ItemSpawn: Oops
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@ -243,7 +243,7 @@ public void SpawnBalrog(float fOrigin[3])
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ParentToEntity(iRelayAttack, iKnife);
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// logic_relay death.
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int iRelayDeath = CreateEntityAtOrigin("logic_compare", fOrigin);
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int iRelayDeath = CreateEntityAtOrigin("logic_relay", fOrigin);
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DispatchKeyFormat(iRelayDeath, "targetname", "item_balrog_death_%d", g_iCounter);
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DispatchKeyFormat(iRelayDeath, "spawnflags", "0");
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DispatchKeyFormat(iRelayDeath, "OnTrigger", "!self,FireUser1,,0.1,-1");
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