update and clean map configs

This commit is contained in:
BotoX 2019-09-23 11:45:25 +02:00
parent 9fba0657fa
commit a184a1f0e4
575 changed files with 4590 additions and 4620 deletions

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@ -1,10 +1,9 @@
#!/bin/bash
for map in ./*.cfg; do
mapname=$(basename -s .cfg "${map}")
mapname=$(basename -s .cfg "${map}")
if [ ! -f ../../../../maps/$mapname.bsp ]; then
echo "$map"
fi
if [ ! -f ../../../../maps/$mapname.bsp ]; then
echo "$map"
fi
done

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BossHP/configs/bosshp/ze_666_crazy_escape_b3s.cfg Normal file → Executable file
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BossHP/configs/bosshp/ze_8bit_v4b.cfg Normal file → Executable file
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"bosses"
{
"0"
{
"name" "Dragon"
"method" "hpbar"
"trigger" "Boss_Health_Init:OutValue"
"iterator" "Boss_Overlay_Counter"
"counter" "Boss_Health"
"backup" "Boss_Health_Init"
}
"1"
{
"name" "Dragon"
"method" "counter"
"trigger" "Ehe_Dragon:OnUser2"
"counter" "Ehe_Dragon_HP"
}
"2"
{
"name" "Gabranth"
"method" "counter"
"trigger" "#896598:OnStartTouch"
"counter" "Ehe_Guardian_HP"
}
"3"
{
"name" "Gabranth"
"method" "hpbar"
"trigger" "Guard_Health_Init:OutValue"
"iterator" "Boss_Overlay_Counter"
"counter" "Guard_Health"
"backup" "Guard_Health_Init"
}
"4"
{
"name" "Healer"
"method" "counter"
"trigger" "Guard_2_Physbox:OnTakeDamage"
"timeout" "3"
"counter" "Guard_2_Health"
}
"5"
{
"name" "Battlemage"
"method" "counter"
"trigger" "Guard_3_Physbox:OnTakeDamage"
"timeout" "3"
"counter" "Guard_3_Health"
}
"6"
{
"name" "Chaos"
"method" "counter"
"trigger" "#558327:OnStartTouch"
"counter" "Airship_Ending_Boss_Health"
}
}

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"bosses"
{
"0"
{
"name" "Edge"
"method" "counter"
"trigger" "push_boss_stage2:OnStartTouch"
"counter" "Edge_Health"
}
"1"
{
"name" "Edge"
"method" "counter"
"trigger" "push_boss_stage3:OnStartTouch"
"counter" "Edge_Health"
}
"2"
{
"name" "Genesis"
"method" "counter"
"trigger" "#273800:OnStartTouch"
"counter" "Genesis_Counter"
}
"3"
{
"name" "Balrog"
"method" "counter"
"trigger" "#304673:OnStartTouch"
"counter" "Airship_Ending_Boss_Health"
}
}

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"bosses"
{
"0"
{
"name" "Mutant"
"method" "counter"
"trigger" "base_boss_hp_trigger_addhp:OnStartTouch"
"counter" "base_boss_sys_counter_hp"
}
}

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"bosses"
{
"0"
{
"name" "Pyramigay"
"method" "counter"
"trigger" "trigger_pyramid_1:OnStartTouch"
"hurttrigger" "jugg_physbox:OnHealthChanged"
"counter" "trigger_pyramid_counter"
}
"1"
{
"name" "Eye - Phase 1/2"
"method" "counter"
"trigger" "space_boss_trigger:OnStartTouch"
"hurttrigger" "space_physbox:OnHealthChanged"
"counter" "space_counter1"
}
"2"
{
"name" "Eye - Phase 2/2"
"method" "counter"
"trigger" "space_boss_trigger:OnStartTouch"
"hurttrigger" "space_physbox2:OnHealthChanged"
"counter" "space_counter2"
}
"3"
{
"name" "Roshi"
"method" "counter"
"trigger" "roshi_counter:OutValue"
"hurttrigger" "laser_physbox:OnHealthChanged"
"counter" "roshi_counter"
}
"4"
{
"name" "Bahatard"
"method" "counter"
"trigger" "trig_bahamut_vie:OnStartTouch"
"hurttrigger" "npc_bahamut_physbox:OnHealthChanged"
"counter" "npc_bahamut_counter"
}
"5"
{
"name" "Meshlem"
"method" "counter"
"trigger" "Meshlem_Boss_Hp_To_Boss:OnStartTouch"
"hurttrigger" "Meshlem_Boss_Break:OnHealthChanged"
"counter" "Boss_Health"
}
}

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BossHP/configs/bosshp/ze_abandoned_project_v1_2.cfg Normal file → Executable file
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"bosses"
{
"1"
"0"
{
"name" "Alien"
"method" "counter"

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BossHP/configs/bosshp/ze_alien_shooter_v7.cfg Normal file → Executable file
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BossHP/configs/bosshp/ze_alien_vs_predator_v5.cfg Normal file → Executable file
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BossHP/configs/bosshp/ze_amkoescape_v1337.cfg Normal file → Executable file
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@ -43,6 +43,8 @@
"counter" "boss_3_knockback_1_counter"
}
"5"
{
"name" "Boss"

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BossHP/configs/bosshp/ze_assassins_creed_v1.cfg Normal file → Executable file
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"bosses"
{
"0" // Stage 5
{
"name" "Helicopter_Boss"
"method" "counter"
"trigger" "bosslvl5_end_hptrigger:OnStartTouch"
"counter" "bosslvl5_end_counter"
}
"1" // Stage 1
{
"name" "Gargantua"
"method" "hpbar"
"trigger" "bosslvl1_trigger:OnStartTouch"
"iterator" "bosslvl1_4_counter3"
"counter" "bosslvl1_4_counter1"
"backup" "bosslvl1_4_counter2"
}
"2" // Stage 3
{
"name" "Station"
"method" "hpbar"
"trigger" "bosslvl3_trigger:OnStartTouch"
"iterator" "bosslvl3_counter3"
"counter" "bosslvl3_counter1"
"backup" "bosslvl3_counter2"
}
"3" // Stage 2
{
"name" "Cockroach"
"method" "hpbar"
"trigger" "bosslvl2_trigger:OnStartTouch"
"iterator" "bosslvl2_5_counter3"
"counter" "bosslvl2_5_counter1"
"backup" "bosslvl2_5_counter2"
}
"1" // Stage 4
{
"name" "Gargantua"
"method" "hpbar"
"trigger" "bosslvl4_trigger:OnStartTouch"
"iterator" "bosslvl1_4_counter3"
"counter" "bosslvl1_4_counter1"
"backup" "bosslvl1_4_counter2"
}
"3" // Stage 2
{
"name" "Cockroach"
"method" "hpbar"
"trigger" "bosslvl5_trigger:OnStartTouch"
"iterator" "bosslvl2_5_counter3"
"counter" "bosslvl2_5_counter1"
"backup" "bosslvl2_5_counter2"
}
}

