939 lines
18 KiB
INI
939 lines
18 KiB
INI
;-----------------------------------------------------------
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; replace physics level system with perm entities (by Koen)
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;-----------------------------------------------------------
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add:
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{
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"classname" "info_target"
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"targetname" "Stage_CounterInit"
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"spawnflags" "0"
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"OnUser1" "Stage_CounterTemplate,ForceSpawn,,0,1"
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"OnUser1" "Stage_Counter,AddOutput,classname info_target,0.03,1"
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"OnUser1" "!self,Kill,,0.06,1"
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}
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add:
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{
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"classname" "point_template"
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"targetname" "Stage_CounterTemplate"
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"Template01" "Stage_Counter"
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"spawnflags" "2"
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}
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add:
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{
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"classname" "math_counter"
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"targetname" "Stage_Counter"
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"startvalue" "1"
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"StartDisabled" "0"
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"min" "1"
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"max" "6"
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"OnGetValue" "Stage_Case,InValue,,0,-1"
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}
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add:
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{
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"classname" "logic_case"
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"targetname" "Stage_Case"
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"Case01" "1"
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"Case02" "2"
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"Case03" "3"
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"Case04" "4"
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"Case05" "5"
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"Case06" "6"
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"OnCase01" "Trigger_start_easy,Enable,,0.02,-1"
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"OnCase02" "Trigger_start_normal,Enable,,0.02,-1"
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"OnCase02" "Trigger_start_easy,Kill,,0.02,-1"
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"OnCase02" "trigger_win_1_lvl,Kill,,0.02,-1"
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"OnCase03" "trigger_start_hard,Enable,,0.02,-1"
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"OnCase03" "Trigger_start_easy,Kill,,0.02,-1"
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"OnCase03" "Trigger_start_normal,Kill,,0.02,-1"
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"OnCase04" "trigger_start_extreme,Enable,,0.02,-1"
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"OnCase04" "Trigger_start_easy,Kill,,0.02,-1"
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"OnCase04" "Trigger_start_normal,Kill,,0.02,-1"
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"OnCase04" "trigger_start_hard,Kill,,0.02,-1"
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"OnCase05" "trigger_start_epic,Enable,,0.02,-1"
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"OnCase05" "Trigger_start_easy,Kill,,0.02,-1"
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"OnCase05" "Trigger_start_normal,Kill,,0.02,-1"
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"OnCase05" "trigger_start_hard,Kill,,0.02,-1"
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"OnCase05" "trigger_start_extreme,Kill,,0.02,-1"
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"OnCase06" "trigger_start_Rage_mod,Enable,,0.02,-1"
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"OnCase06" "Trigger_start_easy,Kill,,0.02,-1"
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"OnCase06" "Trigger_start_normal,Kill,,0.02,-1"
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"OnCase06" "trigger_start_hard,Kill,,0.02,-1"
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"OnCase06" "trigger_start_extreme,Kill,,0.02,-1"
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"OnCase06" "trigger_start_epic,Kill,,0.02,-1"
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}
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modify:
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{
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match:
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{
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"classname" "logic_auto"
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}
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insert:
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{
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"OnMapSpawn" "Stage_CounterInit,FireUser1,,0,1"
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"OnMapSpawn" "Stage_Counter,GetValue,,0.02,1"
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}
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}
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;change stage triggers to new system
