Nicholas Hastings
cff585f2a1
Fixed doc on RadToDeg.
2016-10-04 12:42:22 -04:00
Nicholas Hastings
098a693c1a
Fixed return doc on CharToLower, CharToUpper.
2016-10-03 19:35:49 -04:00
Asher Baker
47dd2870d9
Merge pull request #476 from alliedmodders/query-format
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Implement an auto-escaping Format native for SQL query construction
2016-10-03 16:20:01 +01:00
iNilo
f70a3ea297
Typo in OnRemoveBan documentation ( #542 )
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Fix typo in OnRemoveBan documentation
2016-09-17 17:23:59 +01:00
Ross Bemrose
988d023e89
Fix /nominations returning Plugin_Continue ( #532 )
2016-07-31 13:16:38 -04:00
David Anderson
adba0560d7
Fix syntax for SourcePawn update.
2016-07-09 12:24:18 -07:00
Nicholas Hastings
cb7eeef014
Remove TFHoliday_SpyVsEngyWar - no longer exists.
2016-07-08 15:44:49 -04:00
Luki
023a3ca056
Change behaviour for mass renaming ( #521 )
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Append number instead of randomizing when renaming multiple players.
Before the change:
sm_rename @all "Random Name" - this would rename everyone but the names would be randomized (random characters and numbers)
After the change:
sm_rename @all "Random Name" - this would rename everyone to: Random Name 1, Random Name 2, Random Name 3 ... etc.
Description:
sm_rename can only rename 1 player at a time, when you specify a name. If you use this command on multiple players (like sm_rename @bots "A random bot"), their names get randomized(just like when you dont specify a name). So I propose this change, so you can rename multiple people.
PS:The funny thing is that there was a comment in the code about not wanting everyone to have a same name, but sm_rename doesnt a have check for this so you could use sm_rename to rename everyone, one by one, using the same name.
2016-06-20 13:24:36 +01:00
Nicholas Hastings
4eb1e8a4b0
Fix float unary minus operator not functioning properly after PR #510 .
2016-06-09 21:36:46 -04:00
ErikMinekus
b9f7f20046
Fixed return doc spacing for GetGameFolderName ( #515 )
2016-05-31 07:34:54 -04:00
Nicholas Hastings
9b3b2eb23e
Fix comment and reduce branching in TF2_IsPlayerInCondition.
2016-05-21 12:55:47 -04:00
Nicholas Hastings
e127a55b0a
Clarified func doc for some edict/entity funcs.
2016-05-21 12:53:55 -04:00
ErikMinekus
542bb59978
Update large includes for transitional syntax #2 ( #511 )
2016-05-21 09:16:49 -04:00
ErikMinekus
f91d659c6f
Update large includes for transitional syntax #1 ( #510 )
2016-05-21 08:52:43 -04:00
ErikMinekus
7451257578
Update small includes for transitional syntax ( #509 )
2016-05-20 15:56:21 -04:00
Nicholas Hastings
20c9815619
Add support for sending gameevent to specific client. ( #505 )
2016-05-12 22:15:23 -04:00
ErikMinekus
6d9f46e983
Update fun plugins for transitional syntax ( #508 )
2016-05-11 10:56:12 -04:00
ErikMinekus
d9fb0ba64e
Update base plugins for transitional syntax ( #507 )
2016-05-11 10:44:58 -04:00
ErikMinekus
e8734ccf28
Update small plugins for transitional syntax ( #506 )
2016-05-11 09:32:34 -04:00
ErikMinekus
fb2117137e
Update basebans and SQL admins plugins for transitional syntax ( #484 )
2016-04-27 09:34:22 -04:00
Maxim Telezhenko
730a9a4a40
Transitional Syntax for reservedslots.sp ( #501 )
2016-04-26 23:19:53 -04:00
Nicholas Hastings
40f2512317
Remove support for Source 1 Dota 2. ( #496 )
2016-04-26 23:18:47 -04:00
FlaminSarge
6dc602ad7c
Update TFCond and tf2_stocks enums ( #499 )
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* Update tf2_stocks DmgCustom and TFWeapon defines
* Update tf2 TFCond defines
2016-04-26 23:18:34 -04:00
Nicholas Hastings
ed46ca3328
Add support for retrieving game server Steam Id (bug 6404). ( #495 )
2016-04-26 23:17:08 -04:00
akowald
283bdad552
Makes sending the change the default behavior with the GameRules_Set* natives.
