stripper-configs/maps/ze_stalker_ultimate_v2_3.cfg

494 lines
8.0 KiB
INI

;------------------------------------------------
;replace physics level system with perm entities
;------------------------------------------------
add:
{
"classname" "info_target"
"targetname" "Stage_CounterInit"
"spawnflags" "0"
"OnUser1" "Stage_CounterTemplate,ForceSpawn,,0,1"
"OnUser1" "Stage_Counter,AddOutput,classname info_target,0.03,1"
"OnUser1" "!self,Kill,,0.06,1"
}
add:
{
"classname" "point_template"
"targetname" "Stage_CounterTemplate"
"Template01" "Stage_Counter"
"spawnflags" "2"
}
add:
{
"classname" "math_counter"
"targetname" "Stage_Counter"
"startvalue" "1"
"StartDisabled" "0"
"min" "1"
"max" "5"
"OnGetValue" "Stage_Case,InValue,,0,-1"
}
add:
{
"classname" "logic_case"
"targetname" "Stage_Case"
"Case01" "1"
"Case02" "2"
"Case03" "3"
"Case04" "4"
"Case05" "5"
"OnCase01" "relay_normal,Trigger,,0.02,-1"
"OnCase02" "relay_hard,Trigger,,0.02,-1"
"OnCase03" "relay_extreme,Trigger,,0.02,-1"
"OnCase04" "relay_l4,Trigger,,0.02,-1"
"OnCase05" "relay_l5,Trigger,,0.02,-1"
}
modify:
{
match:
{
"classname" "logic_auto"
}
insert:
{
"OnMapSpawn" "Stage_CounterInit,FireUser1,,0,1"
"OnMapSpawn" "Stage_Counter,GetValue,,0.02,1"
}
}
;------------------------------------
;change stage triggers to new system
;------------------------------------
modify:
{
match:
{
"classname" "func_button"
"hammerid" "332556"
}
delete:
{
"OnPressed" "map_reset,Trigger,,0,-1"
}
insert:
{
"OnPressed" "Stage_Counter,SetValue,1,0,-1"
}
}
modify:
{
match:
{
"classname" "trigger_multiple"
"targetname" "l5_win"
}
delete:
{
"OnStartTouch" "map_reset,Trigger,,0,1"
}
insert:
{
"OnStartTouch" "Stage_Counter,SetValue,1,0,1"
}
}
modify:
{
match:
{
"classname" "func_button"
"hammerid" "332550"
}
delete:
{
"OnPressed" "l_r1,Trigger,,0,-1"
}
insert:
{
"OnPressed" "Stage_Counter,SetValue,2,0,-1"
}
}
modify:
{
match:
{
"classname" "trigger_once"
"targetname" "t_o6"
}
delete:
{
"OnTrigger" "l_r1,Trigger,,0,-1"
}
insert:
{
"OnTrigger" "amb1,PlaySound,,0,-1"
"OnTrigger" "Stage_Counter,SetValue,2,0,-1"
}
}
modify:
{
match:
{
"classname" "func_button"
"hammerid" "332536"
}
delete:
{
"OnPressed" "l_r2,Trigger,,0,-1"
}
insert:
{
"OnPressed" "Stage_Counter,SetValue,3,0,-1"
}
}
modify:
{
match:
{
"classname" "trigger_once"
"targetname" "level2_change"
}
delete:
{
"OnTrigger" "l_r2,Trigger,,0,-1"
}
insert:
{
"OnTrigger" "Stage_Counter,SetValue,3,0,-1"
"OnTrigger" "amb1,PlaySound,,0,-1"
}
}
modify:
{
match:
{
"classname" "func_button"
"hammerid" "1100216"
}
delete:
{
"OnPressed" "l4_change,Trigger,,0,-1"
}
insert:
{
"OnPressed" "Stage_Counter,SetValue,4,0,-1"
}
}
modify:
{
match:
{
"classname" "trigger_once"
"targetname" "l3_end"
}
delete:
{
"OnTrigger" "l4_change,Trigger,,0,1"
"OnStartTouch" "amb1,PlaySound,,1,-1"
}
insert:
{
"OnTrigger" "Stage_Counter,SetValue,4,0,1"
"OnTrigger" "amb1,PlaySound,,0,1"
}
}
modify:
{
match:
{
"classname" "func_button"
"hammerid" "1348021"
}
delete:
{
"OnPressed" "l5_change,Trigger,,0,-1"
}
insert:
{
"OnPressed" "Stage_Counter,SetValue,5,0,-1"
}
}
modify:
{
match:
{
"classname" "trigger_multiple"
"targetname" "l4_end"
}
delete:
{
"OnStartTouch" "l5_change,Trigger,,0,1"
}
insert:
{
"OnStartTouch" "Stage_Counter,SetValue,5,0,1"
"OnStartTouch" "amb1,PlaySound,,0,1"
}
}
;----------------------------------------------
;cleanup old level system + edict optimization
;----------------------------------------------
filter:
{
"classname" "func_physbox"
"targetname" "/dif_box.*/"
}
filter:
{
"classname" "func_brush"
"targetname" "/dif_brush_(normal|hard|extreme|l4|l5)/"
}
filter:
{
"classname" "trigger_multiple"
"targetname" "/trigger_(normal|hard|extreme|l4|l5)/"
}
modify:
{
