Add cvars for triggers and physboxes

Also comment out the toggle since it doesn't serve a purpose anymore
This commit is contained in:
xen 2020-03-16 13:59:43 +02:00
parent c4ecc7f2df
commit 7b60560a7c

View File

@ -155,14 +155,22 @@ int g_aaFilterClientSolidTouch[((MAXPLAYERS + 1) * MAX_EDICTS) / 32];
int g_aBlockTriggerMoved[MAX_EDICTS / 32];
int g_aBlacklisted[MAX_EDICTS / 32];
Handle g_hCookie_DisableLagComp;
bool g_bDisableLagComp[MAXPLAYERS+1];
int g_iDisableLagComp[MAXPLAYERS+1];
//Handle g_hCookie_DisableLagComp;
//bool g_bDisableLagComp[MAXPLAYERS + 1];
//int g_iDisableLagComp[MAXPLAYERS + 1];
ConVar g_bLagCompTriggers;
ConVar g_bLagCompPhysboxes;
public void OnPluginStart()
{
CreateConVar("sm_lagcomp_version", PLUGIN_VERSION, "LagCompensation Version", FCVAR_SPONLY|FCVAR_NOTIFY|FCVAR_DONTRECORD).SetString(PLUGIN_VERSION);
g_bLagCompTriggers = CreateConVar("sm_lagcomp_triggers", "1", "Lag compensate triggers", FCVAR_NONE, true, 0.0, true, 1.0);
g_bLagCompPhysboxes = CreateConVar("sm_lagcomp_physboxes", "1", "Lag compensate physboxes", FCVAR_NONE, true, 0.0, true, 1.0);
AutoExecConfig(true);
Handle hGameData = LoadGameConfigFile("LagCompensation.games");
if(!hGameData)
SetFailState("Failed to load LagCompensation gamedata.");
@ -324,14 +332,15 @@ public void OnPluginStart()
delete hGameData;
g_bHasOnEntitySpawned = GetFeatureStatus(FeatureType_Capability, "SDKHook_OnEntitySpawned") == FeatureStatus_Available;
// Capability provider from https://github.com/alliedmodders/sourcemod/pull/1078
g_bHasOnEntitySpawned = true;
g_hCookie_DisableLagComp = RegClientCookie("disable_lagcomp", "", CookieAccess_Private);
RegConsoleCmd("sm_lagcomp", OnToggleLagCompSettings);
RegConsoleCmd("sm_0ping", OnToggleLagCompSettings);
SetCookieMenuItem(MenuHandler_CookieMenu, 0, "LagCompensation");
//g_hCookie_DisableLagComp = RegClientCookie("disable_lagcomp", "", CookieAccess_Private);
//RegConsoleCmd("sm_lagcomp", OnToggleLagCompSettings);
//RegConsoleCmd("sm_0ping", OnToggleLagCompSettings);
//SetCookieMenuItem(MenuHandler_CookieMenu, 0, "LagCompensation");
CreateTimer(0.1, DisableLagCompTimer, _, TIMER_REPEAT);
//CreateTimer(0.1, DisableLagCompTimer, _, TIMER_REPEAT);
RegAdminCmd("sm_unlag", Command_AddLagCompensation, ADMFLAG_RCON, "sm_unlag <entidx>");
RegAdminCmd("sm_lagged", Command_CheckLagCompensated, ADMFLAG_GENERIC, "sm_lagged");
@ -443,13 +452,23 @@ public void OnMapEnd()
g_bCleaningUp = true;
}
public void OnClientConnected(int client)
{
g_bDisableLagComp[client] = false;
g_iDisableLagComp[client] = 0;
}
//public void OnClientConnected(int client)
//{
// g_bDisableLagComp[client] = false;
// g_iDisableLagComp[client] = 0;
//}
//
//public void OnClientCookiesCached(int client)
//{
// char sBuffer[16];
// GetClientCookie(client, g_hCookie_DisableLagComp, sBuffer, sizeof(sBuffer));
// if(sBuffer[0])
// g_bDisableLagComp[client] = true;
// else
// g_bDisableLagComp[client] = false;
//}
public void OnClientCookiesCached(int client)
public void OnClientSettingsChanged(int client)
{
if(!IsClientInGame(client))
return;
@ -458,11 +477,11 @@ public void OnClientCookiesCached(int client)
g_aLerpTicks[client] = RoundToNearest(fLerpTime / g_fTickInterval);
}
public void OnClientDisconnect(int client)
{
g_bDisableLagComp[client] = false;
g_iDisableLagComp[client] = 0;
}
//public void OnClientDisconnect(int client)
//{
// g_bDisableLagComp[client] = false;
// g_iDisableLagComp[client] = 0;
//}
public void OnEntityCreated(int entity, const char[] classname)
{
@ -588,8 +607,14 @@ bool CheckEntityForLagComp(int entity, const char[] classname, bool bRecursive=f
StrEqual(classname, "trigger_push", false) ||
StrEqual(classname, "trigger_teleport", false);
if(bTrigger && !g_bLagCompTriggers.BoolValue)
return false;
bool bPhysbox = !strncmp(classname, "func_physbox", 12, false);
if(bPhysbox && !g_bLagCompPhysboxes.BoolValue)
return false;
bool bBlacklisted = CheckBit(g_aBlacklisted, entity);
if(!bTrigger && !bPhysbox || bBlacklisted)
@ -837,7 +862,7 @@ public Action OnPlayerRunCmd(int client, int &buttons, int &impulse, float vel[3
// To get the original behavior back lets assume they actually have 0 latency.
// To avoid abusing toggling lagcomp we increase/decrease this var by 1 every 100ms.
