sourcemod/gamedata/sm-cstrike.games/game.css.txt

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Games"
{
"cstrike"
{
"Offsets"
{
//Offset of szClassName in CCSWeaponInfo
"WeaponName"
{
"windows" "6"
"linux" "6"
"mac" "6"
}
"WeaponPrice"
{
"windows" "2308"
"linux" "2308"
"mac" "2308"
}
//Offset into SetClanTag to find clan tag's offset from player
"ClanTagOffset"
{
"windows" "24"
"linux" "42"
"mac" "29"
}
//Offset into CheckWinLimit to find CT team score offset from gamerules. For mac this is an offset into CCSGameRules::Think
"CTTeamScoreOffset"
{
"windows" "18"
"linux" "46"
"mac" "466"
}
//Offset into CheckWinLimit to find T team score offset from gamerules. For mac this is an offset into CCSGameRules::Think
"TTeamScoreOffset"
{
"windows" "58"
"linux" "57"
"mac" "481"
}
}
"Signatures"
{
"RoundRespawn"
{
"library" "server"
"windows" "\x55\x8B\xEC\x51\x89\x2A\x2A\x8B\x2A\x2A\x8B\x10\x8B"
"linux" "@_ZN9CCSPlayer12RoundRespawnEv"
"mac" "@_ZN9CCSPlayer12RoundRespawnEv"
}
"SwitchTeam"
{
"library" "server"
"windows" "\x55\x8B\xEC\x83\xEC\x2A\x89\x4D\x2A\x8B\x45\x2A\x50\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\x85\xC0\x74"
"linux" "@_ZN9CCSPlayer10SwitchTeamEi"
"mac" "@_ZN9CCSPlayer10SwitchTeamEi"
}
"HandleCommand_Buy_Internal"
{
"library" "server"
2011-09-16 17:36:37 +02:00
"windows" "\x55\x8B\xEC\x83\xEC\x2A\x89\x2A\x2A\x6A\x00\x8B\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x0F\x2A\x2A\xF7\xD8"
"linux" "@_ZN9CCSPlayer26HandleCommand_Buy_InternalEPKc"
"mac" "@_ZN9CCSPlayer26HandleCommand_Buy_InternalEPKc"
}
"GetWeaponPrice"
{
"library" "server"
2011-09-16 17:36:37 +02:00
"windows" "\x8B\x81\x04\x09\x00\x00\xC3"
"linux" "@_ZNK13CCSWeaponInfo14GetWeaponPriceEv"
"mac" "@_ZNK13CCSWeaponInfo14GetWeaponPriceEv"
}
"CSWeaponDrop"//Wildcard first 6 bytes for CS:S DM
{
"library" "server"
"windows" "\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x89\x8D\x2A\x2A\x2A\x2A\xC6\x2A\x2A\x00\x8B\x8D\x2A\x2A\x2A\x2A\xE8"
"linux" "@_ZN9CCSPlayer12CSWeaponDropEP17CBaseCombatWeaponbb"
"mac" "@_ZN9CCSPlayer12CSWeaponDropEP17CBaseCombatWeaponbb"
}
"TerminateRound"
{
"library" "server"
"windows" "\x55\x8B\xEC\x83\xEC\x24\x53\x8B\x5D\x0C\x56\x57\x33\xFF"
"linux" "@_ZN12CCSGameRules14TerminateRoundEfi"
"mac" "@_ZN12CCSGameRules14TerminateRoundEfi"
}
"GetTranslatedWeaponAlias"
{
"library" "server"
"windows" "\x55\x8B\xEC\x56\x57\x8B\x7D\x08\x33\xF6\x8D\x9B\x00\x00\x00\x00\x8B\x04\xF5\x2A\x2A\x2A\x2A\x57\x50\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x85\xC0\x74\x2A\x46\x83\xFE\x1A\x72\x2A\x8B\xC7\x5F"
"linux" "@_Z24GetTranslatedWeaponAliasPKc"
"mac" "@_Z24GetTranslatedWeaponAliasPKc"
}
"GetWeaponInfo"
{
"library" "server"
"windows" "\x55\x8B\xEC\x8B\x4D\x2A\x85\xC9\x75\x2A\x33\xC0\x5D\xC3\x83\xF9\x2A\x7C\x2A\x69\xC9\x2A\x2A\x00\x00"
"linux" "@_Z13GetWeaponInfo10CSWeaponID"
"mac" "@_Z13GetWeaponInfo10CSWeaponID"
}
"SetClanTag"
{
"library" "server"
"windows" "\x55\x8B\xEC\x51\x89\x2A\x2A\x83\x2A\x2A\x2A\x74\x2A\x6A\x2A\x8B\x2A\x2A\x50"
"linux" "@_ZN9CCSPlayer10SetClanTagEPKc"
"mac" "@_ZN9CCSPlayer10SetClanTagEPKc"
}
"AliasToWeaponID"
{
"library" "server"
"windows" "\x55\x8B\xEC\x56\x57\x8B\x2A\x2A\x85\xFF\x74\x2A\x33\xF6\x8B\xFF\x8B\x04\x2A\x2A\x2A\x2A\x2A\x57\x50"
"linux" "@_Z15AliasToWeaponIDPKc"
"mac" "@_Z15AliasToWeaponIDPKc"
}
"WeaponIDToAlias"
{
"library" "server"
"windows" "\x55\x8B\xEC\x8B\x4D\x08\x33\xC0\xEB\x2A\x8D\x9B\x00\x00\x00\x00\x39\x0C\xC5\x2A\x2A\x2A\x2A\x74\x2A\x40\x83\xF8\x26\x72\x2A\x33\xC0\x5D"
"linux" "@_Z15WeaponIDToAliasi"
"mac" "@_Z15WeaponIDToAliasi"
}
//For mac we use think since CheckWinLimit dosnt exist on mac.
"CheckWinLimit"
{
"library" "server"
"windows" "\xA1\x2A\x2A\x2A\x2A\x8B\x40\x30\x56\x8B\xF1\x85\xC0\x74"
"linux" "@_ZN12CCSGameRules13CheckWinLimitEv"
"mac" "@_ZN12CCSGameRules5ThinkEv"
}
}
}
"cstrike"
{
"Keys"
{
"MVPsBase" "m_bPlayerDominatingMe"
}
"Offsets"
{
"MVPs"
{
/* factors in 66 (size of m_bPlayerDominatingMe array (bool size * (65 maxplayers + 1)))
... plus another 3 because alignment(?) lolidk */
"windows" "69"
"linux" "69"
"mac" "69"
}
}
}
}