642 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
			
		
		
	
	
			642 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
//====================================================================================================
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//
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// Name: [entWatch] Core
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// Author: zaCade & Prometheum
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// Description: Handle the core functions of [entWatch]
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//
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//====================================================================================================
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#include <smlib>
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#pragma newdecls required
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#include <sourcemod>
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#include <sdkhooks>
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#include <sdktools>
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#include <basic>
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/* CLASSES */
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#include "CConfig.inc"
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#include "CItem.inc"
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/* BOOLS */
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bool g_bLate;
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bool g_bIntermission;
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/* ARRAYS */
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ArrayList g_hArray_Items;
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ArrayList g_hArray_Configs;
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/* FORWARDS */
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Handle g_hFwd_OnClientItemDrop;
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Handle g_hFwd_OnClientItemDeath;
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Handle g_hFwd_OnClientItemPickup;
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Handle g_hFwd_OnClientItemActivate;
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Handle g_hFwd_OnClientItemDisconnect;
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/* HOOKS */
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Handle g_hFwd_OnClientItemCanPickup;
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Handle g_hFwd_OnClientItemCanActivate;
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Plugin myinfo =
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{
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	name         = "[entWatch] Core",
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	author       = "zaCade & Prometheum",
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	description  = "Handle the core functions of [entWatch]",
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	version      = "4.0.0"
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};
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public APLRes AskPluginLoad2(Handle hMyself, bool bLate, char[] sError, int errorSize)
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{
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	g_bLate = bLate;
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	CreateNative("EW_GetItemCount", Native_GetItemCount);
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	RegPluginLibrary("entWatch-core");
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	return APLRes_Success;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnPluginStart()
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{
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	g_hFwd_OnClientItemDrop        = CreateGlobalForward("EW_OnClientItemDrop",        ET_Ignore, Param_Cell, Param_Cell);
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	g_hFwd_OnClientItemDeath       = CreateGlobalForward("EW_OnClientItemDeath",       ET_Ignore, Param_Cell, Param_Cell);
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	g_hFwd_OnClientItemPickup      = CreateGlobalForward("EW_OnClientItemPickup",      ET_Ignore, Param_Cell, Param_Cell);
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	g_hFwd_OnClientItemActivate    = CreateGlobalForward("EW_OnClientItemActivate",    ET_Ignore, Param_Cell, Param_Cell);
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	g_hFwd_OnClientItemDisconnect  = CreateGlobalForward("EW_OnClientItemDisconnect",  ET_Ignore, Param_Cell, Param_Cell);
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	g_hFwd_OnClientItemCanPickup   = CreateGlobalForward("EW_OnClientItemCanPickup",   ET_Hook, Param_Cell, Param_Cell);
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	g_hFwd_OnClientItemCanActivate = CreateGlobalForward("EW_OnClientItemCanActivate", ET_Hook, Param_Cell, Param_Cell);
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	g_hArray_Items   = new ArrayList();
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	g_hArray_Configs = new ArrayList();
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	HookEvent("player_death", OnClientDeath);
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	HookEvent("round_start",  OnRoundStart);
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	HookEvent("round_end",    OnRoundEnd);
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	if (g_bLate)
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	{
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		for (int client = 1; client <= MaxClients; client++)
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		{
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			if (!IsClientInGame(client) || IsFakeClient(client))
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				continue;
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			SDKHook(client, SDKHook_WeaponEquipPost, OnWeaponPickup);
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			SDKHook(client, SDKHook_WeaponDropPost, OnWeaponDrop);
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			SDKHook(client, SDKHook_WeaponCanUse, OnWeaponTouch);
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		}
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	}
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnMapStart()
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{
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	g_hArray_Items.Clear();
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	g_hArray_Configs.Clear();
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	char sCurrentMap[128];
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	GetCurrentMap(sCurrentMap, sizeof(sCurrentMap));
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	String_ToLower(sCurrentMap, sCurrentMap, sizeof(sCurrentMap));
