ItemSpawn: balrog, once again :D
This commit is contained in:
parent
75427ac376
commit
4c168bd651
File diff suppressed because it is too large
Load Diff
@ -1,205 +0,0 @@
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#pragma newdecls required
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#include <sourcemod>
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#include <sdktools>
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#include <zombiereloaded>
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#pragma semicolon 1
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int g_iConsole;
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int g_iCounter = 0;
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#include "items\balrog.inc"
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#include "items\doghuman.inc"
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#include "items\tnt.inc"
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#include "items\vortigaunt.inc"
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public Plugin myinfo =
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{
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name = "ItemSpawn",
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author = "Neon",
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description = "",
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version = "1.1",
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url = "https://steamcommunity.com/id/n3ontm"
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnPluginStart()
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{
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HookEvent("round_start", OnRoundStart, EventHookMode_Post);
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RegAdminCmd("sm_tnt", Command_TNT, ADMFLAG_KICK);
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RegAdminCmd("sm_balrog", Command_Balrog, ADMFLAG_KICK);
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RegAdminCmd("sm_humandog", Command_HumanDog, ADMFLAG_KICK);
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RegAdminCmd("sm_vortigaunt", Command_Vortigaunt, ADMFLAG_KICK);
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnMapStart()
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{
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// Physbox
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PrecacheModel("models/props/cs_militia/crate_extrasmallmill.mdl");
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// Vortigaunt
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PrecacheModel("models/vortigaunt_slave.mdl");
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// Balrog
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PrecacheModel("models/player/slow/amberlyn/lotr/balrog/balrog_rafuron_hannibal.mdl");
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AddFileToDownloadsTable("models/player/slow/amberlyn/lotr/balrog/balrog_rafuron_hannibal.dx80.vtx");
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AddFileToDownloadsTable("models/player/slow/amberlyn/lotr/balrog/balrog_rafuron_hannibal.dx90.vtx");
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AddFileToDownloadsTable("models/player/slow/amberlyn/lotr/balrog/balrog_rafuron_hannibal.mdl");
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AddFileToDownloadsTable("models/player/slow/amberlyn/lotr/balrog/balrog_rafuron_hannibal.sw.vtx");
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AddFileToDownloadsTable("models/player/slow/amberlyn/lotr/balrog/balrog_rafuron_hannibal.vvd");
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AddFileToDownloadsTable("materials/models/player/slow/amberlyn/lotr/balrog/slow_body.vmt");
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AddFileToDownloadsTable("materials/models/player/slow/amberlyn/lotr/balrog/slow_body.vtf");
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AddFileToDownloadsTable("materials/models/player/slow/amberlyn/lotr/balrog/slow_body_2.vmt");
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AddFileToDownloadsTable("materials/models/player/slow/amberlyn/lotr/balrog/slow_eyes.vmt");
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AddFileToDownloadsTable("materials/models/player/slow/amberlyn/lotr/balrog/slow_weapon.vmt");
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AddFileToDownloadsTable("materials/models/player/slow/amberlyn/lotr/balrog/slow_weapon.vtf");
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AddFileToDownloadsTable("materials/models/player/slow/amberlyn/lotr/balrog/slow_weapon_blade.vmt");
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AddFileToDownloadsTable("materials/models/player/slow/amberlyn/lotr/balrog/slow_weapon_bump.vtf");
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AddFileToDownloadsTable("materials/models/player/slow/amberlyn/lotr/balrog/slow_wings.vmt");
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AddFileToDownloadsTable("sound/unloze/balrog_scream.mp3");
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// TNT
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PrecacheModel("models/props/furnitures/humans/barrel01b.mdl");
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AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.dx80.vtx");
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AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.dx90.vtx");
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AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.mdl");
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AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.phy");
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AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.sw.vtx");
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AddFileToDownloadsTable("models/props/furnitures/humans/barrel01b.vvd");
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AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b.vmt");
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AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b.vtf");
