685 lines
17 KiB
INI
685 lines
17 KiB
INI
//overhaul human item system so its consistent fuckzmstho
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add:
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{
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"origin" "-6608 -1780 253"
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"targetname" "Stripper_Level_Case"
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"Case05" "5"
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"Case04" "4"
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"Case03" "3"
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"Case02" "2"
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"Case01" "1"
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"classname" "logic_case"
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"OnCase01" "!activator,AddOutput,classname Level_1,0,-1"
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"OnCase02" "!activator,AddOutput,classname Level_2,0,-1"
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"OnCase03" "!activator,AddOutput,classname Level_3,0,-1"
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"OnCase04" "!activator,AddOutput,classname Level_3,0,-1"
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"OnCase05" "!activator,AddOutput,classname Level_3,0,-1"
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}
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//classname crash fix lul
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add:
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{
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"model" "*81"
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"targetname" "game_playerdie"
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"origin" "-6756 -1916 709"
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"classname" "trigger_brush"
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"OnUse" "!activator,AddOutput,classname player,0,-1"
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}
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add:
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{
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"model" "*81"
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"targetname" "Stripper_Name_Reset"
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"origin" "-6756 -1916 709"
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"classname" "game_zone_player"
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"OnPlayerInZone" "!activator,AddOutput,classname player,0,-1"
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"OnPlayerOutZone" "!activator,AddOutput,classname player,0,-1"
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}
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add:
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{
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"model" "*14"
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"wait" "0.05"
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"targetname" "Stripper_Fuck_You_Levels"
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"StartDisabled" "0"
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"spawnflags" "1"
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"origin" "-1024 -3983 127"
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"filtername" "Stripper_Filter_Level_Any"
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"classname" "trigger_multiple"
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"OnTrigger" "Map_Level_Check,Enable,0,-1"
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"OnTrigger" "!activator,FireUser4,,0,-1"
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"OnTrigger" "Map_Level_Check,GetValue,,0.03,-1"
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"OnTrigger" "Map_Level_Check,SetValue,1,0.04,-1"
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}
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modify:
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{
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match:
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{
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"classname" "logic_auto"
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}
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insert:
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{
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"OnMapSpawn" "Map_Level_Check,Enable,0,-1"
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"OnMapSpawn" "Stripper_Name_Reset,CountPlayersInZone,,0.02,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"targetname" "Cactus_Trigger"
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}
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insert:
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{
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"OnTrigger" "Map_Level_Check,Enable,0,-1"
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"OnTrigger" "!activator,FireUser4,,0.05,-1"
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"OnTrigger" "Map_Level_Check,GetValue,,0.08,-1"
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"OnTrigger" "Map_Level_Check,SetValue,1,0.09,-1"
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"OnTrigger" "Map_Level_Check,Disable,0.12,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "math_counter"
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"targetname" "Map_Level_Check"
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}
