129 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
			
		
		
	
	
			129 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
#pragma semicolon 1
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#include <sourcemod>
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#include <sdktools_entoutput>
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#include <sdktools_entinput>
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#include <sdktools_engine>
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#include <sdkhooks>
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#include <dhooks>
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public Plugin:myinfo =
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{
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	name = "FixGameUI",
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	author = "hlstriker + GoD-Tony",
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	description = "Fixes game_ui entity bug.",
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	version = "1.0",
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	url = ""
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}
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new g_iAttachedGameUI[MAXPLAYERS+1];
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new Handle:g_hAcceptInput = INVALID_HANDLE;
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public OnPluginStart()
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{
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	HookEvent("player_death", Event_PlayerDeath, EventHookMode_Post);
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	HookEntityOutput("game_ui", "PlayerOn", GameUI_PlayerOn);
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	HookEntityOutput("game_ui", "PlayerOff", GameUI_PlayerOff);
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	// Gamedata.
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	new Handle:hConfig = LoadGameConfigFile("FixGameUI.games");
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	if (hConfig == INVALID_HANDLE)
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	{
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		SetFailState("Could not find gamedata file: FixGameUI.games.txt");
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	}
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	new offset = GameConfGetOffset(hConfig, "AcceptInput");
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	if (offset == -1)
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	{
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		SetFailState("Failed to find AcceptInput offset");
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	}
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	CloseHandle(hConfig);
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	// DHooks.
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	g_hAcceptInput = DHookCreate(offset, HookType_Entity, ReturnType_Bool, ThisPointer_CBaseEntity, Hook_AcceptInput);
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	DHookAddParam(g_hAcceptInput, HookParamType_CharPtr);
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	DHookAddParam(g_hAcceptInput, HookParamType_CBaseEntity);
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	DHookAddParam(g_hAcceptInput, HookParamType_CBaseEntity);
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	DHookAddParam(g_hAcceptInput, HookParamType_Object, 20); //varaint_t is a union of 12 (float[3]) plus two int type params 12 + 8 = 20
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	DHookAddParam(g_hAcceptInput, HookParamType_Int);
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}
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public Action:Event_PlayerDeath(Handle:hEvent, const String:szName[], bool:bDontBroadcast)
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{
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	new iClient = GetClientOfUserId(GetEventInt(hEvent, "userid"));
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	RemoveFromGameUI(iClient);
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	SetClientViewEntity(iClient, iClient);
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	new iFlags = GetEntityFlags(iClient);
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	iFlags &= ~FL_ONTRAIN;
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	iFlags &= ~FL_FROZEN;
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	iFlags &= ~FL_ATCONTROLS;
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	SetEntityFlags(iClient, iFlags);
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}
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public OnClientDisconnect(iClient)
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{
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	RemoveFromGameUI(iClient);
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}
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public GameUI_PlayerOn(const String:szOutput[], iCaller, iActivator, Float:fDelay)
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{
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	if(!(1 <= iActivator <= MaxClients))
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		return;
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	g_iAttachedGameUI[iActivator] = EntIndexToEntRef(iCaller);
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}
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public GameUI_PlayerOff(const String:szOutput[], iCaller, iActivator, Float:fDelay)
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{
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	if(!(1 <= iActivator <= MaxClients))
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		return;
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	g_iAttachedGameUI[iActivator] = 0;
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}
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RemoveFromGameUI(iClient)
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{
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	if(!g_iAttachedGameUI[iClient])
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		return;
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	new iEnt = EntRefToEntIndex(g_iAttachedGameUI[iClient]);
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	if(iEnt == INVALID_ENT_REFERENCE)
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		return;
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	AcceptEntityInput(iEnt, "Deactivate", iClient, iEnt);
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}
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public OnEntityCreated(entity, const String:classname[])
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{
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	if (StrEqual(classname, "game_ui"))
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	{
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		DHookEntity(g_hAcceptInput, false, entity);
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	}
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}
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public MRESReturn:Hook_AcceptInput(thisptr, Handle:hReturn, Handle:hParams)
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{
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	new String:sCommand[128];
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	DHookGetParamString(hParams, 1, sCommand, sizeof(sCommand));
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	if (StrEqual(sCommand, "Deactivate"))
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	{
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		new pPlayer = GetEntPropEnt(thisptr, Prop_Data, "m_player");
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		if (pPlayer == -1)
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		{
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			// Manually disable think.
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			SetEntProp(thisptr, Prop_Data, "m_nNextThinkTick", -1);
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			DHookSetReturn(hReturn, false);
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			return MRES_Supercede;
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		}
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	}
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	DHookSetReturn(hReturn, true);
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	return MRES_Ignored;
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}
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