stripper-configs/ze_ffxii_ridorana_cataract_t5_3.cfg
2019-06-17 01:13:20 +02:00

685 lines
17 KiB
INI

//overhaul human item system so its consistent fuckzmstho
add:
{
"origin" "-6608 -1780 253"
"targetname" "Stripper_Level_Case"
"Case05" "5"
"Case04" "4"
"Case03" "3"
"Case02" "2"
"Case01" "1"
"classname" "logic_case"
"OnCase01" "!activator,AddOutput,classname Level_1,0,-1"
"OnCase02" "!activator,AddOutput,classname Level_2,0,-1"
"OnCase03" "!activator,AddOutput,classname Level_3,0,-1"
"OnCase04" "!activator,AddOutput,classname Level_3,0,-1"
"OnCase05" "!activator,AddOutput,classname Level_3,0,-1"
}
//classname crash fix lul
add:
{
"model" "*81"
"targetname" "game_playerdie"
"origin" "-6756 -1916 709"
"classname" "trigger_brush"
"OnUse" "!activator,AddOutput,classname player,0,-1"
}
add:
{
"model" "*81"
"targetname" "Stripper_Name_Reset"
"origin" "-6756 -1916 709"
"classname" "game_zone_player"
"OnPlayerInZone" "!activator,AddOutput,classname player,0,-1"
"OnPlayerOutZone" "!activator,AddOutput,classname player,0,-1"
}
add:
{
"model" "*14"
"wait" "0.05"
"targetname" "Stripper_Fuck_You_Levels"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "-1024 -3983 127"
"filtername" "Stripper_Filter_Level_Any"
"classname" "trigger_multiple"
"OnTrigger" "Map_Level_Check,Enable,0,-1"
"OnTrigger" "!activator,FireUser4,,0,-1"
"OnTrigger" "Map_Level_Check,GetValue,,0.03,-1"
"OnTrigger" "Map_Level_Check,SetValue,1,0.04,-1"
}
modify:
{
match:
{
"classname" "logic_auto"
}
insert:
{
"OnMapSpawn" "Map_Level_Check,Enable,0,-1"
"OnMapSpawn" "Stripper_Name_Reset,CountPlayersInZone,,0.02,-1"
}
}
modify:
{
match:
{
"classname" "trigger_once"
"targetname" "Cactus_Trigger"
}
insert:
{
"OnTrigger" "Map_Level_Check,Enable,0,-1"
"OnTrigger" "!activator,FireUser4,,0.05,-1"
"OnTrigger" "Map_Level_Check,GetValue,,0.08,-1"
"OnTrigger" "Map_Level_Check,SetValue,1,0.09,-1"
"OnTrigger" "Map_Level_Check,Disable,0.12,-1"
}
}
modify:
{
match:
{
"classname" "math_counter"
"targetname" "Map_Level_Check"
}
insert:
{
"OnGetValue" "Stripper_Level_Case,InValue,,0,-1"
}
}
add:
{
"origin" "-6624 -2148.78 253"
"targetname" "Stripper_Filter_Level_Any"
"Negated" "1"
"filterclass" "Level_*"
"classname" "filter_activator_class"
}
//Make Heal leveling "dynamic" also remove pointless outputs
modify:
{
match:
{
"classname" "weapon_elite"
"targetname" "Weapon_Heal"
}
delete:
{
"OnPlayerPickup" "Map_Level_Check,SetValue,1,0.14,1"
"OnPlayerPickup" "!activator,FireUser4,,0.02,1"
"OnPlayerPickup" "Item_Relay*,Enable,,0.26,-1"
"OnPlayerPickup" "Map_Level_Check,Disable,,0.18,1"
"OnPlayerPickup" "Map_Level_Check,GetValue,,0.1,1"
"OnPlayerPickup" "Map_Level_Check,AddOutput,OnGetValue Item_Heal_Level_Case:invalue::0:1,0.06,1"
"OnPlayerPickup" "Map_Level_Check,Enable,,0,1"
