entWatch4: Use team of person you're spectating.
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@ -126,7 +126,14 @@ public Action OnDisplayHUD(Handle timer)
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int iTeamLine;
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if ((iTeamLine = GetClientTeam(client) - 2) < 0)
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continue;
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{
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int spectatingClient;
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if ((spectatingClient = Client_GetObserverTarget(client)) < 0)
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continue;
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if ((iTeamLine = GetClientTeam(spectatingClient) - 2) < 0)
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continue;
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}
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if (sTeamLines[iTeamLine][0])
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{
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