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insert:
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{
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"OnGetValue" "Stripper_Level_Case,InValue,,0,-1"
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}
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}
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add:
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{
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"origin" "-6624 -2148.78 253"
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"targetname" "Stripper_Filter_Level_Any"
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"Negated" "1"
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"filterclass" "Level_*"
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"classname" "filter_activator_class"
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}
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//Make Heal leveling "dynamic" also remove pointless outputs
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modify:
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{
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match:
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{
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"classname" "weapon_elite"
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"targetname" "Weapon_Heal"
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}
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delete:
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{
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"OnPlayerPickup" "Map_Level_Check,SetValue,1,0.14,1"
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"OnPlayerPickup" "!activator,FireUser4,,0.02,1"
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"OnPlayerPickup" "Item_Relay*,Enable,,0.26,-1"
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"OnPlayerPickup" "Map_Level_Check,Disable,,0.18,1"
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"OnPlayerPickup" "Map_Level_Check,GetValue,,0.1,1"
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"OnPlayerPickup" "Map_Level_Check,AddOutput,OnGetValue Item_Heal_Level_Case:invalue::0:1,0.06,1"
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"OnPlayerPickup" "Map_Level_Check,Enable,,0,1"
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"OnPlayerPickup" "Item_Relay*,Disable,,0,-1"
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}
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insert:
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{
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"OnPlayerPickup" "Stripper_Filter_Heal_*,TestActivator,,0,-1"
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}
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}
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add:
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{
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"origin" "-6624 -2148.78 253"
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"targetname" "Stripper_Filter_Heal_1"
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"Negated" "0"
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"filterclass" "Level_1"
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"classname" "filter_activator_class"
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"OnPass" "Item_Heal_Level_Case,InValue,1,0,-1"
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}
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add:
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{
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"origin" "-6624 -2148.78 253"
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"targetname" "Stripper_Filter_Heal_2"
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"Negated" "0"
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"filterclass" "Level_2"
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"classname" "filter_activator_class"
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"OnPass" "Item_Heal_Level_Case,InValue,2,0,-1"
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}
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add:
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{
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"origin" "-6624 -2148.78 253"
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"targetname" "Stripper_Filter_Heal_3"
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"Negated" "0"
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"filterclass" "Level_3"
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"classname" "filter_activator_class"
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"OnPass" "Item_Heal_Level_Case,InValue,3,0,-1"
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}
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//Make Fire leveling "dynamic" also remove pointless outputs
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modify:
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{
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match:
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{
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"classname" "weapon_elite"
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"targetname" "Weapon_Fire"
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}
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delete:
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{