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BossHP/configs/bosshp/ze_avalanche_reboot_beta7.cfg Normal file → Executable file
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BossHP/configs/bosshp/ze_bathroom_v2_5s.cfg Normal file → Executable file
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"bosses"
{
"0"
{
"name" "Bouncer"
"method" "hpbar"
"trigger" "welcome_bouncer_enter_path1:OnPass"
"iterator" "bouncer_Health_HP"
"counter" "bouncer_Health_BarHP"
"backup" "bouncer_Health_Init"
}
"4"
{
"name" "Fontaine"
"method" "hpbar"
"trigger" "fontaine_1_Start:OnTrigger"
"iterator" "fontaine_Health_HP"
"counter" "fontaine_Health_BarHP"
"backup" "fontaine_Health_Init"
}
"4"
{
"name" "Cohen"
"method" "hpbar"
"trigger" "cohen_spawn_relay:OnTrigger"
"iterator" "cohen_Health_HP"
"counter" "cohen_Health_BarHP"
"backup" "cohen_Health_Init"
}
"4"
{
"name" "Songbird"
"method" "hpbar"
"trigger" "songbird_start:OnTrigger"
"iterator" "songbird_Health_HP"
"counter" "songbird_Health_BarHP"
"backup" "songbird_Health_Init"
}
"5"
{
"name" "Patriot"
"method" "breakable"
"trigger" "columbia_patriot_timer:OnTimer"
"breakable" "columbia_patriot_health"
}
}

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"bosses"
{
"0"
{
"name" "Bouncer"
"method" "hpbar"
"trigger" "welcome_bouncer_enter_path1:OnPass"
"hurttrigger" "bouncer_physbox_hp:OnHealthChanged"
"iterator" "bouncer_Health_HP"
"counter" "bouncer_Health_BarHP"
"backup" "bouncer_Health_Init"
}
"4"
{
"name" "Fontaine"
"method" "hpbar"
"trigger" "fontaine_1_Start:OnTrigger"
"hurttrigger" "fontaine_1_hitbox:OnHealthChanged"
"iterator" "fontaine_Health_HP"
"counter" "fontaine_Health_BarHP"
"backup" "fontaine_Health_Init"
}
"4"
{
"name" "Cohen"
"method" "hpbar"
"trigger" "cohen_spawn_relay:OnTrigger"
"hurttrigger" "cohen_hitbox:OnHealthChanged"
"iterator" "cohen_Health_HP"
"counter" "cohen_Health_BarHP"
"backup" "cohen_Health_Init"
}
"4"
{
"name" "Songbird"
"method" "hpbar"
"trigger" "songbird_addhealth_movelinear:OnFullyOpen"
"hurttrigger" "songbird_hitbox_head:OnHealthChanged"
"iterator" "songbird_Health_HP"
"counter" "songbird_Health_BarHP"
"backup" "songbird_Health_Init"
}
"5"
{
"name" "Patriot"
"method" "breakable"
"trigger" "columbia_patriot_timer:OnTimer"
"hurttrigger" "columbia_patriot_health:OnTakeDamage"
"breakable" "columbia_patriot_health"
}
}

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BossHP/configs/bosshp/ze_boatescape6_remix_fix2.cfg Normal file → Executable file
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"bosses"
{
"0"
{
"name" "Ass"
"method" "counter"
"trigger" "BossHPCounterTrigger:OnStartTouch"
"counter" "AssaHP"
}
"1"
{
"name" "Paper"
"method" "counter"
"trigger" "PaperAppear:OnTrigger"
"counter" "PaperCounter"
}
"2"
{
"name" "Imp"
"method" "counter"
"trigger" "ImpTemplate:OnEntitySpawned"
"showtrigger" "ImpHitbox:OnTakeDamage"
"multitrigger" "1"
"namefixup" "1"
"timeout" "3"
"counter" "ImpHP"
}
"3"
{
"name" "Demon"
"method" "counter"
"trigger" "DemonTemplate:OnEntitySpawned"
"showtrigger" "DemonHitbox:OnTakeDamage"
"multitrigger" "1"
"namefixup" "1"
"timeout" "3"
"counter" "DemonHP"
}
"4"
{
"name" "LostSoul"
"method" "counter"
"trigger" "LostSoulTemplate:OnEntitySpawned"
"showtrigger" "LostSoulHitbox:OnTakeDamage"
"multitrigger" "1"
"namefixup" "1"
"timeout" "3"
"counter" "LostSoulHP"
}
"5"
{
"name" "CacoDemon"
"method" "counter"
"trigger" "CacoDemonTemplate:OnEntitySpawned"
"showtrigger" "CacoDemonHitbox:OnTakeDamage"
"multitrigger" "1"
"namefixup" "1"
"timeout" "3"
"counter" "CacoDemonHP"
}
"6"
{
"name" "Wall"
"method" "breakable"
"trigger" "AssaTurdTemplate:OnEntitySpawned"
"multitrigger" "1"
"breakable" "AssamuthTurdWall"
}
}

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"bosses"
{
"0" // Hard
{
"name" "Bowser"
"method" "counter"
"trigger" "boss_hp_inc_hard:OnStartTouch"
"counter" "boss_hp_counter"
}
"1" // Very Hard
{
"name" "Bowser"
"method" "counter"
"trigger" "boss_hp_inc_vh:OnStartTouch"
"counter" "boss_hp_counter"
}
"2" // Insane
{
"name" "Bowser"
"method" "counter"
"trigger" "boss_hp_inc_ins:OnStartTouch"
"counter" "boss_hp_counter"
}
"3" // Extreme
{
"name" "Bowser"
"method" "counter"
"trigger" "boss_hp_inc_extreme:OnStartTouch"
"counter" "boss_hp_counter"
}
"4" // Laser boss
{
"name" "Bowser"
"method" "counter"
"trigger" "laser_hptrig:OnStartTouch"
"counter" "laser_hp"
}
"5" // Last Bowser
{
"name" "Bowser"
"method" "counter"
"trigger" "#426831:OnStartTouch"
"counter" "final_counter"
}
}

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"bosses"
{
"0"
{
"name" "Crest"
"method" "hpbar"
"trigger" "Stage2_Entrance_Trigger:OnStartTouch"
"hurttrigger" "Stage2_DoorCrest:OnDamaged"
"iterator" "BossCounter3"
"counter" "BossCounter1"
"backup" "BossCounter2"
}
}

