ItemSpawn: Start with whiteknight. :P

This commit is contained in:
zaCade 2018-08-07 21:54:11 +02:00
parent bb16a1c2b9
commit a56a28e95b
16 changed files with 194 additions and 40 deletions

View File

@ -0,0 +1,22 @@
"VertexLitGeneric"
{
"$baseTexture" "Models/Dog_gondor/dog_sheet"
"$phong" "1"
"$phongboost" "5"
"$halflambert" "1"
"$envmap" "env_cubemap"
"$envmaptint" "[.05 .05 .05]"
"$normalmapalphaenvmapmask" "1"
"$envmapfresnel" "1"
//"$phongexponent" "5"
"$phongexponenttexture" "Models/Dog_gondor/dog_sheet_phong"
"$phongalbedotint" "1"
"$phongfresnelranges" "[.1 .5 1.0]"
"$detail" "detail\metal_detail_01"
"$detailscale" "6.283"
"$detailblendfactor" "1.2"
"$detailblendmode" "0"
}

View File

@ -0,0 +1,7 @@
"VertexLitGeneric"
{
"$baseTexture" "Models/Dog_gondor/eyeglass"
"$translucent" "1"
"$envmap" "env_cubemap"
"$envcontrast" "1"
}

View File

@ -0,0 +1,13 @@
"vertexlitgeneric"
{
"$basetexture" "Models/Dog_gondor/weapon107_000_001"
"$bumpmap" "Models/Dog_gondor/weapon107_000_002"
"$translucent" "1"
"$envmap" "env_cubemap"
"$normalmapalphaenvmapmask" 1
"$selfillum" "1"
"$phong" "1"
"$phongexponent" 35
"$phongboost" "2"
"$phongfresnelranges" "[0.05 0.5 1]"
}

