Commit Graph
95 Commits
Author SHA1 Message Date
peace-maker 7e898ee530 Fix core config values not being cached (#673)
Valid core config options aren't cached to be retrieved using `GetCoreConfigValue` after they've been loaded from core.cfg or set through the `sm config` root console menu.

E.g. `sm config ServerLang` would return `[SM] No such config option "ServerLang" exists.` all the time.

Stop notifying other listeners if the config key was consumed, but don't skip adding it to the cache.

Also fix `FollowCSGOServerGuidelines` always showing as unhandled command when being changed through `sm config FollowCSGOServerGuidelines yes`.
2017-09-23 17:24:39 -07:00
Nicholas Hastings 2acf5f85cd Fix ICommandLine lookup on Linux for Insurgency and Day of Infamy. 2017-05-28 08:29:38 -04:00
Kyle Sanderson e987cf6bfc Change CHalfLife2::GetMapDisplayName to always check for string substitutions. (#596) 2017-04-03 20:28:10 -04:00
Ross Bemrose 8ad5862461 Make CS:GO recognize both / and \ for GetMapDisplayName (#592) 2017-03-04 08:59:25 -05:00
Max Maton 0b7d99f03d Send the complete TextMsg usermsg (#571)
The source 2013 handler for TextMsg expects five strings in the message here: https://github.com/ValveSoftware/source-sdk-2013/blob/master/mp/src/game/client/hud_chat.cpp#L124

Because sourcemod doesn't send the last four strings along each message sent from sourcemod triggers an assert if the game is not built with RELEASE.
2016-12-25 17:33:18 -08:00
Nicholas Hastings 0f96a28cca Use VSERVERTOOLS003 in Nuclear Dawn if server has it available. 2016-06-08 12:32:20 -04:00
Nicholas Hastings 40f2512317 Remove support for Source 1 Dota 2. (#496) 2016-04-26 23:18:47 -04:00
Nicholas Hastings ed46ca3328 Add support for retrieving game server Steam Id (bug 6404). (#495) 2016-04-26 23:17:08 -04:00
Nicholas Hastings ebb5607bd4 Really fix FollowCSGOServerGuidelines setting being ignored in SDKTools (always on) (bug 6480). 2016-03-30 15:59:51 -04:00
Nicholas Hastings 0c8e6e2918 Fix FollowCSGOServerGuidelines setting being ignored in SDKTools (always on). 2016-03-21 15:29:48 -04:00
Nicholas Hastings b65de29c92 Add initial version of safety checks for CS:GO to attempt to avoid user GSLT bans. 2016-03-02 15:25:01 -05:00
Nicholas Hastings c5a81d7c6f Adjust for hl2sdk-bms updates. 2015-12-22 09:53:05 -05:00
David Anderson e2b399b8d3 Update to the latest AMTL - Rename Ref to RefPtr. 2015-11-08 13:14:57 -08:00
Ross Bemrose c8caf7c860 Update FindMap testsuite plugin.
Update GetMapDisplayNAme to use platform separator on CSGO
2015-11-06 02:38:59 -05:00
David Anderson c66d14605a Merge pull request #397 from alliedmodders/rm-old-mms
Remove code that handles long-dead Metamod:Source versions.
2015-09-18 14:38:52 -07:00
Nicholas Hastings c982cc9991 Merge pull request #354 from powerlord/findmap-plugins
GetMapDisplayName and associated core plugin changes.
2015-09-17 11:17:40 -04:00
Ross Bemrose 10a95cfdce Add new function: GetMapDisplayName.
This function will resolve the name of a map using FindMap, then (if applicable), will turn a workshop map name into a nicely formatted name.

Currently only TF2 and CS:GO Map Workshops are supported.  More can be added at a later date.

This function returns false if a map was not found, but true in any other instance even if FindMap could not resolve the map name.

This patch also updates the following core plugins to use this GetMapDisplayName:

