sm-plugins/AntiPingMask/scripting/AntiPingMask.sp
2017-02-26 00:28:07 +01:00

80 lines
1.6 KiB
SourcePawn

#pragma semicolon 1
#pragma newdecls required
#include <sourcemod>
#include <sdktools>
#define REMIND_INTERVAL 5.0
bool g_IsMasked[MAXPLAYERS + 1] = {false, ...};
public Plugin myinfo =
{
name = "AntiPingMask",
author = "BotoX",
description = "Shows real ping when client tries to mask it.",
version = "1.0",
url = ""
};
public void OnClientDisconnect(int client)
{
g_IsMasked[client] = false;
}
public void OnMapStart()
{
CreateTimer(REMIND_INTERVAL, Timer_Remind, _, TIMER_REPEAT | TIMER_FLAG_NO_MAPCHANGE);
}
public Action Timer_Remind(Handle Timer, any Data)
{
for(int client = 1; client <= MaxClients; client++)
{
if(g_IsMasked[client] && IsClientInGame(client))
PrintToChat(client, "[SM] Please turn off your pingmask! (cl_cmdrate 100)");
}
}
public void OnClientSettingsChanged(int client)
{
static char sCmdRate[32];
GetClientInfo(client, "cl_cmdrate", sCmdRate, sizeof(sCmdRate));
bool bBadCmdRate = !IsNatural(sCmdRate);
if(bBadCmdRate)
g_IsMasked[client] = true;
else
g_IsMasked[client] = false;
}
public void OnGameFrame()
{
for(int client = 1; client <= MaxClients; client++)
{
if(g_IsMasked[client])
ForcePing(client);
}
}
public void ForcePing(int client)
{
int iResEnt = GetPlayerResourceEntity();
if(iResEnt == -1)
return;
int iLatency = RoundToNearest(GetClientAvgLatency(client, NetFlow_Outgoing) * 1000.0);
SetEntProp(iResEnt, Prop_Send, "m_iPing", iLatency, _, client);
}
stock bool IsNatural(const char[] sString)
{
for(int i = 0; sString[i]; i++)
{
if(!IsCharNumeric(sString[i]))
return false;
}
return true;
}