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AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b_broken.vmt");
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AddFileToDownloadsTable("materials/models/barrel01b/wood_barrel01b_no_metal.vtf");
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// Dog
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PrecacheModel("models/player/pil/re1/dog/dog_pil.mdl");
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AddFileToDownloadsTable("models/player/pil/re1/dog/dog_pil.dx80.vtx");
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AddFileToDownloadsTable("models/player/pil/re1/dog/dog_pil.dx90.vtx");
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AddFileToDownloadsTable("models/player/pil/re1/dog/dog_pil.mdl");
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AddFileToDownloadsTable("models/player/pil/re1/dog/dog_pil.phy");
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AddFileToDownloadsTable("models/player/pil/re1/dog/dog_pil.sw.vtx");
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AddFileToDownloadsTable("models/player/pil/re1/dog/dog_pil.vvd");
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AddFileToDownloadsTable("materials/models/player/pil/re1/dog/0000a.vmt");
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AddFileToDownloadsTable("materials/models/player/pil/re1/dog/0000a.vtf");
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// Dog Poo
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PrecacheModel("models/poo/curlygpoo.mdl");
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AddFileToDownloadsTable("models/poo/curlygpoo.dx80.vtx");
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AddFileToDownloadsTable("models/poo/curlygpoo.dx90.vtx");
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AddFileToDownloadsTable("models/poo/curlygpoo.mdl");
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AddFileToDownloadsTable("models/poo/curlygpoo.phy");
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AddFileToDownloadsTable("models/poo/curlygpoo.sw.vtx");
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AddFileToDownloadsTable("models/poo/curlygpoo.vvd");
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AddFileToDownloadsTable("materials/models/poo/curlypoo.vmt");
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AddFileToDownloadsTable("materials/models/poo/curlypoo.vtf");
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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stock int CreateEntityAtOrigin(const char[] classname, const float origin[3])
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{
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int entity = INVALID_ENT_REFERENCE;
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if ((entity = CreateEntityByName(classname)) != INVALID_ENT_REFERENCE)
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DispatchKeyValueVector(entity, "origin", origin);
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return entity;
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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stock bool DispatchKeyFormat(int entity, const char[] key, const char[] value, any ...)
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{
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char buffer[1024];
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VFormat(buffer, sizeof(buffer), value, 4);
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return DispatchKeyValue(entity, key, buffer);
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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stock bool ActivateAndSpawn(int entity)
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{
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ActivateEntity(entity);
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return DispatchSpawn(entity);
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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stock bool ParentToEntity(int entity, int parent)
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{
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SetVariantString("!activator");
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return AcceptEntityInput(entity, "SetParent", parent, parent);
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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stock void SetEntityBBox(int entity, const float mins[3], const float maxs[3])
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{
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SetEntPropVector(entity, Prop_Send, "m_vecMins", mins);
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SetEntPropVector(entity, Prop_Send, "m_vecMaxs", maxs);
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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stock void SetEntitySolid(int entity)
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{
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SetEntProp(entity, Prop_Send, "m_nSolidType", 3);
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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stock void SetEntityNodraw(int entity)
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{
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SetEntProp(entity, Prop_Send, "m_fEffects", 32);
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}
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//----------------------------------------------------------------------------------------------------
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// Purpose:
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//----------------------------------------------------------------------------------------------------
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public void OnRoundStart(Event hEvent, const char[] sEvent, bool bDontBroadcast)
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{
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g_iCounter = 0;