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"bosses"
{
"0"
{
"name" "Crest"
"method" "hpbar"
"trigger" "Stage2_Entrance_Trigger:OnStartTouch"
"hurttrigger" "Stage2_DoorCrest:OnDamaged"
"iterator" "BossCounter3"
"counter" "BossCounter1"
"backup" "BossCounter2"
}
}

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"bosses"
{
"0" // Stage 1
{
"name" "Sea Serpent"
"method" "hpbar"
"trigger" "Stage1_Boss_Hp_Scale:OnStartTouch"
"hurttrigger" "Sea_Serpent_HitBox:OnDamaged"
"iterator" "BossCounter3"
"counter" "BossCounter1"
"backup" "BossCounter2"
}
"1" // Stage 2
{
"name" "Crest"
"method" "hpbar"
"trigger" "Stage2_Entrance_Trigger:OnStartTouch"
"hurttrigger" "Stage2_DoorCrest:OnDamaged"
"iterator" "BossCounter3"
"counter" "BossCounter1"
"backup" "BossCounter2"
}
"3"
{
"name" "Giant Skeleton"
"method" "hpbar"
"trigger" "Stage2_Boss_Hp_Scale:OnStartTouch"
"hurttrigger" "Giant_Skeleton_HitBox:OnDamaged"
"iterator" "BossCounter3"
"counter" "BossCounter1"
"backup" "BossCounter2"
}
"4" // Stage 3
{
"name" "Bone Dragon"
"method" "hpbar"
"trigger" "Stage3_BossHp_Scale:OnStartTouch"
"hurttrigger" "BoneDragon_HitBox:OnDamaged"
"iterator" "BossCounter3"
"counter" "BossCounter1"
"backup" "BossCounter2"
}
"5" // Stage 4
{
"name" "Villa Vampire"
"method" "hpbar"
"trigger" "Stage4_MiniBoss_Hp_Add:OnStartTouch"
"hurttrigger" "Villa_Vampire_HitBox:OnDamaged"
"iterator" "BossCounter3"
"counter" "BossCounter1"
"backup" "BossCounter2"
}
// NPCs
"6"
{
"name" "Biker"
"method" "hpbar"
"trigger" "MainNpc_SelectCase:OnCase01"
"showtrigger" "MainNpc_Phys:OnTakeDamage"
"multitrigger" "1"
"namefixup" "1"
"timeout" "3"
"hurttrigger" "MainNpc_Phys:OnTakeDamage"
"iterator" "MainNpc_Counter3"
"counter" "MainNpc_Counter1"
"backup" "MainNpc_Counter2"
}
"7"
{
"name" "Skeleton"
"method" "hpbar"
"trigger" "MainNpc_SelectCase:OnCase02"
"showtrigger" "MainNpc_Phys:OnTakeDamage"
"multitrigger" "1"
"namefixup" "1"
"timeout" "3"
"hurttrigger" "MainNpc_Phys:OnTakeDamage"
"iterator" "MainNpc_Counter3"
"counter" "MainNpc_Counter1"
"backup" "MainNpc_Counter2"
}
"8"
{
"name" "FisherMan"
"method" "hpbar"
"trigger" "MainNpc_SelectCase:OnCase03"
"showtrigger" "MainNpc_Phys:OnTakeDamage"
"multitrigger" "1"
"namefixup" "1"
"timeout" "3"
"hurttrigger" "MainNpc_Phys:OnTakeDamage"
"iterator" "MainNpc_Counter3"
"counter" "MainNpc_Counter1"
"backup" "MainNpc_Counter2"
}
}

0
BossHP/configs/bosshp/ze_castlevania_v1_3.cfg Normal file → Executable file
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"bosses"
{
"0"
{
"name" "Santa"
"method" "hpbar"
"trigger" "Lvl1_Boss_HealthTr:OnStartTouch"
"hurttrigger" "Santa_GiantPhys:OnHealthChanged"
"iterator" "Boss_HealthCount"
"counter" "Boss_Health"
"backup" "Boss_HealthInit"
}
"1"
{
"name" "Santa"
"method" "hpbar"
"trigger" "Lvl2_Boss_HealthTr:OnStartTouch"
"hurttrigger" "Boss2_Phys:OnHealthChanged"
"iterator" "Boss_HealthCount"
"counter" "Boss_Health"
"backup" "Boss_HealthInit"
}
"2"
{
"name" "Sub Zero"
"method" "hpbar"
"trigger" "Lvl3_Boss_HealthTr:OnStartTouch"
"hurttrigger" "SubZero_Phys:OnHealthChanged"
"iterator" "Boss_HealthCount"
"counter" "Boss_Health"
"backup" "Boss_HealthInit"
}
}

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"bosses"
{
"0"
{
"name" "Ogre"
"method" "counter"
"trigger" "Gigante_Hitbox:OnDamaged"
"hurttrigger" "Gigante_Hitbox:OnTakeDamage"
"timeout" "3"
"counter" "Gigante_Health"
}
}

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"bosses"
{
"0"
{
"name" "Segments"
"method" "counter"
"trigger" "tr_bossaddhp:OnStartTouch"
"counter" "counter_boss"
}
"1"
{
"name" "Boss"
"method" "breakable"
"trigger" "tr_bossaddhp:OnStartTouch"
"multitrigger" "1"
"breakable" "pbox_boss"
}
}

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BossHP/configs/bosshp/ze_chroma_v0_4.cfg Normal file → Executable file
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BossHP/configs/bosshp/ze_crazy_escape_css2.cfg Normal file → Executable file
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BossHP/configs/bosshp/ze_dangerous_waters_v1a.cfg Normal file → Executable file
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BossHP/configs/bosshp/ze_dark_souls_ptd_v0_4.cfg Normal file → Executable file
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"bosses"
{
"0" // Stray Demon
{
"name" "Stray Demon"
"method" "counter"
"trigger" "Asylum_Demon_HP_Add:OnStartTouch"
"counter" "Asylum_Demon_Counter"
}
"1" // Old Witch
{
"name" "Old Witch"
"method" "counter"
"trigger" "Broadhead_HP_Add:OnStartTouch"
"counter" "Broadhead_Counter"
}
"2" // Golem
{
"name" "Golem"
"method" "counter"
"trigger" "Golem_Boss_Push_HP:OnStartTouch"
"counter" "Golem_Counter"
}
"3" // Gwyndolin / Ornstein
{
"name" "Gwyndolin"
"method" "counter"
"trigger" "Gwyndolin_Push_HP:OnStartTouch"
"killtrigger" "Phase2_Add_HP:OnStartTouch"
"counter" "Gwyndolin_Counter"
}
"4"
{
"name" "Ornstein"
"method" "counter"
"trigger" "Gwyndolin_Push_HP:OnStartTouch"
"killtrigger" "Phase2_Add_HP:OnStartTouch"
"counter" "2Ornstein_Counter"
}
"5"
{
"name" "Phase 2"
"method" "counter"
"trigger" "Phase2_Add_HP:OnStartTouch"
"counter" "Phase2_Counter"
}
"6" // Gwyn
{
"name" "Gwyn"
"method" "counter"
"trigger" "Gwyn_Push_HP:OnStartTouch"
"counter" "Gwyn_Counter"
}
}

