ItemSpawn: Start with whiteknight. :P
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								ItemSpawn/content/materials/models/dog_gondor/dog_sheet.vmt
									
									
									
									
									
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								ItemSpawn/content/materials/models/dog_gondor/dog_sheet.vmt
									
									
									
									
									
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							@ -0,0 +1,22 @@
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					"VertexLitGeneric"
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					{
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						"$baseTexture" "Models/Dog_gondor/dog_sheet"
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						"$phong" "1"
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						"$phongboost" "5"
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						"$halflambert" "1"
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						"$envmap" "env_cubemap"
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						"$envmaptint" "[.05 .05 .05]"
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						"$normalmapalphaenvmapmask" "1"
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						"$envmapfresnel" "1"
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						//"$phongexponent" "5"
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						"$phongexponenttexture" "Models/Dog_gondor/dog_sheet_phong"
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						"$phongalbedotint" "1"										
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						"$phongfresnelranges"	"[.1 .5 1.0]"
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						"$detail" "detail\metal_detail_01"
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						"$detailscale" "6.283"
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						"$detailblendfactor" "1.2"
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						"$detailblendmode" "0"										
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					}
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								ItemSpawn/content/materials/models/dog_gondor/dog_sheet.vtf
									
									
									
									
									
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								ItemSpawn/content/materials/models/dog_gondor/dog_sheet.vtf
									
									
									
									
									
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							@ -0,0 +1,7 @@
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					"VertexLitGeneric"
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					{
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						"$baseTexture" "Models/Dog_gondor/eyeglass"
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						"$translucent" "1"
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						"$envmap" "env_cubemap"
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						"$envcontrast" "1"
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					}
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								ItemSpawn/content/materials/models/dog_gondor/eyeglass.vtf
									
									
									
									
									
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								ItemSpawn/content/materials/models/dog_gondor/eyeglass.vtf
									
									
									
									
									
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							@ -0,0 +1,13 @@
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					"vertexlitgeneric" 
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					{ 
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						"$basetexture" "Models/Dog_gondor/weapon107_000_001"
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						"$bumpmap" "Models/Dog_gondor/weapon107_000_002"
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						"$translucent" "1"
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						"$envmap" "env_cubemap"
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						"$normalmapalphaenvmapmask" 1
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						"$selfillum" "1"
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						"$phong" "1"
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						"$phongexponent" 35
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						"$phongboost"	"2"
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						"$phongfresnelranges"	"[0.05 0.5 1]"
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					} 
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								ItemSpawn/content/models/dog_jugger.dx80.vtx
									
									
									
									
									
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								ItemSpawn/content/models/dog_jugger.dx80.vtx
									
									
									
									
									
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								ItemSpawn/content/models/dog_jugger.dx90.vtx
									
									
									
									
									
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								ItemSpawn/content/models/dog_jugger.dx90.vtx
									
									
									
									
									
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								ItemSpawn/content/models/dog_jugger.mdl
									
									
									
									
									
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								ItemSpawn/content/models/dog_jugger.mdl
									
									
									
									
									
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								ItemSpawn/content/models/dog_jugger.sw.vtx
									
									
									
									
									
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								ItemSpawn/content/models/dog_jugger.sw.vtx
									
									
									
									
									
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								ItemSpawn/content/models/dog_jugger.vvd
									
									
									
									
									
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								ItemSpawn/content/models/dog_jugger.vvd
									
									
									
									
									
