entwatch template to tab indentation

This commit is contained in:
BotoX 2019-10-20 13:34:59 +02:00
parent 3369313408
commit cea4f63f69

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@ -1,34 +1,34 @@
"items"
{
"0"
{
"name" "" // The "full" name of the item. (Used in CHAT)
"short" "" // The "short" name of the item. (Used on the HUD)
"color" "" // The HEX color code of the item.
"filter" "" // The targetname maps use for filtering. (Leave empty if none)
"weaponid" "0" // The HammerID of the weapon.
"buttonid" "0" // The HammerID of the button.
"triggerid" "0" // The HammerID of the trigger.
"display" "0" // The Bitflag for displays.
// 1 = CHAT.
// 2 = USE.
// 3 = CHAT & USE.
// 4 = HUD.
// 5 = CHAT & HUD.
// 6 = USE & HUD.
// 7 = ALL.
"slot" "0" // The weapon slot.
// 0 = None
// 1 = Primary
// 2 = Secondary
// 3 = Knife
// 4 = Grenades
"mode" "0" // The mode of the item.
// 1 = Cooldown.
// 2 = Limited uses.
// 3 = Limited uses with cooldown.
// 4 = Cooldown after multiple uses.
"maxuses" "0" // The maximum amount of uses.
"cooldown" "0" // The cooldown between uses.
}
"0"
{
"name" "" // The "full" name of the item. (Used in CHAT)
"short" "" // The "short" name of the item. (Used on the HUD)
"color" "" // The HEX color code of the item.
"filter" "" // The targetname maps use for filtering. (Leave empty if none)
"weaponid" "0" // The HammerID of the weapon.
"buttonid" "0" // The HammerID of the button.
"triggerid" "0" // The HammerID of the trigger.
"display" "0" // The Bitflag for displays.
// 1 = CHAT.
// 2 = USE.
// 3 = CHAT & USE.
// 4 = HUD.
// 5 = CHAT & HUD.
// 6 = USE & HUD.
// 7 = ALL.
"slot" "0" // The weapon slot.
// 0 = None
// 1 = Primary
// 2 = Secondary
// 3 = Knife
// 4 = Grenades
"mode" "0" // The mode of the item.
// 1 = Cooldown.
// 2 = Limited uses.
// 3 = Limited uses with cooldown.
// 4 = Cooldown after multiple uses.
"maxuses" "0" // The maximum amount of uses.
"cooldown" "0" // The cooldown between uses.
}
}