fixed previous_client indexes
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@ -239,10 +239,10 @@ public void OnGameFrame()
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continue;
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}
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int previous_client = client - (i + 1);
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int previous_client = client - ((i * 2) + 1); //example if client starts at 43 in loop. 43 - 1 = 42; 44 - 3 = 41; 45 - 5 = 40; 46 - 7 = 39; 47 - 9 = 38
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if (previous_client < 1)
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{
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previous_client = MAXPLAYERS - (i + 1);
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previous_client = MAXPLAYERS - (i + 1); //65 - 1 = 64; 65 - 2 = 63; 65 - 3 = 62 and so on
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}
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for (int target = 1; target <= MaxClients; target++)
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{
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