTrigger" "sc,Command,say rtv,2,-1"
"OnTrigger" "sc,Command,say MUSIC: Dizzolve,3,-1"
"OnTrigger" "brush_l3_physbox,Disable,,25,-1"
"OnTrigger" "brush_rtv_physbox,Enable,,25,-1"
}
insert:
{
"OnTrigger" "lvl_counter,GetValue,,0.05,-1"
"OnTrigger" "worldspawn,FireUser1,,0,-1"
"OnTrigger" "fys_trigger,Trigger,,19,-1"
}
}
add:
{
"targetname" "lvl_counter"
"classname" "math_counter"
"startvalue" "1"
"min" "1"
"max" "2"
"OnGetValue" "lvl_case,Invalue,,0,1"
}
add:
{
"targetname" "lvl_case"
"classname" "logic_case"
"case01" "1"
"case02" "2"
"OnCase01" "sc,Command,say rtv,2,-1"
"OnCase01" "sc,Command,say MUSIC: Dizzolve,3,-1"
"OnCase01" "worldspawn,AddOutput,OnUser1 lvl_counter:SetValue:1:0.00:1,1,-1"
"OnCase01" "fys_trigger,kill,,1,-1"
"OnCase02" "sc,Command,say rtv2,2,-1"
"OnCase02" "sc,Command,say MUSIC: Yooh - Seraphim,3,-1"
"OnCase02" "worldspawn,AddOutput,OnUser1 lvl_counter:SetValue:2:0.00:1,1,-1"
"OnCase02" "rtv_trigger,kill,,1,-1"
"OnCase02" "fys_trigger,Enable,,1,-1"
}
;=======================
; FYS
;=======================
add:
{
"model" "*11"
"hammerid" "100000"
"spawnflags" "1025"
"classname" "func_button"
"targetname" "admin_rtv_fys"
"origin" "459.93 169.36 -2014.54"
"wait" "3"
"speed" "5"
"min_use_angle" "0.8"
"movedir" "0 0 0"
"unlocked_sound" "0"
"unlocked_sentence" "0"
"sounds" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "192 192 192"
"renderamt" "255"
"locked_sound" "0"
"locked_sentence" "0"
"lip" "0"
"health" "0"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"disablereceiveshadows" "0"
"OnPressed" "worldspawn,FireUser1,,0,-1"
"OnPressed" "brush_l3_physbox,Enable,,0.5,-1"
"OnPressed" "sc,Command,say *** rtv - fys***,0,-1"
"OnPressed" "brush_l2_physbox,Enable,,0.5,-1"
"OnPressed" "brush_rtv_physbox,Disable,,0.5,-1"
"OnPressed" "worldspawn,AddOutput,OnUser1 lvl_counter:SetValue:2:0.00:1,0.03,-1"
}
;Music
add:
{
"classname" "ambient_generic"
"cspinup" "0"
"fadeinsecs" "0"
"fadeoutsecs" "0"
"health" "10"
"lfomodpitch" "0"
"lfomodvol" "0"
"lforate" "0"
"lfotype" "0"
"message" "music/fys/grau/yooh_seraphim_fix.mp3"
"pitch" "100"
"pitchstart" "100"
"preset" "0"
"radius" "1250"
"spawnflags" "49"
"spindown" "0"
"spinup" "0"
"targetname" "rtv_fys_bgm"
"volstart" "0"
}
;===============================
; CUSTOM ATTACK
;===============================
add:
{
"classname" "logic_relay"
"targetname" "rtv_fys_beam_enable"
"startdisabled" "0"
"spawnflags" "0"
"OnTrigger" "rtv_beam_1*,width,120,0,-1"
"OnTrigger" "rtv_hurt_1*,enable,,0,-1"
}
add:
{
"classname" "logic_timer"
"targetname" "fys_floor_timer"
"UseRandomTime" "0"
"startdisabled" "1"
"spawnflags" "0"
"RefireTime" "2.5"
"OnTimer" "rtv_slim_maker1,forcespawn,,0,-1"
"OnTimer" "rtv_slim_maker2,forcespawn,,0,-1"
}
add:
{
"classname" "logic_timer"
"targetname" "maker_timer"
"UseRandomTime" "0"
"startdisabled" "1"
"spawnflags" "0"
"RefireTime" "2.1"
"OnTimer" "rtv_maker*,forcespawn,,0.1,-1"
"OnTimer" "rtv_maker*,forcespawn,,0.5,-1"
"OnTimer" "rtv_fys_beam_enable,Trigger,,1.5,-1"
"OnTimer" "rtv_beam_kill_relay,trigger,,2,-1"
}
add:
{
"classname" "logic_relay"
"targetname" "fys_a6_relay"
"startdisabled" "0"
"spawnflags" "2"
"OnTrigger" "st3_boss_a6_case,pickrandom,,0,-1"
"OnTrigger" "st3_boss_a6_beam_timer,enable,,3.5,-1"
}
add:
{
"model" "*89"
"targetname" "fys_heal"
"classname" "trigger_hurt"
"startdisabled" "1"
"spawnflags" "4097"
"origin" "-5744 -10776 -11210"
"nodmgforce" "0"
"damagetype" "1024"
"damagemodel" "0"
"damagecap" "20"
"damage" "-2"
}
add:
{
"targetname" "fys_heal_timer"
"classname" "logic_timer"
"userandomtime" "0"
"refiretime" "5"
"startdisabled" "1"
"spawnflags" "0"
"OnTimer" "fys_heal,Enable,,0,-1"
"OnTimer" "fys_heal,Disable,,0.4,-1"
}
add:
{
"model" "*89"
"classname" "trigger_teleport"
"targetname" "fys_tp"
"spawnflags" "4097"
"startdisabled" "1"
"target" "fys_td"
"CheckDestIfClearForPlayer" "0"
"UseLandmarkAngles" "1"
"origin" "-5744 -10776 -11190"
}
add:
{
"model" "*6"
"classname" "trigger_teleport"
"targetname" "fys_tp2"
"spawnflags" "4097"
"startdisabled" "1"
"target" "fys_td2"
"CheckDestIfClearForPlayer" "0"
"UseLandmarkAngles" "1"
"origin" "-5784 -10784 -9500"
}
add:
{
"classname" "info_teleport_destination"
"targetname" "fys_td"
"angles" "0 0 0"
"origin" "11504.325195 12816.565430 -2469.158447"
}
add:
{
"model" "*89"
"classname" "trigger_multiple"
"targetname" "fys_hp"
"spawnflags" "4097"
"startdisabled" "1"
"wait" "1"
"origin" "-5744 -10776 -11180"
"OnStartTouch" "!activator,AddOutput,health 250,0,-1"
}
add:
{
"classname" "info_teleport_destination"
"targetname" "fys_td2"
"angles" "0 0 0"
"origin" "11531.749023 10735.846680 -2579.658691"
}
;==============================
; MAIN RELAY
;==============================
add:
{
"classname" "logic_relay"
"targetname" "fys_trigger"
"spawnflags" "0"
"StartDisabled" "1"
"OnTrigger" "rtv_fys_bgm,playsound,,0,-1"
"OnTrigger" "rtv_rot_temp_1,ForceSpawn,,0,-1"
"OnTrigger" "st3_boss_a1_center_move,Open,,44,-1"
"OnTrigger" "st3_boss_a1_center_move,SetSpeed,1000,44.1,-1"
"OnTrigger" "ppc,SetLocalContrastEdgeStrength,10,24.8,-1"
"OnTrigger" "ppc,SetLocalContrastStrength,10,24.8,-1"
"OnTrigger" "cc1,Disable,,0,-1"
"OnTrigger" "l3_boss_sikakuino,break,,24.8,-1"
"OnTrigger" "l3_boss_spawn_temp,forcespawn,,24.8,-1"
"OnTrigger" "fade_white,fade,,24.8,-1"
"OnTrigger" "st3_boss_a_case*,kill,,0,-1"
"OnTrigger" "sc,Command,sv_accelerate 10,0,-1"
"OnTrigger" "fys_hp,Enable,,24.7,-1"
"OnTrigger" "fys_hp,Disable,,24.8,-1"
"OnTrigger" "st3_boss_a1_center_rot,StartForward,,45.9,-1"
"OnTrigger" "st3_boss_a1_timer,AddOutput,RefireTime 0.11,45,-1"
"OnTrigger" "st3_boss_a1_timer,AddOutput,UseRandomTime 0,45,-1"
;==============================
; START ATTACK
;==============================
"OnTrigger" "st3_boss_a3_spawn_timer,Enable,,22.8,-1"
"OnTrigger" "st3_boss_a3_spawn_timer,disable,,35,-1"
"OnTrigger" "rtv_maker*,forcespawn,,44,-1"
"OnTrigger" "rtv_maker*,forcespawn,,44.2,-1"
"OnTrigger" "rtv_maker*,forcespawn,,44.4,-1"
"OnTrigger" "rtv_maker*,forcespawn,,44.6,-1"
"OnTrigger" "rtv_maker*,forcespawn,,44.8,-1"
"OnTrigger" "rtv_fys_beam_enable,Trigger,,45.9,-1"
"OnTrigger" "rtv_beam_kill_relay,trigger,,46.5,-1"
"OnTrigger" "st3_boss_a1_c_ball_white_temp,forcespawn,,44,-1"
"OnTrigger" "st3_boss_a1_2_timer,enable,,46,-1"
"OnTrigger" "st3_boss_a1_timer,enable,,51.5,-1"
"OnTrigger" "st3_boss_a1_2_timer,Disable,,59,-1"
"OnTrigger" "st3_boss_a1_timer,Disable,,59,-1"
"OnTrigger" "rtv_maker*,forcespawn,,59.4,-1"
"OnTrigger" "rtv_maker*,forcespawn,,59.6,-1"
"OnTrigger" "rtv_maker*,forcespawn,,59.8,-1"
"OnTrigger" "rtv_maker*,forcespawn,,60.1,-1"
"OnTrigger" "rtv_maker*,forcespawn,,60.3,-1"
"OnTrigger" "rtv_fys_beam_enable,Trigger,,61.3,-1"
"OnTrigger" "rtv_beam_kill_relay,trigger,,61.7,-1"
"OnTrigger" "st3_boss_a1_2_timer,enable,,60.9,-1"
"OnTrigger" "st3_boss_a1_timer,enable,,60.9,-1"
"OnTrigger" "st3_boss_a1_2_timer,Disable,,64.5,-1"
"OnTrigger" "st3_boss_a1_timer,Disable,,64.5,-1"
"OnTrigger" "rtv_maker*,forcespawn,,64.5,-1"
"OnTrigger" "rtv_maker*,forcespawn,,64.7,-1"
"OnTrigger" "rtv_maker*,forcespawn,,64.9,-1"
"OnTrigger" "rtv_maker*,forcespawn,,65.1,-1"
"OnTrigger" "rtv_maker*,forcespawn,,65.3,-1"
"OnTrigger" "rtv_fys_beam_enable,Trigger,,66.4,-1"
"OnTrigger" "rtv_beam_kill_relay,trigger,,66.9,-1"
"OnTrigger" "fys_floor_timer,Enable,,64,-1"
"OnTrigger" "st3_boss_a8_temp,ForceSpawn,,66,-1"
"OnTrigger" "st3_boss_a8_rot*,Kill,,85.4,-1"
"OnTrigger" "fys_floor_timer,Disable,,83,-1"
"OnTrigger" "rtv_maker*,forcespawn,,85.4,-1"
"OnTrigger" "rtv_maker*,forcespawn,,85.5,-1"
"OnTrigger" "rtv_maker*,forcespawn,,85.7,-1"
"OnTrigger" "rtv_maker*,forcespawn,,85.9,-1"
"OnTrigger" "rtv_maker*,forcespawn,,86,-1"
"OnTrigger" "rtv_maker*,forcespawn,,86.1,-1"
"OnTrigger" "rtv_fys_beam_enable,Trigger,,87.2,-1"
"OnTrigger" "rtv_beam_kill_relay,trigger,,87.7,-1"
"OnTrigger" "maker_timer,enable,,85.8,-1"
"OnTrigger" "st3_boss_a5_case,PickRandom,,86.5,-1"
"OnTrigger" "st3_boss_a5_case,PickRandom,,93.5,-1"
"OnTrigger" "st3_boss_a5_case,PickRandom,,100.5,-1"
"OnTrigger" "maker_timer,disable,,103,-1"
"OnTrigger" "fys_heal_timer,enable,,102,-1"
"OnTrigger" "st3_boss_a1_2_timer,enable,,107,-1"
"OnTrigger" "st3_boss_a1_timer,enable,,107,-1"
"OnTrigger" "rtv_slim_laser_relay,Trigger,,107.5,-1"
"OnTrigger" "st3_boss_a1_2_timer,disable,,121.5,-1"
"OnTrigger" "st3_boss_a1_timer,disable,,121.5,-1"
"OnTrigger" "rtv_maker*,forcespawn,,121.4,-1"
"OnTrigger" "rtv_maker*,forcespawn,,121.6,-1"
"OnTrigger" "rtv_maker*,forcespawn,,121.8,-1"
"OnTrigger" "rtv_maker*,forcespawn,,122,-1"
"OnTrigger" "rtv_maker*,forcespawn,,122.1,-1"
"OnTrigger" "rtv_fys_beam_enable,Trigger,,123,-1"
"OnTrigger" "rtv_beam_kill_relay,trigger,,123.5,-1"
"OnTrigger" "rtv_maker_1,ForceSpawn,,123.7,-1"
"OnTrigger" "rtv_maker_1,ForceSpawn,,123.8,-1"
"OnTrigger" "rtv_maker_2,ForceSpawn,,124.6,-1"
"OnTrigger" "rtv_maker_2,ForceSpawn,,124.8,-1"
"OnTrigger" "rtv_maker_1,ForceSpawn,,125.6,-1"
"OnTrigger" "rtv_maker_*,ForceSpawn,,125.8,-1"
"OnTrigger" "rtv_maker_*,ForceSpawn,,126.6,-1"
"OnTrigger" "rtv_maker_*,ForceSpawn,,126.8,-1""
"OnTrigger" "rtv_move_1*,SetParent,rtv_rot_center_2,128,-1"
"OnTrigger" "rtv_rot_center_2,SetSpeed,0.7,128.1,-1"
"OnTrigger" "rtv_fys_beam_enable,Trigger,,128,-1"
"OnTrigger" "rtv_beam_kill_relay,trigger,,129,-1"
"OnTrigger" "rtv_timer_1,Disable,,127,-1"
"OnTrigger" "rtv_rot_center_1,SetSpeed,0.5,127.1,-1"
"OnTrigger" "fys_floor_timer,Enable,,126.5,-1"
"OnTrigger" "maker_timer,Enable,,127.5,-1"
"OnTrigger" "fys_a6_relay,trigger,,129,-1"
"OnTrigger" "fys_a6_relay,trigger,,134.2,-1"
"OnTrigger" "fys_a6_relay,trigger,,139.4,-1"
"OnTrigger" "fys_a6_relay,trigger,,144.6,-1"
"OnTrigger" "fys_a6_relay,trigger,,149.8,-1"
"OnTrigger" "fys_a6_relay,trigger,,155.1,-1"
"OnTrigger" "fys_a6_relay,trigger,,160.3,-1"
"OnTrigger" "fys_a6_relay,trigger,,165.55,-1"
"OnTrigger" "fys_floor_timer,disable,,168,-1";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
"OnTrigger" "maker_timer,disable,,167,-1";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
"OnTrigger" "rtv_timer_1,Enable,,170,-1"
"OnTrigger" "rtv_maker*,forcespawn,,167.9,-1"
"OnTrigger" "rtv_maker*,forcespawn,,168.1,-1"
"OnTrigger" "rtv_maker*,forcespawn,,168.3,-1"
"OnTrigger" "rtv_maker*,forcespawn,,168.5,-1"
"OnTrigger" "rtv_maker*,forcespawn,,168.7,-1"
"OnTrigger" "rtv_move_1*,SetParent,rtv_rot_center_2,169.7,-1"
"OnTrigger" "rtv_rot_center_2,SetSpeed,0.7,169.7,-1"
"OnTrigger" "rtv_fys_beam_enable,Trigger,,169.7,-1"
"OnTrigger" "rtv_beam_kill_relay,trigger,,171,-1"
"OnTrigger" "fys_floor_timer,Enable,,170,-1";;;;;;;;;;;;;;;;;;;;;;;;;
"OnTrigger" "st3_boss_a8_temp,ForceSpawn,,170,-1"
"OnTrigger" "st3_boss_a8_rot*,Kill,,189,-1"
"OnTrigger" "fys_floor_timer,Disable,,188,-1"
"OnTrigger" "rtv_maker*,forcespawn,,188.5,-1"
"OnTrigger" "rtv_maker*,forcespawn,,188.7,-1"
"OnTrigger" "rtv_maker*,forcespawn,,188.9,-1"
"OnTrigger" "rtv_maker*,forcespawn,,189.2,-1"
"OnTrigger" "rtv_maker*,forcespawn,,189.4,-1"
"OnTrigger" "rtv_move_1*,SetParent,rtv_rot_center_2,190.8,-1"
"OnTrigger" "rtv_rot_center_2,SetSpeed,0.75,190.8,-1"
"OnTrigger" "rtv_fys_beam_enable,Trigger,,190.7,-1"
"OnTrigger" "rtv_beam_kill_relay,trigger,,192,-1"
"OnTrigger" "fys_tp,enable,,192.5,-1"
"OnTrigger" "fys_tp,Disable,,193,-1"
"OnTrigger" "fys_tp2,enable,,192.5,-1"
"OnTrigger" "l3_asiba,Break,,193,-1"
"OnTrigger" "sky_kabe,kill,,191,-1"
"OnTrigger" "sky_grays,kill,,191,-1"
"OnTrigger" "st3_last_fly,forcespawn,,191,-1"
"OnTrigger" "dust_sky,turnon,,191,-1"
"OnTrigger" "rot_sky*,startforward,,191,-1"
"OnTrigger" "sc,Command,sv_accelerate 5,192.4,-1"
"OnTrigger" "st3_last_move_up,setposition,0.1,205.4,-1"
"OnTrigger" "st3_last_move_up,SetSpeed,200,205.3,-1"
"OnTrigger" "st3_last_gear_timer,Enable,,210.1,-1"
"OnTrigger" "st3_last_gear_rot_speed_timer,Enable,,210.1,-1"
"OnTrigger" "st3_last_rot_move,Open,,205,-1"
"OnTrigger" "st3_last_rot,StartForward,,205,-1"
"OnTrigger" "st3_last_rot_center,StartForward,,205,-1"
"OnTrigger" "st3_last_gear_timer,Disable,,230,-1"
"OnTrigger" "st3_last_temp_gear_z,ForceSpawn,,230.5,-1"
"OnTrigger" "st3_last_move_up,Open,,233.5,-1"
"OnTrigger" "getscore,kill,,0,-1"
;set next stage 3
"OnTrigger" "fys_win,Enable,,230,-1"
}
add:
{
"model" "*12"
"classname" "trigger_multiple"
"targetname" "fys_win"
"spawnflags" "4097"
"startdisabled" "1"
"wait" "99"
"origin" "11522 13584 -1632"
"filtername" "human"
"OnStartTouch" "!self,Disable,,0.3,1"
"OnStartTouch" "!activator,AddOutput,health 99999999,0,-1"
"OnStartTouch" "st3_last_nuke,Enable,,2,1"
"OnTrigger" "brush_l3_physbox,Disable,,2,-1"
"OnTrigger" "brush_rtv_physbox,Enable,,2,-1"
"OnTrigger" "worldspawn,FireUser1,,2,1"
}

