This commit is contained in:
BotoX 2019-09-22 03:01:18 +02:00
parent 450646cb7f
commit 9fba0657fa
9 changed files with 2 additions and 456 deletions

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@ -1,333 +0,0 @@
#pragma semicolon 1
#include <sourcemod>
#include <basecomm>
#include <RevEmuAPI>
#pragma newdecls required
/* CONVARS */
ConVar g_hCvar_BlockSpoof;
ConVar g_hCvar_BlockAdmin;
ConVar g_hCvar_BlockVoice;
/* DATABASE */
Database g_hDatabase;
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public Plugin myinfo =
{
name = "PlayerManager: RevEmu",
author = "zaCade + Neon",
description = "Manage clients, denying admin access, ect.",
version = "2.0.0"
};
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public APLRes AskPluginLoad2(Handle hMyself, bool bLate, char[] sError, int errorSize)
{
CreateNative("PM_IsPlayerSteam", Native_IsPlayerSteam);
CreateNative("PM_GetPlayerType", Native_GetPlayerType);
RegPluginLibrary("PlayerManager");
return APLRes_Success;
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void OnPluginStart()
{
g_hCvar_BlockSpoof = CreateConVar("sm_manager_block_spoof", "1", "Kick unauthenticated people that join with known steamids.", FCVAR_NONE, true, 0.0, true, 1.0);
g_hCvar_BlockAdmin = CreateConVar("sm_manager_block_admin", "1", "Should unauthenticated people be blocked from admin?", FCVAR_NONE, true, 0.0, true, 1.0);
g_hCvar_BlockVoice = CreateConVar("sm_manager_block_voice", "1", "Should unauthenticated people be blocked from voice?", FCVAR_NONE, true, 0.0, true, 1.0);
AddMultiTargetFilter("@steam", Filter_Steam, "Steam Players", false);
AddMultiTargetFilter("@nosteam", Filter_NoSteam, "No-Steam Players", false);
RegConsoleCmd("sm_steam", Command_DisplaySteamStats, "Shows the number of Steam and No-Steam players");
RegConsoleCmd("sm_nosteam", Command_DisplaySteamStats, "Shows the number of Steam and No-Steam players");
AutoExecConfig();
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void OnConfigsExecuted()
{
if(!g_hCvar_BlockSpoof.BoolValue)
return;
Database.Connect(SQL_OnDatabaseConnect, "PlayerManager");
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void OnPluginEnd()
{
RemoveMultiTargetFilter("@steam", Filter_Steam);
RemoveMultiTargetFilter("@nosteam", Filter_NoSteam);
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public Action Command_DisplaySteamStats(int client, int args)
{
char aBuf[1024];
char aBuf2[MAX_NAME_LENGTH];
for(int i = 1; i <= MaxClients; i++)
{
if(IsClientInGame(i) && !IsFakeClient(i))
{
if(!RevEmu_IsPlayerSteam(i))
{
GetClientName(i, aBuf2, sizeof(aBuf2));
StrCat(aBuf, sizeof(aBuf), aBuf2);
StrCat(aBuf, sizeof(aBuf), ", ");
}
}
}
if(strlen(aBuf))
{
aBuf[strlen(aBuf) - 2] = 0;
ReplyToCommand(client, "[SM] No-Steam clients online: %s", aBuf);
}
else
ReplyToCommand(client, "[SM] No-Steam clients online: none");
return Plugin_Handled;
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public bool Filter_Steam(const char[] sPattern, Handle hClients)
{
for(int i = 1; i <= MaxClients; i++)
{
if(IsClientInGame(i) && !IsFakeClient(i))
{
if(RevEmu_IsPlayerSteam(i))
PushArrayCell(hClients, i);
}
}
return true;
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public bool Filter_NoSteam(const char[] sPattern, Handle hClients)
{
for(int i = 1; i <= MaxClients; i++)
{
if(IsClientInGame(i) && !IsFakeClient(i))
{
if(!RevEmu_IsPlayerSteam(i))
PushArrayCell(hClients, i);
}
}
return true;
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void OnClientAuthorized(int client, const char[] sAuthID)
{
if(!g_hCvar_BlockSpoof.BoolValue || !g_hDatabase)
return;
if(IsFakeClient(client) || IsClientSourceTV(client))
return;
char sQuery[512];
Format(sQuery, sizeof(sQuery), "SELECT * FROM connections WHERE auth='%s'", sAuthID);
g_hDatabase.Query(SQL_OnQueryCompleted, sQuery, GetClientSerial(client), DBPrio_Low);
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public Action OnClientPreAdminCheck(int client)
{
if(!g_hCvar_BlockAdmin.BoolValue)
return Plugin_Continue;
if(IsFakeClient(client) || IsClientSourceTV(client))
return Plugin_Continue;
if(!RevEmu_IsPlayerSteam(client))
{
char sConnectionType[32];
RevEmu_GetPlayerType(client, sConnectionType, sizeof(sConnectionType));
LogMessage("%L has a illegitimate connection type: '%s', denying admin.", client, sConnectionType);
