Nicholas Hastings
40f2512317
Remove support for Source 1 Dota 2. ( #496 )
2016-04-26 23:18:47 -04:00
akowald
283bdad552
Makes sending the change the default behavior with the GameRules_Set* natives.
2016-03-25 00:43:39 -04:00
Nicholas Hastings
b65de29c92
Add initial version of safety checks for CS:GO to attempt to avoid user GSLT bans.
2016-03-02 15:25:01 -05:00
akowald
7fbc9869bd
Fix for crashes related to the GameRules_Set* natives.
2016-02-03 16:20:31 -05:00
Kristian Klausen
4cba1925fd
Allow plugins to suppress entity outputs (fix 5515).
2015-12-30 17:51:57 +01:00
Nicholas Hastings
23f9a1a524
Typo fix fix.
2015-12-22 16:18:53 -05:00
Nicholas Hastings
26b056d2c4
Typo fix.
2015-12-22 09:58:57 -05:00
Nicholas Hastings
bd9fd43b76
Fix for Black Mesa's different GiveNamedItem prototype.
2015-12-22 09:55:15 -05:00
Nicholas Hastings
184ad9083c
Fix for varint gamerules sendprops being treated improperly in Black Mesa.
2015-12-22 09:54:55 -05:00
Nicholas Hastings
c5a81d7c6f
Adjust for hl2sdk-bms updates.
2015-12-22 09:53:05 -05:00
Fyren
cf4f500eda
And use it in sdktools, too.
2015-11-18 01:37:15 +00:00
Kyle Sanderson
72edc74e8b
Use present netchannel instead of cached netchannel in CHookManager::SendFile.
2015-11-07 12:51:13 -08:00
David Anderson
c66d14605a
Merge pull request #397 from alliedmodders/rm-old-mms
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Remove code that handles long-dead Metamod:Source versions.
2015-09-18 14:38:52 -07:00
Kyle Sanderson
274e7bd329
Add FileTransfer Hooks to SDKTools (r=Drifter).
2015-09-12 13:01:33 -07:00
David Anderson
df672dd8ce
Remove the ability to compile against Metamod:Source versions lower than 1.8.
2015-09-09 18:54:43 -07:00
Nicholas Hastings
8fb97a6152
Add date to sm_dump_netprops_xml output.
2015-07-03 10:39:44 -04:00
Nicholas Hastings
801da2db37
Fix MSVC compile.
2015-07-03 10:38:15 -04:00
Nicholas Hastings
3ab4e4f24e
Update sm_dump_netprops to include date of dump, similar to datamaps and classes dump commands.
2015-07-02 17:21:40 -04:00
Nicholas Hastings
1336d9cf5e
Update date format on sm_dump_classes and sm_dump_datamaps to use the less ambiguous Y/m/d...
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Instead of d/m/Y.
2015-07-02 17:21:03 -04:00
Nicholas Hastings
dac3d1c988
Remove leftover debug code.
2015-05-06 22:01:39 -04:00
Nicholas Hastings
64f9aedebc
Add basic support for Black Mesa.
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(Basically a copy of SDK 2013's support, but against BMS SDK).
2015-05-06 21:12:13 -04:00
Yed
5694a759ce
Add IsFree check to FindEntityByNetClass in SDKTools (PR #330 ).
2015-05-04 18:13:11 -07:00
Nicholas Hastings
2432540d6e
Merge branch 'set-client-name'
2015-04-17 04:50:13 -07:00
Nicholas Hastings
16eeaf625f
Enable the "name %s" command blocking on CS:GO as well.
2015-04-17 06:51:48 -04:00
Kyle Sanderson
88c4618230
Merge pull request #320 from KyleSanderson/dust
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Remove Project Files from older outdated build systems.
2015-04-02 10:34:57 -07:00
Kyle Sanderson
7341bd184e
Remove Project Files from older outdated build systems.
2015-04-01 19:54:34 -07:00
Nicholas Hastings
7268987461
Merge pull request #301 from alliedmodders/get-team-entity
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Add GetTeamEntity native to SDKTools.
2015-04-01 22:30:18 -04:00
Nicholas Hastings
885117fb66
Add hack-fix for CS:S reverting name changes done with SetClientName.
2015-03-22 18:29:11 -04:00
Nicholas Hastings
7d795b523e
Add SetClientName native.
2015-03-22 12:15:08 -07:00
Nicholas Hastings
ae8efdddcb
Add GetTeamEntity native to SDKTools.
2015-03-10 07:27:43 -07:00
David Anderson
eaea3c927d
Update upstream AMTL as a submodule.
