diff --git a/entWatch4/configs/entwatch/template.txt b/entWatch4/configs/entwatch/template.txt index f575034d..8e8b11c6 100644 --- a/entWatch4/configs/entwatch/template.txt +++ b/entWatch4/configs/entwatch/template.txt @@ -1,34 +1,34 @@ "items" { - "0" - { - "name" "" // The "full" name of the item. (Used in CHAT) - "short" "" // The "short" name of the item. (Used on the HUD) - "color" "" // The HEX color code of the item. - "filter" "" // The targetname maps use for filtering. (Leave empty if none) - "weaponid" "0" // The HammerID of the weapon. - "buttonid" "0" // The HammerID of the button. - "triggerid" "0" // The HammerID of the trigger. - "display" "0" // The Bitflag for displays. - // 1 = CHAT. - // 2 = USE. - // 3 = CHAT & USE. - // 4 = HUD. - // 5 = CHAT & HUD. - // 6 = USE & HUD. - // 7 = ALL. - "slot" "0" // The weapon slot. - // 0 = None - // 1 = Primary - // 2 = Secondary - // 3 = Knife - // 4 = Grenades - "mode" "0" // The mode of the item. - // 1 = Cooldown. - // 2 = Limited uses. - // 3 = Limited uses with cooldown. - // 4 = Cooldown after multiple uses. - "maxuses" "0" // The maximum amount of uses. - "cooldown" "0" // The cooldown between uses. - } + "0" + { + "name" "" // The "full" name of the item. (Used in CHAT) + "short" "" // The "short" name of the item. (Used on the HUD) + "color" "" // The HEX color code of the item. + "filter" "" // The targetname maps use for filtering. (Leave empty if none) + "weaponid" "0" // The HammerID of the weapon. + "buttonid" "0" // The HammerID of the button. + "triggerid" "0" // The HammerID of the trigger. + "display" "0" // The Bitflag for displays. + // 1 = CHAT. + // 2 = USE. + // 3 = CHAT & USE. + // 4 = HUD. + // 5 = CHAT & HUD. + // 6 = USE & HUD. + // 7 = ALL. + "slot" "0" // The weapon slot. + // 0 = None + // 1 = Primary + // 2 = Secondary + // 3 = Knife + // 4 = Grenades + "mode" "0" // The mode of the item. + // 1 = Cooldown. + // 2 = Limited uses. + // 3 = Limited uses with cooldown. + // 4 = Cooldown after multiple uses. + "maxuses" "0" // The maximum amount of uses. + "cooldown" "0" // The cooldown between uses. + } }