NotifyPostAdminCheck(client);
return Plugin_Handled;
}
else return Plugin_Continue;
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void OnClientPostAdminCheck(int client)
{
if(!g_hCvar_BlockVoice.BoolValue)
return;
if(IsFakeClient(client) || IsClientSourceTV(client))
return;
if(!RevEmu_IsPlayerSteam(client))
{
char sConnectionType[32];
RevEmu_GetPlayerType(client, sConnectionType, sizeof(sConnectionType));
LogMessage("%L has a illegitimate connection type: '%s', muting client.", client, sConnectionType);
BaseComm_SetClientMute(client, true);
return;
}
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void SQL_OnDatabaseConnect(Database db, const char[] error, any data)
{
if(!db || strlen(error))
{
LogError("Database error: %s", error);
return;
}
g_hDatabase = db;
char sQuery[512];
Format(sQuery, sizeof(sQuery), "CREATE TABLE IF NOT EXISTS connections (`auth` varchar(32), `type` varchar(32), `address` varchar(16), PRIMARY KEY (`auth`))");
g_hDatabase.Query(SQL_OnQueryCompleted, sQuery, _, DBPrio_High);
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void SQL_OnQueryCompleted(Database db, DBResultSet results, const char[] error, any data)
{
if(!db || strlen(error))
{
LogError("Query error: %s", error);
return;
}
int client;
if ((client = GetClientFromSerial(data)) == 0)
return;
char sAuthID[32];
GetClientAuthId(client, AuthId_Steam2, sAuthID, sizeof(sAuthID));
char sAddress[16];
GetClientIP(client, sAddress, sizeof(sAddress));
char sConnectionType[32];
RevEmu_GetPlayerType(client, sConnectionType, sizeof(sConnectionType));
if(results.RowCount && results.FetchRow())
{
int iFieldNum;
char sResultAddress[16];
char sResultConnectionType[32];
results.FieldNameToNum("address", iFieldNum);
results.FetchString(iFieldNum, sResultAddress, sizeof(sResultAddress));
results.FieldNameToNum("type", iFieldNum);
results.FetchString(iFieldNum, sResultConnectionType, sizeof(sResultConnectionType));
delete results;
if(!RevEmu_IsPlayerSteam(client))
{
if(!StrEqual(sConnectionType, sResultConnectionType, false) && StrEqual(sResultConnectionType, "SteamLegit", false))
{
if(StrEqual(sAddress, sResultAddress, false))
{
LogMessage("%L tried to join with a legitimate steamid while having a illegitimate connection type: '%s'. Allowing connection, IPs match. (Known: %s)", client, sConnectionType, sAddress);
}
else
{
LogAction(client, -1, "\"%L\" tried to join with a legitimate steamid while having a illegitimate connection type: '%s'. Refusing connection, IPs dont match. (Known: %s | Current: %s)", client, sConnectionType, sResultAddress, sAddress);
KickClient(client, "Trying to join with a legitimate steamid while having a illegitimate connection.");
return;
}
}
}
}
char sQuery[512];
Format(sQuery, sizeof(sQuery), "INSERT INTO connections (auth, type, address) VALUES ('%s', '%s', '%s') ON DUPLICATE KEY UPDATE type='%s', address='%s';", sAuthID, sConnectionType, sAddress, sConnectionType, sAddress);
g_hDatabase.Query(SQL_OnQueryCompleted, sQuery, _, DBPrio_Low);
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public int Native_IsPlayerSteam(Handle hPlugin, int numParams)
{
int client = GetNativeCell(1);
if (client < 1 || client > MaxClients)
{
return ThrowNativeError(SP_ERROR_NATIVE, "Client index %d is invalid", client);
}
else if (!IsClientConnected(client))
{
return ThrowNativeError(SP_ERROR_NATIVE, "Client %d is not connected", client);
}
else if (IsFakeClient(client))
{
return ThrowNativeError(SP_ERROR_NATIVE, "Client %d is a bot", client);
}
return RevEmu_IsPlayerSteam(client);
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public int Native_GetPlayerType(Handle hPlugin, int numParams)
{
int client = GetNativeCell(1);
int length = GetNativeCell(3);
if (client < 1 || client > MaxClients)
{
return ThrowNativeError(SP_ERROR_NATIVE, "Client index %d is invalid", client);
}
else if (!IsClientConnected(client))
{
return ThrowNativeError(SP_ERROR_NATIVE, "Client %d is not connected", client);
}
else if (IsFakeClient(client))
{
return ThrowNativeError(SP_ERROR_NATIVE, "Client %d is a bot", client);
}
char[] sPlayerType = new char[length + 1];
RevEmu_GetPlayerType(client, sPlayerType, length + 1);
return !SetNativeString(2, sPlayerType, length + 1);
}

