756 lines
16 KiB
INI
756 lines
16 KiB
INI
;------------------------------------------------
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;Replace physics level system with perm entities
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;------------------------------------------------
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add:
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{
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"classname" "info_target"
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"targetname" "Stage_CounterInit"
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"spawnflags" "0"
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"OnUser1" "Stage_CounterTemplate,ForceSpawn,,0,1"
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"OnUser1" "Stage_Counter,AddOutput,classname info_target,0.03,1"
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"OnUser1" "!self,Kill,,0.06,1"
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}
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add:
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{
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"classname" "point_template"
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"targetname" "Stage_CounterTemplate"
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"Template01" "Stage_Counter"
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"spawnflags" "2"
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}
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add:
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{
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"classname" "math_counter"
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"targetname" "Stage_Counter"
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"startvalue" "7"
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"StartDisabled" "0"
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"min" "1"
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"max" "7"
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"OnGetValue" "Stage_Case,InValue,,0,-1"
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}
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add:
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{
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"classname" "logic_case"
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"targetname" "Stage_Case"
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"Case01" "1"
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"Case02" "2"
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"Case03" "3"
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"Case04" "4"
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"Case05" "5"
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"Case06" "6"
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"Case07" "7"
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"OnCase01" "lvl1_map_relay,Trigger,,0.02,-1"
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"OnCase02" "lvl2_map_relay,Trigger,,0.02,-1"
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"OnCase03" "lvl3_map_relay,Trigger,,0.02,-1"
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"OnCase04" "lvl4_map_relay,Trigger,,0.02,-1"
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"OnCase05" "lvl5_map_relay,Trigger,,0.02,-1"
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"OnCase06" "lvl6_map_relay,Trigger,,0.01,-1"
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"OnCase07" "warmup_map_relay,Trigger,,0.02,-1"
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}
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modify:
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{
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match:
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{
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"classname" "logic_auto"
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}
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insert:
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{
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"OnMapSpawn" "Stage_CounterInit,FireUser1,,0,1"
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"OnMapSpawn" "Stage_Counter,GetValue,,0.02,1"
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}
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}
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;------------------------------------
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;Change stage triggers to new system
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;------------------------------------
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modify:
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{
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match:
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{
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"classname" "func_button"
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"hammerid" "920292"
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}
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delete:
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{
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"OnPressed" "lvl1_brush,Disable,,0.05,-1"
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"OnPressed" "lvl1_brush,Enable,,0,-1"
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"OnPressed" "lvl2_brush,Enable,,0,-1"
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"OnPressed" "lvl3_brush,Enable,,0,-1"
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"OnPressed" "lvl4_brush,Enable,,0,-1"
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"OnPressed" "lvl5_brush,Enable,,0,-1"
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"OnPressed" "lvl6_brush,Enable,,0,-1"
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"OnPressed" "warmup_brush,Enable,,0,-1"
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}
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insert:
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{