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"OnPlayerPickup" "Map_Level_Check,SetValue,1,0.14,1"
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"OnPlayerPickup" "!activator,FireUser4,,0.02,1"
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"OnPlayerPickup" "Item_Relay*,Enable,,0.26,-1"
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"OnPlayerPickup" "Map_Level_Check,Disable,,0.18,1"
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"OnPlayerPickup" "Map_Level_Check,GetValue,,0.1,1"
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"OnPlayerPickup" "Map_Level_Check,AddOutput,OnGetValue Item_Fire_Level_Case:invalue::0:1,0.06,1"
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"OnPlayerPickup" "Map_Level_Check,Enable,,0,1"
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"OnPlayerPickup" "Item_Relay*,Disable,,0,-1"
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}
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insert:
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{
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"OnPlayerPickup" "Stripper_Filter_Fire_*,TestActivator,,0,-1"
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}
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}
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add:
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{
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"origin" "-6624 -2148.78 253"
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"targetname" "Stripper_Filter_Fire_1"
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"Negated" "0"
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"filterclass" "Level_1"
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"classname" "filter_activator_class"
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"OnPass" "Item_fire_Level_Case,InValue,1,0,-1"
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}
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add:
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{
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"origin" "-6624 -2148.78 253"
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"targetname" "Stripper_Filter_Fire_2"
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"Negated" "0"
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"filterclass" "Level_2"
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"classname" "filter_activator_class"
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"OnPass" "Item_fire_Level_Case,InValue,2,0,-1"
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}
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add:
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{
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"origin" "-6624 -2148.78 253"
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"targetname" "Stripper_Filter_Fire_3"
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"Negated" "0"
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"filterclass" "Level_3"
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"classname" "filter_activator_class"
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"OnPass" "Item_fire_Level_Case,InValue,3,0,-1"
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}
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//make fire REALLLLLY DYNAMMMIIIIIIC
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modify:
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{
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match:
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{
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"classname" "logic_case"
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"targetname" "Item_fire_Level_Case"
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}
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delete:
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{
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"OnCase01" "Item_Relay_Fire,AddOutput,OnTrigger Item_Fire_Trigger*:Kill::7:-1,0,-1"
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"OnCase01" "Item_Relay_Fire,AddOutput,OnTrigger Item_Fire_Effect*:Kill::7:-1,0,-1"
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"OnCase02" "Item_Relay_Fire,AddOutput,OnTrigger Item_Fire_Effect*:Kill::8:-1,0,-1"
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"OnCase02" "Item_Relay_Fire,AddOutput,OnTrigger Item_Fire_Trigger*:Kill::8:-1,0,-1"
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"OnCase03" "Item_Relay_Fire,AddOutput,OnTrigger Item_Fire_Trigger*:Kill::9:-1,0,-1"
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"OnCase03" "Item_Relay_Fire,AddOutput,OnTrigger Item_Fire_Effect*:Kill::9:-1,0,-1"
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"OnCase04" "Item_Relay_Fire,AddOutput,OnTrigger Item_Fire_Effect*:Kill::9:-1,0,-1"
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"OnCase04" "Item_Relay_Fire,AddOutput,OnTrigger Item_Fire_Trigger*:Kill::9:-1,0,-1"
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"OnCase05" "Item_Relay_Fire,AddOutput,OnTrigger Item_Fire_Effect*:Kill::9:-1,0,-1"
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"OnCase05" "Item_Relay_Fire,AddOutput,OnTrigger Item_Fire_Trigger*:Kill::9:-1,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "logic_relay"
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"targetname" "Item_Relay_Fire"
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}
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insert:
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{