View File

@ -0,0 +1,184 @@
;----------------------------------------
; Fix Wheels Wizard Stage 10
;----------------------------------------
modify:
{
match:
{
"classname" "momentary_rot_button"
"targetname" "stage3_ex_wizard_rbut1"
}
replace:
{
"distance" "68"
"speed" "3"
}
}
modify:
{
match:
{
"classname" "momentary_rot_button"
"targetname" "stage3_ex_wizard_rbut2"
}
replace:
{
"distance" "68"
"speed" "3"
}
}
;---------------------
; Change to 6 extends
;---------------------
modify:
{
match:
{
"targetname" "map_fixthis"
"classname" "func_brush"
}
delete:
{
"OnUser1" "console,Command,sm_mapvote_extend 4,0.04,1"
"OnUser1" "console,Command,mce_extend 4,0.05,1"
}
insert:
{
"OnUser1" "console,Command,sm_mapvote_extend 6,0.04,1"
"OnUser1" "console,Command,mce_extend 6,0.05,1"
}
}
;==============
; EVENT STUFF
; 09-07-2021
;==============
;-----------------
; Avada max 2 use
;-----------------
modify:
{
match:
{
"targetname" "spx_avada_case"
"classname" "logic_case"
}
delete:
{
"OnCase01" "spx_avada_counter,SetHitMax,3,0,1"
"OnCase02" "spx_avada_counter,SetHitMax,3,0,1"
"OnCase03" "spx_avada_counter,SetHitMax,3,0,1"
"OnCase04" "spx_avada_counter,SetHitMax,3,0,1"
}
}
;---------------------
; Modes Stack and VIP
;---------------------
add:
{
"origin" "0 0 0"
"targetname" "EVENT_VIP_MODE_TOGGLE"
"spawnflags" "0"
"classname" "logic_relay"
"OnUser1" "console,Command,exec vipmode_on.cfg,0,-1"
"OnUser2" "console,Command,exec vipmode_off.cfg,0,-1"
}
add:
{
"origin" "0 0 0"
"targetname" "EVENT_STACK_MODE_TOGGLE"
"spawnflags" "0"
"classname" "logic_relay"
"OnUser1" "console,Command,exec stackmode_on.cfg,0,-1"
"OnUser2" "console,Command,exec stackmode_off.cfg,0,-1"
}
;Normal1-6 no special mode
; map_stages_case_nrml
; Case01 => Warmup
; Case02 => Normal1
; Case03 => Normal2
; Case04 => Normal3
; Case05 => Normal4
; Case06 => Normal5
; Case07 => Normal6
modify:
{
match:
{
"targetname" "map_stages_case_nrml"
"classname" "logic_case"
}
insert:
{
"OnCase01" "EVENT_STACK_MODE_TOGGLE,FireUser2,,0,1"
"OnCase02" "EVENT_STACK_MODE_TOGGLE,FireUser2,,0,1"
"OnCase03" "EVENT_STACK_MODE_TOGGLE,FireUser2,,0,1"
"OnCase04" "EVENT_STACK_MODE_TOGGLE,FireUser2,,0,1"
"OnCase05" "EVENT_STACK_MODE_TOGGLE,FireUser2,,0,1"
"OnCase06" "EVENT_STACK_MODE_TOGGLE,FireUser2,,0,1"
"OnCase07" "EVENT_STACK_MODE_TOGGLE,FireUser2,,0,1"
"OnCase01" "EVENT_VIP_MODE_TOGGLE,FireUser2,,0,1"
"OnCase02" "EVENT_VIP_MODE_TOGGLE,FireUser2,,0,1"
"OnCase03" "EVENT_VIP_MODE_TOGGLE,FireUser2,,0,1"
"OnCase04" "EVENT_VIP_MODE_TOGGLE,FireUser2,,0,1"
"OnCase05" "EVENT_VIP_MODE_TOGGLE,FireUser2,,0,1"
"OnCase06" "EVENT_VIP_MODE_TOGGLE,FireUser2,,0,1"
"OnCase07" "EVENT_VIP_MODE_TOGGLE,FireUser2,,0,1"
}
}
; Stack mode extreme1-3 + extreme6
; Vip mode extreme4-5 + extreme6
; map_stages_case_xtrm
; Case01 => Final Zm mode (Stage 13)
; Case02 => Extreme1
; Case03 => Extreme2
; Case04 => Extreme3
; Case05 => Extreme4
; Case06 => Extreme5
; Case07 => Extreme6
modify:
{
match:
{
"targetname" "map_stages_case_xtrm"
"classname" "logic_case"
}
insert:
{
"OnCase01" "EVENT_STACK_MODE_TOGGLE,FireUser2,,0,1"
"OnCase01" "EVENT_VIP_MODE_TOGGLE,FireUser2,,0,1"
"OnCase02" "EVENT_STACK_MODE_TOGGLE,FireUser1,,0,1"
"OnCase03" "EVENT_STACK_MODE_TOGGLE,FireUser1,,0,1"
"OnCase04" "EVENT_STACK_MODE_TOGGLE,FireUser1,,0,1"
"OnCase05" "EVENT_STACK_MODE_TOGGLE,FireUser2,,0,1"
"OnCase06" "EVENT_STACK_MODE_TOGGLE,FireUser2,,0,1"
"OnCase07" "EVENT_STACK_MODE_TOGGLE,FireUser1,,0,1"
"OnCase02" "EVENT_VIP_MODE_TOGGLE,FireUser2,,0,1"
"OnCase03" "EVENT_VIP_MODE_TOGGLE,FireUser2,,0,1"
"OnCase04" "EVENT_VIP_MODE_TOGGLE,FireUser2,,0,1"
"OnCase05" "EVENT_VIP_MODE_TOGGLE,FireUser1,,0,1"
"OnCase06" "EVENT_VIP_MODE_TOGGLE,FireUser1,,0,1"
"OnCase07" "EVENT_VIP_MODE_TOGGLE,FireUser1,,0,1"
}
}

View File

@ -0,0 +1,184 @@
;----------------------------------------
; Fix Wheels Wizard Stage 10
;----------------------------------------
modify:
{
match:
{
"classname" "momentary_rot_button"
"targetname" "stage3_ex_wizard_rbut1"
}
replace:
{
"distance" "68"
"speed" "3"
}
}
modify:
{
match:
{
"classname" "momentary_rot_button"
"targetname" "stage3_ex_wizard_rbut2"
}
replace:
{
"distance" "68"
"speed" "3"
}
}
;---------------------
; Change to 6 extends
;---------------------
modify:
{
match:
{
"targetname" "map_fixthis"
"classname" "func_brush"
}
delete:
{
"OnUser1" "console,Command,sm_mapvote_extend 4,0.04,1"
"OnUser1" "console,Command,mce_extend 4,0.05,1"
}
insert:
{
"OnUser1" "console,Command,sm_mapvote_extend 6,0.04,1"
"OnUser1" "console,Command,mce_extend 6,0.05,1"
}
}
;==============
; EVENT STUFF
; 09-07-2021
;==============
;-----------------
; Avada max 2 use
;-----------------
modify:
{
match:
{
"targetname" "spx_avada_case"
"classname" "logic_case"
}
delete:
{
"OnCase01" "spx_avada_counter,SetHitMax,3,0,1"
"OnCase02" "spx_avada_counter,SetHitMax,3,0,1"
"OnCase03" "spx_avada_counter,SetHitMax,3,0,1"
"OnCase04" "spx_avada_counter,SetHitMax,3,0,1"
}
}
;---------------------
; Modes Stack and VIP
;---------------------
add:
{
"origin" "0 0 0"
"targetname" "EVENT_VIP_MODE_TOGGLE"
"spawnflags" "0"
"classname" "logic_relay"
"OnUser1" "console,Command,sm_vipmode_enable 1,0,-1"
"OnUser2" "console,Command,sm_vipmode_enable 0,0,-1"
}
add:
{
"origin" "0 0 0"
"targetname" "EVENT_STACK_MODE_TOGGLE"
"spawnflags" "0"
"classname" "logic_relay"
"OnUser1" "console,Command,sm_stackmode_enable 1,0,-1"
"OnUser2" "console,Command,sm_stackmode_enable 0,0,-1"
}
;Normal1-6 no special mode
; map_stages_case_nrml
; Case01 => Warmup
; Case02 => Normal1
; Case03 => Normal2
; Case04 => Normal3
; Case05 => Normal4
; Case06 => Normal5
; Case07 => Normal6
modify:
{
match:
{
"targetname" "map_stages_case_nrml"
"classname" "logic_case"
}
insert:
{
"OnCase01" "EVENT_STACK_MODE_TOGGLE,FireUser2,,0,1"
"OnCase02" "EVENT_STACK_MODE_TOGGLE,FireUser2,,0,1"
"OnCase03" "EVENT_STACK_MODE_TOGGLE,FireUser2,,0,1"
"OnCase04" "EVENT_STACK_MODE_TOGGLE,FireUser2,,0,1"
"OnCase05" "EVENT_STACK_MODE_TOGGLE,FireUser2,,0,1"
"OnCase06" "EVENT_STACK_MODE_TOGGLE,FireUser2,,0,1"
"OnCase07" "EVENT_STACK_MODE_TOGGLE,FireUser2,,0,1"
"OnCase01" "EVENT_VIP_MODE_TOGGLE,FireUser2,,0,1"
"OnCase02" "EVENT_VIP_MODE_TOGGLE,FireUser2,,0,1"
"OnCase03" "EVENT_VIP_MODE_TOGGLE,FireUser2,,0,1"
"OnCase04" "EVENT_VIP_MODE_TOGGLE,FireUser2,,0,1"
"OnCase05" "EVENT_VIP_MODE_TOGGLE,FireUser2,,0,1"
"OnCase06" "EVENT_VIP_MODE_TOGGLE,FireUser2,,0,1"
"OnCase07" "EVENT_VIP_MODE_TOGGLE,FireUser2,,0,1"
}
}
; Stack mode extreme1-3 + extreme6
; Vip mode extreme4-5 + extreme6
; map_stages_case_xtrm
; Case01 => Final Zm mode (Stage 13)
; Case02 => Extreme1
; Case03 => Extreme2
; Case04 => Extreme3
; Case05 => Extreme4
; Case06 => Extreme5
; Case07 => Extreme6
modify:
{
match:
{
"targetname" "map_stages_case_xtrm"
"classname" "logic_case"
}
insert:
{
"OnCase01" "EVENT_STACK_MODE_TOGGLE,FireUser2,,0,1"
"OnCase01" "EVENT_VIP_MODE_TOGGLE,FireUser2,,0,1"
"OnCase02" "EVENT_STACK_MODE_TOGGLE,FireUser1,,0,1"
"OnCase03" "EVENT_STACK_MODE_TOGGLE,FireUser1,,0,1"
"OnCase04" "EVENT_STACK_MODE_TOGGLE,FireUser1,,0,1"
"OnCase05" "EVENT_STACK_MODE_TOGGLE,FireUser2,,0,1"
"OnCase06" "EVENT_STACK_MODE_TOGGLE,FireUser2,,0,1"
"OnCase07" "EVENT_STACK_MODE_TOGGLE,FireUser1,,0,1"
"OnCase02" "EVENT_VIP_MODE_TOGGLE,FireUser2,,0,1"
"OnCase03" "EVENT_VIP_MODE_TOGGLE,FireUser2,,0,1"
"OnCase04" "EVENT_VIP_MODE_TOGGLE,FireUser2,,0,1"
"OnCase05" "EVENT_VIP_MODE_TOGGLE,FireUser1,,0,1"
"OnCase06" "EVENT_VIP_MODE_TOGGLE,FireUser1,,0,1"
"OnCase07" "EVENT_VIP_MODE_TOGGLE,FireUser1,,0,1"
}
}

View File

@ -128,4 +128,94 @@ filter:
"targetname" "cannonlogic"
"origin" "5147.64 -1916.08 5403.14"
"hammerid" "1015453"
}
}
; FIXES BY that nerd
;
; ++++++++++++++++++++++++FIX WALL ITEM BLOCKING PLAYERS++++++++++++++++++++++++
;
modify:
{
match:
{
"classname" "prop_dynamic"
"targetname" "props6_model"
}
replace:
{
"spawnflags" "256"
}
}
;
; ++++++++++++++++++++++++FIX TP GAP AT THE BREAKING BRIDGE FOR CT++++++++++++++++++++++++
;
modify:
{
match:
{
"classname" "trigger_teleport"
"targetname" "bridge_human_teleport"
"origin" "4829 -1578.5 4571"
}
replace:
{
"origin" "4888 -1515.5 4571"
}
}
modify:
{
match:
{
"classname" "trigger_teleport"
"targetname" "bridge_human_teleport"
"origin" "4829 -1017.5 4571"
}
replace:
{
"origin" "4824 -932.5 4571"
}
}
;
; ++++++++++++++++++++++++FIX TP GAP AT THE BREAKING BRIDGE FOR ZM++++++++++++++++++++++++
;
modify:
{
match:
{
"classname" "trigger_teleport"
"origin" "4833 -1017.5 4813"
}
replace:
{
"origin" "4833 -953.5 4813"
}
}
modify:
{
match:
{
"classname" "trigger_teleport"
"origin" "4833 -1578.5 4813"
}
replace:
{
"origin" "4833 -1514.5 4813"
}
}
;
; ++++++++++++++++++++++++FIX EAGLE ORIENTATION++++++++++++++++++++++++
;
modify:
{
match:
{
"classname" "path_track"
"targetname" "eagle1path2"
}
insert:
{
"OnPass" "!activator,AddOutput,spawnflags 515,0.1,-1"
}
}

13
ze_illya_b4.cfg Normal file
View File

@ -0,0 +1,13 @@
;Fix stage 4 nuke
modify:
{
match:
{
"classname" "trigger_multiple"
"targetname" "stage_4_escape_elevator_trigger_win"
}
insert:
{
"parentname" "stage_4_escape_elevator"
}
}

View File

@ -13,7 +13,7 @@ modify:
}
replace:
{
"damage" "2500"
"damage" "10000"
}
}

View File

@ -19,49 +19,49 @@ modify:
; Random SMG
;------------------
add:
{
"origin" "-1500 -500 -70"
"targetname" "Stripper_EventCasper_Case"
"classname" "logic_case"
"OnCase01" "point_servercommand,Command,zr_unrestrict mac10,0,1"
"OnCase02" "point_servercommand,Command,zr_unrestrict tmp,0,1"
"OnCase03" "point_servercommand,Command,zr_unrestrict mp5navy,0,1"
"OnCase04" "point_servercommand,Command,zr_unrestrict ump45,0,1"
"OnCase05" "point_servercommand,Command,zr_unrestrict p90,0,1"
"OnCase01" "point_servercommand,Command,sm_give @ct mac10,1,1"
"OnCase02" "point_servercommand,Command,sm_give @ct tmp,1,1"
"OnCase03" "point_servercommand,Command,sm_give @ct mp5navy,1,1"
"OnCase04" "point_servercommand,Command,sm_give @ct ump45,1,1"
"OnCase05" "point_servercommand,Command,sm_give @ct p90,1,1"
"OnCase01" "point_servercommand,Command,say ** The weapon this round is Mac10 **,0.05,1"
"OnCase01" "point_servercommand,Command,say ** The weapon this round is Mac10 **,1.05,1"
"OnCase01" "point_servercommand,Command,say ** The weapon this round is Mac10 **,2.05,1"
"OnCase02" "point_servercommand,Command,say ** The weapon this round is TMP **,0.05,1"
"OnCase02" "point_servercommand,Command,say ** The weapon this round is TMP **,1.05,1"
"OnCase02" "point_servercommand,Command,say ** The weapon this round is TMP **,2.05,1"
"OnCase03" "point_servercommand,Command,say ** The weapon this round is MP5 **,0.05,1"
"OnCase03" "point_servercommand,Command,say ** The weapon this round is MP5 **,0.05,1"
"OnCase03" "point_servercommand,Command,say ** The weapon this round is MP5 **,0.05,1"
"OnCase04" "point_servercommand,Command,say ** The weapon this round is UMP45 **,0.05,1"
"OnCase04" "point_servercommand,Command,say ** The weapon this round is UMP45 **,0.05,1"
"OnCase04" "point_servercommand,Command,say ** The weapon this round is UMP45 **,0.05,1"
"OnCase05" "point_servercommand,Command,say ** The weapon this round is P90 **,0.05,1"
"OnCase05" "point_servercommand,Command,say ** The weapon this round is P90 **,0.05,1"
"OnCase05" "point_servercommand,Command,say ** The weapon this round is P90 **,0.05,1"
}
add:
{
"origin" "-1500 -500 -200"
"targetname" "Stripper_EventCasper_Relay"
"spawnflags" "0"
"classname" "logic_relay"
"OnSpawn" "point_servercommand,Command,zr_restrict shotgun,0,1"
"OnSpawn" "point_servercommand,Command,zr_restrict smg,0,1"
"OnSpawn" "point_servercommand,Command,zr_restrict rifle,0,1"
"OnSpawn" "point_servercommand,Command,zr_restrict m249,0,1"
"OnSpawn" "point_servercommand,Command,zr_restrict sniper,0,1"
"OnSpawn" "point_servercommand,Command,say ** Selecting a random SMG this round... ***,0.5,1"
"OnSpawn" "Stripper_EventCasper_Case,PickRandom,,1.5,1"
}
; add:
; {
; "origin" "-1500 -500 -70"
; "targetname" "Stripper_EventCasper_Case"
; "classname" "logic_case"
; "OnCase01" "point_servercommand,Command,zr_unrestrict mac10,0,1"
; "OnCase02" "point_servercommand,Command,zr_unrestrict tmp,0,1"
; "OnCase03" "point_servercommand,Command,zr_unrestrict mp5navy,0,1"
; "OnCase04" "point_servercommand,Command,zr_unrestrict ump45,0,1"
; "OnCase05" "point_servercommand,Command,zr_unrestrict p90,0,1"
; "OnCase01" "point_servercommand,Command,sm_give @ct mac10,0.1,1"
; "OnCase02" "point_servercommand,Command,sm_give @ct tmp,0.1,1"
; "OnCase03" "point_servercommand,Command,sm_give @ct mp5navy,0.1,1"
; "OnCase04" "point_servercommand,Command,sm_give @ct ump45,0.1,1"
; "OnCase05" "point_servercommand,Command,sm_give @ct p90,0.1,1"
; "OnCase01" "point_servercommand,Command,say ** The weapon this round is Mac10 **,0.05,1"
; "OnCase01" "point_servercommand,Command,say ** The weapon this round is Mac10 **,1.05,1"
; "OnCase01" "point_servercommand,Command,say ** The weapon this round is Mac10 **,2.05,1"
; "OnCase02" "point_servercommand,Command,say ** The weapon this round is TMP **,0.05,1"
; "OnCase02" "point_servercommand,Command,say ** The weapon this round is TMP **,1.05,1"
; "OnCase02" "point_servercommand,Command,say ** The weapon this round is TMP **,2.05,1"
; "OnCase03" "point_servercommand,Command,say ** The weapon this round is MP5 **,0.05,1"
; "OnCase03" "point_servercommand,Command,say ** The weapon this round is MP5 **,0.05,1"
; "OnCase03" "point_servercommand,Command,say ** The weapon this round is MP5 **,0.05,1"
; "OnCase04" "point_servercommand,Command,say ** The weapon this round is UMP45 **,0.05,1"
; "OnCase04" "point_servercommand,Command,say ** The weapon this round is UMP45 **,0.05,1"
; "OnCase04" "point_servercommand,Command,say ** The weapon this round is UMP45 **,0.05,1"
; "OnCase05" "point_servercommand,Command,say ** The weapon this round is P90 **,0.05,1"
; "OnCase05" "point_servercommand,Command,say ** The weapon this round is P90 **,0.05,1"
; "OnCase05" "point_servercommand,Command,say ** The weapon this round is P90 **,0.05,1"
; }
;
; add:
; {
; "origin" "-1500 -500 -200"
; "targetname" "Stripper_EventCasper_Relay"
; "spawnflags" "0"
; "classname" "logic_relay"
; "OnSpawn" "point_servercommand,Command,zr_restrict shotgun,0,1"
; "OnSpawn" "point_servercommand,Command,zr_restrict smg,0,1"
; "OnSpawn" "point_servercommand,Command,zr_restrict rifle,0,1"
; "OnSpawn" "point_servercommand,Command,zr_restrict m249,0,1"
; "OnSpawn" "point_servercommand,Command,zr_restrict sniper,0,1"
; "OnSpawn" "point_servercommand,Command,say ** Selecting a random SMG this round... ***,0.5,1"
; "OnSpawn" "Stripper_EventCasper_Case,PickRandom,,1.5,1"
; }

View File

@ -0,0 +1,95 @@
;---------------------------;
; Laboratory Escape Fixes ;
; By Pasas1345 ;
;---------------------------;
; Nerfs on kerrigan (laser) hp
modify:
{
match:
{
"targetname" "trigger_laser_hpadd"
"hammerid" "193008"
}
delete:
{
"OnStartTouch" "laser_hp,Add,165,0,-1"
}
insert:
{
"OnStartTouch" "laser_hp,Add,75,0,-1"
}
}
; Fix roof teleport
modify:
{
match:
{
"targetname" "filter_Last_Tele"
"hammerid" "245500"
}
delete:
{
"OnFail" "!activator,AddOutput,origin -4724 624 -135,0,-1"
}
insert:
{
"OnFail" "!activator,AddOutput,origin -4520 2352 -402,0,-1"
}
}
; Fix roof laser trigger spam
modify:
{
match:
{
"targetname" "push_laser"
"hammerid" "199543"
}
delete:
{
"OnStartTouch" "console_global,Command,say ** You can shoot the boss from outside now! **,2,-1"
}
insert:
{
"OnStartTouch" "console_global,Command,say ** You can shoot the boss from outside now! **,2,1"
}
}
; Bump up push speed of shotgun
modify:
{
match:
{
"targetname" "shotgun_push"
"hammerid" "414075"
}
replace:
{
"speed" "625"
}
}
; Buff Grenade Launcher to compensate for small aoe
modify:
{
match:
{
"targetname" "grenade_projhurt"
"hammerid" "101526"
}
replace:
{
"damage" "2000"
}
delete:
{
"OnHurtPlayer" "!activator,IgniteLifeTime,6,0,-1"
}
insert:
{
"OnHurtPlayer" "!activator,IgniteLifeTime,8,0,-1"
}
}

85
ze_light_shadow_l1_4.cfg Normal file
View File

@ -0,0 +1,85 @@
modify:
{
match:
{
"classname" "logic_auto"
}
insert:
{
"OnNewGame" "server,Command,say *** Stripper 2 loaded ***,25,-1"
}
}
modify:
{
match:
{
"damagetype" "8"
}
replace:
{
"damagetype" "16384"
}
}
modify:
{
match:
{
"targetname" "item_zombie_devour_show_move"
}
replace:
{
"classname" "func_door"
"spawnflags" "4108"
}
delete:
{
"movedistance" "160"
}
insert:
{
"lip" "-160"
"wait" "-1"
}
}
modify:
{
match:
{
"origin" "-1472 -3488 -3392"
"targetname" "lv4_final_end_laser_maker_top"
}
insert:
{
"OnEntitySpawned" "lv3_final_d1_hurt3*,FireUser1,,0,-1"
}
}
modify:
{
match:
{
"origin" "-1472 -3488 -3544"
"targetname" "lv4_final_end_laser_maker_bottom"
}
insert:
{
"OnEntitySpawned" "lv3_final_d1_hurt3*,FireUser1,,0,-1"
}
}
modify:
{
match:
{
"model" "*22"
"targetname" "lv3_final_d1_hurt3"
}
insert:
{
"OnUser1" "!self,AddOutput,damage 160,0,1"
}
}

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,17 @@
;Buff boss hp
modify:
{
match:
{
"classname" "trigger_multiple"
"targetname" "Bossfight_Health_Scale"
}
delete:
{
"OnStartTouch" "Boss_Phys,AddHealth,125,0,-1"
}
insert:
{
"OnStartTouch" "Boss_Phys,AddHealth,1250,0,-1"
}
}

