Merge branch 'master' of http://git.unloze.com/UNLOZE/sm-plugins-unloze
This commit is contained in:
		
						commit
						623b6ef3e0
					
				@ -9,9 +9,6 @@
 | 
			
		||||
/* CONVARS */
 | 
			
		||||
ConVar g_hCVar_Delay;
 | 
			
		||||
 | 
			
		||||
Handle g_hTriggerTimer = INVALID_HANDLE;
 | 
			
		||||
Handle g_hTriggerResetTimer = INVALID_HANDLE;
 | 
			
		||||
 | 
			
		||||
/* BOOLS */
 | 
			
		||||
bool g_bZMwasKnifed[MAXPLAYERS+1];
 | 
			
		||||
//----------------------------------------------------------------------------------------------------
 | 
			
		||||
@ -22,7 +19,7 @@ public Plugin myinfo =
 | 
			
		||||
	name        = "UNLOZE Knife Madness",
 | 
			
		||||
	author      = "Neon",
 | 
			
		||||
	description = "UNLOZE Knife Madness",
 | 
			
		||||
	version     = "1.0",
 | 
			
		||||
	version     = "1.1",
 | 
			
		||||
	url         = "https://steamcommunity.com/id/n3ontm"
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
@ -35,8 +32,6 @@ public void OnPluginStart()
 | 
			
		||||
 | 
			
		||||
	HookEvent("player_spawn",   OnClientSpawn);
 | 
			
		||||
	HookEvent("player_hurt",    OnClientHurt);
 | 
			
		||||
	HookEvent("round_start",    OnRoundStart);
 | 
			
		||||
	HookEvent("round_end",      OnRoundEnd);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//----------------------------------------------------------------------------------------------------
 | 
			
		||||
@ -81,182 +76,6 @@ public void OnClientHurt(Event hEvent, const char[] sEvent, bool bDontBroadcast)
 | 
			
		||||
	pack.WriteCell(GetClientUserId(victim));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//----------------------------------------------------------------------------------------------------
 | 
			
		||||
// Purpose:
 | 
			
		||||
//----------------------------------------------------------------------------------------------------
 | 
			
		||||
public void OnRoundStart(Event hEvent, const char[] sEvent, bool bDontBroadcast)
 | 
			
		||||
{
 | 
			
		||||
	g_hTriggerTimer = CreateTimer(GetRandomFloat(12.0, 50.0), SpecialTrigger, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//----------------------------------------------------------------------------------------------------
 | 
			
		||||
// Purpose:
 | 
			
		||||
//----------------------------------------------------------------------------------------------------
 | 
			
		||||
public void OnRoundEnd(Event hEvent, const char[] sEvent, bool bDontBroadcast)
 | 
			
		||||
{
 | 
			
		||||
	if (g_hTriggerTimer != INVALID_HANDLE && CloseHandle(g_hTriggerTimer))
 | 
			
		||||
		g_hTriggerTimer = INVALID_HANDLE;
 | 
			
		||||
 | 
			
		||||
	if (g_hTriggerResetTimer != INVALID_HANDLE && CloseHandle(g_hTriggerResetTimer))
 | 
			
		||||
		g_hTriggerResetTimer = INVALID_HANDLE;
 | 
			
		||||
 | 
			
		||||
	ResetTriggers();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//----------------------------------------------------------------------------------------------------
 | 
			
		||||
// Purpose:
 | 
			
		||||
//----------------------------------------------------------------------------------------------------
 | 
			
		||||
public Action SpecialTrigger(Handle timer)
 | 
			
		||||
{
 | 
			
		||||
	g_hTriggerTimer = CreateTimer(GetRandomFloat(15.0, 45.0), SpecialTrigger, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE);
 | 
			