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modify:
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{
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match:
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{
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"classname" "func_button"
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"hammerid" "844"
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}
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delete:
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{
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"OnPressed" "easy_brush,Disable,,0,-1"
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"OnPressed" "normal_brush,Enable,,0,-1"
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"OnPressed" "hard_brush,Enable,,0,-1"
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"OnPressed" "extreme_brush,Enable,,0,-1"
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"OnPressed" "epic_brush,Enable,,0,-1"
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"OnPressed" "Rage_mod_brush,Enable,,0,-1"
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}
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insert:
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{
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"OnPressed" "Stage_Counter,SetValue,1,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "func_button"
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"hammerid" "846"
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}
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delete:
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{
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"OnPressed" "normal_brush,Disable,,0,-1"
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"OnPressed" "easy_brush,Enable,,0,-1"
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"OnPressed" "hard_brush,Enable,,0,-1"
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"OnPressed" "extreme_brush,Enable,,0,-1"
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"OnPressed" "epic_brush,Enable,,0,-1"
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"OnPressed" "Rage_mod_brush,Enable,,0,-1"
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}
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insert:
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{
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"OnPressed" "Stage_Counter,SetValue,2,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "func_button"
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"hammerid" "1307"
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}
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delete:
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{
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"OnPressed" "hard_brush,Disable,,0,-1"
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"OnPressed" "normal_brush,Enable,,0,-1"
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"OnPressed" "easy_brush,Enable,,0,-1"
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"OnPressed" "extreme_brush,Enable,,0,-1"
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"OnPressed" "epic_brush,Enable,,0,-1"
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"OnPressed" "Rage_mod_brush,Enable,,0,-1"
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}
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insert:
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{
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"OnPressed" "Stage_Counter,SetValue,3,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "func_button"
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"hammerid" "1743"
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}
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delete:
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{
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"OnPressed" "extreme_brush,Disable,,0,-1"
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"OnPressed" "easy_brush,Enable,,0,-1"
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"OnPressed" "normal_brush,Enable,,0,-1"
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"OnPressed" "hard_brush,Enable,,0,-1"
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"OnPressed" "epic_brush,Enable,,0,-1"
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"OnPressed" "Rage_mod_brush,Enable,,0,-1"
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}
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insert:
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{
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"OnPressed" "Stage_Counter,SetValue,4,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "func_button"
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"hammerid" "1936"
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}
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delete:
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{
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"OnPressed" "epic_brush,Disable,,0,-1"
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"OnPressed" "easy_brush,Enable,,0,-1"
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"OnPressed" "normal_brush,Enable,,0,-1"
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"OnPressed" "hard_brush,Enable,,0,-1"
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"OnPressed" "extreme_brush,Enable,,0,-1"
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"OnPressed" "Rage_mod_brush,Enable,,0,-1"
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}
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insert:
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{
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"OnPressed" "Stage_Counter,SetValue,5,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "func_button"
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"hammerid" "741783"
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}