View File

@ -16,3 +16,420 @@ modify:
"spawnflags" "1073741825"
}
}
;---------------------------------------
;EXTRA SPAWN TRIGGER FOR THE SIDE ROOMS
;---------------------------------------
add:
{
"model" "*210"
"targetname" "Map_InitTr"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "-560 96 74"
"classname" "trigger_once"
"OnStartTouch" "Map_Init,Trigger,,0,1"
}
;============================
; UNLOZE EVENT MARCH 2022
; Special Stuff
;============================
; Permanent entities
modify:
{
match:
{
"targetname" "Map_Init"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "Stripper_Event_Init,FireUser1,,0,1"
"OnTrigger" "4EchoEvent_AllItemSpawn_BRANCH,Test,,3,1"
"OnTrigger" "4EchoEvent_StrongerDoor2_BRANCH,Test,,3,1"
"OnTrigger" "4EchoEvent_StrongerDoor3_BRANCH,Test,,3,1"
"OnTrigger" "4EchoEvent_StrongerDoor4_BRANCH,Test,,3,1"
}
}
add:
{
"targetname" "Stripper_Event_Init"
"origin" "3722 -1142 -954"
"classname" "info_target"
"OnUser1" "Template_PermStripperEventMode,ForceSpawn,,0,1"
"OnUser1" "4EchoEvent_AllItemSpawn_BRANCH,AddOutput,classname info_target,0.03,1"
"OnUser1" "4EchoEvent_StrongerDoor2_BRANCH,AddOutput,classname info_target,0.03,1"
"OnUser1" "4EchoEvent_StrongerDoor3_BRANCH,AddOutput,classname info_target,0.03,1"
"OnUser1" "4EchoEvent_StrongerDoor4_BRANCH,AddOutput,classname info_target,0.03,1"
"OnUser1" "!self,Kill,,0.06,1"
}
add:
{
"targetname" "Template_PermStripperEventMode"
"origin" "3722 -1142 -954"
"Template01" "4EchoEvent_AllItemSpawn_BRANCH"
"Template02" "4EchoEvent_StrongerDoor2_BRANCH"
"Template03" "4EchoEvent_StrongerDoor3_BRANCH"
"Template04" "4EchoEvent_StrongerDoor4_BRANCH"
"spawnflags" "2"
"classname" "point_template"
"OnEntitySpawned" "!self,Kill,,0,-1"
}
; ++ GANDALF AND SARUMAN STAFF SPAWN ON EACH ROUND ++
add:
{
"model" "*195"
"targetname" "4EchoEvent_AllItemSpawn_ON"
"wait" "2"
"unlocked_sound" "0"
"unlocked_sentence" "0"
"speed" "5"
"spawnflags" "1024"
"sounds" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "3722 -1142 -954"
"movedir" "90 0 0"
"locked_sound" "0"
"locked_sentence" "0"
"lip" "2"
"health" "0"
"disablereceiveshadows" "0"
"classname" "func_button"
"OnPressed" "4EchoEvent_AllItemSpawn_BRANCH,SetValue,1,0,-1"
"OnPressed" "Server,Command,say ** An admin enabled ALL ITEMS FOR EACH ROUND **,0,-1"
}
add:
{
"model" "*195"
"targetname" "4EchoEvent_AllItemSpawn_OFF"
"wait" "2"
"unlocked_sound" "0"
"unlocked_sentence" "0"
"speed" "5"
"spawnflags" "1024"
"sounds" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "3722 -1142 -954"
"movedir" "90 0 0"
"locked_sound" "0"
"locked_sentence" "0"
"lip" "2"
"health" "0"
"disablereceiveshadows" "0"
"classname" "func_button"
"OnPressed" "4EchoEvent_AllItemSpawn_BRANCH,SetValue,0,0,-1"
"OnPressed" "Server,Command,say ** An admin disabled ALL ITEMS FOR EACH ROUND **,0,-1"
}
; this branch is turned into a permanent entity
add:
{
"targetname" "4EchoEvent_AllItemSpawn_BRANCH"
"origin" "3722 -1142 -954"
"InitialValue" "0"
"classname" "logic_branch"
"OnTrue" "Server,Command,say ** [EVENT] GANDALF & SARUMAN STAFF WILL AUTOMATICALLY SPAWN **,8,-1"
"OnTrue" "4EchoEvent_AllItemSpawn_TEST,SetValue,1,8,-1"
}
add:
{
"targetname" "4EchoEvent_AllItemSpawn_TEST"
"origin" "3722 -1142 -954"
"InitialValue" "0"
"classname" "logic_branch"
"OnFalse" "Room3_DoorCase,PickRandom,,0,1"
"OnTrue" "Room3_DoorCase,FireUser1,,0,1"
"OnTrue" "Room3_DoorCase,FireUser2,,0,1"
"OnTrue" "Room3_DoorCase,FireUser3,,0,1"
}
modify:
{
match:
{
"targetname" "Room3_Trigger"
"origin" "2092.52 -3551.43 2192"
"classname" "trigger_once"
"hammerid" "191808"
}
delete:
{
"OnStartTouch" "Room3_DoorCase,PickRandom,,3,1"
}
insert:
{
"OnStartTouch" "4EchoEvent_AllItemSpawn_TEST,Test,,3,1"
}
}
; ++ BALIN'S TOMB DOORS STRONGER ++
; BaseHP of the doors
; Door1_Break0 = 450 hp
; Door2_Break0 = 450 hp
; Door1_Break1 to Door1_Break6 = 250 hp
; Door2_Break1 to Door2_Break6 = 250 hp
; Door1_BreakX = 150 hp
; Door2_BreakX = 150 hp
; STRONGER X2
add:
{
"model" "*195"
"targetname" "4EchoEvent_StrongerDoor2_ON"
"wait" "2"
"unlocked_sound" "0"
"unlocked_sentence" "0"
"speed" "5"
"spawnflags" "1024"
"sounds" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "3722 -1142 -954"
"movedir" "90 0 0"
"locked_sound" "0"
"locked_sentence" "0"
"lip" "2"
"health" "0"
"disablereceiveshadows" "0"
"classname" "func_button"
"OnPressed" "4EchoEvent_StrongerDoor2_BRANCH,SetValue,1,0,-1"
"OnPressed" "Server,Command,say ** An admin enabled STRONGER BALIN'S TOMB DOORS (X2) **,0,-1"
}
add:
{
"model" "*195"
"targetname" "4EchoEvent_StrongerDoor2_OFF"
"wait" "2"
"unlocked_sound" "0"
"unlocked_sentence" "0"
"speed" "5"
"spawnflags" "1024"
"sounds" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "3722 -1142 -954"
"movedir" "90 0 0"
"locked_sound" "0"
"locked_sentence" "0"
"lip" "2"
"health" "0"
"disablereceiveshadows" "0"
"classname" "func_button"
"OnPressed" "4EchoEvent_StrongerDoor2_BRANCH,SetValue,0,0,-1"
"OnPressed" "Server,Command,say ** An admin disabled STRONGER BALIN'S TOMB DOORS (X2) **,0,-1"
}
; this branch is turned into a permanent entity
add:
{
"targetname" "4EchoEvent_StrongerDoor2_BRANCH"
"origin" "3722 -1142 -954"
"InitialValue" "0"
"classname" "logic_branch"
"OnTrue" "Server,Command,say ** [EVENT] BALIN'S TOMB DOORS ARE 2 TIMES STRONGER **,8,-1"
"OnTrue" "4EchoEvent_StrongerDoor2_RELAY,Trigger,,8,-1"
}
add:
{
"origin" "3722 -1142 -954"
"targetname" "4EchoEvent_StrongerDoor2_RELAY"
"spawnflags" "1"
"classname" "logic_relay"
"OnTrigger" "Door1_Break0,SetHealth,900,0,1"
"OnTrigger" "Door2_Break0,SetHealth,900,0,1"
"OnTrigger" "Door1_Break*,SetHealth,500,0.1,1"
"OnTrigger" "Door2_Break*,SetHealth,500,0.1,1"
"OnTrigger" "Door1_BreakX,SetHealth,300,0.2,1"
"OnTrigger" "Door2_BreakX,SetHealth,300,0.2,1"
}
; STRONGER X3
add:
{
"model" "*195"
"targetname" "4EchoEvent_StrongerDoor3_ON"
"wait" "2"
"unlocked_sound" "0"
"unlocked_sentence" "0"
"speed" "5"
"spawnflags" "1024"
"sounds" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "3722 -1142 -954"
"movedir" "90 0 0"
"locked_sound" "0"
"locked_sentence" "0"
"lip" "2"
"health" "0"
"disablereceiveshadows" "0"
"classname" "func_button"
"OnPressed" "4EchoEvent_StrongerDoor3_BRANCH,SetValue,1,0,-1"
"OnPressed" "Server,Command,say ** An admin enabled STRONGER BALIN'S TOMB DOORS (X3) **,0,-1"
}
add:
{
"model" "*195"
"targetname" "4EchoEvent_StrongerDoor3_OFF"
"wait" "2"
"unlocked_sound" "0"
"unlocked_sentence" "0"
"speed" "5"
"spawnflags" "1024"
"sounds" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "3722 -1142 -954"
"movedir" "90 0 0"
"locked_sound" "0"
"locked_sentence" "0"
"lip" "2"
"health" "0"
"disablereceiveshadows" "0"
"classname" "func_button"
"OnPressed" "4EchoEvent_StrongerDoor3_BRANCH,SetValue,0,0,-1"
"OnPressed" "Server,Command,say ** An admin disabled STRONGER BALIN'S TOMB DOORS (X3) **,0,-1"
}
; this branch is turned into a permanent entity
add:
{
"targetname" "4EchoEvent_StrongerDoor3_BRANCH"
"origin" "3722 -1142 -954"
"InitialValue" "0"
"classname" "logic_branch"
"OnTrue" "Server,Command,say ** [EVENT] BALIN'S TOMB DOORS ARE 3 TIMES STRONGER **,8,-1"
"OnTrue" "4EchoEvent_StrongerDoor3_RELAY,Trigger,,8,-1"
}
add:
{
"origin" "3722 -1142 -954"
"targetname" "4EchoEvent_StrongerDoor3_RELAY"
"spawnflags" "1"
"classname" "logic_relay"
"OnTrigger" "Door1_Break0,SetHealth,1350,0,1"
"OnTrigger" "Door2_Break0,SetHealth,1350,0,1"
"OnTrigger" "Door1_Break*,SetHealth,750,0.1,1"
"OnTrigger" "Door2_Break*,SetHealth,750,0.1,1"
"OnTrigger" "Door1_BreakX,SetHealth,450,0.2,1"
"OnTrigger" "Door2_BreakX,SetHealth,450,0.2,1"
}
; STRONGER X4
add:
{
"model" "*195"
"targetname" "4EchoEvent_StrongerDoor4_ON"
"wait" "2"
"unlocked_sound" "0"
"unlocked_sentence" "0"
"speed" "5"
"spawnflags" "1024"
"sounds" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "3722 -1142 -954"
"movedir" "90 0 0"
"locked_sound" "0"
"locked_sentence" "0"
"lip" "2"
"health" "0"
"disablereceiveshadows" "0"
"classname" "func_button"
"OnPressed" "4EchoEvent_StrongerDoor4_BRANCH,SetValue,1,0,-1"
"OnPressed" "Server,Command,say ** An admin enabled STRONGER BALIN'S TOMB DOORS (X4) **,0,-1"
}
add:
{
"model" "*195"
"targetname" "4EchoEvent_StrongerDoor4_OFF"
"wait" "2"
"unlocked_sound" "0"
"unlocked_sentence" "0"
"speed" "5"
"spawnflags" "1024"
"sounds" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "3722 -1142 -954"
"movedir" "90 0 0"
"locked_sound" "0"
"locked_sentence" "0"
"lip" "2"
"health" "0"
"disablereceiveshadows" "0"
"classname" "func_button"
"OnPressed" "4EchoEvent_StrongerDoor4_BRANCH,SetValue,0,0,-1"
"OnPressed" "Server,Command,say ** An admin disabled STRONGER BALIN'S TOMB DOORS (X4) **,0,-1"
}
; this branch is turned into a permanent entity
add:
{
"targetname" "4EchoEvent_StrongerDoor4_BRANCH"
"origin" "3722 -1142 -954"
"InitialValue" "0"
"classname" "logic_branch"
"OnTrue" "Server,Command,say ** [EVENT] BALIN'S TOMB DOORS ARE 4 TIMES STRONGER **,8,-1"
"OnTrue" "4EchoEvent_StrongerDoor4_RELAY,Trigger,,8,-1"
}
add:
{
"origin" "3722 -1142 -954"
"targetname" "4EchoEvent_StrongerDoor4_RELAY"
"spawnflags" "1"
"classname" "logic_relay"
"OnTrigger" "Door1_Break0,SetHealth,1800,0,1"
"OnTrigger" "Door2_Break0,SetHealth,1800,0,1"
"OnTrigger" "Door1_Break*,SetHealth,1000,0.1,1"
"OnTrigger" "Door2_Break*,SetHealth,1000,0.1,1"
"OnTrigger" "Door1_BreakX,SetHealth,600,0.2,1"
"OnTrigger" "Door2_BreakX,SetHealth,600,0.2,1"
}

View File

@ -1006,3 +1006,68 @@ modify:
; "OnStartTouch" "supervivientes,Disable,,25.05,1"
; }
;}
;---------------------------------------------------
; Fix going over the rocks wall at the volcano part
;---------------------------------------------------
add:
{
"model" "*121"
"targetname" "barrerafinal_fixbug"
"parentname" "barrerafinal"
"spawnobject" "0"
"spawnflags" "1"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"propdata" "15"
"pressuredelay" "0"
"physdamagescale" "1.0"
"PerformanceMode" "0"
"origin" "-2238.45 11094.6 208"
"nodamageforces" "0"
"minhealthdmg" "0"
"material" "8"
"health" "1"
"gibdir" "0 0 0"
"explosion" "0"
"ExplodeRadius" "0"
"explodemagnitude" "0"
"ExplodeDamage" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"_minlight" "0.0"
"classname" "func_breakable"
}
add:
{
"model" "*121"
"targetname" "barrerafinal_fixbug"
"parentname" "barrerafinal"
"spawnobject" "0"
"spawnflags" "1"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"propdata" "15"
"pressuredelay" "0"
"physdamagescale" "1.0"
"PerformanceMode" "0"
"origin" "-2430.45 11222.6 208"
"nodamageforces" "0"
"minhealthdmg" "0"
"material" "8"
"health" "1"
"gibdir" "0 0 0"
"explosion" "0"
"ExplodeRadius" "0"
"explodemagnitude" "0"
"ExplodeDamage" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"_minlight" "0.0"
"classname" "func_breakable"
}

25
ze_m0w0m_b2.cfg Normal file
View File

@ -0,0 +1,25 @@
;Disable bhop on stage 3/6 ending
modify:
{
match:
{
"classname" "func_door_rotating"
"targetname" "s36door22"
}
insert:
{
"OnOpen" "command,Command,sv_enablebunnyhopping 0,0,-1"
}
}
modify:
{
match:
{
"classname" "logic_auto"
}
insert:
{
"OnNewGame" "command,Command,sv_enablebunnyhopping 1,0,-1"
}
}

View File

@ -1,17 +1,61 @@
;--------------------
;INCREASE NUKE DAMAGE
;--------------------
add:
{
"classname" "trigger_teleport"
"spawnflags" "1"
"origin" "9472 4864 1536"
"startdisabled" "1"
"target" "ct_teleport"
"targetname" "spawntp"
}
modify:
{
match:
{
"model" "*180"
"classname" "trigger_once"
}
insert:
{
"OnStartTouch" "spawntp,AddOutput,solid 2,0,1"
"OnStartTouch" "spawntp,AddOutput,mins -6912 -6912 -1536,0.1,1"
"OnStartTouch" "spawntp,AddOutput,maxs 6912 6912 1536,0.1,1"
"OnStartTouch" "map_message1,Command,say *** AFK teleport enabled ***,1,1"
"OnStartTouch" "spawntp,Enable,,1,1"
}
}
modify:
{
match:
{
"model" "*158"
"classname" "trigger_once"
}
delete:
{
"OnTrigger" "sunburn,Enable,,90,-1"
"OnTrigger" "map_message3,Command,say *** Angry Sun will scorch everything in his reach in 90 seconds!! ***,0,-1"
"OnTrigger" "map_message2,Command,say *** Scorch in 30 seconds!!***,60,-1"
"OnTrigger" "burnfade,Fade,,87,-1"
}
insert:
{
"OnTrigger" "sunburn,Enable,,120,-1"
"OnTrigger" "map_message3,Command,say *** Angry Sun will scorch everything in his reach in 120 seconds!! ***,0,-1"
"OnTrigger" "map_message2,Command,say *** Scorch in 30 seconds!!***,90,-1"
"OnTrigger" "burnfade,Fade,,117,-1"
}
}
modify:
{
match:
{
"classname" "trigger_hurt"
"targetname" "sunburn"
}
replace:
{
"damage" "10000"
"damagecap" "10000"
}
}
"damage" "99999"
}
}

View File

@ -1,3 +1,72 @@
;
;
; Change for ZM Invis item so it's not too op, gives opacity now, change the middle renderamt value (0-255) if still not good enough
;
;
modify:
{
match:
{
"classname" "trigger_multiple"
"targetname" "zinv_aoe"
}
delete:
{
"OnStartTouch" "!activator,AddOutput,rendermode 6,0,-1"
}
insert:
{
"OnStartTouch" "!activator,AddOutput,rendermode 2,0,-1"
"OnStartTouch" "!activator,AddOutput,renderamt 80,0,-1"
"OnStartTouch" "!activator,AddOutput,renderamt 255,9.55,-1"
}
}
;
;
; Fix megaman being able to die on spawn
;
;
add:
{
"targetname" "GiveRockmanImmunity"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "1792 5120 -10112"
"wait" "1"
"classname" "trigger_multiple"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -64 -64 -64,0.1,1"
"OnUser1" "!self,AddOutput,maxs 64 64 64,0.1,1"
"OnStartTouch" "Megaman_HitBox,SetDamageFilter,Immunity,0,1"
}
add:
{
"targetname" "RemoveRockmanImmunity"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "-13696 1408 2370"
"wait" "1"
"classname" "trigger_multiple"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -64 -64 -64,0.1,1"
"OnUser1" "!self,AddOutput,maxs 64 64 64,0.1,1"
"OnStartTouch" "Megaman_HitBox,SetDamageFilter,Zombies,0,1"
}
modify:
{
match:
{
"hammerid" "286006"
"classname" "logic_auto"
}
insert:
{
"OnMapSpawn" "GiveRockmanImmunity,FireUser1,,0,-1"
"OnMapSpawn" "RemoveRockmanImmunity,FireUser1,,0,-1"
}
}
;------------------------
;Stripper Cfg By Saddong
;------------------------
@ -217,3 +286,32 @@ modify:
"OnMultiNewMap" "Map_Command,Command,mp_roundtime 25,0,1"
}
}
;---------------------------------------
;Stuck In Elevator Fix
;---------------------------------------
add:
{
"classname" "trigger_multiple"
"filtername" "Humans"
"targetname" "riccafix_tele"
"wait" "0.1"
"origin" "15616 13824 6528"
"spawnflags" "1"
"StartDisabled" "1"
"model" "*202"
"OnStartTouch" "!activator,AddOutput,origin 14848 13824 6752,0.00,-1"
}
modify:
{
match:
{
"targetname" "Knight_Elavater_3"
}
insert:
{
"OnFullyOpen" "riccafix_tele,Enable,,3.00,1"
}
}

14
ze_memehell_test3.cfg Normal file
View File

@ -0,0 +1,14 @@
;Remove speed boosts
modify:
{
match:
{
"classname" "point_servercommand"
"targetname" "Cmd"
}
delete:
{
"OnUser1" "Cmd,Command,zr_class_modify zombies speed 360,0.04,1"
"OnUser1" "Cmd,Command,zr_class_modify humans speed 310,0.02,1"
}
}

31
ze_metro2033_v1.cfg Normal file
View File

@ -0,0 +1,31 @@
modify:
{
match:
{
"targetname" "item_shotgun_trigger"
"classname" "trigger_push"
}
delete:
{
"OnStartTouch" "!activator,IgniteLifetime,10,0,-1"
"OnEndTouch" "!activator,IgniteLifetime,4,0,-1"
}
}
modify:
{
match:
{
"targetname" "item_railgun_trigger"
"classname" "trigger_hurt"
}
delete:
{
"OnStartTouch" "!activator,IgniteLifetime,10,0,-1"
"OnEndTouch" "!activator,IgniteLifetime,4,0,-1"
}
replace:
{
"damage" "3500"
}
}

View File

@ -158,3 +158,110 @@ modify:
}
}
;Zombies can't ztele/zspawn behind humans at the end of stage 2
modify:
{
match:
{
"origin" "512 -1032 6008"
"targetname" "stage2_win"
"classname" "logic_relay"
}
delete:
{
"OnTrigger" "stage2_win_spawns,Trigger,,0,-1"
}
insert:
{
"OnTrigger" "stage2_win_spawns,Trigger,,2.5,-1"
}
}
;Blocks a safespot on the ghast boss
add:
{
"model" "*242"
"origin" "-3888 10144 5088"
"vrad_brush_cast_shadows" "0"
"StartDisabled" "1"
"spawnflags" "2"
"Solidity" "0"
"solidbsp" "0"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"invert_exclusion" "0"
"InputFilter" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"targetname" "block_safezone"
"classname" "func_brush"
}
add:
{
"model" "*242"
"wait" "0"
"targetname" "block_teleport"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-3776 10192 5088"
"filtername" "ct_filter"
"classname" "trigger_multiple"
}
modify:
{
match:
{
"targetname" "block_teleport"
"origin" "-3776 10192 5088"
"classname" "trigger_multiple"
}
insert:
{
"OnStartTouch" "!activator,AddOutput,origin -3648 9968 5025,-1"
}
}
modify:
{
match:
{
"origin" "-3488.01 9424 5088"
"classname" "trigger_once"
"targetname" "stage2_random"
}
insert:
{
"OnTrigger" "block_teleport,AddOutput,origin -3889 10144 5088,0,-1"
"OnTrigger" "block_safezone,Enable,,40,-1"
"OnTrigger" "block_teleport,Enable,,40,-1"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "nether_ghast_kill"
"origin" "-3100 9968 5267.32"
}
insert:
{
"OnTrigger" "block_safezone,Disable,,0,-1"
"OnTrigger" "block_teleport,Disable,,0,-1"
}
}
modify:
{
match:
{
"origin" "-624 7328 5472
"classname" "trigger_once"
"targetname" "stage_trigger"
}
insert:
{
"OnTrigger" "block_safezone,Disable,,0,-1"
}
}

