ItemSpawn: Start with whiteknight. :P
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								ItemSpawn/content/materials/models/dog_gondor/dog_sheet.vmt
									
									
									
									
									
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								ItemSpawn/content/materials/models/dog_gondor/dog_sheet.vmt
									
									
									
									
									
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							@ -0,0 +1,22 @@
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"VertexLitGeneric"
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{
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	"$baseTexture" "Models/Dog_gondor/dog_sheet"
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	"$phong" "1"
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	"$phongboost" "5"
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	"$halflambert" "1"
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	"$envmap" "env_cubemap"
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	"$envmaptint" "[.05 .05 .05]"
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	"$normalmapalphaenvmapmask" "1"
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	"$envmapfresnel" "1"
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	//"$phongexponent" "5"
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	"$phongexponenttexture" "Models/Dog_gondor/dog_sheet_phong"
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	"$phongalbedotint" "1"										
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	"$phongfresnelranges"	"[.1 .5 1.0]"
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	"$detail" "detail\metal_detail_01"
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	"$detailscale" "6.283"
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	"$detailblendfactor" "1.2"
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	"$detailblendmode" "0"										
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}
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								ItemSpawn/content/materials/models/dog_gondor/dog_sheet.vtf
									
									
									
									
									
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							@ -0,0 +1,7 @@
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"VertexLitGeneric"
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{
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	"$baseTexture" "Models/Dog_gondor/eyeglass"
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	"$translucent" "1"
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	"$envmap" "env_cubemap"
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	"$envcontrast" "1"
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}
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								ItemSpawn/content/materials/models/dog_gondor/eyeglass.vtf
									
									
									
									
									
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							@ -0,0 +1,13 @@
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"vertexlitgeneric" 
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{ 
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	"$basetexture" "Models/Dog_gondor/weapon107_000_001"
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	"$bumpmap" "Models/Dog_gondor/weapon107_000_002"
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	"$translucent" "1"
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	"$envmap" "env_cubemap"
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	"$normalmapalphaenvmapmask" 1
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	"$selfillum" "1"
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	"$phong" "1"
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	"$phongexponent" 35
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	"$phongboost"	"2"
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	"$phongfresnelranges"	"[0.05 0.5 1]"
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} 
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								ItemSpawn/content/models/dog_jugger.dx80.vtx
									
									
									
									
									
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								ItemSpawn/content/models/dog_jugger.dx80.vtx
									
									
									
									
									
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								ItemSpawn/content/models/dog_jugger.dx90.vtx
									
									
									
									
									
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								ItemSpawn/content/models/dog_jugger.dx90.vtx
									
									
									
									
									
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								ItemSpawn/content/models/dog_jugger.mdl
									
									
									
									
									
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								ItemSpawn/content/models/dog_jugger.mdl
									
									
									
									
									
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								ItemSpawn/content/models/dog_jugger.sw.vtx
									
									
									
									
									
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								ItemSpawn/content/models/dog_jugger.sw.vtx
									
									
									
									
									
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								ItemSpawn/content/models/dog_jugger.vvd
									
									
									
									
									
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								ItemSpawn/content/models/dog_jugger.vvd
									
									
									
									
									
