stripper-configs/maps/ze_typical_american_week_v1_2.cfg

390 lines
8.3 KiB
INI
Executable File
Raw Permalink Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

; __ __ ____ _____ _____ ________ __
; | \/ |/ __ \| __ \_ _| ____\ \ / /
; | \ / | | | | | | || | | |__ \ \_/ /
; | |\/| | | | | | | || | | __| \ /
; | | | | |__| | |__| || |_| | | |
; |_| |_|\____/|_____/_____|_| |_|
; Stripper by Malgo 12.06.2024
;STRIPPER CFG BY MALGO https://steamcommunity.com/profiles/76561197992553990/
;---------------------------------------------------------------
;---------------------------------------
;Nerf Some Defend Spots
;---------------------------------------
modify:
{
match:
{
"targetname" "area51_once_start"
"classname" "trigger_once"
}
delete:
{
"OnTrigger" "cmdCommandsay **We crossed the minefield! Hold this area for 15 seconds!**0-1"
"OnTrigger" "Area51_Enter_Base_BreakFireUser115-1"
}
insert:
{
"OnTrigger" "cmdCommandsay **We crossed the minefield! Hold this area for 10 seconds!**0-1"
"OnTrigger" "Area51_Enter_Base_BreakFireUser110-1"
}
}
modify:
{
match:
{
"targetname" "Area51_elevator2_tracktrain_button"
"classname" "func_button"
}
delete:
{
"OnPressed" "area51_barricade_001_wallFireUser120-1"
}
insert:
{
"OnPressed" "area51_barricade_001_wallFireUser122-1"
}
}
;---------------------------------------
;Fix Shark Boss Trigger Hurt
;---------------------------------------
modify:
{
match:
{
"targetname" "Boss_shark_attack_part_gun_hurt"
"classname" "trigger_hurt"
}
replace:
{
"StartDisabled" "1"
}
}
;---------------------------------------
;Fix Covid button
;---------------------------------------
modify:
{
match:
{
"targetname" "Corona_virus_button_hurt"
"classname" "point_hurt"
}
replace:
{
"Damage" "80000"
}
}
;---------------------------------------
;Boost Floid NPC Health
;---------------------------------------
modify:
{
match:
{
"targetname" "NPC_Hitbox"
"classname" "func_physbox"
}
replace:
{
"health" "3550"
}
}
;---------------------------------------
;Boost a little shark boss hp
;---------------------------------------
modify:
{
match:
{
"targetname" "Boss_shark_attack_multi"
"classname" "trigger_multiple"
}
delete:
{
"OnStartTouch" "Boss_shark_Attack_HP1Add2150-1"
}
insert:
{
"OnStartTouch" "Boss_shark_Attack_HP1Add3000-1"
}
}
;---------------------------------------
;NERF Stage 1 good ending truck HP
;---------------------------------------
modify:
{
match:
{
"targetname" "good_ending_ct_truck_hp_multi"
"classname" "trigger_multiple"
}
delete:
{
"OnStartTouch" "Good_ending_zombie_track_001_counterAdd1000-1"
"OnStartTouch" "Good_ending_zombie_track_002_counterAdd1000-1"
}
insert:
{
"OnStartTouch" "Good_ending_zombie_track_001_counterAdd750-1"
"OnStartTouch" "Good_ending_zombie_track_002_counterAdd750-1"
}
}
;---------------------------------------
;FIX Area51 broken teleport
;---------------------------------------
add:
{
"model" "*157"
"spawnflags" "1"
"classname" "trigger_multiple"
"targetname" "Area51_Teleport_afk_FIX"
"origin" "-5036.5 5308 1072"
"StartDisabled" "1"
"wait" "1"
"OnStartTouch" "!activatorAddOutputorigin -5040 7068 7520-1"
}
modify:
{
match:
{
"targetname" "area51_gate_002_counter"
"classname" "math_counter"
}
insert:
{
"OnHitMax" "Area51_Teleport_afk_FIXEnable8-1"
}
}
;---------------------------------------
;Add more Spawn points for zm and ct items
;---------------------------------------
modify:
{
match:
{
"targetname" "Area51_Start_Relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "Random_CT_Items_Location_CaseAddOutputOnCase12 Map_Spawner:AddOutput:origin -4967 4323 1037:0.00:10.08-1"
"OnTrigger" "Random_CT_Items_Location_CaseAddOutputOnCase13 Map_Spawner:AddOutput:origin -4967 4495 1037:0.00:10.08-1"
"OnTrigger" "Random_ZM_Items_Location_CaseAddOutputOnCase07 Map_Spawner:AddOutput:origin -5142 5110 1037:0.00:10.07-1"
}
}
;---------------------------------------
;Fix zombie speed on zm mode
;---------------------------------------
modify:
{
match:
{
"targetname" "Level_Case"
"classname" "logic_case"
}
delete:
{
"OnCase03" "Map_Low_Gravity_StartFireUser17-1"
}
insert:
{
"OnCase03" "Map_Low_Gravity_StartFireUser19-1"
}
}
;---------------------------------------
;Late Teleport AFK from lab part & Fix grammar error
;---------------------------------------
modify:
{
match:
{
"targetname" "area51_once"
"classname" "trigger_once"
"hammerid" "679258"
}
delete:
{
"OnTrigger" "Area51_Gate_006_LeftClose50-1"
"OnTrigger" "Area51_Gate_006_rightClose50-1"
"OnTrigger" "cmdCommandsay **Hold this area fro 30 seconds!**5-1"
}
insert:
{
"OnTrigger" "Area51_Gate_006_*Close65-1"
"OnTrigger" "cmdCommandsay **Hold this area for 30 seconds!**5-1"
}
}
;---------------------------------------
;Nerf Alien Door HP
;---------------------------------------
modify:
{
match:
{
"targetname" "alien_multi"
"classname" "trigger_multiple"
}
delete:
{
"OnStartTouch" "alien_door_breakAddHealth6500-1"
}
insert:
{
"OnStartTouch" "alien_door_breakAddHealth4050-1"
}
}
;---------------------------------------
;Add special screen message about objective at the end of good ending
;---------------------------------------
modify:
{
match:
{
"targetname" "Good_ending_zombie_track_main_move"
"classname" "func_movelinear"
}
insert:
{
"OnUser1" "Global_GameText_ObjectiveAddOutputcolor 255 0 01.00-1"
"OnUser1" "Global_GameText_ObjectiveAddOutputfadein 21.00-1"
"OnUser1" "Global_GameText_ObjectiveAddOutputfadeout 31.00-1"
"OnUser1" "Global_GameText_ObjectiveAddOutputholdtime 51.00-1"
"OnUser1" "Global_GameText_ObjectiveAddOutputmessage OBJECTIVE UPDATE - DESTROY BOTH TRUCKS BEFORE WE LEAVE AREA51!1.00-1"
"OnUser1" "Global_GameText_ObjectiveFireUser12.05-1"
"OnUser1" "Global_GameText_ObjectiveDisplay7.00-1"
"OnUser1" "Global_GameText_ObjectiveDisplay12.00-1"
}
}
;---------------------------------------
;Change Global_GameText_Objective Channel
;---------------------------------------
modify:
{
match:
{
"targetname" "Global_GameText_Objective"
"classname" "game_text"
}
replace:
{
"channel" "3"
}
}
;---------------------------------------
;Fix broken zombie items after the shark boss (im too lazy to add buttons for every item :D humans need to handle it in boss fight :D)
;---------------------------------------
modify:
{
match:
{
"targetname" "Area51_Shark_Platform"
"classname" "func_movelinear"
}
delete:
{
"OnFullyOpen" "ZM_Items_Enable/Disable_RelayFireUser20-1"
}
}
;---------------------------------------
;Delete not needed yellow light sprite in generator room & bring back white light sprite before alien room
;---------------------------------------
modify:
{
match:
{
"targetname" "area51_gate_013"
"classname" "func_movelinear"
}
delete:
{
"OnUser1" "Template_Yellow_triple_LightAddOutputorigin -14436 12638 -11191.2-1"
"OnUser1" "Template_Yellow_triple_LightForceSpawn1.22-1"
}
}
modify:
{
match:
{
"targetname" "area51_gate_009_counter"
"classname" "math_counter"
}
insert:
{
"OnHitMax" "Template_White_LightAddOutputorigin -10837 13006 -14730.26-1"
"OnHitMax" "Template_White_LightForceSpawn0.27-1"
}
}
;---------------------------------------
;Boost Medic Bag Item HP
;---------------------------------------
modify:
{
match:
{
"targetname" "Item_Medicbag_Trigger"
"classname" "trigger_hurt"
}
delete:
{
"OnStartTouch" "!activatorAddOutputmax_health 1350-1"
}
insert:
{
"OnStartTouch" "!activatorAddOutputmax_health 1550-1"
}
}
;---------------------------------------
;Add One More Item For Humans
;---------------------------------------
modify:
{
match:
{
"targetname" "Random_CT_Items_Spawn_Relay"
"classname" "logic_relay"
}
insert:
{
"OnTrigger" "Random_CT_Items_Spawn_CasePickRandom0.27-1"
"OnTrigger" "Random_CT_Items_Location_CasePickRandom0.28-1"
"OnTrigger" "Map_SpawnerForceSpawn0.30-1"
}
}
;---------------------------------------
;Stripper version
;---------------------------------------
modify:
{
match:
{
"classname" "logic_auto"
"hammerid" "942469"
}
delete:
{
"OnNewGame" "cmdCommandsay **Map Status: No Stripper!**01"
}
insert:
{
"OnNewGame" "cmdCommandsay **Map Status: Stripper #0.0.6 Enable!**0-1"
}
}