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							@ -13,6 +13,7 @@ int g_iCounter = 0;
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#include "items\doghuman.inc"
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					#include "items\doghuman.inc"
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#include "items\tnt.inc"
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					#include "items\tnt.inc"
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#include "items\vortigaunt.inc"
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					#include "items\vortigaunt.inc"
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					#include "items\whiteknight.inc"
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//----------------------------------------------------------------------------------------------------
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					//----------------------------------------------------------------------------------------------------
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// Purpose:
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					// Purpose:
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@ -37,6 +38,7 @@ public void OnPluginStart()
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	RegAdminCmd("sm_balrog", Command_Balrog, ADMFLAG_KICK);
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						RegAdminCmd("sm_balrog", Command_Balrog, ADMFLAG_KICK);
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	RegAdminCmd("sm_humandog", Command_HumanDog, ADMFLAG_KICK);
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						RegAdminCmd("sm_humandog", Command_HumanDog, ADMFLAG_KICK);
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	RegAdminCmd("sm_vortigaunt", Command_Vortigaunt, ADMFLAG_KICK);
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						RegAdminCmd("sm_vortigaunt", Command_Vortigaunt, ADMFLAG_KICK);
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						RegAdminCmd("sm_whiteknight", Command_WhiteKnight, ADMFLAG_KICK);
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}
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					}
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//----------------------------------------------------------------------------------------------------
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					//----------------------------------------------------------------------------------------------------
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@ -46,9 +48,6 @@ public void OnMapStart()
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{
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					{
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	// Yeeaass (Physbox model)
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						// Yeeaass (Physbox model)
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	PrecacheModel("models/props/cs_militia/crate_extrasmallmill.mdl");
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						PrecacheModel("models/props/cs_militia/crate_extrasmallmill.mdl");
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	// Vortigaunt
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	PrecacheModel("models/vortigaunt_slave.mdl");
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	// Balrog
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						// Balrog
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	PrecacheModel("models/player/slow/amberlyn/lotr/balrog/balrog_rafuron_hannibal.mdl");
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						PrecacheModel("models/player/slow/amberlyn/lotr/balrog/balrog_rafuron_hannibal.mdl");
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@ -68,19 +67,6 @@ public void OnMapStart()
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	AddFileToDownloadsTable("materials/models/player/slow/amberlyn/lotr/balrog/slow_wings.vmt");
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						AddFileToDownloadsTable("materials/models/player/slow/amberlyn/lotr/balrog/slow_wings.vmt");
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	AddFileToDownloadsTable("sound/unloze/balrog_scream.mp3");
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						AddFileToDownloadsTable("sound/unloze/balrog_scream.mp3");
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	// TNT
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	PrecacheModel("models/props/furnitures/humans/barrel01b.mdl");
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	AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.dx80.vtx");
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	AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.dx90.vtx");
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	AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.mdl");
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	AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.phy");
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	AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.sw.vtx");
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	AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.vvd");
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	AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b.vmt");
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	AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b.vtf");
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	AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b_broken.vmt");
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	AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b_no_metal.vtf");
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	// Dog
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						// Dog
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	PrecacheModel("models/player/pil/re1/dog/dog_pil.mdl");
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						PrecacheModel("models/player/pil/re1/dog/dog_pil.mdl");
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	AddFileToDownloadsTable("models/player/pil/re1/dog/dog_pil.dx80.vtx");
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						AddFileToDownloadsTable("models/player/pil/re1/dog/dog_pil.dx80.vtx");
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@ -102,6 +88,38 @@ public void OnMapStart()
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	AddFileToDownloadsTable("models/poo/curlygpoo.vvd");
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						AddFileToDownloadsTable("models/poo/curlygpoo.vvd");
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	AddFileToDownloadsTable("materials/models/poo/curlypoo.vmt");
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						AddFileToDownloadsTable("materials/models/poo/curlypoo.vmt");
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	AddFileToDownloadsTable("materials/models/poo/curlypoo.vtf");
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						AddFileToDownloadsTable("materials/models/poo/curlypoo.vtf");
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						// TNT
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						PrecacheModel("models/props/furnitures/humans/barrel01b.mdl");
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						AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.dx80.vtx");
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						AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.dx90.vtx");
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						AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.mdl");
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						AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.phy");
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						AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.sw.vtx");
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						AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.vvd");
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						AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b.vmt");
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						AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b.vtf");
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						AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b_broken.vmt");
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						AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b_no_metal.vtf");
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						// Vortigaunt
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						PrecacheModel("models/vortigaunt_slave.mdl");
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						// WhiteKnight
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						PrecacheModel("models/dog_jugger.mdl");
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						AddFileToDownloadsTable("models/dog_jugger.dx80.vtx");
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						AddFileToDownloadsTable("models/dog_jugger.dx90.vtx");
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						AddFileToDownloadsTable("models/dog_jugger.mdl");
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						AddFileToDownloadsTable("models/dog_jugger.sw.vtx");
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						AddFileToDownloadsTable("models/dog_jugger.vvd");
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						AddFileToDownloadsTable("materials/models/dog_gondor/dog_sheet.vmt");
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						AddFileToDownloadsTable("materials/models/dog_gondor/dog_sheet.vtf");