"OnPlayerPickup" "Item_Relay*,Disable,,0,-1"
}
insert:
{
"OnPlayerPickup" "Stripper_Filter_Heal_*,TestActivator,,0,-1"
}
}
add:
{
"origin" "-6624 -2148.78 253"
"targetname" "Stripper_Filter_Heal_1"
"Negated" "0"
"filterclass" "Level_1"
"classname" "filter_activator_class"
"OnPass" "Item_Heal_Level_Case,InValue,1,0,-1"
}
add:
{
"origin" "-6624 -2148.78 253"
"targetname" "Stripper_Filter_Heal_2"
"Negated" "0"
"filterclass" "Level_2"
"classname" "filter_activator_class"
"OnPass" "Item_Heal_Level_Case,InValue,2,0,-1"
}
add:
{
"origin" "-6624 -2148.78 253"
"targetname" "Stripper_Filter_Heal_3"
"Negated" "0"
"filterclass" "Level_3"
"classname" "filter_activator_class"
"OnPass" "Item_Heal_Level_Case,InValue,3,0,-1"
}
//Make Fire leveling "dynamic" also remove pointless outputs
modify:
{
match:
{
"classname" "weapon_elite"
"targetname" "Weapon_Fire"
}
delete:
{
"OnPlayerPickup" "Map_Level_Check,SetValue,1,0.14,1"
"OnPlayerPickup" "!activator,FireUser4,,0.02,1"
"OnPlayerPickup" "Item_Relay*,Enable,,0.26,-1"
"OnPlayerPickup" "Map_Level_Check,Disable,,0.18,1"
"OnPlayerPickup" "Map_Level_Check,GetValue,,0.1,1"
"OnPlayerPickup" "Map_Level_Check,AddOutput,OnGetValue Item_Fire_Level_Case:invalue::0:1,0.06,1"
"OnPlayerPickup" "Map_Level_Check,Enable,,0,1"
"OnPlayerPickup" "Item_Relay*,Disable,,0,-1"
}
insert:
{
"OnPlayerPickup" "Stripper_Filter_Fire_*,TestActivator,,0,-1"
}
}
add:
{
"origin" "-6624 -2148.78 253"
"targetname" "Stripper_Filter_Fire_1"
"Negated" "0"
"filterclass" "Level_1"
"classname" "filter_activator_class"
"OnPass" "Item_fire_Level_Case,InValue,1,0,-1"
}
add:
{
"origin" "-6624 -2148.78 253"
"targetname" "Stripper_Filter_Fire_2"
"Negated" "0"
"filterclass" "Level_2"
"classname" "filter_activator_class"
"OnPass" "Item_fire_Level_Case,InValue,2,0,-1"
}
add:
{
"origin" "-6624 -2148.78 253"
"targetname" "Stripper_Filter_Fire_3"
"Negated" "0"
"filterclass" "Level_3"
"classname" "filter_activator_class"
"OnPass" "Item_fire_Level_Case,InValue,3,0,-1"
}
//make fire REALLLLLY DYNAMMMIIIIIIC
modify:
{
match:
{
"classname" "logic_case"
"targetname" "Item_fire_Level_Case"
}
delete:
{
"OnCase01" "Item_Relay_Fire,AddOutput,OnTrigger Item_Fire_Trigger*:Kill::7:-1,0,-1"
"OnCase01" "Item_Relay_Fire,AddOutput,OnTrigger Item_Fire_Effect*:Kill::7:-1,0,-1"
"OnCase02" "Item_Relay_Fire,AddOutput,OnTrigger Item_Fire_Effect*:Kill::8:-1,0,-1"
"OnCase02" "Item_Relay_Fire,AddOutput,OnTrigger Item_Fire_Trigger*:Kill::8:-1,0,-1"
"OnCase03" "Item_Relay_Fire,AddOutput,OnTrigger Item_Fire_Trigger*:Kill::9:-1,0,-1"
"OnCase03" "Item_Relay_Fire,AddOutput,OnTrigger Item_Fire_Effect*:Kill::9:-1,0,-1"
"OnCase04" "Item_Relay_Fire,AddOutput,OnTrigger Item_Fire_Effect*:Kill::9:-1,0,-1"
"OnCase04" "Item_Relay_Fire,AddOutput,OnTrigger Item_Fire_Trigger*:Kill::9:-1,0,-1"
