sourcemod/extensions/tf2/natives.cpp

580 lines
17 KiB
C++
Raw Normal View History

/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Team Fortress 2 Extension
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "extension.h"
#include "util.h"
#include "time.h"
#include "RegNatives.h"
2014-06-24 01:24:27 +02:00
#include <ISDKTools.h>
#include <sm_argbuffer.h>
2014-06-24 01:24:27 +02:00
// native TF2_MakeBleed(client, attacker, Float:duration)
cell_t TF2_MakeBleed(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pWrapper = NULL;
2015-03-13 21:19:57 +01:00
// CTFPlayerShared::MakeBleed(CTFPlayer*, CTFWeaponBase*, float, int=4, bool=false)
if(!pWrapper)
{
REGISTER_NATIVE_ADDR("MakeBleed",
PassInfo pass[6]; \
pass[0].flags = PASSFLAG_BYVAL; \
pass[0].size = sizeof(CBaseEntity *); \
pass[0].type = PassType_Basic; \
pass[1].flags = PASSFLAG_BYVAL; \
pass[1].size = sizeof(CBaseEntity *); \
pass[1].type = PassType_Basic; \
pass[2].flags = PASSFLAG_BYVAL; \
pass[2].size = sizeof(float); \
pass[2].type = PassType_Float; \
pass[3].flags = PASSFLAG_BYVAL; \
pass[3].size = sizeof(int); \
pass[3].type = PassType_Basic; \
pass[4].flags = PASSFLAG_BYVAL; \
pass[4].size = sizeof(bool); \
pass[4].type = PassType_Basic; \
pass[5].flags = PASSFLAG_BYVAL; \
pass[5].size = sizeof(int); \
pass[5].type = PassType_Basic; \
pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 6))
}
CBaseEntity *pEntity;
if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
{
return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
}
CBaseEntity *pAttacker;
if (!(pAttacker = UTIL_GetCBaseEntity(params[2], true)))
{
return pContext->ThrowNativeError("Client index %d is not valid", params[2]);
}
void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
ArgBuffer<void*, CBaseEntity*, CBaseEntity*,
float,
int, // Damage amount
bool, // Permanent
int> // Custom Damage type (bleeding)
vstk(obj, pAttacker, NULL, sp_ctof(params[3]), 4, false, 32);
pWrapper->Execute(vstk, nullptr);
return 1;
}
// native TF2_Burn(client, target, duration)
cell_t TF2_Burn(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pWrapper = NULL;
2015-03-13 21:19:57 +01:00
// CTFPlayerShared::Burn(CTFPlayer*, CTFWeaponBase*, float=-1.0)
if (!pWrapper)
{
REGISTER_NATIVE_ADDR("Burn",
PassInfo pass[3]; \
pass[0].flags = PASSFLAG_BYVAL; \
pass[0].size = sizeof(CBaseEntity *); \
pass[0].type = PassType_Basic; \
pass[1].flags = PASSFLAG_BYVAL; \
pass[1].size = sizeof(CBaseEntity *); \
pass[1].type = PassType_Basic; \
pass[2].flags = PASSFLAG_BYVAL; \
pass[2].size = sizeof(float); \
pass[2].type = PassType_Float; \
pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 3))
}
CBaseEntity *pEntity;
if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
{
return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
}
CBaseEntity *pTarget;
if (!(pTarget = UTIL_GetCBaseEntity(params[2], true)))
{
return pContext->ThrowNativeError("Client index %d is not valid", params[2]);
}
float fDuration = 10.0;
// Compatibility fix for the newly-added duration
if (params[0] >= 3)
{
fDuration = sp_ctof(params[3]);
}
void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
ArgBuffer<void*, CBaseEntity*, CBaseEntity*,
float> //duration
vstk(obj, pTarget, nullptr, fDuration);
pWrapper->Execute(vstk, nullptr);
return 1;
}
// native TF2_Invuln(client, bool:enabled)
cell_t TF2_Invuln(IPluginContext *pContext, const cell_t *params)
{
return pContext->ThrowNativeError("TF2_SetPlayerInvuln is no longer available");
}
cell_t TF2_Disguise(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pWrapper = NULL;