View File

@ -307,6 +307,19 @@ add:
"OnUser1" "!self,AddOutput,maxs 32 160 1728,0.1,1"
}
add:
{
"targetname" "IFixAStupidMistake2"
"target" "teleportfail"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "3328 1216 1792"
"classname" "trigger_teleport"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -1792 -448 -1408,0.1,1"
"OnUser1" "!self,AddOutput,maxs 1792 448 1408,0.1,1"
}
modify:
{
match:
@ -318,6 +331,7 @@ modify:
insert:
{
"OnMapSpawn" "IFixAStupidMistake,FireUser1,,1,1"
"OnMapSpawn" "IFixAStupidMistake2,FireUser1,,1,1"
}
}
@ -352,6 +366,7 @@ modify:
insert:
{
"OnMapSpawn" "worldspawn,FireUser1,,0,1"
"OnMapSpawn" "anotherstupidskip,FireUser1,,1,1"
"OnMapSpawn" "Level_Counter,GetValue,,0.02,1"
}
}
@ -850,4 +865,16 @@ modify:
{
"spawnflags" "0"
}
}
add:
{
"targetname" "anotherstupidskip"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "-592 352 1384"
"target" "teleportfail"
"classname" "trigger_teleport"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -16 -160 -1032,0.1,1"
"OnUser1" "!self,AddOutput,maxs 16 160 1032,0.1,1"
}

1326
ze_mohgwyn_v1.cfg Normal file

File diff suppressed because it is too large Load Diff

253
ze_monolith_b1.cfg Normal file
View File

@ -0,0 +1,253 @@
modify:
{
match:
{
"targetname" "stage4_holdroomcase"
"classname" "logic_case"
}
delete:
{
"OnCase01" "door5,Close,,12.8,-1"
"OnCase02" "door6,Close,,12.8,-1"
"OnCase03" "door9,Close,,12.8,-1"
}
insert:
{
"OnCase01" "door5,Close,,11.1,-1"
"OnCase02" "door6,Close,,11.1,-1"
"OnCase03" "door9,Close,,11.1,-1"
}
}
add:
{
"targetname" "stage5_missingnuke"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "32 2336 -416"
"classname" "trigger_hurt"
"damage" "50000"
"damagecap" "100000"
"damagemodel" "0"
"damagetype" "0"
"nodmgforce" "0"
"filtername" "zm_yes"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -6496 -5664 -2464,0.1,1"
"OnUser1" "!self,AddOutput,maxs 6496 5664 2464,0.1,1"
}
modify:
{
match:
{
"classname" "logic_auto"
"hammerid" "2139131"
}
insert:
{
"OnMapSpawn" "stage5_missingnuke,FireUser1,,0,-1"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "stage5_relay"
}
insert:
{
"OnTrigger" "stage5_missingnuke,Enable,,250,-1"
}
}
modify:
{
match:
{
"classname" "func_button"
"targetname" "stage3_trigger3"
}
delete:
{
"OnPressed" "maintp,AddOutput,targetname stage3_tpdest2,30.4,1"
}
insert:
{
"OnPressed" "maintp,AddOutput,target stage3_tpdest2,30.4,1"
}
}
modify:
{
match:
{
"classname" "trigger_once"
"targetname" "stage1_trigger3"
}
delete:
{
"OnStartTouch" "maintp,AddOutput,targetname stage1_tpdest1,9.9,1"
}
insert:
{
"OnStartTouch" "maintp,AddOutput,target stage1_tpdest1,9.9,1"
}
}
modify:
{
match:
{
"classname" "trigger_once"
"targetname" "stage1_trigger6"
}
delete:
{
"OnStartTouch" "maintp,AddOutput,targetname stage1_tpdest2,5.4,1"
}
insert:
{
"OnStartTouch" "maintp,AddOutput,target stage1_tpdest2,5.4,1"
}
}
modify:
{
match:
{
"classname" "trigger_once"
"targetname" "stage2_trigger2"
}
delete:
{
"OnStartTouch" "maintp,AddOutput,targetname stage2_tpdest0,8.4,1"
}
insert:
{
"OnStartTouch" "maintp,AddOutput,target stage2_tpdest0,8.4,1"
}
}
modify:
{
match:
{
"id" "2034111"
"classname" "func_button"
}
delete:
{
"OnPressed" "maintp,AddOutput,targetname stage2_tpdest1,35.4,1"
}
insert:
{
"OnPressed" "maintp,AddOutput,target stage2_tpdest1,35.4,1"
}
}
modify:
{
match:
{
"id" "2062082"
"classname" "trigger_once"
}
delete:
{
"OnStartTouch" "maintp,AddOutput,targetname stage3_tpdest1,31.4,1"
}
insert:
{
"OnStartTouch" "maintp,AddOutput,target stage3_tpdest1,31.4,1"
}
}
modify:
{
match:
{
"id" "2062796"
"classname" "trigger_once"
}
delete:
{
"OnStartTouch" "maintp,AddOutput,targetname caverntpdest,48.9,1"
}
insert:
{
"OnStartTouch" "maintp,AddOutput,target caverntpdest,48.9,1"
}
}
modify:
{
match:
{
"id" "2062906"
"classname" "trigger_once"
}
delete:
{
"OnStartTouch" "maintp,AddOutput,targetname stage3_tpdest4,5.1,1"
}
insert:
{
"OnStartTouch" "maintp,AddOutput,target stage3_tpdest4,5.1,1"
}
}
modify:
{
match:
{
"id" "2075343"
"classname" "func_button"
}
delete:
{
"OnPressed" "maintp,AddOutput,targetname stage1_tpdest1,35.4,1"
}
insert:
{
"OnPressed" "maintp,AddOutput,target stage1_tpdest1,35.4,1"
}
}
modify:
{
match:
{
"id" "2075508"
"classname" "func_button"
}
delete:
{
"OnPressed" "maintp,AddOutput,targetname stage1_tpdest2,30.4,1"
}
insert:
{
"OnPressed" "maintp,AddOutput,target stage1_tpdest2,30.4,1"
}
}
modify:
{
match:
{
"id" "2087883"
"classname" "trigger_once"
}
delete:
{
"OnStartTouch" "maintp,AddOutput,targetname caverntpdest,20.4,1"
}
insert:
{
"OnStartTouch" "maintp,AddOutput,target caverntpdest,20.4,1"
}
}
modify:
{
match:
{
"id" "2100356"
"classname" "trigger_once"
}
delete:
{
"OnStartTouch" "maintp,AddOutput,targetname stage3_tpdest4,4.4,1"
}
insert:
{
"OnStartTouch" "maintp,AddOutput,target stage3_tpdest4,4.4,1"
}
}

23
ze_monolith_b2.cfg Normal file
View File

@ -0,0 +1,23 @@
add:
{
"classname" "trigger_teleport"
"targetname" "stage2_tp0"
"origin" "124 2208 264"
"spawnflags" "1"
"StartDisabled" "1"
"target" "stage2_tpdest0"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -340 -304 -512,0.1,1"
"OnUser1" "!self,AddOutput,maxs 340 304 512,0.1,1"
}
modify:
{
match:
{
"classname" "logic_auto"
}
insert:
{
"OnMapSpawn" "stage2_tp0,FireUser1,,1,1"
}
}

View File

@ -1712,23 +1712,6 @@ add:
"OnUse" "speedo,ModifySpeed,1,0.5,-1"
}
;---------------------------
;FIX PHYSICS CRASH VIP MODE
;---------------------------
modify:
{
match:
{
"classname" "func_physbox_multiplayer"
"targetname" "physboxVIPHitbox"
}
replace:
{
"spawnflags" "312320"
}
}
;----------------------------------------
;NORMAL MODE - Add SuperMode Final Fight
;----------------------------------------
@ -1779,3 +1762,41 @@ modify:
"OnTrigger" "caseSuperMode_ModeModes,InValue,FinalFight,2,1"
}
}
;---------------------------
;FIX PHYSICS CRASH VIP MODE
;---------------------------
; Didnt really work it seems
modify:
{
match:
{
"classname" "func_physbox_multiplayer"
"targetname" "physboxVIPHitbox"
}
replace:
{
"spawnflags" "312320"
}
}
; So good bye vip mode
modify:
{
match:
{
"targetname" "mode"
"classname" "logic_case"
}
delete:
{
"OnCase12" "relayMode_VIP,Trigger,,0,-1"
}
insert:
{
"OnCase12" "relayMode_LordsOfDestruction,Trigger,,0,-1"
}
}

View File

@ -122,3 +122,19 @@ modify:
"OnStartTouch" "AFK_Tp1,Disable,,0,1"
}
}
;--------------------
;INCREASE NUKE DAMAGE
;--------------------
modify:
{
match:
{
"targetname" "death"
"classname" "trigger_hurt"
}
replace:
{
"damage" "50000"
}
}

158
ze_offliner_v2b.cfg Normal file
View File

@ -0,0 +1,158 @@
; Moving outputs on the math_counter
modify:
{
match:
{
"targetname" "end_laser_breakable"
"classname" "func_physbox_multiplayer"
}
delete:
{
"OnBreak" "end_laser_timer,Kill,,0,-1"
"OnBreak" "end_sphere_particle,Stop,,0,-1"
"OnBreak" "ending_break,Break,,7,-1"
"OnBreak" "breakable_before_dodgeend,Break,,19.5,1"
"OnBreak" "final_laser_case,PickRandom,,18,1"
"OnBreak" "LAST_end_sphere_particle,Stop,,18,1"
"OnBreak" "final_laser_case,PickRandom,,17.2,1"
"OnBreak" "final_laser_case,PickRandom,,16.4,1"
"OnBreak" "final_laser_case,PickRandom,,15.7,1"
"OnBreak" "final_laser_case,PickRandom,,15,1"
"OnBreak" "final_laser_case,PickRandom,,14,1"
"OnBreak" "final_laser_case,PickRandom,,13,1"
"OnBreak" "final_laser_case,PickRandom,,12,1"
"OnBreak" "LAST_end_sphere_particle,Start,,10,1"
"OnBreak" "third_music,Volume,0,0,-1"
"OnBreak" "ending_dodge_music,PlaySound,,0,-1"
"OnBreak" "once_end_win,Enable,,66,1"
"OnBreak" "stage6_ending_dodge_ring_timer,Disable,,62,1"
"OnBreak" "minimal_dodge_particule_bottom,Stop,,62,1"
"OnBreak" "very_end_timer_laser,Disable,,62,1"
"OnBreak" "stage6_ending_dodge_ring_timer,Enable,,32,1"
"OnBreak" "very_end_timer_laser,Enable,,30.2,1"
"OnBreak" "minimal_dodge_particule_bottom,Start,,28,1"
"OnBreak" "last_zm_tp,Enable,,25,1"
"OnBreak" "very_end_dodge_random_door,Open,,25,1"
"OnBreak" "very_end_dodge_random_rotate_timer,Enable,,25,-1"
"OnBreak" "boss_die_sound,PlaySound,,0,-1"
"OnBreak" "very_end_rotate_cube,Start,,24.8,1"
}
}
modify:
{
match:
{
"targetname" "end_laser_counter"
"classname" "math_counter"
}
insert:
{
"OnHitMin" "end_laser_timer,Kill,,0,1"
"OnHitMin" "end_sphere_particle,Stop,,0,1"
"OnHitMin" "ending_break,Break,,7,1"
"OnHitMin" "breakable_before_dodgeend,Break,,19.5,1"
"OnHitMin" "final_laser_case,PickRandom,,18,1"
"OnHitMin" "LAST_end_sphere_particle,Stop,,18,1"
"OnHitMin" "final_laser_case,PickRandom,,17.2,1"
"OnHitMin" "final_laser_case,PickRandom,,16.4,1"
"OnHitMin" "final_laser_case,PickRandom,,15.7,1"
"OnHitMin" "final_laser_case,PickRandom,,15,1"
"OnHitMin" "final_laser_case,PickRandom,,14,1"
"OnHitMin" "final_laser_case,PickRandom,,13,1"
"OnHitMin" "final_laser_case,PickRandom,,12,1"
"OnHitMin" "LAST_end_sphere_particle,Start,,10,1"
"OnHitMin" "third_music,Volume,0,0,1"
"OnHitMin" "ending_dodge_music,PlaySound,,0,1"
"OnHitMin" "once_end_win,Enable,,66,1"
"OnHitMin" "stage6_ending_dodge_ring_timer,Disable,,62,1"
"OnHitMin" "minimal_dodge_particule_bottom,Stop,,62,1"
"OnHitMin" "very_end_timer_laser,Disable,,62,1"
"OnHitMin" "stage6_ending_dodge_ring_timer,Enable,,32,1"
"OnHitMin" "very_end_timer_laser,Enable,,30.2,1"
"OnHitMin" "minimal_dodge_particule_bottom,Start,,28,1"
"OnHitMin" "last_zm_tp,Enable,,25,1"
"OnHitMin" "very_end_dodge_random_door,Open,,25,1"
"OnHitMin" "very_end_dodge_random_rotate_timer,Enable,,25,1"
"OnHitMin" "boss_die_sound,PlaySound,,0,1"
"OnHitMin" "very_end_rotate_cube,Start,,24.8,1"
}
}
; Fix outputs that were not only once
modify:
{
match:
{
"targetname" "pushtoboss"
"classname" "trigger_push"
}
delete:
{
"OnStartTouch" "ending_laser_bossspawn_template,ForceSpawn,,0.5,-1"
"OnStartTouch" "end_laser_timer,Enable,,1.5,-1"
"OnStartTouch" "zm_shield_lasers,Enable,,2,-1"
"OnStartTouch" "zm_shield_lasers,Disable,,11.5,-1"
"OnStartTouch" "SHIELD_zm,Start,,0,-1"
"OnStartTouch" "end_laser_breakable,SetDamageFilter,,3,-1"
"OnStartTouch" "SHIELD_zm,Stop,,11.2,-1"
}
insert:
{
"OnStartTouch" "ending_laser_bossspawn_template,ForceSpawn,,0.5,1"
"OnStartTouch" "end_laser_timer,Enable,,1.5,1"
"OnStartTouch" "zm_shield_lasers,Enable,,2,1"
"OnStartTouch" "zm_shield_lasers,Disable,,11.5,1"
"OnStartTouch" "SHIELD_zm,Start,,0,1"
"OnStartTouch" "end_laser_breakable,SetDamageFilter,,3,1"
"OnStartTouch" "SHIELD_zm,Stop,,11.2,1"
}
}
; Lower the trigger teleport for humans on the boss area
modify:
{
match:
{
"targetname" "boss_fall_trigger_humans"
"classname" "trigger_multiple"
}
replace:
{
"origin" "3584 -3072 -2128"
}
}
; Add bit more hp to the final boss
modify:
{
match:
{
"targetname" "add_hp_toboss"
"classname" "trigger_multiple"
}
delete:
{
"OnStartTouch" "end_laser_counter,Add,60,0,-1"
}
insert:
{
"OnStartTouch" "end_laser_counter,Add,70,0,-1"
}
}
; Make very end lasers bit faster
modify:
{
match:
{
"targetname" "very_end_laser_doormove"
"classname" "func_door"
}
replace:
{
"speed" "1660"
}
}

