473 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
			
		
		
	
	
			473 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
/**
 | 
						|
 * HLstatsX Community Edition - SourceMod plugin to generate advanced weapon logging
 | 
						|
 * http://www.hlxcommunity.com
 | 
						|
 * Copyright (C) 2009 Nicholas Hastings (psychonic)
 | 
						|
 * Copyright (C) 2007-2008 TTS Oetzel & Goerz GmbH
 | 
						|
 *
 | 
						|
 * This program is free software; you can redistribute it and/or
 | 
						|
 * modify it under the terms of the GNU General Public License
 | 
						|
 * as published by the Free Software Foundation; either version 2
 | 
						|
 * of the License, or (at your option) any later version.
 | 
						|
 *
 | 
						|
 * This program is distributed in the hope that it will be useful,
 | 
						|
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
 * GNU General Public License for more details.
 | 
						|
 *
 | 
						|
 * You should have received a copy of the GNU General Public License
 | 
						|
 * along with this program; if not, write to the Free Software
 | 
						|
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 | 
						|
 */
 | 
						|
 | 
						|
#pragma semicolon 1
 | 
						|
 | 
						|
#include <sourcemod>
 | 
						|
#include <sdktools>
 | 
						|
 | 
						|
#define NAME "SuperLogs: CSS"
 | 
						|
#define VERSION "1.2.4"
 | 
						|
 | 
						|
#define MAX_LOG_WEAPONS 28
 | 
						|
#define IGNORE_SHOTS_START 25
 | 
						|
#define MAX_WEAPON_LEN 13
 | 
						|
 | 
						|
 | 
						|
new g_weapon_stats[MAXPLAYERS+1][MAX_LOG_WEAPONS][15];
 | 
						|
new const String:g_weapon_list[MAX_LOG_WEAPONS][MAX_WEAPON_LEN] = {
 | 
						|
									"ak47",
 | 
						|
									"m4a1",
 | 
						|
									"awp",
 | 
						|
									"deagle",
 | 
						|
									"mp5navy",
 | 
						|
									"aug",
 | 
						|
									"p90",
 | 
						|
									"famas",
 | 
						|
									"galil",
 | 
						|
									"scout",
 | 
						|
									"g3sg1",
 | 
						|
									"usp",
 | 
						|
									"glock",
 | 
						|
									"m249",
 | 
						|
									"m3",
 | 
						|
									"elite",
 | 
						|
									"fiveseven",
 | 
						|
									"mac10",
 | 
						|
									"p228",
 | 
						|
									"sg550",
 | 
						|
									"sg552",
 | 
						|
									"tmp",
 | 
						|
									"ump45",
 | 
						|
									"xm1014",
 | 
						|
									"knife",
 | 
						|
									"hegrenade",
 | 
						|
									"smokegrenade",
 | 
						|
									"flashbang"
 | 
						|
								};
 | 
						|
 | 
						|
new Handle:g_cvar_wstats = INVALID_HANDLE;
 | 
						|
new Handle:g_cvar_headshots = INVALID_HANDLE;
 | 
						|
new Handle:g_cvar_actions = INVALID_HANDLE;
 | 
						|
new Handle:g_cvar_locations = INVALID_HANDLE;
 | 
						|
new Handle:g_cvar_ktraj = INVALID_HANDLE;
 | 
						|
new Handle:g_cvar_version = INVALID_HANDLE;
 | 
						|
 | 
						|
new bool:g_logwstats = true;
 | 
						|
new bool:g_logheadshots = true;
 | 
						|
new bool:g_logactions = true;
 | 
						|
new bool:g_loglocations = true;
 | 
						|
new bool:g_logktraj = false;
 | 
						|
 | 
						|
#include <loghelper>
 | 
						|
#include <wstatshelper>
 | 
						|
 | 
						|
 | 
						|
public Plugin:myinfo = {
 | 
						|
	name = NAME,
 | 
						|
	author = "psychonic",
 | 
						|
	description = "Advanced logging for CSS. Generates auxilary logging for use with log parsers such as HLstatsX and Psychostats",
 | 
						|
	version = VERSION,
 | 
						|
	url = "http://www.hlxcommunity.com"
 | 
						|
};
 | 
						|
 | 
						|
#if SOURCEMOD_V_MAJOR >= 1 && SOURCEMOD_V_MINOR >= 3
 | 
						|
public APLRes:AskPluginLoad2(Handle:myself, bool:late, String:error[], err_max)
 | 
						|
#else
 | 
						|
