Commit Graph

6652 Commits

Author SHA1 Message Date
c0rp3n
24f90449ad [CS:GO] Remove control chars from gamedata 2020-12-16 16:17:14 +01:00
Peace-Maker
ba8753836e Cleanly remove all hooks on extension unload
Allows to e.g. reload sdktools during runtime without crashing. Useful for fast development cycles.
2020-12-16 15:52:48 +01:00
kidfearless
e59fd9de96 Fix missed old syntax parameter in menus 2020-12-13 20:12:07 +01:00
Loïc
6c4079cb94 Fix error description
As coded in aae7161273/core/logic/smn_players.cpp (L1405), its a "client not in game", not "client not connected".
2020-12-13 20:10:11 +01:00
Natanel Shitrit
c2b806563e
Update 'CScore' offset for CS:GO (#1394) 2020-12-04 17:13:10 +00:00
Vauff
15d912df38
Update TerminateRound signature for CS:GO linux (#1392) 2020-12-04 00:10:51 +00:00
Einyux
a191a907e9
Add new trie native: ContainsKey() (#1390) 2020-11-30 20:51:47 -08:00
Arron Vinyard
0caa349f6a
Update cookie funcs to return newdecl Cookie (#1379) 2020-11-07 13:16:29 -08:00
Headline
1cd0efad41
NPOTB: Fix no SDK target exception (#1359) 2020-11-07 13:14:58 -08:00
Mustafa Enes AKDENİZ
9d49bbfaf0
Fixed unauthorized menu usages (#1374)
* Fixed unauthorized menu usages

Let's say we have kick flag but don't have admin menu flag.
When we type !kick, menu opens with a back button, when we click back button, we go parent menu without admin menu flag

* Update ban.sp
2020-11-05 11:34:00 +01:00
Peace-Maker
3eb2cd2971 Remove verbose hl2sdk-X not found warning
None of the available usage options have any use for such a warning.
2020-10-28 20:55:00 +01:00
Nicholas Hastings
8e7d41ec02
Add NULL check to GetEntPropString return. (#1376)
This can be NULL for non-interned strings that don't have a value set.
2020-10-27 18:51:12 -04:00
Mustafa Enes AKDENİZ
94ea925152 Improvements on !admin menu flags (#1364)
* Improvements on !admin menu flags

Lets say we have override the sm_unmute command and changed it to ADMFLAG_CUSTOM1.
Then create an admin, we gived our admin ADMFLAG_Chat flag, admin can't use sm_unmute command cause it doesnt have access to this command.
But if admin go into "!admin" menu then, he will able to run sm_unmute on "player command" menus

* removed unauthorized menu items

* Deleted Whitespace and ITEMDRAW_DEFAULT
2020-10-24 23:52:35 +00:00
Nicholas Hastings
18d93ff677
Sendprop string fixes (#1372)
* Fix reading SendProp non-interned strings.

* Make Get/SetEntPropString for SendProps use same macros as other funcs.
2020-10-23 11:26:54 +00:00
David Anderson
d48cf93a94 Fix builder.target usage. 2020-10-22 23:41:01 -07:00
Mr. Silence
104b6b878a
[ZPS] Gamedata update for sdktools/sdkhooks (#1369)
* Gamedata update for ZPS 3.1

Signed-off-by: Mr.Silence <Silenci0@users.noreply.github.com>

* Offset updates for ZPS 3.1

Signed-off-by: Mr.Silence <Silenci0@users.noreply.github.com>

* Updated offsets and signatures.

