Sort, Remove and Clean.

This commit is contained in:
zaCade 2019-03-02 15:59:17 +01:00
parent 01ea902a8f
commit 997d1ec0e6
13 changed files with 34 additions and 2273 deletions

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@ -19,6 +19,20 @@ public Plugin myinfo =
version = "1.0.0"
};
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max)
{
if(GetEngineVersion() != Engine_CSGO)
{
strcopy(error, err_max, "This plugin is only required on CS:GO!");
return APLRes_Failure;
}
return APLRes_Success;
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------

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@ -7,12 +7,26 @@
//----------------------------------------------------------------------------------------------------
public Plugin myinfo =
{
name = "Force CVars",
name = "Force ConVars",
author = "zaCade",
description = "Force CVars to specific values.",
description = "Force ConVars to specific values.",
version = "1.0.0"
};
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max)
{
if(GetEngineVersion() != Engine_CSGO)
{
strcopy(error, err_max, "This plugin is only required on CS:GO!");
return APLRes_Failure;
}
return APLRes_Success;
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------

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@ -1,67 +0,0 @@
#include <sourcemod>
#include <sdkhooks>
#include <sdktools>
#define MAXAMMO 10000
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public Plugin myinfo =
{
name = "IncreaseReserveAmmo",
author = "zaCade",
description = "Feex volvo bullshiet!",
version = "1.0.0"
};
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void OnPluginStart()
{
for(int client = 1; client <= MaxClients; client++)
{
if(IsClientInGame(client) && !IsFakeClient(client))
OnClientPutInServer(client);
}
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void OnClientPutInServer(int client)
{
if (!IsFakeClient(client))
{
SDKHook(client, SDKHook_WeaponEquipPost, OnWeaponAction);
SDKHook(client, SDKHook_WeaponDropPost, OnWeaponAction);
}
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void OnWeaponAction(int client, int weapon)
{
if (IsValidEntity(weapon))
{
if (!HasEntProp(client, Prop_Send, "m_iAmmo"))
return;
SetEntProp(weapon, Prop_Send, "m_iPrimaryReserveAmmoCount", MAXAMMO);
SetEntProp(weapon, Prop_Send, "m_iSecondaryReserveAmmoCount", MAXAMMO);
int AmmoTypePrimary = GetEntProp(weapon, Prop_Data, "m_iPrimaryAmmoType");
int AmmoTypeSecondary = GetEntProp(weapon, Prop_Data, "m_iSecondaryAmmoType");
// PrintToChatAll("Primary: %d | Secondary: %d", AmmoTypePrimary, AmmoTypeSecondary)
if (AmmoTypePrimary >= 0 && AmmoTypePrimary <= 13 || AmmoTypePrimary == 20)
if (GetEntProp(client, Prop_Send, "m_iAmmo", _, AmmoTypePrimary) >= 0)
SetEntProp(client, Prop_Send, "m_iAmmo", MAXAMMO, _, AmmoTypePrimary);
if (AmmoTypeSecondary >= 0 && AmmoTypeSecondary <= 13 || AmmoTypeSecondary == 20)
if (GetEntProp(client, Prop_Send, "m_iAmmo", _, AmmoTypeSecondary) >= 0)
SetEntProp(client, Prop_Send, "m_iAmmo", MAXAMMO, _, AmmoTypeSecondary);
}
}

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@ -1,11 +0,0 @@
"chatfilters"
{
"#lennies"
{
"( ͡° ͜ʖ ͡°)" {}
}
"#entWatch"
{
"[entWatch]" {}
}
}