public bool:AskPluginLoad(Handle:myself, bool:late, String:error[], err_max)
 | 
						|
#endif
 | 
						|
{
 | 
						|
	decl String:game_description[64];
 | 
						|
	GetGameDescription(game_description, sizeof(game_description), true);
 | 
						|
	if (StrContains(game_description, "Counter-Strike", false) == -1)
 | 
						|
	{
 | 
						|
		decl String:game_folder[64];
 | 
						|
		GetGameFolderName(game_folder, sizeof(game_folder));
 | 
						|
		if (StrContains(game_folder, "cstrike", false) == -1)
 | 
						|
		{
 | 
						|
			strcopy(error, err_max, "This plugin is only supported on CS:S");
 | 
						|
			#if SOURCEMOD_V_MAJOR >= 1 && SOURCEMOD_V_MINOR >= 3
 | 
						|
				return APLRes_Failure;
 | 
						|
			#else
 | 
						|
				return false;
 | 
						|
			#endif
 | 
						|
		}
 | 
						|
	}
 | 
						|
#if SOURCEMOD_V_MAJOR >= 1 && SOURCEMOD_V_MINOR >= 3
 | 
						|
	return APLRes_Success;
 | 
						|
#else
 | 
						|
	return true;
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
public OnPluginStart()
 | 
						|
{
 | 
						|
	CreatePopulateWeaponTrie();
 | 
						|
 | 
						|
	g_cvar_wstats = CreateConVar("superlogs_wstats", "1", "Enable logging of weapon stats (default on)", 0, true, 0.0, true, 1.0);
 | 
						|
	g_cvar_headshots = CreateConVar("superlogs_headshots", "1", "Enable logging of headshot player action (default on)", 0, true, 0.0, true, 1.0);
 | 
						|
	g_cvar_actions = CreateConVar("superlogs_actions", "1", "Enable logging of player actions (default on)", 0, true, 0.0, true, 1.0);
 | 
						|
	g_cvar_locations = CreateConVar("superlogs_locations", "1", "Enable logging of location on player death (default on)", 0, true, 0.0, true, 1.0);
 | 
						|
	g_cvar_ktraj = CreateConVar("superlogs_ktraj", "0", "Enable Psychostats \"KTRAJ\" logging (default off)", 0, true, 0.0, true, 1.0);
 | 
						|
 | 
						|
	// cvars will have already existed if plugin was reloaded and might be set to non-default values
 | 
						|
	g_logwstats = GetConVarBool(g_cvar_wstats);
 | 
						|
	g_logheadshots = GetConVarBool(g_cvar_headshots);
 | 
						|
	g_logactions = GetConVarBool(g_cvar_actions);
 | 
						|
	g_loglocations = GetConVarBool(g_cvar_locations);
 | 
						|
	g_logktraj = GetConVarBool(g_cvar_ktraj);
 | 
						|
 | 
						|
	HookConVarChange(g_cvar_wstats, OnCvarWstatsChange);
 | 
						|
	HookConVarChange(g_cvar_headshots, OnCvarHeadshotsChange);
 | 
						|
	HookConVarChange(g_cvar_actions, OnCvarActionsChange);
 | 
						|
	HookConVarChange(g_cvar_locations, OnCvarLocationsChange);
 | 
						|
	HookConVarChange(g_cvar_ktraj, OnCvarKtrajChange);
 | 
						|
 | 
						|
	g_cvar_version = CreateConVar("superlogs_css_version", VERSION, NAME, FCVAR_SPONLY|FCVAR_REPLICATED|FCVAR_NOTIFY);
 | 
						|
 | 
						|
	hook_wstats();
 | 
						|
	hook_actions();
 | 
						|
	HookEvent("player_death", Event_PlayerDeathPre, EventHookMode_Pre);
 | 
						|
	HookEvent("player_death", Event_PlayerDeath);
 | 
						|
 | 
						|
	CreateTimer(1.0, LogMap);
 | 
						|
 | 
						|
	GetTeams();
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
public OnMapStart()
 | 
						|
{
 | 
						|
	GetTeams();
 | 
						|
}
 | 
						|
 | 
						|
public OnConfigsExecuted()
 | 
						|
{
 | 
						|
	decl String:version[255];
 | 
						|
	GetConVarString(g_cvar_version, version, sizeof(version));
 | 
						|
	SetConVarString(g_cvar_version, version);
 | 
						|
}
 | 
						|
 | 
						|
hook_wstats()
 | 
						|
{
 | 
						|
	HookEvent("weapon_fire", Event_PlayerShoot);
 | 
						|
	HookEvent("player_hurt", Event_PlayerHurt);
 | 
						|
	HookEvent("player_spawn", Event_PlayerSpawn);
 | 
						|
	HookEvent("round_end", Event_RoundEnd, EventHookMode_PostNoCopy);
 | 
						|