"OnCase05" "Item_Relay_Fire,AddOutput,OnTrigger Item_Fire_Effect*:Kill::9:-1,0,-1"
"OnCase05" "Item_Relay_Fire,AddOutput,OnTrigger Item_Fire_Trigger*:Kill::9:-1,0,-1"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Item_Relay_Fire"
}
insert:
{
"OnTrigger" "Item_Fire_Trigger_lvl1,Kill,,7,-1"
"OnTrigger" "Item_Fire_Effect_lvl1,Kill,,7,-1"
"OnTrigger" "Item_Fire_Trigger_lvl2,Kill,,8,-1"
"OnTrigger" "Item_Fire_Effect_lvl2,Kill,,8,-1"
"OnTrigger" "Item_Fire_Trigger_lvl3,Kill,,9,-1"
"OnTrigger" "Item_Fire_Effect_lvl3,Kill,,9,-1"
}
}
//Make Electro leveling "dynamic" also remove pointless outputs
modify:
{
match:
{
"classname" "weapon_elite"
"targetname" "Weapon_Electro"
}
delete:
{
"OnPlayerPickup" "Map_Level_Check,SetValue,1,0.14,1"
"OnPlayerPickup" "!activator,FireUser4,,0.02,1"
"OnPlayerPickup" "Item_Relay*,Enable,,0.26,-1"
"OnPlayerPickup" "Map_Level_Check,Disable,,0.18,1"
"OnPlayerPickup" "Map_Level_Check,GetValue,,0.1,1"
"OnPlayerPickup" "Map_Level_Check,AddOutput,OnGetValue Item_Electro_Level_Case:invalue::0:1,0.06,1"
"OnPlayerPickup" "Map_Level_Check,Enable,,0,1"
"OnPlayerPickup" "Item_Relay*,Disable,,0,-1"
}
insert:
{
"OnPlayerPickup" "Stripper_Filter_Electro_*,TestActivator,,0,-1"
}
}
add:
{
"origin" "-6624 -2148.78 253"
"targetname" "Stripper_Filter_Electro_1"
"Negated" "0"
"filterclass" "Level_1"
"classname" "filter_activator_class"
"OnPass" "Item_Electro_Level_Case,InValue,1,0,-1"
}
add:
{
"origin" "-6624 -2148.78 253"
"targetname" "Stripper_Filter_Electro_2"
"Negated" "0"
"filterclass" "Level_2"
"classname" "filter_activator_class"
"OnPass" "Item_Electro_Level_Case,InValue,2,0,-1"
}
add:
{
"origin" "-6624 -2148.78 253"
"targetname" "Stripper_Filter_Electro_3"
"Negated" "0"
"filterclass" "Level_3"
"classname" "filter_activator_class"
"OnPass" "Item_Electro_Level_Case,InValue,3,0,-1"
}
//Make Blizzard leveling "dynamic" also remove pointless outputs
modify:
{
match:
{
"classname" "weapon_elite"
"targetname" "Weapon_Blizzard"
}
delete:
{
"OnPlayerPickup" "Map_Level_Check,SetValue,1,0.14,1"
"OnPlayerPickup" "!activator,FireUser4,,0.02,1"
"OnPlayerPickup" "Item_Relay*,Enable,,0.26,-1"
"OnPlayerPickup" "Map_Level_Check,Disable,,0.18,1"
"OnPlayerPickup" "Map_Level_Check,GetValue,,0.1,1"
"OnPlayerPickup" "Map_Level_Check,AddOutput,OnGetValue Item_Blizzard_Level_Case:invalue::0:1,0.06,1"
"OnPlayerPickup" "Map_Level_Check,Enable,,0,1"
"OnPlayerPickup" "Item_Relay*,Disable,,0,-1"
}
insert:
{
"OnPlayerPickup" "Stripper_Filter_Blizzard_*,TestActivator,,0,-1"
}
}
add:
{
"origin" "-6624 -2148.78 253"
"targetname" "Stripper_Filter_Blizzard_1"
"Negated" "0"
"filterclass" "Level_1"
"classname" "filter_activator_class"
"OnPass" "Item_Blizzard_Level_Case,InValue,1,0,-1"
}
add:
{
"origin" "-6624 -2148.78 253"
"targetname" "Stripper_Filter_Blizzard_2"