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// player_weaponstrip
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int iPlayerStrip = CreateEntityByName("player_weaponstrip");
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DispatchKeyFormat(iPlayerStrip, "targetname", "item_spawn_weaponstrip");
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ActivateAndSpawn(iPlayerStrip);
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// player_speedmod
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int iPlayerSpeed = CreateEntityByName("player_speedmod");
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DispatchKeyFormat(iPlayerSpeed, "targetname", "item_spawn_speedmod");
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ActivateAndSpawn(iPlayerSpeed);
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// filter_activator_team humans
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int iHumanFilter = CreateEntityByName("filter_activator_team");
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DispatchKeyFormat(iHumanFilter, "targetname", "item_spawn_human_filter");
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DispatchKeyFormat(iHumanFilter, "Negated", "0");
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DispatchKeyFormat(iHumanFilter, "filterteam", "3");
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ActivateAndSpawn(iHumanFilter);
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// filter_activator_team zombies
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int iZombieFilter = CreateEntityByName("filter_activator_team");
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DispatchKeyFormat(iZombieFilter, "targetname", "item_spawn_zombie_filter");
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DispatchKeyFormat(iZombieFilter, "Negated", "0");
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DispatchKeyFormat(iZombieFilter, "filterteam", "2");
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ActivateAndSpawn(iZombieFilter);
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}
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ItemSpawn/scripting/ItemSpawn_Old.sp
Normal file
1660
ItemSpawn/scripting/ItemSpawn_Old.sp
Normal file
File diff suppressed because it is too large
Load Diff
@ -66,7 +66,7 @@ public void SpawnBalrog(float fOrigin[3])
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DispatchKeyFormat(iKnife, "OnUser2", "item_balrog_walk_%d,Enable,,0.1,-1", g_iCounter);
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DispatchKeyFormat(iKnife, "OnUser2", "item_balrog_walk_sound_%d,PlaySound,,0,-1", g_iCounter);
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DispatchKeyFormat(iKnife, "OnUser2", "!self,FireUser2,,0.95,-1");
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ActivateAndSpawn(iKnife);
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SpawnAndActivate(iKnife);
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HookSingleEntityOutput(iKnife, "OnPlayerPickup", BalrogPickup, true);
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@ -83,7 +83,7 @@ public void SpawnBalrog(float fOrigin[3])
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DispatchKeyFormat(iModel, "defaultanim", "crouch_walk_lower");
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DispatchKeyFormat(iModel, "angles", "0 2 0");
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DispatchKeyFormat(iModel, "solid", "0");
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ActivateAndSpawn(iModel);
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SpawnAndActivate(iModel);
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ParentToEntity(iModel, iKnife);
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// trigger_once strip.
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@ -93,7 +93,7 @@ public void SpawnBalrog(float fOrigin[3])
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DispatchKeyFormat(iTriggerStrip, "spawnflags", "1");
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DispatchKeyFormat(iTriggerStrip, "startdisabled", "1");
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DispatchKeyFormat(iTriggerStrip, "OnStartTouch", "item_spawn_weaponstrip,StripWeaponsAndSuit,,0,1");
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ActivateAndSpawn(iTriggerStrip);
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SpawnAndActivate(iTriggerStrip);
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ParentToEntity(iTriggerStrip, iKnife);
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// make the trigger work.
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@ -112,7 +112,7 @@ public void SpawnBalrog(float fOrigin[3])
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DispatchKeyFormat(iTriggerDeath, "damagemodel", "0");
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DispatchKeyFormat(iTriggerDeath, "damagecap", "20");
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DispatchKeyFormat(iTriggerDeath, "damage", "99999999");
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ActivateAndSpawn(iTriggerDeath);
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SpawnAndActivate(iTriggerDeath);
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ParentToEntity(iTriggerDeath, iKnife);
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// make the trigger work.
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@ -136,7 +136,7 @@ public void SpawnBalrog(float fOrigin[3])
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DispatchKeyFormat(iTriggerWalk, "damagemodel", "0");
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DispatchKeyFormat(iTriggerWalk, "damagecap", "20");
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DispatchKeyFormat(iTriggerWalk, "damage", "190");
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ActivateAndSpawn(iTriggerWalk);
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SpawnAndActivate(iTriggerWalk);
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ParentToEntity(iTriggerWalk, iKnife);
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// make the trigger work.