		||||
	EmitGameSoundToAll("Bot.Stuck1");
 | 
			
		||||
 | 
			
		||||
	int iRandom = GetRandomInt(0, 8);
 | 
			
		||||
	if (iRandom == 0)
 | 
			
		||||
	{
 | 
			
		||||
		ServerCommand("sv_gravity 300");
 | 
			
		||||
		CPrintToChatAll("{unique}[Knife Madness] {white}Low gravity activated!");
 | 
			
		||||
	}
 | 
			
		||||
	else if (iRandom == 1)
 | 
			
		||||
	{
 | 
			
		||||
		for (int client = 1; client <= MaxClients; client++)
 | 
			
		||||
		{
 | 
			
		||||
			if (IsValidClient(client, false) && IsPlayerAlive(client))
 | 
			
		||||
				SetEntPropFloat(client, Prop_Data, "m_flLaggedMovementValue", 3.0);
 | 
			
		||||
		}
 | 
			
		||||
		CPrintToChatAll("{unique}[Knife Madness] {white}Speed activated!");
 | 
			
		||||
	}
 | 
			
		||||
	if (iRandom == 2)
 | 
			
		||||
	{
 | 
			
		||||
		ServerCommand("sm plugins load disabled/autobhop");
 | 
			
		||||
		CPrintToChatAll("{unique}[Knife Madness] {white}Auto-Bhop activated!");
 | 
			
		||||
	}
 | 
			
		||||
	if (iRandom == 3)
 | 
			
		||||
	{
 | 
			
		||||
		for (int client = 1; client <= MaxClients; client++)
 | 
			
		||||
		{
 | 
			
		||||
			if (IsValidClient(client, false) && IsPlayerAlive(client))
 | 
			
		||||
				SetEntPropFloat(client, Prop_Data, "m_flLaggedMovementValue", GetRandomFloat(0.2, 5.0));
 | 
			
		||||
		}
 | 
			
		||||
		CPrintToChatAll("{unique}[Knife Madness] {white}Random speed for everyone!");
 | 
			
		||||
	}
 | 
			
		||||
	if (iRandom == 4)
 | 
			
		||||
	{
 | 
			
		||||
		ServerCommand("sv_friction 0.1");
 | 
			
		||||
		CPrintToChatAll("{unique}[Knife Madness] {white}Slippery ground!");
 | 
			
		||||
	}
 | 
			
		||||
	if (iRandom == 5)
 | 
			
		||||
	{
 | 
			
		||||
		ServerCommand("sv_accelerate -5");
 | 
			
		||||
		ServerCommand("sv_airaccelerate -1");
 | 
			
		||||
		CPrintToChatAll("{unique}[Knife Madness] {white}Inverted controls!");
 | 
			
		||||
	}
 | 
			
		||||
	if (iRandom == 6)
 | 
			
		||||
	{
 | 
			
		||||
		CPrintToChatAll("{unique}[Knife Madness] {white}Seems like we chillin...");
 | 
			
		||||
	}
 | 
			
		||||
	if (iRandom == 7)
 | 
			
		||||
	{
 | 
			
		||||
		for (int client = 1; client <= MaxClients; client++)
 | 
			
		||||
		{
 | 
			
		||||
			if (!(IsValidClient(client, false) && IsPlayerAlive(client)))
 | 
			
		||||
				continue;
 | 
			
		||||
 | 
			
		||||
			for(int j = 0; j < 5; j++)
 | 
			
		||||
			{
 | 
			
		||||
				int w = -1;
 | 
			
		||||
 | 
			
		||||
				while ((w = GetPlayerWeaponSlot(client, j)) != -1)
 | 
			
		||||
				{
 | 
			
		||||
					if(IsValidEntity(w) && IsValidEdict(w))
 | 
			
		||||
					{
 | 
			
		||||
						RemovePlayerItem(client, w);
 | 
			
		||||
						AcceptEntityInput(w, "Kill");
 | 
			
		||||
					}
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
		CPrintToChatAll("{unique}[Knife Madness] {white}Time for a break...");
 | 
			