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@ -13,6 +13,7 @@ int g_iCounter = 0;
#include "items\doghuman.inc"
#include "items\tnt.inc"
#include "items\vortigaunt.inc"
#include "items\whiteknight.inc"
//----------------------------------------------------------------------------------------------------
// Purpose:
@ -37,6 +38,7 @@ public void OnPluginStart()
RegAdminCmd("sm_balrog", Command_Balrog, ADMFLAG_KICK);
RegAdminCmd("sm_humandog", Command_HumanDog, ADMFLAG_KICK);
RegAdminCmd("sm_vortigaunt", Command_Vortigaunt, ADMFLAG_KICK);
RegAdminCmd("sm_whiteknight", Command_WhiteKnight, ADMFLAG_KICK);
}
//----------------------------------------------------------------------------------------------------
@ -46,9 +48,6 @@ public void OnMapStart()
{
// Yeeaass (Physbox model)
PrecacheModel("models/props/cs_militia/crate_extrasmallmill.mdl");
// Vortigaunt
PrecacheModel("models/vortigaunt_slave.mdl");
// Balrog
PrecacheModel("models/player/slow/amberlyn/lotr/balrog/balrog_rafuron_hannibal.mdl");
@ -68,19 +67,6 @@ public void OnMapStart()
AddFileToDownloadsTable("materials/models/player/slow/amberlyn/lotr/balrog/slow_wings.vmt");
AddFileToDownloadsTable("sound/unloze/balrog_scream.mp3");
// TNT
PrecacheModel("models/props/furnitures/humans/barrel01b.mdl");
AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.dx80.vtx");
AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.dx90.vtx");
AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.mdl");
AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.phy");
AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.sw.vtx");
AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.vvd");
AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b.vmt");
AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b.vtf");
AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b_broken.vmt");
AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b_no_metal.vtf");
// Dog
PrecacheModel("models/player/pil/re1/dog/dog_pil.mdl");
AddFileToDownloadsTable("models/player/pil/re1/dog/dog_pil.dx80.vtx");
@ -102,6 +88,38 @@ public void OnMapStart()
AddFileToDownloadsTable("models/poo/curlygpoo.vvd");
AddFileToDownloadsTable("materials/models/poo/curlypoo.vmt");
AddFileToDownloadsTable("materials/models/poo/curlypoo.vtf");
// TNT
PrecacheModel("models/props/furnitures/humans/barrel01b.mdl");
AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.dx80.vtx");
AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.dx90.vtx");
AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.mdl");
AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.phy");
AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.sw.vtx");
AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.vvd");
AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b.vmt");
AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b.vtf");
AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b_broken.vmt");
AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b_no_metal.vtf");
// Vortigaunt
PrecacheModel("models/vortigaunt_slave.mdl");
// WhiteKnight
PrecacheModel("models/dog_jugger.mdl");
AddFileToDownloadsTable("models/dog_jugger.dx80.vtx");
AddFileToDownloadsTable("models/dog_jugger.dx90.vtx");
AddFileToDownloadsTable("models/dog_jugger.mdl");
AddFileToDownloadsTable("models/dog_jugger.sw.vtx");
AddFileToDownloadsTable("models/dog_jugger.vvd");
AddFileToDownloadsTable("materials/models/dog_gondor/dog_sheet.vmt");
AddFileToDownloadsTable("materials/models/dog_gondor/dog_sheet.vtf");
AddFileToDownloadsTable("materials/models/dog_gondor/dog_sheet_phong.vtf");
AddFileToDownloadsTable("materials/models/dog_gondor/eyeglass.vmt");
AddFileToDownloadsTable("materials/models/dog_gondor/eyeglass.vtf");
AddFileToDownloadsTable("materials/models/dog_gondor/weapon107_000_001.vmt");
AddFileToDownloadsTable("materials/models/dog_gondor/weapon107_000_001.vtf");
AddFileToDownloadsTable("materials/models/dog_gondor/weapon107_000_002.vtf");
}
//----------------------------------------------------------------------------------------------------
@ -109,9 +127,9 @@ public void OnMapStart()
//----------------------------------------------------------------------------------------------------
stock int CreateEntityAtOrigin(const char[] classname, const float origin[3])
{
int entity = INVALID_ENT_REFERENCE;
if ((entity = CreateEntityByName(classname)) != INVALID_ENT_REFERENCE)
DispatchKeyValueVector(entity, "origin", origin);
int entity = CreateEntityByName(classname);
TeleportEntity(entity, origin, NULL_VECTOR, NULL_VECTOR);
return entity;
}
@ -124,7 +142,7 @@ stock bool DispatchKeyFormat(int entity, const char[] key, const char[] value, a
char buffer[1024];
VFormat(buffer, sizeof(buffer), value, 4);
return DispatchKeyValue(entity, key, buffer);
DispatchKeyValue(entity, key, buffer);
}
//----------------------------------------------------------------------------------------------------
@ -157,16 +175,9 @@ stock void SetEntityBBox(int entity, const float mins[3], const float maxs[3])
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
stock void SetEntitySolid(int entity)
stock void SetEntityProps(int entity)
{
SetEntProp(entity, Prop_Send, "m_nSolidType", 3);
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
stock void SetEntityNodraw(int entity)
{
SetEntProp(entity, Prop_Send, "m_fEffects", 32);
}