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						AddFileToDownloadsTable("materials/models/dog_gondor/dog_sheet_phong.vtf");
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						AddFileToDownloadsTable("materials/models/dog_gondor/eyeglass.vmt");
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						AddFileToDownloadsTable("materials/models/dog_gondor/eyeglass.vtf");
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						AddFileToDownloadsTable("materials/models/dog_gondor/weapon107_000_001.vmt");
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						AddFileToDownloadsTable("materials/models/dog_gondor/weapon107_000_001.vtf");
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						AddFileToDownloadsTable("materials/models/dog_gondor/weapon107_000_002.vtf");
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}
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					}
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//----------------------------------------------------------------------------------------------------
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					//----------------------------------------------------------------------------------------------------
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@ -109,9 +127,9 @@ public void OnMapStart()
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//----------------------------------------------------------------------------------------------------
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					//----------------------------------------------------------------------------------------------------
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stock int CreateEntityAtOrigin(const char[] classname, const float origin[3])
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					stock int CreateEntityAtOrigin(const char[] classname, const float origin[3])
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{
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					{
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	int entity = INVALID_ENT_REFERENCE;
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						int entity = CreateEntityByName(classname);
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	if ((entity = CreateEntityByName(classname)) != INVALID_ENT_REFERENCE)
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		DispatchKeyValueVector(entity, "origin", origin);
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						TeleportEntity(entity, origin, NULL_VECTOR, NULL_VECTOR);
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	return entity;
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						return entity;
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}
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					}
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@ -124,7 +142,7 @@ stock bool DispatchKeyFormat(int entity, const char[] key, const char[] value, a
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	char buffer[1024];
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						char buffer[1024];
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	VFormat(buffer, sizeof(buffer), value, 4);
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						VFormat(buffer, sizeof(buffer), value, 4);
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	return DispatchKeyValue(entity, key, buffer);
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						DispatchKeyValue(entity, key, buffer);
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}
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					}
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//----------------------------------------------------------------------------------------------------
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					//----------------------------------------------------------------------------------------------------
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@ -157,16 +175,9 @@ stock void SetEntityBBox(int entity, const float mins[3], const float maxs[3])
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//----------------------------------------------------------------------------------------------------
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					//----------------------------------------------------------------------------------------------------
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// Purpose:
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					// Purpose:
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//----------------------------------------------------------------------------------------------------
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					//----------------------------------------------------------------------------------------------------
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stock void SetEntitySolid(int entity)
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					stock void SetEntityProps(int entity)
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{
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					{
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	SetEntProp(entity, Prop_Send, "m_nSolidType", 3);
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						SetEntProp(entity, Prop_Send, "m_nSolidType", 3);
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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stock void SetEntityNodraw(int entity)
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{
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	SetEntProp(entity, Prop_Send, "m_fEffects", 32);
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						SetEntProp(entity, Prop_Send, "m_fEffects", 32);
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}
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					}
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@ -92,8 +92,7 @@ public void SpawnBalrog(float fOrigin[3])
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	// make the trigger work.
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						// make the trigger work.
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	SetEntityBBox(iTriggerStrip, view_as<float>({-8.0, -8.0, -8.0}), view_as<float>({8.0, 8.0, 8.0}));
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						SetEntityBBox(iTriggerStrip, view_as<float>({-8.0, -8.0, -8.0}), view_as<float>({8.0, 8.0, 8.0}));
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	SetEntitySolid(iTriggerStrip);
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						SetEntityProps(iTriggerStrip);
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	SetEntityNodraw(iTriggerStrip);
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	// walk origin.
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						// walk origin.
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	fOriginTemp[0] = fOrigin[0] + 28.5;
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						fOriginTemp[0] = fOrigin[0] + 28.5;
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@ -115,8 +114,7 @@ public void SpawnBalrog(float fOrigin[3])
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	// make the trigger work.
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						// make the trigger work.
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	SetEntityBBox(iTriggerWalk, view_as<float>({-32.0, -72.0, -84.0}), view_as<float>({32.0, 72.0, 84.0}));
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						SetEntityBBox(iTriggerWalk, view_as<float>({-32.0, -72.0, -84.0}), view_as<float>({32.0, 72.0, 84.0}));
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	SetEntitySolid(iTriggerWalk);
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						SetEntityProps(iTriggerWalk);
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	SetEntityNodraw(iTriggerWalk);
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	// roar origin.
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						// roar origin.
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	fOriginTemp[0] = fOrigin[0] - 15.5;
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						fOriginTemp[0] = fOrigin[0] - 15.5;
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@ -144,8 +142,7 @@ public void SpawnBalrog(float fOrigin[3])
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	// make the trigger work.
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						// make the trigger work.
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	SetEntityBBox(iTriggerRoar, view_as<float>({-736.0, -736.0, -560.0}), view_as<float>({736.0, 736.0, 560.0}));
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						SetEntityBBox(iTriggerRoar, view_as<float>({-736.0, -736.0, -560.0}), view_as<float>({736.0, 736.0, 560.0}));
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	SetEntitySolid(iTriggerRoar);
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						SetEntityProps(iTriggerRoar);
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	SetEntityNodraw(iTriggerRoar);
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	// attack origin.
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						// attack origin.
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	fOriginTemp[0] = fOrigin[0] + 360.5;
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						fOriginTemp[0] = fOrigin[0] + 360.5;
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@ -167,8 +164,7 @@ public void SpawnBalrog(float fOrigin[3])
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	// make the trigger work.
 | 
						// make the trigger work.
 | 
				