		||||
	}
 | 
			
		||||
	if (iRandom == 8)
 | 
			
		||||
	{
 | 
			
		||||
		iRandom = GetRandomInt(0, 1);
 | 
			
		||||
 | 
			
		||||
		if (iRandom == 0)
 | 
			
		||||
			CPrintToChatAll("{unique}[Knife Madness] {white}Zombies lost their knives...");
 | 
			
		||||
		else if (iRandom == 1)
 | 
			
		||||
			CPrintToChatAll("{unique}[Knife Madness] {white}Humans lost their knives...");
 | 
			
		||||
 | 
			
		||||
		for (int client = 1; client <= MaxClients; client++)
 | 
			
		||||
		{
 | 
			
		||||
			if (!(IsValidClient(client, false) && IsPlayerAlive(client)))
 | 
			
		||||
				continue;
 | 
			
		||||
 | 
			
		||||
			if (iRandom == 0)
 | 
			
		||||
			{
 | 
			
		||||
				if (ZR_IsClientHuman(client))
 | 
			
		||||
					continue;
 | 
			
		||||
			}
 | 
			
		||||
			else if (iRandom == 1)
 | 
			
		||||
			{
 | 
			
		||||
				if (ZR_IsClientZombie(client))
 | 
			
		||||
					continue;
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			for(int j = 0; j < 5; j++)
 | 
			
		||||
			{
 | 
			
		||||
				int w = -1;
 | 
			
		||||
 | 
			
		||||
				while ((w = GetPlayerWeaponSlot(client, j)) != -1)
 | 
			
		||||
				{
 | 
			
		||||
					if(IsValidEntity(w) && IsValidEdict(w))
 | 
			
		||||
					{
 | 
			
		||||
						RemovePlayerItem(client, w);
 | 
			
		||||
						AcceptEntityInput(w, "Kill");
 | 
			
		||||
					}
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	g_hTriggerResetTimer = CreateTimer(10.0, ResetTriggerTimer, INVALID_HANDLE, TIMER_FLAG_NO_MAPCHANGE);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//----------------------------------------------------------------------------------------------------
 | 
			
		||||
// Purpose:
 | 
			
		||||
//----------------------------------------------------------------------------------------------------
 | 
			
		||||
public Action ResetTriggerTimer(Handle timer)
 | 
			
		||||
{
 | 
			
		||||
	g_hTriggerResetTimer = INVALID_HANDLE;
 | 
			
		||||
	EmitGameSoundToAll("Bot.Stuck2");
 | 
			
		||||
 | 
			
		||||
	ResetTriggers();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//----------------------------------------------------------------------------------------------------
 | 
			
		||||
// Purpose:
 | 
			
		||||
//----------------------------------------------------------------------------------------------------
 | 
			
		||||
public void ResetTriggers()
 | 
			
		||||
{
 | 
			
		||||
	for (int client = 1; client <= MaxClients; client++)
 | 
			
		||||
	{
 | 
			
		||||
		if (IsValidClient(client, false) && IsPlayerAlive(client))
 | 
			
		||||
		{
 | 
			
		||||
			SetEntPropFloat(client, Prop_Data, "m_flLaggedMovementValue", 1.0);
 | 
			
		||||
 | 
			
		||||
			int w = -1;
 | 
			
		||||
			w = GetPlayerWeaponSlot(client, 2);
 | 
			
		||||
			if(!(IsValidEntity(w) && IsValidEdict(w)))
 | 
			
		||||
				GivePlayerItem(client, "weapon_knife");
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	ServerCommand("sm plugins unload disabled/autobhop");
 | 
			
		||||
	ServerCommand("sv_accelerate 5");
 | 
			
		||||
	ServerCommand("sv_airaccelerate 10");
 | 
			
		||||
	ServerCommand("sv_friction 4");
 | 
			
		||||
	ServerCommand("sv_gravity 800");
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//----------------------------------------------------------------------------------------------------
 | 
			
		||||
// Purpose:
 | 
			
		||||
 | 
			
		||||
		Loading…
	
		Reference in New Issue
	
	Block a user