Itemspawn: improved jumper
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@ -129,8 +129,10 @@ public void SpawnJumper(float fOrigin[3])
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public void JumperPickup(const char[] output, int caller, int activator, float delay)
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public void JumperPickup(const char[] output, int caller, int activator, float delay)
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{
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{
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ServerCommand("say ** %N has picked up Jumper **", activator);
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ServerCommand("say ** %N has picked up Jumper **", activator);
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PrintToChat(activator, "RIGHT CLICK = Jump Boost");
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PrintToChat(activator, "RIGHT CLICK = Jump Boost");
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if(ZR_IsClientHuman(activator))
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CreateTimer(2.0, EquipWeapons, GetClientUserId(activator), TIMER_FLAG_NO_MAPCHANGE);
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}
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}
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//----------------------------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------------------------
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