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"OnTrigger" "Item_Fire_Trigger_lvl1,Kill,,7,-1"
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"OnTrigger" "Item_Fire_Effect_lvl1,Kill,,7,-1"
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"OnTrigger" "Item_Fire_Trigger_lvl2,Kill,,8,-1"
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"OnTrigger" "Item_Fire_Effect_lvl2,Kill,,8,-1"
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"OnTrigger" "Item_Fire_Trigger_lvl3,Kill,,9,-1"
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"OnTrigger" "Item_Fire_Effect_lvl3,Kill,,9,-1"
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}
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}
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//Make Electro leveling "dynamic" also remove pointless outputs
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modify:
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{
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match:
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{
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"classname" "weapon_elite"
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"targetname" "Weapon_Electro"
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}
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delete:
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{
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"OnPlayerPickup" "Map_Level_Check,SetValue,1,0.14,1"
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"OnPlayerPickup" "!activator,FireUser4,,0.02,1"
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"OnPlayerPickup" "Item_Relay*,Enable,,0.26,-1"
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"OnPlayerPickup" "Map_Level_Check,Disable,,0.18,1"
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"OnPlayerPickup" "Map_Level_Check,GetValue,,0.1,1"
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"OnPlayerPickup" "Map_Level_Check,AddOutput,OnGetValue Item_Electro_Level_Case:invalue::0:1,0.06,1"
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"OnPlayerPickup" "Map_Level_Check,Enable,,0,1"
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"OnPlayerPickup" "Item_Relay*,Disable,,0,-1"
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}
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insert:
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{
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"OnPlayerPickup" "Stripper_Filter_Electro_*,TestActivator,,0,-1"
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}
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}
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add:
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{
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"origin" "-6624 -2148.78 253"
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"targetname" "Stripper_Filter_Electro_1"
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"Negated" "0"
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"filterclass" "Level_1"
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"classname" "filter_activator_class"
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"OnPass" "Item_Electro_Level_Case,InValue,1,0,-1"
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}
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add:
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{
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"origin" "-6624 -2148.78 253"
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"targetname" "Stripper_Filter_Electro_2"
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"Negated" "0"
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"filterclass" "Level_2"
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"classname" "filter_activator_class"
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"OnPass" "Item_Electro_Level_Case,InValue,2,0,-1"
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}
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add:
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{
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"origin" "-6624 -2148.78 253"
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"targetname" "Stripper_Filter_Electro_3"
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"Negated" "0"
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"filterclass" "Level_3"
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"classname" "filter_activator_class"
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"OnPass" "Item_Electro_Level_Case,InValue,3,0,-1"
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}
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//Make Blizzard leveling "dynamic" also remove pointless outputs
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modify:
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{
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match:
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{
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"classname" "weapon_elite"
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"targetname" "Weapon_Blizzard"
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}
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delete:
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{
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"OnPlayerPickup" "Map_Level_Check,SetValue,1,0.14,1"
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"OnPlayerPickup" "!activator,FireUser4,,0.02,1"