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BossHP/configs/bosshp/ze_deadcore_s6.cfg Normal file → Executable file
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"bosses"
{
"0"
{
"name" "Boss"
"method" "breakable"
"trigger" "trigger:OnStartTouch"
"timeout" "3"
"breakable" "lasercube"
}
"1"
{
"name" "Boss"
"method" "breakable"
"trigger" "l2Bosshpscale:OnStartTouch"
"breakable" "l2Boss"
}
"2"
{
"name" "Boss"
"method" "breakable"
"trigger" "l3bosshpscale:OnStartTouch"
"breakable" "l3boss"
}
"3"
{
"name" "Boss"
"method" "breakable"
"trigger" "l3bosslaserscale:OnStartTouch"
"breakable" "laserL3"
}
}

0
BossHP/configs/bosshp/ze_dev_r4a.cfg Normal file → Executable file
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0
BossHP/configs/bosshp/ze_doom3_v1.cfg Normal file → Executable file
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BossHP/configs/bosshp/ze_doom_v1_1.cfg Normal file → Executable file
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"bosses"
{
"0"
{
"name" "Hemah"
"method" "counter"
"trigger" "Boss_HP_Add:OnStartTouch"
"counter" "Boss_Counter"
}
"1"
{
"name" "Bender"
"method" "counter"
"trigger" "Monster_ZM_HP_Add:OnStartTouch"
"counter" "Monster_ZM_Counter"
}
"2"
{
"name" "Balrog"
"method" "breakable"
"trigger" "item_balrog_hp:OnTakeDamage"
"breakable" "item_balrog_hp"
}
}

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BossHP/configs/bosshp/ze_dreamin_v1_8s.cfg Normal file → Executable file
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"bosses"
{
"-2"
{
"name" "Crystal"
"method" "breakable"
"trigger" "#23551:OnHealthChanged"
"hurttrigger" "#23551:OnTakeDamage"
"breakable" "#23551"
}
"-1"
{
"name" "Crystal"
"method" "breakable"
"trigger" "#3664:OnHealthChanged"
"hurttrigger" "#3664:OnTakeDamage"
"breakable" "#3664"
}
"0"
{
"name" "Phase Health"
"method" "counter"
"trigger" "boss_teleport:OnStartTouch"
"hurttrigger" "boss_target:OnHealthChanged"
"counter" "HPCounter2"
}
"1"
{
"name" "Phases left"
"method" "counter"
"trigger" "boss_teleport:OnStartTouch"
"counter" "HPCounterIterator2"
}
"2"
{
"name" "Phase Health"
"method" "counter"
"trigger" "HPCounterIterator2:OutValue"
"hurttrigger" "boss_target:OnHealthChanged"
"counter" "HPCounter2"
"multitrigger" "1"
}
"3"
{
"name" "Crystal"
"method" "counter"
"trigger" "boss_to_blade2:OnStartTouch"
"hurttrigger" "boss_target2:OnHealthChanged"
"counter" "blade_hp"
}
"4"
{
"name" "???"
"method" "breakable"
"trigger" "st2_hitbox:OnDamaged"
"hurttrigger" "st2_hitbox:OnTakeDamage"
"breakable" "st2_hitbox"
}
"5"
{
"name" "???"
"method" "counter"
"trigger" "st3_hitbox:OnDamaged"
"hurttrigger" "st3_hitbox:OnHealthChanged"
"counter" "st3_hp"
}
}

0
BossHP/configs/bosshp/ze_dreamin_v2_1s_fix4.cfg Normal file → Executable file
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0
BossHP/configs/bosshp/ze_eden_a3s.cfg Normal file → Executable file
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0
BossHP/configs/bosshp/ze_eternal_journey_v1_1.cfg Normal file → Executable file
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0
BossHP/configs/bosshp/ze_evernight_a3_4_css2.cfg Normal file → Executable file
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0
BossHP/configs/bosshp/ze_fapescape_rote_v1_3f.cfg Normal file → Executable file
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0
BossHP/configs/bosshp/ze_fapescape_v1_2.cfg Normal file → Executable file
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@ -1,62 +0,0 @@
//partly a copy of v2_1 cfg, dont know if it fully work
"bosses"
{
"0"
{
"name" "Gi Nattak"
"method" "hpbar"
"trigger" "Hold7_Trigger:OnTrigger:35"
"iterator" "Special_HealthCount"
"counter" "Special_Health"
"backup" "Special_HealthInit"
}
"1"
{
"name" "Pampa"
"method" "counter"
"trigger" "lvl2_Gi_Nattak_HP_Add:OnStartTouch"
"counter" "Chocobo_End_Counter"
}
"2"
{
"name" "Gi Nattak"
"method" "counter"
"trigger" "Hard_End_Relay:OnTrigger:3"
"counter" "lvl2_Gi_Nattak_Counter"
}
"3"
{
"name" "Ifrit"
"method" "counter"
"trigger" "Hojo_Temp:OnEntitySpawned"
"counter" "lvl2_Gi_Nattak_Counter"
}
"4"
{
"name" "Ifrit"
"method" "counter"
"trigger" "Shinra_Arena_HP_Add:OnStartTouch"
"counter" "Ifrit_Counter"
}
"5"
{
"name" "Genesis"
"method" "counter"
"trigger" "Genesis_Temp:OnEntitySpawned"
"counter" "Genesis_Counter"
}
"6"
{
"name" "Ifrit"
"method" "counter"
"trigger" "Ifrit_Rage_Temp:OnEntitySpawned"
"counter" "Rage2_Ifrit_Counter"
}
}