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	char sFilePathDefault[PLATFORM_MAX_PATH];
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	char sFilePathOverride[PLATFORM_MAX_PATH];
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	BuildPath(Path_SM, sFilePathDefault, sizeof(sFilePathDefault), "configs/entwatch/%s.cfg", sCurrentMap);
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	BuildPath(Path_SM, sFilePathOverride, sizeof(sFilePathOverride), "configs/entwatch/%s.override.cfg", sCurrentMap);
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	KeyValues hConfig = new KeyValues("items");
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	if (FileExists(sFilePathOverride))
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	{
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		if (!hConfig.ImportFromFile(sFilePathOverride))
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		{
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			LogMessage("Unable to load config \"%s\"!", sFilePathOverride);
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			delete hConfig;
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			return;
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		}
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		else LogMessage("Loaded config \"%s\"", sFilePathOverride);
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	}
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	else
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	{
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		if (!hConfig.ImportFromFile(sFilePathDefault))
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		{
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			LogMessage("Unable to load config \"%s\"!", sFilePathDefault);
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			delete hConfig;
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			return;
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		}
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		else LogMessage("Loaded config \"%s\"", sFilePathDefault);
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	}
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	if (hConfig.GotoFirstSubKey())
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	{
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		do
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		{
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			CConfig config = new CConfig();
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			char sName[64], sShort[64], sColor[64], sFilter[64];
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			hConfig.GetString("name",   sName,   sizeof(sName));
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			hConfig.GetString("short",  sShort,  sizeof(sShort));
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			hConfig.GetString("color",  sColor,  sizeof(sColor));
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			hConfig.GetString("filter", sFilter, sizeof(sFilter));
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			config.SetName(sName);
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			config.SetShort(sShort);
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			config.SetColor(sColor);
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			config.SetFilter(sFilter);
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			config.iWeaponID  = hConfig.GetNum("weaponid");
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			config.iButtonID  = hConfig.GetNum("buttonid");
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			config.iTriggerID = hConfig.GetNum("triggerid");
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			config.iDisplay   = hConfig.GetNum("display");
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			config.iMode      = hConfig.GetNum("mode");
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			config.iMaxUses   = hConfig.GetNum("maxuses");
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			config.iCooldown  = hConfig.GetNum("cooldown");
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			g_hArray_Configs.Push(config);
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		}
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		while (hConfig.GotoNextKey());
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	}
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	delete hConfig;
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	return;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnRoundStart(Event hEvent, const char[] sEvent, bool bDontBroadcast)
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{
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	g_bIntermission = false;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnRoundEnd(Event hEvent, const char[] sEvent, bool bDontBroadcast)
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{
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	if (g_hArray_Items.Length)
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		g_hArray_Items.Clear();
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	g_bIntermission = true;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnEntityCreated(int entity, const char[] sClassname)
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{
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	if (Entity_IsValid(entity))
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	{
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		SDKHook(entity, SDKHook_SpawnPost, OnEntitySpawned);
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	}
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnEntitySpawned(int entity)
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{
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	if (Entity_IsValid(entity) && g_hArray_Configs.Length)
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	{
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		for (int index; index < g_hArray_Configs.Length; index++)
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		{
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			CConfig config = g_hArray_Configs.Get(index);
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			if (config.iWeaponID && config.iWeaponID == Entity_GetHammerId(entity))
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			{
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				if (PerformRegisterItem(config, entity, 1))
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					return;
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			}
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			else if (config.iButtonID && config.iButtonID == Entity_GetHammerId(entity))
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			{
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				if (PerformRegisterItem(config, entity, 2))