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"OnPlayerPickup" "Item_Relay*,Enable,,0.26,-1"
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"OnPlayerPickup" "Map_Level_Check,Disable,,0.18,1"
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"OnPlayerPickup" "Map_Level_Check,GetValue,,0.1,1"
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"OnPlayerPickup" "Map_Level_Check,AddOutput,OnGetValue Item_Blizzard_Level_Case:invalue::0:1,0.06,1"
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"OnPlayerPickup" "Map_Level_Check,Enable,,0,1"
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"OnPlayerPickup" "Item_Relay*,Disable,,0,-1"
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}
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insert:
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{
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"OnPlayerPickup" "Stripper_Filter_Blizzard_*,TestActivator,,0,-1"
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}
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}
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add:
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{
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"origin" "-6624 -2148.78 253"
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"targetname" "Stripper_Filter_Blizzard_1"
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"Negated" "0"
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"filterclass" "Level_1"
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"classname" "filter_activator_class"
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"OnPass" "Item_Blizzard_Level_Case,InValue,1,0,-1"
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}
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add:
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{
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"origin" "-6624 -2148.78 253"
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"targetname" "Stripper_Filter_Blizzard_2"
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"Negated" "0"
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"filterclass" "Level_2"
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"classname" "filter_activator_class"
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"OnPass" "Item_Blizzard_Level_Case,InValue,2,0,-1"
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}
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add:
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{
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"origin" "-6624 -2148.78 253"
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"targetname" "Stripper_Filter_Blizzard_3"
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"Negated" "0"
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"filterclass" "Level_3"
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"classname" "filter_activator_class"
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"OnPass" "Item_Blizzard_Level_Case,InValue,3,0,-1"
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}
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//Make Dark leveling "dynamic" also remove pointless outputs
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modify:
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{
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match:
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{
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"classname" "weapon_elite"
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"targetname" "Weapon_Darkaga"
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}
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delete:
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{
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"OnPlayerPickup" "Map_Level_Check,SetValue,1,0.14,1"
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"OnPlayerPickup" "!activator,FireUser4,,0.02,1"
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"OnPlayerPickup" "Item_Relay*,Enable,,0.26,-1"
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"OnPlayerPickup" "Map_Level_Check,Disable,,0.18,1"
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"OnPlayerPickup" "Map_Level_Check,GetValue,,0.1,1"
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"OnPlayerPickup" "Map_Level_Check,AddOutput,OnGetValue Item_Darkaga_Level_Case:invalue::0:1,0.06,1"
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"OnPlayerPickup" "Map_Level_Check,Enable,,0,1"
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"OnPlayerPickup" "Item_Relay*,Disable,,0,-1"
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}
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insert:
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{
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"OnPlayerPickup" "Stripper_Filter_Darkaga_*,TestActivator,,0,-1"
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}
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}
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add:
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{
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"origin" "-6624 -2148.78 253"
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"targetname" "Stripper_Filter_Darkaga_1"
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"Negated" "0"
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"filterclass" "Level_1"
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"classname" "filter_activator_class"