View File

@ -0,0 +1,701 @@
; BossHP - adding entity to fix display of hands
modify:
{
match:
{
"targetname" "b_handhpbackup"
"classname" "math_counter"
}
insert:
{
"OnGetValue" "bosshp_fix_display,Trigger,,0.1,-1"
; "OnGetValue" "point_servercommand,Command,say ongetvalue,0,-1"
}
}
add:
{
"origin" "0 0 0"
"targetname" "bosshp_fix_display"
"spawnflags" "0"
"classname" "logic_relay"
"OnTrigger" "!self,FireUser1,,0,-1"
; "OnTrigger" "point_servercommand,Command,say relay triggered,0,-1"
"OnUser1" "!self,FireUser2,,0.5,-1"
}
; Boss kill the hand counter when dead
modify:
{
match:
{
"targetname" "b_hpcounter"
"classname" "math_counter"
}
insert:
{
"OnHitMin" "b_handhpcounter,Kill,,0,-1"
}
}
; BossHP - NPC Fix display - Add fix up to the breakable
; Wallmaster
add:
{
"origin" "-9344.02 8296 3584"
"targetname" "bosshp_fix_display_wallmaster"
"spawnflags" "0"
"classname" "logic_relay"
"OnSpawn" "Wallmaster_Health,FireUser4,,0,1"
"OnSpawn" "!self,Kill,,0.05,1"
}
modify:
{
match:
{
"targetname" "WallmasterTemplate"
"classname" "point_template"
}
insert:
{
"Template03" "bosshp_fix_display_wallmaster"
}
}
; Gibdo
add:
{
"origin" "-9344.02 8296 3584"
"targetname" "bosshp_fix_display_gibdo"
"spawnflags" "0"
"classname" "logic_relay"
"OnSpawn" "Gibdo_Health,FireUser4,,0,1"
"OnSpawn" "!self,Kill,,0.05,1"
}
modify:
{
match:
{
"targetname" "GibdoTemplate"
"classname" "point_template"
}
insert:
{
"Template03" "bosshp_fix_display_gibdo"
}
}
; Redead
add:
{
"origin" "-9344.02 8296 3584"
"targetname" "bosshp_fix_display_redead"
"spawnflags" "0"
"classname" "logic_relay"
"OnSpawn" "Redead_Health,FireUser4,,0,1"
"OnSpawn" "!self,Kill,,0.05,1"
}
modify:
{
match:
{
"targetname" "RedeadTemplate"
"classname" "point_template"
}
insert:
{
"Template11" "bosshp_fix_display_redead"
}
}
; Stalfos
; Less base hp
modify:
{
match:
{
"targetname" "Stalfos_Health"
"classname" "func_physbox_multiplayer"
; "health" "15000"
}
replace:
{
"health" "4000"
}
}
add:
{
"origin" "-9344.02 8296 3584"
"targetname" "bosshp_fix_display_stalfos"
"spawnflags" "0"
"classname" "logic_relay"
"OnUser1" "Stalfos_Health,AddHealth,1500,0,-1"
"OnUser1" "!self,Kill,,2,1"
"OnUser2" "Stalfos_Health,AddHealth,500,0,-1"
"OnUser2" "!self,Kill,,2,1"
}
modify:
{
match:
{
"targetname" "StalfosTemplate"
"classname" "point_template"
}
insert:
{
"Template03" "bosshp_fix_display_stalfos"
}
}
modify:
{
match:
{
"targetname" "Boat_Fight_Adder"
"classname" "trigger_multiple"
}
delete:
{
"OnStartTouch" "Stalfos_Health,AddHealth,1000,0,-1"
}
insert:
{
"OnStartTouch" "bosshp_fix_display_stalfos*,FireUser1,,0,-1"
}
}
modify:
{
match:
{
"targetname" "Fight_1_Health_Adder"
"classname" "trigger_multiple"
}
delete:
{
; ontrigger didnt even act like onstarttouch, so the boss only got 1000 hp once
"OnTrigger" "Stalfos_Health,AddHealth,1000,0,-1"
}
insert:
{
"OnStartTouch" "bosshp_fix_display_stalfos*,FireUser1,,0,-1"
}
}
modify:
{
match:
{
"targetname" "First_Fight_Counter"
"classname" "math_counter"
}
delete:
{
"OnHitMax" "Stalfos_Health,Break,,0.1,-1"
}
insert:
{
"OnHitMax" "Stalfos_Health*,Break,,0.1,-1"
}
}
modify:
{
match:
{
"targetname" "Boat_Fight_Stalfos_Counter"
"classname" "math_counter"
}
delete:
{
"OnHitMax" "Stalfos_Health,Break,,0.1,-1"
}
insert:
{
"OnHitMax" "Stalfos_Health*,Break,,0.1,-1"
}
}
; Ghost Boat, move up down more
modify:
{
match:
{
"targetname" "Boat_Tracktrain_Path_2"
"classname" "path_track"
; "origin" "3684 -6528 -1664"
}
replace:
{
"origin" "3684 -6528 -1728"
}
}
modify:
{
match:
{
"targetname" "Boat_Tracktrain_Path_4"
"classname" "path_track"
; "origin" "3684 -4113 -1664"
}
replace:
{
"origin" "3684 -4113 -1728"
}
}
modify:
{
match:
{
"targetname" "Boat_Tracktrain_Path_6"
"classname" "path_track"
; "origin" "3684 -259 -1664"
}
replace:
{
"origin" "3684 -259 -1728"
}
}
modify:
{
match:
{
"targetname" "Boat_Tracktrain_Path_8"
"classname" "path_track"
; "origin" "3684 2976 -1664"
}
replace:
{
"origin" "3684 2976 -1728"
}
}
modify:
{
match:
{
"targetname" "Boat_Tracktrain_Path_10"
"classname" "path_track"
}
delete:
{
"OnPass" "Boat_Tracktrain,SetSpeed,500,0,-1"
}
insert:
{
"OnPass" "Boat_Tracktrain,AddOutput,startspeed 500,0,-1"
"OnPass" "Boat_Tracktrain,SetSpeedReal,500,0.03,-1"
}
}
; Bongo bongo sound - reduce volume
modify:
{
match:
{
"targetname" "murmur"
"classname" "ambient_generic"
}
replace:
{
"health" "3"
"message" "#oot_shadow_temple/bongo_bongo_sounds/bongo_bongo_murmur_sound.mp3"
}
}
; boss music - add an extra ambient generic to increase volume + loop
modify:
{
match:
{
"targetname" "Boss_Start"
"classname" "trigger_once"
}
delete:
{
"OnStartTouch" "b_music,PlaySound,,11,1"
}
insert:
{
"OnStartTouch" "b_music,FireUser1,,11,1"
}
}
modify:
{
match:
{
"targetname" "b_hpcounter"
"classname" "math_counter"
}
insert:
{
"OnHitMin" "b_music,Kill,,0.05,-1"
}
}
modify:
{
match:
{
"targetname" "b_music"
"classname" "ambient_generic"
}
replace:
{
"message" "#oot_shadow_temple/shadow_temple_music/shadow_temple_boss_music.mp3"
}
insert:
{
"OnUser1" "!self,PlaySound,,0,-1"
"OnUser1" "!self,FireUser1,,153,-1"
}
}
add:
{
"origin" "-12584 5600 -5936"
"volstart" "0"
"targetname" "b_music"
"spinup" "0"
"spindown" "0"
"spawnflags" "49"
"radius" "1250"
"preset" "0"
"pitchstart" "100"
"pitch" "100"
"message" "#oot_shadow_temple/shadow_temple_music/shadow_temple_boss_music.mp3"
"lfotype" "0"
"lforate" "0"
"lfomodvol" "0"
"lfomodpitch" "0"
"health" "10"
"fadeoutsecs" "0"
"fadeinsecs" "0"
"cspinup" "0"
"classname" "ambient_generic"
}
; attacks Hands fading in and out
modify:
{
match:
{
"targetname" "/attackhand.*/"
; "model" "models/moltard/oot/monster/bongobongo_hand.mdl"
"classname" "prop_dynamic"
}
replace:
{
"renderamt" "0"
"rendermode" "1"
}
insert:
{
"OnUser1" "!self,Alpha,50,0.07,1"
"OnUser1" "!self,Alpha,100,0.15,1"
"OnUser1" "!self,Alpha,150,0.20,1"
"OnUser1" "!self,Alpha,200,0.30,1"
"OnUser1" "!self,Alpha,255,0.40,1"
"OnUser2" "!self,Alpha,200,0.10,1"
"OnUser2" "!self,Alpha,150,0.20,1"
"OnUser2" "!self,Alpha,100,0.30,1"
"OnUser2" "!self,Alpha,50,0.37,1"
"OnUser2" "!self,Alpha,0,0.45,1"
"OnUser2" "!self,KillHierarchy,,0.50,1"
}
}
modify:
{
match:
{
"targetname" "/attackmaker.*/"
"classname" "env_entity_maker"
}
insert:
{
"OnEntitySpawned" "attackhand*,FireUser1,,0.01,-1"
}
}
modify:
{
match:
{
"targetname" "b_moveforward"
"classname" "func_door"
}
insert:
{
"OnClose" "attackhand5,FireUser2,,2,-1"
"OnClose" "attackhand6,FireUser2,,2,-1"
}
}
; Bongo bongo fade in and out (+ its hands)
modify:
{
match:
{
"targetname" "lefthand"
; "model" "models/moltard/oot/monster/bongobongo_hand.mdl"
"classname" "prop_dynamic"
}
replace:
{
"renderamt" "0"
"rendermode" "1"
}
insert:
{
"OnUser1" "!self,Alpha,50,0.07,1"
"OnUser1" "!self,Alpha,100,0.15,1"
"OnUser1" "!self,Alpha,150,0.20,1"
"OnUser1" "!self,Alpha,200,0.30,1"
"OnUser1" "!self,Alpha,255,0.40,1"
"OnUser2" "b_righthandtarget,Kill,,0,1"
"OnUser2" "righthand_hurt,Kill,,0,1"
"OnUser2" "!self,ClearParent,,0,-1"
"OnUser2" "!self,Alpha,200,0.10,1"
"OnUser2" "!self,Alpha,150,0.20,1"
"OnUser2" "!self,Alpha,100,0.30,1"
"OnUser2" "!self,Alpha,50,0.37,1"
"OnUser2" "!self,Alpha,0,0.45,1"
"OnUser2" "!self,KillHierarchy,,0.50,1"
}
}
modify:
{
match:
{
"targetname" "righthand"
; "model" "models/moltard/oot/monster/bongobongo_hand.mdl"
"classname" "prop_dynamic"
}
replace:
{
"renderamt" "0"
"rendermode" "1"
}
insert:
{
"OnUser1" "!self,Alpha,50,0.07,1"
"OnUser1" "!self,Alpha,100,0.15,1"
"OnUser1" "!self,Alpha,150,0.20,1"
"OnUser1" "!self,Alpha,200,0.30,1"
"OnUser1" "!self,Alpha,255,0.40,1"
"OnUser2" "b_righthandtarget,Kill,,0,1"
"OnUser2" "righthand_hurt,Kill,,0,1"
"OnUser2" "!self,ClearParent,,0,-1"
"OnUser2" "!self,Alpha,200,0.0.07,1"
"OnUser2" "!self,Alpha,150,0.14,1"
"OnUser2" "!self,Alpha,100,0.21,1"
"OnUser2" "!self,Alpha,50,0.28,1"
"OnUser2" "!self,Alpha,0,0.35,1"
"OnUser2" "!self,KillHierarchy,,0.50,1"
}
}
modify:
{
match:
{
"targetname" "bongobongo"
"classname" "prop_dynamic"
}
replace:
{
"renderamt" "0"
"rendermode" "1"
"StartDisabled" "0"
}
insert:
{
"OnUser1" "!self,Alpha,50,0.07,-1"
"OnUser1" "!self,Alpha,100,0.15,-1"
"OnUser1" "!self,Alpha,150,0.20,-1"
"OnUser1" "!self,Alpha,200,0.30,-1"
"OnUser1" "!self,Alpha,255,0.40,-1"
"OnUser2" "!self,Alpha,200,0.10,-1"
"OnUser2" "!self,Alpha,150,0.20,-1"
"OnUser2" "!self,Alpha,100,0.30,-1"
"OnUser2" "!self,Alpha,50,0.37,-1"
"OnUser2" "!self,Alpha,0,0.45,-1"
}
}
modify:
{
match:
{
"targetname" "Boss_Start"
"classname" "trigger_once"
}
delete:
{
"OnStartTouch" "bongobongo,Enable,,5,1"
"OnStartTouch" "bongobongo,Disable,,16,1"
"OnStartTouch" "righthandmaker,ForceSpawnAtEntityOrigin,righthandmaker,5,1"
"OnStartTouch" "lefthandmaker,ForceSpawnAtEntityOrigin,lefthandmaker,5,1"
}
insert:
{
"OnStartTouch" "bongobongo,FireUser1,,4.5,1"
"OnStartTouch" "bongobongo,FireUser2,,15.5,1"
"OnStartTouch" "righthandmaker,ForceSpawnAtEntityOrigin,righthandmaker,4.50,1"
"OnStartTouch" "lefthandmaker,ForceSpawnAtEntityOrigin,lefthandmaker,4.50,1"
"OnStartTouch" "b_lefthandtarget,SetDamageFilter,zombie,4.52,1"
"OnStartTouch" "b_righthandtarget,SetDamageFilter,zombie,4.52,1"
"OnStartTouch" "b_lefthandtarget,SetDamageFilter,human,16,1"
"OnStartTouch" "b_righthandtarget,SetDamageFilter,human,16,1"
}
}
modify:
{
match:
{
"targetname" "b_handhpcounter"
"classname" "math_counter"
}
delete:
{
"OnHitMin" "b_hit,PlaySound,,0,-1"
"OnHitMin" "bongobongo,Enable,,0,-1"
"OnHitMin" "bongobongo,Disable,,25,-1"
"OnHitMin" "b_target,SetDamageFilter,human,0,-1"
"OnHitMin" "b_target,SetDamageFilter,zombie,25,-1"
"OnHitMin" "b_handhpbackup,GetValue,,25,-1"
}
insert:
{
"OnHitMin" "bongobongo,FireUser1,,0,-1"
"OnHitMin" "bongobongo,FireUser2,,25.5,-1"
"OnHitMin" "b_hit,PlaySound,,0,-1"
"OnHitMin" "b_target,SetDamageFilter,human,0.5,-1"
"OnHitMin" "b_target,SetDamageFilter,zombie,25.5,-1"
"OnHitMin" "b_handhpbackup,GetValue,,25.5,-1"
}
}
modify:
{
match:
{
"targetname" "lefthandmaker"
"classname" "env_entity_maker"
}
insert:
{
"OnEntitySpawned" "lefthand,FireUser1,,0.01,-1"
}
}
modify:
{
match:
{
"targetname" "righthandmaker"
"classname" "env_entity_maker"
}
insert:
{
"OnEntitySpawned" "righthand,FireUser1,,0.01,-1"
}
}
modify:
{
match:
{
"targetname" "b_rotatetimer"
"classname" "logic_timer"
}
delete:
{
"OnTimer" "righthandmove1,KillHierarchy,,0,-1"
"OnTimer" "lefthandmove1,KillHierarchy,,0,-1"
}
insert:
{
"OnTimer" "righthand,FireUser2,,0,-1"
"OnTimer" "lefthand,FireUser2,,0,-1"
"OnTimer" "righthandmove1,KillHierarchy,,0.03,-1"
"OnTimer" "lefthandmove1,KillHierarchy,,0.03,-1"
}
}
modify:
{
match:
{
"targetname" "b_hpcounter"
"classname" "math_counter"
}
delete:
{
"OnHitMin" "lefthandmove1,KillHierarchy,,0,-1"
"OnHitMin" "righthandmove1,KillHierarchy,,0,-1"
}
insert:
{
"OnHitMin" "lefthandmaker,Kill,,0,-1"
"OnHitMin" "righthandmaker,Kill,,0,-1"
"OnHitMin" "righthand,FireUser2,,0,-1"
"OnHitMin" "lefthand,FireUser2,,0,-1"
"OnHitMin" "righthandmove1,KillHierarchy,,0.03,-1"
"OnHitMin" "lefthandmove1,KillHierarchy,,0.03,-1"
}
}
modify:
{
match:
{
"classname" "logic_auto"
}
delete:
{
"OnMapSpawn" "Server,Command,mp_roundtime 999,0,-1"
}
insert:
{
"OnMapSpawn" "Server,Command,mp_roundtime 59,0,-1"
"OnMapSpawn" "Server,Command,sv_enablebunnyhopping 0,0,-1"
}
}

View File

@ -111,3 +111,22 @@ modify:
"damage" "10000"
}
}
;Fix wrong timer for stage 5 helicopter ending
modify:
{
match:
{
"classname" "func_button"
"hammerid" "3614"
}
delete:
{
"OnPressed" "Console,Command,say * Helicopter leaves in 50 seconds. *,40,1"
"OnPressed" "Console,Command,say * Helicopter leaves in 20 seconds. RESIST!!! *,70,1"
}
insert:
{
"OnPressed" "Console,Command,say * Helicopter leaves in 60 seconds. *,40,1"
"OnPressed" "Console,Command,say * Helicopter leaves in 20 seconds. RESIST!!! *,80,1"
}
}

18
ze_paradise_v1.cfg Normal file
View File

@ -0,0 +1,18 @@
;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;FIX SHORTCUT
;-------------
add:
{
"model" "*92"
"targetname" "Fix_The_Shortcut_With_Barrel"
"origin" "-5992 498 -2424"
"spawnflags" "1"
"alternateticksfix" "0"
"speed" "1000"
"pushdir" "0 90 0"
"StartDisabled" "1" ; 0 to enable it again
"classname" "trigger_push"
}

View File

@ -36,7 +36,7 @@ modify:
{
match:
{
"targetname" "level1_relay"
"targetname" "level3_relay"
"classname" "logic_relay"
}
insert:

94
ze_pidaras_city_a2.cfg Normal file
View File

@ -0,0 +1,94 @@
;--------------------------------------------------------------------
;STRIPPER CFG BY NOSTAR
;--------------------------------------------------------------------
;FIX CAMERA VIEW
; add:
; {
; "classname" "info_target"
; "origin" "0 7960 2592"
; "targetname" "target_view_control"
; }
;
; add:
; {
; "classname" "point_viewcontrol"
; "origin" "0 9214 2447.39"
; "target" "target_view_control"
; }
modify:
{
match:
{
"targetname" "gandalf_trigger_add_hp"
"classname" "trigger_once"
}
delete:
{
"OnStartTouch" "gandalf_Hp,Add,23,0,1"
"OnStartTouch" "gandalf_HpBackup,Add,23,0,1"
}
insert:
{
"OnStartTouch" "gandalf_Hp,Add,23,0,-1"
"OnStartTouch" "gandalf_HpBackup,Add,23,0,-1"
}
}
modify:
{
match:
{
"targetname" "temple_trigger_add_hp_boss"
"classname" "trigger_once"
}
delete:
{
"OnStartTouch" "temple_penis_boss_Hp,Add,150,0,1"
"OnStartTouch" "temple_penis_boss_HpBackup,Add,150,0,1"
}
insert:
{
"OnStartTouch" "temple_penis_boss_Hp,Add,150,0,-1"
"OnStartTouch" "temple_penis_boss_HpBackup,Add,150,0,-1"
}
}
modify:
{
match:
{
"targetname" "dino_trigger_add_hp_boss"
"classname" "trigger_once"
}
delete:
{
"OnStartTouch" "dino_boss_HpBackup,Add,20,0,1"
"OnStartTouch" "dino_boss_Hp,Add,20,0,1"
}
insert:
{
"OnStartTouch" "dino_boss_HpBackup,Add,20,0,-1"
"OnStartTouch" "dino_boss_Hp,Add,20,0,-1"
}
}
modify:
{
match:
{
"targetname" "nuts_filter_2"
"classname" "filter_multi"
}
delete:
{
"OnPass" "nuts_button,Unlock,,15,-1"
}
insert:
{
"OnPass" "nuts_button,Unlock,,20,-1"
}
}