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"OnPressed" "Stage_Counter,SetValue,1,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "func_button"
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"hammerid" "920299"
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}
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delete:
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{
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"OnPressed" "lvl2_brush,Disable,,0.05,-1"
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"OnPressed" "lvl1_brush,Enable,,0,-1"
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"OnPressed" "lvl2_brush,Enable,,0,-1"
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"OnPressed" "lvl3_brush,Enable,,0,-1"
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"OnPressed" "lvl4_brush,Enable,,0,-1"
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"OnPressed" "lvl5_brush,Enable,,0,-1"
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"OnPressed" "lvl6_brush,Enable,,0,-1"
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"OnPressed" "warmup_brush,Enable,,0,-1"
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}
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insert:
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{
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"OnPressed" "Stage_Counter,SetValue,2,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "func_button"
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"hammerid" "920306"
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}
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delete:
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{
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"OnPressed" "lvl3_brush,Disable,,0.05,-1"
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"OnPressed" "lvl1_brush,Enable,,0,-1"
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"OnPressed" "lvl2_brush,Enable,,0,-1"
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"OnPressed" "lvl3_brush,Enable,,0,-1"
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"OnPressed" "lvl4_brush,Enable,,0,-1"
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"OnPressed" "lvl5_brush,Enable,,0,-1"
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"OnPressed" "lvl6_brush,Enable,,0,-1"
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"OnPressed" "warmup_brush,Enable,,0,-1"
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}
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insert:
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{
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"OnPressed" "Stage_Counter,SetValue,3,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "func_button"
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"hammerid" "920453"
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}
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delete:
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{
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"OnPressed" "lvl4_brush,Disable,,0.05,-1"
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"OnPressed" "lvl1_brush,Enable,,0,-1"
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"OnPressed" "lvl2_brush,Enable,,0,-1"
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"OnPressed" "lvl3_brush,Enable,,0,-1"
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"OnPressed" "lvl4_brush,Enable,,0,-1"
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"OnPressed" "lvl5_brush,Enable,,0,-1"
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"OnPressed" "lvl6_brush,Enable,,0,-1"
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"OnPressed" "warmup_brush,Enable,,0,-1"
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}
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insert:
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{
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"OnPressed" "Stage_Counter,SetValue,4,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "func_button"
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"hammerid" "920464"
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}
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delete:
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{
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"OnPressed" "lvl5_brush,Disable,,0.05,-1"
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"OnPressed" "lvl1_brush,Enable,,0,-1"
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"OnPressed" "lvl2_brush,Enable,,0,-1"
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"OnPressed" "lvl3_brush,Enable,,0,-1"
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"OnPressed" "lvl4_brush,Enable,,0,-1"
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"OnPressed" "lvl5_brush,Enable,,0,-1"
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"OnPressed" "lvl6_brush,Enable,,0,-1"
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"OnPressed" "warmup_brush,Enable,,0,-1"
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}
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insert:
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{
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"OnPressed" "Stage_Counter,SetValue,5,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "func_button"
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"hammerid" "3511208"
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}
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delete:
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{
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"OnPressed" "lvl6_brush,Disable,,0.05,-1"
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"OnPressed" "lvl1_brush,Enable,,0,-1"
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"OnPressed" "lvl2_brush,Enable,,0,-1"
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"OnPressed" "lvl3_brush,Enable,,0,-1"
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"OnPressed" "lvl4_brush,Enable,,0,-1"
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"OnPressed" "lvl5_brush,Enable,,0,-1"
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"OnPressed" "lvl6_brush,Enable,,0,-1"