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@ -166,7 +166,7 @@ public void SpawnBalrog(float fOrigin[3])
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DispatchKeyFormat(iTriggerRoar, "OnStartTouch", "!activator,AddOutput,color 255 255 255,10,-1");
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DispatchKeyFormat(iTriggerRoar, "OnStartTouch", "item_spawn_speedmod,ModifySpeed,1.5,0,-1");
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DispatchKeyFormat(iTriggerRoar, "OnStartTouch", "item_spawn_speedmod,ModifySpeed,1.0,10,-1");
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ActivateAndSpawn(iTriggerRoar);
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SpawnAndActivate(iTriggerRoar);
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ParentToEntity(iTriggerRoar, iKnife);
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// make the trigger work.
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@ -174,7 +174,7 @@ public void SpawnBalrog(float fOrigin[3])
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SetEntityBBox(iTriggerRoar, view_as<float>({-736.0, -736.0, -560.0}), view_as<float>({736.0, 736.0, 560.0}));
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SetEntitySolid(iTriggerRoar);
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SetEntityNodraw(iTriggerRoar);
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// attack origin.
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fOriginTemp[0] = fOrigin[0] + 360.5;
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fOriginTemp[1] = fOrigin[1] - 58.74;
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@ -190,7 +190,7 @@ public void SpawnBalrog(float fOrigin[3])
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DispatchKeyFormat(iTriggerAttack, "damagemodel", "0");
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DispatchKeyFormat(iTriggerAttack, "damagecap", "20");
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DispatchKeyFormat(iTriggerAttack, "damage", "500");
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ActivateAndSpawn(iTriggerAttack);
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SpawnAndActivate(iTriggerAttack);
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ParentToEntity(iTriggerAttack, iKnife);
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// make the trigger work.
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@ -210,7 +210,7 @@ public void SpawnBalrog(float fOrigin[3])
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DispatchKeyFormat(iSoundWalk, "health", "10");
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DispatchKeyFormat(iSoundWalk, "pitch", "100");
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DispatchKeyFormat(iSoundWalk, "pitchstart", "100");
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ActivateAndSpawn(iSoundWalk);
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SpawnAndActivate(iSoundWalk);
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ParentToEntity(iSoundWalk, iKnife);
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// ambient_generic roar.
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@ -224,7 +224,7 @@ public void SpawnBalrog(float fOrigin[3])
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DispatchKeyFormat(iSoundRoar, "health", "10");
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DispatchKeyFormat(iSoundRoar, "pitch", "100");
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DispatchKeyFormat(iSoundRoar, "pitchstart", "100");
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ActivateAndSpawn(iSoundRoar);
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SpawnAndActivate(iSoundRoar);
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ParentToEntity(iSoundRoar, iKnife);
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// ambient_generic attack.
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@ -238,54 +238,48 @@ public void SpawnBalrog(float fOrigin[3])
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DispatchKeyFormat(iSoundAttack, "health", "10");
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DispatchKeyFormat(iSoundAttack, "pitch", "100");
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DispatchKeyFormat(iSoundAttack, "pitchstart", "100");
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ActivateAndSpawn(iSoundAttack);
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SpawnAndActivate(iSoundAttack);
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ParentToEntity(iSoundAttack, iKnife);
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// logic_relay roar.
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int iRelayRoar = CreateEntityAtOrigin("logic_relay", fOrigin);
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DispatchKeyFormat(iRelayRoar, "targetname", "item_balrog_roar_relay_%d", g_iCounter);
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// logic_compare roar.