2015-03-13 21:52:20 +01:00
//CTFPlayerShared::Disguise(int, int, CTFPlayer *, bool=true)
if (!pWrapper)
{
REGISTER_NATIVE_ADDR("Disguise",
PassInfo pass[4]; \
pass[0].flags = PASSFLAG_BYVAL; \
pass[0].size = sizeof(int); \
pass[0].type = PassType_Basic; \
pass[1].flags = PASSFLAG_BYVAL; \
pass[1].size = sizeof(int); \
pass[1].type = PassType_Basic; \
pass[2].flags = PASSFLAG_BYVAL; \
pass[2].size = sizeof(CBaseEntity *); \
pass[2].type = PassType_Basic; \
pass[3].flags = PASSFLAG_BYVAL; \
pass[3].size = sizeof(bool); \
pass[3].type = PassType_Basic; \
pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 4))
}
CBaseEntity *pEntity;
if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
{
return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
}
void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
CBaseEntity *pTarget = NULL;
// Compatibility fix for the newly-added target parameter
if (params[0] >= 4 && params[4] > 0 && !(pTarget = UTIL_GetCBaseEntity(params[4], true)))
{
return pContext->ThrowNativeError("Target client index %d is not valid", params[4]);
}
ArgBuffer<void*, int, int, CBaseEntity*, bool> vstk(obj, params[2], params[3], pTarget, true);
pWrapper->Execute(vstk, nullptr);
return 1;
}
cell_t TF2_RemoveDisguise(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pWrapper = NULL;
//CTFPlayerShared::RemoveDisguise()
if (!pWrapper)
{
REGISTER_NATIVE_ADDR("RemoveDisguise",
pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, NULL, 0))
}
CBaseEntity *pEntity;
if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
{
return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
}
void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
ArgBuffer<void*> vstk(obj);
pWrapper->Execute(vstk, nullptr);
return 1;
}
cell_t TF2_AddCondition(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pWrapper = NULL;
// CTFPlayerShared::AddCond(int, float, CBaseEntity *)
if (!pWrapper)
{
REGISTER_NATIVE_ADDR("AddCondition",
PassInfo pass[3]; \
pass[0].flags = PASSFLAG_BYVAL; \
pass[0].size = sizeof(int); \
pass[0].type = PassType_Basic; \
pass[1].flags = PASSFLAG_BYVAL; \
pass[1].size = sizeof(float); \
pass[1].type = PassType_Float; \
pass[2].flags = PASSFLAG_BYVAL; \
pass[2].size = sizeof(CBaseEntity *); \
pass[2].type = PassType_Basic; \
pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 3))
}
CBaseEntity *pEntity;
if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
{
return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
}
CBaseEntity *pInflictor = NULL;
// Compatibility fix for the new inflictor parameter; TF2 seems to only use player entities in it
if (params[0] >= 4 && params[4] > 0 && !(pInflictor = UTIL_GetCBaseEntity(params[4], true)))
{
return pContext->ThrowNativeError("Inflictor index %d is not valid", params[4]);
}
void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
ArgBuffer<void*, int, float, CBaseEntity*> vstk(obj, params[2], sp_ctof(params[3]), pInflictor);
pWrapper->Execute(vstk, nullptr);
return 1;
}
cell_t TF2_RemoveCondition(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pWrapper = NULL;
// CTFPlayerShared::RemoveCond(int, bool)
if (!pWrapper)
{
REGISTER_NATIVE_ADDR("RemoveCondition",
PassInfo pass[2]; \
pass[0].flags = PASSFLAG_BYVAL; \
pass[0].size = sizeof(int); \
pass[0].type = PassType_Basic; \
pass[1].flags = PASSFLAG_BYVAL; \
pass[1].size = sizeof(bool); \
pass[1].type = PassType_Basic; \
pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 2))
}
CBaseEntity *pEntity;
if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