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@ -1,129 +0,0 @@
#pragma newdecls required
#include <sourcemod>
#include <regex>
#include <ccc>
ArrayList g_aClientFilters[MAXPLAYERS+1];
ArrayList g_aGroupFilters[MAXPLAYERS+1];
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public Plugin myinfo =
{
name = "ChatFilter",
author = "zaCade",
description = "Allows users to filter their chat messages",
version = "1.0.0"
};
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void OnPluginStart()
{
RegConsoleCmd("sm_cf", Command_ChatFilter);
RegConsoleCmd("sm_cfg", Command_ChatFilterGroup);
for (int client = 1; client <= MAXPLAYERS; client++)
{
g_aClientFilters[client] = new ArrayList(512);
g_aGroupFilters[client] = new ArrayList(512);
}
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public void OnClientConnected(int client)
{
g_aClientFilters[client].Clear();
g_aGroupFilters[client].Clear();
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public Action Command_ChatFilter(int client, int args)
{
// g_aClientFilters[client].PushString(filter);
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public Action Command_ChatFilterGroup(int client, int args)
{
// ArrayList filters = new ArrayList(128);
// filters.PushString(filter);
// g_aGroupFilters[client].Push(filters);
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public Action CCC_OnChatMessage(int client, int author, const char[] message)
{
bool bBlockMessage = false;
// Check the clients own filter list.
if (!bBlockMessage && g_aClientFilters[client].Length)
{
for (int filterID; filterID < g_aClientFilters[client].Length; filterID++)
{
char filter[128];
g_aClientFilters[client].GetString(filterID, filter, sizeof(filter));
if (StrContains(message, filter, false))
{
bBlockMessage = true;
break;
}
}
}
// Check the clients group filter lists.
if (!bBlockMessage && g_aGroupFilters[client].Length)
{
for (int groupID; groupID < g_aGroupFilters[client].Length; groupID++)
{
ArrayList filters = g_aGroupFilters[client].Get(groupID);
if (filters.Length)
{
for (int filterID; filterID < filters.Length; filterID++)
{
char filter[128];
filters.GetString(filterID, filter, sizeof(filter));
if (StrContains(message, filter, false))
{
bBlockMessage = true;
break;
}
}
}
}
}
return (bBlockMessage) ? Plugin_Handled : Plugin_Continue;
}

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@ -1,78 +0,0 @@
#include <sourcemod>
#include <cstrike>
#include <zombiereloaded>
public Plugin myinfo =
{
name = "InfectionExploitFix",
author = "zaCade & Neon",
description = "Fixes Infection Dodge Exploit",
version = "1.0",
url = ""
}
#pragma semicolon 1
#pragma newdecls required
bool g_bZombieSpawned = false;
bool g_bCriticalWindow = false;
Handle g_hTimerHandle = INVALID_HANDLE;
public void OnPluginStart()
{
HookEvent("player_spawn", OnPlayerSpawn, EventHookMode_Post);
HookEvent("round_freeze_end", OnRoundStart, EventHookMode_PostNoCopy);
HookEvent("round_end", OnRoundEnd, EventHookMode_PostNoCopy);
}
public void OnMapStart()
{
g_bZombieSpawned = false;
g_bCriticalWindow = false;
}
public void OnRoundStart(Event event, const char[] name, bool dontBroadcast)
{
g_hTimerHandle = CreateTimer(20.0, PreventSpawnExploitStop, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE);
g_bZombieSpawned = false;
g_bCriticalWindow = true;
}
public void OnRoundEnd(Event event, const char[] name, bool dontBroadcast)
{
if (g_hTimerHandle != INVALID_HANDLE && KillTimer(g_hTimerHandle))
g_hTimerHandle = INVALID_HANDLE;
g_bZombieSpawned = false;
g_bCriticalWindow = false;
}
public void OnPlayerSpawn(Event event, const char[] name, bool dontBroadcast)
{
int client = GetClientOfUserId(event.GetInt("userid"));
if (g_bZombieSpawned && g_bCriticalWindow && GetClientTeam(client) >= CS_TEAM_T)
RequestFrame(OnPlayerSpawnPost, client);
}
public void OnPlayerSpawnPost(int client)
{
if (IsClientInGame(client) && IsPlayerAlive(client))
ZR_InfectClient(client);
}
public Action ZR_OnClientInfect(int &client, int &attacker, bool &motherInfect, bool &respawnOverride, bool &respawn)
{
if (!g_bZombieSpawned && motherInfect)
g_bZombieSpawned = true;
}
public Action PreventSpawnExploitStop(Handle timer)
{
if (g_hTimerHandle != INVALID_HANDLE)
g_hTimerHandle = INVALID_HANDLE;
g_bCriticalWindow = false;
}