BaseTriggers
BaseVotes
MapChooser
NextMap
Nominations
RandomCycle
RockTheVote
2015-09-15 16:16:58 -04:00
Nicholas Hastings e7d9795fc1 Fix IsMapValid call on non-TF2 TF2-branch games to use old behavior requiring only map name. 2015-09-14 19:24:28 -04:00
Kyle Sanderson f59df243ea Change FindMap to take a const char* for searching instead of char*. 2015-09-10 11:47:46 -07:00
David Anderson df672dd8ce Remove the ability to compile against Metamod:Source versions lower than 1.8. 2015-09-09 18:54:43 -07:00
David Anderson b048dc7b10 Move ConCommand hooks into GameHooks and switch callbacks to ICommandArgs. 2015-09-09 18:40:04 -07:00
David Anderson 13a783d441 Remove UTIL_Format() and UTIL_FormatArgs(). 2015-09-09 15:18:17 -07:00
David Anderson e08697ad54 Remove strncopy(). 2015-09-09 14:57:47 -07:00
David Anderson 4e275eea97 Split intercom.h into separate headers and reduce shared header inclusion. 2015-08-31 10:00:49 -07:00
David Anderson ec01ca72a0 Replace internal ILibrary use with ke::SharedLib. 2015-08-30 20:10:59 -07:00
Nicholas Hastings 8a978dc71f Remove hack around FuzzyMatch never being returned in TF2 for FindMap.
It has been fixed now in the game.
2015-07-04 13:42:50 -04:00
Nicholas Hastings 52147ca75f Use datadesc instead of serverclass for m_iName lookup.
m_iName is not networked on all games.
2015-07-03 08:57:15 -04:00
Nicholas Hastings 1a5714c3ca Fix build for ep1 and darkm. 2015-07-02 15:22:33 -04:00
Nicholas Hastings e0a83ff7b2 Add support for setting string_t values with SetEntPropString.
Adds new AllowPooledString func to CHalfLife2 to allocate a string in the game's string pool.
Also fixes SetEntPropString using incorrect offset for nested sendprops.
2015-07-02 14:47:31 -04:00
Nicholas Hastings 80838af4a2 Work around eFindMap_FuzzyMatch never actually being returned in TF2. 2015-06-28 09:48:01 -04:00
Nicholas Hastings c383f1dc43 Fix compile errors on Clang by implementing own enum. 2015-06-27 19:58:14 -04:00
Nicholas Hastings f107ff9cd2 Expose FindMap/ResolveFuzzyMapName to plugins. 2015-06-27 13:10:47 -04:00
Nicholas Hastings c0d4dfa6ed Update IsMapValid for today's TF2 update. 2015-06-11 17:48:58 -04:00
Nicholas Hastings 51344262c6 Merge pull request #333 from TheMadSword/IncreasedPrintToBufferSize
Increased PrintToChat, PrintCenter & PrintHint w/ "all" version, buffer sizes from 192 to 254.
2015-05-12 09:23:25 -04:00
TheMadSword b70873e046 Changed buffer size for games with ChatSayText='yes', tested in CSS&CSGO w/ adding the kv in engine.cs*.txt 2015-05-07 22:55:15 -04:00
Nicholas Hastings 64f9aedebc Add basic support for Black Mesa.
(Basically a copy of SDK 2013's support, but against BMS SDK).
2015-05-06 21:12:13 -04:00
Nicholas Hastings e0e2c00d12 Fix ICommandLine not being found in Dark Messiah. 2015-01-11 11:44:45 -05:00
Nicholas Hastings 350dd2ebc7 Eliminate need for gEntList gamedata on tf2/sdk2013 and soon dods/css/hl2dm. 2014-10-30 19:23:27 -04:00
Nicholas Hastings 17d5af0e2f Move Logger and Core natives to Logic 2014-08-13 14:24:35 -07:00
Ryan Stecker 3c079bcca0 GetEntityClassname should handle the case where the world entity has not been created yet. 2014-07-05 10:37:16 -05:00
Nicholas Hastings d44b8aa853 Fix uninit'd GetCommandLine ptr in event that tier0 is not found. 2014-04-20 21:07:28 -04:00
Nicholas Hastings f8d6ecbc02 Fix Nuclear Dawn ICommandLine lookup on Linux. 2014-04-20 21:06:45 -04:00
Kyle Sanderson cd349946e8 Fix FakeClientCommandEx always leaking memory (bug 5678, r=psychonic). 2014-03-08 19:50:55 -07:00
Nicholas Hastings a98d277cf3 Remove unused variables (nobug, r=askerin). 2014-02-28 20:45:03 -05:00
Nicholas Hastings b99ab3d1d2 Remove TextMsg params padding on Dota. 2014-02-27 09:53:57 -05:00
Nicholas Hastings 39c82d6ea0 Fix logical entity support for Dota 2 and CS:GO on Windows. 2014-02-07 20:44:52 -05:00
Nicholas Hastings 876ba3bef5 Don't hardcode paths to tier0/vstdlib in ICommandLine lookup (nobug).
--HG--
extra : rebase_source : 43d9d34a73ad9f89806507a521aed3f30d351586
2014-01-07 10:21:53 -05:00
David Anderson 96d6cf8def Fix some memory errors (bug 5904, r=ds). 2013-10-29 18:58:34 -04:00
Nicholas Hastings 3e15966c3e Add support for Source SDK Base 2013 (bug 5917, r=asherkin). 2013-10-13 14:14:51 -04:00
David Anderson c80e0a964f Fix uninitialized var causing trouble in _FindServerClass (bug 5893, irc r=psychonic). 2013-08-28 13:46:34 -04:00