Signed-off-by: Mr.Silence <Silenci0@users.noreply.github.com>
2020-10-20 03:58:35 +00:00
Erik Minekus
90b68f095f
Fix spcomp64 filename for Windows #1368 2020-10-19 19:02:20 +02:00
Asher Baker
6a4364d404
Update credits (#1367) 2020-10-16 21:41:21 +01:00
peace-maker
5e819f6596
Update SourcePawn (#1365) 2020-10-14 18:15:35 -07:00
Mikusch
eef96da641
tf2: Add TFCond_PowerupModeDominant (#1361)
* Add TFCond_PowerupMode_Dominant

* comma

* Consistency
2020-10-02 17:33:57 -07:00
Rostu13
c38b392fdf
sdktools: permit symbol signatures on win32 (#1346)
* Fix sig scanner for windows

* fix linux build

* Update vcaller.cpp

Co-authored-by: Kyle Sanderson <kyle.leet@gmail.com>
2020-10-02 17:33:05 -07:00
David Anderson
e0d9dfb68e
sourcepawn: uplift FakeNative to DynamicNative. (#1338)
This removes calls to CreateFakeNative.
2020-10-02 16:42:31 -07:00
Scags
589d6df75d
gamedata: implement GetMemSig (#1345) 2020-10-02 16:40:13 -07:00
Scags
6fd9d1ce11
gamedata: automate reparsing on load (#1348)
* Add sm_reload_gamedata

* Remove redundant cast

* Automate gamedata reparsing

* Update GameConfigs.cpp

Co-authored-by: Kyle Sanderson <kyle.leet@gmail.com>
2020-10-02 16:25:27 -07:00
Headline
ef36604666
datapack: remove legacy cache (#1357) 2020-10-02 16:04:30 -07:00
Headline
db56b14637
loader: preserve binary path for amd64 (#1358) 2020-10-02 16:01:30 -07:00
Scags
b14c18ee64
Fix invalid sm_dump_netprops_xml output (#1360) 2020-10-01 14:28:07 -07:00
Michael Busby
2c94ab3b1c
Update L4D2 Gamedata for 2.2.0.0 (#1351) 2020-09-24 18:52:24 +01:00
Sikari
f12b3a2e13
Fix "Command Group" override type admin flags (#1349) 2020-09-07 10:41:59 +01:00
Asher Baker
ea3f55f030
Remove OnEntitySpawned C++ listener (#1342)
This is causing crashes with existing extensions using entity listeners.

Currently no one is asking for a C++ hook here, if it is desired it
needs to be done with proper versioning of the listener interface, which
is going to be a little bit more complicated without an initial hard
break.

https://forums.alliedmods.net/showpost.php?p=2715337&postcount=789
https://discordapp.com/channels/335290997317697536/335290997317697536/748101258186850334

This is a partial revert of #1078.
2020-08-26 12:53:31 +01:00
David Anderson
6e2c5a66b3 Remove use of the Dep API.
This is going away.
2020-08-24 20:48:57 -07:00
David Anderson
0bed34e0c7 Add x64 to official Windows builds. 2020-08-20 23:17:21 -07:00
David Anderson
f0d8a70b38 Fix tabs in BreakpadSymbols. 2020-08-19 00:43:12 -07:00
David Anderson
9acf2b5cda Use Python 3.8 on the Windows buildbot. 2020-08-19 00:39:54 -07:00
David Anderson
d49b92603a Another BreakpadSymbols fix. 2020-08-19 00:12:40 -07:00
David Anderson
aa01a22416 Fix BreakpadSymbols again. 2020-08-19 00:09:08 -07:00
David Anderson
50e43a9f98 Fix BreakpadSymbols. 2020-08-18 23:45:30 -07:00
David Anderson
ed325c7208 Trigger a full rebuild. 2020-08-18 23:42:36 -07:00
David Anderson
aac2c4a080 Trigger full reconfigures when requested. 2020-08-18 23:29:24 -07:00
David Anderson
785c6aa1cf Update to AMBuild 2.2.
This is a pretty big diff because SourceMod had lots of multi-arch
workarounds that can now go away. I've also changed 'x64' to 'x86_64' in
many places since this is how AMBuild normalizes it, and it's far too
late to pick the shorter string, so we might as well suck it up.

The --target-archs parameter has been replaced with --targets. It works
the same way.

The default behavior for SDK inclusion is now "present" instead of
"all" since this lowers the burden of storing many SDKs. Official builds
will still be made with --sdks=all.
2020-08-18 23:09:43 -07:00
Accelerator74
1b86c8564d
sdktools_voice: implement ClientSpeaking forwards (#1247)
* Update basevotes

When a player leaves during a voteban, he will be banned anyway. Also added a cvar with a ban time setting.