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"OnPass" "Item_Darkaga_Level_Case,InValue,1,0,-1"
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}
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add:
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{
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"origin" "-6624 -2148.78 253"
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"targetname" "Stripper_Filter_Darkaga_2"
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"Negated" "0"
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"filterclass" "Level_2"
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"classname" "filter_activator_class"
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"OnPass" "Item_Darkaga_Level_Case,InValue,2,0,-1"
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}
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add:
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{
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"origin" "-6624 -2148.78 253"
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"targetname" "Stripper_Filter_Darkaga_3"
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"Negated" "0"
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"filterclass" "Level_3"
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"classname" "filter_activator_class"
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"OnPass" "Item_Darkaga_Level_Case,InValue,3,0,-1"
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}
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//make dark REALLLLLY DYNAMMMIIIIIIC
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modify:
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{
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match:
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{
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"classname" "logic_case"
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"targetname" "Item_Darkaga_Level_Case"
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}
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delete:
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{
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"OnCase01" "Item_Relay_Darkaga,AddOutput,OnTrigger Item_Darkaga_Trigger:Kill::5:-1,0,-1"
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"OnCase01" "Item_Relay_Darkaga,AddOutput,OnTrigger Item_Darkaga_Effect:Kill::5:-1,0,-1"
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"OnCase02" "Item_Relay_Darkaga,AddOutput,OnTrigger Item_Darkaga_Effect:Kill::6.50:-1,0,-1"
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"OnCase02" "Item_Relay_Darkaga,AddOutput,OnTrigger Item_Darkaga_Trigger:Kill::6.50:-1,0,-1"
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"OnCase03" "Item_Relay_Darkaga,AddOutput,OnTrigger Item_Darkaga_Effect:Kill::8:-1,0,-1"
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"OnCase03" "Item_Relay_Darkaga,AddOutput,OnTrigger Item_Darkaga_Trigger:Kill::8:-1,0,-1"
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"OnCase04" "Item_Relay_Darkaga,AddOutput,OnTrigger Item_Darkaga_Trigger:Kill::8:-1,0,-1"
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"OnCase04" "Item_Relay_Darkaga,AddOutput,OnTrigger Item_Darkaga_Effect:Kill::8:-1,0,-1"
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"OnCase05" "Item_Relay_Darkaga,AddOutput,OnTrigger Item_Darkaga_Trigger:Kill::8:-1,0,-1"
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"OnCase05" "Item_Relay_Darkaga,AddOutput,OnTrigger Item_Darkaga_Effect:Kill::8:-1,0,-1"
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}
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}
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add:
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{
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"origin" "-6624 -2148.78 253"
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"targetname" "Stripper_Filter_Darkaga2_1"
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"Negated" "0"
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"filterclass" "Level_1"
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"classname" "filter_activator_class"
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"OnPass" "Item_Darkaga_Trigger,Kill,,5,-1"
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"OnPass" "Item_Darkaga_Effect,Kill,,5,-1"
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}
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add:
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{
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"origin" "-6624 -2148.78 253"
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"targetname" "Stripper_Filter_Darkaga2_2"
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"Negated" "0"
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"filterclass" "Level_2"
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"classname" "filter_activator_class"
|
|
"OnPass" "Item_Darkaga_Trigger,Kill,,6.5,-1"
|
|
"OnPass" "Item_Darkaga_Effect,Kill,,6.5,-1"
|
|
}
|
|
|
|
add:
|
|
{
|
|
"origin" "-6624 -2148.78 253"
|
|
"targetname" "Stripper_Filter_Darkaga2_3"
|
|
"Negated" "0"
|
|
"filterclass" "Level_3"
|
|
"classname" "filter_activator_class"
|
|
"OnPass" "Item_Darkaga_Trigger,Kill,,8,-1"
|
|
"OnPass" "Item_Darkaga_Effect,Kill,,8,-1"
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "logic_relay"
|
|
"targetname" "Item_Relay_Darkaga"
|
|
}
|
|
insert:
|
|
{
|
|
"OnTrigger" "Stripper_Filter_Darkaga2_*,TestActivator,,0,-1"