			||||||
	SetEntityBBox(iTriggerAttack, view_as<float>({-152.0, -256.0, -71.5}), view_as<float>({152.0, 256.0, 71.5}));
 | 
						SetEntityBBox(iTriggerAttack, view_as<float>({-152.0, -256.0, -71.5}), view_as<float>({152.0, 256.0, 71.5}));
 | 
				
			||||||
	SetEntitySolid(iTriggerAttack);
 | 
						SetEntityProps(iTriggerAttack);
 | 
				
			||||||
	SetEntityNodraw(iTriggerAttack);
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
	// ambient_generic walk.
 | 
						// ambient_generic walk.
 | 
				
			||||||
	int iSoundWalk = CreateEntityAtOrigin("ambient_generic", fOrigin);
 | 
						int iSoundWalk = CreateEntityAtOrigin("ambient_generic", fOrigin);
 | 
				
			||||||
@ -263,7 +259,7 @@ public void SpawnBalrog(float fOrigin[3])
 | 
				
			|||||||
	DispatchKeyFormat(iRelayDeath, "OnUser1",           "item_balrog_attack_compare_%d,Kill,,0,1", g_iCounter);
 | 
						DispatchKeyFormat(iRelayDeath, "OnUser1",           "item_balrog_attack_compare_%d,Kill,,0,1", g_iCounter);
 | 
				