0
BossHP/configs/bosshp/ze_ffvii_cosmo_canyon_v5fix.cfg Normal file → Executable file
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@ -1,75 +0,0 @@
//partly a copy of v5fix cfg, dont know if it fully work
"bosses"
{
"0"
{
"name" "Gi Nattak"
"method" "hpbar"
"trigger" "Hold7_Trigger:OnTrigger:35"
"iterator" "Special_HealthCount"
"counter" "Special_Health"
"backup" "Special_HealthInit"
}
"1"
{
"name" "Bomb"
"method" "counter"
"trigger" "Hard_End:OnTrigger"
"counter" "lvl2_Gi_Nattak_Counter"
}
"3"
{
"name" "Ifrit"
"method" "counter"
"trigger" "Hojo_Temp:OnEntitySpawned"
"counter" "lvl2_Gi_Nattak_Counter"
}
"4"
{
"name" "Genesis"
"method" "hpbar"
"trigger" "Shinra_Elevator_Path_3:OnPass"
"iterator" "Special_HealthCount"
"counter" "Special_Health"
"backup" "Special_HealthInit"
}
"5"
{
"name" "Ifrit"
"method" "counter"
"trigger" "Shinra_Ifrit_Phys:OnTakeDamage"
"timeout" "3"
"counter" "Shinra_Ifrit_Counter"
}
"6"
{
"name" "Jenova"
"method" "counter"
"trigger" "Shinra_Jenova_Phys:OnTakeDamage"
"timeout" "3"
"counter" "Shinra_Jenova_Counter"
}
"7"
{
"name" "Shiva"
"method" "counter"
"trigger" "Shinra_Shiva_Phys:OnTakeDamage"
"timeout" "3"
"counter" "Shinra_Shiva_Counter"
}
"8"
{
"name" "Genesis"
"method" "counter"
"trigger" "Genesis_Temp:OnEntitySpawned"
"counter" "Genesis_Counter"
}
}

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@ -1,12 +0,0 @@
"bosses"
{
"0"
{
"name" "lew pidorok=)"
"method" "hpbar"
"trigger" "BossHpScale:OnStartTouch"
"iterator" "BossCounter3"
"counter" "BossCounter1"
"backup" "BossCounter2"
}
}

0
BossHP/configs/bosshp/ze_ffxii_moko_temple_v1_1.cfg Normal file → Executable file
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@ -1,81 +0,0 @@
"bosses"
{
"0"
{
"name" "Hashmel"
"method" "hpbar"
"trigger" "Hashmel_HP_Add:OnStartTouch"
"iterator" "Special_HealthCount"
"counter" "Special_Health"
"backup" "Special_HealthInit"
}
"0"
{
"name" "Famfrit"
"method" "hpbar"
"trigger" "Famfrit_HP_Add:OnStartTouch"
"iterator" "Special_HealthCount"
"counter" "Special_Health"
"backup" "Special_HealthInit"
}
"1"
{
"name" "Famfrit"
"method" "counter"
"trigger" "Stage_24_End_Famfrit_HP_Add:OnStartTouch"
"counter" "Stage_24_End_Famfrit_Counter"
}
"2"
{
"name" "Dragon"
"method" "counter"
"trigger" "Stage_2_End_Dragon_HP_Add:OnStartTouch"
"counter" "Stage_2_End_Dragon_Counter"
}
"3"
{
"name" "Guardian"
"method" "counter"
"trigger" "Stage_4_End_Guard_HP_Add:OnStartTouch"
"counter" "Stage_4_End_Guard_Counter"
}
"4"
{
"name" "Chuchulainn"
"method" "counter"
"trigger" "Fat_Nigger_HP_Add:OnStartTouch"
"counter" "Fat_Nigger_Counter"
}
"5"
{
"name" "Bergan"
"method" "counter"
"trigger" "Famfrit_HP_Add:OnStartTouch"
"timeout" "3"
"counter" "Famfrit_Fire_Summon_Counter"
}
"6"
{
"name" "Zargabaath"
"method" "counter"
"trigger" "Famfrit_HP_Add:OnStartTouch"
"timeout" "3"
"counter" "Famfrit_Holy_Summon_Counter"
}
"7"
{
"name" "Dragon"
"method" "counter"
"trigger" "Stage_13_End_Boss_HP_Add:OnStartTouch"
"counter" "Stage_13_End_Boss_Counter"
}
}

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@ -1,96 +0,0 @@
"bosses"
{
"0"
{
"name" "Zalera"
"method" "hpbar"
"trigger" "Zalera_HP_Add:OnStartTouch"
"iterator" "Special_HealthCount"
"counter" "Special_Health"
"backup" "Special_HealthInit"
}
"1"
{
"name" "Famfrit"
"method" "hpbar"
"trigger" "Famfrit_HP_Add:OnStartTouch"
"iterator" "Special_HealthCount"
"counter" "Special_Health"
"backup" "Special_HealthInit"
}
"2"
{
"name" "Bergan"
"method" "counter"
"trigger" "Famfrit_HP_Add:OnStartTouch"
"counter" "Famfrit_Fire_Summon_Counter"
}
"3"
{
"name" "Zargabaath"
"method" "counter"
"trigger" "Famfrit_HP_Add:OnStartTouch"
"counter" "Famfrit_Holy_Summon_Counter"
}
"4"
{
"name" "Hydro"
"method" "counter"
"trigger" "Stage_2_End_Dragon_HP_Add:OnStartTouch"
"counter" "Stage_2_End_Dragon_Counter"
}
"5"
{
"name" "Famfrit"
"method" "counter"
"trigger" "Stage_24_End_Famfrit_HP_Add:OnStartTouch"
"counter" "Stage_24_End_Famfrit_Counter"
}
"6"
{
"name" "Hashmel"
"method" "hpbar"
"trigger" "Hashmel_HP_Add:OnStartTouch"
"iterator" "Special_HealthCount"
"counter" "Special_Health"
"backup" "Special_HealthInit"
}
"7"
{
"name" "Hydro"
"method" "counter"
"trigger" "Stage_3_End_Boss_HP_Add:OnStartTouch"
"counter" "Stage_3_End_Boss_Counter"
}
"8"
{
"name" "Zalera"
"method" "counter"
"trigger" "Fat_Nigger_HP_Add:OnStartTouch"
"counter" "Fat_Nigger_Counter"
}
"9"
{
"name" "Gabranth"
"method" "counter"
"trigger" "Stage_4_End_Guard_HP_Add:OnStartTouch"
"counter" "Stage_4_End_Guard_Counter"
}
"10"
{
"name" "Crystal - 2"
"method" "breakable"
"trigger" "Stage_1_Hold_3_Crystall_2:OnHealthChanged"
"breakable" "Stage_1_Hold_3_Crystall_2"
}
"11"
{
"name" "Crystal - 1"
"method" "breakable"
"trigger" "Stage_1_Hold_3_Crystall_1:OnHealthChanged"
"breakable" "Stage_1_Hold_3_Crystall_1"
}
}