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delete:
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{
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"OnPressed" "Rage_mod_brush,Disable,,0,-1"
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"OnPressed" "easy_brush,Enable,,0,-1"
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"OnPressed" "normal_brush,Enable,,0,-1"
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"OnPressed" "hard_brush,Enable,,0,-1"
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"OnPressed" "extreme_brush,Enable,,0,-1"
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"OnPressed" "epic_brush,Enable,,0,-1"
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}
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insert:
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{
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"OnPressed" "Stage_Counter,SetValue,6,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"targetname" "Heal_humas"
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}
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delete:
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{
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"OnStartTouch" "easy_brush,Enable,,0,-1"
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"OnStartTouch" "normal_brush,Disable,,0,-1"
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}
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insert:
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{
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"OnStartTouch" "Stage_Counter,SetValue,2,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"targetname" "Trigger_win_2_lvl_1"
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}
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delete:
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{
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"OnTrigger" "normal_brush,Enable,,0,-1"
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"OnTrigger" "hard_brush,Disable,,0,-1"
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}
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insert:
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{
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"OnTrigger" "Stage_Counter,SetValue,3,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"targetname" "Heal_humas_2"
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}
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delete:
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{
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"OnTrigger" "extreme_brush,Disable,,0,-1"
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"OnTrigger" "hard_brush,Enable,,0,-1"
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}
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insert:
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{
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"OnTrigger" "Stage_Counter,SetValue,4,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"targetname" "Heal_humas_1"
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}
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delete:
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{
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"OnTrigger" "epic_brush,Disable,,0,-1"
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"OnTrigger" "extreme_brush,Enable,,0,-1"
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}
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insert:
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{
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"OnTrigger" "Stage_Counter,SetValue,5,0,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"targetname" "Trigger_End"
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}
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delete:
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{
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"OnStartTouch" "Rage_mod_brush,Disable,,5,-1"
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"OnTrigger" "epic_brush,Enable,,5,-1"
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}
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insert:
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{
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"OnTrigger" "Stage_Counter,SetValue,6,5,-1"
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}
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}
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modify:
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{
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match:
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{
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"classname" "trigger_once"
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"targetname" "Trigger_end_6"
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}
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delete:
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{
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"OnTrigger" "Rage_mod_brush,Enable,,2,-1"
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"OnStartTouch" "easy_brush,Disable,,2,-1"
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}
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insert:
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{
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"OnTrigger" "Stage_Counter,SetValue,1,2,-1"
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}
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}
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;cleanup old level system
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filter:
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{
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"classname" "func_physbox"
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"targetname" "Box"