			||||||
	DispatchKeyFormat(iRelayDeath, "OnUser1",           "!activator,AddOutput,rendermode 0,0,1");
 | 
						DispatchKeyFormat(iRelayDeath, "OnUser1",           "!activator,AddOutput,rendermode 0,0,1");
 | 
				
			||||||
	DispatchKeyFormat(iRelayDeath, "OnUser1",           "!activator,AddOutput,renderfx 0,0,1");
 | 
						DispatchKeyFormat(iRelayDeath, "OnUser1",           "!activator,AddOutput,renderfx 0,0,1");
 | 
				
			||||||
	DispatchKeyFormat(iRelayDeath, "OnUser1",           "!activator,AddOutput,gravity 1,0,1");
 | 
					//	DispatchKeyFormat(iRelayDeath, "OnUser1",           "!activator,AddOutput,gravity 1,0,1");
 | 
				
			||||||
	DispatchKeyFormat(iRelayDeath, "OnUser1",           "!activator,SetDamageFilter,,0,1");
 | 
						DispatchKeyFormat(iRelayDeath, "OnUser1",           "!activator,SetDamageFilter,,0,1");
 | 
				
			||||||
	DispatchKeyFormat(iRelayDeath, "OnUser1",           "!activator,SetHealth,0,0.02,-1");
 | 
						DispatchKeyFormat(iRelayDeath, "OnUser1",           "!activator,SetHealth,0,0.02,-1");
 | 
				
			||||||
	SpawnAndActivate(iRelayDeath);
 | 
						SpawnAndActivate(iRelayDeath);
 | 
				
			||||||
@ -318,7 +314,7 @@ public void SpawnBalrog(float fOrigin[3])
 | 
				
			|||||||
	DispatchKeyFormat(iHealth, "OnBreak",               "item_balrog_model_%d,SetDefaultAnimation,balrog_death_idle,0,-1", g_iCounter);
 | 
						DispatchKeyFormat(iHealth, "OnBreak",               "item_balrog_model_%d,SetDefaultAnimation,balrog_death_idle,0,-1", g_iCounter);
 | 
				
			||||||
	DispatchKeyFormat(iHealth, "OnUser1",               "!activator,AddOutput,rendermode 10,0,-1");
 | 
						DispatchKeyFormat(iHealth, "OnUser1",               "!activator,AddOutput,rendermode 10,0,-1");
 | 
				
			||||||
	DispatchKeyFormat(iHealth, "OnUser1",               "!activator,AddOutput,renderfx 6,0,-1");
 | 
						DispatchKeyFormat(iHealth, "OnUser1",               "!activator,AddOutput,renderfx 6,0,-1");
 | 
				
			||||||
	DispatchKeyFormat(iHealth, "OnUser1",               "!activator,AddOutput,gravity 2,0,-1");
 | 
					//	DispatchKeyFormat(iHealth, "OnUser1",               "!activator,AddOutput,gravity 2,0,-1");
 | 
				
			||||||
	DispatchKeyFormat(iHealth, "OnUser1",               "!self,FireUser1,,1,-1");
 | 
						DispatchKeyFormat(iHealth, "OnUser1",               "!self,FireUser1,,1,-1");
 | 
				
			||||||
	DispatchKeyFormat(iHealth, "OnUser2",               "item_balrog_walk_sound_%d,PlaySound,,0,-1", g_iCounter);
 | 
						DispatchKeyFormat(iHealth, "OnUser2",               "item_balrog_walk_sound_%d,PlaySound,,0,-1", g_iCounter);
 | 
				
			||||||
	DispatchKeyFormat(iHealth, "OnUser2",               "item_balrog_walk_%d,Disable,,0,-1", g_iCounter);
 | 
						DispatchKeyFormat(iHealth, "OnUser2",               "item_balrog_walk_%d,Disable,,0,-1", g_iCounter);
 | 
				
			||||||
@ -332,8 +328,7 @@ public void SpawnBalrog(float fOrigin[3])
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
	// make the physbox work.
 | 
						// make the physbox work.
 | 
				