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"OnPressed" "warmup_brush,Enable,,0,-1"
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}
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insert:
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{
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"OnPressed" "Stage_Counter,SetValue,6,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"targetname" "lvl1_win"
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}
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delete:
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{
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"OnStartTouch" "lvl2_brush,Disable,,0.05,-1"
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"OnStartTouch" "lvl1_brush,Enable,,0,-1"
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"OnStartTouch" "lvl2_brush,Enable,,0,-1"
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"OnStartTouch" "lvl3_brush,Enable,,0,-1"
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"OnStartTouch" "lvl4_brush,Enable,,0,-1"
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"OnStartTouch" "lvl5_brush,Enable,,0,-1"
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"OnStartTouch" "lvl6_brush,Enable,,0,-1"
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}
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insert:
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{
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"OnStartTouch" "Stage_Counter,SetValue,2,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"targetname" "lvl2_win"
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}
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delete:
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{
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"OnStartTouch" "lvl3_brush,Disable,,0.05,-1"
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"OnStartTouch" "lvl1_brush,Enable,,0,-1"
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"OnStartTouch" "lvl2_brush,Enable,,0,-1"
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"OnStartTouch" "lvl3_brush,Enable,,0,-1"
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"OnStartTouch" "lvl4_brush,Enable,,0,-1"
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"OnStartTouch" "lvl5_brush,Enable,,0,-1"
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"OnStartTouch" "lvl6_brush,Enable,,0,-1"
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}
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insert:
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{
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"OnStartTouch" "Stage_Counter,SetValue,3,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"targetname" "lvl3_win"
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}
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delete:
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{
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"OnStartTouch" "lvl4_brush,Disable,,0.05,-1"
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"OnStartTouch" "lvl1_brush,Enable,,0,-1"
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"OnStartTouch" "lvl2_brush,Enable,,0,-1"
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"OnStartTouch" "lvl3_brush,Enable,,0,-1"
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"OnStartTouch" "lvl4_brush,Enable,,0,-1"
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"OnStartTouch" "lvl5_brush,Enable,,0,-1"
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"OnStartTouch" "lvl6_brush,Enable,,0,-1"
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}
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insert:
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{
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"OnStartTouch" "Stage_Counter,SetValue,4,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"targetname" "lvl4_win"
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}
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delete:
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{
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"OnStartTouch" "lvl5_brush,Disable,,0.05,-1"
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"OnStartTouch" "lvl1_brush,Enable,,0,-1"
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"OnStartTouch" "lvl2_brush,Enable,,0,-1"
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"OnStartTouch" "lvl3_brush,Enable,,0,-1"
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"OnStartTouch" "lvl4_brush,Enable,,0,-1"
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"OnStartTouch" "lvl5_brush,Enable,,0,-1"
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"OnStartTouch" "lvl6_brush,Enable,,0,-1"
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}
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insert:
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{
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"OnStartTouch" "Stage_Counter,SetValue,5,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"targetname" "lvl5_win"
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}
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delete:
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{
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"OnStartTouch" "lvl6_brush,Disable,,0.05,-1"
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"OnStartTouch" "lvl1_brush,Enable,,0,-1"
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"OnStartTouch" "lvl2_brush,Enable,,0,-1"
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"OnStartTouch" "lvl3_brush,Enable,,0,-1"
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"OnStartTouch" "lvl4_brush,Enable,,0,-1"
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"OnStartTouch" "lvl5_brush,Enable,,0,-1"
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"OnStartTouch" "lvl6_brush,Enable,,0,-1"
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}
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insert:
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{
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"OnStartTouch" "Stage_Counter,SetValue,6,0,-1"