File diff suppressed because it is too large Load Diff

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@ -1,115 +0,0 @@
#include <cstrike>
#include <sourcemod>
#include <zombiereloaded>
#include "loghelper.inc"
#pragma semicolon 1
#pragma newdecls required
ConVar g_cvarMinimumStreak = null;
ConVar g_cvarMaximumStreak = null;
bool g_bIsMotherZM[MAXPLAYERS+1] = false;
int g_iKillStreak[MAXPLAYERS+1] = 0;
public Plugin myinfo =
{
name = "KillStreaks",
author = "Neon",
description = "Recreation of the original HLSTATS Killstreaks for Zombies only + new MotherZM-Win event",
version = "1.1",
url = "https://steamcommunity.com/id/n3ontm"
};
public void OnPluginStart()
{
g_cvarMinimumStreak = CreateConVar("sm_killstreaks_min", "2", "amount of kills required for the lowest killstreak", 0, true, 0.0);
g_cvarMaximumStreak = CreateConVar("sm_killstreaks_max", "12", "amount of kills required for the highest killstreak", 0, true, 0.0);
HookEvent("round_end", OnRoundEnding, EventHookMode_Pre);
HookEvent("player_spawn", OnClientSpawn);
HookEvent("player_death", OnClientDeath, EventHookMode_Pre);
}
public void OnMapStart()
{
GetTeams();
}
public void ZR_OnClientInfected(int client, int attacker, bool motherInfect, bool respawnOverride, bool respawn)
{
if (motherInfect)
g_bIsMotherZM[client] = true;
if (attacker > -1)
g_iKillStreak[attacker] += 1;
}
public void OnClientDisconnect(int client)
{
ResetClient(client);
}
public void OnClientSpawn(Event hEvent, const char[] sEvent, bool bDontBroadcast)
{
int client = GetClientOfUserId(hEvent.GetInt("userid"));
ResetClient(client);
}
public void OnClientDeath(Event hEvent, const char[] sEvent, bool bDontBroadcast)
{
int client = GetClientOfUserId(hEvent.GetInt("userid"));
EndKillStreak(client);
}
public void OnRoundEnding(Event hEvent, const char[] sEvent, bool bDontBroadcast)
{
int iReason = hEvent.GetInt("reason");
if (iReason != view_as<int>(CSRoundEnd_GameStart))
{
for (int client = 1; client <= MaxClients; client++)
{
if (IsValidClient(client))
{
if ((ZR_IsClientZombie(client)) && (g_bIsMotherZM[client]))
LogPlayerEvent(client, "triggered", "ze_m_zombies_win");
EndKillStreak(client);
}
}
}
}
public void EndKillStreak(int client)
{
if (g_iKillStreak[client] >= g_cvarMinimumStreak.IntValue)
{
if (g_iKillStreak[client] > g_cvarMaximumStreak.IntValue)
g_iKillStreak[client] = g_cvarMaximumStreak.IntValue;
char StrEventName[32];
if(g_bIsMotherZM[client])
{
Format(StrEventName, sizeof(StrEventName), "ze_m_kill_streak_%d", g_iKillStreak[client]);
LogPlayerEvent(client, "triggered", StrEventName);
}
else
{
Format(StrEventName, sizeof(StrEventName), "ze_kill_streak_%d", g_iKillStreak[client]);
LogPlayerEvent(client, "triggered", StrEventName);
}
ResetClient(client);
}
}
public void ResetClient(int client)
{
g_bIsMotherZM[client] = false;
g_iKillStreak[client] = 0;
}
stock bool IsValidClient(int client)
{
return (client > 0 && client <= MaxClients && IsClientInGame(client) && IsPlayerAlive(client));
}

