Update, sync with server.
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"bosses"
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{
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"0" // Stage 2
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{
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"name" "Cannon"
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"method" "hpbar"
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"trigger" "delo_boss_hity:OnStartTouch"
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"iterator" "boss_hp_iterations"
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"counter" "delo_counter"
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"backup" "boss_hp_backup"
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}
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"1" // Stage 3
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{
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"name" "Pirate"
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"method" "hpbar"
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"trigger" "pirate_add_hit:OnStartTouch"
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"iterator" "pirate_hp_iterations"
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"counter" "pirate_counter"
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"backup" "pirate_hp_backup"
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}
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"2" // Stage 4
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{
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"name" "Barbossa"
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"method" "hpbar"
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"trigger" "barbossa2_pocty:OnStartTouch"
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"iterator" "barbossa_hp_iterations"
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"counter" "barbossa_counter"
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"backup" "barbossa_hp_backup"
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}
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"3" // Stage 5
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{
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"name" "Kraken"
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"method" "hpbar"
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"trigger" "kraken_multipl:OnStartTouch"
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"iterator" "kraken_hp_iterations"
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"counter" "kraken_counter"
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"backup" "kraken_hp_backup"
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}
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"4"
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{
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"name" "Barbossa"
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"method" "counter"
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"trigger" "final_barbossa_hity:OnStartTouch"
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"counter" "final_barbossa_counter"
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}
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"5"
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{
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"name" "Barbossa"
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"method" "counter"
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"trigger" "bb_pocty:OnStartTouch"
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"counter" "final_barbossa_counter2"
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}
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}
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11
BossHP/configs/bosshp/ze_abandoned_project_v1_2.cfg
Normal file
11
BossHP/configs/bosshp/ze_abandoned_project_v1_2.cfg
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"bosses"
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{
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"1"
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{
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"name" "Alien"
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"method" "counter"
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"trigger" "trigger_boss_activar:OnStartTouch"
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"counter" "vidajefe"
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}
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}
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17
BossHP/configs/bosshp/ze_sit_caelum_paradisus_b7s.cfg
Normal file
17
BossHP/configs/bosshp/ze_sit_caelum_paradisus_b7s.cfg
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"bosses"
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{
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"1"
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{
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"name" "Iron Knight"
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"method" "breakable"
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"trigger" "slash_hurt_mid:OnHurtPlayer"
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"breakable" "zangeki_health"
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}
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"1"
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{
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"name" "Dragon"
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"method" "breakable"
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"trigger" "boss_health_adder:OnStartTouch"
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"breakable" "boss_health"
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}
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}
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