View File

@ -92,8 +92,7 @@ public void SpawnBalrog(float fOrigin[3])
// make the trigger work.
SetEntityBBox(iTriggerStrip, view_as<float>({-8.0, -8.0, -8.0}), view_as<float>({8.0, 8.0, 8.0}));
SetEntitySolid(iTriggerStrip);
SetEntityNodraw(iTriggerStrip);
SetEntityProps(iTriggerStrip);
// walk origin.
fOriginTemp[0] = fOrigin[0] + 28.5;
@ -115,8 +114,7 @@ public void SpawnBalrog(float fOrigin[3])
// make the trigger work.
SetEntityBBox(iTriggerWalk, view_as<float>({-32.0, -72.0, -84.0}), view_as<float>({32.0, 72.0, 84.0}));
SetEntitySolid(iTriggerWalk);
SetEntityNodraw(iTriggerWalk);
SetEntityProps(iTriggerWalk);
// roar origin.
fOriginTemp[0] = fOrigin[0] - 15.5;
@ -144,8 +142,7 @@ public void SpawnBalrog(float fOrigin[3])
// make the trigger work.
SetEntityBBox(iTriggerRoar, view_as<float>({-736.0, -736.0, -560.0}), view_as<float>({736.0, 736.0, 560.0}));
SetEntitySolid(iTriggerRoar);
SetEntityNodraw(iTriggerRoar);
SetEntityProps(iTriggerRoar);
// attack origin.
fOriginTemp[0] = fOrigin[0] + 360.5;
@ -167,8 +164,7 @@ public void SpawnBalrog(float fOrigin[3])
// make the trigger work.
SetEntityBBox(iTriggerAttack, view_as<float>({-152.0, -256.0, -71.5}), view_as<float>({152.0, 256.0, 71.5}));
SetEntitySolid(iTriggerAttack);
SetEntityNodraw(iTriggerAttack);
SetEntityProps(iTriggerAttack);
// ambient_generic walk.
int iSoundWalk = CreateEntityAtOrigin("ambient_generic", fOrigin);
@ -263,7 +259,7 @@ public void SpawnBalrog(float fOrigin[3])
DispatchKeyFormat(iRelayDeath, "OnUser1", "item_balrog_attack_compare_%d,Kill,,0,1", g_iCounter);
DispatchKeyFormat(iRelayDeath, "OnUser1", "!activator,AddOutput,rendermode 0,0,1");
DispatchKeyFormat(iRelayDeath, "OnUser1", "!activator,AddOutput,renderfx 0,0,1");
DispatchKeyFormat(iRelayDeath, "OnUser1", "!activator,AddOutput,gravity 1,0,1");
// DispatchKeyFormat(iRelayDeath, "OnUser1", "!activator,AddOutput,gravity 1,0,1");
DispatchKeyFormat(iRelayDeath, "OnUser1", "!activator,SetDamageFilter,,0,1");
DispatchKeyFormat(iRelayDeath, "OnUser1", "!activator,SetHealth,0,0.02,-1");
SpawnAndActivate(iRelayDeath);
@ -318,7 +314,7 @@ public void SpawnBalrog(float fOrigin[3])
DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_model_%d,SetDefaultAnimation,balrog_death_idle,0,-1", g_iCounter);
DispatchKeyFormat(iHealth, "OnUser1", "!activator,AddOutput,rendermode 10,0,-1");
DispatchKeyFormat(iHealth, "OnUser1", "!activator,AddOutput,renderfx 6,0,-1");
DispatchKeyFormat(iHealth, "OnUser1", "!activator,AddOutput,gravity 2,0,-1");
// DispatchKeyFormat(iHealth, "OnUser1", "!activator,AddOutput,gravity 2,0,-1");
DispatchKeyFormat(iHealth, "OnUser1", "!self,FireUser1,,1,-1");
DispatchKeyFormat(iHealth, "OnUser2", "item_balrog_walk_sound_%d,PlaySound,,0,-1", g_iCounter);
DispatchKeyFormat(iHealth, "OnUser2", "item_balrog_walk_%d,Disable,,0,-1", g_iCounter);
@ -332,8 +328,7 @@ public void SpawnBalrog(float fOrigin[3])
// make the physbox work.
SetEntityBBox(iHealth, view_as<float>({-124.0, -120.0, -188.2}), view_as<float>({124.0, 120.0, 188.2}));
SetEntitySolid(iHealth);
SetEntityNodraw(iHealth);
SetEntityProps(iHealth);
HookSingleEntityOutput(iHealth, "OnBreak", BalrogKill, true);