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							@ -13,6 +13,7 @@ int g_iCounter = 0;
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#include "items\doghuman.inc"
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#include "items\tnt.inc"
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#include "items\vortigaunt.inc"
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#include "items\whiteknight.inc"
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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@ -37,6 +38,7 @@ public void OnPluginStart()
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	RegAdminCmd("sm_balrog", Command_Balrog, ADMFLAG_KICK);
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	RegAdminCmd("sm_humandog", Command_HumanDog, ADMFLAG_KICK);
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	RegAdminCmd("sm_vortigaunt", Command_Vortigaunt, ADMFLAG_KICK);
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	RegAdminCmd("sm_whiteknight", Command_WhiteKnight, ADMFLAG_KICK);
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}
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//----------------------------------------------------------------------------------------------------
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@ -46,9 +48,6 @@ public void OnMapStart()
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{
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	// Yeeaass (Physbox model)
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	PrecacheModel("models/props/cs_militia/crate_extrasmallmill.mdl");
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	// Vortigaunt
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	PrecacheModel("models/vortigaunt_slave.mdl");
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	// Balrog
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	PrecacheModel("models/player/slow/amberlyn/lotr/balrog/balrog_rafuron_hannibal.mdl");
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@ -68,19 +67,6 @@ public void OnMapStart()
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	AddFileToDownloadsTable("materials/models/player/slow/amberlyn/lotr/balrog/slow_wings.vmt");
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	AddFileToDownloadsTable("sound/unloze/balrog_scream.mp3");
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	// TNT
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	PrecacheModel("models/props/furnitures/humans/barrel01b.mdl");
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	AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.dx80.vtx");
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	AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.dx90.vtx");
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	AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.mdl");
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	AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.phy");
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	AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.sw.vtx");
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	AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.vvd");
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	AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b.vmt");
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	AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b.vtf");
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	AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b_broken.vmt");
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	AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b_no_metal.vtf");
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	// Dog
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	PrecacheModel("models/player/pil/re1/dog/dog_pil.mdl");
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	AddFileToDownloadsTable("models/player/pil/re1/dog/dog_pil.dx80.vtx");
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@ -102,6 +88,38 @@ public void OnMapStart()
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	AddFileToDownloadsTable("models/poo/curlygpoo.vvd");
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	AddFileToDownloadsTable("materials/models/poo/curlypoo.vmt");
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	AddFileToDownloadsTable("materials/models/poo/curlypoo.vtf");
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	// TNT
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	PrecacheModel("models/props/furnitures/humans/barrel01b.mdl");
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	AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.dx80.vtx");
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	AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.dx90.vtx");
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	AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.mdl");
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	AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.phy");
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	AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.sw.vtx");
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	AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.vvd");
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	AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b.vmt");
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	AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b.vtf");
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	AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b_broken.vmt");
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	AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b_no_metal.vtf");
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	// Vortigaunt
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	PrecacheModel("models/vortigaunt_slave.mdl");
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	// WhiteKnight
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	PrecacheModel("models/dog_jugger.mdl");
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	AddFileToDownloadsTable("models/dog_jugger.dx80.vtx");
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	AddFileToDownloadsTable("models/dog_jugger.dx90.vtx");
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	AddFileToDownloadsTable("models/dog_jugger.mdl");
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	AddFileToDownloadsTable("models/dog_jugger.sw.vtx");
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	AddFileToDownloadsTable("models/dog_jugger.vvd");
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	AddFileToDownloadsTable("materials/models/dog_gondor/dog_sheet.vmt");
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	AddFileToDownloadsTable("materials/models/dog_gondor/dog_sheet.vtf");
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	AddFileToDownloadsTable("materials/models/dog_gondor/dog_sheet_phong.vtf");
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	AddFileToDownloadsTable("materials/models/dog_gondor/eyeglass.vmt");
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	AddFileToDownloadsTable("materials/models/dog_gondor/eyeglass.vtf");
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	AddFileToDownloadsTable("materials/models/dog_gondor/weapon107_000_001.vmt");
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	AddFileToDownloadsTable("materials/models/dog_gondor/weapon107_000_001.vtf");
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	AddFileToDownloadsTable("materials/models/dog_gondor/weapon107_000_002.vtf");
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}
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//----------------------------------------------------------------------------------------------------
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@ -109,9 +127,9 @@ public void OnMapStart()
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//----------------------------------------------------------------------------------------------------
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stock int CreateEntityAtOrigin(const char[] classname, const float origin[3])
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{
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	int entity = INVALID_ENT_REFERENCE;
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	if ((entity = CreateEntityByName(classname)) != INVALID_ENT_REFERENCE)
