2009-04-07 18:59:21 +02:00
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/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your SourceMod install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after SM's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
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*/
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"Games"
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{
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2010-06-24 05:49:06 +02:00
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"cstrike"
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2009-04-07 18:59:21 +02:00
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{
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2011-06-26 10:25:42 +02:00
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"Offsets"
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{
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//Offset of szClassName in CCSWeaponInfo
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"WeaponName"
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{
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"windows" "6"
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"linux" "6"
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"mac" "6"
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}
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2011-06-29 02:32:55 +02:00
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"WeaponPrice"
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{
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2011-09-20 22:21:17 +02:00
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"windows" "2308"
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"linux" "2308"
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"mac" "2308"
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2011-06-29 02:32:55 +02:00
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}
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2011-10-13 19:17:29 +02:00
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//Offset into SetClanTag to find clan tag's offset from player
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"ClanTagOffset"
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{
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"windows" "24"
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2013-02-06 23:41:17 +01:00
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"linux" "29"
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2014-06-01 23:47:49 +02:00
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"mac" "18"
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2011-10-13 19:17:29 +02:00
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}
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2012-05-28 01:07:44 +02:00
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//Offset into CheckWinLimit to find CT team score offset from gamerules. For mac this is an offset into CCSGameRules::Think
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"CTTeamScoreOffset"
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{
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"windows" "18"
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2013-02-06 23:41:17 +01:00
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"linux" "27"
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2014-06-01 23:47:49 +02:00
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"mac" "205"
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2012-05-28 01:07:44 +02:00
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}
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//Offset into CheckWinLimit to find T team score offset from gamerules. For mac this is an offset into CCSGameRules::Think
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"TTeamScoreOffset"
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{
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2014-05-19 03:45:08 +02:00
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"windows" "56"
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2013-02-06 23:41:17 +01:00
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"linux" "38"
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2014-06-01 23:47:49 +02:00
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"mac" "216"
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2012-05-28 01:07:44 +02:00
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}
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2011-06-26 10:25:42 +02:00
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}
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2010-05-12 02:40:14 +02:00
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"Signatures"
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{
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"RoundRespawn"
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{
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"library" "server"
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2010-08-27 04:23:07 +02:00
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"windows" "\x55\x8B\xEC\x51\x89\x2A\x2A\x8B\x2A\x2A\x8B\x10\x8B"
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2010-05-12 02:40:14 +02:00
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"linux" "@_ZN9CCSPlayer12RoundRespawnEv"
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2010-06-05 00:14:52 +02:00
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"mac" "@_ZN9CCSPlayer12RoundRespawnEv"
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2010-05-12 02:40:14 +02:00
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}
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"SwitchTeam"
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{
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"library" "server"
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2010-08-27 04:23:07 +02:00
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"windows" "\x55\x8B\xEC\x83\xEC\x2A\x89\x4D\x2A\x8B\x45\x2A\x50\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\x85\xC0\x74"
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2010-05-12 02:40:14 +02:00
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"linux" "@_ZN9CCSPlayer10SwitchTeamEi"
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2010-06-05 00:14:52 +02:00
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"mac" "@_ZN9CCSPlayer10SwitchTeamEi"
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2010-05-12 02:40:14 +02:00
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}
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2011-06-26 10:25:42 +02:00
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"HandleCommand_Buy_Internal"
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{
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"library" "server"
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2014-05-16 06:31:07 +02:00
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"windows" "\x55\x8B\xEC\x83\xEC\x2A\x89\x4D\x2A\x6A\x00\x8B\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x0F\xB6\xC0\x85\xC0\x74"
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2011-06-26 10:25:42 +02:00
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"linux" "@_ZN9CCSPlayer26HandleCommand_Buy_InternalEPKc"
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"mac" "@_ZN9CCSPlayer26HandleCommand_Buy_InternalEPKc"
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}
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"GetWeaponPrice"
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{
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"library" "server"
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2011-09-16 17:36:37 +02:00
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"windows" "\x8B\x81\x04\x09\x00\x00\xC3"
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2011-06-26 10:25:42 +02:00
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"linux" "@_ZNK13CCSWeaponInfo14GetWeaponPriceEv"
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"mac" "@_ZNK13CCSWeaponInfo14GetWeaponPriceEv"
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}
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"CSWeaponDrop"//Wildcard first 6 bytes for CS:S DM
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{
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"library" "server"
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2014-05-16 03:22:24 +02:00