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					return;
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			}
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			else if (config.iTriggerID && config.iTriggerID == Entity_GetHammerId(entity))
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			{
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				if (PerformRegisterItem(config, entity, 3))
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					return;
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			}
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		}
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	}
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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stock bool PerformRegisterItem(CConfig config, int entity, int type)
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{
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	bool bSuccessful;
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	if (Entity_IsValid(entity))
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	{
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		if (g_hArray_Items.Length)
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		{
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			for (int index; index < g_hArray_Items.Length; index++)
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			{
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				CItem item = g_hArray_Items.Get(index);
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				if (AttemptRegisterItem(item, entity, type))
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				{
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					g_hArray_Items.Set(index, item);
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					bSuccessful = true;
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					break;
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				}
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			}
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		}
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		if (!bSuccessful)
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		{
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			CItem item = new CItem(config);
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			if (AttemptRegisterItem(item, entity, type))
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			{
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				g_hArray_Items.Push(item);
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				bSuccessful = true;
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			}
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			else
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			{
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				LogError("Attempted to register new item, but failed! This should never happen.");
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				delete item;
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			}
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		}
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	}
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	return bSuccessful;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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stock bool AttemptRegisterItem(CItem item, int entity, int type)
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{
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	if (Entity_IsValid(entity))
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	{
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		switch(type)
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		{
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			case(1):
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			{
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				if (!item.bWeapon && (Entity_GetOwner(entity) == INVALID_ENT_REFERENCE))
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				{
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					item.iWeapon = entity;
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					return true;
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				}
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			}
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			case(2):
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			{
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				if (!item.bButton && (Entity_GetParent(entity) == INVALID_ENT_REFERENCE || (item.bWeapon && Entity_GetParent(entity) == item.iWeapon)))
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				{
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					SDKHook(entity, SDKHook_Use, OnButtonPress);
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					item.iButton = entity;
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					return true;
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				}
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			}
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			case(3):
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			{
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				if (!item.bTrigger && (Entity_GetParent(entity) == INVALID_ENT_REFERENCE ||	(item.bWeapon && Entity_GetParent(entity) == item.iWeapon)))
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				{
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					SDKHook(entity, SDKHook_StartTouch, OnTriggerTouch);
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					SDKHook(entity, SDKHook_EndTouch, OnTriggerTouch);
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					SDKHook(entity, SDKHook_Touch, OnTriggerTouch);
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					item.iTrigger = entity;
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					return true;
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				}
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			}
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			default:
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			{
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				LogError("Attempted to register item with invalid type: %d! This should never happen.", type);
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				return false;
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			}
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		}
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	}
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	return false;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnEntityDestroyed(int entity)
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{
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	if (Entity_IsValid(entity) && g_hArray_Items.Length)
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	{