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		DispatchKeyValueVector(entity, "origin", origin);
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	int entity = CreateEntityByName(classname);
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	TeleportEntity(entity, origin, NULL_VECTOR, NULL_VECTOR);
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	return entity;
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}
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@ -124,7 +142,7 @@ stock bool DispatchKeyFormat(int entity, const char[] key, const char[] value, a
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	char buffer[1024];
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	VFormat(buffer, sizeof(buffer), value, 4);
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	return DispatchKeyValue(entity, key, buffer);
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	DispatchKeyValue(entity, key, buffer);
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}
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//----------------------------------------------------------------------------------------------------
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@ -157,16 +175,9 @@ stock void SetEntityBBox(int entity, const float mins[3], const float maxs[3])
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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stock void SetEntitySolid(int entity)
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stock void SetEntityProps(int entity)
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{
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	SetEntProp(entity, Prop_Send, "m_nSolidType", 3);
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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stock void SetEntityNodraw(int entity)
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{
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	SetEntProp(entity, Prop_Send, "m_fEffects", 32);
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}
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@ -92,8 +92,7 @@ public void SpawnBalrog(float fOrigin[3])
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	// make the trigger work.
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	SetEntityBBox(iTriggerStrip, view_as<float>({-8.0, -8.0, -8.0}), view_as<float>({8.0, 8.0, 8.0}));
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	SetEntitySolid(iTriggerStrip);
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	SetEntityNodraw(iTriggerStrip);
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	SetEntityProps(iTriggerStrip);
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	// walk origin.
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	fOriginTemp[0] = fOrigin[0] + 28.5;
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@ -115,8 +114,7 @@ public void SpawnBalrog(float fOrigin[3])
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	// make the trigger work.
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	SetEntityBBox(iTriggerWalk, view_as<float>({-32.0, -72.0, -84.0}), view_as<float>({32.0, 72.0, 84.0}));
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	SetEntitySolid(iTriggerWalk);
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	SetEntityNodraw(iTriggerWalk);
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	SetEntityProps(iTriggerWalk);
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	// roar origin.
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	fOriginTemp[0] = fOrigin[0] - 15.5;
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@ -144,8 +142,7 @@ public void SpawnBalrog(float fOrigin[3])
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	// make the trigger work.
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	SetEntityBBox(iTriggerRoar, view_as<float>({-736.0, -736.0, -560.0}), view_as<float>({736.0, 736.0, 560.0}));
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	SetEntitySolid(iTriggerRoar);
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	SetEntityNodraw(iTriggerRoar);
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	SetEntityProps(iTriggerRoar);
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	// attack origin.
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	fOriginTemp[0] = fOrigin[0] + 360.5;
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@ -167,8 +164,7 @@ public void SpawnBalrog(float fOrigin[3])
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	// make the trigger work.
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	SetEntityBBox(iTriggerAttack, view_as<float>({-152.0, -256.0, -71.5}), view_as<float>({152.0, 256.0, 71.5}));
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	SetEntitySolid(iTriggerAttack);
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	SetEntityNodraw(iTriggerAttack);
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	SetEntityProps(iTriggerAttack);
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	// ambient_generic walk.
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	int iSoundWalk = CreateEntityAtOrigin("ambient_generic", fOrigin);
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@ -263,7 +259,7 @@ public void SpawnBalrog(float fOrigin[3])
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	DispatchKeyFormat(iRelayDeath, "OnUser1",           "item_balrog_attack_compare_%d,Kill,,0,1", g_iCounter);
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	DispatchKeyFormat(iRelayDeath, "OnUser1",           "!activator,AddOutput,rendermode 0,0,1");
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	DispatchKeyFormat(iRelayDeath, "OnUser1",           "!activator,AddOutput,renderfx 0,0,1");
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	DispatchKeyFormat(iRelayDeath, "OnUser1",           "!activator,AddOutput,gravity 1,0,1");
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//	DispatchKeyFormat(iRelayDeath, "OnUser1",           "!activator,AddOutput,gravity 1,0,1");
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	DispatchKeyFormat(iRelayDeath, "OnUser1",           "!activator,SetDamageFilter,,0,1");
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	DispatchKeyFormat(iRelayDeath, "OnUser1",           "!activator,SetHealth,0,0.02,-1");
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	SpawnAndActivate(iRelayDeath);
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@ -318,7 +314,7 @@ public void SpawnBalrog(float fOrigin[3])
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	DispatchKeyFormat(iHealth, "OnBreak",               "item_balrog_model_%d,SetDefaultAnimation,balrog_death_idle,0,-1", g_iCounter);
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	DispatchKeyFormat(iHealth, "OnUser1",               "!activator,AddOutput,rendermode 10,0,-1");
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	DispatchKeyFormat(iHealth, "OnUser1",               "!activator,AddOutput,renderfx 6,0,-1");
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	DispatchKeyFormat(iHealth, "OnUser1",               "!activator,AddOutput,gravity 2,0,-1");
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//	DispatchKeyFormat(iHealth, "OnUser1",               "!activator,AddOutput,gravity 2,0,-1");
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	DispatchKeyFormat(iHealth, "OnUser1",               "!self,FireUser1,,1,-1");
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	DispatchKeyFormat(iHealth, "OnUser2",               "item_balrog_walk_sound_%d,PlaySound,,0,-1", g_iCounter);
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	DispatchKeyFormat(iHealth, "OnUser2",               "item_balrog_walk_%d,Disable,,0,-1", g_iCounter);
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@ -332,8 +328,7 @@ public void SpawnBalrog(float fOrigin[3])
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	// make the physbox work.
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	SetEntityBBox(iHealth, view_as<float>({-124.0, -120.0, -188.2}), view_as<float>({124.0, 120.0, 188.2}));
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	SetEntitySolid(iHealth);
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	SetEntityNodraw(iHealth);
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	SetEntityProps(iHealth);
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	HookSingleEntityOutput(iHealth, "OnBreak", BalrogKill, true);
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										106
									