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}
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filter:
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{
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"classname" "func_brush"
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"targetname" "/(normal|easy|hard|extreme|epic|Rage_mod)_brush/"
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}
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filter:
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{
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"classname" "trigger_once"
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"targetname" "/Trigger_(normal|epic|Rage_mod)/"
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}
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;Cant use regex for following, some trigger use this as prefix
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filter:
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{
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"classname" "trigger_once"
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"targetname" "Trigger_easy"
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}
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filter:
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{
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"classname" "trigger_once"
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"targetname" "Trigger_hard"
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}
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filter:
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{
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"classname" "trigger_once"
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"targetname" "Trigger_extreme"
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}
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;--------------------------------------------------------------------
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;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
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;--------------------------------------------------------------------
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;REMOVE ZOMBIE RATIO
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;--------------------
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modify:
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{
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match:
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{
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"classname" "logic_auto"
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"hammerid" "784"
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}
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delete:
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{
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"OnNewGame" "CONSOLE,Command,zr_ztele_zombie 0,0,-1"
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"OnNewGame" "CONSOLE,Command,zr_infect_mzombie_ratio 8,0,-1"
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"OnNewGame" "CONSOLE,Command,zr_class_modify zombies health 8500,0,-1"
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"OnNewGame" "CONSOLE,Command,zr_class_modify zombies health_regen_interval 0.2,0,-1"
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}
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insert:
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{
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"OnNewGame" "CONSOLE,Command,zr_ztele_max_zombie 3,0,-1"
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}
|
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}
|
|
|
|
;----------------------------
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;DISABLE MOTION BOSS PHYSBOX
|
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;----------------------------
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modify:
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{
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match:
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{
|
|
"targetname" "Reactor"
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"classname" "func_physbox"
|
|
}
|
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replace:
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{
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"spawnflags" "584704"
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}
|
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}
|
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|
|
;-----------------------
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|
;STAGE 6 - LESS HP BOSS
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;-----------------------
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modify:
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{
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match:
|
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{
|
|
"targetname" "Station_heal_boss"
|
|
"classname" "trigger_multiple"
|
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}
|
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delete:
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{
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"OnStartTouch" "darth_sphere_1,Add,40,0,-1"
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"OnStartTouch" "darth_sphere_2,Add,40,0,-1"
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}
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insert:
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{
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"OnStartTouch" "darth_sphere_1,Add,25,0,-1"
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"OnStartTouch" "darth_sphere_2,Add,25,0,-1"
|
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}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "darth_sphere_1"