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		for (int index; index < g_hArray_Items.Length; index++)
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		{
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			CItem item = g_hArray_Items.Get(index);
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			if (item.bWeapon && item.iWeapon == entity)
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			{
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				g_hArray_Items.Erase(index);
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				delete item;
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				return;
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			}
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			else if (item.bButton && item.iButton == entity)
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			{
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				item.iButton = INVALID_ENT_REFERENCE;
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				g_hArray_Items.Set(index, item);
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				return;
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			}
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			else if (item.bTrigger && item.iTrigger == entity)
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			{
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				item.iTrigger = INVALID_ENT_REFERENCE;
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				g_hArray_Items.Set(index, item);
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				return;
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			}
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		}
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	}
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnClientPutInServer(int client)
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{
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	if (!IsFakeClient(client))
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	{
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		SDKHook(client, SDKHook_WeaponEquipPost, OnWeaponPickup);
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		SDKHook(client, SDKHook_WeaponDropPost, OnWeaponDrop);
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		SDKHook(client, SDKHook_WeaponCanUse, OnWeaponTouch);
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	}
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnClientDisconnect(int client)
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{
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	if (!IsFakeClient(client) && g_hArray_Items.Length)
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	{
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		for (int index; index < g_hArray_Items.Length; index++)
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		{
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			CItem item = g_hArray_Items.Get(index);
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			if (item.bOwner && item.iOwner == client)
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			{
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				item.iOwner = INVALID_ENT_REFERENCE;
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				Call_StartForward(g_hFwd_OnClientItemDisconnect);
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				Call_PushCell(client);
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				Call_PushCell(index);
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				Call_Finish();
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				g_hArray_Items.Set(index, item);
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			}
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		}
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	}
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnClientDeath(Event hEvent, const char[] sEvent, bool bDontBroadcast)
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{
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	int client = GetClientOfUserId(hEvent.GetInt("userid"));
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	if (Client_IsValid(client) && !IsFakeClient(client) && g_hArray_Items.Length)
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	{
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		for (int index; index < g_hArray_Items.Length; index++)
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		{
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			CItem item = g_hArray_Items.Get(index);
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			if (item.bOwner && item.iOwner == client)
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			{
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				item.iOwner = INVALID_ENT_REFERENCE;
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				Call_StartForward(g_hFwd_OnClientItemDeath);
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				Call_PushCell(client);
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				Call_PushCell(index);
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				Call_Finish();
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				g_hArray_Items.Set(index, item);
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			}
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		}
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	}
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Action OnWeaponPickup(int client, int weapon)
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{
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	if (Client_IsValid(client) && Entity_IsValid(weapon) && g_hArray_Items.Length)
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	{
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		for (int index; index < g_hArray_Items.Length; index++)
 | 
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		{
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			CItem item = g_hArray_Items.Get(index);
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			if (item.bWeapon && item.iWeapon == weapon)
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			{
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				item.iOwner = client;
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				Call_StartForward(g_hFwd_OnClientItemPickup);
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				Call_PushCell(client);
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				Call_PushCell(index);
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				Call_Finish();
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				g_hArray_Items.Set(index, item);
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				return;
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			}
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		}
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	}