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@ -1,142 +0,0 @@
#include <sourcemod>
#include <cstrike>
#include <zombiereloaded>
bool G_bIsHuman[MAXPLAYERS+1];
bool G_bIsZombie[MAXPLAYERS+1];
ConVar G_hCvar_Difficulty_Humans;
ConVar G_hCvar_Difficulty_Zombies;
ConVar G_hCvar_Difficulty_Humans_BlockTime;
Handle g_hHumanPointsTimer;
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public Plugin:myinfo =
{
name = "HLstatsX CE Difficulty",
author = "zaCade + Neon",
description = "Grant points to the winning team. (zombies/humans)",
version = "1.2",
url = ""
};
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public OnPluginStart()
{
G_hCvar_Difficulty_Humans = CreateConVar("hlx_difficulty_humans", "0", "", 0, true, 0.0, true, 3.0);
G_hCvar_Difficulty_Zombies = CreateConVar("hlx_difficulty_zombies", "0", "", 0, true, 0.0, true, 3.0);
G_hCvar_Difficulty_Humans_BlockTime = CreateConVar("hlx_difficulty_humans_blocktime", "60", "", 0, true, 0.0, true, 180.0);
HookEvent("round_start", Event_RoundStart);
HookEvent("round_end", Event_RoundEnd);
AutoExecConfig(true, "plugin.hlstatsx_difficulty");
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public ZR_OnClientInfected(client, attacker, bool:motherinfect, bool:respawnoverride, bool:respawn)
{
G_bIsHuman[client] = false;
G_bIsZombie[client] = true;
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public ZR_OnClientHumanPost(client, bool:respawn, bool:protect)
{
G_bIsHuman[client] = true;
G_bIsZombie[client] = false;
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public Action:Event_RoundStart(Handle:event, const String:name[], bool:dontBroadcast)
{
if (g_hHumanPointsTimer != INVALID_HANDLE && CloseHandle(g_hHumanPointsTimer))
g_hHumanPointsTimer = INVALID_HANDLE;
g_hHumanPointsTimer = CreateTimer(G_hCvar_Difficulty_Humans_BlockTime.FloatValue, OnHumanPointsTimer);
for (new client = 1; client <= MaxClients; client++)
{
G_bIsHuman[client] = true;
G_bIsZombie[client] = false;
}
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public Action:Event_RoundEnd(Handle:event, const String:name[], bool:dontBroadcast)
{
switch(GetEventInt(event, "winner"))
{
case(CS_TEAM_CT): CreateTimer(0.2, OnHumansWin, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE);
case(CS_TEAM_T): CreateTimer(0.2, OnZombiesWin, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE);
}
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public Action OnHumanPointsTimer(Handle timer)
{
g_hHumanPointsTimer = INVALID_HANDLE;
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public Action:OnHumansWin(Handle:timer)
{
if (g_hHumanPointsTimer != INVALID_HANDLE)
{
PrintToChatAll("[SM] Round ended too fast. Humans will not be rewarded for the Win.");
return;
}
for (new client = 1; client <= MaxClients; client++)
{
if (IsClientInGame(client) && IsPlayerAlive(client) && !IsClientObserver(client) && !IsFakeClient(client))
{
if (G_bIsHuman[client] && !G_bIsZombie[client])
{
new String:sAuthid[64];
if (!GetClientAuthString(client, sAuthid, sizeof(sAuthid)))
Format(sAuthid, sizeof(sAuthid), "UNKNOWN");
LogToGame("\"%N<%d><%s><%s>\" triggered \"human_win_%i\"", client, GetClientUserId(client), sAuthid, "CT", G_hCvar_Difficulty_Humans.IntValue);
}
}
}
}
//----------------------------------------------------------------------------------------------------
// Purpose:
//----------------------------------------------------------------------------------------------------
public Action:OnZombiesWin(Handle:timer)
{
for (new client = 1; client <= MaxClients; client++)
{
if (IsClientInGame(client) && IsPlayerAlive(client) && !IsClientObserver(client) && !IsFakeClient(client))
{
if (G_bIsZombie[client] && !G_bIsHuman[client])
{
new String:sAuthid[64];
if (!GetClientAuthString(client, sAuthid, sizeof(sAuthid)))
Format(sAuthid, sizeof(sAuthid), "UNKNOWN");
LogToGame("\"%N<%d><%s><%s>\" triggered \"zombie_win_%i\"", client, GetClientUserId(client), sAuthid, "TERRORIST", G_hCvar_Difficulty_Zombies.IntValue);
}
}
}
}

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@ -1,65 +0,0 @@
#if defined _No_Steam_Info_included
#endinput
#endif
#define _No_Steam_Info_included
enum RevEmu_PlayerType
{
ErrorGet = -1, //Failed determine PlayerType
SteamLegitUser = 0,
SteamCrackedUser,
RevEmuUser,
RevEmuUserOld,
SettiSRCScanBot,
RevEmuUserV74,
RevEmuUserVeryOld,
UnknownUser,
Steam2Legit,
Steam2Cracked
};
/**
* Checking if player is no-steam.
* @param iClient Index player.
* -
* @return True if no-steam.
* -
* @error Invalid player index or player not in game or player is a bot.
*/
#pragma deprecated Use RevEmu_GetPlayerType instead
native bool IsPlayerNoSteam(int iClient);
/**
* Get the type of player
* @param iClient Index player.
* -
* @return Returns RevEmu_PlayerType value.
* -
* @error Invalid player index or player not in game or player is bot.
*/
native RevEmu_PlayerType RevEmu_GetPlayerType(int iClient);
public Extension __ext_No_Steam_Info =
{
name = "No_Steam_Info",
file = "No_Steam_Info.ext",
#if defined AUTOLOAD_EXTENSIONS
autoload = 1,
#else
autoload = 0,
#endif
#if defined REQUIRE_EXTENSIONS
required = 1,
#else
required = 0,
#endif
};
#if !defined REQUIRE_EXTENSIONS
public __ext_No_Steam_Info_SetNTVOptional()
{
MarkNativeAsOptional("IsPlayerNoSteam");
MarkNativeAsOptional("RevEmu_GetPlayerType");
}
#endif