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0
BossHP/configs/bosshp/ze_ffxii_westersand_v5_2.cfg Normal file → Executable file
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@ -1,139 +0,0 @@
"bosses"
{
"0"
{
"name" "True Bahamut"
"method" "counter"
"trigger" "hp_counter:OnStartTouch"
"counter" "true_bahamut_hp_100"
}
"1"
{
"name" "True Bahamut"
"method" "counter"
"trigger" "hp_counter:OnStartTouch"
"counter" "true_bahamut_hp_75"
}
"2"
{
"name" "True Bahamut"
"method" "counter"
"trigger" "hp_counter:OnStartTouch"
"counter" "true_bahamut_hp_50"
}
"3"
{
"name" "True Bahamut"
"method" "counter"
"trigger" "hp_counter:OnStartTouch"
"counter" "true_bahamut_hp_25"
}
"4"
{
"name" "Dalamud"
"method" "counter"
"trigger" "hp_counter:OnStartTouch"
"counter" "dalamud_hp_100"
}
"5"
{
"name" "Dalamud"
"method" "counter"
"trigger" "hp_counter:OnStartTouch"
"counter" "dalamud_hp_50"
}
"6"
{
"name" "Wall_1"
"method" "counter"
"trigger" "ads_attack_hp_counter:OnStartTouch"
"counter" "ads_atack1_hp"
}
"7"
{
"name" "Wall_2"
"method" "counter"
"trigger" "ads_attack_hp_counter:OnStartTouch"
"counter" "ads_atack2_hp"
}
"8"
{
"name" "Bahamut"
"method" "counter"
"trigger" "bahamut_hp_counter:OnStartTouch"
"counter" "bahamut_hp_100"
}
"9"
{
"name" "Bahamut"
"method" "counter"
"trigger" "bahamut_hp_counter:OnStartTouch"
"counter" "bahamut_hp_75"
}
"10"
{
"name" "Bahamut"
"method" "counter"
"trigger" "bahamut_hp_counter:OnStartTouch"
"counter" "bahamut_hp_50"
}
"11"
{
"name" "Bahamut"
"method" "counter"
"trigger" "bahamut_hp_counter:OnStartTouch"
"counter" "bahamut_hp_25"
}
"12"
{
"name" "Wall"
"method" "counter"
"trigger" "ads_hp_counter:OnStartTouch"
"counter" "ads_hp"
}
"13"
{
"name" "Nael"
"method" "counter"
"trigger" "lv3_nael_hp_counter:OnStartTouch"
"counter" "lv3_nael_hp"
}
"14"
{
"name" "Behemoth"
"method" "counter"
"trigger" "behemoth_hp_set:OnStartTouch"
"counter" "behemoth_king_hp1_counter"
}
"15"
{
"name" "Behemoth"
"method" "counter"
"trigger" "behemoth_hp_set:OnStartTouch"
"counter" "behemoth_king_hp2_counter"
}
"16"
{
"name" "Behemoth"
"method" "counter"
"trigger" "behemoth_hp_set:OnStartTouch"
"counter" "behemoth_king_hp3_counter"
}
}

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@ -1,139 +0,0 @@
"bosses"
{
"0"
{
"name" "True Bahamut"
"method" "counter"
"trigger" "hp_counter:OnStartTouch"
"counter" "true_bahamut_hp_100"
}
"1"
{
"name" "True Bahamut"
"method" "counter"
"trigger" "hp_counter:OnStartTouch"
"counter" "true_bahamut_hp_75"
}
"2"
{
"name" "True Bahamut"
"method" "counter"
"trigger" "hp_counter:OnStartTouch"
"counter" "true_bahamut_hp_50"
}
"3"
{
"name" "True Bahamut"
"method" "counter"
"trigger" "hp_counter:OnStartTouch"
"counter" "true_bahamut_hp_25"
}
"4"
{
"name" "Dalamud"
"method" "counter"
"trigger" "hp_counter:OnStartTouch"
"counter" "dalamud_hp_100"
}
"5"
{
"name" "Dalamud"
"method" "counter"
"trigger" "hp_counter:OnStartTouch"
"counter" "dalamud_hp_50"
}
"6"
{
"name" "Wall_1"
"method" "counter"
"trigger" "ads_attack_hp_counter:OnStartTouch"
"counter" "ads_atack1_hp"
}
"7"
{
"name" "Wall_2"
"method" "counter"
"trigger" "ads_attack_hp_counter:OnStartTouch"
"counter" "ads_atack2_hp"
}
"8"
{
"name" "Bahamut"
"method" "counter"
"trigger" "bahamut_hp_counter:OnStartTouch"
"counter" "bahamut_hp_100"
}
"9"
{
"name" "Bahamut"
"method" "counter"
"trigger" "bahamut_hp_counter:OnStartTouch"
"counter" "bahamut_hp_75"
}
"10"
{
"name" "Bahamut"
"method" "counter"
"trigger" "bahamut_hp_counter:OnStartTouch"
"counter" "bahamut_hp_50"
}
"11"
{
"name" "Bahamut"
"method" "counter"
"trigger" "bahamut_hp_counter:OnStartTouch"
"counter" "bahamut_hp_25"
}
"12"
{
"name" "Wall"
"method" "counter"
"trigger" "ads_hp_counter:OnStartTouch"
"counter" "ads_hp"
}
"13"
{
"name" "Nael"
"method" "counter"
"trigger" "lv3_nael_hp_counter:OnStartTouch"
"counter" "lv3_nael_hp"
}
"14"
{
"name" "Behemoth"
"method" "counter"
"trigger" "behemoth_hp_set:OnStartTouch"
"counter" "behemoth_king_hp1_counter"
}
"15"
{
"name" "Behemoth"
"method" "counter"
"trigger" "behemoth_hp_set:OnStartTouch"
"counter" "behemoth_king_hp2_counter"
}
"16"
{
"name" "Behemoth"
"method" "counter"
"trigger" "behemoth_hp_set:OnStartTouch"
"counter" "behemoth_king_hp3_counter"
}
}

