sm-plugins/BossHP/configs/bosshp/ze_stalker_ultimate_v2_3.cfg
2019-10-20 12:55:59 +02:00

85 lines
1.8 KiB
INI
Executable File

"bosses"
{
"0" // Stage 2
{
"name" "Electric Ball"
"method" "counter"
"trigger" "start_healthpush1:OnStartTouch"
"hurttrigger" "phys1_1:OnDamaged"
"counter" "mob_grudge_math_1"
}
"1" // Stage 3 - Boss 1
{
"name" "Bloodsucker"
"method" "counter"
"trigger" "bloodsucker_healthpush:OnStartTouch"
"hurttrigger" "boss_break:OnHealthChanged"
"counter" "boss_hp"
}
"2" // Stage 3 - Boss 2
{
"name" "Fire Ball"
"method" "counter"
"trigger" "boss3_healthpush:OnStartTouch"
"hurttrigger" "boss3_break:OnHealthChanged"
"counter" "boss3_health"
}
"3" // Stage 4 - Boss Phase 1
{
"name" "Controller - Phase 1/2"
"method" "counter"
"trigger" "l4_boss_start:OnStartTouch"
"hurttrigger" "phys2:OnDamaged"
"counter" "mob_grudge_math1"
}
"4" // Stage 4 - Boss Phase 2
{
"name" "Controller - Phase 2/2"
"method" "counter"
"trigger" "l5_boss2_hp:OnTrigger"
"hurttrigger" "boss_break2:OnHealthChanged"
"counter" "boss4_hp"
}
"5" // Stage 5 - Boss Phase 1
{
"name" "Controller - Phase 1/2"
"method" "counter"
"trigger" "l5_boss_start:OnStartTouch"
"hurttrigger" "phys2:OnDamaged"
"counter" "mob_grudge_math1"
}
"6" // Stage 5 - Boss Phase 2
{
"name" "Controller - Phase 2/2"
"method" "counter"
"trigger" "dw_rot2:OnTrigger"
"hurttrigger" "boss_break2:OnHealthChanged"
"counter" "mob_grudge_math"
}
"7" // Stage 5 - Laser Boss 1
{
"name" "Electric Ball"
"method" "counter"
"trigger" "l5_boss2_push:OnStartTouch"
"hurttrigger" "boss2_break:OnHealthChanged"
"counter" "boss4_hp"
}
"8" // Stage 5 - Laser Boss 2
{
"name" "Fire Ball"
"method" "counter"
"trigger" "l5_healthpush:OnStartTouch"
"hurttrigger" "boss3_break:OnHealthChanged"
"counter" "boss5_hp"
}
}