View File

@ -0,0 +1,106 @@
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public Action Command_WhiteKnight(int client, int argc)
{
float fOrigin[3];
if (argc < 1)
{
GetClientEyePosition(client, fOrigin);
SpawnWhiteKnight(fOrigin);
LogAction(client, -1, "\"%L\" spawned WhiteKnight at <%f><%f><%f>.", client, fOrigin[0], fOrigin[1], fOrigin[2]);
return Plugin_Handled;
}
char sArgs[64];
char sTargetName[MAX_TARGET_LENGTH];
int iTargets[MAXPLAYERS];
int iTargetCount;
bool bIsML;
GetCmdArg(1, sArgs, sizeof(sArgs));
if ((iTargetCount = ProcessTargetString(sArgs, client, iTargets, MAXPLAYERS, COMMAND_FILTER_CONNECTED, sTargetName, sizeof(sTargetName), bIsML)) <= 0)
{
ReplyToTargetError(client, iTargetCount);
return Plugin_Handled;
}
for (int i = 0; i < iTargetCount; i++)
{
if(IsClientInGame(iTargets[i]) && IsPlayerAlive(iTargets[i]) && (ZR_IsClientZombie(iTargets[i])))
{
GetClientEyePosition(iTargets[i], fOrigin);
SpawnWhiteKnight(fOrigin);
LogAction(client, -1, "\"%L\" gave WhiteKnight to \"%L\".", client, iTargets[i]);
}
}
return Plugin_Handled;
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void SpawnWhiteKnight(float fOrigin[3])
{
float fOriginTemp[3];
// weapon_knife.
int iKnife = CreateEntityAtOrigin("weapon_knife", fOrigin);
DispatchKeyFormat(iKnife, "targetname", "item_knight_knife_%d", g_iCounter);
DispatchKeyFormat(iKnife, "hammerid", "11051995%d", g_iCounter);
DispatchKeyFormat(iKnife, "spawnflags", "1");
DispatchKeyFormat(iKnife, "angles", "0 0 0");
SpawnAndActivate(iKnife);
HookSingleEntityOutput(iKnife, "OnPlayerPickup", WhiteKnightPickup, true);
// model origin.
fOriginTemp[0] = fOrigin[0] + 6.0;
fOriginTemp[1] = fOrigin[1] + 0.0;
fOriginTemp[2] = fOrigin[2] - 30.0;
// prop_dynamic model.
int iModel = CreateEntityAtOrigin("prop_dynamic", fOriginTemp);
DispatchKeyFormat(iModel, "targetname", "item_knight_model_%d", g_iCounter);
DispatchKeyFormat(iModel, "model", "models/dog_jugger.mdl");
DispatchKeyFormat(iModel, "disablebonefollowers", "1");
DispatchKeyFormat(iModel, "defaultanim", "dog_run");
DispatchKeyFormat(iModel, "angles", "0 0 0");
DispatchKeyFormat(iModel, "solid", "0");
SpawnAndActivate(iModel);
ParentToEntity(iModel, iKnife);
// trigger_once strip.
int iTriggerStrip = CreateEntityAtOrigin("trigger_once", fOrigin);
DispatchKeyFormat(iTriggerStrip, "targetname", "item_knight_strip_%d", g_iCounter);
DispatchKeyFormat(iTriggerStrip, "filtername", "item_spawn_human_filter");
DispatchKeyFormat(iTriggerStrip, "spawnflags", "1");
DispatchKeyFormat(iTriggerStrip, "startdisabled", "1");
DispatchKeyFormat(iTriggerStrip, "OnStartTouch", "item_spawn_weaponstrip,StripWeaponsAndSuit,,0,1");
SpawnAndActivate(iTriggerStrip);
ParentToEntity(iTriggerStrip, iKnife);
// make the trigger work.
SetEntityBBox(iTriggerStrip, view_as<float>({-8.0, -8.0, -8.0}), view_as<float>({8.0, 8.0, 8.0}));
SetEntityProps(iTriggerStrip);
AcceptEntityInput(iTriggerStrip, "Enable");
g_iCounter++;
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void WhiteKnightPickup(const char[] output, int caller, int activator, float delay)
{
ServerCommand("say ** %N has picked up the White Knight **", activator);
PrintToChat(activator, " LEFT CLICK = ATTACK and RIGHT CLICK = SHIELD.");
}