Asher Baker
5ea096e61e
Support reading legacy sendprop arrays ( #1550 )
...
This rounds out the work started in #1548 to complete support for
reading the older SendPropArray type array netprops, along with bringing
SDKTools' GameRule netprop code in sync with core to add string array
support.
There aren't many SendPropArray type props around but this opens up a
few interesting opportunities for plugin developers, particularly in
L4D2 with manipulation of the EMS HUD.
Tested reading the `m_vCPPositions` array in TF2, and reading/writing
the `m_szScriptedHUDStringSet` EMS HUD netprop in L4D2. Closes #1386 .
2021-08-23 21:21:11 +01:00
Asher Baker
296deb95e6
Return array type info with FindSendPropInfo ( #1548 )
2021-08-01 19:44:18 +01:00
Asher Baker
39aa75436e
Fix reading/writing string_t array netprops ( #1538 )
...
When a netprop is an array the name resolves to the outer DataTable
array, which we then need to recurse into to find the actual prop.
For string_t props we need their sendprop info to call the proxy
function to get their real storage address, but when accessing an array
we were trying to read the prop off the outer DataTable prop, rather
than the real string_t prop. Fix this by using the pProp variable that
FIND_PROP_SEND helpfully provides for us.
Tested by writing/reading the `m_szCrosshairCodes` array, which got
changed to a string_t prop sometime since #1372 .
Fixes #1484
2021-07-18 02:01:46 +01:00
Asher Baker
86af9601bd
Fix reading/writing float variant-based props ( #1536 )
...
When variant support was added for props, the validation checks in the
float related functions weren't updated to allow them.
Tested with the plugin from the forum thread with a spawned
`math_counter`.
Fixes #1501
2021-07-17 20:53:43 +01:00
Nicholas Hastings
8e7d41ec02
Add NULL check to GetEntPropString return. ( #1376 )
...
This can be NULL for non-interned strings that don't have a value set.
2020-10-27 18:51:12 -04:00
Nicholas Hastings
18d93ff677
Sendprop string fixes ( #1372 )
...
* Fix reading SendProp non-interned strings.
* Make Get/SetEntPropString for SendProps use same macros as other funcs.
2020-10-23 11:26:54 +00:00
Nick Hastings
4c8103a4e1
Add string_t SetEntPropString support for ep1 ( fixes #1287 )
2020-06-25 21:20:56 -04:00
Asher Baker
6465bd83a4
Update for latest Blade Symphony SDK
2020-03-11 22:36:25 +00:00
Headline
28036966a6
Fix Miscellaneous Regressions and UBs ( #1022 )
2019-05-28 18:04:08 -07:00
Nicholas Hastings
9374620b8b
Add RemoveEntity native. (bug 5714) ( #745 )
2018-01-07 13:52:36 -05:00
Scott Ehlert
ce1a4dcac0
64-bit support for CSGO on Linux and macOS ( #705 )
2017-12-20 01:56:23 -06:00
peace-maker
0743b757f6
Fix regression with GetEntPropEnt always returning -1 ( #584 )
...
Regression in #583
The `CBaseHandle *` was compared to a `IHandleEntity **` always failing
instead of comparing the actual base handles.
Fixes a small typo in MatchTypeDescAsInteger too, where a FIELD_CUSTOM
could fall through badly.
2017-02-09 07:43:15 -05:00
Nicholas Hastings
af9852a68f
Add support for getting and setting output variables with Get/SetEntProp*.
2017-02-07 07:52:00 -05:00
Nicholas Hastings
113a4a55c6
Fix incorrect bit size given for vectors with FindDataMapInfo.
2017-02-07 07:52:00 -05:00
Nicholas Hastings
e3d7a047bd
Fixed varint sendprops being treated improperly in CS:GO.
2016-06-05 11:03:18 -04:00
Nicholas Hastings
40f2512317
Remove support for Source 1 Dota 2. ( #496 )
2016-04-26 23:18:47 -04:00
Nicholas Hastings
b65de29c92
Add initial version of safety checks for CS:GO to attempt to avoid user GSLT bans.
2016-03-02 15:25:01 -05:00
David Anderson
e08697ad54
Remove strncopy().
2015-09-09 14:57:47 -07:00
Nicholas Hastings
1e1b23dc31
Add missing sanity checks on element param on SetEntPropString for data props.
2015-09-02 18:35:37 -04:00
Nicholas Hastings
5cdf35d687
Fix array detection/handling for GetEntPropString with string_t arrays (bug 6409).
2015-09-02 18:33:58 -04:00
Nicholas Hastings
8a726a8fbb
Fix bIsStringIndex not being initialized in SetEntPropString for non-index SendProps.
2015-08-14 07:50:10 -04:00
Nicholas Hastings
f589298879
Fix maxlen in SetEntPropString not being initialized (bug 6391).
...
This var is only used when setting a direct string, rather than a string_t. Some flawed
logic was causing it to only be set if the sendprop didn't have a proxy function (although
all strings should; that's how we detect whether it's a string_t or not). The var only needs
to be set if it's not a string_t, but does not hurt anything if it is.
