Commit Graph
5462 Commits
Author SHA1 Message Date
Ross Bemrose 338b4ed5d9 Merge remote-tracking branch 'remotes/origin/master' into mapchooser-updates
Conflicts:
	plugins/nominations.sp
	plugins/rockthevote.sp
2015-06-04 21:39:04 -04:00
Kyle Sanderson a4f5c802a9 Merge pull request #345 from VoiDeD/fix-sizes-part-deux
Fix more buffer sizes for map names.
2015-06-04 16:34:55 -07:00
Ryan Stecker 8bc3d5d93c Fix more buffer sizes for map names. 2015-06-04 18:32:49 -05:00
Nicholas Hastings 850a73d718 Merge pull request #343 from alliedmodders/fix-sizes
Fix some buffer sizes in shipped plugins.
2015-06-04 18:27:52 -04:00
Nicholas Hastings 9e0dbfcf68 Fix inconsistencies with buffer sizes for player names.
Found any I could not using MAX_NAME_LENGTH and changed them to use it. I think that we should
increase MAX_NAME_LENGTH to 128 for CS:GO at some point as that's what it uses internally.
(Presumably to get the client's full multibyte name from Steam without truncation mid-codepoint which
can happen in other games. Steam's max is 32 characters if I remember correctly, but allows multibyte chars).
2015-06-03 22:40:43 -04:00
Nicholas Hastings 5139eef183 Fix buffer sizes used for map names (64 -> MAX_PATH).
As more games are now supporting maps nested in subfolders or in folders outside of the maps folder,
we need to account for the full path that the game uses to refer to the map for compatibility. Many other
places for fixed for this already after CS:GO added Steam Workshop support for maps.
2015-06-03 22:28:58 -04:00
Nicholas Hastings 974e18292a Update FoF gamedata. 2015-06-02 17:59:13 -04:00
Nicholas Hastings 3291e3a38f Fix crash on Black Mesa when an entity is deleted and SDK Hooks is loaded. 2015-05-31 23:21:43 -04:00
Nicholas Hastings 4db57b84b5 Fix sm_trigger_show default in shipped sourcemod.cfg match default in basetriggers. 2015-05-30 07:52:31 -04:00
Ruben Gonzalez c2ba31e341 Update more CS:GO gamedata. 2015-05-28 13:29:05 -04:00
David Anderson cb6024e334 Update AMTL and SourcePawn. 2015-05-27 10:22:40 -04:00
Ruben Gonzalez 12239fe852 Update CS:GO gamedata for latest update. 2015-05-26 22:04:08 -04:00
Nicholas Hastings a88070d063 Add GetDataMap gamedata for Black Mesa. 2015-05-25 18:20:38 -04:00
Nicholas Hastings 9f8a40f482 Merge pull request #337 from alliedmodders/earlier-maxclients
Populate MaxClients before OnPluginStart is called.
2015-05-20 06:48:08 -04:00
Nicholas Hastings d4babee202 Merge pull request #339 from alliedmodders/mapcycle-finding
Enable finding mapcycle in cfg dir on sdk2013 and bms.
2015-05-20 06:47:59 -04:00
Nicholas Hastings 7cfadb4584 Merge pull request #342 from alliedmodders/bug-6365
Fix regression in admin-sql-threaded when porting to transitional syntax (bug 6365).
2015-05-18 13:12:12 -04:00
Nicholas Hastings fc2fe79fe7 Fix regression in admin-sql-threaded when porting to transitional syntax. 2015-05-18 10:15:17 -04:00
Nicholas Hastings 2abb8e6335 Remove engine check for whether or not to search alt mapcycle paths. 2015-05-18 09:16:36 -04:00
Nicholas Hastings cb4b710885 Removed comment regarding MaxClients not being available in OnPluginStart. 2015-05-18 09:11:57 -04:00
Ruben Gonzalez 869777e9c4 Trigger build. 2015-05-15 20:53:17 -04:00
Ruben Gonzalez eab5e78150 Trigger Build 2015-05-15 18:30:02 -04:00
Ruben Gonzalez 0344c3d56f Trigger Build 2015-05-15 15:51:37 -04:00
Nicholas Hastings 11bf32f6f1 Enable finding mapcycle in cfg dir on sdk2013 and bms. 2015-05-13 06:49:37 -07:00
Nicholas Hastings 55dee2d847 Trigger build for hl2sdk-bms update. 2015-05-12 21:03:36 -04:00
Nicholas Hastings ae78acf97a Remove harmless remnant of reverted change. 2015-05-12 13:39:06 -04:00
Nicholas Hastings fda0978225 Merge pull request #338 from alliedmodders/nuke-address-minvalid
Remove Address_MinimumValid entry from sp incs
2015-05-12 13:05:31 -04:00
Nicholas Hastings 227323c96d Merge pull request #336 from alliedmodders/link-libm
Link libm in all bin, not just engine-specific ones.