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}
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}
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;-------------------------
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;Cleanup old level system
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;-------------------------
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filter:
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{
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"classname" "func_brush"
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"targetname" "/^(warmup|lvl[1-6])_brush/"
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}
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filter:
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{
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"classname" "trigger_once"
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"targetname" "/^(warmup|lvl[1-6])_trigger/"
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}
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filter:
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{
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"classname" "func_physbox"
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"targetname" "lvl_phys"
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}
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modify:
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{
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match:
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{
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"classname" "logic_auto"
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}
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delete:
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{
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"OnMapSpawn" "lvl_phys,EnableMotion,,0,-1"
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}
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}
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;------------------------------------------------------
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;Move killer item spawn on stage 5 to after the dragon
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;------------------------------------------------------
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modify:
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{
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match:
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{
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"origin" "7520 -14290 -14"
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"classname" "logic_relay"
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}
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delete:
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{
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"OnTrigger" "killer_itemtemp,AddOutput,origin 4187 8781 4264,0,-1"
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}
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insert:
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{
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"OnTrigger" "killer_itemtemp,AddOutput,origin 12711.66 6144.19 4294.03,0,-1"
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}
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}
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;------------------------------------------------
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;Increase and rework laser balrog health scaling
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;------------------------------------------------
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modify:
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{
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match:
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{
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"classname" "prop_dynamic"
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"origin" "-9.14453 9362 -165.879"
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}
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delete:
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{
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"OnUser1" "bosslvl4_end_case,PickRandom,,18,1"
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"OnUser1" "bosslvl4_end_case,PickRandom,,20,1"
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"OnUser1" "bosslvl4_end_model,Enable,,16.4,1"
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"OnUser1" "bosslvl4_end_exp_arrive,Start,,16,1"
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"OnUser1" "bosslvl4_end_bridge,Kill,,15,1"
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"OnUser1" "bosslvl4_end_exp_back_1,Start,,25,1"
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"OnUser1" "bosslvl4_end_exp_back_2,Start,,25,1"
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"OnUser1" "bosslvl4_end_model,Kill,,25.05,1"
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"OnUser1" "bosslvl4_back_exp_sound,PlaySound,,25,1"
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"OnUser1" "boss_sound_arrival,PlaySound,,16,1"
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"OnUser1" "boss_command,Command,say >>> BRIDGE IS BROKEN <<<,15,1"
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"OnUser1" "boss_command,Command,say >>> IT'S BALROG <<<,16.4,1"
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"OnUser1" "boss_command,Command,say >>> BALROG IS ESCAPED <<<,25.05,1"
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"OnUser1" "end_tele_lvl4,Enable,,28,1"
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"OnUser1" "end_tele_lvl4_eff,Start,,27,1"
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"OnUser1" "bridge_exp,Start,,15,1"
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"OnUser1" "cliffexp_sound,PlaySound,,15,1"
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"OnUser1" "bosslvl4_end_case,PickRandom,,22,1"
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"OnUser1" "zdrag_screen,StopOverlays,,15,1"