2015-03-08 00:24:03 -08:00
David Anderson
a1afa23bc4
Implement a new stack and error handling model for the SourcePawn VM.
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This has three major changes to SourcePawn. First, the API now supports the concept of "exceptions". The exception state is a global property of an instance of the SourcePawn VM. Exceptions can be caught or suppressed. Many places in SourceMod have been updated to check exceptions instead of errors.
The new API obsoletes major parts of the embedder API - all but one method of invoking functions is obsoleted, and the debug interface has been scrapped. Extensions using the native API will not be affected, however, ThrowNativeError has been deprecated in favor of ReportError.
Second, the SourcePawn concept of a "stack" has been unified at the API level. A stack frame iterator now iterates over all SourcePawn invocations, rather than the topmost plugin. This makes error handling more consistent and removes another dependency on context-per-plugin.
Finally, the implementation of stack frames has been changed dramatically. Rather than maintain a complicated and expensive return pointer stack, we now rely on the implicit one provided by the CPU. The stack frame iterator now walks the JIT stack directly. This removes many unnecessary bookkeeping instructions from the generated code, in particular making the CALL instruction 40% faster.
These changes required some fair surgery to the JIT. Its error paths are now slightly more complicated, as they have to throw an exception rather than return an error code. In addition, any path that can throw an exception is now responsible for creating an "exit frame", which exists to tell the stack frame iterator about transitions from the JIT to the VM.
2015-03-04 23:45:30 -08:00
Nicholas Hastings
5f7e800444
Use new IVEngineServer::GetIServer to get IServer* on Insurgency.
2015-02-22 15:16:26 -05:00
Anthony
3558418ed7
Initializing soundEntry and using something safer than strcpy
2015-02-05 11:12:33 -08:00
Anthony
ee0575bbb0
Adding EmitSoundEntry() for engines >= portal 2
2015-01-21 10:33:29 -08:00
Anthony
cddae6f456
Upgrading the normal sound hook for games like CS:GO
2015-01-20 15:08:57 -08:00
Nicholas Hastings
7f0edd441e
Add offset printing to datamap dumps.
2014-12-30 08:36:35 -05:00
Nicholas Hastings
0d67bcc5ba
Add null-check on serverclass in gamerules lookup.
2014-12-14 15:21:54 -05:00
Nicholas Hastings
88cb74213c
Add support for getting g_pGameRules without a byte signature / symbol.
2014-12-13 16:35:32 -05:00
Nicholas Hastings
939b10bd8e
Refactor SDKTools to not expose gamerules ptr ptr outside of vglobals.cpp.
2014-12-13 15:48:51 -05:00
Nicholas Hastings
f0dd129344
Eliminate need for FindEntityByClassname gamedata on sdk2013 and soon css/dods/hl2dm (already on tf2).
2014-10-30 19:25:26 -04:00
Nicholas Hastings
749701014d
Eliminate need for sv gamedata on sdk2013 and soon css/dods/hl2dm (already on tf2).
2014-10-30 19:25:13 -04:00
Nicholas Hastings
10cee734dc
Eliminate need for s_pTempEnts gamedata on sdk2013 and soon css/dods/hl2dm (already on tf2).
2014-10-30 19:24:53 -04:00
Nicholas Hastings
ffa1887c48
Merge pull request #65 from powerlord/master
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New functions for SDKTools to get information from game_sound files (r=psychonic).
2014-07-04 17:17:00 -04:00
Ross Bemrose
966841afbd
Make sure the edict isn't free.
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return GetParametersForSoundEx's return value instead of always true.
2014-07-03 14:13:36 -04:00
Ross Bemrose
e1d4ed0e34
Fixed overwriting the same copy/pasted line twice instead of once per new native.
2014-07-03 13:19:19 -04:00
Nicholas Hastings
3254f6f362
Switch TF2 to use IVEngineServer::GetIServer in SDKTools to find IServer ptr.
2014-07-03 12:26:52 -04:00
Ross Bemrose
d25ab6349c
Commit new version of bug 5942: New functions for SDKTools to get information from game_sound files.
2014-07-03 10:20:53 -04:00
Nicholas Hastings
58158ce607
Merge pull request #40 from alliedmodders/fix-invalid-string-index
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Fix FindStringIndex native not returning INVALID_STRING_INDEX when string not found (bug 6144, r=DS).
2014-06-19 14:40:16 -04:00
Nicholas Hastings
291ef6fdc4
Fix FindStringIndex native not returning INVALID_STRING_INDEX when string not found (bug 6144).
2014-06-19 11:40:01 -04:00