|
|
"classname" "math_counter"
|
|
}
|
|
replace:
|
|
{
|
|
"startvalue" "12"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "darth_sphere_2"
|
|
"classname" "math_counter"
|
|
}
|
|
replace:
|
|
{
|
|
"startvalue" "12"
|
|
}
|
|
}
|
|
|
|
;----------------------------------------------------------------
|
|
;STAGE 6 - DISABLE TRIGGER_HURT WHEN DARTH MAUL DIES AT THE END
|
|
;----------------------------------------------------------------
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "path_track"
|
|
"targetname" "Darth_maul_the_end_attack_3"
|
|
}
|
|
insert:
|
|
{
|
|
"OnPass" "Hurt_end_maul,Disable,,31,-1"
|
|
}
|
|
}
|
|
|
|
;-----------------
|
|
;STAGE 6 - NUKE FIX
|
|
;-----------------
|
|
add:
|
|
{
|
|
"model" "*394"
|
|
"targetname" "Trigger_hurt_end"
|
|
"StartDisabled" "1"
|
|
"spawnflags" "1"
|
|
"origin" "9368.5 1398 -1742.5"
|
|
"nodmgforce" "0"
|
|
"damagetype" "0"
|
|
"damagemodel" "0"
|
|
"damagecap" "20"
|
|
"damage" "999999"
|
|
"classname" "trigger_hurt"
|
|
}
|
|
|
|
;--------------------------------------------
|
|
;STAGE 5 - DISABLE MOTION DARTH MAUL PHYSBOX
|
|
; AND GIVE MORE HP TO PHYSBOX
|
|
;--------------------------------------------
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "func_physbox_multiplayer"
|
|
"targetname" "Dart_Maul_phybox"
|
|
}
|
|
replace:
|
|
{
|
|
"spawnflags" "60416"
|
|
"health" "150000"
|
|
}
|
|
}
|
|
|
|
;-----------------------------------------
|
|
;STAGE 4 - DISABLE NUKE THAT KILLS HUMANS
|
|
;-----------------------------------------
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "trigger_once"
|
|
"targetname" "Trigger_extreme_nuke"
|
|
}
|
|
delete:
|
|
{
|
|
"OnTrigger" "Kill_All,Enable,,8,-1"
|
|
}
|
|
}
|
|
|
|
;-------------------------------
|
|
;STAGE 4 - TELEPORT ZM BOOSTED
|
|
;INTO SAFE ZONE ('HARD' SPAWN)
|
|
;-------------------------------
|
|
add:
|
|
{
|
|
"model" "*207"
|
|
"targetname" "Trigger_Teleport_Lvl_4_2"
|
|
"StartDisabled" "1"
|
|
"spawnflags" "1"
|
|
"origin" "1018.5 -6409.5 -1475.53"
|
|
"classname" "trigger_teleport"
|
|
}
|
|
|
|
add:
|
|
{
|
|
"model" "*207"
|
|
"targetname" "Trigger_Teleport_Lvl_4_2"
|
|
"StartDisabled" "1"
|
|
"spawnflags" "1"
|
|
"origin" "1018.5 -4361.5 -1475.53"
|
|
"classname" "trigger_teleport"
|
|
}
|
|
|
|
;-----------------------------------------
|
|
;STAGE 4 - FIX TP GLITCH BEFORE BOSS AREA
|
|
;-----------------------------------------
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "lvl4_Boss_Push_HP"
|
|
"classname" "trigger_hurt"
|
|
}
|
|
insert:
|
|
{
|
|
"OnStartTouch" "Trigger_Teleport_Lvl_1_1,Enable,,13,-1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "Dart_Raven_Killed_Relay"
|
|
"classname" "logic_relay"
|
|
}
|
|
insert:
|
|
{
|
|
"OnTrigger" "Trigger_Teleport_Lvl_1_1,Disable,,0,-1"
|
|
}
|
|
}
|
|
|
|
;------------------------------------
|
|
;STAGE 4 - FIX BLOCKING DOOR AT BOSS
|
|
;------------------------------------
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"targetname" "Door_boss_dart_revan"
|
|
"classname" "func_door_rotating"
|
|
}
|
|
insert:
|
|
{
|
|
"dmg" "999999"
|
|
}
|
|
}
|
|
|
|
;------------------------
|
|
;FIX TYPO (by .Rushaway)
|
|
;------------------------
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "trigger_once"
|
|
"targetname" "Trigger_arca_2"
|
|
}
|
|
delete:
|
|
{
|
|
"OnStartTouch" "CONSOLE,Command,say **Destroy the barricade 15 second**,0,1"
|
|
"OnStartTouch" "CONSOLE,Command,say **Destroy the barricade 5 second**,10,1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnStartTouch" "CONSOLE,Command,say **Barricade will explode in 15 seconds**,0,1"
|
|
"OnStartTouch" "CONSOLE,Command,say **Barricade will explode in 5 seconds**,10,1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "trigger_once"
|
|
"targetname" "trigger_palace_1"
|
|
}
|
|
delete:
|
|
{
|
|
"OnStartTouch" "CONSOLE,Command,say **Destroy the barricade in 20 second**,0,1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnStartTouch" "CONSOLE,Command,say **Barricade will explode in 20 seconds**,0,1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "func_button"
|
|
"targetname" "Button_palace_hard"
|
|
}
|
|
delete:
|
|
{
|
|
"OnPressed" "CONSOLE,Command,say AFK TELEPORT IN 5 SECOND,20,1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnPressed" "CONSOLE,Command,say AFK TELEPORT IN 5 SECONDS,20,1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "trigger_once"
|
|
"targetname" "trigger_win_1_lvl"
|
|
}
|
|
delete:
|
|
{
|
|
"OnStartTouch" "CONSOLE,Command,say **Fall back close door in 20 second**,0,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnStartTouch" "CONSOLE,Command,say **Fall back! Door will close in 20 seconds**,0,-1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "func_button"
|
|
"targetname" "Button_airport_2"
|
|
}
|
|
delete:
|
|
{
|
|
"OnPressed" "CONSOLE,Command,say **AFK TELEPORT IN 5 SECOND**,25,1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnPressed" "CONSOLE,Command,say **AFK TELEPORT IN 5 SECONDS**,25,1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "trigger_once"
|
|
"targetname" "Trigger_door_3"
|
|
}
|
|
delete:
|
|
{
|
|
"OnTrigger" "CONSOLE,Command,say AFK TELEPORT IN 5 SECOND,45,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnTrigger" "CONSOLE,Command,say AFK TELEPORT IN 5 SECONDS,45,-1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "trigger_once"
|
|
"targetname" "Trigger_win_lvl_3"
|
|
}
|
|
delete:
|
|
{
|
|
"OnStartTouch" "CONSOLE,Command,say *Fall back door close in 15 second*,0,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnStartTouch" "CONSOLE,Command,say **Fall back! Door will close in 15 seconds**,0,-1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "logic_relay"
|
|
"targetname" "Dart_Raven_Start_Relay"
|
|
}
|
|
delete:
|
|
{
|
|
"OnTrigger" "CONSOLE,Command,say Boss fight in 5 second,20,1"
|
|
"OnTrigger" "CONSOLE,Command,say Boss fight in 10 second,15,1"
|
|