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int iRelayRoar = CreateEntityAtOrigin("logic_compare", fOrigin);
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DispatchKeyFormat(iRelayRoar, "targetname", "item_balrog_roar_compare_%d", g_iCounter);
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DispatchKeyFormat(iRelayRoar, "spawnflags", "0");
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DispatchKeyFormat(iRelayRoar, "OnTrigger", "item_balrog_roar_relay_%d,Disable,,0,-1", g_iCounter);
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DispatchKeyFormat(iRelayRoar, "OnTrigger", "item_balrog_attack_relay_%d,Disable,,0,-1", g_iCounter);
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DispatchKeyFormat(iRelayRoar, "OnTrigger", "item_balrog_model_%d,SetAnimation,balrog_groar,0,-1", g_iCounter);
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DispatchKeyFormat(iRelayRoar, "OnTrigger", "item_balrog_roar_%d,Enable,,0,-1", g_iCounter);
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DispatchKeyFormat(iRelayRoar, "OnTrigger", "item_balrog_roar_%d,Disable,,4,-1", g_iCounter);
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DispatchKeyFormat(iRelayRoar, "OnTrigger", "item_balrog_roar_sound_%d,PlaySound,,1,-1", g_iCounter);
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DispatchKeyFormat(iRelayRoar, "OnTrigger", "item_balrog_roar_relay_%d,Enable,,25,-1", g_iCounter);
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DispatchKeyFormat(iRelayRoar, "OnTrigger", "item_balrog_attack_relay_%d,Enable,,4,-1", g_iCounter);
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DispatchKeyFormat(iRelayRoar, "OnTrigger", "item_spawn_speedmod,ModifySpeed,0,0,-1");
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DispatchKeyFormat(iRelayRoar, "OnTrigger", "item_spawn_speedmod,ModifySpeed,0,1,-1");
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DispatchKeyFormat(iRelayRoar, "OnTrigger", "item_spawn_speedmod,ModifySpeed,0,2,-1");
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DispatchKeyFormat(iRelayRoar, "OnTrigger", "item_spawn_speedmod,ModifySpeed,0,3,-1");
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DispatchKeyFormat(iRelayRoar, "OnTrigger", "item_spawn_speedmod,ModifySpeed,0.8,4,-1");
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ActivateAndSpawn(iRelayRoar);
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DispatchKeyFormat(iRelayRoar, "OnEqualTo", "!self,SetValue,1,0,-1");
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DispatchKeyFormat(iRelayRoar, "OnEqualTo", "!self,SetValue,0,25,-1");
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DispatchKeyFormat(iRelayRoar, "OnEqualTo", "item_balrog_attack_compare_%d,SetCompareValue,-1,0,-1", g_iCounter);
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DispatchKeyFormat(iRelayRoar, "OnEqualTo", "item_balrog_attack_compare_%d,SetCompareValue,0,4,-1", g_iCounter);
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DispatchKeyFormat(iRelayRoar, "OnEqualTo", "item_spawn_speedmod,ModifySpeed,0,0,-1");
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DispatchKeyFormat(iRelayRoar, "OnEqualTo", "item_spawn_speedmod,ModifySpeed,0.8,4,-1");
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DispatchKeyFormat(iRelayRoar, "OnEqualTo", "item_balrog_model_%d,SetAnimation,balrog_groar,0,-1", g_iCounter);
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DispatchKeyFormat(iRelayRoar, "OnEqualTo", "item_balrog_roar_sound_%d,PlaySound,,1,-1", g_iCounter);
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DispatchKeyFormat(iRelayRoar, "OnEqualTo", "item_balrog_roar_%d,Enable,,0,-1", g_iCounter);
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DispatchKeyFormat(iRelayRoar, "OnEqualTo", "item_balrog_roar_%d,Disable,,4,-1", g_iCounter);
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SpawnAndActivate(iRelayRoar);
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ParentToEntity(iRelayRoar, iKnife);
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// logic_relay attack.
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int iRelayAttack = CreateEntityAtOrigin("logic_relay", fOrigin);
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DispatchKeyFormat(iRelayAttack, "targetname", "item_balrog_attack_relay_%d", g_iCounter);
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// logic_compare attack.