View File

@ -88,54 +88,18 @@ modify:
;MAKE BARBOSSA ZOMBIE AFFECTED BY MEDAILLION WHEN BOSSES START
;--------------------------------------------------------------
; Naming the physboxes
; Naming the 4 physboxes
modify:
{
match:
{
"origin" "-12367 14768.3 -836.5"
"parentname" "zombie_barbossat_knife"
"classname" "func_physbox_multiplayer"
}
insert:
{
"targetname" "zombie_barbossa_physbox"
}
}
modify:
{
match:
{
"origin" "-12358 14776.5 -836.5"
"classname" "func_physbox_multiplayer"
}
insert:
{
"targetname" "zombie_barbossa_physbox"
}
}
modify:
{
match:
{
"origin" "-12367 14784.8 -836.5"
"classname" "func_physbox_multiplayer"
}
insert:
{
"targetname" "zombie_barbossa_physbox"
}
}
modify:
{
match:
{
"origin" "-12376 14776.5 -836.5"
"classname" "func_physbox_multiplayer"
}
insert:
{
"targetname" "zombie_barbossa_physbox"
"targetname" "zm_barbossa_hitbox"
}
}
@ -150,20 +114,20 @@ add:
"OnFalse" "!activator,SetDamageFilter,anti_medailon,0,-1"
"OnTrue" "!activator,SetDamageFilter,,0,-1"
"OnUser1" "!self,SetValue,1,0,1"
"OnUser1" "zombie_barbossa_predek,Enable,,0.1,1"
"OnUser1" "zombie_barbossa_zadek,Enable,,0.1,1"
"OnUser1" "zombie_barbossa_prava,Enable,,0.1,1"
"OnUser1" "zombie_barbossa_leva,Enable,,0.1,1"
"OnUser1" "zombie_barbossa_predek,Disable,,0.2,1"
"OnUser1" "zombie_barbossa_zadek,Disable,,0.2,1"
"OnUser1" "zombie_barbossa_prava,Disable,,0.2,1"
"OnUser1" "zombie_barbossa_leva,Disable,,0.2,1"
"OnUser1" "zombie_barbossa_predek*,Enable,,0.1,1"
"OnUser1" "zombie_barbossa_zadek*,Enable,,0.1,1"
"OnUser1" "zombie_barbossa_prava*,Enable,,0.1,1"
"OnUser1" "zombie_barbossa_leva*,Enable,,0.1,1"
"OnUser1" "zombie_barbossa_predek*,Disable,,0.2,1"
"OnUser1" "zombie_barbossa_zadek*,Disable,,0.2,1"
"OnUser1" "zombie_barbossa_prava*,Disable,,0.2,1"
"OnUser1" "zombie_barbossa_leva*,Disable,,0.2,1"
"OnUser1" "barbossa_player,SetDamageFilter,,0.25,1"
"OnUser1" "zombie_barbossa_predek,Kill,,0.5,1"
"OnUser1" "zombie_barbossa_zadek,Kill,,0.5,1"
"OnUser1" "zombie_barbossa_prava,Kill,,0.5,1"
"OnUser1" "zombie_barbossa_leva,Kill,,0.5,1"
"OnUser1" "zombie_barbossa_physbox,Kill,,0.5,1"
"OnUser1" "zombie_barbossa_predek*,Kill,,0.5,1"
"OnUser1" "zombie_barbossa_zadek*,Kill,,0.5,1"
"OnUser1" "zombie_barbossa_prava*,Kill,,0.5,1"
"OnUser1" "zombie_barbossa_leva*,Kill,,0.5,1"
"OnUser1" "zm_barbossa_hitbox*,Kill,,0.5,1"
"OnUser1" "barbossa_player,SetDamageFilter,,2.00,1"
"OnUser1" "barbossa_player,Addoutput,targetname nic,2.10,1"
}
@ -172,8 +136,9 @@ modify:
{
match:
{
"targetname" "zombie_barbossa_predek"
"parentname" "zombie_barbossat_knife"
"classname" "trigger_push"
"OnStartTouch" "!activator,SetDamageFilter,anti_medailon,0,-1"
}
delete:
{
@ -184,56 +149,6 @@ modify:
"OnStartTouch" "Branch_BarbossaMedaillion,Test,,0,-1"
}
}
modify:
{
match:
{
"targetname" "zombie_barbossa_zadek"
"classname" "trigger_push"
}
delete:
{
"OnStartTouch" "!activator,SetDamageFilter,anti_medailon,0,-1"
}
insert:
{
"OnStartTouch" "Branch_BarbossaMedaillion,Test,,0,-1"
}
}
modify:
{
match:
{
"targetname" "zombie_barbossa_prava"
"classname" "trigger_push"
}
delete:
{
"OnStartTouch" "!activator,SetDamageFilter,anti_medailon,0,-1"
}
insert:
{
"OnStartTouch" "Branch_BarbossaMedaillion,Test,,0,-1"
}
}
modify:
{
match:
{
"targetname" "zombie_barbossa_leva"
"classname" "trigger_push"
}
delete:
{
"OnStartTouch" "!activator,SetDamageFilter,anti_medailon,0,-1"
}
insert:
{
"OnStartTouch" "Branch_BarbossaMedaillion,Test,,0,-1"
}
}
modify:
{
@ -340,36 +255,10 @@ add:
"OnTrigger" "kraken_zacatek_god,Enable,,0,-1"
"OnTrigger" "kraken_zacatek,Kill,,0,-1"
"OnTrigger" "TheCurrentLevelPlugin,SetValue,6,0,1"
"OnTrigger" "Bossa_Event_BranchChanged,Test,,3,1"
}
add:
{
"model" "*215"
"wait" "1"
"unlocked_sound" "0"
"unlocked_sentence" "0"
"speed" "1"
"spawnflags" "1025"
"sounds" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "-3180.3 5562 -602"
"movedir" "0 0 0"
"locked_sound" "0"
"locked_sentence" "0"
"lip" "0"
"health" "0"
"disablereceiveshadows" "0"
"classname" "func_button"
"hammerid" "4491"
"OnPressed" "consola,Command,say |Admin Room| ***Admin has changed difficulty to LEVEL 6 ***,0,-1"
"OnPressed" "spawny_1,Trigger,,0,-1"
"OnPressed" "consola,Command,sm_slay @all,4,-1"
"OnPressed" "consola,Command,say |Admin Room| *** ADMIN KILL ALL ***,4,-1"
"OnPressed" "saving_relay6,FireUser1,,0,-1"
}
;+++++++++++
;Boss Fight
@ -564,6 +453,7 @@ modify:
;++++++++++++
;Level Start
;STAGE DISPLAY
;++++++++++++
add:
@ -647,3 +537,472 @@ modify:
"OnTrigger" "TheCurrentLevelPlugin,SetValue,5,0,1"
}
}
;------------------
; Admin Room Stuff
;------------------
modify:
{
match:
{
"classname" "func_button"
"OnPressed" "consola,Command,sm_slay @all,4,-1"
}
delete:
{
"OnPressed" "consola,Command,sm_slay @all,4,-1"
}
insert:
{
"OnPressed" "player,SetHealth,0,4,-1"
}
}
add:
{
"model" "*215"
"wait" "1"
"unlocked_sound" "0"
"unlocked_sentence" "0"
"speed" "1"
"spawnflags" "1025"
"sounds" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "-3180.3 5562 -602"
"movedir" "0 0 0"
"locked_sound" "0"
"locked_sentence" "0"
"lip" "0"
"health" "0"
"disablereceiveshadows" "0"
"classname" "func_button"
"hammerid" "4491"
"OnPressed" "consola,Command,say |Admin Room| ***Admin has changed difficulty to LEVEL 6 ***,0,-1"
"OnPressed" "spawny_1,Trigger,,0,-1"
"OnPressed" "player,SetHealth,0,4,-1"
"OnPressed" "consola,Command,say |Admin Room| *** ADMIN KILL ALL ***,4,-1"
"OnPressed" "saving_relay6,FireUser1,,0,-1"
}
;--------------------------
; EVENT - July 2021
; MULTIPLE BARBOSSA
;--------------------------
; Done it for v5, so I can do it in v3
;*******************
; Template the item
;*******************
filter:
{
"model" "*441"
"origin" "-12354 14777.5 -851"
"classname" "trigger_multiple"
"hammerid" "7561041"
}
add:
{
"model" "*441"
"StartDisabled" "0"
"spawnflags" "1"
"targetname" "zombie_barbossa_strip"
"origin" "-12354 14777.5 -851"
"filtername" "zombi"
"classname" "trigger_once"
"OnStartTouch" "zbrane_strip,StripWeaponsAndSuit,,0,1"
}
add:
{
"targetname" "Template_BarbossaItem"
"origin" "-12392 14824 -888"
"Template01" "zombie_barbossa_strip"
"Template02" "zm_barbossa_hitbox"
"Template03" "zombie_barbossa_kill"
"Template04" "zombie_barbossa_zadek"
"Template05" "zombie_barbossa_leva"
"Template06" "zombie_barbossa_predek"
"Template07" "zombie_barbossa_prava"
"Template08" "zombie_barbossa"
"Template09" "zombie_barbossat_knife"
"Template10" "zombie_barbossa_push"
"Template11" "zombie_barbossa_speed"
"Template12" "zombie_barbossa_spawner"
"Template13" "zombie_barbossa_maker2"
"Template14" "zombie_barbossa_set"
"Template15" "zombie_barbossa_set2"
"Template16" "zombie_barbossa_ui"
"spawnflags" "0"
"classname" "point_template"
}
;***********************
; Bomb unique instances
;***********************
add:
{
"origin" "-12294 14778 -844"
"targetname" "zombie_barbossa_relay_koule"
"StartDisabled" "0"
"spawnflags" "0"
"classname" "logic_relay"
"OnSpawn" "!self,Trigger,,0,1"
"OnSpawn" "!self,Kill,,6,1"
"OnSpawn" "zombie_barbossa_compare_koule,Kill,,6,1"
"OnTrigger" "zombie_barbossa_compare_koule,FireUser1,,1,1"
"OnTrigger" "zombie_barbossa_koule,Break,,5,1"
}
; More than one BARBOSSA
; => Let player shoot the bombs away
; Edit: 21-07 => More than 2
add:
{
"origin" "-12294 14778 -844"
"targetname" "zombie_barbossa_compare_koule"
"InitialValue" "0"
"CompareValue" "2"
"classname" "logic_compare"
"OnGreaterThan" "zombie_barbossa_koule,EnableDamageForces,,0,1"
"OnUser1" "Bossa_Event_CounterPicked,GetValue,,0,1"
}
modify:
{
match:
{
"targetname" "zombie_barbossa_set2"
"classname" "logic_relay"
}
delete:
{
"OnTrigger" "zombie_barbossa_koule,Break,,5,-1"
}
}
modify:
{
match:
{
"targetname" "zombie_barbossa_template_2"
"classname" "point_template"
}
replace:
{
"spawnflags" "0"
}
insert:
{
"Template04" "zombie_barbossa_relay_koule"
"Template05" "zombie_barbossa_compare_koule"
}
}
modify:
{
match:
{
"targetname" "barbossa_start"
"classname" "trigger_once"
}
delete:
{
"OnStartTouch" "zombie_barbossa_koule,Break,,22,1"
}
insert:
{
"OnStartTouch" "zombie_barbossa_koule*,Break,,22,1"
}
}
modify:
{
match:
{
"targetname" "zombie_barbossa_kill"
"classname" "trigger_hurt"
}
delete:
{
; Remove target input so the trigger doesnt need to get a unique name
; And can be targetted from outside
"OnStartTouch" "zombie_barbossa_kill,Kill,,0,-1"
}
insert:
{
"OnStartTouch" "!self,Kill,,0,-1"
"OnStartTouch" "zombie_barbossa_relay_koule*,CancelPending,,0,-1"
}
}
;***************************
; Multiple Barbossa Counter
;***************************
add:
{
"origin" "0 0 0"
"targetname" "THIS_IS_MY_LOGIC_AUTO"
"StartDisabled" "0"
"spawnflags" "1"
"classname" "logic_relay"
"OnSpawn" "Bossa_Event_Init,FireUser1,,0,1"
"OnSpawn" "Bossa_Event_CounterInfo,GetValue,,12,1"
"OnSpawn" "Bossa_Event_SpawnNewOne,Trigger,,20,1"
}
; Relay to spawn a Barbossa
add:
{
"origin" "0 0 0"
"targetname" "Bossa_Event_SpawnNewOne"
"StartDisabled" "0"
"spawnflags" "0"
"classname" "logic_relay"
"OnTrigger" "Template_BarbossaItem,ForceSpawn,,1,-1"
}
; Permanent entity stuff
add:
{
"targetname" "Bossa_Event_Init"
"origin" "2552 -2536 840"
"classname" "info_target"
"OnUser1" "Template_PermBossaEventMode,ForceSpawn,,0,1"
"OnUser1" "Bossa_Event_CounterInfo,AddOutput,classname info_target,0.03,1"
"OnUser1" "Bossa_Event_BranchChanged,AddOutput,classname info_target,0.03,1"
"OnUser1" "!self,Kill,,0.06,1"
}
add:
{
"targetname" "Template_PermBossaEventMode"
"origin" "2552 -2536 776"
"Template01" "Bossa_Event_BranchChanged"
"Template02" "Bossa_Event_CounterInfo"
"spawnflags" "2"
"classname" "point_template"
"OnEntitySpawned" "!self,Kill,,0,-1"
}
add:
{
"origin" "0 0 0"
"targetname" "Bossa_Event_CounterInfo"
"startvalue" "1"
"StartDisabled" "0"
"min" "1"
"max" "16"
"classname" "math_counter"
"OutValue" "!self,GetValue,,0.05,-1"
"OnGetValue" "Bossa_Event_CaseInfo,InValue,,0,-1"
"OnGetValue" "Bossa_Event_CounterPicked,SetHitMax,,0,-1"
"OnGetValue" "Bossa_Event_Compare,SetValueCompare,,0,-1"
}
; Branch executed in Kraken god
; Set 3 barbossa if no admin set a specific amount of barbossa prior to that stage
add:
{
"targetname" "Bossa_Event_BranchChanged"
"origin" "0 0 0"
"InitialValue" "0"
"classname" "logic_branch"
"OnFalse" "Bossa_Event_CounterInfo,SetValueNoFire,3,0,-1"
}
;++++++++++++++++++++++++++++++++++
; Barbossa Knife
; Picking one increase the counter
;++++++++++++++++++++++++++++++++++
modify:
{
match:
{
"targetname" "zombie_barbossat_knife"
"classname" "weapon_knife"
}
delete:
{
"OnPlayerPickup" "barbossa_port,Enable,,0.5,-1"
}
insert:
{
"OnPlayerPickup" "!activator,AddOutput,origin -13209 13962.8 -997,0,1"
"OnPlayerPickup" "Bossa_Event_CounterPicked,Add,1,0,1"
"OnPlayerPickup" "Bossa_Event_SpawnNewOne,Trigger,,0,1"
}
}
add:
{
"origin" "0 0 0"
"targetname" "Bossa_Event_CounterPicked"
"startvalue" "0"
"StartDisabled" "0"
"min" "0"
"max" "1"
"classname" "math_counter"
; OnGetValue input used to check how many barbossa were picked for the 'shootable bomb' system
"OnGetValue" "!caller,SetValueCompare,,0,-1"
"OnHitMax" "barbossa_port,Enable,,0,-1"
"OnHitMax" "Bossa_Event_SpawnNewOne,CancelPending,,0.1,-1"
}
;+++++++++++++++++++++++++++
; Message and admin buttons
;+++++++++++++++++++++++++++
add:
{
"targetname" "Bossa_Event_Compare"
"origin" "0 0 0"
"InitialValue" "0"
"CompareValue" "1"
"classname" "logic_compare"
"OnEqualTo" "Bossa_Event_Admin_Subtract,FireUser1,Dummy,0,-1"
"OnNotEqualTo" "Bossa_Event_Admin_Subtract,FireUser2,Dummy,0,-1"
}
add:
{
"targetname" "Bossa_Event_Compare"
"origin" "0 0 0"
"InitialValue" "0"
"CompareValue" "16"
"classname" "logic_compare"
"OnEqualTo" "Bossa_Event_Admin_Add,FireUser1,Dummy,0,-1"
"OnNotEqualTo" "Bossa_Event_Admin_Add,FireUser2,Dummy,0,-1"
}
add:
{
"angles" "0 90 0"
"model" "*64"
"targetname" "Bossa_Event_Admin_Subtract"
"wait" "0.5"
"unlocked_sound" "0"
"unlocked_sentence" "0"
"speed" "1"
"spawnflags" "1025"
"sounds" "0"
"rendermode" "1"
"renderfx" "0"
"rendercolor" "0 255 0"
"renderamt" "255"
"origin" "-2610 5689.2 -602"
"movedir" "0 0 0"
"min_use_angle" "0.8"
"locked_sound" "0"
"locked_sentence" "0"
"lip" "0"
"health" "0"
"fadescale" "1"
"fademindist" "-1"
"disablereceiveshadows" "0"
"classname" "func_button"
"hammerid" "276910"
"OnPressed" "Bossa_Event_CounterInfo,Subtract,1,0,-1"
"OnPressed" "consola,Command,say |Admin Room| *** REMOVED ONE BARBOSSA ***,0,-1"
"OnPressed" "Bossa_Event_BranchChanged,SetValue,1,0,1"
"OnUser1" "!self,Color,255 0 0,0,-1"
"OnUser1" "!self,Lock,,0,-1"
"OnUser2" "!self,Color,0 255 0,0,-1"
"OnUser2" "!self,Unlock,,0,-1"
}
add:
{
"angles" "0 90 0"
"model" "*64"
"targetname" "Bossa_Event_Admin_Add"
"wait" "0.5"
"unlocked_sound" "0"
"unlocked_sentence" "0"
"speed" "1"
"spawnflags" "1025"
"sounds" "0"
"rendermode" "1"
"renderfx" "0"
"rendercolor" "0 255 0"
"renderamt" "255"
"origin" "-2610 5625.2 -602"
"movedir" "0 0 0"
"min_use_angle" "0.8"
"locked_sound" "0"
"locked_sentence" "0"
"lip" "0"
"health" "0"
"fadescale" "1"
"fademindist" "-1"
"disablereceiveshadows" "0"
"classname" "func_button"
"hammerid" "276911"
"OnPressed" "Bossa_Event_CounterInfo,Add,1,0,-1"
"OnPressed" "consola,Command,say |Admin Room| *** ADDED ONE BARBOSSA ***,0,-1"
"OnPressed" "Bossa_Event_BranchChanged,SetValue,1,0,1"
"OnUser1" "!self,Color,255 0 0,0,-1"
"OnUser1" "!self,Lock,,0,-1"
"OnUser2" "!self,Color,0 255 0,0,-1"
"OnUser2" "!self,Unlock,,0,-1"
}
add:
{
"origin" "0 0 0"
"targetname" "Bossa_Event_CaseInfo"
"Case01" "1"
"Case02" "2"
"Case03" "3"
"Case04" "4"
"Case05" "5"
"Case06" "6"
"Case07" "7"
"Case08" "8"
"Case09" "9"
"Case10" "10"
"Case11" "11"
"Case12" "12"
"Case13" "13"
"Case14" "14"
"Case15" "15"
"Case16" "16"
"classname" "logic_case"
"OnCase01" "consola,Command,say *** Max Barbossa = 1 ***,0,-1"
"OnCase02" "consola,Command,say *** Max Barbossa = 2 ***,0,-1"
"OnCase03" "consola,Command,say *** Max Barbossa = 3 ***,0,-1"
"OnCase04" "consola,Command,say *** Max Barbossa = 4 ***,0,-1"
"OnCase05" "consola,Command,say *** Max Barbossa = 5 ***,0,-1"
"OnCase06" "consola,Command,say *** Max Barbossa = 6 ***,0,-1"
"OnCase07" "consola,Command,say *** Max Barbossa = 7 ***,0,-1"
"OnCase08" "consola,Command,say *** Max Barbossa = 8 ***,0,-1"
"OnCase09" "consola,Command,say *** Max Barbossa = 9 ***,0,-1"
"OnCase10" "consola,Command,say *** Max Barbossa = 10 ***,0,-1"
"OnCase11" "consola,Command,say *** Max Barbossa = 11 ***,0,-1"
"OnCase12" "consola,Command,say *** Max Barbossa = 12 ***,0,-1"
"OnCase13" "consola,Command,say *** Max Barbossa = 13 ***,0,-1"
"OnCase14" "consola,Command,say *** Max Barbossa = 14 ***,0,-1"
"OnCase15" "consola,Command,say *** Max Barbossa = 15 ***,0,-1"
"OnCase16" "consola,Command,say *** Max Barbossa = 16 ***,0,-1"
}

View File

@ -1,3 +1,5 @@
; STAGE DISPLAY
add:
{
"origin" "-4554 9731 -435"
@ -81,10 +83,66 @@ modify:
}
}
;------------------
; Admin Room Stuff
;------------------
;----------------
modify:
{
match:
{
"classname" "func_button"
"OnPressed" "consola,Command,sm_slay @all,4,-1"
}
delete:
{
"OnPressed" "consola,Command,sm_slay @all,4,-1"
}
insert:
{
"OnPressed" "player,SetHealth,0,4,-1"
}
}
add:
{
"angles" "0 270 0"
"model" "*258"
"wait" "1"
"unlocked_sound" "0"
"unlocked_sentence" "0"
"speed" "1"
"spawnflags" "1025"
"sounds" "0"
"rendermode" "1"
"renderfx" "0"
"rendercolor" "255 255 0"
"renderamt" "255"
"origin" "-4393 9848.2 -422"
"movedir" "0 0 0"
"min_use_angle" "0.8"
"locked_sound" "0"
"locked_sentence" "0"
"lip" "0"
"health" "0"
"fadescale" "1"
"fademindist" "-1"
"disablereceiveshadows" "0"
"classname" "func_button"
"hammerid" "4491"
"OnPressed" "consola,Command,say |Admin Room| ***Admin has changed difficulty to LEVEL 6 ***,0,-1"
"OnPressed" "spawny_1,Trigger,,0,-1"
"OnPressed" "player,SetHealth,0,4,-1"
"OnPressed" "consola,Command,say |Admin Room| *** ADMIN SLAYING EVERYONE ***,4,-1"
"OnPressed" "saving_relay6,FireUser1,,0,-1"
}
;-------------------------
; BARBOSSA FIXES
;----------------
; Triggers origin 36 unit
; inside the ground
;-------------------------
modify:
{
@ -169,16 +227,441 @@ modify:
"origin" "-12359.3 14778.1 -854.25"
}
}
; This trigger is recreated below
; modify:
; {
; match:
; {
; "model" "*418"
; "classname" "trigger_multiple"
; }
; replace:
; {
; "origin" "-12354 14778.5 -853.25"
; }
; }
;--------------------------
; EVENT - July 2021
; MULTIPLE BARBOSSA
;--------------------------
;*******************
; Template the item
;*******************
filter:
{
"model" "*418"
"origin" "-12354 14778.5 -885.25"
"classname" "trigger_multiple"
"hammerid" "7561041"
}
add:
{
"model" "*418"
"StartDisabled" "0"
"spawnflags" "1"
"targetname" "zombie_barbossa_strip"
"origin" "-12354 14778.5 -853.25"
"filtername" "zombi"
"classname" "trigger_once"
"OnStartTouch" "zbrane_strip,StripWeaponsAndSuit,,0,1"
}
add:
{
"targetname" "Template_BarbossaItem"
"origin" "-12392 14824 -888"
"Template01" "zombie_barbossa_strip"
"Template02" "zm_barbossa_hitbox"
"Template03" "zombie_barbossa_kill"
"Template04" "zombie_barbossa_zadek"
"Template05" "zombie_barbossa_leva"
"Template06" "zombie_barbossa_predek"
"Template07" "zombie_barbossa_prava"
"Template08" "zombie_barbossa"
"Template09" "zombie_barbossat_knife"
"Template10" "zombie_barbossa_push"
"Template11" "zombie_barbossa_speed"
"Template12" "zombie_barbossa_spawner"
"Template13" "zombie_barbossa_maker2"
"Template14" "zombie_barbossa_set"
"Template15" "zombie_barbossa_set2"
"Template16" "zombie_barbossa_ui"
"spawnflags" "0"
"classname" "point_template"
}
;***********************
; Bomb unique instances
;***********************
add:
{
"origin" "-12294 14778 -844"
"targetname" "zombie_barbossa_relay_koule"
"StartDisabled" "0"
"spawnflags" "0"
"classname" "logic_relay"
"OnSpawn" "!self,Trigger,,0,1"
"OnSpawn" "!self,Kill,,6,1"
"OnTrigger" "zombie_barbossa_koule,Break,,5,1"
}
modify:
{
match:
{
"model" "*418"
"classname" "trigger_multiple"
"targetname" "zombie_barbossa_set2"
"classname" "logic_relay"
}
delete:
{
"OnTrigger" "zombie_barbossa_koule,Break,,5,-1"
}
}
modify:
{
match:
{
"targetname" "zombie_barbossa_template_2"
"classname" "point_template"
}
replace:
{
"origin" "-12354 14778.5 -853.25"
"spawnflags" "0"
}
insert:
{
"Template04" "zombie_barbossa_relay_koule"
}
}
modify:
{
match:
{
"targetname" "bb_track_incomm8"
"classname" "path_track"
}
delete:
{
"OnPass" "zombie_barbossa_koule,Break,,6,1"
}
insert:
{
"OnPass" "zombie_barbossa_koule*,Break,,6,1"
}
}
modify:
{
match:
{
"targetname" "zombie_barbossa_kill"
"classname" "trigger_hurt"
}
delete:
{
; Remove target input so the trigger doesnt need to get a unique name
; And can be targetted from outside
"OnStartTouch" "zombie_barbossa_kill,Kill,,0,-1"
}
insert:
{
"OnStartTouch" "!self,Kill,,0,-1"
"OnStartTouch" "zombie_barbossa_relay_koule*,CancelPending,,0,-1"
}
}
;***************************
; Multiple Barbossa Counter
;***************************
add:
{
"origin" "0 0 0"
"targetname" "THIS_IS_MY_LOGIC_AUTO"
"StartDisabled" "0"
"spawnflags" "1"
"classname" "logic_relay"
"OnSpawn" "Bossa_Event_Init,FireUser1,,0,1"
"OnSpawn" "Bossa_Event_CounterInfo,GetValue,,12,1"
"OnSpawn" "Bossa_Event_SpawnNewOne,Trigger,,20,1"
}
; Relay to spawn a Barbossa
add:
{
"origin" "0 0 0"
"targetname" "Bossa_Event_SpawnNewOne"
"StartDisabled" "0"
"spawnflags" "0"
"classname" "logic_relay"
"OnTrigger" "Template_BarbossaItem,ForceSpawn,,1,-1"
}
; Permanent entity stuff
add:
{
"targetname" "Bossa_Event_Init"
"origin" "2552 -2536 840"
"classname" "info_target"
"OnUser1" "Template_PermBossaEventMode,ForceSpawn,,0,1"
"OnUser1" "Bossa_Event_CounterInfo,AddOutput,classname info_target,0.03,1"
"OnUser1" "Bossa_Event_BranchChanged,AddOutput,classname info_target,0.03,1"
"OnUser1" "!self,Kill,,0.06,1"
}
add:
{
"targetname" "Template_PermBossaEventMode"
"origin" "2552 -2536 776"
"Template01" "Bossa_Event_BranchChanged"
"Template02" "Bossa_Event_CounterInfo"
"spawnflags" "2"
"classname" "point_template"
"OnEntitySpawned" "!self,Kill,,0,-1"
}
add:
{
"origin" "0 0 0"
"targetname" "Bossa_Event_CounterInfo"
"startvalue" "1"
"StartDisabled" "0"
"min" "1"
"max" "16"
"classname" "math_counter"
"OutValue" "!self,GetValue,,0.05,-1"
"OnGetValue" "Bossa_Event_CaseInfo,InValue,,0,-1"
"OnGetValue" "Bossa_Event_CounterPicked,SetHitMax,,0,-1"
"OnGetValue" "Bossa_Event_Compare,SetValueCompare,,0,-1"
}
; Branch executed in Kraken god
; Set 3 barbossa if no admin set a specific amount of barbossa prior to that stage
add:
{
"targetname" "Bossa_Event_BranchChanged"
"origin" "0 0 0"
"InitialValue" "0"
"classname" "logic_branch"
"OnFalse" "Bossa_Event_CounterInfo,SetValueNoFire,3,0,-1"
}
modify:
{
match:
{
"targetname" "saving_relay6"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "Bossa_Event_BranchChanged,Test,,3,1"
}
}
;++++++++++++++++++++++++++++++++++
; Barbossa Knife
; Picking one increase the counter
;++++++++++++++++++++++++++++++++++
modify:
{
match:
{
"targetname" "zombie_barbossat_knife"
"classname" "weapon_knife"
}
delete:
{
"OnPlayerPickup" "barbossa_port,Enable,,0.5,-1"
}
insert:
{
"OnPlayerPickup" "!activator,AddOutput,origin -13286 13367 -1064,0,1"
"OnPlayerPickup" "Bossa_Event_CounterPicked,Add,1,0,1"
"OnPlayerPickup" "Bossa_Event_SpawnNewOne,Trigger,,0,1"
}
}
add:
{
"origin" "0 0 0"
"targetname" "Bossa_Event_CounterPicked"
"startvalue" "0"
"StartDisabled" "0"
"min" "0"
"max" "1"
"classname" "math_counter"
"OnHitMax" "barbossa_port,Enable,,0,-1"
"OnHitMax" "Bossa_Event_SpawnNewOne,CancelPending,,0.1,-1"
}
;+++++++++++++++++++++++++++
; Message and admin buttons
;+++++++++++++++++++++++++++
add:
{
"targetname" "Bossa_Event_Compare"
"origin" "0 0 0"
"InitialValue" "0"
"CompareValue" "1"
"classname" "logic_compare"
"OnEqualTo" "Bossa_Event_Admin_Subtract,FireUser1,Dummy,0,-1"
"OnNotEqualTo" "Bossa_Event_Admin_Subtract,FireUser2,Dummy,0,-1"
}
add:
{
"targetname" "Bossa_Event_Compare"
"origin" "0 0 0"
"InitialValue" "0"
"CompareValue" "16"
"classname" "logic_compare"
"OnEqualTo" "Bossa_Event_Admin_Add,FireUser1,Dummy,0,-1"
"OnNotEqualTo" "Bossa_Event_Admin_Add,FireUser2,Dummy,0,-1"
}
add:
{
"model" "*137"
"targetname" "Bossa_Event_Admin_Subtract"
"wait" "0.5"
"unlocked_sound" "0"
"unlocked_sentence" "0"
"speed" "1"
"spawnflags" "1025"
"sounds" "0"
"rendermode" "1"
"renderfx" "0"
"rendercolor" "0 255 0"
"renderamt" "255"
"origin" "-4393 10232.2 -422"
"movedir" "0 0 0"
"min_use_angle" "0.8"
"locked_sound" "0"
"locked_sentence" "0"
"lip" "0"
"health" "0"
"fadescale" "1"
"fademindist" "-1"
"disablereceiveshadows" "0"
"classname" "func_button"
"hammerid" "276910"
"OnPressed" "Bossa_Event_CounterInfo,Subtract,1,0,-1"
"OnPressed" "consola,Command,say |Admin Room| *** REMOVED ONE BARBOSSA ***,0,-1"
"OnPressed" "Bossa_Event_BranchChanged,SetValue,1,0,1"
"OnUser1" "!self,Color,255 0 0,0,-1"
"OnUser1" "!self,Lock,,0,-1"
"OnUser2" "!self,Color,0 255 0,0,-1"
"OnUser2" "!self,Unlock,,0,-1"
}
add:
{
"model" "*137"
"targetname" "Bossa_Event_Admin_Add"
"wait" "0.5"
"unlocked_sound" "0"
"unlocked_sentence" "0"
"speed" "1"
"spawnflags" "1025"
"sounds" "0"
"rendermode" "1"
"renderfx" "0"
"rendercolor" "0 255 0"
"renderamt" "255"
"origin" "-4393 10168.2 -422"
"movedir" "0 0 0"
"min_use_angle" "0.8"
"locked_sound" "0"
"locked_sentence" "0"
"lip" "0"
"health" "0"
"fadescale" "1"
"fademindist" "-1"
"disablereceiveshadows" "0"
"classname" "func_button"
"hammerid" "276911"
"OnPressed" "Bossa_Event_CounterInfo,Add,1,0,-1"
"OnPressed" "consola,Command,say |Admin Room| *** ADDED ONE BARBOSSA ***,0,-1"
"OnPressed" "Bossa_Event_BranchChanged,SetValue,1,0,1"
"OnUser1" "!self,Color,255 0 0,0,-1"
"OnUser1" "!self,Lock,,0,-1"
"OnUser2" "!self,Color,0 255 0,0,-1"
"OnUser2" "!self,Unlock,,0,-1"
}
add:
{
"origin" "0 0 0"
"targetname" "Bossa_Event_CaseInfo"
"Case01" "1"
"Case02" "2"
"Case03" "3"
"Case04" "4"
"Case05" "5"
"Case06" "6"
"Case07" "7"
"Case08" "8"
"Case09" "9"
"Case10" "10"
"Case11" "11"
"Case12" "12"
"Case13" "13"
"Case14" "14"
"Case15" "15"
"Case16" "16"
"classname" "logic_case"
"OnCase01" "consola,Command,say *** Max Barbossa = 1 ***,0,-1"
"OnCase02" "consola,Command,say *** Max Barbossa = 2 ***,0,-1"
"OnCase03" "consola,Command,say *** Max Barbossa = 3 ***,0,-1"
"OnCase04" "consola,Command,say *** Max Barbossa = 4 ***,0,-1"
"OnCase05" "consola,Command,say *** Max Barbossa = 5 ***,0,-1"
"OnCase06" "consola,Command,say *** Max Barbossa = 6 ***,0,-1"
"OnCase07" "consola,Command,say *** Max Barbossa = 7 ***,0,-1"
"OnCase08" "consola,Command,say *** Max Barbossa = 8 ***,0,-1"
"OnCase09" "consola,Command,say *** Max Barbossa = 9 ***,0,-1"
"OnCase10" "consola,Command,say *** Max Barbossa = 10 ***,0,-1"
"OnCase11" "consola,Command,say *** Max Barbossa = 11 ***,0,-1"
"OnCase12" "consola,Command,say *** Max Barbossa = 12 ***,0,-1"
"OnCase13" "consola,Command,say *** Max Barbossa = 13 ***,0,-1"
"OnCase14" "consola,Command,say *** Max Barbossa = 14 ***,0,-1"
"OnCase15" "consola,Command,say *** Max Barbossa = 15 ***,0,-1"
"OnCase16" "consola,Command,say *** Max Barbossa = 16 ***,0,-1"
}
;Remove a safe spot on Kraken stage
add:
{
"model" "*139"
"classname" "trigger_teleport"
"targetname" "teleport_lvl5_nakrakena"
"origin" "9768 12226.5 -1751"
"spawnflags" "1"
"StartDisabled" "1"
"target" "mapa5_port"
"CheckDestIfClearForPlayer" "0"
"UseLandmarkAngles" "1"
}

