cfb9710949edd9ae3197206b7d9f86072b6b495c
css-ze webclient to play on unloze with
the entire code base of Dockerfile, html, json, sh and js is AI Code with almost no human edits being made.
notes
docker rm css-test docker build -t css-client .
pre installment step for signaling-server
cd ~/webclient_css_ze/streaming-agent && npm install
first run
./start-signaling.sh
second run
docker run -d --name css-test -e SIG_URL=ws://172.17.0.1:3000 -e CF_APP_ID= -e CF_APP_TOKEN= -e CAP_FPS=60 -e CAP_W=800 -e CAP_H=600 --cpus="8.0" -v /home/gameservers/css_ze/cstrike/maps:/home/ubuntu/Counter-Strike\ Source/cstrike/maps:ro -v /home/gameservers/css_ze/cstrike/materials:/home/ubuntu/Counter-Strike\ Source/cstrike/materials:ro -v /home/gameservers/css_ze/cstrike/models:/home/ubuntu/Counter-Strike\ Source/cstrike/models:ro -v /home/gameservers/css_ze/cstrike/sound:/home/ubuntu/Counter-Strike\ Source/cstrike/sound:ro css-client
docker logs -f css-test
pkill -f signaling-server.js
pgrep -f signaling-server.js
to change screen resolution:
autoexec.cfg -> mat_setvideomode 800 600 0
start.sh -> Xvfb :99 -screen 0 800x600x24 &
Languages
HTML
31.5%
JavaScript
28.5%
Python
20.1%
Shell
17.6%
Dockerfile
2.3%