MakoVote: GetEntityClassname instead of GetEdictClassname.

This commit is contained in:
zaCade 2019-02-20 13:12:14 +01:00
parent cead438b21
commit 44683ac697

View File

@ -79,7 +79,7 @@ public void OnEntitySpawned(int iEntity)
char sTargetname[128];
GetEntPropString(iEntity, Prop_Data, "m_iName", sTargetname, sizeof(sTargetname));
char sClassname[128];
GetEdictClassname(iEntity, sClassname, sizeof(sClassname));
GetEntityClassname(iEntity, sClassname, sizeof(sClassname));
if ((strcmp(sTargetname, "espad") != 0) && (strcmp(sTargetname, "ss_slow") != 0) && (strcmp(sClassname, "ambient_generic") == 0))
AcceptEntityInput(iEntity, "Kill");