// This is so we only skip single ticks at a time. Fully ON = 0, Fully OFF = MAX_RECORDS
iDelta -= g_iDisableLagComp[client];
//iDelta -= g_iDisableLagComp[client];
if(iDelta < 0)
iDelta = 0;
@ -1318,91 +1343,94 @@ stock void PrintToBoth(const char[] format, any ...)
}
}
public Action DisableLagCompTimer(Handle timer)
{
for(int client = 1; client <= MaxClients; client++)
{
if(g_bDisableLagComp[client] && g_iDisableLagComp[client] < MAX_RECORDS)
{
g_iDisableLagComp[client]++;
}
else if(!g_bDisableLagComp[client] && g_iDisableLagComp[client] > 0)
{
g_iDisableLagComp[client]--;
}
}
//public Action DisableLagCompTimer(Handle timer)
//{
// for(int client = 1; client <= MaxClients; client++)
// {
// if(g_bDisableLagComp[client] && g_iDisableLagComp[client] < MAX_RECORDS)
// {
// g_iDisableLagComp[client]++;
// }
// else if(!g_bDisableLagComp[client] && g_iDisableLagComp[client] > 0)
// {
// g_iDisableLagComp[client]--;
// }
// }
//
// return Plugin_Continue;
//}
//
//public Action OnLagCompSettings(int client, int args)
//{
// ShowSettingsMenu(client);
// return Plugin_Handled;
//}
return Plugin_Continue;
}
public Action OnLagCompSettings(int client, int args)
{
ShowSettingsMenu(client);
return Plugin_Handled;
}
public Action OnToggleLagCompSettings(int client, int args)
{
ToggleLagCompSettings(client);
return Plugin_Handled;
}
public void ToggleLagCompSettings(int client)
{
g_bDisableLagComp[client] = !g_bDisableLagComp[client];
SetClientCookie(client, g_hCookie_DisableLagComp, g_bDisableLagComp[client] ? "1" : "");
PrintToChat(client, "\x04[LagCompensation]\x01 LagCompensation has been %s.", g_bDisableLagComp[client] ? "disabled" : "enabled");
}
public void ShowSettingsMenu(int client)
{
Menu menu = new Menu(MenuHandler_MainMenu);
menu.SetTitle("LagCompensation Settings", client);
menu.ExitBackButton = true;
char sBuffer[128];
Format(sBuffer, sizeof(sBuffer), "LagCompensation: %s", g_bDisableLagComp[client] ? "Disabled" : "Enabled");
menu.AddItem("0", sBuffer);
menu.Display(client, MENU_TIME_FOREVER);
}
public void MenuHandler_CookieMenu(int client, CookieMenuAction action, any info, char[] buffer, int maxlen)
{
switch(action)
{
case(CookieMenuAction_DisplayOption):
{
Format(buffer, maxlen, "LagCompensation", client);
}
case(CookieMenuAction_SelectOption):
{
ShowSettingsMenu(client);
}
}
}
public int MenuHandler_MainMenu(Menu menu, MenuAction action, int client, int selection)
{
switch(action)
{
case(MenuAction_Select):
{
switch(selection)
{
case(0): ToggleLagCompSettings(client);
}
ShowSettingsMenu(client);
}
case(MenuAction_Cancel):
{
ShowCookieMenu(client);
}
case(MenuAction_End):
{
delete menu;
}
}
}
//public Action OnToggleLagCompSettings(int client, int args)
//{
// ToggleLagCompSettings(client);
// return Plugin_Handled;
//}
//
//public void ToggleLagCompSettings(int client)
//{
// if(!client)
// return;
//
// g_bDisableLagComp[client] = !g_bDisableLagComp[client];
// SetClientCookie(client, g_hCookie_DisableLagComp, g_bDisableLagComp[client] ? "1" : "");
//
// PrintToChat(client, "\x04[LagCompensation]\x01 LagCompensation has been %s.", g_bDisableLagComp[client] ? "disabled" : "enabled");
//}
//
//public void ShowSettingsMenu(int client)
//{
// Menu menu = new Menu(MenuHandler_MainMenu);
// menu.SetTitle("LagCompensation Settings", client);
// menu.ExitBackButton = true;
//
// char sBuffer[128];
// Format(sBuffer, sizeof(sBuffer), "LagCompensation: %s", g_bDisableLagComp[client] ? "Disabled" : "Enabled");
// menu.AddItem("0", sBuffer);
//
// menu.Display(client, MENU_TIME_FOREVER);
//}
//
//public void MenuHandler_CookieMenu(int client, CookieMenuAction action, any info, char[] buffer, int maxlen)
//{
// switch(action)
// {
// case(CookieMenuAction_DisplayOption):
// {
// Format(buffer, maxlen, "LagCompensation", client);
// }
// case(CookieMenuAction_SelectOption):
// {
// ShowSettingsMenu(client);
// }
// }
//}
//
//public int MenuHandler_MainMenu(Menu menu, MenuAction action, int client, int selection)
//{
// switch(action)
// {
// case(MenuAction_Select):
// {
// switch(selection)
// {
// case(0): ToggleLagCompSettings(client);
// }
//
// ShowSettingsMenu(client);
// }
// case(MenuAction_Cancel):
// {
// ShowCookieMenu(client);
// }
// case(MenuAction_End):
// {
// delete menu;
// }
// }
//}