"Negated" "0"
"filterclass" "Level_2"
"classname" "filter_activator_class"
"OnPass" "Item_Blizzard_Level_Case,InValue,2,0,-1"
}
add:
{
"origin" "-6624 -2148.78 253"
"targetname" "Stripper_Filter_Blizzard_3"
"Negated" "0"
"filterclass" "Level_3"
"classname" "filter_activator_class"
"OnPass" "Item_Blizzard_Level_Case,InValue,3,0,-1"
}
//Make Dark leveling "dynamic" also remove pointless outputs
modify:
{
match:
{
"classname" "weapon_elite"
"targetname" "Weapon_Darkaga"
}
delete:
{
"OnPlayerPickup" "Map_Level_Check,SetValue,1,0.14,1"
"OnPlayerPickup" "!activator,FireUser4,,0.02,1"
"OnPlayerPickup" "Item_Relay*,Enable,,0.26,-1"
"OnPlayerPickup" "Map_Level_Check,Disable,,0.18,1"
"OnPlayerPickup" "Map_Level_Check,GetValue,,0.1,1"
"OnPlayerPickup" "Map_Level_Check,AddOutput,OnGetValue Item_Darkaga_Level_Case:invalue::0:1,0.06,1"
"OnPlayerPickup" "Map_Level_Check,Enable,,0,1"
"OnPlayerPickup" "Item_Relay*,Disable,,0,-1"
}
insert:
{
"OnPlayerPickup" "Stripper_Filter_Darkaga_*,TestActivator,,0,-1"
}
}
add:
{
"origin" "-6624 -2148.78 253"
"targetname" "Stripper_Filter_Darkaga_1"
"Negated" "0"
"filterclass" "Level_1"
"classname" "filter_activator_class"
"OnPass" "Item_Darkaga_Level_Case,InValue,1,0,-1"
}
add:
{
"origin" "-6624 -2148.78 253"
"targetname" "Stripper_Filter_Darkaga_2"
"Negated" "0"
"filterclass" "Level_2"
"classname" "filter_activator_class"
"OnPass" "Item_Darkaga_Level_Case,InValue,2,0,-1"
}
add:
{
"origin" "-6624 -2148.78 253"
"targetname" "Stripper_Filter_Darkaga_3"
"Negated" "0"
"filterclass" "Level_3"
"classname" "filter_activator_class"
"OnPass" "Item_Darkaga_Level_Case,InValue,3,0,-1"
}
//make dark REALLLLLY DYNAMMMIIIIIIC
modify:
{
match:
{
"classname" "logic_case"
"targetname" "Item_Darkaga_Level_Case"
}
delete:
{
"OnCase01" "Item_Relay_Darkaga,AddOutput,OnTrigger Item_Darkaga_Trigger:Kill::5:-1,0,-1"
"OnCase01" "Item_Relay_Darkaga,AddOutput,OnTrigger Item_Darkaga_Effect:Kill::5:-1,0,-1"
"OnCase02" "Item_Relay_Darkaga,AddOutput,OnTrigger Item_Darkaga_Effect:Kill::6.50:-1,0,-1"
"OnCase02" "Item_Relay_Darkaga,AddOutput,OnTrigger Item_Darkaga_Trigger:Kill::6.50:-1,0,-1"
"OnCase03" "Item_Relay_Darkaga,AddOutput,OnTrigger Item_Darkaga_Effect:Kill::8:-1,0,-1"
"OnCase03" "Item_Relay_Darkaga,AddOutput,OnTrigger Item_Darkaga_Trigger:Kill::8:-1,0,-1"
"OnCase04" "Item_Relay_Darkaga,AddOutput,OnTrigger Item_Darkaga_Trigger:Kill::8:-1,0,-1"
"OnCase04" "Item_Relay_Darkaga,AddOutput,OnTrigger Item_Darkaga_Effect:Kill::8:-1,0,-1"
"OnCase05" "Item_Relay_Darkaga,AddOutput,OnTrigger Item_Darkaga_Trigger:Kill::8:-1,0,-1"
"OnCase05" "Item_Relay_Darkaga,AddOutput,OnTrigger Item_Darkaga_Effect:Kill::8:-1,0,-1"
}
}
add:
{
"origin" "-6624 -2148.78 253"
"targetname" "Stripper_Filter_Darkaga2_1"
"Negated" "0"
"filterclass" "Level_1"
