jenz
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9d3a9e6b89
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renamed cvar to make more sense, set shared cooldowns on map start and map ends, removed global bool g_SaveCDOnMapEnd, added shared cooldowns as group in mapchooser_extended.cfg, giving leader nominations same priority as admin nominations, removed a lot of translation phrases to instead english only. removing mapstatus enabled, disabled, and the others. removed the whole fucking trie, prevent people from nominating maps nominated by leader or admin. re added the boost messages by removing translation files. added support in nominate and nomlist to indicate admin and leader nomination.
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2026-03-21 23:41:09 +01:00 |
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jenz
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940b53fffc
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show in the menu that a map was nominated by a leader
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2026-03-15 15:13:30 +01:00 |
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239d53c57b
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changing map chooser again to use numbers of votes instead of percentages
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2025-02-23 13:15:52 +01:00 |
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9eab0fc24f
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decided otherwise about these restrictions. admins should just do nominate_addmap without being blocked
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2025-01-24 20:37:37 +01:00 |
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d35258404d
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now cooldowns should be respected god dammnit
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2024-10-12 17:18:09 +02:00 |
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65932af8db
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added so maps are greyed out for admins and leaders too in case of cooldowns
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2024-10-12 00:47:07 +02:00 |
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c012ab6581
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i had forgot that nominations need to respect cooldown too when low pop
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2024-10-11 14:53:39 +02:00 |
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770f17c31e
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removed that mapleaders automatically just get 999 votes
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2024-07-26 22:53:27 +02:00 |
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0115f8bfc2
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added native to leader to get if a client if one of the possible leaders. added to mapchooser that random picked maps respect cooldowns as well. changed so leaders and admins skip all cooldowns and restrictions
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2024-07-26 18:33:39 +02:00 |
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103cbc4d56
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re-using the function xen made for comperator. differentiating between leader and admin nom a bit more clearly
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2024-07-23 19:40:48 +02:00 |
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5b62ad860f
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simple implementation so that nomination count also is affected by playtime
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2024-01-19 00:17:10 +01:00 |
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