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Action OnWeaponDrop(int client, int weapon)
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{
 | 
						|
	if (Client_IsValid(client) && Entity_IsValid(weapon) && g_hArray_Items.Length)
 | 
						|
	{
 | 
						|
		for (int index; index < g_hArray_Items.Length; index++)
 | 
						|
		{
 | 
						|
			CItem item = g_hArray_Items.Get(index);
 | 
						|
 | 
						|
			if (item.bWeapon && item.iWeapon == weapon)
 | 
						|
			{
 | 
						|
				item.iOwner = INVALID_ENT_REFERENCE;
 | 
						|
 | 
						|
				Call_StartForward(g_hFwd_OnClientItemDrop);
 | 
						|
				Call_PushCell(client);
 | 
						|
				Call_PushCell(index);
 | 
						|
				Call_Finish();
 | 
						|
 | 
						|
				g_hArray_Items.Set(index, item);
 | 
						|
				return;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
//----------------------------------------------------------------------------------------------------
 | 
						|
// Purpose:
 | 
						|
//----------------------------------------------------------------------------------------------------
 | 
						|
public Action OnButtonPress(int button, int client)
 | 
						|
{
 | 
						|
	if (Client_IsValid(client) && Entity_IsValid(button) && g_hArray_Items.Length)
 | 
						|
	{
 | 
						|
		if (HasEntProp(button, Prop_Data, "m_bLocked") &&
 | 
						|
			GetEntProp(button, Prop_Data, "m_bLocked"))
 | 
						|
			return Plugin_Handled;
 | 
						|
 | 
						|
		for (int index; index < g_hArray_Items.Length; index++)
 | 
						|
		{
 | 
						|
			CItem item = g_hArray_Items.Get(index);
 | 
						|
 | 
						|
			CConfig config = item.dConfig;
 | 
						|
 | 
						|
			if (item.bButton && item.iButton == button && item.bOwner && item.iOwner == client)
 | 
						|
			{
 | 
						|
				Action aResult;
 | 
						|
				Call_StartForward(g_hFwd_OnClientItemCanActivate);
 | 
						|
				Call_PushCell(client);
 | 
						|
				Call_PushCell(index);
 | 
						|
				Call_Finish(aResult);
 | 
						|
 | 
						|
				if ((aResult == Plugin_Continue) || (aResult == Plugin_Changed))
 | 
						|
				{
 | 
						|
					switch(config.iMode)
 | 
						|
					{
 | 
						|
						case(1):
 | 
						|
						{
 | 
						|
							if (item.iTimeReady < RoundToCeil(GetEngineTime()))
 | 
						|
							{
 | 
						|
								item.iTimeReady = RoundToCeil(GetEngineTime()) + config.iCooldown;
 | 
						|
							}
 | 
						|
							else return Plugin_Handled;
 | 
						|
						}
 | 
						|
						case(2):
 | 
						|
						{
 | 
						|
							if (item.iTimesUsed < config.iMaxUses)
 | 
						|
							{
 | 
						|
								item.iTimesUsed++;
 | 
						|
							}
 | 
						|
							else return Plugin_Handled;
 | 
						|
						}
 | 
						|
						case(3):
 | 
						|
						{
 | 
						|
							if (item.iTimeReady < RoundToCeil(GetEngineTime()) && item.iTimesUsed < config.iMaxUses)
 | 
						|
							{
 | 
						|
								item.iTimeReady = RoundToCeil(GetEngineTime()) + config.iCooldown;
 | 
						|
								item.iTimesUsed++;
 | 
						|
							}
 | 
						|
							else return Plugin_Handled;
 | 
						|
						}
 | 
						|
						case(4):
 | 
						|
						{
 | 
						|
							if (item.iTimeReady < RoundToCeil(GetEngineTime()))
 | 
						|
							{
 | 
						|
								item.iTimesUsed++;
 | 
						|
 | 
						|
								if (item.iTimesUsed >= config.iMaxUses)
 | 
						|
								{
 | 
						|
									item.iTimeReady = RoundToCeil(GetEngineTime()) + config.iCooldown;
 | 
						|
									item.iTimesUsed = 0;
 | 
						|
								}
 | 
						|
							}
 | 
						|
							else return Plugin_Handled;
 | 
						|
						}
 | 
						|
					}
 | 
						|
 | 
						|
					char sFilter[64];
 | 
						|
					if (config.GetFilter(sFilter, sizeof(sFilter)))
 | 
						|
						Entity_SetName(client, sFilter);
 | 
						|
 | 
						|
					Call_StartForward(g_hFwd_OnClientItemActivate);
 | 
						|
					Call_PushCell(client);
 | 
						|
					Call_PushCell(index);
 | 
						|
					Call_Finish();
 | 
						|
				}
 | 
						|
 | 
						|
				g_hArray_Items.Set(index, item);
 | 
						|
				return aResult;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return Plugin_Handled;
 | 
						|
}
 | 
						|
 | 
						|
//----------------------------------------------------------------------------------------------------
 | 
						|
// Purpose:
 | 
						|
//----------------------------------------------------------------------------------------------------
 | 
						|
public Action OnTriggerTouch(int trigger, int client)
 | 
						|
{
 | 
						|
	if (Client_IsValid(client) && Entity_IsValid(trigger) && g_hArray_Items.Length)
 | 
						|
	{
 | 
						|
		for (int index; index < g_hArray_Items.Length; index++)
 | 
						|
		{
 | 
						|
			CItem item = g_hArray_Items.Get(index);
 | 
						|
 | 
						|
			if (item.bTrigger && item.iTrigger == trigger)
 | 
						|
			{
 | 
						|
				if (g_bIntermission)
 | 
						|
					return Plugin_Handled;
 | 
						|
 | 
						|
				Action aResult;
 | 
						|
				Call_StartForward(g_hFwd_OnClientItemCanPickup);
 | 
						|
				Call_PushCell(client);
 | 
						|
				Call_PushCell(index);
 | 
						|
				Call_Finish(aResult);
 | 
						|
 | 
						|
				g_hArray_Items.Set(index, item);
 | 
						|
				return aResult;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return Plugin_Handled;
 | 
						|
}
 | 
						|
 | 
						|
//----------------------------------------------------------------------------------------------------
 | 
						|
// Purpose:
 | 
						|
//----------------------------------------------------------------------------------------------------
 | 
						|
public Action OnWeaponTouch(int client, int weapon)
 | 
						|
{
 | 
						|
	if (Client_IsValid(client) && Entity_IsValid(weapon) && g_hArray_Items.Length)
 | 
						|
	{
 | 
						|
		for (int index; index < g_hArray_Items.Length; index++)
 | 
						|
		{
 | 
						|
			CItem item = g_hArray_Items.Get(index);
 | 
						|
 | 
						|
			if (item.bWeapon && item.iWeapon == weapon)
 | 
						|
			{
 | 
						|
				if (g_bIntermission)
 | 
						|
					return Plugin_Handled;
 | 
						|
 | 
						|
				Action aResult;
 | 
						|
				Call_StartForward(g_hFwd_OnClientItemCanPickup);
 | 
						|
				Call_PushCell(client);
 | 
						|
				Call_PushCell(index);
 | 
						|
				Call_Finish(aResult);
 | 
						|
 | 
						|
				g_hArray_Items.Set(index, item);
 | 
						|
				return aResult;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return Plugin_Continue;
 | 
						|
}
 | 
						|
 | 
						|
//----------------------------------------------------------------------------------------------------
 | 
						|
// Purpose:
 | 
						|
//----------------------------------------------------------------------------------------------------
 | 
						|
public int Native_GetItemCount(Handle hPlugin, int numParams)
 | 
						|
{
 | 
						|
	return g_hArray_Items.Length;
 | 
						|
} |