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@ -1,103 +0,0 @@
"bosses"
{
"0"
{
"name" "Knight"
"method" "counter"
"showtrigger" "Boss_Template_Knight:OnEntitySpawned"
"trigger" "Boss_Template_Knight:OnEntitySpawned"
"counter" "Knight_HP_Counter"
}
"1"
{
"name" "Keeper of Halidom"
"method" "counter"
"showtrigger" "KOH_Dynamic:OnUser1"
"trigger" "KOH_HP_Add:OnStartTouch"
"counter" "KOH_HP_Counter"
}
"2"
{
"name" "Odin"
"method" "counter"
"trigger" "Boss_Template_Odin:OnEntitySpawned"
"counter" "Odin_HP_Counter"
}
"3"
{
"name" "Seymour Natus"
"method" "counter"
"trigger" "Savage_Boss_HP_Add:OnStartTouch"
"counter" "Sanctuary_Keeper_HP_Counter"
}
"4"
{
"name" "Mortibody"
"method" "counter"
"trigger" "Seymour_Natus_Branch_Break:OnFalse"
"counter" "Seymour_Natus_Break_HP_Counter"
}
"5"
{
"name" "Iron Giant"
"method" "counter"
"trigger" "Iron_Giant_Breakable:OnHealthChanged"
"showtrigger" "Iron_Giant_Breakable:OnHealthChanged"
"timeout" "3"
"counter" "Iron_Giant_HP_Counter"
}
"6"
{
"name" "Serpent"
"method" "counter"
"trigger" "Serpent_Breakable:OnHealthChanged"
"showtrigger" "Serpent_Breakable:OnHealthChanged"
"timeout" "3"
"counter" "Serpent_HP_Counter"
}
"7"
{
"name" "Behemoth"
"method" "hpbar"
"trigger" "TP_Behemoth:OnStartTouch"
"iterator" "Behemoth_HP_Breakable_Counter"
"counter" "Behemoth_HP_Counter"
"backup" "Behemoth_HP_Initial"
}
"8"
{
"name" "Seymour Natus"
"method" "counter"
"trigger" "Seymour_Natus_HP_Add:OnStartTouch"
"counter" "Seymour_Natus_HP_Counter"
}
"9"
{
"name" "Ultima Weapon"
"method" "counter"
"trigger" "Ultima_Weapon_HP_Add:OnStartTouch"
"counter" "Ultima_Weapon_HP_Counter"
}
"10"
{
"name" "Garland"
"method" "counter"
"trigger" "Garland_HP_Add:OnStartTouch"
"counter" "Garland_HP_Counter"
}
"11"
{
"name" "Bahamut"
"method" "counter"
"trigger" "Bahamut_HP_Add_Branch:OnFalse"
"counter" "Castle_Bahamut_HP_Counter"
}
"11"
{
"name" "Final Bahamut"
"method" "counter"
"trigger" "Boss_Template_Final_Bahamut:OnEntitySpawned"
"counter" "Final_Bahamut_HP_Counter"
}
}

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@ -1,59 +0,0 @@
"bosses"
{
"0"
{
"name" "Slash Phase 1"
"method" "counter"
"trigger" "Boss_SlashPhase1_HPScale:OnStartTouch"
"hurttrigger" "Boss_SlashPhase1_Hitbox:OnHealthChanged"
"counter" "Boss_SlashPhase1_HPCounter"
}
"1"
{
"name" "Slash Phase 2"
"method" "counter"
"trigger" "Boss_SlashPhase1_Hitbox:OnBreak"
"hurttrigger" "Boss_SlashPhase2_Hitbox:OnHealthChanged"
"counter" "Boss_SlashPhase2_HPCounter"
}
"2"
{
"name" "Magus Phase 1"
"method" "counter"
"trigger" "Boss_Magus_HPScale:OnStartTouch"
"hurttrigger" "Boss_Magus_Hurtbox:OnHealthChanged"
"counter" "Boss_Magus_HPCounter"
}
"3"
{
"name" "Magus Phase 2"
"method" "counter"
"trigger" "Boss_Magus_Phase2HPScale:OnStartTouch"
"hurttrigger" "Boss_Magus2_Hurtbox:OnHealthChanged"
"counter" "Boss_Magus2_HPCounter"
}
"4"
{
"name" "Flea"
"method" "counter"
"trigger" "Boss_Flea_HPScale:OnStartTouch"
"hurttrigger" "Boss_Flea_Hitbox:OnHealthChanged"
"counter" "Boss_Flea_HPCounter"
}
"5"
{
"name" "Omnicrome"
"method" "counter"
"trigger" "minibosshpscaling:OnStartTouch"
"hurttrigger" "OmnicronePhys:OnHealthChanged"
"counter" "Boss_Omnicrone_Counter"
}
}

0
BossHP/configs/bosshp/ze_fiendlordkeep_v4_2.cfg Normal file → Executable file
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0
BossHP/configs/bosshp/ze_frostdrake_tower_v1s.cfg Normal file → Executable file
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6
BossHP/configs/bosshp/ze_frozentemple_b8_2.cfg Normal file → Executable file
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@ -3,11 +3,9 @@
"0"
{
"name" "Crystal"
"method" "hpbar"
"method" "breakable"
"trigger" "boss_hp_trigger:OnStartTouch"
"iterator" "boss_hp_counter_bar"
"counter" "boss_hp_counter_1"
"backup" "boss_hp_counter_2"
"breakable" "bt_hitbox"
}
}

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@ -1,22 +0,0 @@
"bosses"
{
"0"
{
"name" "Phases left"
"method" "counter"
"trigger" "st3_boss_break:OnHealthChanged"
"counter" "counter_st3_boss_vida_bar"
}
"1"
{
"name" "Phase Health"
"method" "counter"
"trigger" "st3_boss_break:OnHealthChanged"
"showtrigger" "st3_boss_break:OnHealthChanged"
"timeout" "1"
"counter" "counter_st3_boss_vida"
}
}

0
BossHP/configs/bosshp/ze_grau_s2.cfg Normal file → Executable file
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@ -0,0 +1,59 @@
"bosses"
{
"0" // Stage 2 - Segments
{
"name" "Segments left"
"method" "counter"
"trigger" "white_boss_vida_counttrigger:OnStartTouch"
"counter" "white_boss_life_counter"
}
"1" // Stage 2 - Boss
{
"name" "White Cube"
"method" "counter"
"trigger" "white_boss_vida_counttrigger:OnStartTouch"
"hurttrigger" "white_boss_vida_box:OnHealthChanged"
"counter" "white_boss_vida"
"timeout" "1"
}
"2" // Stage 3 - Segments
{
"name" "Segments left"
"method" "counter"
"trigger" "l4_boss_vida_counttrigger:OnStartTouch"
"counter" "l4_boss_life_counter"
}
"3" // Stage 3 - Boss
{
"name" "White Ball"
"method" "counter"
"trigger" "l4_boss_vida_counttrigger:OnStartTouch"
"hurttrigger "l4_boss_box:OnHealthChanged"
"counter" "l4_boss_vida"
"timeout" "1"
}
"4" // Stage 4 - Phase 1
{
"name" "White Cube Phase 1"
"method" "counter"
"trigger" "st4_boss_vida_counttrigger:OnStartTouch"
"hurttrigger" "break_st4_boss_hitbox:OnHealthChanged"
"counter" "counter_st4_boss_vida"
}
"5" // Stage 4 - Phase 2
{
"name" "White Cube Phase 2"
"method" "counter"
"trigger" "trigger_st4_boss_human_hp_up:OnStartTouch"
"hurttrigger" "break_st4_boss_hitbox:OnHealthChanged"
"counter" "counter_st4_boss_vida_up"
}
"6" // Stage 4 - Phase 3
{
"name" "White Cube Phase 3"
"method" "counter"
"trigger" "trigger_st4_boss_human_hp_up:OnStartTouch"
"hurttrigger" "break_st4_boss_hitbox:OnHealthChanged"
"counter" "counter_st4_boss_vida_up"
}
}