{
return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
}
void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
ArgBuffer<void*, int, bool> vstk(obj, params[2], true);
pWrapper->Execute(vstk, nullptr);
return 1;
}
cell_t TF2_StunPlayer(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pWrapper = NULL;
// CTFPlayerShared::StunPlayer(float, float, int, CTFPlayer *)
if (!pWrapper)
{
REGISTER_NATIVE_ADDR("StunPlayer",
PassInfo pass[4]; \
pass[0].flags = PASSFLAG_BYVAL; \
pass[0].size = sizeof(float); \
pass[0].type = PassType_Float; \
pass[1].flags = PASSFLAG_BYVAL; \
pass[1].size = sizeof(float); \
pass[1].type = PassType_Float; \
pass[2].flags = PASSFLAG_BYVAL; \
pass[2].size = sizeof(int); \
pass[2].type = PassType_Basic; \
pass[3].flags = PASSFLAG_BYVAL; \
pass[3].size = sizeof(CBaseEntity *); \
pass[3].type = PassType_Basic; \
pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 4))
}
CBaseEntity *pEntity;
if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
{
return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
}
bool bByPlayer = (params[5] != 0);
CBaseEntity *pAttacker = NULL;
if (bByPlayer && !(pAttacker = UTIL_GetCBaseEntity(params[5], true)))
{
return pContext->ThrowNativeError("Attacker index %d is not valid", params[5]);
}
void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
ArgBuffer<void*, float, float, int, CBaseEntity*> vstk(obj, sp_ctof(params[2]), sp_ctof(params[3]), params[4], pAttacker);
pWrapper->Execute(vstk, nullptr);
return 1;
}
cell_t TF2_SetPowerplayEnabled(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pWrapper = NULL;
// CTFPlayer::SetPowerPlayEnabled(bool)
if (!pWrapper)
{
REGISTER_NATIVE_ADDR("SetPowerplayEnabled",
PassInfo pass[1]; \
pass[0].flags = PASSFLAG_BYVAL; \
pass[0].size = sizeof(bool); \
pass[0].type = PassType_Basic; \
pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 1))
}
CBaseEntity *pEntity;
if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
{
return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
}
ArgBuffer<void*, bool> vstk(pEntity, params[2] != 0);
pWrapper->Execute(vstk, nullptr);
return 1;
}
cell_t TF2_Respawn(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pWrapper = NULL;
//CTFPlayer::ForceRespawn()
if (!pWrapper)
{
int offset;
if (!g_pGameConf->GetOffset("ForceRespawn", &offset))
{
return pContext->ThrowNativeError("Failed to locate function");
}
pWrapper = g_pBinTools->CreateVCall(offset,
0,
0,
NULL,
NULL,
0);
g_RegNatives.Register(pWrapper);
}
CBaseEntity *pEntity;
if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
{
return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
}
ArgBuffer<void*> vstk(pEntity);
pWrapper->Execute(vstk, nullptr);
return 1;
}
cell_t TF2_Regenerate(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pWrapper = NULL;
//CTFPlayer::Regenerate( bool=true )
if (!pWrapper)
{
REGISTER_NATIVE_ADDR("Regenerate",
PassInfo pass[1]; \
pass[0].flags = PASSFLAG_BYVAL; \
pass[0].size = sizeof(bool); \
pass[0].type = PassType_Basic; \
pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 1))
}
CBaseEntity *pEntity;
if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
{
return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
}
ArgBuffer<void*, bool> vstk(pEntity, true);
pWrapper->Execute(vstk, nullptr);
return 1;
}
cell_t TF2_GetResourceEntity(IPluginContext *pContext, const cell_t *params)
{
return g_resourceEntity;
}
cell_t TF2_GetClass(IPluginContext *pContext, const cell_t *params)
{
char *str;
pContext->LocalToString(params[1], &str);