View File

@ -1,6 +1,6 @@
;-------------------------------------------
;-----------|S T R I P P E R|---------------
;-----------| B Y |---------------
;-----------| B Y |---------------
;-----------| K L I X U S |---------------
;-------------------------------------------
@ -67,13 +67,13 @@ modify:
{
match:
{
"classname" "func_breakable"
"targetname" "Groudon"
"classname" "func_breakable"
"targetname" "Groudon"
}
insert:
{
"OnBreak" "groudon_roar_relay,CancelPending,,0,1"
"OnBreak" "groudon_roar_relay,Disable,,0,1"
"OnBreak" "groudon_roar_relay,CancelPending,,0,1"
"OnBreak" "groudon_roar_relay,Disable,,0,1"
}
}
;-------------------------------------------
@ -101,42 +101,6 @@ modify:
}
}
modify:
{
match:
{
"targetname" "addhealth_gira"
"classname" "trigger_multiple"
"hammerid" "470648"
}
delete:
{
"OnStartTouch" "giratinahp,Add,250,0,-1"
}
insert:
{
"OnStartTouch" "giratinahp,Add,500,0,-1"
}
}
;-----------|FINAL WEAVILE|-----------------
modify:
{
match:
{
"classname" "trigger_multiple"
"hammerid" "437195"
}
delete:
{
"OnStartTouch" "weavilefinalhp,Add,50,0,-1"
}
insert:
{
"OnStartTouch" "weavilefinalhp,Add,150,0,-1"
}
}
;-------------------------------------------
;---------------|STAGE 5|-------------------
@ -145,103 +109,410 @@ modify:
;-----ATTEMPT TO FIX LAST LASER DMG---------
modify:
{
match:
{
"targetname" "Level5_FinalTrigger"
"classname" "trigger_once"
"hammerid" "693701"
}
delete:
{
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,44,-1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,45,-1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,46,-1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,47,-1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,48,-1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,49,-1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,50,-1"
"OnStartTouch" "Level5_FinalLaserUPRIGHT_Relay,Trigger,,60,-1"
"OnStartTouch" "Level5_FinalLaserUPLEFT_Relay,Trigger,,60,-1"
}
insert:
{
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,44,1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,45,1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,46,1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,47,1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,48,1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,49,1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,50,1"
"OnStartTouch" "Level5_FinalLaserUPRIGHT_Relay,Trigger,,60,1"
"OnStartTouch" "Level5_FinalLaserUPLEFT_Relay,Trigger,,60,1"
}
match:
{
"targetname" "Level5_FinalTrigger"
"classname" "trigger_once"
"hammerid" "693701"
}
delete:
{
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,44,-1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,45,-1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,46,-1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,47,-1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,48,-1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,49,-1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,50,-1"
"OnStartTouch" "Level5_FinalLaserUPRIGHT_Relay,Trigger,,60,-1"
"OnStartTouch" "Level5_FinalLaserUPLEFT_Relay,Trigger,,60,-1"
}
insert:
{
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,44,1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,45,1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,46,1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,47,1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,48,1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,49,1"
"OnStartTouch" "Level5_FinalLasers_PickRandom,PickRandom,,50,1"
"OnStartTouch" "Level5_FinalLaserUPRIGHT_Relay,Trigger,,60,1"
"OnStartTouch" "Level5_FinalLaserUPLEFT_Relay,Trigger,,60,1"
}
modify:
{
match:
{
"targetname" "Level5_FinalLaserUPRIGHT_Template"
"classname" "point_template"
}
replace:
{
"spawnflags" "0"
}
match:
{
"targetname" "Level5_FinalLaserUPRIGHT_Template"
"classname" "point_template"
}
replace:
{
"spawnflags" "0"
}
}
modify:
{
match:
{
"targetname" "Level5_FinalLaserUPLEFT_Template"
"classname" "point_template"
}
replace:
{
"spawnflags" "0"
}
match:
{
"targetname" "Level5_FinalLaserUPLEFT_Template"
"classname" "point_template"
}
replace:
{
"spawnflags" "0"
}
}
modify:
{
match:
{
"targetname" "Level5_FinalLaserUP_Template"
"classname" "point_template"
}
replace:
{
"spawnflags" "0"
}
match:
{
"targetname" "Level5_FinalLaserUP_Template"
"classname" "point_template"
}
replace:
{
"spawnflags" "0"
}
}
modify:
{
match:
{
"targetname" "Level5_FinalLaserDOWN_Template"
"classname" "point_template"
}
replace:
{
"spawnflags" "0"
}
match:
{
"targetname" "Level5_FinalLaserDOWN_Template"
"classname" "point_template"
}
replace:
{
"spawnflags" "0"
}
}
;--------------------------------------
;Fix Judgement Hurt after Arceus' death
;By Moltard
;--------------------------------------
;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;FIX JUDGEMENT HURT AFTER ARCEUS' DEATH
;---------------------------------------
modify:
{
match:
{
"classname" "func_breakable"
"targetname" "Arceus"
"classname" "func_breakable"
"targetname" "Arceus"
}
delete:
{
"OnBreak" "Arceus_Judgement_Hurt,Disable,,0,-1"
"OnBreak" "Arceus_Judgement_Hurt,Disable,,0,-1"
}
insert:
{
"OnBreak" "Arceus_Judgement_Hurt,Kill,,0,-1"
"OnBreak" "Arceus_Judgement_Hurt,Kill,,0,-1"
}
}
}
;----------------------------------------------
;STAGE 4: FIX BACKLASER NOT DEALING DAMAGE
;OR MAYBE STAGE 5 ? I DONT KNOW ANYMORE
;WITH THIS STUPID MAP. END MY SUFFERING PLEASE
;----------------------------------------------
modify:
{
match:
{
"targetname" "crobatfinal1_laserup_spawn"
"classname" "point_template"
}
replace:
{
"spawnflags" "0"
}
}
modify:
{
match:
{
"targetname" "crobatfinal1_laserdown_spawn"
"classname" "point_template"
}
replace:
{
"spawnflags" "0"
}
}
;-------------------------------------
;FIX ALL THE POTENTIAL BOSS HP ISSUES
;FUCK THIS MAP
;-------------------------------------
;**************************
; Level 3: Regular groudon
;**************************
filter:
{
"targetname" "groudonaddhealth"
"classname" "trigger_multiple"
}
modify:
{
match:
{
"targetname" "l4_finalbosstphuman"
"classname" "trigger_teleport"
}
insert:
{
"OnStartTouch" "groudonhp,Add,350,0,-1"
}
}
;*****************
; Level 3: Kirlia
;*****************
modify:
{
match:
{
"origin" "-5236 7404 560"
"classname" "trigger_multiple"
"hammerid" "480407"
}
replace:
{
"classname" "trigger_once"
"targetname" "finalkirlia_addhealth"
"StartDisabled" "1"
}
}
modify:
{
match:
{
"origin" "-5139 8815 560"
"classname" "trigger_once"
"hammerid" "186056"
}
insert:
{
"OnStartTouch" "finalkirlia_addhealth,Enable,,2.9,1"
}
}
;*************************
; Level 3: Primal groudon
;*************************
modify:
{
match:
{
"targetname" "PrimalGroudonHPScale"
"classname" "trigger_multiple"
}
replace:
{
"classname" "trigger_once"
}
}
;**************************
; Level4: Purugly Skuntank
;**************************
filter:
{
"targetname" "l4_trainerscale"
"origin" "2237 14161 1336"
"classname" "trigger_multiple"
}
modify:
{
match:
{
"targetname" "spearpilar_tp"
"classname" "trigger_teleport"
}
insert:
{
"OnStartTouch" "skuntankhealth,Add,250,0,-1"
"OnStartTouch" "puruglyhealth,Add,250,0,-1"
}
}
;**************************
; Level4: Cyrus boss fight
;**************************
modify:
{
match:
{
"targetname" "honchkrow_addhealth"
"classname" "trigger_multiple"
}
replace:
{
"classname" "trigger_once"
"StartDisabled" "1"
}
}
modify:
{
match:
{
"targetname" "Level3_CyrusTrigger"
"classname" "trigger_once"
"hammerid" "345028"
}
insert:
{
"OnStartTouch" "honchkrow_addhealth,Enable,,7.9,1"
}
}
modify:
{
match:
{
"targetname" "crobat_addhealth"
"classname" "trigger_multiple"
}
replace:
{
"classname" "trigger_once"
}
}
modify:
{
match:
{
"targetname" "Weavile_addhealth"
"classname" "trigger_multiple"
}
replace:
{
"classname" "trigger_once"
}
}
;*****************************
; Level4: Giratina boss fight
;*****************************
filter:
{
"targetname" "addhealth_gira"
"classname" "trigger_multiple"
}
modify:
{
match:
{
"targetname" "giratinabattle"
"classname" "trigger_teleport"
}
insert:
{
;"OnStartTouch" "giratinahp,Add,250,0,-1" ; The stripper fix increased the hp originally
"OnStartTouch" "giratinahp,Add,500,0,-1"
}
}
;****************************
; Level 5: Arceus boss fight
;****************************
modify:
{
match:
{
"targetname" "/Arceus_HPScale_[2-4]/" ; This match the trigger 2 to 4
"classname" "trigger_multiple"
}
replace:
{
"classname" "trigger_once"
}
}
;************************
; Level 5: Final Weavile
;************************
; Delete a very bad trigger, easily glitchable
filter:
{
"origin" "12443.5 7010.5 2878.06"
"classname" "trigger_multiple"
"hammerid" "437195"
}
add:
{
"model" "*107"
"wait" "0"
"targetname" "weavilefinal_addhealth"
"StartDisabled" "1"
"spawnflags" "4097"
"origin" "12641.6 6934.09 3163.5"
"filtername" "SurvivorTeam"
"classname" "trigger_once"
"OnStartTouch" "weavilefinalhp,Add,150,0,-1" ; Originally 50 hp
}
modify:
{
match:
{
"origin" "12441.5 7010.5 2878.06"
"classname" "trigger_once"
"hammerid" "431407"
}
insert:
{
"OnStartTouch" "weavilefinal_addhealth,Enable,,20,1"
}
}
;*******************************
; Level 5: Crobat final laser 2nd floor
;*******************************
filter:
{
"origin" "11841 7008.5 1861"
"classname" "trigger_multiple"
"hammerid" "446993"
}
add:
{
"model" "*137"
"targetname" "bottom_2_medium"
"target" "mediumdest"
"StartDisabled" "0"
"spawnflags" "4097"
"origin" "12044.5 7007 1111.08"
"filtername" "ZombieTeam"
"classname" "trigger_teleport"
}
modify:
{
match:
{
"targetname" "bottom_2_medium"
"classname" "trigger_teleport"
"hammerid" "426421"
}
insert:
{
"filtername" "SurvivorTeam"
"OnStartTouch" "crobatfinal2_health,Add,35,0,-1"
}
}

View File

@ -28,6 +28,7 @@ modify:
; MAP FIXES
;-----------
modify:
{
match:
@ -70,10 +71,11 @@ modify:
}
insert:
{
"OnStartTouch" "CounterSigilyphCTs,Add,100,0,-1"
"OnStartTouch" "CounterSigilyphCTs,Add,10,0,-1"
}
}
modify:
{
match:
@ -125,6 +127,7 @@ modify:
}
}
modify:
{
match:

392
ze_polyglot.cfg Normal file
View File

@ -0,0 +1,392 @@
modify:
{
match:
{
"classname" "trigger_once"
"origin" "1794 5772 660"
}
insert:
{
"OnStartTouch" "glass_break1,Enable,,50,1"
"OnStartTouch" "tp3,Enable,,50,1"
"OnStartTouch" "tp_fix,Enable,,50,1"
}
}
modify:
{
match:
{
"classname" "trigger_teleport"
"origin" "436 -1628 -2966"
}
replace:
{
"origin" "436 -1628 -2918"
}
}
add:
{
"model" "*38"
"classname" "trigger_teleport"
"targetname" "tp_fix"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-22 3486 190"
"target" "td4"
}
modify:
{
match:
{
"classname" "trigger_once"
"origin" "7246 7104 536.48"
}
insert:
{
"OnStartTouch" "cmd,Command,say ****Gate opens in 30 seconds****,0,1"
}
}
modify:
{
match:
{
"classname" "logic_auto"
}
insert:
{
"OnMapSpawn" "cmd,Command,mp_roundtime 20,0,1"
"OnMapSpawn" "cmd,Command,say ****Sorry for the holds on this map but i have lack of experience on that****,20,1"
"OnMapSpawn" "cmd,Command,say ****Holds are now different than they were in the first try of the map****,25,1"
"OnMapSpawn" "song1,Volume,7,0,-1"
}
}
add:
{
"classname" "point_viewcontrol"
"origin" "490 2160 1136"
"acceleration" "500"
"deceleration" "500"
"angles" "0 0 0"
"spawnflags" "3"
"target" "view_target"
"interpolatepositiontoplayer" "0"
"speed" "0"
"wait" "10"
}
add:
{
"classname" "info_target"
"targetname" "view_target"
"spawnflags" "0"
"origin" "488 2480 1132"
}
add:
{
"model" "*49"
"targetname" "inv_hold"
"spawnobject" "0"
"spawnflags" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"propdata" "0"
"pressuredelay" "0"
"physdamagescale" "1.0"
"PerformanceMode" "0"
"origin" "12138 6692 980"
"nodamageforces" "0"
"minhealthdmg" "0"
"material" "10"
"health" "0"
"gibdir" "0 0 0"
"explosion" "0"
"ExplodeRadius" "0"
"explodemagnitude" "0"
"ExplodeDamage" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"classname" "func_breakable"
}
modify:
{
match:
{
"classname" "func_door"
"targetname" "door_gate2"
}
insert:
{
"dmg" "999999"
}
}
modify:
{
match:
{
"classname" "trigger_once"
"targetname" "flag_trig1"
}
replace:
{
"origin" "242.31 5234 1722"
}
}
modify:
{
match:
{
"classname" "prop_dynamic"
"origin" "1108 4264 1840"
}
replace:
{
"origin" "244 5424 1840"
"angles" "0 0 0"
}
}
filter:
{
"classname" "trigger_once"
"targetname" "flag_trig2"
}
filter:
{
"classname" prop_dynamic"
"origin" "-612 3520.62 1840"
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "flag_relay"
}
delete:
{
"OnTrigger" "flagzm_tp,Disable,,130.02,1"
"OnTrigger" "flag_trig3,Kill,,130,1"
"OnTrigger" "flag_trig2,Kill,,130,1"
"OnTrigger" "flag_trig1,Kill,,130,1"
"OnTrigger" "flagzm_tp,Enable,,130,1"
"OnTrigger" "!self,Enable,,30,1"
"OnTrigger" "tp3,Enable,,30,1"
"OnTrigger" "cmd,Command,say ****Zombies teleport in 10 seconds****,20,1"
"OnTrigger" "cmd,Command,say ****If a zombie touched a flag you all would die****,12,1"
"OnTrigger" "cmd,Command,say ****Yep! Defend the flags for 120 seconds until zombies get teleported to the jail****,10,1"
"OnTrigger" "cmd,Command,say ****Defend Flags from the zombies?****,7,1"
"OnTrigger" "cmd,Command,say ****Oh Where are we?****,4,1"
"OnTrigger" "woodhold_break,Enable,,30,1"
"OnTrigger" "door_gate1,Close,,30,1"
}
insert:
{
"OnTrigger" "flagzm_tp,Disable,,50.02,1"
"OnTrigger" "flag_trig3,Kill,,50,1"
"OnTrigger" "flag_trig2,Kill,,50,1"
"OnTrigger" "flag_trig1,Kill,,50,1"
"OnTrigger" "flagzm_tp,Enable,,50,1"
"OnTrigger" "tp3,Enable,,16,1"
"OnTrigger" "cmd,Command,say ****Zombies teleport in 5 seconds****,11,1"
"OnTrigger" "cmd,Command,say ****If a zombie touched a flag you all would die****,12,1"
"OnTrigger" "cmd,Command,say ****Yep! Defend the flags for 40 seconds until zombies get teleported to the jail****,10,1"
"OnTrigger" "cmd,Command,say ****Defend Flags from the zombies?****,7,1"
"OnTrigger" "cmd,Command,say ****Oh Where are we?****,4,1"
"OnTrigger" "woodhold_break,Enable,,16,1"
"OnTrigger" "door_gate1,Close,,16,1"
}
}
modify:
{
match:
{
"classname" "trigger_once"
"origin" "1380 2140 616"
}
delete:
{
"OnStartTouch" "hold_breakable4,Break,,10,1"
"OnStartTouch" "cmd,Command,say ****Gate opens in 10 seconds****,0,1"
}
insert:
{
"OnStartTouch" "hold_breakable4,Break,,15,1"
"OnStartTouch" "cmd,Command,say ****Gate opens in 15 seconds****,0,1"
}
}
modify:
{
match:
{
"classname" "trigger_once"
"origin" "496 2502 606"
}
delete:
{
"OnStartTouch" "hold_breakable3,Disable,,35,1"
"OnStartTouch" "cmd,Command,say ****Gate opens in 30 seconds****,5,1"
}
insert:
{
"OnStartTouch" "hold_breakable3,Disable,,15,1"
"OnStartTouch" "cmd,Command,say ****Gate opens in 10 seconds****,5,1"
}
}
modify:
{
match:
{
"classname" "trigger_once"
"origin" "716 3004 1324"
}
delete:
{
"OnStartTouch" "door_gate1,Open,,50,1"
"OnStartTouch" "cmd,Command,say ****Door opens in 50 seconds****,0,1"
}
insert:
{
"OnStartTouch" "door_gate1,Open,,30,1"
"OnStartTouch" "cmd,Command,say ****Door opens in 30 seconds****,0,1"
}
}
modify:
{
match:
{
"classname" "trigger_once"
"origin" "8706 8042 596"
}
delete:
{
"OnStartTouch" "hold6,Break,,30,1"
"OnStartTouch" "cmd,Command,say ****Hold for 30 seconds****,0,1"
}
insert:
{
"OnStartTouch" "hold6,Break,,20,1"
"OnStartTouch" "cmd,Command,say ****Hold for 20 seconds****,0,1"
}
}
modify:
{
match:
{
"classname" "trigger_once"
"origin" "13278 11970 1596"
}
delete:
{
"OnStartTouch" "tp6,Enable,,10,1"
"OnStartTouch" "cmd,Command,say ****Last door gets closed in 40 seconds****,0,1"
"OnStartTouch" "door_gate2,Close,,40,1"
}
insert:
{
"OnStartTouch" "tp6,Enable,,5,1"
"OnStartTouch" "cmd,Command,say ****Last door gets closed in 20 seconds****,0,1"
"OnStartTouch" "door_gate2,Close,,20,1"
}
}
modify:
{
match:
{
"classname" "trigger_once"
"origin" "13282 11696 1596"
}
delete:
{
"OnStartTouch" "door_gate2,Open,,60,1"
"OnStartTouch" "cmd,Command,say ****Door opens in 60 seconds****,0,1"
"OnStartTouch" "phys2_pcf,FireUser1,,40,1"
"OnStartTouch" "phys2_pcf,FireUser2,,45,1"
"OnStartTouch" "phys2_pcf,FireUser3,,50,1"
}
insert:
{
"OnStartTouch" "door_gate2,Open,,30,1"
"OnStartTouch" "cmd,Command,say ****Door opens in 30 seconds****,0,1"
"OnStartTouch" "phys2_pcf,FireUser1,,10,1"
"OnStartTouch" "phys2_pcf,FireUser2,,15,1"
"OnStartTouch" "phys2_pcf,FireUser3,,20,1"
}
}
add:
{
"model" "*39"
"targetname" "extra_tp1"
"target" "td2"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "794 2806 1506"
"classname" "trigger_teleport"
}
add:
{
"model" "*39"
"targetname" "extra_tp1"
"target" "td2"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "438 4874 1506"
"classname" "trigger_teleport"
}
add:
{
"model" "*39"
"targetname" "extra_tp2"
"target" "td1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "794 1430 34"
"classname" "trigger_teleport"
}
modify:
{
match:
{
"classname" "trigger_once"
"targetname" "back_trigger1"
}
insert:
{
"OnStartTouch" "extra_tp1,Enable,,20,1"
"OnStartTouch" "cmd,Command,say ****Zombies teleport in 5 seconds****,15,1"
"OnStartTouch" "td2,AddOutput,angles 0 180 0,0,1"
}
}
modify:
{
match:
{
"classname" "func_breakable"
"targetname" "backward_break"
}
insert:
{
"OnBreak" "extra_tp2,Enable,,15,1"
}
}
modify:
{
match:
{
"classname" "trigger_once"
"origin" "1794 5772 660"
}
delete:
{
"OnStartTouch" "cmd,Command,say ****Zombies teleport in 20 seconds****,30,1"
"OnStartTouch" "tp4,Enable,,50,1"
"OnStartTouch" "tp2,AddOutput,target td4,49.02,1"
"OnStartTouch" "tp2,Enable,,50,1"
}
insert:
{
"OnStartTouch" "cmd,Command,say ****Zombies teleport in 10 seconds****,30,1"
"OnStartTouch" "tp4,Enable,,40,1"
"OnStartTouch" "tp2,AddOutput,target td4,39.02,1"
"OnStartTouch" "tp2,Enable,,40,1"
}
}