2015-05-12 11:54:52 -04:00
Nicholas Hastings 51344262c6 Merge pull request #333 from TheMadSword/IncreasedPrintToBufferSize
Increased PrintToChat, PrintCenter & PrintHint w/ "all" version, buffer sizes from 192 to 254.
2015-05-12 09:23:25 -04:00
Nicholas Hastings 4152e05dcd Fix indentation. 2015-05-12 06:21:32 -07:00
Nicholas Hastings 5574acda3d Remove Address_MinimumValid entry from sp incs
We have this defined in core for error checking, but it's useless in sp since unsigned comparisons are not supported.
2015-05-12 06:35:48 -04:00
Nicholas Hastings 75a93314a2 Rename PlayerManager::m_FirstPass to m_bServerActivated for clarity. 2015-05-11 20:42:26 -04:00
Nicholas Hastings 91b2ab8be1 Fixed some badness with the player initialization moving. 2015-05-11 20:29:00 -04:00
Nicholas Hastings 8fc689c89a Populate MaxClients before OnPluginStart is called. 2015-05-11 19:31:22 -04:00
Nicholas Hastings b3efc36487 Link libm in all bin, not just engine-specific ones.
This fixes the "undefined symbol: floorf" error that some people were getting in sourcemod.logic.so.
2015-05-11 18:59:12 -04:00
Nicholas Hastings 71cb002bc1 Merge branch 'master' of https://github.com/alliedmodders/sourcemod 2015-05-11 06:54:55 -04:00
Nicholas Hastings 78dcb8a0f3 Add gamedata file missing in PackageScript. 2015-05-11 06:52:56 -04:00
Nicholas Hastings 9d6cbfe0cc Remove unused gamedata. 2015-05-11 06:52:21 -04:00
Nicholas Hastings 7ab3d76c9f Merge pull request #331 from alliedmodders/support-bms
Add support for Black Mesa Multiplayer.
2015-05-10 18:44:20 -04:00
TheMadSword 6686badc93 Increased PrintHint and PrintCenter buffer 2015-05-09 09:22:07 -04:00
Asher Baker 1b47b68cc7 Correct NameHashSet::add() return type. 2015-05-09 11:57:49 +01:00
TheMadSword b70873e046 Changed buffer size for games with ChatSayText='yes', tested in CSS&CSGO w/ adding the kv in engine.cs*.txt 2015-05-07 22:55:15 -04:00
Asher Baker f7c6fc9d1f Restore check_thunks error message. 2015-05-07 21:53:38 +01:00
TheMadSword f57dbeb60f Increased PrintToChat & PrintToChatAll buffer size from 192 to 254; works in CSS/CSGO; dunno for the rest 2015-05-07 09:38:25 -04:00
Nicholas Hastings 397c45457a Fix spacing in PackageScript. 2015-05-06 22:18:43 -04:00
Nicholas Hastings 909598920b Disable nextmap on Black Mesa for now. (Doesn't ship with mapcycle.txt). 2015-05-06 22:01:57 -04:00
Nicholas Hastings dac3d1c988 Remove leftover debug code. 2015-05-06 22:01:39 -04:00
Nicholas Hastings 9164730b07 Add gamedata for Black Mesa. 2015-05-06 22:01:29 -04:00
Nicholas Hastings 64f9aedebc Add basic support for Black Mesa.
(Basically a copy of SDK 2013's support, but against BMS SDK).
2015-05-06 21:12:13 -04:00
Yed 5694a759ce Add IsFree check to FindEntityByNetClass in SDKTools (PR #330). 2015-05-04 18:13:11 -07:00
Nicholas Hastings ffedae66f4 Trigger build for hl2sdk-dota changes. 2015-05-03 15:07:07 -04:00