* Update basevotes.sp

* Added VoiceHook functions

* Update extension.h

* Update extension.h

* Code optimization

* Added support for more engines

* Invalidate timers

* Fixes

* Update extension.cpp

* Update voice.cpp

* correct Forward event type to ET_Ignore.

* sdktools_voice: de-implement IsClientSpeaking

* sdktools_voice: Add notice/unbind IsClientSpeaking

Co-authored-by: Kyle Sanderson <kyle.leet@gmail.com>
2020-08-18 06:02:34 -07:00
PerfectLaugh
031f80f6e1
sdkhooks: assign velocities in CTakeDamageInfo(Hack) (#1322)
* Attempt to correct SDKHooks_TakeDamage

* Define function on both csgo and non-csgo

* Remove unneeded macros

* Fix velocity copy on CTakeDamageInfoHack init
2020-08-06 20:46:01 -07:00
BotoX
6f21138489
menusys: add MenuShufflePerClient native (#1073)
* Implement per-client randomized menus with MenuShufflePerClient native.

* Add MenuSetClientMapping native.

* fix remaining issues

* fix build issues from rebase

* Update MenuStyle_Base.cpp

Co-authored-by: Kyle Sanderson <kyle.leet@gmail.com>
2020-08-06 20:31:00 -07:00
BotoX
7bab9cc344
sdkhooks: add OnEntitySpawned fwd. (#1078)
* Add OnEntitySpawned to SDKHooks.

* nitpicking

* Add CapabilityProvider SDKHook_OnEntitySpawned

* (unrelated) nits

* nit relocation

* unqualified relocation - my mistake.

Co-authored-by: Kyle Sanderson <kyle.leet@gmail.com>
2020-08-06 20:01:07 -07:00
peace-maker
510bd261f8
core: Add Insurgency support for amd64 Windows (#1295)
* Add basic Insurgency support on Windows x64

This allows SourceMod to load on x64 Insurgency. There are still a lot of variable truncation warnings that have to be dealt with.

* Fix 32bit builds

* Compile MySQL extension as well

The hack for __iob_func being removed from the core runtime, but required by the old mysql we're building against can be simplified a lot due to the `_ReturnAddress` intrinsic available since MSVC 2015.

* Don't include the offset we want to extract in the signature
2020-08-06 19:53:06 -07:00
nosoop
c5619f887d
core: Add support for networked CUtlVector (#1330)
* Add offset-reading capability for networked CUtlVector instances

* Use strncmp instead of strstr

* Use strcmp instead of strncmp

Co-authored-by: Asher Baker <asherkin@limetech.io>

* Move CSendPropExtra_UtlVector offset to gamedata

* Update name of offset + add gamedata entry

* tiny nits

Co-authored-by: Asher Baker <asherkin@limetech.io>
Co-authored-by: Kyle Sanderson <kyle.leet@gmail.com>
2020-08-06 19:15:20 -07:00
Kruzya
bb25b03884
Fix parameter name in SQL_SetCharset documentation (#1329) 2020-08-03 11:22:30 +01:00
WildCard65
9bbbf60268 Updated 'checkout-deps' to check for 'pip'/'pip3' prior to installing 'AMBuild' 2020-07-31 15:49:44 -07:00
Peace-Maker
37355f9c57 Remove cloning of Dota 2 SDK in CI
SourceMod doesn't support Source 1 Dota 2 anymore and neither Source 2. Speed up CI by only cloning the hl2sdks that are tested.

This adds a `-s sdk1,sdk2` parameter to the checkout-deps.sh script similar to the `-SDKs` option of the powershell script to select specific sdks to update instead of all.
2020-07-30 11:37:00 -07:00
PerfectLaugh
af76f757b5
Update SDKHooks_TakeDamage for CS:GO changes (#1319)
See alliedmodders/hl2sdk#77
2020-07-25 03:45:35 +01:00