Nicholas Hastings 
							
						 
					 
					
						
						
						
						
							
						
						
							939b10bd8e 
							
						 
					 
					
						
						
							
							Refactor SDKTools to not expose gamerules ptr ptr outside of vglobals.cpp.  
						
						
						
					 
					
						2014-12-13 15:48:51 -05:00 
						 
				 
			
				
					
						
							
							
								Nicholas Hastings 
							
						 
					 
					
						
						
						
						
							
						
						
							0513f93f9d 
							
						 
					 
					
						
						
							
							Add PrepSDKCall_SetAddress and Address support to PrepSDKCall_SetFromConf (bug 5261, r=asherkin).  
						
						
						
					 
					
						2014-05-07 12:58:16 -04:00 
						 
				 
			
				
					
						
							
							
								Nicholas Hastings 
							
						 
					 
					
						
						
						
						
							
						
						
							e0746e1ab8 
							
						 
					 
					
						
						
							
							Added engine support for Insurgency (bug 5951, r=asherkin).  
						
						
						
					 
					
						2013-10-13 14:16:08 -04:00 
						 
				 
			
				
					
						
							
							
								Nicholas Hastings 
							
						 
					 
					
						
						
						
						
							
						
						
							5e1d207eae 
							
						 
					 
					
						
						
							
							Added engine support for Blade Symphony (bug 5949, r=asherkin).  
						
						
						
					 
					
						2013-10-13 14:15:29 -04:00 
						 
				 
			
				
					
						
							
							
								Nicholas Hastings 
							
						 
					 
					
						
						
						
						
							
						
						
							3e15966c3e 
							
						 
					 
					
						
						
							
							Add support for Source SDK Base 2013 (bug 5917, r=asherkin).  
						
						
						
					 
					
						2013-10-13 14:14:51 -04:00 
						 
				 
			
				
					
						
							
							
								Nicholas Hastings 
							
						 
					 
					
						
						
						
						
							
						
						
							a36c266e7d 
							
						 
					 
					
						
						
							
							Split TF2, DoD:S, HL2:DM, and ND to separate binaries (bug 5813, r=asherkin).  
						
						
						
					 
					
						2013-07-21 11:53:56 -04:00 
						 
				 
			
				
					
						
							
							
								Nicholas Hastings 
							
						 
					 
					
						
						
						
						
							
						
						
							4f800fbd00 
							
						 
					 
					
						
						
							
							Updated SDKCall SetSignature to use same hidden-symbols engine list as core (bug 5440, r=me).  
						
						
						
					 
					
						2012-08-27 19:31:38 -04:00 
						 
				 
			
				
					
						
							
							
								Nicholas Hastings 
							
						 
					 
					
						
						
						
						
							
						
						
							8362b8d226 
							
						 
					 
					
						
						
							
							Split CS:S support off to a separate engine/build (bug 5370, r=asherkin).  
						
						
						
					 
					
						2012-08-20 21:53:59 -04:00 
						 
				 
			
				
					
						
							
							
								Scott Ehlert 
							
						 
					 
					
						
						
						
						
							
						
						
							e518605d69 
							
						 
					 
					
						
						
							
							Fixed various areas where code was being compiled for Linux only, but should actually be used on OS X too (bug 4392, r=dvander).  
						
						
						
					 
					
						2010-05-29 18:11:47 -04:00 
						 
				 
			
				
					
						
							
							
								Fyren 
							
						 
					 
					
						
						
						
						
							
						
						
							1a938f8711 
							
						 
					 
					
						
						
							
							ep2v build changes (bug 4371, r=dvander)  
						
						
						
					 
					
						2010-04-29 00:08:08 -07:00 
						 
				 
			
				
					
						
							
							
								Downtown1 
							
						 
					 
					
						
						
						
						
							
						
						
							18865c44c8 
							
						 
					 
					
						
						
							
							Added a new ValveCallType that allows for arbitrary |this| parameters, as well as associated features in gamedata and for reading/writing memory (bug 3520, r=dvander, sr=fyren).  
						
						
						
					 
					
						2010-01-11 22:46:44 -08:00 
						 
				 
			
				
					
						
							
							
								Scott Ehlert 
							
						 
					 
					
						
						
						
						
							
						
						
							dc0ea197cd 
							
						 
					 
					
						
						
							
							Added IMemoryUtils::ResolveSymbol() for resolving symbols hidden via GCC's -fvisibility=hidden (bug 4091, r=dvander,pred).  
						
						... 
						
						
						
						Right now, this is only used on L4D2 where it is needed. 
						
					 
					
						2009-11-06 16:24:40 -06:00 
						 
				 
			
				
					
						
							
							
								Scott Ehlert 
							
						 
					 
					
						
						
						
						
							
						
						
							ff7a2c6b73 
							
						 
					 
					
						
						
							
							Added preliminary support for Left 4 Dead; some things may not yet work.  
						
						
						
					 
					
						2008-11-14 09:18:30 -06:00 
						 
				 
			
				
					
						
							
							
								Scott Ehlert 
							
						 
					 
					
						
						
						
						
							
						
						
							251cced1f8 
							
						 
					 
					
						
						
							
							Spring Cleaning, Part Ichi (1)  
						
						... 
						
						
						
						Various minor things done to project files
Updated sample extension project file and updated makefile to the new unified version (more changes likely on the way)
Updated regex project file and makefile
--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401971 
						
					 
					
						2008-03-30 07:00:22 +00:00