"OnTrigger" "CONSOLE,Command,say Boss fight in 25 second,0,1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnTrigger" "CONSOLE,Command,say Boss fight in 5 seconds,20,1"
|
|
"OnTrigger" "CONSOLE,Command,say Boss fight in 10 seconds,15,1"
|
|
"OnTrigger" "CONSOLE,Command,say Boss fight in 25 seconds,0,1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "logic_relay"
|
|
"targetname" "Dart_Raven_Killed_Relay"
|
|
}
|
|
delete:
|
|
{
|
|
"OnTrigger" "CONSOLE,Command,say **The wall will explode in 30 second**,20,1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnTrigger" "CONSOLE,Command,say **The wall will explode in 30 seconds**,20,1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "trigger_once"
|
|
"targetname" "Trigger_end_extreme"
|
|
}
|
|
delete:
|
|
{
|
|
"OnTrigger" "Text_2,AddOutput,message 30 SECOND,4,-1"
|
|
"OnTrigger" "Text_2,AddOutput,message 25 SECOND,9,-1"
|
|
"OnTrigger" "Text_2,AddOutput,message 20 SECOND ,14,-1"
|
|
"OnTrigger" "Text_2,AddOutput,message 15 SECOND ,19,-1"
|
|
"OnTrigger" "Text_2,AddOutput,message 10 SECOND ,24,-1"
|
|
"OnTrigger" "CONSOLE,Command,say AFK TELEPORT IN 5 SECOND,5,1"
|
|
"OnTrigger" "Text_2,AddOutput,message 5 SECOND ,34,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnTrigger" "Text_2,AddOutput,message 30 SECONDS,4,-1"
|
|
"OnTrigger" "Text_2,AddOutput,message 25 SECONDS,9,-1"
|
|
"OnTrigger" "Text_2,AddOutput,message 20 SECONDS,14,-1"
|
|
"OnTrigger" "Text_2,AddOutput,message 15 SECONDS,19,-1"
|
|
"OnTrigger" "Text_2,AddOutput,message 10 SECONDS,24,-1"
|
|
"OnTrigger" "CONSOLE,Command,say AFK TELEPORT IN 5 SECONDS,5,1"
|
|
"OnTrigger" "Text_2,AddOutput,message 5 SECONDS,34,-1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "trigger_once"
|
|
"targetname" "Dart_Maui_start_trigger"
|
|
}
|
|
delete:
|
|
{
|
|
"OnTrigger" "CONSOLE,Command,say AFK TELEPORT 5 IN SECOND,5,1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnTrigger" "CONSOLE,Command,say AFK TELEPORT 5 IN SECONDS,5,1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "logic_relay"
|
|
"targetname" "Logic_rage_mod_4"
|
|
}
|
|
delete:
|
|
{
|
|
"OnTrigger" "CONSOLE,Command,say The ship will departs after in 20 second,30,1"
|
|
"OnTrigger" "CONSOLE,Command,say 5 SECOND,0,45"
|
|
}
|
|
insert:
|
|
{
|
|
"OnTrigger" "CONSOLE,Command,say The ship will departs after in 20 seconds,30,1"
|
|
"OnTrigger" "CONSOLE,Command,say 5 SECONDS,0,45"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "trigger_once"
|
|
"targetname" "Station_trigger_1"
|
|
}
|
|
delete:
|
|
{
|
|
"OnTrigger" "CONSOLE,Command,say The magnetic field will destroyed in 25 second,0,1"
|
|
"OnTrigger" "CONSOLE,Command,say The magnetic field will destroyed in 25 second,30,1"
|
|
"OnTrigger" "CONSOLE,Command,say The magnetic field will destroyed in 20 second,60,1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnTrigger" "CONSOLE,Command,say The magnetic field will be destroyed in 25 seconds,0,1"
|
|
"OnTrigger" "CONSOLE,Command,say The magnetic field will be destroyed in 25 seconds,30,1"
|
|
"OnTrigger" "CONSOLE,Command,say The magnetic field will be destroyed in 20 seconds,60,1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "func_button"
|
|
"targetname" "Button_reactor"
|
|
}
|
|
delete:
|
|
{
|
|
"OnPressed" "CONSOLE,Command,say RUN!!!! RUN!!!! RUN!!!!!! The wal willl explode in 15 second,5,1"
|
|
"OnPressed" "CONSOLE,Command,say The magnetic field will destroyed in 30 second,30,1"
|
|
"OnPressed" "CONSOLE,Command,say The magnetic field will destroyed in 30 second,70,1"
|
|
"OnPressed" "CONSOLE,Command,say The teleport will earn in 25 second,105,1"
|
|
"OnPressed" "CONSOLE,Command,say The teleport will earn in 5 second,125,1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnPressed" "CONSOLE,Command,say RUN! - The wall willl explode in 15 seconds,5,1"
|
|
"OnPressed" "CONSOLE,Command,say The magnetic field will be destroyed in 30 seconds,30,1"
|
|
"OnPressed" "CONSOLE,Command,say The magnetic field will be destroyed in 30 seconds,70,1"
|
|
"OnPressed" "CONSOLE,Command,say The teleport will earn in 25 seconds,105,1"
|
|
"OnPressed" "CONSOLE,Command,say The teleport will earn in 5 seconds,125,1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "trigger_once"
|
|
"targetname" "Station_start_boss"
|
|
}
|
|
delete:
|
|
{
|
|
"OnTrigger" "CONSOLE,Command,say AFK TELEPORT IN 10 SECOND ,5,1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnTrigger" "CONSOLE,Command,say AFK TELEPORT IN 10 SECONDS,5,1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "logic_relay"
|
|
"targetname" "Logic_end_station"
|
|
}
|
|
delete:
|
|
{
|
|
"OnTrigger" "CONSOLE,Command,say Teleport activates in 10 second,1,1"
|
|
"OnTrigger" "CONSOLE,Command,say Good station explode! Shoot ZM!,0,1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnTrigger" "CONSOLE,Command,say Teleport activates in 10 seconds,1,1"
|
|
"OnTrigger" "CONSOLE,Command,say Good! Station exploded! Shoot ZM!,0,1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "path_track"
|
|
"targetname" "Darth_maul_the_end_attack_3"
|
|
}
|
|
delete:
|
|
{
|
|
"OnPass" "CONSOLE,Command,say Run!!! The ship will departs after in 20 second,35,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnPass" "CONSOLE,Command,say Run!!! The ship will departs after in 20 seconds,35,-1"
|
|
}
|
|
}
|
|
|
|
modify:
|
|
{
|
|
match:
|
|
{
|
|
"classname" "trigger_once"
|
|
"targetname" "Ze_trigger_door_hard_1"
|
|
}
|
|
delete:
|
|
{
|
|
"OnTrigger" "Text_2,AddOutput,message 25 SECOND ,4,-1"
|
|
"OnTrigger" "Text_2,AddOutput,message 20 SECOND ,9,-1"
|
|
"OnTrigger" "Text_2,AddOutput,message 15 SECOND ,14,-1"
|
|
"OnTrigger" "Text_2,AddOutput,message 10 SECOND,19,-1"
|
|
"OnTrigger" "Text_2,AddOutput,message 5 SECOND,24,-1"
|
|
}
|
|
insert:
|
|
{
|
|
"OnTrigger" "Text_2,AddOutput,message 25 SECONDS ,4,-1"
|
|
"OnTrigger" "Text_2,AddOutput,message 20 SECONDS ,9,-1"
|
|
"OnTrigger" "Text_2,AddOutput,message 15 SECONDS ,14,-1"
|
|
"OnTrigger" "Text_2,AddOutput,message 10 SECONDS,19,-1"
|
|
"OnTrigger" "Text_2,AddOutput,message 5 SECONDS,24,-1"
|
|
}
|
|
} |