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"OnUser1" "laser_block,Trigger,,15,1"
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}
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insert:
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{
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"OnUser1" "bosslvl4_end_model,Enable,,16.4,1"
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"OnUser1" "bosslvl4_end_exp_arrive,Start,,16,1"
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"OnUser1" "bosslvl4_end_bridge,Kill,,15,1"
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"OnUser1" "bosslvl4_end_exp_back_1,Start,,25,1"
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"OnUser1" "bosslvl4_end_exp_back_2,Start,,25,1"
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"OnUser1" "bosslvl4_end_model,Kill,,25.05,1"
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"OnUser1" "bosslvl4_back_exp_sound,PlaySound,,25,1"
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"OnUser1" "boss_sound_arrival,PlaySound,,16,1"
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"OnUser1" "boss_command,Command,say >>> BRIDGE IS BROKEN <<<,15,1"
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"OnUser1" "boss_command,Command,say >>> IT'S BALROG <<<,16.4,1"
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"OnUser1" "boss_command,Command,say >>> BALROG IS ESCAPED <<<,25.05,1"
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"OnUser1" "end_tele_lvl4,Enable,,28,1"
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"OnUser1" "end_tele_lvl4_eff,Start,,27,1"
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"OnUser1" "bridge_exp,Start,,15,1"
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"OnUser1" "cliffexp_sound,PlaySound,,15,1"
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"OnUser1" "zdrag_screen,StopOverlays,,15,1"
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"OnUser1" "laser_block,Trigger,,15,1"
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"OnUser1" "bosslvl4_end_case,PickRandom,,18,1"
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"OnUser1" "bosslvl4_end_case,PickRandom,,19,1"
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"OnUser1" "bosslvl4_end_case,PickRandom,,20,1"
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"OnUser1" "bosslvl4_end_case,PickRandom,,21,1"
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"OnUser1" "bosslvl4_end_case,PickRandom,,22,1"
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}
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}
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modify:
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{
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match:
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{
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"origin" "10087.5 12158 3712.77"
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"classname" "trigger_hurt"
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}
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delete:
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{
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"OnStartTouch" "bosslvl5_laser_counter,Subtract,70,2,-1"
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}
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insert:
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{
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"OnStartTouch" "bosslvl5_laser_counter,Subtract,0,2,-1"
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}
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}
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modify:
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{
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match:
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{
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"origin" "10087.8 12158 3671"
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"classname" "trigger_hurt"
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}
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delete:
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{
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"OnStartTouch" "bosslvl5_laser_counter,Subtract,70,2,-1"
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}
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insert:
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{
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"OnStartTouch" "bosslvl5_laser_counter,Subtract,0,2,-1"
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}
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}
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modify:
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{
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match:
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{
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"origin" "10087.6 12158 3692"
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"classname" "trigger_hurt"
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}
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delete:
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{
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"OnStartTouch" "bosslvl5_laser_counter,Subtract,70,2,-1"
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}
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insert:
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{
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"OnStartTouch" "bosslvl5_laser_counter,Subtract,0,2,-1"
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}
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}
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modify:
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{
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match:
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{
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"origin" "10077 12945.5 3792"
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"classname" "trigger_multiple"
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}
