Update, sync with server.
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"bosses"
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{
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	"0" // Stage 2
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	{
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		"name"				"Cannon"
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		"method"			"hpbar"
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		"trigger"			"delo_boss_hity:OnStartTouch"
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		"iterator"			"boss_hp_iterations"
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		"counter"			"delo_counter"
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		"backup"			"boss_hp_backup"
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	}
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	"1" // Stage 3
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	{
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		"name"				"Pirate"
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		"method"			"hpbar"
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		"trigger"			"pirate_add_hit:OnStartTouch"
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		"iterator"			"pirate_hp_iterations"
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		"counter"			"pirate_counter"
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		"backup"			"pirate_hp_backup"
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	}
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	"2" // Stage 4
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	{
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		"name"				"Barbossa"
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		"method"			"hpbar"
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		"trigger"			"barbossa2_pocty:OnStartTouch"
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		"iterator"			"barbossa_hp_iterations"
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		"counter"			"barbossa_counter"
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		"backup"			"barbossa_hp_backup"
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	}
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	"3" // Stage 5
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	{
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		"name"				"Kraken"
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		"method"			"hpbar"
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		"trigger"			"kraken_multipl:OnStartTouch"
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		"iterator"			"kraken_hp_iterations"
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		"counter"			"kraken_counter"
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		"backup"			"kraken_hp_backup"
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	}
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	"4"
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	{
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		"name"				"Barbossa"
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		"method"			"counter"
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		"trigger"			"final_barbossa_hity:OnStartTouch"
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		"counter"			"final_barbossa_counter"
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	}
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	"5"
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	{
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		"name"				"Barbossa"
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		"method"			"counter"
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		"trigger"			"bb_pocty:OnStartTouch"
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		"counter"			"final_barbossa_counter2"
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	}
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}
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										11
									
								
								BossHP/configs/bosshp/ze_abandoned_project_v1_2.cfg
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										11
									
								
								BossHP/configs/bosshp/ze_abandoned_project_v1_2.cfg
									
									
									
									
									
										Normal file
									
								
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"bosses"
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{
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	"1"
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	{
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		"name"				"Alien"
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		"method"			"counter"
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		"trigger"			"trigger_boss_activar:OnStartTouch"
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		"counter"			"vidajefe"
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	}
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}
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										17
									
								
								BossHP/configs/bosshp/ze_sit_caelum_paradisus_b7s.cfg
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										17
									
								
								BossHP/configs/bosshp/ze_sit_caelum_paradisus_b7s.cfg
									
									
									
									
									
										Normal file
									
								
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"bosses"
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{
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	"1"
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	{
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		"name"				"Iron Knight"
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		"method"			"breakable"
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		"trigger"			"slash_hurt_mid:OnHurtPlayer"
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		"breakable"			"zangeki_health"
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	}
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	"1"
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	{
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		"name"				"Dragon"
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		"method"			"breakable"
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		"trigger"			"boss_health_adder:OnStartTouch"
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		"breakable"			"boss_health"
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	}
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}
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