	HookEvent("player_disconnect", Event_PlayerDisconnect, EventHookMode_Pre);
 | 
						|
}
 | 
						|
 | 
						|
unhook_wstats()
 | 
						|
{
 | 
						|
	UnhookEvent("weapon_fire", Event_PlayerShoot);
 | 
						|
	UnhookEvent("player_hurt", Event_PlayerHurt);
 | 
						|
	UnhookEvent("player_spawn", Event_PlayerSpawn);
 | 
						|
	UnhookEvent("round_end", Event_RoundEnd, EventHookMode_PostNoCopy);
 | 
						|
	UnhookEvent("player_disconnect", Event_PlayerDisconnect, EventHookMode_Pre);
 | 
						|
}
 | 
						|
 | 
						|
hook_actions()
 | 
						|
{
 | 
						|
	HookEvent("round_mvp", Event_RoundMVP);
 | 
						|
}
 | 
						|
 | 
						|
unhook_actions()
 | 
						|
{
 | 
						|
	UnhookEvent("round_mvp", Event_RoundMVP);
 | 
						|
}
 | 
						|
 | 
						|
public OnClientPutInServer(client)
 | 
						|
{
 | 
						|
	reset_player_stats(client);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
public Event_PlayerShoot(Handle:event, const String:name[], bool:dontBroadcast)
 | 
						|
{
 | 
						|
	// "userid"        "short"
 | 
						|
	// "weapon"        "string"        // weapon name used
 | 
						|
 | 
						|
	new attacker   = GetClientOfUserId(GetEventInt(event, "userid"));
 | 
						|
	if (attacker > 0)
 | 
						|
	{
 | 
						|
		decl String: weapon[MAX_WEAPON_LEN];
 | 
						|
		GetEventString(event, "weapon", weapon, sizeof(weapon));
 | 
						|
		new weapon_index = get_weapon_index(weapon);
 | 
						|
		if (weapon_index > -1 && weapon_index < IGNORE_SHOTS_START)
 | 
						|
		{
 | 
						|
			g_weapon_stats[attacker][weapon_index][LOG_HIT_SHOTS]++;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
public Event_PlayerHurt(Handle:event, const String:name[], bool:dontBroadcast)
 | 
						|
{
 | 
						|
	//	"userid"        "short"         // player index who was hurt
 | 
						|
	//	"attacker"      "short"         // player index who attacked
 | 
						|
	//	"health"        "byte"          // remaining health points
 | 
						|
	//	"armor"         "byte"          // remaining armor points
 | 
						|
	//	"weapon"        "string"        // weapon name attacker used, if not the world
 | 
						|
	//	"dmg_health"    "byte"  		// damage done to health
 | 
						|
	//	"dmg_armor"     "byte"          // damage done to armor
 | 
						|
	//	"hitgroup"      "byte"          // hitgroup that was damaged
 | 
						|
 | 
						|
	new attacker  = GetClientOfUserId(GetEventInt(event, "attacker"));
 | 
						|
 | 
						|
	if (attacker > 0) {
 | 
						|
		decl String: weapon[MAX_WEAPON_LEN];
 | 
						|
		GetEventString(event, "weapon", weapon, sizeof(weapon));
 | 
						|
		new weapon_index = get_weapon_index(weapon);
 | 
						|
		if (weapon_index > -1)
 | 
						|
		{
 | 
						|
			g_weapon_stats[attacker][weapon_index][LOG_HIT_HITS]++;
 | 
						|
			g_weapon_stats[attacker][weapon_index][LOG_HIT_DAMAGE] += GetEventInt(event, "dmg_health");
 | 
						|
			new hitgroup  = GetEventInt(event, "hitgroup");
 | 
						|
			if (hitgroup < 8)
 | 
						|
			{
 | 
						|
				g_weapon_stats[attacker][weapon_index][hitgroup + LOG_HIT_OFFSET]++;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
public Action:Event_PlayerDeathPre(Handle:event, const String:name[], bool:dontBroadcast)
 | 
						|
{
 | 
						|
	// "userid"        "short"         // user ID who died
 | 
						|
	// "attacker"      "short"         // user ID who killed
 | 
						|
	// "weapon"        "string"        // weapon name killer used
 | 
						|
	// "headshot"      "bool"          // signals a headshot
 | 
						|
 | 
						|
	new attacker = GetEventInt(event, "attacker");
 | 
						|
	if (g_loglocations)
 | 
						|
	{
 | 
						|
		LogKillLoc(GetClientOfUserId(attacker), GetClientOfUserId(GetEventInt(event, "userid")));
 | 
						|
	}
 | 
						|
 | 
						|