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delete:
|
|
{
|
|
"OnStartTouch" "bosslvl5_laser_counter,Add,85,0,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnStartTouch" "bosslvl5_laser_counter,Add,60,0,-1"
|
|
}
|
|
}
|
|
|
|
;----------------------------------------------------------
|
|
;Prevent heal resetting player health at the end of stages
|
|
;----------------------------------------------------------
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "endlvl1"
|
|
"classname" "trigger_once"
|
|
}
|
|
insert:
|
|
{
|
|
"OnStartTouch" "heal_cure,Kill,,0,-1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "endlvl2"
|
|
"classname" "trigger_once"
|
|
}
|
|
insert:
|
|
{
|
|
"OnStartTouch" "heal_cure,Kill,,0,-1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "endlvl3"
|
|
"classname" "trigger_once"
|
|
}
|
|
insert:
|
|
{
|
|
"OnStartTouch" "heal_cure,Kill,,0,-1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "endlvl4"
|
|
"classname" "trigger_once"
|
|
}
|
|
insert:
|
|
{
|
|
"OnStartTouch" "heal_cure,Kill,,0,-1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "endlvl5"
|
|
"classname" "trigger_once"
|
|
}
|
|
insert:
|
|
{
|
|
"OnStartTouch" "heal_cure,Kill,,0,-1"
|
|
}
|
|
}
|
|
|
|
;----------------------------------------------------------
|
|
;Fix stage 2 ending boss hitbox blocking bullets and items
|
|
;----------------------------------------------------------
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "bosslvl2_end_counter3"
|
|
"classname" "math_counter"
|
|
}
|
|
insert:
|
|
{
|
|
"OnHitMin" "bosslvl2_end_hit,Kill,,0,-1"
|
|
}
|
|
}
|
|
|
|
;-----------
|
|
;Fix warmup
|
|
;-----------
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "warmup_map_relay"
|
|
"classname" "logic_relay"
|
|
}
|
|
delete:
|
|
{
|
|
"OnTrigger" "killall,Enable,,42,-1"
|
|
"OnTrigger" "map_command,Command,say >>> WARMUP ROUND 40 SECONDS REMAINING <<<,0,-1"
|
|
"OnTrigger" "map_command,Command,say >>> WARMUP ROUND 30 SECONDS REMAINING <<<,10,-1"
|
|
"OnTrigger" "map_command,Command,say >>> WARMUP ROUND 20 SECONDS REMAINING <<<,20,-1"
|
|
"OnTrigger" "map_command,Command,say >>> WARMUP ROUND 10 SECONDS REMAINING <<<,30,-1"
|
|
"OnTrigger" "map_command,Command,say >>> WARMUP ROUND END <<<,40,-1"
|
|
"OnTrigger" "warmup_brush,Enable,,40,-1"
|
|
"OnTrigger" "lvl1_brush,Disable,,40.05,-1"
|
|
"OnTrigger" "lvl4_brush,Enable,,40,-1"
|
|
"OnTrigger" "lvl5_brush,Enable,,40,-1"
|
|
"OnTrigger" "lvl1_brush,Enable,,40,-1"
|
|
"OnTrigger" "lvl2_brush,Enable,,40,-1"
|
|
"OnTrigger" "lvl3_brush,Enable,,40,-1"
|
|
"OnTrigger" "warmup_brush,Enable,,40,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnTrigger" "Stage_Counter,SetValue,1,1,-1"
|
|
}
|
|
}
|
|
|
|
;------------------------
|
|
;Heal staff Immunity Fix
|
|
;------------------------
|
|
add:
|
|
{
|
|
"classname" "filter_activator_class"
|
|
"filterclass" "player"
|
|
"Negated" "1"
|
|
"targetname" "Immunity"
|
|
"origin" "7504 -14386 -14"
|
|
}
|
|
|
|
filter:
|
|
{
|
|
"classname" "filter_activator_team"
|
|
"filterteam" "2"
|
|
"Negated" "1"
|
|
"targetname" "immotaly"
|
|
"origin" "7504 -14386 -14"
|
|
"hammerid" "2101605"
|
|
}
|
|
|
|
filter:
|
|
{
|
|
"model" "*521"
|
|
"targetname" "heal_cure"
|
|
"StartDisabled" "1"
|
|
"spawnflags" "1"
|
|
"parentname" "heal_elite"
|
|
"origin" "9080.25 -13193.3 -724"
|
|
"nodmgforce" "0"
|
|
"filtername" "filter_human"
|
|
"damagetype" "0"
|
|
"damagemodel" "0"
|
|
"damagecap" "-500"
|
|
"damage" "-500"
|
|
"classname" "trigger_hurt"
|
|
"hammerid" "3855798"
|
|
"OnStartTouch" "!activator,AddOutput,health 250,0,-1"
|
|
"OnStartTouch" "!activator,SetDamageFilter,,7,-1"
|
|
"OnStartTouch" "!activator,SetDamageFilter,immotaly,0,-1"
|
|
"OnEndTouch" "!activator,SetDamageFilter,,0,-1"
|
|
}
|
|
|
|
filter:
|
|
{
|
|
"model" "*519"
|
|
"targetname" "heal_cure"
|
|
"StartDisabled" "1"
|
|
"spawnflags" "1"
|
|
"parentname" "heal_elite"
|
|
"origin" "8893.25 -13380.8 -724"
|
|
"nodmgforce" "0"
|
|
"filtername" "filter_human"
|
|
"damagetype" "0"
|
|
"damagemodel" "0"
|
|
"damagecap" "-500"
|
|
"damage" "-500"
|
|
"classname" "trigger_hurt"
|
|
"hammerid" "3855771"
|
|
"OnStartTouch" "!activator,AddOutput,health 250,0,-1"
|
|
"OnStartTouch" "!activator,SetDamageFilter,,7,-1"
|
|
"OnStartTouch" "!activator,SetDamageFilter,immotaly,0,-1"
|
|
"OnEndTouch" "!activator,SetDamageFilter,,0,-1"
|
|
}
|
|
|
|
filter:
|
|
{
|
|
"model" "*520"
|
|
"targetname" "heal_cure"
|
|
"StartDisabled" "1"
|
|
"spawnflags" "1"
|
|
"parentname" "heal_elite"
|
|
"origin" "8892.75 -13193.3 -723.8"
|
|
"nodmgforce" "0"
|
|
"filtername" "filter_human"
|
|
"damagetype" "0"
|
|
"damagemodel" "0"
|
|
"damagecap" "-500"
|
|
"damage" "-500"
|
|
"classname" "trigger_hurt"
|
|
"hammerid" "3855795"
|
|
"OnStartTouch" "!activator,AddOutput,health 250,0,-1"
|
|
"OnStartTouch" "!activator,SetDamageFilter,,7,-1"
|
|
"OnStartTouch" "!activator,SetDamageFilter,immotaly,0,-1"
|
|
"OnEndTouch" "!activator,SetDamageFilter,,0,-1"
|
|
}
|
|
|
|
filter:
|
|
{
|
|
"model" "*79"
|
|
"targetname" "heal_cure"
|
|
"StartDisabled" "1"
|
|
"spawnflags" "1"
|
|
"parentname" "heal_elite"
|
|
"origin" "9080.75 -13380.8 -724.2"
|
|
"nodmgforce" "0"
|
|
"filtername" "filter_human"
|
|
"damagetype" "0"
|
|
"damagemodel" "0"
|
|
"damagecap" "-500"
|
|
"damage" "-500"
|
|
"classname" "trigger_hurt"
|
|
"hammerid" "566197"
|
|
"OnStartTouch" "!activator,AddOutput,health 250,0,-1"
|
|
"OnStartTouch" "!activator,SetDamageFilter,,7,-1"
|
|
"OnStartTouch" "!activator,SetDamageFilter,immotaly,0,-1"
|
|
"OnEndTouch" "!activator,SetDamageFilter,,0,-1"
|
|
}
|
|
|
|
add:
|
|
{
|
|
"model" "*65"
|
|
"targetname" "heal_cure"
|
|
"StartDisabled" "1"
|
|
"spawnflags" "1"
|
|
"parentname" "heal_elite"
|
|
"origin" "8986.75 -13287 -724"
|
|
"nodmgforce" "0"
|
|
"filtername" "filter_human"
|
|
"damagetype" "0"
|
|
"damagemodel" "0"
|
|
"damagecap" "-500"
|
|
"damage" "-500"
|
|
"classname" "trigger_hurt"
|
|
"hammerid" "566197"
|
|
"OnStartTouch" "!activator,AddOutput,health 250,0,-1"
|
|
"OnStartTouch" "!activator,SetDamageFilter,,7,-1"
|
|
"OnStartTouch" "!activator,SetDamageFilter,Immunity,0,-1"
|
|
"OnEndTouch" "!activator,SetDamageFilter,,0,-1"
|
|
} |