			||||||
	SetEntityBBox(iHealth, view_as<float>({-124.0, -120.0, -188.2}), view_as<float>({124.0, 120.0, 188.2}));
 | 
						SetEntityBBox(iHealth, view_as<float>({-124.0, -120.0, -188.2}), view_as<float>({124.0, 120.0, 188.2}));
 | 
				
			||||||
	SetEntitySolid(iHealth);
 | 
						SetEntityProps(iHealth);
 | 
				
			||||||
	SetEntityNodraw(iHealth);
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
	HookSingleEntityOutput(iHealth, "OnBreak", BalrogKill, true);
 | 
						HookSingleEntityOutput(iHealth, "OnBreak", BalrogKill, true);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
				
			|||||||
							
								
								
									
										106
									
								
								ItemSpawn/scripting/items/whiteknight.inc
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										106
									
								
								ItemSpawn/scripting/items/whiteknight.inc
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,106 @@
 | 
				
			|||||||
 | 
					//----------------------------------------------------------------------------------------------------
 | 
				
			||||||
 | 
					// Purpose:
 | 
				
			||||||
 | 
					//----------------------------------------------------------------------------------------------------
 | 
				
			||||||
 | 
					public Action Command_WhiteKnight(int client, int argc)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
						float fOrigin[3];
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						if (argc < 1)
 | 
				
			||||||
 | 
						{
 | 
				
			||||||
 | 
							GetClientEyePosition(client, fOrigin);
 | 
				
			||||||
 | 
							SpawnWhiteKnight(fOrigin);
 | 
				
			||||||
 | 
							LogAction(client, -1, "\"%L\" spawned WhiteKnight at <%f><%f><%f>.", client, fOrigin[0], fOrigin[1], fOrigin[2]);
 | 
				
			||||||
 | 
							return Plugin_Handled;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						char sArgs[64];
 | 
				
			||||||
 | 
						char sTargetName[MAX_TARGET_LENGTH];
 | 
				
			||||||
 | 
						int iTargets[MAXPLAYERS];
 | 
				
			||||||
 | 
						int iTargetCount;
 | 
				
			||||||
 | 
						bool bIsML;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						GetCmdArg(1, sArgs, sizeof(sArgs));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						if ((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, COMMAND_FILTER_CONNECTED, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
 | 
				
			||||||
 | 
						{
 | 
				
			||||||
 | 
							ReplyToTargetError(client, iTargetCount);
 | 
				
			||||||
 | 
							return Plugin_Handled;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						for (int i = 0; i < iTargetCount; i++)
 | 
				
			||||||
 | 
						{
 | 
				
			||||||
 | 
							if(IsClientInGame(iTargets[i]) && IsPlayerAlive(iTargets[i]) && (ZR_IsClientZombie(iTargets[i])))
 | 
				
			||||||
 | 
							{
 | 
				
			||||||
 | 
								GetClientEyePosition(iTargets[i], fOrigin);
 | 
				
			||||||
 | 
								SpawnWhiteKnight(fOrigin);
 | 
				
			||||||
 | 
								LogAction(client, -1, "\"%L\" gave WhiteKnight to \"%L\".", client, iTargets[i]);
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
						return Plugin_Handled;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					//----------------------------------------------------------------------------------------------------
 | 
				
			||||||
 | 
					// Purpose:
 | 
				
			||||||
 | 
					//----------------------------------------------------------------------------------------------------
 | 
				
			||||||
 | 
					public void SpawnWhiteKnight(float fOrigin[3])
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
						float fOriginTemp[3];
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						// weapon_knife.
 | 
				
			||||||
 | 
						int iKnife = CreateEntityAtOrigin("weapon_knife", fOrigin);
 | 
				
			||||||
 | 
						DispatchKeyFormat(iKnife, "targetname",             "item_knight_knife_%d", g_iCounter);
 | 
				