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int iRelayAttack = CreateEntityAtOrigin("logic_compare", fOrigin);
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DispatchKeyFormat(iRelayAttack, "targetname", "item_balrog_attack_compare_%d", g_iCounter);
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DispatchKeyFormat(iRelayAttack, "spawnflags", "0");
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DispatchKeyFormat(iRelayAttack, "OnTrigger", "item_balrog_roar_relay_%d,Disable,,0,-1", g_iCounter);
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DispatchKeyFormat(iRelayAttack, "OnTrigger", "item_balrog_attack_relay_%d,Disable,,0,-1", g_iCounter);
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DispatchKeyFormat(iRelayAttack, "OnTrigger", "item_balrog_model_%d,SetAnimation,balrog_attack1,0,-1", g_iCounter);
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DispatchKeyFormat(iRelayAttack, "OnTrigger", "item_balrog_attack_%d,Enable,,1.75,-1", g_iCounter);
|
||||
DispatchKeyFormat(iRelayAttack, "OnTrigger", "item_balrog_attack_%d,Disable,,2.2,-1", g_iCounter);
|
||||
DispatchKeyFormat(iRelayAttack, "OnTrigger", "item_balrog_attack_sound_%d,PlaySound,,1,-1", g_iCounter);
|
||||
DispatchKeyFormat(iRelayAttack, "OnTrigger", "item_balrog_roar_relay_%d,Enable,,4,-1", g_iCounter);
|
||||
DispatchKeyFormat(iRelayAttack, "OnTrigger", "item_balrog_attack_relay_%d,Enable,,4,-1", g_iCounter);
|
||||
DispatchKeyFormat(iRelayAttack, "OnTrigger", "item_spawn_speedmod,ModifySpeed,0,0,-1");
|
||||
DispatchKeyFormat(iRelayAttack, "OnTrigger", "item_spawn_speedmod,ModifySpeed,0,1,-1");
|
||||
DispatchKeyFormat(iRelayAttack, "OnTrigger", "item_spawn_speedmod,ModifySpeed,0,2,-1");
|
||||
DispatchKeyFormat(iRelayAttack, "OnTrigger", "item_spawn_speedmod,ModifySpeed,0,3,-1");
|
||||
DispatchKeyFormat(iRelayAttack, "OnTrigger", "item_spawn_speedmod,ModifySpeed,0.8,4,-1");
|
||||
ActivateAndSpawn(iRelayAttack);
|
||||
DispatchKeyFormat(iRelayAttack, "OnEqualTo", "!self,SetValue,1,0,-1");
|
||||
DispatchKeyFormat(iRelayAttack, "OnEqualTo", "!self,SetValue,0,4,-1");
|
||||
DispatchKeyFormat(iRelayAttack, "OnEqualTo", "item_balrog_roar_compare_%d,SetCompareValue,-1,0,-1", g_iCounter);
|
||||
DispatchKeyFormat(iRelayAttack, "OnEqualTo", "item_balrog_roar_compare_%d,SetCompareValue,0,4,-1", g_iCounter);
|
||||
DispatchKeyFormat(iRelayAttack, "OnEqualTo", "item_spawn_speedmod,ModifySpeed,0,0,-1");
|
||||
DispatchKeyFormat(iRelayAttack, "OnEqualTo", "item_spawn_speedmod,ModifySpeed,0.8,4,-1");
|
||||
DispatchKeyFormat(iRelayAttack, "OnEqualTo", "item_balrog_model_%d,SetAnimation,balrog_attack1,0,-1", g_iCounter);
|
||||
DispatchKeyFormat(iRelayAttack, "OnEqualTo", "item_balrog_attack_sound_%d,PlaySound,,1,-1", g_iCounter);
|
||||
DispatchKeyFormat(iRelayAttack, "OnEqualTo", "item_balrog_attack_%d,Enable,,1.75,-1", g_iCounter);
|
||||
DispatchKeyFormat(iRelayAttack, "OnEqualTo", "item_balrog_attack_%d,Disable,,2.2,-1", g_iCounter);
|
||||
SpawnAndActivate(iRelayAttack);
|
||||
ParentToEntity(iRelayAttack, iKnife);
|
||||
|
||||
// health origin.