2016-03-25 00:43:39 -04:00
iNilo
11253eae1c
GetClientSerial does not have @error documentation
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Native "GetClientSerial" reported: Client index 0 is invalid
2016-02-25 15:06:23 +01:00
TheCreeper
39d9f4da3f
Be consistent.
2016-02-22 21:15:38 +00:00
TheCreeper
6d5dd40875
Add support for Empires to mapchooser.
2016-02-22 21:10:34 +00:00
Asher Baker
b239430247
Merge pull request #458 from stickz/patch-5
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Move repeated code in reserved slots plugin to a helper function
2016-02-15 17:11:39 +00:00
Asher Baker
700ec92a9a
Implement an auto-escaping Format native for SQL query construction
2016-02-15 15:05:16 +00:00
Benoist3012
5703c323d6
Update tf2.inc
2016-02-06 15:27:09 +01:00
Benoist3012
40434f54aa
Update tf2.inc
2016-02-06 13:35:37 +01:00
Peace-Maker
1c0a5b0420
Change Panel.DrawItem return tag to |int| (bug 6463)
2016-01-22 18:30:32 +01:00
Sean Lewis
52c7ef0f6f
Update sourcepawn testing include to new syntax.
2016-01-06 18:35:16 -06:00
Peace-Maker
d3cc797f0f
Add missing |bool| return tag to RemoveFromTrie native
2016-01-05 16:52:30 +01:00
Kristian Klausen
4cba1925fd
Allow plugins to suppress entity outputs (fix 5515).
2015-12-30 17:51:57 +01:00
Nicholas Hastings
7fbcb81916
Merge pull request #456 from alliedmodders/canbeautobalanced
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Add support for hooking CanBeAutobalanced to SDKHooks.
2015-12-29 15:56:24 -05:00
stickz
75484c02a0
Add CheckHiddenSlots() Function
2015-11-27 12:51:38 -05:00
Nicholas Hastings
818e1e4e18
Add support for hooking CanBeAutobalanced to SDKHooks.
2015-11-26 10:35:00 -05:00
Nicholas Hastings
126ce99cd9
Resize clients array in newest NormalSHook prototype to MAXPLAYERS.
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The old version of the newer one is left as a third typeset member to not break
compilation for users opting into it on dev branch. Both typeset members with
old array size are however marked as deprecated, since they can be missing
a client.
2015-11-26 09:43:08 -05:00
Nicholas Hastings
0d787e24ce
Converted NormalSHook to typeset and added old prototype.
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New prototype was added in PR #247
2015-11-25 17:25:35 -05:00
Asher Baker
ef147860c2
Fix GetEntSendPropOffs returning 0 for missing props when actual=false
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Issue introduced in #439 .
2015-11-21 01:46:35 +00:00
Ross Bemrose
c8caf7c860
Update FindMap testsuite plugin.
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Update GetMapDisplayNAme to use platform separator on CSGO
2015-11-06 02:38:59 -05:00
Asher Baker
c6323512ef
Deprecate FindSendPropOffs and FindDataMapOffs, add HasEntProp.
2015-11-04 20:26:55 +00:00
David Anderson
cb3f6df111
Require that no plugin code be live when any plugin unloads.
2015-10-31 19:38:30 -07:00
Asher Baker
4346e963e5
Correct spelling in API documentation.
2015-10-30 12:26:34 +00:00
David Anderson
d0dda098a2
Merge pull request #429 from powerlord/sqltxn-dbresultset
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Allow SQLTxnSuccess to use DBResultSet[] in addition to Handle[]
2015-10-22 23:40:28 -07:00
Nicholas Hastings
366c3c0e16
Merge pull request #425 from WildCard65/WildCard65-FixedDBI.inc
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Fixed DBResultSet.IsFieldNull
2015-10-13 15:12:18 -04:00
Ross Bemrose
a4b45aea9b
Allow SQLTxnSuccess to use DBResultSet[] in addition to Handle[]
2015-10-13 14:50:59 -04:00
Nicholas Hastings
fa65b62a04
Merge pull request #428 from FlaminSarge/tf_mannpower_conds
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Update TFCond enum
2015-10-10 14:15:48 -04:00