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BossHP/configs/bosshp/ze_halloween_house_b4s.cfg Normal file → Executable file
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BossHP/configs/bosshp/ze_harry_potter_v2_1.cfg Normal file → Executable file
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BossHP/configs/bosshp/ze_hellz_rescuebase_v5_b1.cfg Normal file → Executable file
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BossHP/configs/bosshp/ze_hold_em_v10.cfg Normal file → Executable file
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BossHP/configs/bosshp/ze_hsc_a4_5.cfg Normal file → Executable file
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BossHP/configs/bosshp/ze_industrial_dejavu_v3_3_1.cfg Normal file → Executable file
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"bosses"
{
"0"
{
"name" "T-Rex"
"method" "counter"
"trigger" "trexhealthadder:OnStartTouch"
"hurttrigger" "trexphys:OnDamaged"
"counter" "trexhitbased1"
}
}

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@ -1,27 +0,0 @@
"bosses"
{
"0" // Frog
{
"name" "Frog"
"method" "counter"
"trigger" "stage1_ship_trigger:OnStartTouch"
"counter" "Frog_Counter"
}
"1" // Frog2
{
"name" "Frog"
"method" "counter"
"trigger" "Frog2_Boss_Push_HP:OnStartTouch"
"counter" "Frog2_Counter"
}
"2" // Paper
{
"name" "Paper Monster"
"method" "counter"
"trigger" "Solid_Paper_Boss_Push_HP:OnStartTouch"
"counter" "Solid_Paper_Counter"
}
}

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@ -1,27 +0,0 @@
"bosses"
{
"0" // Frog
{
"name" "King of Frogs"
"method" "counter"
"trigger" "Frog_Boss_Push_HP:OnStartTouch"
"counter" "Frog_Counter"
}
"1" // Frog2
{
"name" "Lego King IV"
"method" "counter"
"trigger" "Frog2_Boss_Push_HP:OnStartTouch"
"counter" "Frog2_Counter"
}
"2" // Paper
{
"name" "General Solid Paper"
"method" "counter"
"trigger" "Solid_Paper_Boss_Push_HP:OnStartTouch"
"counter" "Solid_Paper_Counter"
}
}

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@ -1,33 +0,0 @@
"bosses"
{
"0"
{
"name" "Bar rex"
"method" "counter"
"trigger" "t-rex_counter:OutValue"
"counter" "t-rex_hp_bar_counter_2"
"timeout" "2"
}
"1"
{
"name" "Segment rex"
"method" "counter"
"trigger" "t-rex_hp_bar_counter_2:OnHitMin"
"counter" "t-rex_hp_bar_counter_1"
}
"2"
{
"name" "Segment hunt"
"method" "counter"
"trigger" "level_3_boss_counter_hp:OnHitMin"
"counter" "level_3_boss_hp1"
}
"3"
{
"name" "Bar hunt"
"method" "counter"
"trigger" "level_3_boss_phys:OnDamaged"
"counter" "level_3_boss_counter_hp"
"timeout" "2"
}
}

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BossHP/configs/bosshp/ze_jurassicpark_v2_10_ob.cfg Normal file → Executable file
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BossHP/configs/bosshp/ze_l0v0l_v1_4.cfg Normal file → Executable file
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"bosses"
{
"0" // Main Boss : Kerrigan
{
"name" "Kerrigan"
"method" "counter"
"trigger" "kerrigan_initrelay:OnTrigger"
"hurttrigger" "kerrigan_physbox:OnDamaged"
"counter" "kerrigan_health"
}
"1" // Laser Boss
{
"name" "Kerrigan"
"method" "counter"
"trigger" "trigger_laser_hpadd:OnStartTouch"
"hurttrigger" "laser_physbox:OnHealthChanged"
"counter" "laser_hp"
}
"2" // NPC : Decaying Monster
{
"name" "Decaying Monster"
"method" "breakable"
"trigger" "dmonster_hitbox:OnTakeDamage"
"multitrigger" "1"
"namefixup" "1"
"timeout" "3"
"hurttrigger" "dmonster_hitbox:OnTakeDamage"
"breakable" "dmonster_hitbox"
}
"3" // NPC : Decaying Matter
{
"name" "Decaying Matter"
"method" "breakable"
"trigger" "dmatter_phys:OnTakeDamage"
"multitrigger" "1"
"namefixup" "1"
"timeout" "3"
"hurttrigger" "dmatter_phys:OnTakeDamage"
"breakable" "dmatter_phys"
}
"4" // NPC : Tormented Souls
{
"name" "Tormented Souls"
"method" "breakable"
"trigger" "tsoul_hitbox:OnTakeDamage"
"multitrigger" "1"
"namefixup" "1"
"timeout" "3"
"hurttrigger" "tsoul_hitbox:OnTakeDamage"
"breakable" "tsoul_hitbox"
}
}

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BossHP/configs/bosshp/ze_lila_panic_escape_v3_1.cfg Normal file → Executable file
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BossHP/configs/bosshp/ze_lolxd_final_s.cfg Normal file → Executable file
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"bosses"
{
"0"
{
"name" "Ladder 2"
"method" "breakable"
"trigger" "escala2:OnEntitySpawned"
"hurttrigger" "escalera_vida:OnTakeDamage"
"breakable" "escalera_vida"
"timeout" "3"
"multitrigger" "1"
}
"1"
{
"name" "Ladder 3"
"method" "breakable"
"trigger" "escala3:OnEntitySpawned"
"hurttrigger" "escalera_vida3:OnTakeDamage"
"breakable" "escalera_vida3"
"timeout" "3"
"multitrigger" "1"
}
"2"
{
"name" "Ladder 1"
"method" "breakable"
"trigger" "escala4:OnEntitySpawned"
"hurttrigger" "escalera_vida4:OnTakeDamage"
"breakable" "escalera_vida4"
"timeout" "3"
"multitrigger" "1"
}
"3"
{
"name" "Ladder 4"
"method" "breakable"
"trigger" "escala5:OnEntitySpawned"
"hurttrigger" "escalera_vida5:OnTakeDamage"
"breakable" "escalera_vida5"
"timeout" "3"
"multitrigger" "1"
}
}

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