stripper-configs/maps/ze_abandoned_project_v1_2.cfg

880 lines
13 KiB
INI

add:
{
"origin" "5325.2 -712.196 -4647"
"targetname" "TheCurrentLevelPlugin"
"min" "1"
"max" "3"
"startvalue" "1"
"classname" "math_counter"
}
modify:
{
match:
{
"targetname" "faciltriggeractivador"
"classname" "trigger_multiple"
}
insert:
{
"OnStartTouch" "TheCurrentLevelPlugin,SetValue,1,0,1"
}
}
modify:
{
match:
{
"targetname" "normaltriggeractivador"
"classname" "trigger_multiple"
}
insert:
{
"OnStartTouch" "TheCurrentLevelPlugin,SetValue,2,0,1"
}
}
modify:
{
match:
{
"targetname" "dificiltriggeractivador"
"classname" "trigger_multiple"
}
insert:
{
"OnStartTouch" "TheCurrentLevelPlugin,SetValue,3,0,1"
}
}
;Helicopter not controllable anymore by players (stages 1 & 2 ending)
modify:
{
match:
{
"classname" "func_tracktrain"
"targetname" "hydra_track"
}
replace:
{
"spawnflags" "515"
}
}
;Disable all shadows. Fix crash maybe
modify:
{
match:
{
"classname" "func_door"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_button"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_breakable"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_brush"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_tracktrain"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_illusionary"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_physbox_multiplayer"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_wall_toggle"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_tanktrain"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_rotating"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_movelinear"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
modify:
{
match:
{
"classname" "func_physbox"
}
replace:
{
"disablereceiveshadows" "1"
"disableshadows" "1"
}
}
;; _
;; stage 3 - fix afk teleport glitch spot
add:
{
"targetname" "tele_explosion"
"target" "tele_agua"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "7784.5 -3520.5 932.5"
"classname" "trigger_teleport"
"OnUser1" "!self,AddOutput,solid 2,0,1"
"OnUser1" "!self,AddOutput,mins -387.5 -980.5 -211.5,0.1,1"
"OnUser1" "!self,AddOutput,maxs 387.5 980.5 211.5,0.1,1"
}
modify:
{
match:
{
"classname" "logic_auto"
"hammerid" "4561"
}
insert:
{
"OnMapSpawn" "tele_explosion,FireUser1,,0,-1"
}
}
;; stage 3 - ending balance
modify:
{
match:
{
"targetname" "tele_explosion"
"classname" "trigger_teleport"
}
replace:
{
"target" "tele_agua"
}
}
modify:
{
match:
{
"targetname" "boton_ascensor_extremo"
"classname" "func_button"
}
insert:
{
"OnPressed" "tele_ascensor_tri_2,ClearParent,,13,1"
}
}
modify:
{
match:
{
"targetname" "ascensorfinal_3"
"classname" "path_track"
}
delete:
{
"OnPass" "tele_ascensor_tri_2,ClearParent,,0,-1"
}
}
modify:
{
match:
{
"targetname" "ascensorfinal_4"
"classname" "path_track"
}
delete:
{
"OnPass" "tele_ascensor_tri_2,Kill,,14,-1"
"OnPass" "hover_salida,Trigger,,20,-1"
}
insert:
{
"OnPass" "hover_salida,Trigger,,15,1"
}
}
;; stage 3 - fix hoverboat pathing
filter:
{
"targetname" "/hover_((12)|(14)|(32)|(34)|(33)|(21)|(25)|(16)|(24)|(26)|(30))/"
"classname" "path_track"
}
modify:
{
match:
{
"targetname" "hover_20"
"classname" "path_track"
}
replace:
{
"origin" "9718 426 -2646"
"target" "hover_15"
}
insert:
{
"OnPass" "hover_clip,FireUser1,,0,1"
}
}
modify:
{
match:
{
"targetname" "hover_15"
"classname" "path_track"
}
replace:
{
"origin" "9387 151 -2642"
"target" "hover_22"
}
}
modify:
{
match:
{
"targetname" "hover_22"
"classname" "path_track"
}
replace:
{
"origin" "9656 -269 -2642"
}
}
;; stage 3 - increase boss hp
modify:
{
match:
{
"targetname" "trigger_boss_activar"
"classname" "trigger_multiple"
}
delete:
{
"OnStartTouch" "vidajefe,Add,80,0,-1"
}
insert:
{
"OnStartTouch" "vidajefe,Add,150,0,-1"
}
}
;; stage 1,2 - prevent zombies from infecting humans from under hydra
add:
{
"model" "*49"
"StartDisabled" "1"
"targetname" "hydra_push"
"parentname" "hydra_track"
"filtername" "Zombie"
"speed" "3000"
"spawnflags" "1"
"pushdir" "90 0 0"
"origin" "4801 5865.5 2020"
"alternateticksfix" "0"
"classname" "trigger_push"
}
add:
{
"model" "*49"
"StartDisabled" "1"
"targetname" "hydra_push"
"parentname" "hydra_track"
"filtername" "Zombie"
"speed" "500"
"spawnflags" "1"
"pushdir" "0 -180 0"
"origin" "4801 5865.5 2020"
"alternateticksfix" "0"
"classname" "trigger_push"
}
modify:
{
match:
{
"targetname" "hydra_normal4"
"classname" "path_track"
}
insert:
{
"OnPass" "hydra_push,Enable,,0,1"
"OnPass" "hydra_push,Disable,,17,1"
}
}
modify:
{
match:
{
"targetname" "hydra_15"
"classname" "path_track"
}
insert:
{
"OnPass" "hydra_push,Enable,,0,1"
"OnPass" "hydra_push,Disable,,17,1"
}
}
modify:
{
match:
{
"targetname" "hydra_dificil4"
"classname" "path_track"
}
insert:
{
"OnPass" "hydra_push,Enable,,0,1"
"OnPass" "hydra_push,Disable,,17,1"
}
}
;; stage 1,2 - smooth hydra's movement
modify:
{
match:
{
"targetname" "/hydra_dificil[7,8]/"
"classname" "path_track"
}
replace:
{
"angles" "0 -90 0"
}
}
modify:
{
match:
{
"targetname" "/hydra_((40)|(34)|(32))/"
"classname" "path_track"
}
replace:
{
"angles" "0 -90 0"
}
}
modify:
{
match:
{
"targetname" "hydra_29"
"classname" "path_track"
}
replace:
{
"target" "hydra_34"
}
}
modify:
{
match:
{
"targetname" "hydra_36"
"classname" "path_track"
}
replace:
{
"target" "hydra_40"
}
}
modify:
{
match:
{
"targetname" "hydra_26"
"classname" "path_track"
}
replace:
{
"target" "hydra_32"
}
}
modify:
{
match:
{
"classname" "path_track"
"OnPass" "commander,Command,say ***HYDRA LEAVING!!!***,15,-1"
}
insert:
{
"OnPass" "hydra_track,AddOutput,orientationtype 2,0,1"
"OnPass" "hydra_track,SetSpeedReal,150,15.1,1"
"OnPass" "hydra_track,SetSpeedReal,250,24,1"
}
}
;; stage 3 - extra prop before bossfight
add:
{
"origin" "5346 -2085 728"
"StartDisabled" "0"
"spawnflags" "0"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/props/de_nuke/crate_extrasmall.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"DisableBoneFollowers" "0"
"angles" "0 90 0"
"classname" "prop_dynamic"
}
add:
{
"model" "*137"
"vrad_brush_cast_shadows" "0"
"StartDisabled" "0"
"spawnflags" "2"
"Solidity" "0"
"solidbsp" "0"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "5366 -2123 679"
"invert_exclusion" "0"
"InputFilter" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"classname" "func_brush"
}
;; stage 3 - hovercraft balancing
add:
{
"origin" "8857 2423 -2679"
"targetname" "hover_clip"
"StartDisabled" "0"
"spawnflags" "0"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/props_lab/blastdoor001c.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"DisableBoneFollowers" "1"