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"windows" "\x2A\x2A\x2A\x2A\x2A\x2A\x01\x00\x00\x89\x4D\xFC\xC6\x45\x2A\x2A\x8B\x4D\x2A\xE8\x2A\x2A\x2A\x2A\x0F\xB6\xC0"
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2011-06-26 10:25:42 +02:00
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"linux" "@_ZN9CCSPlayer12CSWeaponDropEP17CBaseCombatWeaponbb"
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"mac" "@_ZN9CCSPlayer12CSWeaponDropEP17CBaseCombatWeaponbb"
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}
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"TerminateRound"
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{
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"library" "server"
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2014-05-16 03:22:24 +02:00
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"windows" "\x55\x8B\xEC\x83\xEC\x2A\x8B\x45\x0C\x53\x56\x57\x33\xF6"
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2011-06-26 10:25:42 +02:00
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"linux" "@_ZN12CCSGameRules14TerminateRoundEfi"
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"mac" "@_ZN12CCSGameRules14TerminateRoundEfi"
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}
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"GetTranslatedWeaponAlias"
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{
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"library" "server"
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2014-05-16 03:22:24 +02:00
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"windows" "\x55\x8B\xEC\x56\x57\x8B\x7D\x2A\x33\xF6\x8D\x9B\x00\x00\x00\x00\x57\xFF\x34\xF5\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x85\xC0\x74\x2A\x46\x83\xFE\x1A\x72\x2A\x8B\xC7\x5F\x5E\x5D\xC3"
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2011-06-26 10:25:42 +02:00
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"linux" "@_Z24GetTranslatedWeaponAliasPKc"
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"mac" "@_Z24GetTranslatedWeaponAliasPKc"
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}
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2011-06-29 02:32:55 +02:00
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"GetWeaponInfo"
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{
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"library" "server"
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2014-05-16 03:22:24 +02:00
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"windows" "\x55\x8B\xEC\x8B\x4D\x08\x85\xC9\x75\x2A\x33\xC0\x5D\xC3\x83\x2A\x2A\x7C\x2A\x69\xC9"
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2011-06-29 02:32:55 +02:00
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"linux" "@_Z13GetWeaponInfo10CSWeaponID"
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"mac" "@_Z13GetWeaponInfo10CSWeaponID"
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}
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2011-10-13 19:17:29 +02:00
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"SetClanTag"
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{
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"library" "server"
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"windows" "\x55\x8B\xEC\x51\x89\x2A\x2A\x83\x2A\x2A\x2A\x74\x2A\x6A\x2A\x8B\x2A\x2A\x50"
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"linux" "@_ZN9CCSPlayer10SetClanTagEPKc"
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"mac" "@_ZN9CCSPlayer10SetClanTagEPKc"
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}
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2012-05-27 00:31:23 +02:00
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"AliasToWeaponID"
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{
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"library" "server"
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2014-05-16 03:22:24 +02:00
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"windows" "\x55\x8B\xEC\x56\x57\x8B\x7D\x08\x85\xFF\x74\x2A\x33\xF6\x8B\xFF"
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2012-05-27 00:31:23 +02:00
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"linux" "@_Z15AliasToWeaponIDPKc"
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"mac" "@_Z15AliasToWeaponIDPKc"
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}
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2012-12-14 21:12:22 +01:00
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"WeaponIDToAlias"
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{
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"library" "server"
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"windows" "\x55\x8B\xEC\x8B\x4D\x08\x33\xC0\xEB\x2A\x8D\x9B\x00\x00\x00\x00\x39\x0C\xC5\x2A\x2A\x2A\x2A\x74\x2A\x40\x83\xF8\x26\x72\x2A\x33\xC0\x5D"
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"linux" "@_Z15WeaponIDToAliasi"
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"mac" "@_Z15WeaponIDToAliasi"
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}
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2012-05-28 01:07:44 +02:00
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//For mac we use think since CheckWinLimit dosnt exist on mac.
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"CheckWinLimit"
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{
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"library" "server"
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2014-05-16 03:22:24 +02:00
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"windows" "\xA1\x2A\x2A\x2A\x2A\x56\x8B\xF1\x8B\x48\x30\x85\xC9\x74\x2A\x0F"
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2012-05-28 01:07:44 +02:00
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"linux" "@_ZN12CCSGameRules13CheckWinLimitEv"
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"mac" "@_ZN12CCSGameRules5ThinkEv"
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}
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2013-09-10 19:08:14 +02:00
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"SetModelFromClass"
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{
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"library" "server"
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2014-05-16 03:22:24 +02:00
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"windows" "\x55\x8B\xEC\x83\xEC\x34\x89\x4D\xFC\x8B\x4D\xFC\xE8\x2A\x2A\x2A\x2A\x83\xF8\x02"
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2013-09-10 19:08:14 +02:00
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"linux" "@_ZN9CCSPlayer17SetModelFromClassEv"
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"mac" "@_ZN9CCSPlayer17SetModelFromClassEv"
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}
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2012-12-15 20:36:52 +01:00
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}
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}
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"cstrike"
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{
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"Keys"
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{
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"MVPsBase" "m_bPlayerDominatingMe"
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}
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"Offsets"
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{
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"MVPs"
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2012-05-28 01:07:44 +02:00
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{
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2012-12-15 20:36:52 +01:00
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/* factors in 66 (size of m_bPlayerDominatingMe array (bool size * (65 maxplayers + 1)))
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... plus another 3 because alignment(?) lolidk */
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"windows" "69"
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"linux" "69"
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"mac" "69"
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2012-05-28 01:07:44 +02:00
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}
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2010-05-12 02:40:14 +02:00
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}
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}
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2010-06-05 00:14:52 +02:00
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}
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