match:
{
"classname" "logic_auto"
}
delete:
{
"OnNewGame" "dif_box,EnableMotion,,0,-1"
"OnNewGame" "dif_box1,EnableMotion,,0,-1"
"OnNewGame" "dif_box2,EnableMotion,,0,-1"
"OnNewGame" "dif_box3,EnableMotion,,0,1"
"OnNewGame" "dif_box4,EnableMotion,,0,-1"
}
}
filter:
{
"classname" "logic_relay"
"targetname" "map_reset"
}
filter:
{
"classname" "logic_relay"
"targetname" "/l_(r1|r2)/"
}
filter:
{
"classname" "logic_relay"
"targetname" "/(l4|l5)_change/"
}
;------------------------------------
;move stage text to center of screen
;------------------------------------
modify:
{
match:
{
"classname" "game_text"
"targetname" "server_text1"
}
replace:
{
"x" "-1.0"
}
}
;------------------
;change stage text
;------------------
modify:
{
match:
{
"classname" "game_text"
"targetname" "server_text1"
}
replace:
{
"message" "** STAGE 1 - THE ROAD TO CHERNOBYL **"
}
}
modify:
{
match:
{
"classname" "trigger_once"
"targetname" "t_o7"
}
delete:
{
"OnTrigger" "server_text1,AddOutput,message **STAGE 2**POLTERGEIST FIGHT,0,-1"
}
insert:
{
"OnTrigger" "server_text1,AddOutput,message ** STAGE 2 - POLTERGEIST FIGHT **,0,-1"
}
}
modify:
{
match:
{
"classname" "trigger_once"
"targetname" "l3_start"
}
delete:
{
"OnTrigger" "server_text1,AddOutput,message **STAGE 3**ROAD TO PRIPYAT,0,-1"
}
insert:
{
"OnTrigger" "server_text1,AddOutput,message ** STAGE 3 - ROAD TO PRIPYAT **,0,-1"
}
}
modify:
{
match:
{
"classname" "trigger_once"
"targetname" "l4_start"
}
delete:
{
"OnTrigger" "server_text1,AddOutput,message **STAGE 4**PRIPYAT,0,-1"
}
insert:
{
"OnTrigger" "server_text1,AddOutput,message ** STAGE 4 - PRIPYAT **,0,-1"
}
}
modify:
{
match:
{
"classname" "trigger_once"
"targetname" "l5_start"
}
delete:
{
"OnTrigger" "server_text1,AddOutput,message **STAGE 5**WIN OR DIE,0,-1"
}
insert:
{
"OnTrigger" "server_text1,AddOutput,message ** STAGE 5 - WIN OR DIE **,0,-1"
}
}
;-------------------------------------------------------------
;extend teleport to displacement near gravity truck stage 4/5
;-------------------------------------------------------------
add:
{
"model" "*384"
"classname" "trigger_teleport"
"targetname" "global_tp12"
"target" "l4_boss_tele1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-6361.94 -12672.1 -14495"
}
modify:
{
match:
{
"targetname" "l3_lab"
"classname" "trigger_once"
"hammerid" "783934"
}
insert:
{
"OnTrigger" "lab_door3_push,Enable,,10,-1"
"OnTrigger" "lab_door3_push,Disable,,11,-1"
}
}
add:
{
"model" "*232"
"targetname" "lab_door3_push"
"StartDisabled" "0"
"speed" "300"
"spawnflags" "1"
"pushdir" "0 90 0"
"origin" "8577.3 -9133.2 -1324.3"
"angles" "0 0 0"
"alternateticksfix" "0"
"classname" "trigger_push"
"hammerid" "820372"
}
;---------------------------------
;fix pool teleport avoidance spot
;---------------------------------
add:
{
"model" "*295"
"targetname" "l4_tp2"
"target" "l4_tp1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-9217.53 -8895 -14597.5"
"classname" "trigger_teleport"
}
add:
{
"model" "*295"
"targetname" "l4_tp2"
"target" "l4_tp1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-9217.53 -9337 -14597.5"
"classname" "trigger_teleport"
}
;------------------------
;fix stage 3 push angles
;------------------------
modify:
{
match:
{
"targetname" "bloodsucker_push"
}
delete:
{
"angles" "0 90 0"
}
}
;-------------------------------------------------------
;fix stage 5 phase 1 boss fight teleport avoidance spot
;-------------------------------------------------------
add:
{
"model" "*351"
"targetname" "controller_tp"
"target" "controller_tp_1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-9424 -9080 -14603"
"landmark" "controller_tp3"
"filtername" "ct_filter"
"classname" "trigger_teleport"
}