|
||||
fOriginTemp[0] = fOrigin[0] + 44.0;
|
||||
fOriginTemp[1] = fOrigin[1] - 18.74;
|
||||
fOriginTemp[2] = fOrigin[2] + 126.89;
|
||||
/*
|
||||
|
||||
// func_physbox_multiplayer health.
|
||||
int iHealth = CreateEntityAtOrigin("func_physbox_multiplayer", fOriginTemp);
|
||||
DispatchKeyFormat(iHealth, "targetname", "item_balrog_health_%d", g_iCounter);
|
||||
@ -321,14 +315,14 @@ public void SpawnBalrog(float fOrigin[3])
|
||||
DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_walk_sound_%d,Kill,,0,-1", g_iCounter);
|
||||
DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_roar_sound_%d,Kill,,0,-1", g_iCounter);
|
||||
DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_attack_sound_%d,Kill,,0,-1", g_iCounter);
|
||||
DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_roar_relay_%d,Kill,,0,-1", g_iCounter);
|
||||
DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_attack_relay_%d,Kill,,0,-1", g_iCounter);
|
||||
DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_roar_compare_%d,Kill,,0,-1", g_iCounter);
|
||||
DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_attack_compare_%d,Kill,,0,-1", g_iCounter);
|
||||
DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_model_%d,ClearParent,,0,-1", g_iCounter);
|
||||
DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_model_%d,SetAnimation,balrog_death,0,-1", g_iCounter);
|
||||
DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_model_%d,SetDefaultAnimation,balrog_death_idle,0,-1", g_iCounter);
|
||||
DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_death_%d,Enable,,1,-1", g_iCounter);
|
||||
DispatchKeyFormat(iHealth, "OnBreak", "item_balrog_death_%d,Kill,,2,-1", g_iCounter);
|
||||
ActivateAndSpawn(iHealth);
|
||||
SpawnAndActivate(iHealth);
|
||||
ParentToEntity(iHealth, iKnife);
|
||||
|
||||
// make the trigger work.
|
||||
@ -338,14 +332,16 @@ public void SpawnBalrog(float fOrigin[3])
|
||||
SetEntityNodraw(iHealth);
|
||||
|
||||
HookSingleEntityOutput(iHealth, "OnBreak", BalrogKill, true);
|
||||
*/
|
||||
|
||||
// game_ui.
|
||||
int iControls = CreateEntityAtOrigin("game_ui", fOrigin);
|
||||
DispatchKeyFormat(iControls, "targetname", "item_balrog_ui_%d", g_iCounter);
|
||||
DispatchKeyFormat(iControls, "spawnflags", "0");
|
||||
DispatchKeyFormat(iControls, "fieldofview", "-1.0");
|
||||
DispatchKeyFormat(iControls, "PressedAttack", "item_balrog_attack_relay_%d,Trigger,,0,-1", g_iCounter);
|
||||
DispatchKeyFormat(iControls, "PressedAttack2", "item_balrog_roar_relay_%d,Trigger,,0,-1", g_iCounter);
|
||||
DispatchKeyFormat(iControls, "PressedAttack", "item_balrog_attack_compare_%d,Compare,,0,-1", g_iCounter);
|
||||
DispatchKeyFormat(iControls, "PressedAttack2", "item_balrog_roar_compare_%d,Compare,,0,-1", g_iCounter);
|
||||
SpawnAndActivate(iControls);
|
||||
ParentToEntity(iControls, iKnife);
|
||||
|
||||
AcceptEntityInput(iTriggerStrip, "Enable");
|
||||
g_iCounter++;
|
||||
|
Loading…
Reference in New Issue
Block a user