			||||||
 | 
						DispatchKeyFormat(iKnife, "hammerid",               "11051995%d", g_iCounter);
 | 
				
			||||||
 | 
						DispatchKeyFormat(iKnife, "spawnflags",             "1");
 | 
				
			||||||
 | 
						DispatchKeyFormat(iKnife, "angles",                 "0 0 0");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						SpawnAndActivate(iKnife);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						HookSingleEntityOutput(iKnife, "OnPlayerPickup", WhiteKnightPickup, true);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						// model origin.
 | 
				
			||||||
 | 
						fOriginTemp[0] = fOrigin[0] + 6.0;
 | 
				
			||||||
 | 
						fOriginTemp[1] = fOrigin[1] + 0.0;
 | 
				
			||||||
 | 
						fOriginTemp[2] = fOrigin[2] - 30.0;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						// prop_dynamic model.
 | 
				
			||||||
 | 
						int iModel = CreateEntityAtOrigin("prop_dynamic", fOriginTemp);
 | 
				
			||||||
 | 
						DispatchKeyFormat(iModel, "targetname",             "item_knight_model_%d", g_iCounter);
 | 
				
			||||||
 | 
						DispatchKeyFormat(iModel, "model",                  "models/dog_jugger.mdl");
 | 
				
			||||||
 | 
						DispatchKeyFormat(iModel, "disablebonefollowers",   "1");
 | 
				
			||||||
 | 
						DispatchKeyFormat(iModel, "defaultanim",            "dog_run");
 | 
				
			||||||
 | 
						DispatchKeyFormat(iModel, "angles",                 "0 0 0");
 | 
				
			||||||
 | 
						DispatchKeyFormat(iModel, "solid",                  "0");
 | 
				
			||||||
 | 
						SpawnAndActivate(iModel);
 | 
				
			||||||
 | 
						ParentToEntity(iModel, iKnife);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						// trigger_once strip.
 | 
				
			||||||
 | 
						int iTriggerStrip = CreateEntityAtOrigin("trigger_once", fOrigin);
 | 
				
			||||||
 | 
						DispatchKeyFormat(iTriggerStrip, "targetname",      "item_knight_strip_%d", g_iCounter);
 | 
				
			||||||
 | 
						DispatchKeyFormat(iTriggerStrip, "filtername",      "item_spawn_human_filter");
 | 
				
			||||||
 | 
						DispatchKeyFormat(iTriggerStrip, "spawnflags",      "1");
 | 
				
			||||||
 | 
						DispatchKeyFormat(iTriggerStrip, "startdisabled",   "1");
 | 
				
			||||||
 | 
						DispatchKeyFormat(iTriggerStrip, "OnStartTouch",    "item_spawn_weaponstrip,StripWeaponsAndSuit,,0,1");
 | 
				
			||||||
 | 
						SpawnAndActivate(iTriggerStrip);
 | 
				
			||||||
 | 
						ParentToEntity(iTriggerStrip, iKnife);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						// make the trigger work.
 | 
				
			||||||
 | 
						SetEntityBBox(iTriggerStrip, view_as<float>({-8.0, -8.0, -8.0}), view_as<float>({8.0, 8.0, 8.0}));
 | 
				
			||||||
 | 
						SetEntityProps(iTriggerStrip);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						AcceptEntityInput(iTriggerStrip, "Enable");
 | 
				
			||||||
 | 
						g_iCounter++;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					//----------------------------------------------------------------------------------------------------
 | 
				
			||||||
 | 
					// Purpose:
 | 
				
			||||||
 | 
					//----------------------------------------------------------------------------------------------------
 | 
				
			||||||
 | 
					public void WhiteKnightPickup(const char[] output, int caller, int activator, float delay)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
						ServerCommand("say ** %N has picked up the White Knight **", activator);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						PrintToChat(activator, " LEFT CLICK = ATTACK and RIGHT CLICK = SHIELD.");
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
		Loading…
	
		Reference in New Issue
	
	Block a user