Added CS_GetClanTag and CS_SetClanTag natives to cstrike ext (bug 5122, r=fyren).

This commit is contained in:
Nicholas Hastings 2011-10-13 13:17:29 -04:00
parent e23d7ca51b
commit 1b9fb906e2
3 changed files with 119 additions and 2 deletions

View File

@ -325,6 +325,7 @@ static cell_t CS_GetTranslatedWeaponAlias(IPluginContext *pContext, const cell_t
return 1;
}
static cell_t CS_GetWeaponPrice(IPluginContext *pContext, const cell_t *params)
{
//Hard code return values for weapons that dont call GetWeaponPrice and always use default value.
@ -388,6 +389,83 @@ static cell_t CS_GetWeaponPrice(IPluginContext *pContext, const cell_t *params)
return CallPriceForward(params[1], weapon_name, price);
}
static cell_t CS_GetClientClanTag(IPluginContext *pContext, const cell_t *params)
{
static void *addr;
if (!addr)
{
if (!g_pGameConf->GetMemSig("SetClanTag", &addr) || !addr)
{
return pContext->ThrowNativeError("Failed to locate function");
}
}
CBaseEntity *pEntity;
if (!(pEntity = GetCBaseEntity(params[1], true)))
{
return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
}
static int tagOffsetOffset = -1;
static int tagOffset;
if (tagOffsetOffset == -1)
{
if (!g_pGameConf->GetOffset("ClanTagOffset", &tagOffsetOffset))
{
tagOffsetOffset = -1;
return pContext->ThrowNativeError("Unable to find ClanTagOffset gamedata");
}
tagOffset = *(int *)((intptr_t)addr + tagOffsetOffset);
}
size_t len;
const char *src = (char *)((intptr_t)pEntity + tagOffset);
pContext->StringToLocalUTF8(params[2], params[3], src, &len);
return len;
}
static cell_t CS_SetClientClanTag(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pWrapper = NULL;
if (!pWrapper)
{
REGISTER_NATIVE_ADDR("SetClanTag",
PassInfo pass[2]; \
pass[0].flags = PASSFLAG_BYVAL; \
pass[0].type = PassType_Basic; \
pass[0].size = sizeof(CBaseEntity *); \
pass[1].flags = PASSFLAG_BYVAL; \
pass[1].type = PassType_Basic; \
pass[1].size = sizeof(char *); \
pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 2))
}
CBaseEntity *pEntity;
if (!(pEntity = GetCBaseEntity(params[1], true)))
{
return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
}
char *szNewTag;
pContext->LocalToString(params[2], &szNewTag);
unsigned char vstk[sizeof(CBaseEntity *) + sizeof(char *)];
unsigned char *vptr = vstk;
*(CBaseEntity **)vptr = pEntity;
vptr += sizeof(CBaseEntity *);
*(char **)vptr = szNewTag;
pWrapper->Execute(vstk, NULL);
return 1;
}
sp_nativeinfo_t g_CSNatives[] =
{
{"CS_RespawnPlayer", CS_RespawnPlayer},
@ -396,6 +474,8 @@ sp_nativeinfo_t g_CSNatives[] =
{"CS_TerminateRound", CS_TerminateRound},
{"CS_GetTranslatedWeaponAlias", CS_GetTranslatedWeaponAlias},
{"CS_GetWeaponPrice", CS_GetWeaponPrice},
{"CS_GetClientClanTag", CS_GetClientClanTag},
{"CS_SetClientClanTag", CS_SetClientClanTag},
{NULL, NULL}
};

View File

@ -28,6 +28,13 @@
"linux" "2308"
"mac" "2308"
}
//Offset into SetClanTag to find clan tag's offset from player
"ClanTagOffset"
{
"windows" "24"
"linux" "41"
"mac" "29"
}
}
"Signatures"
{
@ -87,6 +94,13 @@
"linux" "@_Z13GetWeaponInfo10CSWeaponID"
"mac" "@_Z13GetWeaponInfo10CSWeaponID"
}
"SetClanTag"
{
"library" "server"
"windows" "\x55\x8B\xEC\x51\x89\x2A\x2A\x83\x2A\x2A\x2A\x74\x2A\x6A\x2A\x8B\x2A\x2A\x50"
"linux" "@_ZN9CCSPlayer10SetClanTagEPKc"
"mac" "@_ZN9CCSPlayer10SetClanTagEPKc"
}
}
}
}

View File

@ -191,7 +191,7 @@ native CS_DropWeapon(client, weaponIndex, bool:toss, bool:blockhook = false);
*/
native CS_TerminateRound(Float:delay, CSRoundEndReason:reason, bool:blockhook = false);
/**
/**
* Gets a weapon name from a weapon alias
*
* @param alias Weapons alias to get weapon name for.
@ -203,7 +203,7 @@ native CS_DropWeapon(client, weaponIndex, bool:toss, bool:blockhook = false);
*/
native CS_GetTranslatedWeaponAlias(const String:alias[], String:weapon[], size);
/**
/**
* Gets a weapon's price
*
* @param client Client to check weapon price for.
@ -216,6 +216,27 @@ native CS_DropWeapon(client, weaponIndex, bool:toss, bool:blockhook = false);
*/
native CS_GetWeaponPrice(client, CSWeaponID:id, bool:defaultprice = false);
/**
* Gets a clients clan tag
* @param client Client index to get clan tag for.
* @param buffer Buffer to store clients clan tag in.
* @param size Size of the buffer.
* @return Number of non-null bytes written.
*
* @error Invalid client.
*/
native CS_GetClientClanTag(client, String:buffer[], size);
/**
* Sets a clients clan tag
* @param client Client index to set clan tag for.
* @param tag Tag to set clients clan tag as.
* @noreturn
*
* @error Invalid client.
*/
native CS_SetClientClanTag(client, const String:tag[]);
/**
* Do not edit below this line!
*/
@ -240,6 +261,8 @@ public __ext_cstrike_SetNTVOptional()
MarkNativeAsOptional("CS_TerminateRound");
MarkNativeAsOptional("CS_GetTranslatedWeaponAlias");
MarkNativeAsOptional("CS_GetWeaponPrice");
MarkNativeAsOptional("CS_GetClientClanTag");
MarkNativeAsOptional("CS_SetClientClanTag");
}
#endif