Commit Graph

64 Commits

Author SHA1 Message Date
0a398222ae first upload, simply divides racetimer points by 1000 and says its your level if you dont have a clantag 2024-01-19 12:13:49 +01:00
jenz
f4c458260e initial commit of zombie hunting zones 2023-11-08 22:09:42 +01:00
jenz
cfef039db5 reduced usage of getclientauthID to only on connects 2023-06-25 13:03:32 +02:00
jenz
168bcf5b4e removed some db reconnections as might be cause of handles issue 2023-06-18 23:55:34 +02:00
jenz
7ddd33ef0d deleting result sets, some bug fixes etc 2023-04-30 15:21:36 +02:00
jenz
334b5bbde4 delete dbresults in more cases, some printing, using getclientserial 2023-04-30 12:14:28 +02:00
jenz
48d793437a added more print messages 2023-04-29 13:41:32 +02:00
jenz
60ecb4f85d added chat message when timer gets disabled due to event. i forgot the feature existed. 2023-04-29 13:26:37 +02:00
jenz
3d12319247 added feature to completely ignore the racetimer, this was requested by encapsulation 2023-03-27 23:17:19 +02:00
jenz
f51c3c1e60 reducing DB queries from high priority to low or normal, also removed obsolete repository 2023-02-19 15:41:54 +01:00
jenz
c72b97c657 changed roundstart to reset differently 2022-08-17 21:07:31 +02:00
jenz
23cd40963c bug fixes, hopefully the last one needed 2022-08-15 01:47:05 +02:00
jenz
470a5199c4 added bandaid fix for when select queries select 0 instead of S1 2022-08-12 01:03:20 +02:00
jenz
a5c7067026 added alter table statements for adding and removing indexes when maps are loaded. THis way i avoid mysql's limit of 64 indexes per table. the toptimes and own times can now be displayed very quickly ingame. ONly exception is if dev/ze2/ze play the same map because mapStart and MapEnd add and remove the indexes. So if dev/ze/ or ze2/ze play the same map then the first server leaving the map will delete the index again 2022-08-11 16:05:18 +02:00
jenz
43cb66b2d8 remade sql statement for altering table to just run every 10 seconds 2022-08-10 13:17:09 +02:00
jenz
2c55476ea3 removing file not there and updating racetimer plugin to fix edge bug 2022-08-10 00:55:03 +02:00
jenz
30145198f4 updated so mako has its racezone back on racemode 2022-08-09 15:54:34 +02:00
jenz
bd82e3947f many updates 2022-08-09 01:39:41 +02:00
jenz
d29f3fa2f1 added check to prevent teleport abuse 2022-08-02 14:27:20 +02:00
jenz
a9ce7a6fea reduced query time by checking for length of column, not a real long term solution but should be good enough for some years 2022-05-07 14:20:26 +02:00
christian
14e70db53c potentially fixed the cause as to why the timer sometimes just would disable 2021-07-29 15:17:49 +02:00
christian
ce4933d124 fixed check if player has no previous time and added check for displaying a certain message 2021-07-02 19:56:15 +02:00
christian
ee95d3582e changed how to evaluate if time is better 2021-06-30 17:42:45 +02:00
christian
c5a6e30ca8 added return fix 2021-05-03 09:41:03 +02:00
christian
7cf253a076 fixed client checks on triggers and added sql db check 2021-05-03 08:56:28 +02:00
christian
fba464681f reduced teleport check 2021-05-02 20:36:28 +02:00
christian
6eacec67ea redid table name for update queries 2021-05-02 10:45:28 +02:00
christian
bfb7e463e1 autism bot added mask solid and racetimer wrote table names correct 2021-05-02 02:15:50 +02:00
christian
1f227eb1f6 trying to avoid bot running over edge and trying to prevent query bugging timer 2021-05-02 00:52:51 +02:00
christian
054ae4a60b removed some checks 2021-04-27 19:50:16 +02:00
Christian
bec3117150 forgot to re-add the map specific stuff 2021-03-09 10:32:51 +01:00
Christian
f3898a1663 hopefully fixed database connection 2021-03-09 10:14:18 +01:00
Christian
d2ef826790 cleaning datapacks and database connections and adding check for fakeclients 2021-03-08 21:47:50 +01:00
Christian
b3ffd0200a tested on dev, could not update time properly, adding table name and removing quotes causes the update queries to work 2021-03-03 21:28:31 +01:00
Christian
475d1a09fa should be fixed for good now 2021-03-02 12:50:08 +01:00
Christian
735acbd3e5 moved db connection again to try and finally avoid invalid db handles 2021-03-02 10:21:14 +01:00
Christian
facb195c75 char queries were actually not long enough with 256 in some cases so made them 400 long to fit all mapnames lengths 2021-03-02 09:04:29 +01:00
Christian
795fcaca34 further sql syntax fixes and reduced rows size 2021-03-02 01:24:04 +01:00
Christian
63fa29c720 added squery logs, removed methods, changed alter table, fixed some qoutes probably, changed some checking with mysql 2021-02-28 23:47:41 +01:00
Christian
a3f69e7719 fixed query again with extra checks this time 2021-02-27 13:10:44 +01:00
Christian
581606d99c fixed query to display toptimes correctly ingame 2021-02-27 12:48:06 +01:00
Christian
7dafdd20c3 surpressed unimportant column exists error 2021-02-27 09:42:59 +01:00
Christian
0c2103cc0c fixing errors due to disconnected clients 2021-02-26 22:31:47 +01:00
Christian
d0d6294720 added default values to coloumns 2021-02-26 13:24:38 +01:00
Christian
2d5edba284 major rework of many features 2021-02-25 23:44:03 +01:00
Christian
b5d48eb5ab changed Database calls, changed timer accruacy, finally fixed escapednames 2021-01-26 19:49:43 +01:00
jenzur
177af1a1cf moved udp connection socket and fixed invalid handle probably 2020-09-23 11:48:11 +02:00
jenzur
91bb936ebb small fix hopefully to error being spammed 2020-06-26 12:30:19 +02:00
jenzur
6a9b76a0c2 array index issue supposedly 2020-04-15 01:00:12 +02:00
jenzur
124a190ac8 check was > but had to be < 2020-04-05 16:43:49 +02:00