|
|
}
|
|
}
|
|
|
|
//Make Wind leveling "dynamic" also remove pointless outputs
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "weapon_elite"
|
|
"targetname" "Weapon_Wind"
|
|
}
|
|
delete:
|
|
{
|
|
"OnPlayerPickup" "Map_Level_Check,SetValue,1,0.14,1"
|
|
"OnPlayerPickup" "!activator,FireUser4,,0.02,1"
|
|
"OnPlayerPickup" "Item_Relay*,Enable,,0.26,-1"
|
|
"OnPlayerPickup" "Map_Level_Check,Disable,,0.18,1"
|
|
"OnPlayerPickup" "Map_Level_Check,GetValue,,0.1,1"
|
|
"OnPlayerPickup" "Map_Level_Check,AddOutput,OnGetValue Item_Wind_Level_Case:invalue::0:1,0.06,1"
|
|
"OnPlayerPickup" "Map_Level_Check,Enable,,0,1"
|
|
"OnPlayerPickup" "Item_Relay*,Disable,,0,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnPlayerPickup" "Stripper_Filter_Wind_*,TestActivator,,0,-1"
|
|
"OnPlayerPickup" "Item_Relay_Wind,Disable,,0,-1"
|
|
"OnPlayerPickup" "Item_Relay_Wind,Enable,,0.1,-1"
|
|
}
|
|
}
|
|
|
|
add:
|
|
{
|
|
"origin" "-6624 -2148.78 253"
|
|
"targetname" "Stripper_Filter_Wind_1"
|
|
"Negated" "0"
|
|
"filterclass" "Level_1"
|
|
"classname" "filter_activator_class"
|
|
"OnPass" "Item_Wind_Level_Case,InValue,1,0,-1"
|
|
}
|
|
|
|
add:
|
|
{
|
|
"origin" "-6624 -2148.78 253"
|
|
"targetname" "Stripper_Filter_Wind_2"
|
|
"Negated" "0"
|
|
"filterclass" "Level_2"
|
|
"classname" "filter_activator_class"
|
|
"OnPass" "Item_Wind_Level_Case,InValue,2,0,-1"
|
|
}
|
|
|
|
add:
|
|
{
|
|
"origin" "-6624 -2148.78 253"
|
|
"targetname" "Stripper_Filter_Wind_3"
|
|
"Negated" "0"
|
|
"filterclass" "Level_3"
|
|
"classname" "filter_activator_class"
|
|
"OnPass" "Item_Wind_Level_Case,InValue,3,0,-1"
|
|
}
|
|
|
|
//make wind REALLLLLY DYNAMMMIIIIIIC
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "logic_case"
|
|
"targetname" "Item_Wind_Level_Case"
|
|
}
|
|
delete:
|
|
{
|
|
"OnCase01" "Item_Wind_Trigger_lvl1,AddOutput,targetname Item_Wind_Trigger,0,-1"
|
|
"OnCase01" "Item_Wind_Effect_lvl1,AddOutput,targetname Item_Wind_Effect,0,-1"
|
|
"OnCase02" "Item_Wind_Effect_lvl2,AddOutput,targetname Item_Wind_Effect,0,-1"
|
|
"OnCase02" "Item_Wind_Trigger_lvl2,AddOutput,targetname Item_Wind_Trigger,0,-1"
|
|
"OnCase03" "Item_Wind_Trigger_lvl3,AddOutput,targetname Item_Wind_Trigger,0,-1"
|
|
"OnCase03" "Item_Wind_Effect_lvl3,AddOutput,targetname Item_Wind_Effect,0,-1"
|
|
"OnCase04" "Item_Wind_Effect_lvl3,AddOutput,targetname Item_Wind_Effect,0,-1"
|
|
"OnCase04" "Item_Wind_Trigger_lvl3,AddOutput,targetname Item_Wind_Trigger,0,-1"
|
|
"OnCase05" "Item_Wind_Effect_lvl3,AddOutput,targetname Item_Wind_Effect,0,-1"
|
|
"OnCase05" "Item_Wind_Trigger_lvl3,AddOutput,targetname Item_Wind_Trigger,0,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnCase01" "Item_Wind_Trigger_lvl1,AddOutput,targetname Item_Wind_Trigger,0.05,-1"
|
|
"OnCase01" "Item_Wind_Effect_lvl1,AddOutput,targetname Item_Wind_Effect,0.05,-1"
|
|
"OnCase01" "Item_Wind_Effect*,FireUser1,,0,-1"
|
|
"OnCase01" "Item_Wind_Trigger*,FireUser1,,0,-1"
|
|
"OnCase02" "Item_Wind_Effect_lvl2,AddOutput,targetname Item_Wind_Effect,0.05,-1"
|
|
"OnCase02" "Item_Wind_Trigger_lvl2,AddOutput,targetname Item_Wind_Trigger,0.05,-1"
|
|
"OnCase02" "Item_Wind_Effect*,FireUser1,,0,-1"
|
|
"OnCase02" "Item_Wind_Trigger*,FireUser1,,0,-1"
|
|
"OnCase03" "Item_Wind_Trigger_lvl3,AddOutput,targetname Item_Wind_Trigger,0.05,-1"
|
|
"OnCase03" "Item_Wind_Effect_lvl3,AddOutput,targetname Item_Wind_Effect,0.05,-1"
|
|
"OnCase03" "Item_Wind_Effect*,FireUser1,,0,-1"
|
|
"OnCase03" "Item_Wind_Trigger*,FireUser1,,0,-1"
|
|
"OnCase04" "Item_Wind_Effect_lvl3,AddOutput,targetname Item_Wind_Effect,0.05,-1"
|
|
"OnCase04" "Item_Wind_Trigger_lvl3,AddOutput,targetname Item_Wind_Trigger,0.05,-1"
|
|
"OnCase04" "Item_Wind_Effect*,FireUser1,,0,-1"
|
|
"OnCase04" "Item_Wind_Trigger*,FireUser1,,0,-1"
|
|
"OnCase05" "Item_Wind_Effect_lvl3,AddOutput,targetname Item_Wind_Effect,0.05,-1"
|
|
"OnCase05" "Item_Wind_Trigger_lvl3,AddOutput,targetname Item_Wind_Trigger,0.05,-1"
|
|
"OnCase05" "Item_Wind_Effect*,FireUser1,,0,-1"
|
|
"OnCase05" "Item_Wind_Trigger*,FireUser1,,0,-1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "logic_relay"
|
|
"targetname" "Item_Relay_Wind"
|
|
}
|
|
insert:
|
|
{
|
|
"OnTrigger" "Item_Wind_Effect*,Stop,,7,-1"
|
|
"OnTrigger" "Item_Wind_Trigger*,Disable,,7,-1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "trigger_push"
|
|
"targetname" "Item_Wind_Trigger_lvl1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnUser1" "!self,AddOutput,targetname Item_Wind_Trigger_lvl1,0,-1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "info_particle_system"
|
|
"targetname" "Item_Wind_Effect_lvl1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnUser1" "!self,AddOutput,targetname Item_Wind_Effect_lvl1,0,-1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "trigger_push"
|
|
"targetname" "Item_Wind_Trigger_lvl2"
|
|
}
|
|
insert:
|
|
{
|
|
"OnUser1" "!self,AddOutput,targetname Item_Wind_Trigger_lvl2,0,-1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "info_particle_system"
|
|
"targetname" "Item_Wind_Effect_lvl2"
|
|
}
|
|
insert:
|
|
{
|
|
"OnUser1" "!self,AddOutput,targetname Item_Wind_Effect_lvl2,0,-1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "trigger_push"
|
|
"targetname" "Item_Wind_Trigger_lvl3"
|
|
}
|
|
insert:
|
|
{
|
|
"OnUser1" "!self,AddOutput,targetname Item_Wind_Trigger_lvl3,0,-1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "info_particle_system"
|
|
"targetname" "Item_Wind_Effect_lvl3"
|
|
}
|
|
insert:
|
|
{
|
|
"OnUser1" "!self,AddOutput,targetname Item_Wind_Effect_lvl3,0,-1"
|
|
}
|
|
} |