2015-07-25 10:46:41 -04:00
Nicholas Hastings
1a5714c3ca
Fix build for ep1 and darkm.
2015-07-02 15:22:33 -04:00
Nicholas Hastings
e0a83ff7b2
Add support for setting string_t values with SetEntPropString.
...
Adds new AllowPooledString func to CHalfLife2 to allocate a string in the game's string pool.
Also fixes SetEntPropString using incorrect offset for nested sendprops.
2015-07-02 14:47:31 -04:00
Nicholas Hastings
93bec920cf
Add support for GetEntPropString(Prop_Send) with netvars backed by string_t vars.
2015-07-02 14:00:47 -04:00
Nicholas Hastings
64f9aedebc
Add basic support for Black Mesa.
...
(Basically a copy of SDK 2013's support, but against BMS SDK).
2015-05-06 21:12:13 -04:00
Nicholas Hastings
31a79231f8
Fix regression stopping -1 from being a valid value in SetEntPropEnt.
2014-07-09 22:23:20 -04:00
Nicholas Hastings
0b5e587db9
Remove unnecessary null check.
2014-07-09 20:33:38 -04:00
Nicholas Hastings
f7a64167fc
Fix Dota 2 build.
2014-07-09 19:25:45 -04:00
Nicholas Hastings
3a94bd4fef
Add support to Get/SetEntPropEnt for FIELD_CLASSPTR and FIELD_CLASSPTR datadesc fields.
2014-07-09 17:32:32 -04:00
Nicholas Hastings
a98d277cf3
Remove unused variables (nobug, r=askerin).
2014-02-28 20:45:03 -05:00
Nicholas Hastings
3e15966c3e
Add support for Source SDK Base 2013 (bug 5917, r=asherkin).
2013-10-13 14:14:51 -04:00
Kyle Sanderson
b9cd424186
Add support for nested datatables. (bug 5446, r=asherkin)
2013-08-12 00:54:21 +01:00
Nicholas Hastings
a36c266e7d
Split TF2, DoD:S, HL2:DM, and ND to separate binaries (bug 5813, r=asherkin).
2013-07-21 11:53:56 -04:00
Asher Baker
e814e65fcb
Error on access to nested datamap props (bug 5446, r=psychonic).
2012-09-03 20:26:39 +01:00
Nicholas Hastings
c2ecb7363c
Fixed VARINT & UNSIGNED flags being read from dt instead of member in SendProp arrays (bug 5591, r=prodigysim).
2013-02-04 07:38:30 -05:00
Nicholas Hastings
4a1dd5f519
Added support for new SPROP_VARINT sendprops.
2012-12-18 17:58:45 -05:00
Nicholas Hastings
80f7e3092b
Fixed regressions in a988c42d4248:
...
* Fixed crash when prop/data ent is invalid.
* Restored GetEntPropEnt/GetEntDataEnt2 functionality when logical ent support is not available.
2012-12-17 14:33:57 -05:00
Nicholas Hastings
ab06cf4788
Validate entity in GetEntPropEnt, GetEntDataEnt2 (r=me).
2012-12-16 19:52:31 -05:00
Kyle Sanderson
e8058912b8
Fixed crash in EntProp natives (bug 5297, r=psychonic).
2012-08-28 16:20:15 -04:00
Nicholas Hastings
8362b8d226
Split CS:S support off to a separate engine/build (bug 5370, r=asherkin).
2012-08-20 21:53:59 -04:00
Michael Busby
a46dcd45d7
Added GetEntityAddress native (bug 5269, r=dvander).
2012-07-22 13:40:37 -04:00
Nicholas Hastings
5732e34f50
Added check for element in Get/SetEntProp funcs >= 0 (bug 5141, r=fyren).
2011-10-20 21:35:50 -04:00
Nicholas Hastings
14919c65d9
Fixed wrong values for unsigned, >= 16-bit props in GetEntProp (bug 5105, r=fyren).
2011-10-11 19:41:56 -04:00
Nicholas Hastings
243b7e25f8
Added array element selection with Get/SetEntProp* on arrays (bug 4160, r=fyren).
2011-06-05 21:52:36 -04:00
Nicholas Hastings
1a344c1441
SetEntProp now marks edict state as changed at offset (bug 4855, r=fyren).
2011-04-13 08:13:49 -04:00
Nicholas Hastings
a5c4739804
Added better cross-engine entity flag compatibility. (bug 4809, r=fyren).
2011-04-04 13:37:29 -04:00
Scott Ehlert
dd44a0aaea
Added support for Alien Swarm (bug 4530, r=dvander).
2010-07-27 17:32:32 -05:00
David Anderson
64455b9852
Moved gameconf code from core to logic (bug 4406 part 11, r=ds).
...
--HG--
rename : core/GameConfigs.cpp => core/logic/GameConfigs.cpp
rename : core/GameConfigs.h => core/logic/GameConfigs.h
rename : core/smn_gameconfigs.cpp => core/logic/smn_gameconfigs.cpp
2010-05-14 23:35:42 -07:00
Fyren
d7b64c18c2
Fixed NULL-deref in entity handling code.
2010-02-08 19:55:14 -08:00