"classname" "filter_activator_class"
"OnPass" "Item_Darkaga_Trigger,Kill,,5,-1"
"OnPass" "Item_Darkaga_Effect,Kill,,5,-1"
}
add:
{
"origin" "-6624 -2148.78 253"
"targetname" "Stripper_Filter_Darkaga2_2"
"Negated" "0"
"filterclass" "Level_2"
"classname" "filter_activator_class"
"OnPass" "Item_Darkaga_Trigger,Kill,,6.5,-1"
"OnPass" "Item_Darkaga_Effect,Kill,,6.5,-1"
}
add:
{
"origin" "-6624 -2148.78 253"
"targetname" "Stripper_Filter_Darkaga2_3"
"Negated" "0"
"filterclass" "Level_3"
"classname" "filter_activator_class"
"OnPass" "Item_Darkaga_Trigger,Kill,,8,-1"
"OnPass" "Item_Darkaga_Effect,Kill,,8,-1"
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Item_Relay_Darkaga"
}
insert:
{
"OnTrigger" "Stripper_Filter_Darkaga2_*,TestActivator,,0,-1"
}
}
//Make Wind leveling "dynamic" also remove pointless outputs
modify:
{
match:
{
"classname" "weapon_elite"
"targetname" "Weapon_Wind"
}
delete:
{
"OnPlayerPickup" "Map_Level_Check,SetValue,1,0.14,1"
"OnPlayerPickup" "!activator,FireUser4,,0.02,1"
"OnPlayerPickup" "Item_Relay*,Enable,,0.26,-1"
"OnPlayerPickup" "Map_Level_Check,Disable,,0.18,1"
"OnPlayerPickup" "Map_Level_Check,GetValue,,0.1,1"
"OnPlayerPickup" "Map_Level_Check,AddOutput,OnGetValue Item_Wind_Level_Case:invalue::0:1,0.06,1"
"OnPlayerPickup" "Map_Level_Check,Enable,,0,1"
"OnPlayerPickup" "Item_Relay*,Disable,,0,-1"
}
insert:
{
"OnPlayerPickup" "Stripper_Filter_Wind_*,TestActivator,,0,-1"
"OnPlayerPickup" "Item_Relay_Wind,Disable,,0,-1"
"OnPlayerPickup" "Item_Relay_Wind,Enable,,0.1,-1"
}
}
add:
{
"origin" "-6624 -2148.78 253"
"targetname" "Stripper_Filter_Wind_1"
"Negated" "0"
"filterclass" "Level_1"
"classname" "filter_activator_class"
"OnPass" "Item_Wind_Level_Case,InValue,1,0,-1"
}
add:
{
"origin" "-6624 -2148.78 253"
"targetname" "Stripper_Filter_Wind_2"
"Negated" "0"
"filterclass" "Level_2"
"classname" "filter_activator_class"
"OnPass" "Item_Wind_Level_Case,InValue,2,0,-1"
}
add:
{
"origin" "-6624 -2148.78 253"
"targetname" "Stripper_Filter_Wind_3"
"Negated" "0"
"filterclass" "Level_3"
"classname" "filter_activator_class"
"OnPass" "Item_Wind_Level_Case,InValue,3,0,-1"
}
//make wind REALLLLLY DYNAMMMIIIIIIC
modify:
{
match:
{
"classname" "logic_case"
"targetname" "Item_Wind_Level_Case"
}
delete:
{
"OnCase01" "Item_Wind_Trigger_lvl1,AddOutput,targetname Item_Wind_Trigger,0,-1"
"OnCase01" "Item_Wind_Effect_lvl1,AddOutput,targetname Item_Wind_Effect,0,-1"
"OnCase02" "Item_Wind_Effect_lvl2,AddOutput,targetname Item_Wind_Effect,0,-1"
"OnCase02" "Item_Wind_Trigger_lvl2,AddOutput,targetname Item_Wind_Trigger,0,-1"
"OnCase03" "Item_Wind_Trigger_lvl3,AddOutput,targetname Item_Wind_Trigger,0,-1"
"OnCase03" "Item_Wind_Effect_lvl3,AddOutput,targetname Item_Wind_Effect,0,-1"
"OnCase04" "Item_Wind_Effect_lvl3,AddOutput,targetname Item_Wind_Effect,0,-1"