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@ -1,73 +0,0 @@
#pragma semicolon 1
#pragma newdecls required
#include <sourcemod>
#include <sdkhooks>
#include <zombiereloaded>
ConVar g_Cvar_QuickSwitch_Knife;
float g_flNextAttack[MAXPLAYERS + 1] = {0.0, ...};
bool g_bSetNextAttack[MAXPLAYERS + 1] = false;
public Plugin myinfo =
{
name = "Knife QuickSwitch",
author = "BotoX",
description = "Switching to knife without delay.",
version = "1.0",
url = ""
};
public void OnPluginStart()
{
g_Cvar_QuickSwitch_Knife = CreateConVar("sm_quickswitch_knife", "1", "Enable Knife QuickSwitch.", 0, true, 0.0, true, 1.0);
AutoExecConfig(true, "plugin.QuickSwitch");
/* Handle late load */
for(int client = 1; client <= MaxClients; client++)
{
if(IsClientInGame(client))
OnClientPutInServer(client);
}
}
public void OnClientPutInServer(int client)
{
g_flNextAttack[client] = 0.0;
g_bSetNextAttack[client] = false;
SDKHook(client, SDKHook_WeaponSwitch, OnWeaponSwitch);
SDKHook(client, SDKHook_WeaponSwitchPost, OnWeaponSwitchPost);
}
public void OnWeaponSwitch(int client, int weapon)
{
if(!g_Cvar_QuickSwitch_Knife.BoolValue || !IsPlayerAlive(client) || ZR_IsClientZombie(client))
return;
char sWeaponName[32];
GetEdictClassname(weapon, sWeaponName, sizeof(sWeaponName));
if(!StrEqual(sWeaponName, "weapon_knife"))
return;
float flNextPrimaryAttack = GetEntPropFloat(weapon, Prop_Data, "m_flNextPrimaryAttack");
float flNextSecondaryAttack = GetEntPropFloat(weapon, Prop_Data, "m_flNextSecondaryAttack");
if(flNextPrimaryAttack > g_flNextAttack[client])
g_flNextAttack[client] = flNextPrimaryAttack;
if(flNextSecondaryAttack > g_flNextAttack[client])
g_flNextAttack[client] = flNextSecondaryAttack;
g_bSetNextAttack[client] = true;
}
public void OnWeaponSwitchPost(int client, int weapon)
{
if(g_bSetNextAttack[client])
{
SetEntPropFloat(client, Prop_Send, "m_flNextAttack", g_flNextAttack[client]);
g_bSetNextAttack[client] = false;
}
}

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@ -1 +1 @@
../Spectate/include/Spectate.inc
../Spectate/scripting/include/Spectate.inc

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@ -42,4 +42,4 @@ forward Action ZR_OnClientIgnite(int &client, float &duration);
* @param client The client to ignite.
* @param duration The burn duration.
*/
forward void ZR_OnClientIgnited(int client, float duration);
forward void ZR_OnClientIgnited(int client, float duration);

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@ -1,48 +0,0 @@
/**
* Called when a player is about to be freezed by a grenade
*
* @param client The victim index
* @param attacker The client index who threw the grenade
* @param duration The freeze duration, set by reference
* @return Plugin_Changed to apply new values, Plugin_Contninue to allow as is and >= Plugin_Handled to block
*/
forward Action:ZR_OnClientFreeze(client, attacker, &Float:duration);
/**
* Called when a player has been freezed by a grenade
*
* @param client The victim index
* @param attacker The client index who threw the grenade
* @param duration The freeze duration
* @noreturn
*/
forward ZR_OnClientFreezed(client, attacker, Float:duration);
/**
* Called when a player is about to be ignited by a grenade
*
* @param client The victim index
* @param attacker The client index who threw the grenade
* @param duration The ignite duration, set by reference
* @return Plugin_Changed to apply new values, Plugin_Contninue to allow as is and >= Plugin_Handled to block
*/
forward Action:ZR_OnClientIgnite(client, attacker, &Float:duration);
/**
* Called when a player has been ignited by a grenade
*
* @param client The victim index
* @param attacker The client index who threw the grenade
* @param duration The freeze duration
* @noreturn
*/
forward ZR_OnClientIgnited(client, attacker, Float:duration);
/**
* Called when a grenade will get his effect
*
* @param client Client that throw the grenade
* @param grenade Grenade index
* @return Plugin_Continue to allow as is and Plugin_Handled to block effect in the grenade
*/
forward Action:ZR_OnGrenadeEffect(client, grenade);