View File

@ -1,54 +1,370 @@
;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;FIX RESET TARGETNAME
;---------------------
modify:
{
match:
{
"origin" "-11879 -10149 32"
"classname" "logic_auto"
"hammerid" "180448"
}
delete:
{
"OnMapSpawn" "!player,AddOutput,targetname noname,0,-1"
}
insert:
{
"OnMapSpawn" "player,AddOutput,targetname noname,0,-1"
}
}
;-----------------------
;REPLACING LEVEL SYSTEM
;-----------------------
;*************************
; Deleting the Old System
;*************************
filter:
{
"targetname" "physics_bug_trigger"
"classname" "trigger_once"
}
filter:
{
"targetname" "chapters_wheel"
"classname" "func_physbox"
}
filter:
{
"origin" "-11981 -10313 56"
"model" "models/props/de_train/barrel.mdl"
"classname" "prop_physics"
"hammerid" "116"
}
filter:
{
"targetname" "/chapters_brush.*/"
"classname" "func_brush"
}
filter:
{
"targetname" "physics_bug_trigger"
"classname" "trigger_once"
"hammerid" "208"
}
filter:
{
"targetname" "chapter1_trigger"
"classname" "trigger_once"
}
filter:
{
"targetname" "chapter2_trigger"
"classname" "trigger_once"
}
filter:
{
"targetname" "chapter3_trigger"
"classname" "trigger_once"
}
;************
; New System
;************
modify:
{
match:
{
"origin" "-11879 -10149 32"
"classname" "logic_auto"
"hammerid" "180448"
}
insert:
{
"OnMapSpawn" "Map_InitPermEntities,FireUser1,,0,1"
"OnMapSpawn" "Level_Counter,GetValue,,0.02,1"
}
}
add:
{
"origin" "-11853 -10317 8"
"targetname" "TheCurrentLevelPlugin"
"targetname" "Map_InitPermEntities"
"origin" "0 0 0"
"classname" "info_target"
"OnUser1" "Template_PermEntities,ForceSpawn,,0,1"
"OnUser1" "Level_Counter,AddOutput,classname info_target,0.03,1"
"OnUser1" "!self,Kill,,0.06,1"
}
add:
{
"targetname" "Template_PermEntities"
"origin" "0 0 0"
"Template01" "Level_Counter"
"spawnflags" "2"
"classname" "point_template"
"OnEntitySpawned" "!self,Kill,,0,-1"
}
add:
{
"origin" "0 0 0"
"targetname" "Level_Counter"
"startvalue" "1"
"min" "1"
"max" "3"
"startvalue" "1"
"classname" "math_counter"
"OnGetValue" "Level_Case,InValue,,0,-1"
}
add:
{
"origin" "0 0 0"
"targetname" "Level_Case"
"Case01" "1"
"Case02" "2"
"Case03" "3"
"classname" "logic_case"
"OnCase01" "Relay_Level_Normal,Trigger,,0,1"
"OnCase02" "Relay_Level_Hard,Trigger,,0,1"
"OnCase03" "Relay_Level_Extreme,Trigger,,0,1"
}
add:
{
"origin" "0 0 0"
"targetname" "Relay_Level_Normal"
"spawnflags" "0"
"classname" "logic_relay"
"OnTrigger" "serv_command,Command,say >>> ZE PORTAL STORY - NORMAL DIFFICULTY <<<,0.01,-1"
"OnTrigger" "lvl1_health_norm,SetValue,1,0.01,-1"
"OnTrigger" "norm_snd,PlaySound,,0.01,-1"
"OnTrigger" "lvl1_end_score_norm,Enable,,0.01,-1"
"OnTrigger" "lvl1_portal_timer,Kill,,0.01,-1"
"OnTrigger" "lvl1_glados_rocket1_platform,Kill,,0.01,-1"
"OnTrigger" "lvl1_path2_2_pipe3,Kill,,0.01,-1"
"OnTrigger" "lvl1_door3_box2,Kill,,0.01,-1"
}
add:
{
"origin" "0 0 0"
"targetname" "Relay_Level_Hard"
"spawnflags" "0"
"classname" "logic_relay"
"OnTrigger" "serv_command,Command,say >>> ZE PORTAL STORY - HARD DIFFICULTY <<<,0.01,-1"
"OnTrigger" "lvl1_health_hrd,SetValue,1,0.01,-1"
"OnTrigger" "lvl1_door1_box1,Break,,0.01,-1"
"OnTrigger" "lvl1_door2_box1,Break,,0.01,-1"
"OnTrigger" "lvl1_door3_box,Kill,,0.01,-1"
"OnTrigger" "norm_snd,PlaySound,,0.01,-1"
"OnTrigger" "lvl1_end_score_hard,Enable,,0.01,-1"
"OnTrigger" "lvl1_glados_rocket1_platform,Kill,,0.01,-1"
"OnTrigger" "lvl1_path1_2_crate1,Kill,,0.01,-1"
"OnTrigger" "lvl1_door4_box1,Kill,,0.01,-1"
"OnTrigger" "lvl1_path2_2_pipe1,Kill,,0.01,-1"
"OnTrigger" "lvl1_path2_2_pipe4,Kill,,0.01,-1"
"OnTrigger" "lvl1_path2_1_box,Kill,,0.01,-1"
}
add:
{
"origin" "0 0 0"
"targetname" "Relay_Level_Extreme"
"spawnflags" "0"
"classname" "logic_relay"
"OnTrigger" "extr_snd,PlaySound,,0.01,-1"
"OnTrigger" "lvl1_door3_box,Kill,,0.01,-1"
"OnTrigger" "lvl1_door2_box1,Break,,0.01,-1"
"OnTrigger" "lvl1_door1_box1,Break,,0.01,-1"
"OnTrigger" "lvl1_health_extr,SetValue,1,0.01,-1"
"OnTrigger" "serv_command,Command,say >>> ZE PORTAL STORY - EXTREME DIFFICULTY <<<,0.01,-1"
"OnTrigger" "lvl1_door1_box2,Break,,0.01,-1"
"OnTrigger" "lvl1_door2_box2,Break,,0.01,-1"
"OnTrigger" "lvl1_end_score_extr,Enable,,0.01,-1"
"OnTrigger" "lvl1_music_branch1,SetValue,1,0.01,-1"
"OnTrigger" "lvl1_music_branch3,SetValue,1,0.01,-1"
"OnTrigger" "lvl1_music_branch4,SetValue,1,0.01,-1"
"OnTrigger" "lvl1_music_branch5,SetValue,1,0.01,-1"
"OnTrigger" "global_Ts_heal,Enable,,0.01,-1"
"OnTrigger" "lvl1_door3_box2,Kill,,0.01,-1"
"OnTrigger" "lvl1_path1_2_crate1,Kill,,0.01,-1"
"OnTrigger" "lvl1_path1_2_crate2,Kill,,0.01,-1"
"OnTrigger" "lvl1_door4_box1,Kill,,0.01,-1"
"OnTrigger" "lvl1_door4_box2,Kill,,0.01,-1"
"OnTrigger" "lvl1_path2_2_pipe1,Kill,,0.01,-1"
"OnTrigger" "lvl1_path2_2_pipe2,Kill,,0.01,-1"
"OnTrigger" "lvl1_path2_2_pipe4,Kill,,0.01,-1"
"OnTrigger" "lvl1_path2_2_wall,Kill,,0.01,-1"
"OnTrigger" "lvl1_path2_1_box,Kill,,0.01,-1"
"OnTrigger" "lvl1_path2_1_wall,Kill,,0.01,-1"
"OnTrigger" "lvl1_glados_hpfire,Start,,0.01,-1"
"OnTrigger" "global_CTs_heal,Enable,,0.01,-1"
}
; Level Ending
modify:
{
match:
{
"targetname" "chapter1_trigger"
"classname" "trigger_once"
"targetname" "lvl1_end_score_norm"
"classname" "trigger_multiple"
}
delete:
{
"OnTrigger" "chapters_brush4,Disable,,0,1"
"OnTrigger" "chapters_brush3,Enable,,0,1"
"OnTrigger" "chapters_brush2,Enable,,0,1"
"OnTrigger" "chapters_brush1,Disable,,0,1"
}
insert:
{
"OnStartTouch" "TheCurrentLevelPlugin,SetValue,1,0,1"
"OnTrigger" "Level_Counter,SetValue,2,0,1"
}
}
modify:
{
match:
{
"targetname" "chapter2_trigger"
"classname" "trigger_once"
"targetname" "lvl1_end_score_hard"
"classname" "trigger_multiple"
}
delete:
{
"OnTrigger" "chapters_brush1,Disable,,0,1"
"OnTrigger" "chapters_brush2,Disable,,0,1"
"OnTrigger" "chapters_brush3,Enable,,0,1"
"OnTrigger" "chapters_brush4,Enable,,0,1"
}
insert:
{
"OnStartTouch" "TheCurrentLevelPlugin,SetValue,2,0,1"
"OnTrigger" "Level_Counter,SetValue,3,0,1"
}
}
modify:
{
match:
{
"targetname" "chapter3_trigger"
"classname" "trigger_once"
"targetname" "lvl1_end_score_extr"
"classname" "trigger_multiple"
}
delete:
{
"OnTrigger" "chapters_brush1,Enable,,0,1"
"OnTrigger" "chapters_brush2,Enable,,0,1"
"OnTrigger" "chapters_brush3,Disable,,0,1"
"OnTrigger" "chapters_brush4,Disable,,0,1"
}
insert:
{
"OnStartTouch" "TheCurrentLevelPlugin,SetValue,3,0,1"
"OnTrigger" "Level_Counter,SetValue,1,0,1"
}
}
; Admin Room
;-----------
; MAP FIXES
;-----------
modify:
{
match:
{
"origin" "-11781 -10081 23.96"
"classname" "func_button"
"hammerid" "153124"
}
delete:
{
"OnPressed" "chapters_brush4,Disable,,0,-1"
"OnPressed" "chapters_brush3,Disable,,0,-1"
"OnPressed" "chapters_brush2,Enable,,0,-1"
"OnPressed" "chapters_brush1,Enable,,0,-1"
}
insert:
{
"targetname" "AdminRoom_Normal"
"OnPressed" "Level_Counter,SetValue,1,0,-1"
}
}
modify:
{
match:
{
"origin" "-11781 -10145 23.96"
"classname" "func_button"
"hammerid" "153259"
}
delete:
{
"OnPressed" "chapters_brush4,Disable,,0,-1"
"OnPressed" "chapters_brush3,Enable,,0,-1"
"OnPressed" "chapters_brush2,Enable,,0,-1"
"OnPressed" "chapters_brush1,Disable,,0,-1"
}
insert:
{
"targetname" "AdminRoom_Hard"
"OnPressed" "Level_Counter,SetValue,2,0,-1"
}
}
modify:
{
match:
{
"origin" "-11781 -10209 23.96"
"classname" "func_button"
"hammerid" "153266"
}
delete:
{
"OnPressed" "chapters_brush4,Enable,,0,-1"
"OnPressed" "chapters_brush3,Enable,,0,-1"
"OnPressed" "chapters_brush2,Disable,,0,-1"
"OnPressed" "chapters_brush1,Disable,,0,-1"
}
insert:
{
"targetname" "AdminRoom_Extreme"
"OnPressed" "Level_Counter,SetValue,3,0,-1"
}
}
;-------------------
;ITEMS BUTTON MOVED
;-------------------
modify:
{
match:
{
"origin" "-12098.4 -11001 65.43"
"targetname" "RepulsiongellButton"
"classname" "func_rot_button"
}
replace:
{
"origin" "-12091.4 -11001 58.43"
}
}
modify:
{
match:
{
"origin" "-12007.6 -11446 -8.61"
"targetname" "propulsiongelbutton"
"classname" "func_rot_button"
}
replace:
{
"origin" "-12000.6 -11446 -15.61"
}
}
;--------------
;BOSS HP FIXES
;--------------
modify:
{

View File

@ -86,7 +86,8 @@ add:
"spawnflags" "1"
"StartDisabled" "1"
"wait" "1"
"OnStartTouch" "stop_if_zombies_make_it,AddHealth,500,0,-1"
"filtername" "ct_filter"
"OnStartTouch" "stop_if_zombies_make_it,AddHealth,300,0,-1"
}
modify:

13
ze_ratescape_v5_4css1.cfg Normal file
View File

@ -0,0 +1,13 @@
;Decrease Nuke Item fade
modify:
{
match:
{
"classname" "env_fade"
"targetname" "Item_Nuke_Fade_002"
}
replace:
{
"holdtime" "3"
}
}

16
ze_ravenholm_v05fix.cfg Normal file
View File

@ -0,0 +1,16 @@
; Fix invisibility on round start
modify:
{
match:
{
"classname" "logic_auto"
}
insert:
{
"OnMapSpawn" "player,AddOutput,targetname default,2,-1"
"OnMapSpawn" "player,AddOutput,rendermode 0,2,-1"
"OnMapSpawn" "player,AddOutput,renderfx 255,2,-1"
"OnMapSpawn" "player,AddOutput,alpha 255,2,-1"
}
}

View File

@ -1,3 +1,32 @@
filter:
{
"classname" "prop_dynamic_override"
"hammerid" "36787"
}
modify:
{
match:
{
"classname" "prop_dynamic_override"
"targetname" "rock01"
}
replace:
{
"solid" "0"
}
}
modify:
{
match:
{
"classname" "prop_dynamic_override"
"targetname" "rock02"
}
replace:
{
"solid" "0"
}
}
modify:
{
match:

395
ze_realm_h1.cfg Normal file
View File

@ -0,0 +1,395 @@
////////////////////////////////////////
//////////// ze_realm_h1 ///////////////
////////////////////////////////////////
// last edit : 21/08/2021
modify:
{
match:
{
"classname" "logic_auto"
}
insert:
{
"OnMapSpawn" "cmd,Command,say *** STRIPPER FIX ENABLED ***,3,-1"
"OnMapSpawn" "cmd,Command,say *** last edited : 21/08/2021 ***,3.5,-1"
}
}
////////////////////////////////////////
//////////// Teleport Fixes ////////////
////////////////////////////////////////
// fix 2 teleport random after elevator
filter:
{
"origin" "3728 11257 2776"
"targetname" "afk_d_4_a"
"angles" "0 0 0"
"classname" "info_teleport_destination"
"hammerid" "114024"
}
filter:
{
"origin" "5200 9785 2776"
"targetname" "afk_d_4_b"
"angles" "0 90 0"
"classname" "info_teleport_destination"
"hammerid" "114055"
}
add:
{
"origin" "3728 11257 2776"
"targetname" "afk_d_4_a"
"angles" "0 0 0"
"classname" "point_teleport"
"target" "!activator"
}
add:
{
"origin" "5200 9785 2776"
"targetname" "afk_d_4_b"
"angles" "0 90 0"
"classname" "point_teleport"
"target" "!activator"
}
add:
{
"origin" "5200 9785 2776"
"targetname" "afk4_tele_random"
"classname" "logic_case"
"OnCase01" "afk_d_4_a,Teleport,,0,-1"
"OnCase02" "afk_d_4_b,Teleport,,0,-1"
}
modify:
{
match:
{
"targetname" "afk_4"
"classname" "trigger_teleport"
}
delete:
{
"target" "afk_d_4_*"
}
insert:
{
"OnStartTouch" "afk4_tele_random,PickRandomShuffle,,0,-1"
}
}
// fix 2 teleport random before hop stairs
filter:
{
"origin" "5952 12969 2872"
"targetname" "afk_d_5_a"
"angles" "0 0 0"
"classname" "info_teleport_destination"
"hammerid" "114351"
}
filter:
{
"origin" "6896 12009 2872"
"targetname" "afk_d_5_b"
"angles" "0 90 0"
"classname" "info_teleport_destination"
"hammerid" "114367"
}
add:
{
"origin" "5952 12969 2872"
"targetname" "afk_d_5_a"
"angles" "0 0 0"
"classname" "point_teleport"
"target" "!activator"
}
add:
{
"origin" "6896 12009 2872"
"targetname" "afk_d_5_b"
"angles" "0 90 0"
"classname" "point_teleport"
"target" "!activator"
}
add:
{
"origin" "5200 9785 2776"
"targetname" "afk5_tele_random"
"classname" "logic_case"
"OnCase01" "afk_d_5_a,Teleport,,0,-1"
"OnCase02" "afk_d_5_b,Teleport,,0,-1"
}
modify:
{
match:
{
"targetname" "afk_5"
"classname" "trigger_teleport"
}
delete:
{
"target" "afk_d_5_*"
}
insert:
{
"OnStartTouch" "afk5_tele_random,PickRandomShuffle,,0,-1"
}
}
// fix 2 teleport random after boss fight
filter:
{
"origin" "0 -4760 1416"
"targetname" "ende_des_1"
"angles" "-90 90 0"
"classname" "info_teleport_destination"
"hammerid" "273474"
}
filter:
{
"origin" "0 4824 1416"
"targetname" "ende_des_2"
"angles" "-90 270 0"
"classname" "info_teleport_destination"
"hammerid" "273504"
}
add:
{
"origin" "0 -4760 1416"
"targetname" "ende_des_1"
"angles" "-90 90 0"
"classname" "point_teleport"
"target" "!activator"
}
add:
{
"origin" "0 4824 1416"
"targetname" "ende_des_2"
"angles" "-90 270 0"
"classname" "point_teleport"
"target" "!activator"
}
add:
{
"origin" "5200 9785 2776"
"targetname" "ende_tele_random"
"classname" "logic_case"
"OnCase01" "ende_des_1,Teleport,,0,-1"
"OnCase02" "ende_des_2,Teleport,,0,-1"
}
modify:
{
match:
{
"hammerid" "232301"
}
delete:
{
"target" "ende_des_*"
}
insert:
{
"OnStartTouch" "ende_tele_random,PickRandomShuffle,,0,-1"
}
}
////////////////////////////////////////
////////////// Boss Buff ///////////////
////////////////////////////////////////
modify:
{
match:
{
"targetname" "12_hurt"
}
replace:
{
"damage" "80"
}
}
modify:
{
match:
{
"targetname" "3_h"
}
replace:
{
"damage" "60"
}
}
modify:
{
match:
{
"targetname" "5_hurt"
}
replace:
{
"damage" "60"
}
}
modify:
{
match:
{
"targetname" "6_h"
}
replace:
{
"damage" "60"
}
}
modify:
{
match:
{
"targetname" "4_hurt"
}
replace:
{
"damage" "80"
}
}
modify:
{
match:
{
"targetname" "4_hurt_2"
}
replace:
{
"damage" "80"
}
}
modify:
{
match:
{
"targetname" "8_h"
}
replace:
{
"damage" "40"
}
}
modify:
{
match:
{
"targetname" "10_hurt"
}
replace:
{
"damage" "40"
}
}
modify:
{
match:
{
"targetname" "2_hurt_1"
}
replace:
{
"damage" "60"
}
}
modify:
{
match:
{
"targetname" "2_hurt_2"
}
replace:
{
"damage" "60"
}
}
modify:
{
match:
{
"targetname" "9_hurt"
}
replace:
{
"damage" "60"
}
}
modify:
{
match:
{
"targetname" "11_hurt"
}
replace:
{
"damage" "20"
}
}
modify:
{
match:
{
"targetname" "1_h"
}
replace:
{
"damage" "60"
}
}
////////////////////////////////////////
/////////// Ending Buff ////////////////
////////////////////////////////////////
modify:
{
match:
{
"targetname" "ende_ball_hurt1"
}
replace:
{
"damage" "200"
}
}
modify:
{
match:
{
"targetname" "ende_laser_hurt1"
}
replace:
{
"damage" "200"
}
}
modify:
{
match:
{
"targetname" "ende_ring_hurt"
}
replace:
{
"damage" "200"
}
}
modify:
{
match:
{
"targetname" "ball_h"
}
insert:
{
"filtername" "ct"
}
}

Some files were not shown because too many files have changed in this diff Show More