"OnCase04" "Item_Wind_Trigger_lvl3,AddOutput,targetname Item_Wind_Trigger,0,-1"
"OnCase05" "Item_Wind_Effect_lvl3,AddOutput,targetname Item_Wind_Effect,0,-1"
"OnCase05" "Item_Wind_Trigger_lvl3,AddOutput,targetname Item_Wind_Trigger,0,-1"
}
insert:
{
"OnCase01" "Item_Wind_Trigger_lvl1,AddOutput,targetname Item_Wind_Trigger,0.05,-1"
"OnCase01" "Item_Wind_Effect_lvl1,AddOutput,targetname Item_Wind_Effect,0.05,-1"
"OnCase01" "Item_Wind_Effect*,FireUser1,,0,-1"
"OnCase01" "Item_Wind_Trigger*,FireUser1,,0,-1"
"OnCase02" "Item_Wind_Effect_lvl2,AddOutput,targetname Item_Wind_Effect,0.05,-1"
"OnCase02" "Item_Wind_Trigger_lvl2,AddOutput,targetname Item_Wind_Trigger,0.05,-1"
"OnCase02" "Item_Wind_Effect*,FireUser1,,0,-1"
"OnCase02" "Item_Wind_Trigger*,FireUser1,,0,-1"
"OnCase03" "Item_Wind_Trigger_lvl3,AddOutput,targetname Item_Wind_Trigger,0.05,-1"
"OnCase03" "Item_Wind_Effect_lvl3,AddOutput,targetname Item_Wind_Effect,0.05,-1"
"OnCase03" "Item_Wind_Effect*,FireUser1,,0,-1"
"OnCase03" "Item_Wind_Trigger*,FireUser1,,0,-1"
"OnCase04" "Item_Wind_Effect_lvl3,AddOutput,targetname Item_Wind_Effect,0.05,-1"
"OnCase04" "Item_Wind_Trigger_lvl3,AddOutput,targetname Item_Wind_Trigger,0.05,-1"
"OnCase04" "Item_Wind_Effect*,FireUser1,,0,-1"
"OnCase04" "Item_Wind_Trigger*,FireUser1,,0,-1"
"OnCase05" "Item_Wind_Effect_lvl3,AddOutput,targetname Item_Wind_Effect,0.05,-1"
"OnCase05" "Item_Wind_Trigger_lvl3,AddOutput,targetname Item_Wind_Trigger,0.05,-1"
"OnCase05" "Item_Wind_Effect*,FireUser1,,0,-1"
"OnCase05" "Item_Wind_Trigger*,FireUser1,,0,-1"
}
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "Item_Relay_Wind"
}
insert:
{
"OnTrigger" "Item_Wind_Effect*,Stop,,7,-1"
"OnTrigger" "Item_Wind_Trigger*,Disable,,7,-1"
}
}
modify:
{
match:
{
"classname" "trigger_push"
"targetname" "Item_Wind_Trigger_lvl1"
}
insert:
{
"OnUser1" "!self,AddOutput,targetname Item_Wind_Trigger_lvl1,0,-1"
}
}
modify:
{
match:
{
"classname" "info_particle_system"
"targetname" "Item_Wind_Effect_lvl1"
}
insert:
{
"OnUser1" "!self,AddOutput,targetname Item_Wind_Effect_lvl1,0,-1"
}
}
modify:
{
match:
{
"classname" "trigger_push"
"targetname" "Item_Wind_Trigger_lvl2"
}
insert:
{
"OnUser1" "!self,AddOutput,targetname Item_Wind_Trigger_lvl2,0,-1"
}
}
modify:
{
match:
{
"classname" "info_particle_system"
"targetname" "Item_Wind_Effect_lvl2"
}
insert:
{
"OnUser1" "!self,AddOutput,targetname Item_Wind_Effect_lvl2,0,-1"
}
}
modify:
{
match:
{
"classname" "trigger_push"
"targetname" "Item_Wind_Trigger_lvl3"
}
insert:
{
"OnUser1" "!self,AddOutput,targetname Item_Wind_Trigger_lvl3,0,-1"
}
}
modify:
{
match:
{
"classname" "info_particle_system"
"targetname" "Item_Wind_Effect_lvl3"
}
insert:
{
"OnUser1" "!self,AddOutput,targetname Item_Wind_Effect_lvl3,0,-1"
}
}