								
								ItemSpawn/scripting/items/whiteknight.inc
									
									
									
									
									
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								ItemSpawn/scripting/items/whiteknight.inc
									
									
									
									
									
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							@ -0,0 +1,106 @@
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Action Command_WhiteKnight(int client, int argc)
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{
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	float fOrigin[3];
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	if (argc < 1)
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	{
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		GetClientEyePosition(client, fOrigin);
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		SpawnWhiteKnight(fOrigin);
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		LogAction(client, -1, "\"%L\" spawned WhiteKnight at <%f><%f><%f>.", client, fOrigin[0], fOrigin[1], fOrigin[2]);
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		return Plugin_Handled;
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	}
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	char sArgs[64];
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	char sTargetName[MAX_TARGET_LENGTH];
 | 
			
		||||
	int iTargets[MAXPLAYERS];
 | 
			
		||||
	int iTargetCount;
 | 
			
		||||
	bool bIsML;
 | 
			
		||||
 | 
			
		||||
	GetCmdArg(1, sArgs, sizeof(sArgs));
 | 
			
		||||
 | 
			
		||||
	if ((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, COMMAND_FILTER_CONNECTED, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
 | 
			
		||||
	{
 | 
			
		||||
		ReplyToTargetError(client, iTargetCount);
 | 
			
		||||
		return Plugin_Handled;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	for (int i = 0; i < iTargetCount; i++)
 | 
			
		||||
	{
 | 
			
		||||
		if(IsClientInGame(iTargets[i]) && IsPlayerAlive(iTargets[i]) && (ZR_IsClientZombie(iTargets[i])))
 | 
			
		||||
		{
 | 
			
		||||
			GetClientEyePosition(iTargets[i], fOrigin);
 | 
			
		||||
			SpawnWhiteKnight(fOrigin);
 | 
			
		||||
			LogAction(client, -1, "\"%L\" gave WhiteKnight to \"%L\".", client, iTargets[i]);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
	return Plugin_Handled;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//----------------------------------------------------------------------------------------------------
 | 
			
		||||
// Purpose:
 | 
			
		||||
//----------------------------------------------------------------------------------------------------
 | 
			
		||||
public void SpawnWhiteKnight(float fOrigin[3])
 | 
			
		||||
{
 | 
			
		||||
	float fOriginTemp[3];
 | 
			
		||||
 | 
			
		||||
	// weapon_knife.
 | 
			
		||||
	int iKnife = CreateEntityAtOrigin("weapon_knife", fOrigin);
 | 
			
		||||
	DispatchKeyFormat(iKnife, "targetname",             "item_knight_knife_%d", g_iCounter);
 | 
			