	if (g_logheadshots && GetEventBool(event, "headshot"))
 | 
						|
	{
 | 
						|
		LogPlayerEvent(GetClientOfUserId(attacker), "triggered", "headshot");
 | 
						|
	}
 | 
						|
 | 
						|
	return Plugin_Continue;
 | 
						|
}
 | 
						|
 | 
						|
public Event_PlayerDeath(Handle:event, const String:name[], bool:dontBroadcast)
 | 
						|
{
 | 
						|
	// this extents the original player_death by a new fields
 | 
						|
	// "userid"        "short"         // user ID who died
 | 
						|
	// "attacker"      "short"         // user ID who killed
 | 
						|
	// "weapon"        "string"        // weapon name killer used
 | 
						|
	// "headshot"      "bool"          // signals a headshot
 | 
						|
	// "dominated"    "short"        // did killer dominate victim with this kill
 | 
						|
	// "revenge"    "short"        // did killer get revenge on victim with this kill
 | 
						|
 | 
						|
	new victim   = GetClientOfUserId(GetEventInt(event, "userid"));
 | 
						|
	new attacker = GetClientOfUserId(GetEventInt(event, "attacker"));
 | 
						|
	decl String: weapon[MAX_WEAPON_LEN];
 | 
						|
	GetEventString(event, "weapon", weapon, sizeof(weapon));
 | 
						|
 | 
						|
	if (attacker <= 0 || victim <= 0)
 | 
						|
	{
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	if (g_logwstats)
 | 
						|
	{
 | 
						|
		new weapon_index = get_weapon_index(weapon);
 | 
						|
		if (weapon_index > -1)
 | 
						|
		{
 | 
						|
			g_weapon_stats[attacker][weapon_index][LOG_HIT_KILLS]++;
 | 
						|
			if (GetEventBool(event, "headshot"))
 | 
						|
			{
 | 
						|
				g_weapon_stats[attacker][weapon_index][LOG_HIT_HEADSHOTS]++;
 | 
						|
			}
 | 
						|
			g_weapon_stats[victim][weapon_index][LOG_HIT_DEATHS]++;
 | 
						|
			if (GetClientTeam(attacker) == GetClientTeam(victim))
 | 
						|
			{
 | 
						|
				g_weapon_stats[attacker][weapon_index][LOG_HIT_TEAMKILLS]++;
 | 
						|
			}
 | 
						|
			dump_player_stats(victim);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	if (g_logktraj)
 | 
						|
	{
 | 
						|
		LogPSKillTraj(attacker, victim, weapon);
 | 
						|
	}
 | 
						|
	if (g_logactions)
 | 
						|
	{
 | 
						|
		// these are only in Orangebox CS:S. These properties won't exist on ep1 css and should eval to 0/false.
 | 
						|
		if (GetEventInt(event, "dominated"))
 | 
						|
		{
 | 
						|
			LogPlyrPlyrEvent(attacker, victim, "triggered", "domination");
 | 
						|
		}
 | 
						|
		else if (GetEventInt(event, "revenge"))
 | 
						|
		{
 | 
						|
			LogPlyrPlyrEvent(attacker, victim, "triggered", "revenge");
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
public Event_PlayerSpawn(Handle:event, const String:name[], bool:dontBroadcast)
 | 
						|
{
 | 
						|
	// "userid"        "short"         // user ID on server
 | 
						|
 | 
						|
	new client = GetClientOfUserId(GetEventInt(event, "userid"));
 | 
						|
	if (client > 0)
 | 
						|
	{
 | 
						|
		reset_player_stats(client);
 | 
						|
	}
 | 
						|
 | 
						|
	LogPlayerEvent(client, "triggered", "player_spawn");
 | 
						|
}
 | 
						|
 | 
						|
public Event_RoundEnd(Handle:event, const String:name[], bool:dontBroadcast)
 | 
						|
{
 | 
						|
	WstatsDumpAll();
 | 
						|
}
 | 
						|
 | 
						|
public Event_RoundMVP(Handle:event, const String:name[], bool:dontBroadcast)
 | 
						|
{
 | 
						|
	LogPlayerEvent(GetClientOfUserId(GetEventInt(event, "userid")), "triggered", "round_mvp");
 | 
						|
}
 | 
						|
 | 
						|
public Action:Event_PlayerDisconnect(Handle:event, const String:name[], bool:dontBroadcast)
 | 
						|
{
 | 
						|
	new client = GetClientOfUserId(GetEventInt(event, "userid"));
 | 
						|
	OnPlayerDisconnect(client);
 | 
						|
