428 lines
5.6 KiB
INI
428 lines
5.6 KiB
INI
add:
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{
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"origin" "472 -1016 1064"
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"targetname" "TheCurrentLevelPlugin"
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"min" "1"
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"max" "2"
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"startvalue" "1"
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"classname" "math_counter"
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}
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"hammerid" "1211605"
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}
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insert:
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{
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"OnStartTouch" "TheCurrentLevelPlugin,SetValue,1,0,1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"hammerid" "1268906"
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}
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insert:
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{
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"OnStartTouch" "TheCurrentLevelPlugin,SetValue,2,0,1"
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}
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}
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;; _
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;; increase lava damage to prevent early triggering, which can lead to zombies evading cage teleport
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modify:
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{
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match:
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{
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"origin" "-11871 3348 -12854"
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"classname" "trigger_hurt"
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}
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replace:
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{
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"damage" "1000"
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}
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}
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;; delay door opening a bit
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"hammerid" "1258237"
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}
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delete:
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{
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"OnTrigger" "door1_5,Open,,0,-1"
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}
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insert:
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{
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"OnTrigger" "door1_5,Open,,5,-1"
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}
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}
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;; stage 1 - fix zm teleport evading zone
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add:
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{
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"model" "*160"
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"targetname" "tele_zombie1"
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"StartDisabled" "1"
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"spawnflags" "1"
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"origin" "-10640 906 -12001"
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"filtername" "zombie"
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"classname" "trigger_teleport"
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}
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;; stage 1 - add human afk teleport
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add:
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{
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"model" "*160"
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"targetname" "tele_human1"
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"target" "ztele1_3"
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"StartDisabled" "1"
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"spawnflags" "1"
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"origin" "-10640 906 -12001"
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"filtername" "human"
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"classname" "trigger_teleport"
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}
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add:
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{
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"model" "*165"
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"targetname" "tele_human1"
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"target" "ztele1_3"
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"StartDisabled" "1"
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"spawnflags" "1"
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"origin" "-11679.5 2941.5 -12308"
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"filtername" "human"
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"classname" "trigger_teleport"
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}
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"hammerid" "1271019"
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}
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insert:
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{
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"OnTrigger" "tele_human1,Enable,,15,-1"
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}
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}
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;; ze_tloz_stone_tower_temple_v1
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;; stage 1 - don't close doors if blocked
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modify:
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{
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match:
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{
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"targetname" "/door1_[2-11]/"
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"classname" "func_door"
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}
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replace:
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{
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"wait" "-1"
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"dmg" "50000"
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}
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}
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;; stage 1 - close door after mass teleport
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"hammerid" "1271019"
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}
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insert:
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{
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"OnTrigger" "door1_5,Close,,15,-1"
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}
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}
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;; stage 1 - extended ztele
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"hammerid" "1375071"
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}
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insert:
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{
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"OnTrigger" "tele_base,AddOutput,target alltele1_0,10,1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"hammerid" "1379623"
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}
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insert:
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{
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"OnTrigger" "tele_base,AddOutput,target ztele1_8,10,1"
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}
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}
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;; stage 2 - extended ztele
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"hammerid" "1426062"
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}
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insert:
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{
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"OnTrigger" "tele_base,AddOutput,target alltele2_1,10,1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"hammerid" "1429481"
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}
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insert:
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{
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"OnTrigger" "tele_base,AddOutput,target ztele2_2,10,1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"hammerid" "1434450"
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}
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insert:
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{
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"OnTrigger" "tele_base,AddOutput,target alltele2_3,15,1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"hammerid" "1449282"
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}
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insert:
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{
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"OnTrigger" "tele_base,AddOutput,target alltele2_4,10,1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"hammerid" "1452824"
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}
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insert:
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{
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"OnTrigger" "tele_base,AddOutput,target alltele2_5,10,1"
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}
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}
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;; stage 1 - delay spawn teleport
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"hammerid" "1275312"
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}
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delete:
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{
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"OnTrigger" "tele_base,AddOutput,target ztele1_6,35,1"
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}
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insert:
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{
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"OnTrigger" "tele_base,AddOutput,target ztele1_6,45,1"
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}
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}
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;; stage 1 - fix final door timing
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modify:
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{
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match:
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{
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"targetname" "breakable1_13"
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"classname" "func_breakable"
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}
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delete:
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{
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"OnBreak" "winner_multiple1_0,Enable,,57,-1"
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"OnBreak" "door1_0,Close,,30,-1"
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}
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insert:
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{
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"OnBreak" "winner_multiple1_0,Enable,,65,-1"
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"OnBreak" "door1_0,Close,,38,-1"
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}
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}
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;; 'easter egg' after winning both stages
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modify:
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{
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match:
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{
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"origin" "-430 -614 1067"
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"classname" "trigger_once"
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"hammerid" "1211605"
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}
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insert:
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{
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"OnStartTouch" "level1_brush,FireUser1,,0,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "win2_0"
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"classname" "logic_relay"
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}
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insert:
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{
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"OnTrigger" "level1_brush,AddOutput,OnUser1 stage1_moon:FireUser1::0:1,0,1"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "stage1_moon"
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"classname" "prop_dynamic"
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}
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insert:
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{
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"OnUser1" "!self,AddOutput,origin -350 120 -450,0,1"
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"OnUser1" "link_moon,Enable,,0,1"
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}
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}
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add:
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{
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"origin" "-8927 445 -12078"
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"targetname" "link_moon"
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"StartDisabled" "1"
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"spawnflags" "0"
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"solid" "0"
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"skin" "0"
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"SetBodyGroup" "0"
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"rendermode" "0"
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"renderfx" "0"
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"rendercolor" "255 255 255"
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"renderamt" "255"
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"RandomAnimation" "0"
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"pressuredelay" "0"
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"PerformanceMode" "0"
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"modelscale" "1.0"
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"model" "models/empty_link/empty_link.mdl"
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"mindxlevel" "0"
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"MinAnimTime" "5"
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"maxdxlevel" "0"
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"MaxAnimTime" "10"
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"fadescale" "1"
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"fademindist" "-1"
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"fademaxdist" "0"
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"ExplodeRadius" "0"
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"ExplodeDamage" "0"
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"disableshadows" "0"
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"disablereceiveshadows" "0"
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"DisableBoneFollowers" "0"
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"angles" "0 -90 0"
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"classname" "prop_dynamic"
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}
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modify:
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{
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match:
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{
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"targetname" "door1_1"
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"classname" "func_door"
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}
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insert:
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{
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"OnFullyClosed" "link_moon,Kill,,8,1"
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}
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}
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;; music volume
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filter:
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{
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"hammerid" "1684742"
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}
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{
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"hammerid" "1684745"
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}
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{
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"hammerid" "1211534"
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}
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{
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"hammerid" "1211555"
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}
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modify:
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{
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match:
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{
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"targetname" "music1_0"
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"classname" "ambient_generic"
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}
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replace:
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{
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"message" "#mapping/ze_tloz_stone_tower_temple/#music1_0.mp3"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "music1_1"
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"classname" "ambient_generic"
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}
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replace:
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{
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"message" "#mapping/ze_tloz_stone_tower_temple/#music1_1.mp3"
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}
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}
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modify:
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{
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match:
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{
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"targetname" "music2_0"
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"classname" "ambient_generic"
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}
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replace:
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{
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"message" "#mapping/ze_tloz_stone_tower_temple/#music2_0.mp3"
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}
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}
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