		||||
	DispatchKeyFormat(iKnife, "hammerid",               "11051995%d", g_iCounter);
 | 
			
		||||
	DispatchKeyFormat(iKnife, "spawnflags",             "1");
 | 
			
		||||
	DispatchKeyFormat(iKnife, "angles",                 "0 0 0");
 | 
			
		||||
 | 
			
		||||
	SpawnAndActivate(iKnife);
 | 
			
		||||
 | 
			
		||||
	HookSingleEntityOutput(iKnife, "OnPlayerPickup", WhiteKnightPickup, true);
 | 
			
		||||
 | 
			
		||||
	// model origin.
 | 
			
		||||
	fOriginTemp[0] = fOrigin[0] + 6.0;
 | 
			
		||||
	fOriginTemp[1] = fOrigin[1] + 0.0;
 | 
			
		||||
	fOriginTemp[2] = fOrigin[2] - 30.0;
 | 
			
		||||
 | 
			
		||||
	// prop_dynamic model.
 | 
			
		||||
	int iModel = CreateEntityAtOrigin("prop_dynamic", fOriginTemp);
 | 
			
		||||
	DispatchKeyFormat(iModel, "targetname",             "item_knight_model_%d", g_iCounter);
 | 
			
		||||
	DispatchKeyFormat(iModel, "model",                  "models/dog_jugger.mdl");
 | 
			
		||||
	DispatchKeyFormat(iModel, "disablebonefollowers",   "1");
 | 
			
		||||
	DispatchKeyFormat(iModel, "defaultanim",            "dog_run");
 | 
			
		||||
	DispatchKeyFormat(iModel, "angles",                 "0 0 0");
 | 
			
		||||
	DispatchKeyFormat(iModel, "solid",                  "0");
 | 
			
		||||
	SpawnAndActivate(iModel);
 | 
			
		||||
	ParentToEntity(iModel, iKnife);
 | 
			
		||||
 | 
			
		||||
	// trigger_once strip.
 | 
			
		||||
	int iTriggerStrip = CreateEntityAtOrigin("trigger_once", fOrigin);
 | 
			
		||||
	DispatchKeyFormat(iTriggerStrip, "targetname",      "item_knight_strip_%d", g_iCounter);
 | 
			
		||||
	DispatchKeyFormat(iTriggerStrip, "filtername",      "item_spawn_human_filter");
 | 
			
		||||
	DispatchKeyFormat(iTriggerStrip, "spawnflags",      "1");
 | 
			
		||||
	DispatchKeyFormat(iTriggerStrip, "startdisabled",   "1");
 | 
			
		||||
	DispatchKeyFormat(iTriggerStrip, "OnStartTouch",    "item_spawn_weaponstrip,StripWeaponsAndSuit,,0,1");
 | 
			
		||||
	SpawnAndActivate(iTriggerStrip);
 | 
			
		||||
	ParentToEntity(iTriggerStrip, iKnife);
 | 
			
		||||
 | 
			
		||||
	// make the trigger work.
 | 
			
		||||
	SetEntityBBox(iTriggerStrip, view_as<float>({-8.0, -8.0, -8.0}), view_as<float>({8.0, 8.0, 8.0}));
 | 
			
		||||
	SetEntityProps(iTriggerStrip);
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	AcceptEntityInput(iTriggerStrip, "Enable");
 | 
			
		||||
	g_iCounter++;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//----------------------------------------------------------------------------------------------------
 | 
			
		||||
// Purpose:
 | 
			
		||||
//----------------------------------------------------------------------------------------------------
 | 
			
		||||
public void WhiteKnightPickup(const char[] output, int caller, int activator, float delay)
 | 
			
		||||
{
 | 
			
		||||
	ServerCommand("say ** %N has picked up the White Knight **", activator);
 | 
			
		||||
 | 
			
		||||
	PrintToChat(activator, " LEFT CLICK = ATTACK and RIGHT CLICK = SHIELD.");
 | 
			
		||||
}
 | 
			
		||||
		Loading…
	
		Reference in New Issue
	
	Block a user