	return Plugin_Continue;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
public Action:LogMap(Handle:timer)
 | 
						|
{
 | 
						|
	// Called 1 second after OnPluginStart since srcds does not log the first map loaded. Idea from Stormtrooper's "mapfix.sp" for psychostats
 | 
						|
	LogMapLoad();
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
public OnCvarWstatsChange(Handle:cvar, const String:oldVal[], const String:newVal[])
 | 
						|
{
 | 
						|
	new bool:old_value = g_logwstats;
 | 
						|
	g_logwstats = GetConVarBool(g_cvar_wstats);
 | 
						|
 | 
						|
	if (old_value != g_logwstats)
 | 
						|
	{
 | 
						|
		if (g_logwstats)
 | 
						|
		{
 | 
						|
			hook_wstats();
 | 
						|
			if (!g_logktraj && !g_logactions)
 | 
						|
			{
 | 
						|
				HookEvent("player_death", Event_PlayerDeath);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else
 | 
						|
		{
 | 
						|
			unhook_wstats();
 | 
						|
			if (!g_logktraj && !g_logactions)
 | 
						|
			{
 | 
						|
				UnhookEvent("player_death", Event_PlayerDeath);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
public OnCvarActionsChange(Handle:cvar, const String:oldVal[], const String:newVal[])
 | 
						|
{
 | 
						|
	new bool:old_value = g_logactions;
 | 
						|
	g_logactions = GetConVarBool(g_cvar_actions);
 | 
						|
 | 
						|
	if (old_value != g_logactions)
 | 
						|
	{
 | 
						|
		if (g_logactions)
 | 
						|
		{
 | 
						|
			hook_actions();
 | 
						|
			if (!g_logktraj && !g_logwstats)
 | 
						|
			{
 | 
						|
				HookEvent("player_death", Event_PlayerDeath);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else
 | 
						|
		{
 | 
						|
			unhook_actions();
 | 
						|
			if (!g_logktraj && !g_logwstats)
 | 
						|
			{
 | 
						|
				UnhookEvent("player_death", Event_PlayerDeath);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
public OnCvarHeadshotsChange(Handle:cvar, const String:oldVal[], const String:newVal[])
 | 
						|
{
 | 
						|
	new bool:old_value = g_logheadshots;
 | 
						|
	g_logheadshots = GetConVarBool(g_cvar_headshots);
 | 
						|
 | 
						|
	if (old_value != g_logheadshots)
 | 
						|
	{
 | 
						|
		if (g_logheadshots && !g_loglocations)
 | 
						|
		{
 | 
						|
			HookEvent("player_death", Event_PlayerDeathPre, EventHookMode_Pre);
 | 
						|
		}
 | 
						|
		else if (!g_loglocations)
 | 
						|
		{
 | 
						|
			UnhookEvent("player_death", Event_PlayerDeathPre, EventHookMode_Pre);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
public OnCvarLocationsChange(Handle:cvar, const String:oldVal[], const String:newVal[])
 | 
						|
{
 | 
						|
	new bool:old_value = g_loglocations;
 | 
						|
	g_loglocations = GetConVarBool(g_cvar_locations);
 | 
						|
 | 
						|
	if (old_value != g_loglocations)
 | 
						|
	{
 | 
						|
		if (g_loglocations && !g_logheadshots)
 | 
						|
		{
 | 
						|
			HookEvent("player_death", Event_PlayerDeathPre, EventHookMode_Pre);
 | 
						|
		}
 | 
						|
		else if (!g_logheadshots)
 | 
						|
		{
 | 
						|
			UnhookEvent("player_death", Event_PlayerDeathPre, EventHookMode_Pre);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
public OnCvarKtrajChange(Handle:cvar, const String:oldVal[], const String:newVal[])
 | 
						|
{
 | 
						|
	new bool:old_value = g_logktraj;
 | 
						|
	g_logktraj = GetConVarBool(g_cvar_ktraj);
 | 
						|
 | 
						|
	if (old_value != g_logktraj)
 | 
						|
	{
 | 
						|
		if (g_logktraj && !g_logwstats && !g_logactions)
 | 
						|
		{
 | 
						|
			HookEvent("player_death", Event_PlayerDeath);
 | 
						|
		}
 | 
						|
		else if (!g_logwstats && !g_logactions)
 | 
						|
		{
 | 
						|
			UnhookEvent("player_death", Event_PlayerDeath);
 | 
						|
		}
 | 
						|
	}
 | 
						|
} |