"angles" "0 90 0"
"classname" "prop_dynamic"
}
add:
{
"origin" "8688 2423 -2679"
"targetname" "hover_clip"
"StartDisabled" "0"
"spawnflags" "0"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/props_lab/blastdoor001c.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"DisableBoneFollowers" "1"
"angles" "0 90 0"
"classname" "prop_dynamic"
"OnUser1" "!self,Kill,,0,1"
}
add:
{
"origin" "9008 2423 -2679"
"targetname" "hover_clip"
"StartDisabled" "0"
"spawnflags" "0"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/props_lab/blastdoor001c.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"DisableBoneFollowers" "1"
"angles" "0 90 0"
"classname" "prop_dynamic"
}
add:
{
"origin" "9228 2423 -2694"
"targetname" "hover_clip"
"StartDisabled" "0"
"spawnflags" "0"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/props_lab/blastdoor001c.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"DisableBoneFollowers" "1"
"angles" "0 90 0"
"classname" "prop_dynamic"
}
add:
{
"origin" "9298 2423 -2694"
"targetname" "hover_clip"
"StartDisabled" "0"
"spawnflags" "0"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/props_lab/blastdoor001c.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"DisableBoneFollowers" "1"
"angles" "0 90 0"
"classname" "prop_dynamic"
}
add:
{
"origin" "9495 2423 -2696"
"targetname" "hover_clip"
"StartDisabled" "0"
"spawnflags" "0"
"solid" "6"
"skin" "0"
"SetBodyGroup" "0"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/props_lab/blastdoor001c.mdl"
"mindxlevel" "0"
"MinAnimTime" "5"
"maxdxlevel" "0"
"MaxAnimTime" "10"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "1"
"disablereceiveshadows" "1"
"DisableBoneFollowers" "1"
"angles" "0 90 0"
"classname" "prop_dynamic"
}
modify:
{
match:
{
"targetname" "hover_modelo"
"classname" "prop_dynamic"
}
replace:
{
"origin" "9209.12 2730.67 -2693.2"
}
}
modify:
{
match:
{
"classname" "logic_auto"
"hammerid" "4561"
}
insert:
{
"OnMapSpawn" "hover_clip,SetParent,hover_track,5,-1"
}
}
add:
{
"model" "*172"
"targetname" "hover_fail"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "12011 -219 -2396.5"
"nodmgforce" "0"
"damagetype" "0"
"damagemodel" "0"
"damagecap" "10"
"damage" "50"
"filtername" "CT"
"classname" "trigger_hurt"
}
modify:
{
match:
{
"targetname" "pusher_extremo"
"classname" "trigger_multiple"
}
insert:
{
"OnStartTouch" "hover_fail,Enable,,15,1"
}
}
;; music volume
modify:
{
match:
{
"message" "dj-kagalera/alien vs. predator game soundtrack 2010 [ epic battle theme_ predator vs. predalien ].mp3"
"classname" "ambient_generic"
}
replace:
{
"message" "#dj-kagalera/alien vs. predator game soundtrack 2010 [ epic battle theme_ predator vs. predalien ].mp3"
}
}
modify:
{
match:
{
"message" "dj-kagalera/quake ii edit kagalera.mp3"
"classname" "ambient_generic"
}
replace:
{
"message" "#dj-kagalera/quake ii edit kagalera.mp3"
}
}
;; stage 1,2 - fix invalid human victory
modify:
{
match:
{
"targetname" "pusher"
"classname" "trigger_multiple"
}
delete:
{
"OnStartTouch" "ganarfacil,Disable,,0,-1"
"OnStartTouch" "ganarnormal,Disable,,0,-1"
}
insert:
{
"OnStartTouch" "ganarfacil,Kill,,0,1"
"OnStartTouch" "ganarnormal,Kill,,0,1"
}
}
;; stage 2 - possible valve fix
modify:
{
match:
{
"classname" "momentary_rot_button"
}
replace:
{
"distance" "135"
}
}