return (cell_t)ClassnameToType(str);
}
// native TF2_IsPlayerInDuel(client)
cell_t TF2_IsPlayerInDuel(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pWrapper = NULL;
// DuelMiniGame_IsPlayerInDuel(CTFPlayer *)
if (!pWrapper)
{
REGISTER_NATIVE_ADDR("IsPlayerInDuel",
PassInfo pass[1]; \
pass[0].flags = PASSFLAG_BYVAL; \
pass[0].size = sizeof(CBaseEntity *); \
pass[0].type = PassType_Basic; \
PassInfo ret; \
ret.flags = PASSFLAG_BYVAL; \
ret.size = sizeof(bool); \
ret.type = PassType_Basic; \
pWrapper = g_pBinTools->CreateCall(addr, CallConv_Cdecl, &ret, pass, 1))
}
CBaseEntity *pPlayer;
if (!(pPlayer = UTIL_GetCBaseEntity(params[1], true)))
{
return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
}
ArgBuffer<CBaseEntity*> vstk(pPlayer);
bool retValue;
pWrapper->Execute(vstk, &retValue);
return (retValue) ? 1 : 0;
}
// native bool:TF2_IsHolidayActive(TFHoliday:holiday);
cell_t TF2_IsHolidayActive(IPluginContext *pContext, const cell_t *params)
{
2014-06-24 01:24:27 +02:00
void *pGameRules;
if (!g_pSDKTools || !(pGameRules = g_pSDKTools->GetGameRules()))
{
return pContext->ThrowNativeError("Failed to find GameRules");
}
static ICallWrapper *pWrapper = NULL;
// CTFGameRules::IsHolidayActive(int)
if (!pWrapper)
{
int offset;
if (!g_pGameConf->GetOffset("IsHolidayActive", &offset))
{
return pContext->ThrowNativeError("Failed to locate function");
}
PassInfo pass[1];
pass[0].flags = PASSFLAG_BYVAL;
pass[0].size = sizeof(int);
pass[0].type = PassType_Basic;
PassInfo ret;
ret.flags = PASSFLAG_BYVAL;
ret.size = sizeof(bool);
ret.type = PassType_Basic;
pWrapper = g_pBinTools->CreateVCall(offset, 0, 0, &ret, pass, 1);
g_RegNatives.Register(pWrapper);
}
ArgBuffer<void*, int> vstk(pGameRules, params[1]);
bool retValue;
pWrapper->Execute(vstk, &retValue);
return (retValue) ? 1 : 0;
}
2014-07-30 03:31:27 +02:00
cell_t TF2_RemoveWearable(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pWrapper = NULL;
//CBasePlayer::RemoveWearable(CEconWearable *)
if (!pWrapper)
{
int offset;
if (!g_pGameConf->GetOffset("RemoveWearable", &offset))
{
return pContext->ThrowNativeError("Failed to locate function");
}
PassInfo pass[1];
pass[0].flags = PASSFLAG_BYVAL;
pass[0].size = sizeof(CBaseEntity *);
pass[0].type = PassType_Basic;
pWrapper = g_pBinTools->CreateVCall(offset, 0, 0, NULL, pass, 1);
g_RegNatives.Register(pWrapper);
}
CBaseEntity *pEntity;
if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
{
return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
}
CBaseEntity *pWearable;
if (!(pWearable = UTIL_GetCBaseEntity(params[2], false)))
{
return pContext->ThrowNativeError("Wearable index %d is not valid", params[2]);
}
ArgBuffer<void*, CBaseEntity*> vstk(pEntity, pWearable);
2014-07-30 03:31:27 +02:00
pWrapper->Execute(vstk, nullptr);
2014-07-30 03:31:27 +02:00
return 1;
}
sp_nativeinfo_t g_TFNatives[] =
{
{"TF2_IgnitePlayer", TF2_Burn},
{"TF2_SetPlayerInvuln", TF2_Invuln},
{"TF2_RespawnPlayer", TF2_Respawn},
{"TF2_DisguisePlayer", TF2_Disguise},
{"TF2_RemovePlayerDisguise", TF2_RemoveDisguise},
{"TF2_GetResourceEntity", TF2_GetResourceEntity},
{"TF2_GetClass", TF2_GetClass},
{"TF2_RegeneratePlayer", TF2_Regenerate},
{"TF2_AddCondition", TF2_AddCondition},
{"TF2_RemoveCondition", TF2_RemoveCondition},
{"TF2_SetPlayerPowerPlay", TF2_SetPowerplayEnabled},
{"TF2_StunPlayer", TF2_StunPlayer},
{"TF2_MakeBleed", TF2_MakeBleed},
{"TF2_IsPlayerInDuel", TF2_IsPlayerInDuel},
{"TF2_IsHolidayActive", TF2_IsHolidayActive},
2014-07-30 03:31:27 +02:00
{"TF2_RemoveWearable", TF2_RemoveWearable},
{NULL, NULL}
};